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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.369 by root, Sun Jul 15 20:25:26 2007 UTC vs.
Revision 1.388 by root, Fri Jul 20 18:30:03 2007 UTC

113 } 113 }
114 114
115 if ($GRAB) { 115 if ($GRAB) {
116 if ($ev->{button} == 4 || $ev->{button} == 5) { 116 if ($ev->{button} == 4 || $ev->{button} == 5) {
117 # mousewheel 117 # mousewheel
118 $ev->{dx} = 0;
119 $ev->{dy} = $ev->{button} * 2 - 9; 118 my $delta = $ev->{button} * 2 - 9;
119 my $shift = $ev->{mod} & CFPlus::KMOD_SHIFT;
120
121 $ev->{dx} = $shift ? $delta : 0;
122 $ev->{dy} = $shift ? 0 : $delta;
123
120 $GRAB->emit (mouse_wheel => $ev); 124 $GRAB->emit (mouse_wheel => $ev);
121 } else { 125 } else {
122 $GRAB->emit (button_down => $ev) 126 $GRAB->emit (button_down => $ev)
123 } 127 }
124 } 128 }
547 551
548 # parent 552 # parent
549 $self->{parent} && $self->{parent}->emit ($signal, @args) 553 $self->{parent} && $self->{parent}->emit ($signal, @args)
550} 554}
551 555
552sub find_widget { 556#sub find_widget {
553 my ($self, $x, $y) = @_; 557# in .xs
554
555 return () unless $self->{can_events};
556
557 return $self
558 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
559 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
560
561 ()
562}
563 558
564sub set_parent { 559sub set_parent {
565 my ($self, $parent) = @_; 560 my ($self, $parent) = @_;
566 561
567 CFPlus::weaken ($self->{parent} = $parent); 562 CFPlus::weaken ($self->{parent} = $parent);
944 939
945############################################################################# 940#############################################################################
946 941
947package CFPlus::UI::ViewPort; 942package CFPlus::UI::ViewPort;
948 943
944use List::Util qw(min max);
945
949our @ISA = CFPlus::UI::Window::; 946our @ISA = CFPlus::UI::Window::;
950 947
951sub new { 948sub new {
952 my $class = shift; 949 my $class = shift;
953 950
984} 981}
985 982
986sub set_offset { 983sub set_offset {
987 my ($self, $x, $y) = @_; 984 my ($self, $x, $y) = @_;
988 985
986 my $x = max 0, min $self->child->{w} - $self->{w}, int $x;
987 my $y = max 0, min $self->child->{h} - $self->{h}, int $y;
988
989 if ($x != $self->{view_x} or $y != $self->{view_y}) {
989 $self->{view_x} = int $x; 990 $self->{view_x} = $x;
990 $self->{view_y} = int $y; 991 $self->{view_y} = $y;
991 992
993 $self->emit (changed => $x, $y);
992 $self->update; 994 $self->update;
995 }
993} 996}
994 997
995# hmm, this does not work for topleft of $self... but we should not ask for that 998# hmm, this does not work for topleft of $self... but we should not ask for that
996sub coord2local { 999sub coord2local {
997 my ($self, $x, $y) = @_; 1000 my ($self, $x, $y) = @_;
1012 my ($self, $x, $y) = @_; 1015 my ($self, $x, $y) = @_;
1013 1016
1014 if ( $x >= $self->{x} && $x < $self->{x} + $self->{w} 1017 if ( $x >= $self->{x} && $x < $self->{x} + $self->{w}
1015 && $y >= $self->{y} && $y < $self->{y} + $self->{h} 1018 && $y >= $self->{y} && $y < $self->{y} + $self->{h}
1016 ) { 1019 ) {
1017 $self->child->find_widget ($x + $self->{view_x}, $y + $self->{view_y}) 1020 $self->child->find_widget ($x + $self->{view_x}, $y + $self->{view_y})
1018 } else { 1021 } else {
1019 $self->CFPlus::UI::Base::find_widget ($x, $y) 1022 $self->CFPlus::UI::Base::find_widget ($x, $y)
1020 } 1023 }
1021} 1024}
1022 1025
