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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.368 by root, Mon Jun 25 05:43:37 2007 UTC vs.
Revision 1.392 by root, Sat Jul 21 13:37:09 2007 UTC

113 } 113 }
114 114
115 if ($GRAB) { 115 if ($GRAB) {
116 if ($ev->{button} == 4 || $ev->{button} == 5) { 116 if ($ev->{button} == 4 || $ev->{button} == 5) {
117 # mousewheel 117 # mousewheel
118 $ev->{dx} = 0;
119 $ev->{dy} = $ev->{button} * 2 - 9; 118 my $delta = $ev->{button} * 2 - 9;
119 my $shift = $ev->{mod} & CFPlus::KMOD_SHIFT;
120
121 $ev->{dx} = $shift ? $delta : 0;
122 $ev->{dy} = $shift ? 0 : $delta;
123
120 $GRAB->emit (mouse_wheel => $ev); 124 $GRAB->emit (mouse_wheel => $ev);
121 } else { 125 } else {
122 $GRAB->emit (button_down => $ev) 126 $GRAB->emit (button_down => $ev)
123 } 127 }
124 } 128 }
320sub set_visibility { 324sub set_visibility {
321 my ($self, $visible) = @_; 325 my ($self, $visible) = @_;
322 326
323 return if $self->{visible} == $visible; 327 return if $self->{visible} == $visible;
324 328
325 $visible ? $self->hide 329 $visible ? $self->show
326 : $self->show; 330 : $self->hide;
327} 331}
328 332
329sub toggle_visibility { 333sub toggle_visibility {
330 my ($self) = @_; 334 my ($self) = @_;
331 335
547 551
548 # parent 552 # parent
549 $self->{parent} && $self->{parent}->emit ($signal, @args) 553 $self->{parent} && $self->{parent}->emit ($signal, @args)
550} 554}
551 555
552sub find_widget { 556#sub find_widget {
553 my ($self, $x, $y) = @_; 557# in .xs
554
555 return () unless $self->{can_events};
556
557 return $self
558 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
559 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
560
561 ()
562}
563 558
564sub set_parent { 559sub set_parent {
565 my ($self, $parent) = @_; 560 my ($self, $parent) = @_;
566 561
567 CFPlus::weaken ($self->{parent} = $parent); 562 CFPlus::weaken ($self->{parent} = $parent);
746 can_events => 0, 741 can_events => 0,
747 %arg, 742 %arg,
748 ); 743 );
749 744
750 $self->add (@$children) 745 $self->add (@$children)
751 if $children; 746 if $children && @$children;
752 747
753 $self 748 $self
754} 749}
755 750
756sub realloc { 751sub realloc {
765 my ($self, @widgets) = @_; 760 my ($self, @widgets) = @_;
766 761
767 $_->set_parent ($self) 762 $_->set_parent ($self)
768 for @widgets; 763 for @widgets;
769 764
765 # TODO: only do this in widgets that need it, e.g. root, fixed
770 use sort 'stable'; 766 use sort 'stable';
771 767
772 $self->{children} = [ 768 $self->{children} = [
773 sort { $a->{z} <=> $b->{z} } 769 sort { $a->{z} <=> $b->{z} }
774 @{$self->{children}}, @widgets 770 @{$self->{children}}, @widgets
943} 939}
944 940
945############################################################################# 941#############################################################################
946 942
947package CFPlus::UI::ViewPort; 943package CFPlus::UI::ViewPort;
944
945use List::Util qw(min max);
948 946
949our @ISA = CFPlus::UI::Window::; 947our @ISA = CFPlus::UI::Window::;
950 948
951sub new { 949sub new {
952 my $class = shift; 950 my $class = shift;
961sub size_request { 959sub size_request {
962 my ($self) = @_; 960 my ($self) = @_;
963 961
964 my ($w, $h) = @{$self->child}{qw(req_w req_h)}; 962 my ($w, $h) = @{$self->child}{qw(req_w req_h)};
965 963
966 $w = 10 if $self->{scroll_x}; 964 $w = 1 if $self->{scroll_x};
967 $h = 10 if $self->{scroll_y}; 965 $h = 1 if $self->{scroll_y};
968 966
969 ($w, $h) 967 ($w, $h)
970} 968}
971 969
972sub invoke_size_allocate { 970sub invoke_size_allocate {
984} 982}
985 983
986sub set_offset { 984sub set_offset {
987 my ($self, $x, $y) = @_; 985 my ($self, $x, $y) = @_;
