ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/DC/UI.pm
(Generate patch)

Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.373 by root, Sun Jul 15 22:39:30 2007 UTC vs.
Revision 1.388 by root, Fri Jul 20 18:30:03 2007 UTC

113 } 113 }
114 114
115 if ($GRAB) { 115 if ($GRAB) {
116 if ($ev->{button} == 4 || $ev->{button} == 5) { 116 if ($ev->{button} == 4 || $ev->{button} == 5) {
117 # mousewheel 117 # mousewheel
118 $ev->{dx} = 0;
119 $ev->{dy} = $ev->{button} * 2 - 9; 118 my $delta = $ev->{button} * 2 - 9;
119 my $shift = $ev->{mod} & CFPlus::KMOD_SHIFT;
120
121 $ev->{dx} = $shift ? $delta : 0;
122 $ev->{dy} = $shift ? 0 : $delta;
123
120 $GRAB->emit (mouse_wheel => $ev); 124 $GRAB->emit (mouse_wheel => $ev);
121 } else { 125 } else {
122 $GRAB->emit (button_down => $ev) 126 $GRAB->emit (button_down => $ev)
123 } 127 }
124 } 128 }
547 551
548 # parent 552 # parent
549 $self->{parent} && $self->{parent}->emit ($signal, @args) 553 $self->{parent} && $self->{parent}->emit ($signal, @args)
550} 554}
551 555
552sub find_widget { 556#sub find_widget {
553 my ($self, $x, $y) = @_; 557# in .xs
554
555 return () unless $self->{can_events};
556
557 return $self
558 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
559 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
560
561 ()
562}
563 558
564sub set_parent { 559sub set_parent {
565 my ($self, $parent) = @_; 560 my ($self, $parent) = @_;
566 561
567 CFPlus::weaken ($self->{parent} = $parent); 562 CFPlus::weaken ($self->{parent} = $parent);
944 939
945############################################################################# 940#############################################################################
946 941
947package CFPlus::UI::ViewPort; 942package CFPlus::UI::ViewPort;
948 943
944use List::Util qw(min max);
945
949our @ISA = CFPlus::UI::Window::; 946our @ISA = CFPlus::UI::Window::;
950 947
951sub new { 948sub new {
952 my $class = shift; 949 my $class = shift;
953 950
984} 981}
985 982
986sub set_offset { 983sub set_offset {
987 my ($self, $x, $y) = @_; 984 my ($self, $x, $y) = @_;
988 985
986 my $x = max 0, min $self->child->{w} - $self->{w}, int $x;
987 my $y = max 0, min $self->child->{h} - $self->{h}, int $y;
988
989 if ($x != $self->{view_x} or $y != $self->{view_y}) {
989 $self->{view_x} = int $x; 990 $self->{view_x} = $x;
990 $self->{view_y} = int $y; 991 $self->{view_y} = $y;
991 992
993 $self->emit (changed => $x, $y);
992 $self->update; 994 $self->update;
995 }
993} 996}
994 997
995# hmm, this does not work for topleft of $self... but we should not ask for that 998# hmm, this does not work for topleft of $self... but we should not ask for that
996sub coord2local { 999sub coord2local {
997 my ($self, $x, $y) = @_; 1000 my ($self, $x, $y) = @_;
1012 my ($self, $x, $y) = @_; 1015 my ($self, $x, $y) = @_;
1013 1016
1014 if ( $x >= $self->{x} && $x < $self->{x} + $self->{w} 1017 if ( $x >= $self->{x} && $x < $self->{x} + $self->{w}
1015 && $y >= $self->{y} && $y < $self->{y} + $self->{h} 1018 && $y >= $self->{y} && $y < $self->{y} + $self->{h}
1016 ) { 1019 ) {
1017 $self->child->find_widget ($x + $self->{view_x}, $y + $self->{view_y}) 1020 $self->child->find_widget ($x + $self->{view_x}, $y + $self->{view_y})
1018 } else { 1021 } else {
1019 $self->CFPlus::UI::Base::find_widget ($x, $y) 1022 $self->CFPlus::UI::Base::find_widget ($x, $y)
1020 } 1023 }
1021} 1024}
1022 1025
1072 row_expand => [1, 0], 1075 row_expand => [1, 0],
1073 %arg, 1076 %arg,
1074 ); 1077 );
1075 1078
1076 $self->{vp} = new CFPlus::UI::ViewPort 1079 $self->{vp} = new CFPlus::UI::ViewPort
1077 expand => 1, 1080 expand => 1,
1078 scroll_x => $self->{scroll_x}, 1081 scroll_x => $self->{scroll_x},
1079 scroll_y => $self->{scroll_y}, 1082 scroll_y => $self->{scroll_y},