1061 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos}); 1064 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1062 }, 1065 },
1063 ; 1066 ;
1064 1067
1065 $self = $class->SUPER::new ( 1068 $self = $class->SUPER::new (
1066 vp => (new CFPlus::UI::ViewPort expand => 1), 1069 scroll_x => 0,
1070 scroll_y => 1,
1067 can_events => 1, 1071 can_events => 1,
1068 hslider => $hslider, 1072 hslider => $hslider,
1069 vslider => $vslider, 1073 vslider => $vslider,
1070 col_expand => [1, 0], 1074 col_expand => [1, 0],
1071 row_expand => [1, 0], 1075 row_expand => [1, 0],
1072 %arg, 1076 %arg,
1073 ); 1077 );
1074 1078
1079 $self->{vp} = new CFPlus::UI::ViewPort
1080 expand => 1,
1081 scroll_x => $self->{scroll_x},
1082 scroll_y => $self->{scroll_y},
1083 on_changed => sub {
1084 my ($vp, $x, $y) = @_;
1085
1086 $vp->{parent}{hslider}->set_value ($x);
1087 $vp->{parent}{vslider}->set_value ($y);
1088
1089 0
1090 },
1091 ;
1092
1075 $self->SUPER::add (0, 0, $self->{vp}); 1093 $self->SUPER::add_at (0, 0, $self->{vp});
1076 $self->SUPER::add (1, 0, $self->{vslider});
1077 $self->SUPER::add (0, 1, $self->{hslider});
1078 1094
1079 $self->add ($child) if $child; 1095 $self->add ($child) if $child;
1080 1096
1081 $self 1097 $self
1082} 1098}
1087 my ($self, $widget) = @_; 1103 my ($self, $widget) = @_;
1088 1104
1089 $self->{vp}->add ($self->{child} = $widget); 1105 $self->{vp}->add ($self->{child} = $widget);
1090} 1106}
1091 1107
1108sub update_slider {
1109 my ($self) = @_;
1110
1111 my $child = ($self->{vp} or return)->child;
1112
1113 my ($w1, $w2) = ($child->{w}, $self->{vp}{w});
1114 $self->{hslider}->set_range ([$self->{hslider}{range}[0], 0, $w1, $w2, 1]);
1115
1116 my $visible = $w1 > $w2;
1117 if ($visible != $self->{hslider}{visible}) {
1118 $visible ? $self->SUPER::add_at (0, 1, $self->{hslider})
1119 : $self->{hslider}->hide;
1120 }
1121
1122 my ($h1, $h2) = ($child->{h}, $self->{vp}{h});
1123 $self->{vslider}->set_range ([$self->{vslider}{range}[0], 0, $h1, $h2, 1]);
1124
1125 my $visible = $h1 > $h2;
1126 if ($visible != $self->{vslider}{visible}) {
1127 $visible ? $self->SUPER::add_at (1, 0, $self->{vslider})
1128 : $self->{vslider}->hide;
1129 }
1130}
1131
1132sub update {
1133 my ($self) = @_;
1134
1135 $self->update_slider;
1136 $self->SUPER::update;
1137}
1138
1092sub invoke_mouse_wheel { 1139sub invoke_mouse_wheel {
1093 my ($self, $ev) = @_; 1140 my ($self, $ev) = @_;
1094 1141
1095 return 0 unless $ev->{dy}; # only vertical movements
1096
1097 $self->{vslider}->emit (mouse_wheel => $ev); 1142 $self->{vslider}->emit (mouse_wheel => $ev)
1143 if $ev->{dy};
1144
1145 $self->{hslider}->emit (mouse_wheel => $ev)
1146 if $ev->{dx};
1098 1147
1099 1 1148 1
1100} 1149}
1101 1150
1102sub update_slider { 1151sub invoke_button_down {
1103 my ($self) = @_; 1152 my ($self, $ev, $x, $y) = @_;
1104 1153
1105 my ($w1, $w2) = ($self->{vp}->child->{w}, $self->{vp}{w}); 1154 if ($ev->{button} == 2) {
1106 $self->{hslider}->set_range ([$self->{hslider}{range}[0], 0, $w1, $w2, 1]); 1155 $self->grab_focus;
1107 #$self->{hslider}->set_visibility ($w1 != $w2);
1108 1156
1109 my ($h1, $h2) = ($self->{vp}->child->{h}, $self->{vp}{h}); 1157 my $ox = $self->{vp}{view_x} + $ev->{x};
1110 $self->{vslider}->set_range ([$self->{vslider}{range}[0], 0, $h1, $h2, 1]); 1158 my $oy = $self->{vp}{view_y} + $ev->{y};
1111 #$self->{vslider}->set_visibility ($h1 != $h2); 1159
1112} 1160 $self->{motion} = sub {