988 986
987 my $x = max 0, min $self->child->{w} - $self->{w}, int $x;
988 my $y = max 0, min $self->child->{h} - $self->{h}, int $y;
989
990 if ($x != $self->{view_x} or $y != $self->{view_y}) {
989 $self->{view_x} = int $x; 991 $self->{view_x} = $x;
990 $self->{view_y} = int $y; 992 $self->{view_y} = $y;
991 993
994 $self->emit (changed => $x, $y);
992 $self->update; 995 $self->update;
996 }
993} 997}
994 998
995# hmm, this does not work for topleft of $self... but we should not ask for that 999# hmm, this does not work for topleft of $self... but we should not ask for that
996sub coord2local { 1000sub coord2local {
997 my ($self, $x, $y) = @_; 1001 my ($self, $x, $y) = @_;
1012 my ($self, $x, $y) = @_; 1016 my ($self, $x, $y) = @_;
1013 1017
1014 if ( $x >= $self->{x} && $x < $self->{x} + $self->{w} 1018 if ( $x >= $self->{x} && $x < $self->{x} + $self->{w}
1015 && $y >= $self->{y} && $y < $self->{y} + $self->{h} 1019 && $y >= $self->{y} && $y < $self->{y} + $self->{h}
1016 ) { 1020 ) {
1017 $self->child->find_widget ($x + $self->{view_x}, $y + $self->{view_y}) 1021 $self->child->find_widget ($x + $self->{view_x}, $y + $self->{view_y})
1018 } else { 1022 } else {
1019 $self->CFPlus::UI::Base::find_widget ($x, $y) 1023 $self->CFPlus::UI::Base::find_widget ($x, $y)
1020 } 1024 }
1021} 1025}
1022 1026
1033 1037
1034############################################################################# 1038#############################################################################
1035 1039
1036package CFPlus::UI::ScrolledWindow; 1040package CFPlus::UI::ScrolledWindow;
1037 1041
1038our @ISA = CFPlus::UI::HBox::; 1042our @ISA = CFPlus::UI::Table::;
1039 1043
1040sub new { 1044sub new {
1041 my ($class, %arg) = @_; 1045 my ($class, %arg) = @_;
1042 1046
1043 my $child = delete $arg{child}; 1047 my $child = delete $arg{child};
1044 1048
1045 my $self; 1049 my $self;
1046 1050
1047 my $slider = new CFPlus::UI::Slider 1051 my $hslider = new CFPlus::UI::Slider
1052 col => 0,
1053 row => 1,
1054 vertical => 0,
1055 range => [0, 0, 1, 0.01], # HACK fix
1056 on_changed => sub {
1057 $self->{hpos} = $_[1];
1058 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1059 },
1060 ;
1061
1062 my $vslider = new CFPlus::UI::Slider
1063 col => 1,
1064 row => 0,
1048 vertical => 1, 1065 vertical => 1,
1049 range => [0, 0, 1, 0.01], # HACK fix 1066 range => [0, 0, 1, 0.01], # HACK fix
1050 on_changed => sub { 1067 on_changed => sub {
1051 $self->{vp}->set_offset (0, $_[1]); 1068 $self->{vpos} = $_[1];
1069 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1052 }, 1070 },
1053 ; 1071 ;
1054 1072
1055 $self = $class->SUPER::new ( 1073 $self = $class->SUPER::new (
1056 vp => (new CFPlus::UI::ViewPort expand => 1), 1074 scroll_x => 0,
1075 scroll_y => 1,
1057 can_events => 1, 1076 can_events => 1,
1058 slider => $slider, 1077 hslider => $hslider,
1078 vslider => $vslider,
1079 col_expand => [1, 0],
1080 row_expand => [1, 0],
1059 %arg, 1081 %arg,
1060 ); 1082 );
1061 1083
1084 $self->{vp} = new CFPlus::UI::ViewPort
1085 col => 0,
1086 row => 0,
1087 expand => 1,
1088 scroll_x => $self->{scroll_x},
1089 scroll_y => $self->{scroll_y},
1090 on_changed => sub {
1091 my ($vp, $x, $y) = @_;
1092
1093 $vp->{parent}{hslider}->set_value ($x);
1094 $vp->{parent}{vslider}->set_value ($y);
1095
1096 0
1097 },
1098 ;
1099
1062 $self->SUPER::add ($self->{vp}, $self->{slider}); 1100 $self->SUPER::add ($self->{vp});
1101
1063 $self->add ($child) if $child; 1102 $self->add ($child) if $child;
1064 1103
1065 $self 1104 $self
1066} 1105}
1067 1106
1068#TODO# update range on size_allocate depending on child 1107#TODO# update range on size_allocate depending on child?