1083 on_changed => sub {
1084 my ($vp, $x, $y) = @_;
1085
1086 $vp->{parent}{hslider}->set_value ($x);
1087 $vp->{parent}{vslider}->set_value ($y);
1088
1089 0
1090 },
1080 ; 1091 ;
1081 1092
1082 $self->SUPER::add (0, 0, $self->{vp}); 1093 $self->SUPER::add_at (0, 0, $self->{vp});
1083 $self->SUPER::add (1, 0, $self->{vslider}) if $self->{scroll_y};
1084 $self->SUPER::add (0, 1, $self->{hslider}) if $self->{scroll_x};
1085 1094
1086 $self->add ($child) if $child; 1095 $self->add ($child) if $child;
1087 1096
1088 $self 1097 $self
1089} 1098}
1094 my ($self, $widget) = @_; 1103 my ($self, $widget) = @_;
1095 1104
1096 $self->{vp}->add ($self->{child} = $widget); 1105 $self->{vp}->add ($self->{child} = $widget);
1097} 1106}
1098 1107
1108sub update_slider {
1109 my ($self) = @_;
1110
1111 my $child = ($self->{vp} or return)->child;
1112
1113 my ($w1, $w2) = ($child->{w}, $self->{vp}{w});
1114 $self->{hslider}->set_range ([$self->{hslider}{range}[0], 0, $w1, $w2, 1]);
1115
1116 my $visible = $w1 > $w2;
1117 if ($visible != $self->{hslider}{visible}) {
1118 $visible ? $self->SUPER::add_at (0, 1, $self->{hslider})
1119 : $self->{hslider}->hide;
1120 }
1121
1122 my ($h1, $h2) = ($child->{h}, $self->{vp}{h});
1123 $self->{vslider}->set_range ([$self->{vslider}{range}[0], 0, $h1, $h2, 1]);
1124
1125 my $visible = $h1 > $h2;
1126 if ($visible != $self->{vslider}{visible}) {
1127 $visible ? $self->SUPER::add_at (1, 0, $self->{vslider})
1128 : $self->{vslider}->hide;
1129 }
1130}
1131
1132sub update {
1133 my ($self) = @_;
1134
1135 $self->update_slider;
1136 $self->SUPER::update;
1137}
1138
1099sub invoke_mouse_wheel { 1139sub invoke_mouse_wheel {
1100 my ($self, $ev) = @_; 1140 my ($self, $ev) = @_;
1101 1141
1102 return 0 unless $ev->{dy}; # only vertical movements
1103
1104 $self->{vslider}->emit (mouse_wheel => $ev); 1142 $self->{vslider}->emit (mouse_wheel => $ev)
1143 if $ev->{dy};
1144
1145 $self->{hslider}->emit (mouse_wheel => $ev)
1146 if $ev->{dx};
1105 1147
1106 1 1148 1
1107} 1149}
1108 1150
1109sub update_slider { 1151sub invoke_button_down {
1110 my ($self) = @_; 1152 my ($self, $ev, $x, $y) = @_;
1111 1153
1112 my $child = ($self->{vp} or return)->child; 1154 if ($ev->{button} == 2) {
1155 $self->grab_focus;
1113 1156
1114 my ($w1, $w2) = ($child->{w}, $self->{vp}{w}); 1157 my $ox = $self->{vp}{view_x} + $ev->{x};
1115 $self->{hslider}->set_range ([$self->{hslider}{range}[0], 0, $w1, $w2, 1]); 1158 my $oy = $self->{vp}{view_y} + $ev->{y};
1116 #$self->{hslider}->set_visibility ($w1 != $w2); 1159
1160 $self->{motion} = sub {
1161 my ($ev, $x, $y) = @_;
1117 1162
1118 my ($h1, $h2) = ($child->{h}, $self->{vp}{h}); 1163 $self->{vp}->set_offset ($ox - $ev->{x}, $oy - $ev->{y});
1119 $self->{vslider}->set_range ([$self->{vslider}{range}[0], 0, $h1, $h2, 1]); 1164 $self->update;
1120 #$self->{vslider}->set_visibility ($h1 != $h2); 1165 };
1121}
1122 1166
1123sub update { 1167 return 1;
1124 my ($self) = @_; 1168 }
1125 1169
1126 $self->SUPER::update; 1170 0
1127 $self->update_slider; 1171}
1172
1173sub invoke_button_up {
1174 my ($self, $ev, $x, $y) = @_;
1175
1176 if (delete $self->{motion}) {
1177 return 1;
1178 }
1179
1180 0
1181}
1182
1183sub invoke_mouse_motion {
1184 my ($self, $ev, $x, $y) = @_;
1185
1186 if ($self->{motion}) {
1187 $self->{motion}->($ev, $x, $y);
1188 return 1;
1189 }
1190
1191 0
1128} 1192}
1129 1193
1130sub invoke_size_allocate { 1194sub invoke_size_allocate {
1131 my ($self, $w, $h) = @_; 1195 my ($self, $w, $h) = @_;
1132 1196
1288 1352
1289my @border = 1353my @border =
1290 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } 1354 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
1291 qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 1355 qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