1161 my ($ev, $x, $y) = @_;
1113 1162
1114sub update { 1163 $self->{vp}->set_offset ($ox - $ev->{x}, $oy - $ev->{y});
1115 my ($self) = @_; 1164 $self->update;
1165 };
1116 1166
1117 $self->SUPER::update; 1167 return 1;
1168 }
1118 1169
1119 $self->update_slider; 1170 0
1171}
1172
1173sub invoke_button_up {
1174 my ($self, $ev, $x, $y) = @_;
1175
1176 if (delete $self->{motion}) {
1177 return 1;
1178 }
1179
1180 0
1181}
1182
1183sub invoke_mouse_motion {
1184 my ($self, $ev, $x, $y) = @_;
1185
1186 if ($self->{motion}) {
1187 $self->{motion}->($ev, $x, $y);
1188 return 1;
1189 }
1190
1191 0
1120} 1192}
1121 1193
1122sub invoke_size_allocate { 1194sub invoke_size_allocate {
1123 my ($self, $w, $h) = @_; 1195 my ($self, $w, $h) = @_;
1124 1196
1125 $self->update_slider; 1197 $self->update_slider;
1126
1127 $self->SUPER::invoke_size_allocate ($w, $h) 1198 $self->SUPER::invoke_size_allocate ($w, $h)
1128} 1199}
1129 1200
1130############################################################################# 1201#############################################################################
1131 1202
1281 1352
1282my @border = 1353my @border =
1283 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } 1354 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
1284 qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 1355 qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
1285 1356
1357my @icon =
1358 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
1359 qw(x1_move.png x1_resize.png);
1360
1286sub new { 1361sub new {
1287 my ($class, %arg) = @_; 1362 my ($class, %arg) = @_;
1288 1363
1289 my $self = $class->SUPER::new ( 1364 my $self = $class->SUPER::new (
1290 bg => [1, 1, 1, 1], 1365 bg => [1, 1, 1, 1],
1458 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1533 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1459 1534
1460 my $border = $self->border; 1535 my $border = $self->border;
1461 1536
1462 glColor @{ $self->{border_bg} }; 1537 glColor @{ $self->{border_bg} };
1463 $border[0]->draw_quad_alpha (0, 0, $w, $border); 1538 $border[0]->draw_quad_alpha ( 0, 0, $w, $border);
1464 $border[1]->draw_quad_alpha (0, $border, $border, $ch); 1539 $border[1]->draw_quad_alpha ( 0, $border, $border, $ch);
1465 $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch); 1540 $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch);
1466 $border[3]->draw_quad_alpha (0, $h - $border, $w, $border); 1541 $border[3]->draw_quad_alpha ( 0, $h - $border, $w, $border);
1542
1543 # move
1544 my $w2 = ($w - $border) * .5;
1545 my $h2 = ($h - $border) * .5;
1546 $icon[0]->draw_quad_alpha ( 0, $h2, $border, $border);
1547 $icon[0]->draw_quad_alpha ($w - $border, $h2, $border, $border);
1548 $icon[0]->draw_quad_alpha ($w2 , $h - $border, $border, $border);
1549
1550 # resize
1551 $icon[1]->draw_quad_alpha ( 0, 0, $border, $border);
1552 $icon[1]->draw_quad_alpha ($w - $border, 0, $border, $border)
1553 unless $self->{has_close_button};
1554 $icon[1]->draw_quad_alpha ( 0, $h - $border, $border, $border);
1555 $icon[1]->draw_quad_alpha ($w - $border, $h - $border, $border, $border);
1467 1556
1468 if (@{$self->{bg}} < 4 || $self->{bg}[3]) { 1557 if (@{$self->{bg}} < 4 || $self->{bg}[3]) {
1469 glColor @{ $self->{bg} }; 1558 glColor @{ $self->{bg} };
1470 1559
1471 # TODO: repeat texture not scale 1560 # TODO: repeat texture not scale
1502 1591
1503sub new { 1592sub new {