1069 1108
1070sub add { 1109sub add {
1071 my ($self, $widget) = @_; 1110 my ($self, $widget) = @_;
1072 1111
1073 $self->{vp}->add ($self->{child} = $widget); 1112 $self->{vp}->add ($self->{child} = $widget);
1074} 1113}
1075 1114
1115sub update_slider {
1116 my ($self) = @_;
1117
1118 my $child = ($self->{vp} or return)->child;
1119
1120 my ($w1, $w2) = ($child->{w}, $self->{vp}{w});
1121 $self->{hslider}->set_range ([$self->{hslider}{range}[0], 0, $w1, $w2, 1]);
1122
1123 my $visible = $w1 > $w2;
1124 if ($visible != $self->{hslider}{visible}) {
1125 $visible ? $self->SUPER::add ($self->{hslider})
1126 : $self->SUPER::remove ($self->{hslider});
1127 }
1128
1129 my ($h1, $h2) = ($child->{h}, $self->{vp}{h});
1130 $self->{vslider}->set_range ([$self->{vslider}{range}[0], 0, $h1, $h2, 1]);
1131
1132 my $visible = $h1 > $h2;
1133 if ($visible != $self->{vslider}{visible}) {
1134 $visible ? $self->SUPER::add ($self->{vslider})
1135 : $self->SUPER::remove ($self->{vslider});
1136 }
1137}
1138
1139sub update {
1140 my ($self) = @_;
1141
1142 $self->update_slider;
1143 $self->SUPER::update;
1144}
1145
1076sub invoke_mouse_wheel { 1146sub invoke_mouse_wheel {
1077 my ($self, $ev) = @_; 1147 my ($self, $ev) = @_;
1078 1148
1079 return 0 unless $ev->{dy}; # only vertical movements
1080
1081 $self->{slider}->emit (mouse_wheel => $ev); 1149 $self->{vslider}->emit (mouse_wheel => $ev)
1150 if $ev->{dy};
1151
1152 $self->{hslider}->emit (mouse_wheel => $ev)
1153 if $ev->{dx};
1082 1154
1083 1 1155 1
1084} 1156}
1085 1157
1086sub update_slider { 1158sub invoke_button_down {
1087 my ($self) = @_; 1159 my ($self, $ev, $x, $y) = @_;
1088 1160
1089 $self->{slider}->set_range ([$self->{slider}{range}[0], 0, $self->{vp}->child->{h}, $self->{vp}{h}, 1]); 1161 if ($ev->{button} == 2) {
1090} 1162 $self->grab_focus;
1091 1163
1092sub update { 1164 my $ox = $self->{vp}{view_x} + $ev->{x};
1093 my ($self) = @_; 1165 my $oy = $self->{vp}{view_y} + $ev->{y};
1166
1167 $self->{motion} = sub {
1168 my ($ev, $x, $y) = @_;
1094 1169
1095 $self->SUPER::update; 1170 $self->{vp}->set_offset ($ox - $ev->{x}, $oy - $ev->{y});
1171 $self->update;
1172 };
1096 1173
1097 $self->update_slider; 1174 return 1;
1175 }
1176
1177 0
1178}
1179
1180sub invoke_button_up {
1181 my ($self, $ev, $x, $y) = @_;
1182
1183 if (delete $self->{motion}) {
1184 return 1;
1185 }
1186
1187 0
1188}
1189
1190sub invoke_mouse_motion {
1191 my ($self, $ev, $x, $y) = @_;
1192
1193 if ($self->{motion}) {
1194 $self->{motion}->($ev, $x, $y);
1195 return 1;
1196 }
1197
1198 0
1098} 1199}
1099 1200
1100sub invoke_size_allocate { 1201sub invoke_size_allocate {
1101 my ($self, $w, $h) = @_; 1202 my ($self, $w, $h) = @_;
1102 1203
1103 $self->update_slider; 1204 $self->update_slider;
1104
1105 $self->SUPER::invoke_size_allocate ($w, $h) 1205 $self->SUPER::invoke_size_allocate ($w, $h)
1106} 1206}
1107 1207
1108############################################################################# 1208#############################################################################
1109 1209
1259 1359
1260my @border = 1360my @border =
1261 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } 1361 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
1262 qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 1362 qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
1263 1363
1364my @icon =
1365 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
1366 qw(x1_move.png x1_resize.png);
1367
1264sub new { 1368sub new {
1265 my ($class, %arg) = @_; 1369 my ($class, %arg) = @_;
1266 1370
1267 my $self = $class->SUPER::new ( 1371 my $self = $class->SUPER::new (
1268 bg => [1, 1, 1, 1], 1372 bg => [1, 1, 1, 1],
1436 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1540 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1437 1541
1438 my $border = $self->border; 1542 my $border = $self->border;
1439 1543
1440 glColor @{ $self->{border_bg} }; 1544 glColor @{ $self->{border_bg} };
1441 $border[0]->draw_quad_alpha (0, 0, $w, $border); 1545 $border[0]->draw_quad_alpha ( 0, 0, $w, $border);
1442 $border[1]->draw_quad_alpha (0, $border, $border, $ch); 1546 $border[1]->draw_quad_alpha ( 0, $border, $border, $ch);
1443 $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch); 1547 $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch);
1444 $border[3]->draw_quad_alpha (0, $h - $border, $w, $border); 1548 $border[3]->draw_quad_alpha ( 0, $h - $border, $w, $border);
1549
1550 # move
1551 my $w2 = ($w - $border) * .5;
1552 my $h2 = ($h - $border) * .5;
1553 $icon[0]->draw_quad_alpha ( 0, $h2, $border, $border);
1554 $icon[0]->draw_quad_alpha ($w - $border, $h2, $border, $border);
1555 $icon[0]->draw_quad_alpha ($w2 , $h - $border, $border, $border);
1556
1557 # resize
1558 $icon[1]->draw_quad_alpha ( 0, 0, $border, $border);
1559 $icon[1]->draw_quad_alpha ($w - $border, 0, $border, $border)
1560 unless $self->{has_close_button};
1561 $icon[1]->draw_quad_alpha ( 0, $h - $border, $border, $border);
1562 $icon[1]->draw_quad_alpha ($w - $border, $h - $border, $border, $border);
1445 1563
1446 if (@{$self->{bg}} < 4 || $self->{bg}[3]) { 1564 if (@{$self->{bg}} < 4 || $self->{bg}[3]) {
1447 glColor @{ $self->{bg} }; 1565 glColor @{ $self->{bg} };
1448 1566
1449 # TODO: repeat texture not scale 1567 # TODO: repeat texture not scale
1470 1588
1471############################################################################# 1589#############################################################################
1472 1590
1473package CFPlus::UI::Table; 1591package CFPlus::UI::Table;
1474 1592
1475our @ISA = CFPlus::UI::Base::; 1593our @ISA = CFPlus::UI::Container::;
1476 1594
1477use List::Util qw(max sum); 1595use List::Util qw(max sum);
1478 1596
1479use CFPlus::OpenGL; 1597use CFPlus::OpenGL;
1480 1598
1481sub new { 1599sub new {
1482 my $class = shift; 1600 my $class = shift;
1483 1601
1484 $class->SUPER::new ( 1602 $class->SUPER::new (
1485 col_expand => [], 1603 col_expand => [],
1604 row_expand => [],
1486 @_, 1605 @_,
1487 ) 1606 )
1488} 1607}
1489 1608
1490sub children {
1491 grep $_, map @$_, grep $_, @{ $_[0]{children} }
1492}
1493
1494sub add { 1609sub add {
1610 my ($self, @widgets) = @_;
1611
1612 for my $child (@widgets) {
1613 $child->{rowspan} ||= 1;
1614 $child->{colspan} ||= 1;
1615 }
1616
1617 $self->SUPER::add (@widgets);
1618}
1619
1620sub add_at {
1495 my ($self) = shift; 1621 my $self = shift;
1622
1623 my @widgets;
1496 1624
1497 while (@_) { 1625 while (@_) {
1498 my ($x, $y, $child) = splice @_, 0, 3, (); 1626 my ($col, $row, $child) = splice @_, 0, 3, ();
1499 $child->set_parent ($self);
1500 $self->{children}[$y][$x] = $child;
1501 }
1502 1627
1503 $self->{force_realloc} = 1; 1628 $child->{row} = $row;
1504 $self->{force_size_alloc} = 1; 1629 $child->{col} = $col;
1505 $self->realloc;
1506}
1507 1630
1508sub remove { 1631 push @widgets, $child;
1632 }
1633
1634 $self->add (@widgets);
1635}
1636
1637sub get_wh {
1509 my ($self, $child) = @_; 1638 my ($self) = @_;
1510 1639
1511 # TODO: not yet implemented 1640 my (@w, @h);
1512}
1513
1514# TODO: move to container class maybe? send children a signal on removal?
1515sub clear {
1516 my ($self) = @_;
1517 1641
1518 my @children = $self->children; 1642 my @children = $self->children;
1519 delete $self->{children}; 1643
1644 # first pass, columns
1645 for my $widget (sort { $a->{colspan} <=> $b->{colspan} } @children) {
1646 my ($c, $w, $cs) = @$widget{qw(col req_w colspan)};
1647
1648 my $sw = sum @w[$c .. $c + $cs - 1];
1649
1650 if ($w > $sw) {
1651 $_ += ($w - $sw) / $cs for @w[$c .. $c + $cs - 1];
1652 }
1520 1653 }
1521 for (@children) {
1522 delete $_->{parent};
1523 $_->hide;
1524 }
1525 1654
1526 $self->realloc; 1655 # second pass, rows
1527} 1656 for my $widget (sort { $a->{rowspan} <=> $b->{rowspan} } @children) {
1528
1529sub get_wh {
1530 my ($self) = @_;
1531
1532 my (@w, @h);
1533
1534 for my $y (0 .. $#{$self->{children}}) {
1535 my $row = $self->{children}[$y]
1536 or next;
1537
1538 for my $x (0 .. $#$row) {
1539 my $widget = $row->[$x]
1540 or next;
1541 my ($w, $h) = @$widget{qw(req_w req_h)}; 1657 my ($r, $h, $rs) = @$widget{qw(row req_h rowspan)};
1542 1658
1543 $w[$x] = max $w[$x], $w; 1659 my $sh = sum @h[$r .. $r + $rs - 1];
1544 $h[$y] = max $h[$y], $h; 1660
1661 if ($h > $sh) {
1662 $_ += ($h - $sh) / $rs for @h[$r .. $r + $rs - 1];
1545 } 1663 }
1546 } 1664 }
1547 1665
1548 (\@w, \@h) 1666 (\@w, \@h)
1549} 1667}
1565 my ($ws, $hs) = $self->get_wh; 1683 my ($ws, $hs) = $self->get_wh;
1566 1684
1567 my $req_w = (sum @$ws) || 1; 1685 my $req_w = (sum @$ws) || 1;
1568 my $req_h = (sum @$hs) || 1; 1686 my $req_h = (sum @$hs) || 1;
1569 1687
1570 # TODO: nicer code && do row_expand 1688 # now linearly scale the rows/columns to the allocated size
1571 my @col_expand = @{$self->{col_expand}}; 1689 my @col_expand = @{$self->{col_expand}};
1572 @col_expand = (1) x @$ws unless @col_expand; 1690 @col_expand = (1) x @$ws unless @col_expand;
1573 my $col_expand = (sum @col_expand) || 1; 1691 my $col_expand = (sum @col_expand) || 1;
1574 1692
1575 # linearly scale sizes
1576 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws; 1693 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
1577 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
1578 1694
1579 CFPlus::UI::harmonize $ws; 1695 CFPlus::UI::harmonize $ws;
1696
1697 my @row_expand = @{$self->{row_expand}};
1698 @row_expand = (1) x @$ws unless @row_expand;
1699 my $row_expand = (sum @row_expand) || 1;
1700
1701 $hs->[$_] += $row_expand[$_] / $row_expand * ($h - $req_h) for 0 .. $#$hs;
1702
1580 CFPlus::UI::harmonize $hs; 1703 CFPlus::UI::harmonize $hs;
1581 1704
1582 my $y; 1705 my @x; for (0 .. $#$ws) { $x[$_ + 1] = $x[$_] + $ws->[$_] }
1706 my @y; for (0 .. $#$hs) { $y[$_ + 1] = $y[$_] + $hs->[$_] }
1583 1707
1584 for my $r (0 .. $#{$self->{children}}) { 1708 for my $widget ($self->children) {
1585 my $row = $self->{children}[$r] 1709 my ($r, $c, $w, $h, $rs, $cs) = @$widget{qw(row col req_w req_h rowspan colspan)};
1586 or next;
1587 1710
1588 my $x = 0; 1711 $widget->configure (
1589 my $row_h = $hs->[$r]; 1712 $x[$c], $y[$r],
1713 $x[$c + $cs] - $x[$c], $y[$r + $rs] - $y[$r],
1590 1714 );
1591 for my $c (0 .. $#$row) { 1715 }
1592 my $col_w = $ws->[$c];
1593 1716
1594 if (my $widget = $row->[$c]) { 1717 1
1595 $widget->configure ($x, $y, $col_w, $row_h); 1718}
1596 }
1597 1719
1598 $x += $col_w; 1720#############################################################################
1721
1722package CFPlus::UI::Fixed;
1723
1724use List::Util qw(min max);
1725
1726our @ISA = CFPlus::UI::Container::;
1727
1728sub add {
1729 my ($self, $child, $posmode, $x, $y, $sizemode, $w, $h) = @_;
1730
1731 $child->{_fixed} = [$posmode, $x, $y, $sizemode, $w, $h];
1732 $self->SUPER::add ($child);
1733}
1734
1735sub _scale($$$) {
1736 my ($mode, $val, $max) = @_;
1737
1738 $mode eq "abs" ? $val
1739 : $mode eq "rel" ? $val * $max
1740 : 0
1741}
1742
1743sub size_request {
1744 my ($self) = @_;
1745
1746 my ($x1, $y1, $x2, $y2) = (0, 0, 0, 0);
1747
1748 # determine overall size by querying abs widgets
1749 for my $child ($self->visible_children) {
1750 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
1751
1752 if ($pos eq "abs") {
1753 $w = _scale $size, $w, $child->{req_w};
1754 $h = _scale $size, $h, $child->{req_h};
1755
1756 $x1 = min $x1, $x; $x2 = max $x2, $x + $w;
1757 $y1 = min $y1, $y; $y2 = max $y2, $y + $h;
1599 } 1758 }
1759 }
1600 1760
1601 $y += $row_h; 1761 my $W = $x2 - $x1;
1762 my $H = $y2 - $y1;
1763
1764 # now layout remaining widgets
1765 for my $child ($self->visible_children) {
1766 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
1767
1768 if ($pos ne "abs") {
1769 $x = _scale $pos, $x, $W;
1770 $y = _scale $pos, $x, $H;
1771 $w = _scale $size, $w, $child->{req_w};
1772 $h = _scale $size, $h, $child->{req_h};
1773
1774 $x1 = min $x1, $x; $x2 = max $x2, $x + $w;
1775 $y1 = min $y1, $y; $y2 = max $y2, $y + $h;
1776 }
1777 }
1778
1779 my $W = $x2 - $x1;
1780 my $H = $y2 - $y1;
1781
1782 ($W, $H)
1783}
1784
1785sub invoke_size_allocate {
1786 my ($self, $W, $H) = @_;
1787
1788 for my $child ($self->visible_children) {
1789 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
1790
1791 $x = _scale $pos, $x, $W;
1792 $y = _scale $pos, $x, $H;
1793 $w = _scale $size, $w, $child->{req_w};
1794 $h = _scale $size, $h, $child->{req_h};
1795
1796 $child->configure ($x, $y, $w, $h);
1602 } 1797 }
1603 1798
1604 1 1799 1
1605}
1606
1607sub find_widget {
1608 my ($self, $x, $y) = @_;
1609
1610 $x -= $self->{x};
1611 $y -= $self->{y};
1612
1613 my $res;
1614
1615 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
1616 $res = $_->find_widget ($x, $y)
1617 and return $res;
1618 }
1619
1620 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
1621}
1622
1623sub _draw {
1624 my ($self) = @_;
1625
1626 for (grep $_, @{$self->{children}}) {
1627 $_->draw for grep $_, @$_;
1628 }
1629} 1800}
1630 1801
1631############################################################################# 1802#############################################################################
1632 1803
1633package CFPlus::UI::Box; 1804package CFPlus::UI::Box;
2191 2362
2192use CFPlus::OpenGL; 2363use CFPlus::OpenGL;
2193 2364
2194my @tex = 2365my @tex =
2195 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } 2366 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
2196 qw(b1_button_active.png); 2367 qw(b1_button_inactive.png b1_button_active.png);
2197 2368
2198sub new { 2369sub new {
2199 my $class = shift; 2370 my $class = shift;
2200 2371
2201 $class->SUPER::new ( 2372 $class->SUPER::new (
2202 padding_x => 4, 2373 padding_x => 4,
2203 padding_y => 4, 2374 padding_y => 4,
2204 fg => [1, 1, 1], 2375 fg => [1.0, 1.0, 1.0],
2205 active_fg => [0, 0, 1], 2376 active_fg => [0.8, 0.8, 0.8],
2206 can_hover => 1, 2377 can_hover => 1,
2207 align => 0, 2378 align => 0,
2208 valign => 0, 2379 valign => 0,
2209 can_events => 1, 2380 can_events => 1,
2210 @_ 2381 @_
2228 2399
2229 glEnable GL_TEXTURE_2D; 2400 glEnable GL_TEXTURE_2D;
2230 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 2401 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2231 glColor 0, 0, 0, 1; 2402 glColor 0, 0, 0, 1;
2232 2403
2404 my $tex = $tex[$GRAB == $self];
2233 $tex[0]->draw_quad_alpha (0, 0, $self->{w}, $self->{h}); 2405 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2234 2406
2235 glDisable GL_TEXTURE_2D; 2407 glDisable GL_TEXTURE_2D;
2236 2408
2237 $self->SUPER::_draw; 2409 $self->SUPER::_draw;
2238} 2410}
3293 3465
3294sub new { 3466sub new {
3295 my $class = shift; 3467 my $class = shift;
3296 3468
3297 my $self = $class->SUPER::new ( 3469 my $self = $class->SUPER::new (
3470 size_w => 32,
3471 size_h => 8,
3298 aspect => 1, 3472 aspect => 1,
3299 can_events => 0, 3473 can_events => 0,
3300 @_, 3474 @_,
3301 ); 3475 );
3302 3476
3303 if ($self->{anim} && $self->{animspeed}) { 3477 if ($self->{anim} && $self->{animspeed}) {
3304 CFPlus::weaken (my $widget = $self); 3478 CFPlus::weaken (my $widget = $self);
3305 3479
3480 $widget->{animspeed} = List::Util::max 0.05, $widget->{animspeed};
3481 $widget->{anim_start} = $self->{animspeed} * Event::time / $self->{animspeed};
3306 $self->{timer} = Event->timer ( 3482 $self->{timer} = Event->timer (
3307 at => $self->{animspeed} * int $::NOW / $self->{animspeed},
3308 hard => 1, 3483 parked => 1,
3309 interval => $self->{animspeed},
3310 cb => sub { 3484 cb => sub {
3485 return unless $::CONN && $widget;
3486
3311 ++$widget->{frame}; 3487 ++$widget->{frame};
3488 $widget->update_face;
3312 $widget->update; 3489 $widget->update;
3490
3491 $widget->update_timer;
3313 }, 3492 },
3314 ); 3493 );
3494
3495 $self->update_face;
3496 $self->update_timer;
3315 } 3497 }
3316 3498
3317 $self 3499 $self
3318} 3500}
3319 3501
3502sub update_timer {
3503 my ($self) = @_;
3504
3505 return unless $self->{timer};
3506
3507 if ($self->{visible}) {
3508 $self->{timer}->at (
3509 $self->{anim_start}
3510 + $self->{animspeed}
3511 * int 1.5 + (Event::time - $self->{anim_start}) / $self->{animspeed}
3512 );
3513 $self->{timer}->start;