1292 1356
1357my @icon =
1358 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
1359 qw(x1_move.png x1_resize.png);
1360
1293sub new { 1361sub new {
1294 my ($class, %arg) = @_; 1362 my ($class, %arg) = @_;
1295 1363
1296 my $self = $class->SUPER::new ( 1364 my $self = $class->SUPER::new (
1297 bg => [1, 1, 1, 1], 1365 bg => [1, 1, 1, 1],
1465 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1533 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1466 1534
1467 my $border = $self->border; 1535 my $border = $self->border;
1468 1536
1469 glColor @{ $self->{border_bg} }; 1537 glColor @{ $self->{border_bg} };
1470 $border[0]->draw_quad_alpha (0, 0, $w, $border); 1538 $border[0]->draw_quad_alpha ( 0, 0, $w, $border);
1471 $border[1]->draw_quad_alpha (0, $border, $border, $ch); 1539 $border[1]->draw_quad_alpha ( 0, $border, $border, $ch);
1472 $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch); 1540 $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch);
1473 $border[3]->draw_quad_alpha (0, $h - $border, $w, $border); 1541 $border[3]->draw_quad_alpha ( 0, $h - $border, $w, $border);
1542
1543 # move
1544 my $w2 = ($w - $border) * .5;
1545 my $h2 = ($h - $border) * .5;
1546 $icon[0]->draw_quad_alpha ( 0, $h2, $border, $border);
1547 $icon[0]->draw_quad_alpha ($w - $border, $h2, $border, $border);
1548 $icon[0]->draw_quad_alpha ($w2 , $h - $border, $border, $border);
1549
1550 # resize
1551 $icon[1]->draw_quad_alpha ( 0, 0, $border, $border);
1552 $icon[1]->draw_quad_alpha ($w - $border, 0, $border, $border)
1553 unless $self->{has_close_button};
1554 $icon[1]->draw_quad_alpha ( 0, $h - $border, $border, $border);
1555 $icon[1]->draw_quad_alpha ($w - $border, $h - $border, $border, $border);
1474 1556
1475 if (@{$self->{bg}} < 4 || $self->{bg}[3]) { 1557 if (@{$self->{bg}} < 4 || $self->{bg}[3]) {
1476 glColor @{ $self->{bg} }; 1558 glColor @{ $self->{bg} };
1477 1559
1478 # TODO: repeat texture not scale 1560 # TODO: repeat texture not scale
1509 1591
1510sub new { 1592sub new {
1511 my $class = shift; 1593 my $class = shift;
1512 1594
1513 $class->SUPER::new ( 1595 $class->SUPER::new (
1596 children => [],
1514 col_expand => [], 1597 col_expand => [],
1515 row_expand => [], 1598 row_expand => [],
1516 @_, 1599 @_,
1517 ) 1600 )
1518} 1601}
1519 1602
1520sub children { 1603sub children {
1521 grep $_, map @$_, grep $_, @{ $_[0]{children} } 1604 grep $_, map @$_, grep $_, @{ $_[0]{children} }
1522} 1605}
1523 1606
1607# TODO: store row/col info in child widget and use standard add/del
1524sub add { 1608sub add {
1525 my ($self) = shift; 1609 my $self = shift;
1610
1611 Carp::cluck "please use the add_at method instead of calling add, thank you.\n";#d#
1612 $self->add_at (@_);
1613}
1614
1615sub add_at {
1616 my $self = shift;
1526 1617
1527 while (@_) { 1618 while (@_) {
1528 my ($x, $y, $child) = splice @_, 0, 3, (); 1619 my ($col, $row, $child) = splice @_, 0, 3, ();
1620
1529 $child->set_parent ($self); 1621 $child->set_parent ($self);
1530 $self->{children}[$y][$x] = $child; 1622 $self->{children}[$row][$col] = $child;
1531 } 1623 }
1532 1624
1533 $self->{force_realloc} = 1; 1625 $self->{force_realloc} = 1;
1534 $self->{force_size_alloc} = 1; 1626 $self->{force_size_alloc} = 1;
1535 $self->realloc; 1627 $self->realloc;
1536} 1628}
1537 1629
1538sub remove { 1630sub remove {
1539 my ($self, $child) = @_; 1631 my ($self, $child) = @_;
1540 1632
1541 # TODO: not yet implemented 1633 for (@{ $self->{children} }) {
1634 for (@{ $_ || [] }) {
1635 $_ = undef if $_ == $child;
1636 }
1637 }
1542} 1638}
1543 1639
1544# TODO: move to container class maybe? send children a signal on removal? 1640# TODO: move to container class maybe? send children a signal on removal?