1504 my $class = shift; 1593 my $class = shift;
1505 1594
1506 $class->SUPER::new ( 1595 $class->SUPER::new (
1596 children => [],
1507 col_expand => [], 1597 col_expand => [],
1508 row_expand => [], 1598 row_expand => [],
1509 @_, 1599 @_,
1510 ) 1600 )
1511} 1601}
1512 1602
1513sub children { 1603sub children {
1514 grep $_, map @$_, grep $_, @{ $_[0]{children} } 1604 grep $_, map @$_, grep $_, @{ $_[0]{children} }
1515} 1605}
1516 1606
1607# TODO: store row/col info in child widget and use standard add/del
1517sub add { 1608sub add {
1518 my ($self) = shift; 1609 my $self = shift;
1610
1611 Carp::cluck "please use the add_at method instead of calling add, thank you.\n";#d#
1612 $self->add_at (@_);
1613}
1614
1615sub add_at {
1616 my $self = shift;
1519 1617
1520 while (@_) { 1618 while (@_) {
1521 my ($x, $y, $child) = splice @_, 0, 3, (); 1619 my ($col, $row, $child) = splice @_, 0, 3, ();
1620
1522 $child->set_parent ($self); 1621 $child->set_parent ($self);
1523 $self->{children}[$y][$x] = $child; 1622 $self->{children}[$row][$col] = $child;
1524 } 1623 }
1525 1624
1526 $self->{force_realloc} = 1; 1625 $self->{force_realloc} = 1;
1527 $self->{force_size_alloc} = 1; 1626 $self->{force_size_alloc} = 1;
1528 $self->realloc; 1627 $self->realloc;
1529} 1628}
1530 1629
1531sub remove { 1630sub remove {
1532 my ($self, $child) = @_; 1631 my ($self, $child) = @_;
1533 1632
1534 # TODO: not yet implemented 1633 for (@{ $self->{children} }) {
1634 for (@{ $_ || [] }) {
1635 $_ = undef if $_ == $child;
1636 }
1637 }
1535} 1638}
1536 1639
1537# TODO: move to container class maybe? send children a signal on removal? 1640# TODO: move to container class maybe? send children a signal on removal?
1538sub clear { 1641sub clear {
1539 my ($self) = @_; 1642 my ($self) = @_;
1652 my ($self) = @_; 1755 my ($self) = @_;
1653 1756
1654 for (grep $_, @{$self->{children}}) { 1757 for (grep $_, @{$self->{children}}) {
1655 $_->draw for grep $_, @$_; 1758 $_->draw for grep $_, @$_;
1656 } 1759 }
1760}
1761
1762#############################################################################
1763
1764package CFPlus::UI::Fixed;
1765
1766use List::Util qw(min max);
1767
1768our @ISA = CFPlus::UI::Container::;
1769
1770sub add {
1771 my ($self, $child, $posmode, $x, $y, $sizemode, $w, $h) = @_;
1772
1773 $child->{_fixed} = [$posmode, $x, $y, $sizemode, $w, $h];
1774 $self->SUPER::add ($child);
1775}
1776
1777sub _scale($$$) {
1778 my ($mode, $val, $max) = @_;
1779
1780 $mode eq "abs" ? $val
1781 : $mode eq "rel" ? $val * $max
1782 : 0
1783}
1784
1785sub size_request {
1786 my ($self) = @_;
1787
1788 my ($x1, $y1, $x2, $y2) = (0, 0, 0, 0);
1789
1790 # determine overall size by querying abs widgets
1791 for my $child ($self->visible_children) {
1792 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
1793
1794 if ($pos eq "abs") {
1795 $w = _scale $size, $w, $child->{req_w};
1796 $h = _scale $size, $h, $child->{req_h};
1797
1798 $x1 = min $x1, $x; $x2 = max $x2, $x + $w;
1799 $y1 = min $y1, $y; $y2 = max $y2, $y + $h;
1800 }
1801 }
1802
1803 my $W = $x2 - $x1;
1804 my $H = $y2 - $y1;
1805
1806 # now layout remaining widgets
1807 for my $child ($self->visible_children) {
1808 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
1809
1810 if ($pos ne "abs") {
1811 $x = _scale $pos, $x, $W;
1812 $y = _scale $pos, $x, $H;
1813 $w = _scale $size, $w, $child->{req_w};
1814 $h = _scale $size, $h, $child->{req_h};
1815
1816 $x1 = min $x1, $x; $x2 = max $x2, $x + $w;
1817 $y1 = min $y1, $y; $y2 = max $y2, $y + $h;
1818 }
1819 }
1820
1821 my $W = $x2 - $x1;
1822 my $H = $y2 - $y1;
1823
1824 ($W, $H)
1825}
1826
1827sub invoke_size_allocate {
1828 my ($self, $W, $H) = @_;
1829
1830 for my $child ($self->visible_children) {
1831 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
1832
1833 $x = _scale $pos, $x, $W;
1834 $y = _scale $pos, $x, $H;
1835 $w = _scale $size, $w, $child->{req_w};
1836 $h = _scale $size, $h, $child->{req_h};
1837
1838 $child->configure ($x, $y, $w, $h);
1839 }
1840
1841 1
1657} 1842}
1658 1843
1659############################################################################# 1844#############################################################################
1660 1845
1661package CFPlus::UI::Box; 1846package CFPlus::UI::Box;
2219 2404
2220use CFPlus::OpenGL; 2405use CFPlus::OpenGL;
2221 2406
2222my @tex = 2407my @tex =
2223 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } 2408 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
2224 qw(b1_button_active.png); 2409 qw(b1_button_inactive.png b1_button_active.png);
2225 2410
2226sub new { 2411sub new {
2227 my $class = shift; 2412 my $class = shift;
2228 2413
2229 $class->SUPER::new ( 2414 $class->SUPER::new (
2230 padding_x => 4, 2415 padding_x => 4,
2231 padding_y => 4, 2416 padding_y => 4,
2232 fg => [1, 1, 1], 2417 fg => [1.0, 1.0, 1.0],
2233 active_fg => [0, 0, 1], 2418 active_fg => [0.8, 0.8, 0.8],
2234 can_hover => 1, 2419 can_hover => 1,
2235 align => 0, 2420 align => 0,
2236 valign => 0, 2421 valign => 0,
2237 can_events => 1, 2422 can_events => 1,
2238 @_ 2423 @_
2256 2441
2257 glEnable GL_TEXTURE_2D; 2442 glEnable GL_TEXTURE_2D;
2258 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 2443 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2259 glColor 0, 0, 0, 1; 2444 glColor 0, 0, 0, 1;
2260 2445
2446 my $tex = $tex[$GRAB == $self];
2261 $tex[0]->draw_quad_alpha (0, 0, $self->{w}, $self->{h}); 2447 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2262 2448
2263 glDisable GL_TEXTURE_2D; 2449 glDisable GL_TEXTURE_2D;
2264 2450
2265 $self->SUPER::_draw; 2451 $self->SUPER::_draw;
2266} 2452}
3321 3507
3322sub new { 3508sub new {
3323 my $class = shift; 3509 my $class = shift;
3324 3510
3325 my $self = $class->SUPER::new ( 3511 my $self = $class->SUPER::new (
3512 size_w => 32,
3513 size_h => 8,
3326 aspect => 1, 3514 aspect => 1,
3327 can_events => 0, 3515 can_events => 0,
3328 @_, 3516 @_,
3329 ); 3517 );
3330 3518
3331 if ($self->{anim} && $self->{animspeed}) { 3519 if ($self->{anim} && $self->{animspeed}) {
3332 CFPlus::weaken (my $widget = $self); 3520 CFPlus::weaken (my $widget = $self);
3333 3521
3522 $widget->{animspeed} = List::Util::max 0.05, $widget->{animspeed};
3523 $widget->{anim_start} = $self->{animspeed} * Event::time / $self->{animspeed};
3334 $self->{timer} = Event->timer ( 3524 $self->{timer} = Event->timer (
3335 at => $self->{animspeed} * int $::NOW / $self->{animspeed},
3336 hard => 1, 3525 parked => 1,
3337 interval => $self->{animspeed},
3338 cb => sub { 3526 cb => sub {
3527 return unless $::CONN && $widget;
3528
3339 ++$widget->{frame}; 3529 ++$widget->{frame};
3530 $widget->update_face;
3340 $widget->update; 3531 $widget->update;
3532
3533 $widget->update_timer;
3341 }, 3534 },
3342 ); 3535 );
3536
3537 $self->update_face;
3538 $self->update_timer;
3343 } 3539 }
3344 3540
3345 $self 3541 $self
3346} 3542}
3347 3543
3544sub update_timer {
3545 my ($self) = @_;
3546
3547 return unless $self->{timer};
3548
3549 if ($self->{visible}) {
3550 $self->{timer}->at (
3551 $self->{anim_start}
3552 + $self->{animspeed}
3553 * int 1.5 + (Event::time - $self->{anim_start}) / $self->{animspeed}
3554 );
3555 $self->{timer}->start;
3556 } else {
3557 $self->{timer}->stop;
3558 }
3559}
3560
3561sub update_face {
3562 my ($self) = @_;
3563
3564 return unless $::CONN;
3565
3566 if (my $anim = $::CONN->{anim}[$self->{anim}]) {
3567 if ($anim && @$anim) {
3568 delete $self->{wait_face};
3569 $self->{face} = $anim->[ $self->{frame} % @$anim ];
3570 }
3571 }
3572}
3573
3348sub size_request { 3574sub size_request {
3349 (32, 8) 3575 my ($self) = @_;
3576
3577 if ($::CONN) {
3578 if (my $faceid = $::CONN->{faceid}[$self->{face}]) {
3579 if (my $tex = $::CONN->{texture}[$faceid]) {
3580 return ($self->{size_w} || $tex->{w}, $self->{size_h} || $tex->{h});
3581 } else {
3582 $self->{wait_face} ||= $::CONN->connect_face_update ($faceid, sub {
3583 $self->realloc;
3584 });
3585 }
3586 }
3587 }
3588
3589 ($self->{size_w} || 8, $self->{size_h} || 8)
3350} 3590}
3351 3591
3352sub update { 3592sub update {
3353 my ($self) = @_; 3593 my ($self) = @_;
3354 3594
3355 return unless $self->{visible}; 3595 return unless $self->{visible};
3356 3596
3357 $self->SUPER::update; 3597 $self->SUPER::update;
3358} 3598}
3359 3599
3600sub invoke_visibility_change {
3601 my ($self) = @_;
3602
3603 $self->update_timer;
3604
3605 0
3606}
3607
3360sub _draw { 3608sub _draw {
3361 my ($self) = @_; 3609 my ($self) = @_;
3362 3610
3363 return unless $::CONN; 3611 return unless $::CONN;
3364 3612
3365 $self->SUPER::_draw; 3613 $self->SUPER::_draw;
3366 3614
3367 my $face;
3368
3369 if ($self->{frame}) {
3370 my $anim = $::CONN->{anim}[$self->{anim}]; 3615 my $faceid = $::CONN->{faceid}[$self->{face}]
3371 3616 or return;
3372 $face = $anim->[ $self->{frame} % @$anim ]
3373 if $anim && @$anim;
3374 }
3375 3617
3376 my $tex = $::CONN->{texture}[$::CONN->{faceid}[$face || $self->{face}]]; 3618 my $tex = $::CONN->{texture}[$faceid];
3377 3619
3378 if ($tex) { 3620 if ($tex) {
3379 glEnable GL_TEXTURE_2D; 3621 glEnable GL_TEXTURE_2D;
3380 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 3622 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3381 glColor 0, 0, 0, 1; 3623 glColor 0, 0, 0, 1;
3385} 3627}
3386 3628
3387sub destroy { 3629sub destroy {
3388 my ($self) = @_; 3630 my ($self) = @_;
3389 3631
3390 $self->{timer}->cancel 3632 (delete $self->{timer})->cancel
3391 if $self->{timer}; 3633 if $self->{timer};
3392 3634
3393 $self->SUPER::destroy; 3635 $self->SUPER::destroy;
3394} 3636}
3395 3637
4039 while ($self->{post_alloc_hook}) { 4281 while ($self->{post_alloc_hook}) {
4040 $_->() 4282 $_->()
4041 for values %{delete $self->{post_alloc_hook}}; 4283 for values %{delete $self->{post_alloc_hook}};
4042 } 4284 }
4043 4285
4044
4045 glViewport 0, 0, $::WIDTH, $::HEIGHT; 4286 glViewport 0, 0, $::WIDTH, $::HEIGHT;
4046 glClearColor +($::CFG->{fow_intensity}) x 3, 1; 4287 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
4047 glClear GL_COLOR_BUFFER_BIT; 4288 glClear GL_COLOR_BUFFER_BIT;
4048 4289
4049 glMatrixMode GL_PROJECTION; 4290 glMatrixMode GL_PROJECTION;

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