3514 } else {
3515 $self->{timer}->stop;
3516 }
3517}
3518
3519sub update_face {
3520 my ($self) = @_;
3521
3522 return unless $::CONN;
3523
3524 if (my $anim = $::CONN->{anim}[$self->{anim}]) {
3525 if ($anim && @$anim) {
3526 delete $self->{wait_face};
3527 $self->{face} = $anim->[ $self->{frame} % @$anim ];
3528 }
3529 }
3530}
3531
3320sub size_request { 3532sub size_request {
3321 (32, 8) 3533 my ($self) = @_;
3534
3535 if ($::CONN) {
3536 if (my $faceid = $::CONN->{faceid}[$self->{face}]) {
3537 if (my $tex = $::CONN->{texture}[$faceid]) {
3538 return ($self->{size_w} || $tex->{w}, $self->{size_h} || $tex->{h});
3539 } else {
3540 $self->{wait_face} ||= $::CONN->connect_face_update ($faceid, sub {
3541 $self->realloc;
3542 });
3543 }
3544 }
3545 }
3546
3547 ($self->{size_w} || 8, $self->{size_h} || 8)
3322} 3548}
3323 3549
3324sub update { 3550sub update {
3325 my ($self) = @_; 3551 my ($self) = @_;
3326 3552
3327 return unless $self->{visible}; 3553 return unless $self->{visible};
3328 3554
3329 $self->SUPER::update; 3555 $self->SUPER::update;
3330} 3556}
3331 3557
3558sub invoke_visibility_change {
3559 my ($self) = @_;
3560
3561 $self->update_timer;
3562
3563 0
3564}
3565
3332sub _draw { 3566sub _draw {
3333 my ($self) = @_; 3567 my ($self) = @_;
3334 3568
3335 return unless $::CONN; 3569 return unless $::CONN;
3336 3570
3337 $self->SUPER::_draw; 3571 $self->SUPER::_draw;
3338 3572
3339 my $face;
3340
3341 if ($self->{frame}) {
3342 my $anim = $::CONN->{anim}[$self->{anim}]; 3573 my $faceid = $::CONN->{faceid}[$self->{face}]
3343 3574 or return;
3344 $face = $anim->[ $self->{frame} % @$anim ]
3345 if $anim && @$anim;
3346 }
3347 3575
3348 my $tex = $::CONN->{texture}[$::CONN->{faceid}[$face || $self->{face}]]; 3576 my $tex = $::CONN->{texture}[$faceid];
3349 3577
3350 if ($tex) { 3578 if ($tex) {
3351 glEnable GL_TEXTURE_2D; 3579 glEnable GL_TEXTURE_2D;
3352 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 3580 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3353 glColor 0, 0, 0, 1; 3581 glColor 0, 0, 0, 1;
3357} 3585}
3358 3586
3359sub destroy { 3587sub destroy {
3360 my ($self) = @_; 3588 my ($self) = @_;
3361 3589
3362 $self->{timer}->cancel 3590 (delete $self->{timer})->cancel
3363 if $self->{timer}; 3591 if $self->{timer};
3364 3592
3365 $self->SUPER::destroy; 3593 $self->SUPER::destroy;
3366} 3594}
3367 3595
4011 while ($self->{post_alloc_hook}) { 4239 while ($self->{post_alloc_hook}) {
4012 $_->() 4240 $_->()
4013 for values %{delete $self->{post_alloc_hook}}; 4241 for values %{delete $self->{post_alloc_hook}};
4014 } 4242 }
4015 4243
4016
4017 glViewport 0, 0, $::WIDTH, $::HEIGHT; 4244 glViewport 0, 0, $::WIDTH, $::HEIGHT;
4018 glClearColor +($::CFG->{fow_intensity}) x 3, 1; 4245 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
4019 glClear GL_COLOR_BUFFER_BIT; 4246 glClear GL_COLOR_BUFFER_BIT;
4020 4247
4021 glMatrixMode GL_PROJECTION; 4248 glMatrixMode GL_PROJECTION;

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