1545sub clear { 1641sub clear {
1546 my ($self) = @_; 1642 my ($self) = @_;
1659 my ($self) = @_; 1755 my ($self) = @_;
1660 1756
1661 for (grep $_, @{$self->{children}}) { 1757 for (grep $_, @{$self->{children}}) {
1662 $_->draw for grep $_, @$_; 1758 $_->draw for grep $_, @$_;
1663 } 1759 }
1760}
1761
1762#############################################################################
1763
1764package CFPlus::UI::Fixed;
1765
1766use List::Util qw(min max);
1767
1768our @ISA = CFPlus::UI::Container::;
1769
1770sub add {
1771 my ($self, $child, $posmode, $x, $y, $sizemode, $w, $h) = @_;
1772
1773 $child->{_fixed} = [$posmode, $x, $y, $sizemode, $w, $h];
1774 $self->SUPER::add ($child);
1775}
1776
1777sub _scale($$$) {
1778 my ($mode, $val, $max) = @_;
1779
1780 $mode eq "abs" ? $val
1781 : $mode eq "rel" ? $val * $max
1782 : 0
1783}
1784
1785sub size_request {
1786 my ($self) = @_;
1787
1788 my ($x1, $y1, $x2, $y2) = (0, 0, 0, 0);
1789
1790 # determine overall size by querying abs widgets
1791 for my $child ($self->visible_children) {
1792 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
1793
1794 if ($pos eq "abs") {
1795 $w = _scale $size, $w, $child->{req_w};
1796 $h = _scale $size, $h, $child->{req_h};
1797
1798 $x1 = min $x1, $x; $x2 = max $x2, $x + $w;
1799 $y1 = min $y1, $y; $y2 = max $y2, $y + $h;
1800 }
1801 }
1802
1803 my $W = $x2 - $x1;
1804 my $H = $y2 - $y1;
1805
1806 # now layout remaining widgets
1807 for my $child ($self->visible_children) {
1808 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
1809
1810 if ($pos ne "abs") {
1811 $x = _scale $pos, $x, $W;
1812 $y = _scale $pos, $x, $H;
1813 $w = _scale $size, $w, $child->{req_w};
1814 $h = _scale $size, $h, $child->{req_h};
1815
1816 $x1 = min $x1, $x; $x2 = max $x2, $x + $w;
1817 $y1 = min $y1, $y; $y2 = max $y2, $y + $h;
1818 }
1819 }
1820
1821 my $W = $x2 - $x1;
1822 my $H = $y2 - $y1;
1823
1824 ($W, $H)
1825}
1826
1827sub invoke_size_allocate {
1828 my ($self, $W, $H) = @_;
1829
1830 for my $child ($self->visible_children) {
1831 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
1832
1833 $x = _scale $pos, $x, $W;
1834 $y = _scale $pos, $x, $H;
1835 $w = _scale $size, $w, $child->{req_w};
1836 $h = _scale $size, $h, $child->{req_h};
1837
1838 $child->configure ($x, $y, $w, $h);
1839 }
1840
1841 1
1664} 1842}
1665 1843
1666############################################################################# 1844#############################################################################
1667 1845
1668package CFPlus::UI::Box; 1846package CFPlus::UI::Box;
2226 2404
2227use CFPlus::OpenGL; 2405use CFPlus::OpenGL;
2228 2406
2229my @tex = 2407my @tex =
2230 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } 2408 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
2231 qw(b1_button_active.png); 2409 qw(b1_button_inactive.png b1_button_active.png);
2232 2410
2233sub new { 2411sub new {
2234 my $class = shift; 2412 my $class = shift;
2235 2413
2236 $class->SUPER::new ( 2414 $class->SUPER::new (
2237 padding_x => 4, 2415 padding_x => 4,
2238 padding_y => 4, 2416 padding_y => 4,
2239 fg => [1, 1, 1], 2417 fg => [1.0, 1.0, 1.0],
2240 active_fg => [0, 0, 1], 2418 active_fg => [0.8, 0.8, 0.8],
2241 can_hover => 1, 2419 can_hover => 1,
2242 align => 0, 2420 align => 0,
2243 valign => 0, 2421 valign => 0,
2244 can_events => 1, 2422 can_events => 1,
2245 @_ 2423 @_
2263 2441
2264 glEnable GL_TEXTURE_2D; 2442 glEnable GL_TEXTURE_2D;
2265 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 2443 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2266 glColor 0, 0, 0, 1; 2444 glColor 0, 0, 0, 1;
2267 2445
2446 my $tex = $tex[$GRAB == $self];
2268 $tex[0]->draw_quad_alpha (0, 0, $self->{w}, $self->{h}); 2447 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2269 2448
2270 glDisable GL_TEXTURE_2D; 2449 glDisable GL_TEXTURE_2D;
2271 2450
2272 $self->SUPER::_draw; 2451 $self->SUPER::_draw;
2273} 2452}
3338 ); 3517 );
3339 3518
3340 if ($self->{anim} && $self->{animspeed}) { 3519 if ($self->{anim} && $self->{animspeed}) {
3341 CFPlus::weaken (my $widget = $self); 3520 CFPlus::weaken (my $widget = $self);
3342 3521
3522 $widget->{animspeed} = List::Util::max 0.05, $widget->{animspeed};
3523 $widget->{anim_start} = $self->{animspeed} * Event::time / $self->{animspeed};
3343 $self->{timer} = Event->timer ( 3524 $self->{timer} = Event->timer (
3344 at => $self->{animspeed} * int $::NOW / $self->{animspeed},
3345 hard => 1, 3525 parked => 1,
3346 interval => $self->{animspeed},
3347 cb => sub { 3526 cb => sub {
3348 return unless $::CONN; 3527 return unless $::CONN && $widget;
3349 3528
3350 ++$widget->{frame}; 3529 ++$widget->{frame};
3351 $self->update_face; 3530 $widget->update_face;
3352 $self->update; 3531 $widget->update;
3532
3533 $widget->update_timer;
3353 }, 3534 },
3354 ); 3535 );
3355 3536
3356 $self->update_face; 3537 $self->update_face;
3538 $self->update_timer;
3357 } 3539 }
3358 3540
3359 $self 3541 $self
3542}
3543
3544sub update_timer {
3545 my ($self) = @_;
3546
3547 return unless $self->{timer};
3548
3549 if ($self->{visible}) {
3550 $self->{timer}->at (
3551 $self->{anim_start}
3552 + $self->{animspeed}
3553 * int 1.5 + (Event::time - $self->{anim_start}) / $self->{animspeed}
3554 );
3555 $self->{timer}->start;
3556 } else {
3557 $self->{timer}->stop;
3558 }
3360} 3559}
3361 3560
3362sub update_face { 3561sub update_face {
3363 my ($self) = @_; 3562 my ($self) = @_;
3364 3563
3396 return unless $self->{visible}; 3595 return unless $self->{visible};
3397 3596
3398 $self->SUPER::update; 3597 $self->SUPER::update;
3399} 3598}
3400 3599
3600sub invoke_visibility_change {
3601 my ($self) = @_;
3602
3603 $self->update_timer;
3604
3605 0
3606}
3607
3401sub _draw { 3608sub _draw {
3402 my ($self) = @_; 3609 my ($self) = @_;
3403 3610
3404 return unless $::CONN; 3611 return unless $::CONN;
3405 3612
3420} 3627}
3421 3628
3422sub destroy { 3629sub destroy {
3423 my ($self) = @_; 3630 my ($self) = @_;
3424 3631
3425 $self->{timer}->cancel 3632 (delete $self->{timer})->cancel
3426 if $self->{timer}; 3633 if $self->{timer};
3427 3634
3428 $self->SUPER::destroy; 3635 $self->SUPER::destroy;
3429} 3636}
3430 3637
4074 while ($self->{post_alloc_hook}) { 4281 while ($self->{post_alloc_hook}) {
4075 $_->() 4282 $_->()
4076 for values %{delete $self->{post_alloc_hook}}; 4283 for values %{delete $self->{post_alloc_hook}};
4077 } 4284 }
4078 4285
4079
4080 glViewport 0, 0, $::WIDTH, $::HEIGHT; 4286 glViewport 0, 0, $::WIDTH, $::HEIGHT;
4081 glClearColor +($::CFG->{fow_intensity}) x 3, 1; 4287 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
4082 glClear GL_COLOR_BUFFER_BIT; 4288 glClear GL_COLOR_BUFFER_BIT;
4083 4289
4084 glMatrixMode GL_PROJECTION; 4290 glMatrixMode GL_PROJECTION;

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines