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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.43 by root, Sun Apr 9 22:12:11 2006 UTC vs.
Revision 1.104 by elmex, Fri Apr 14 14:02:52 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10use Crossfire::Client;
11
12our $FOCUS; # the widget with current focus
13
14# class methods for events
15sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
16sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
17sub feed_sdl_button_down_event { }
18sub feed_sdl_button_up_event { }
19 80
20sub new { 81sub new {
21 my $class = shift; 82 my $class = shift;
22 83
23 bless { @_ }, $class 84 my $self = bless {
85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class;
92
93 for (keys %$self) {
94 if (/^connect_(.*)$/) {
95 $self->connect ($1 => delete $self->{$_});
96 }
97 }
98
99 $self
24} 100}
25 101
26sub move { 102sub move {
27 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
28 $self->{x} = $x; 104 $self->{x} = $x;
37sub size_request { 113sub size_request {
38 require Carp; 114 require Carp;
39 Carp::confess "size_request is abtract"; 115 Carp::confess "size_request is abtract";
40} 116}
41 117
42sub size_allocate { 118sub _size_allocate {
43 my ($self, $w, $h) = @_; 119 my ($self, $x, $y, $w, $h) = @_;
120
121 $self->{x} = $x;
122 $self->{y} = $y;
123
124 return unless $self->{w} != $w || $self->{h} != $h;
44 125
45 $self->{w} = $w; 126 $self->{w} = $w;
46 $self->{h} = $h; 127 $self->{h} = $h;
128
129 1
130}
131
132sub size_allocate {
133 my ($self, $x, $y, $w, $h) = @_;
134
135 $self->_size_allocate ($x, $y, $w, $h);
136}
137
138# translate global coordinates to local coordinate system
139sub translate {
140 my ($self, $x, $y) = @_;
141
142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
47} 143}
48 144
49sub focus_in { 145sub focus_in {
50 my ($widget) = @_; 146 my ($self) = @_;
51 $FOCUS = $widget; 147
148 return if $FOCUS == $self;
149 return unless $self->{can_focus};
150
151 my $focus = $FOCUS; $FOCUS = $self;
152 $focus->update if $focus;
153 $FOCUS->update;
52} 154}
53 155
54sub focus_out { 156sub focus_out {
55 my ($widget) = @_; 157 my ($self) = @_;
56}
57 158
159 return unless $FOCUS == $self;
160
161 my $focus = $FOCUS; undef $FOCUS;
162 $focus->update if $focus; #?
163}
164
165sub mouse_motion { }
166sub button_up { }
58sub key_down { 167sub key_down { }
59 my ($widget, $sdlev) = @_;
60}
61
62sub key_up { 168sub key_up { }
63 my ($widget, $sdlev) = @_;
64}
65 169
66sub button_down { 170sub button_down {
67 my ($widget, $sdlev) = @_; 171 my ($self, $ev, $x, $y) = @_;
68}
69 172
70sub button_up { 173 $self->focus_in;
71 my ($widget, $sdlev) = @_;
72} 174}
73 175
74sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } 176sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
75sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } 177sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
76sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 178sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
77sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 179sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
78sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 180sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
79 181
80sub draw { 182sub draw {
81 my ($self) = @_; 183 my ($self) = @_;
184
185 return unless $self->{h} && $self->{w};
82 186
83 glPushMatrix; 187 glPushMatrix;
84 glTranslate $self->{x}, $self->{y}, 0; 188 glTranslate $self->{x}, $self->{y}, 0;
85 $self->_draw; 189 $self->_draw;
86 glPopMatrix; 190 glPopMatrix;
191
192 if ($self == $HOVER && $self->{can_hover}) {
193 my ($x, $y) = @$self{qw(x y)};
194
195 glColor 0, 0, 1, 0.2;
196 glEnable GL_BLEND;
197 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
198 glBegin GL_QUADS;
199 glVertex $x , $y;
200 glVertex $x + $self->{w}, $y;
201 glVertex $x + $self->{w}, $y + $self->{h};
202 glVertex $x , $y + $self->{h};
203 glEnd;
204 glDisable GL_BLEND;
205 }
87} 206}
88 207
89sub _draw { 208sub _draw {
90 my ($self) = @_; 209 my ($self) = @_;
91 210
92 warn "no draw defined for $self\n"; 211 warn "no draw defined for $self\n";
93}
94
95sub bbox {
96 my ($self) = @_;
97 my ($w, $h) = $self->size_request;
98 (
99 $self->{x},
100 $self->{y},
101 $self->{x} = $w,
102 $self->{y} = $h
103 )
104} 212}
105 213
106sub find_widget { 214sub find_widget {
107 my ($self, $x, $y) = @_; 215 my ($self, $x, $y) = @_;
108 216
111 && $y >= $self->{y} && $y < $self->{y} + $self->{h}; 219 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
112 220
113 () 221 ()
114} 222}
115 223
116sub del_parent { $_[0]->{parent} = undef }
117
118sub set_parent { 224sub set_parent {
119 my ($self, $par) = @_; 225 my ($self, $par) = @_;
120 226
121 $self->{parent} = $par; 227 $self->{parent} = $par;
122 Scalar::Util::weaken $self->{parent}; 228 Scalar::Util::weaken $self->{parent};
131 237
132 $self->{parent}->update 238 $self->{parent}->update
133 if $self->{parent}; 239 if $self->{parent};
134} 240}
135 241
242sub connect {
243 my ($self, $signal, $cb) = @_;
244
245 push @{ $self->{cb}{$signal} }, $cb;
246}
247
248sub emit {
249 my ($self, $signal, @args) = @_;
250
251 $_->($self, @args)
252 for @{$self->{cb}{$signal} || []};
253}
254
136sub DESTROY { 255sub DESTROY {
137 my ($self) = @_; 256 my ($self) = @_;
138 257
139 #$self->deactivate; 258 #$self->deactivate;
140} 259}
141 260
142############################################################################# 261#############################################################################
143 262
144package Crossfire::Client::Widget::Container; 263package CFClient::UI::DrawBG;
145 264
146our @ISA = Crossfire::Client::Widget::; 265our @ISA = CFClient::UI::Base::;
266
267use strict;
268use SDL::OpenGL;
147 269
148sub new { 270sub new {
271 my $class = shift;
272
273 # range [value, low, high, page]
274
275 $class->SUPER::new (
276 bg => [0, 0, 0, 0.2],
277 active_bg => [1, 1, 1, 0.5],
278 @_
279 )
280}
281
282sub _draw {
283 my ($self) = @_;
284
285 my ($w, $h) = @$self{qw(w h)};
286
287 glEnable GL_BLEND;
288 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
289 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
290
291 glBegin GL_QUADS;
292 glVertex 0 , 0;
293 glVertex 0 , $h;
294 glVertex $w, $h;
295 glVertex $w, 0;
296 glEnd;
297
298 glDisable GL_BLEND;
299}
300
301#############################################################################
302
303package CFClient::UI::Empty;
304
305our @ISA = CFClient::UI::Base::;
306
307sub size_request {
308 (0, 0)
309}
310
311sub draw { }
312
313#############################################################################
314
315package CFClient::UI::Container;
316
317our @ISA = CFClient::UI::Base::;
318
319sub new {
149 my ($class, @widgets) = @_; 320 my ($class, %arg) = @_;
150 321
322 my $children = delete $arg{children} || [];
323
151 my $self = $class->SUPER::new (children => []); 324 my $self = $class->SUPER::new (children => [], %arg);
152 $self->add ($_) for @widgets; 325 $self->add ($_) for @$children;
153 326
154 $self 327 $self
155} 328}
156 329
157sub add { 330sub add {
158 my ($self, $chld, $expand) = @_; 331 my ($self, $chld) = @_;
159 332
160 $chld->{expand} = $expand;
161 $chld->set_parent ($self); 333 $chld->set_parent ($self);
162 334
163 @{$self->{children}} = 335 $self->{children} = [
164 sort { $a->{z} <=> $b->{z} } 336 sort { $a->{z} <=> $b->{z} }
165 @{$self->{children}}, $chld; 337 @{$self->{children}}, $chld
338 ];
166 339
167 $self->size_allocate ($self->{w}, $self->{h}) 340 $self->{w} = $self->{h} = -1;
168 if $self->{w}; #TODO: check for "realised state" 341 $self->update;
169} 342}
170 343
171sub remove { 344sub remove {
172 my ($self, $widget) = @_; 345 my ($self, $widget) = @_;
173 346
174 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 347 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
175 348
176 $self->size_allocate ($self->{w}, $self->{h}); 349 $self->size_allocate (0, 0, $self->{w}, $self->{h});
177} 350}
178 351
179sub find_widget { 352sub find_widget {
180 my ($self, $x, $y) = @_; 353 my ($self, $x, $y) = @_;
181 354
355 $x -= $self->{x};
356 $y -= $self->{y};
357
182 my $res; 358 my $res;
183 359
184 for (@{ $self->{children} }) { 360 for (reverse @{ $self->{children} }) {
185 $res = $_->find_widget ($x, $y) 361 $res = $_->find_widget ($x, $y)
186 and return $res; 362 and return $res;
187 } 363 }
188 364
189 () 365 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
190} 366}
191 367
192sub _draw { 368sub _draw {
193 my ($self) = @_; 369 my ($self) = @_;
194 370
195 $_->draw for @{$self->{children}}; 371 $_->draw for @{$self->{children}};
196} 372}
197 373
198############################################################################# 374#############################################################################
199 375
200package Crossfire::Client::Widget::Bin; 376package CFClient::UI::Bin;
201 377
202our @ISA = Crossfire::Client::Widget::Container::; 378our @ISA = CFClient::UI::Container::;
203 379
204sub child { $_[0]->{children}[0] } 380sub new {
381 my ($class, %arg) = @_;
205 382
206sub size_request { 383 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
207 $_[0]{children}[0]->size_request if $_[0]{children}[0];
208}
209 384
210sub size_allocate { 385 $class->SUPER::new (children => [$child], %arg)
211 my ($self, $w, $h) = @_;
212
213 $self->SUPER::size_allocate ($w, $h);
214 $self->{children}[0]->size_allocate ($w, $h)
215 if $self->{children}[0]
216}
217
218#############################################################################
219
220package Crossfire::Client::Widget::Toplevel;
221
222our @ISA = Crossfire::Client::Widget::Container::;
223
224sub update {
225 my ($self) = @_;
226
227 ::refresh ();
228} 386}
229 387
230sub add { 388sub add {
231 my ($self, $widget) = @_; 389 my ($self, $widget) = @_;
232 390
391 $self->{children} = [];
392
233 $self->SUPER::add ($widget); 393 $self->SUPER::add ($widget);
234
235 $widget->size_allocate ($widget->size_request);
236} 394}
237 395
238############################################################################# 396sub remove {
397 my ($self, $widget) = @_;
239 398
240package Crossfire::Client::Widget::Window; 399 $self->SUPER::remove ($widget);
241 400
242our @ISA = Crossfire::Client::Widget::Bin::; 401 $self->{children} = [new CFClient::UI::Empty]
402 unless @{$self->{children}};
403}
404
405sub child { $_[0]->{children}[0] }
406
407sub size_request {
408 $_[0]{children}[0]->size_request
409}
410
411sub size_allocate {
412 my ($self, $x, $y, $w, $h) = @_;
413
414 $self->_size_allocate ($x, $y, $w, $h) or return;
415
416 $self->{children}[0]->size_allocate (0, 0, $w, $h);
417}
418
419#############################################################################
420
421package CFClient::UI::Window;
422
423our @ISA = CFClient::UI::Bin::;
243 424
244use SDL::OpenGL; 425use SDL::OpenGL;
245 426
246sub new { 427sub new {
247 my ($class, $x, $y, $z, $w, $h) = @_; 428 my ($class, %arg) = @_;
248 429
249 my $self = $class->SUPER::new; 430 my $self = $class->SUPER::new (%arg);
250
251 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
252} 431}
253 432
254sub update { 433sub update {
255 my ($self) = @_; 434 my ($self) = @_;
256 435
436 # we want to do this delayed...
257 $self->render_chld; 437 $self->render_chld;
258 $self->SUPER::update; 438 $self->SUPER::update;
259} 439}
260 440
261sub render_chld { 441sub render_chld {
262 my ($self) = @_; 442 my ($self) = @_;
263 443
264 $self->{texture} = 444 $self->{texture} =
265 Crossfire::Client::Texture->new_from_opengl ( 445 CFClient::Texture->new_from_opengl (
266 $self->{w}, $self->{h}, sub { $self->child->draw } 446 $self->{w}, $self->{h}, sub { $self->child->draw }
267 ); 447 );
268} 448}
269 449
270sub size_allocate { 450sub size_allocate {
271 my ($self, $w, $h) = @_; 451 my ($self, $x, $y, $w, $h) = @_;
272 452
273 $self->{w} = $w; 453 $self->_size_allocate ($x, $y, $w, $h) or return;
274 $self->{h} = $h;
275 454
276 $self->child->size_allocate ($w, $h); 455 $self->child->size_allocate (0, 0, $w, $h);
277 456
278 $self->render_chld; 457 $self->render_chld;
279} 458}
280 459
281sub _draw { 460sub _draw {
285 464
286 my $tex = $self->{texture} 465 my $tex = $self->{texture}
287 or return; 466 or return;
288 467
289 glEnable GL_BLEND; 468 glEnable GL_BLEND;
469 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
290 glEnable GL_TEXTURE_2D; 470 glEnable GL_TEXTURE_2D;
291 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 471 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
292 glBindTexture GL_TEXTURE_2D, $tex->{name};
293 472
294 glBegin GL_QUADS; 473 $tex->draw_quad (0, 0, $w, $h);
295 glTexCoord 0, 0; glVertex 0, 0;
296 glTexCoord 0, 1; glVertex 0, $h;
297 glTexCoord 1, 1; glVertex $w, $h;
298 glTexCoord 1, 0; glVertex $w, 0;
299 glEnd;
300 474
301 glDisable GL_BLEND; 475 glDisable GL_BLEND;
302 glDisable GL_TEXTURE_2D; 476 glDisable GL_TEXTURE_2D;
303} 477}
304 478
305############################################################################# 479#############################################################################
306 480
307package Crossfire::Client::Widget::Frame; 481package CFClient::UI::Frame;
308 482
309our @ISA = Crossfire::Client::Widget::Bin::; 483our @ISA = CFClient::UI::Bin::;
310 484
311use SDL::OpenGL; 485use SDL::OpenGL;
312 486
313sub size_request { 487sub size_request {
314 my ($self) = @_; 488 my ($self) = @_;
319 493
320 map { $_ + 4 } $chld->size_request; 494 map { $_ + 4 } $chld->size_request;
321} 495}
322 496
323sub size_allocate { 497sub size_allocate {
324 my ($self, $w, $h) = @_; 498 my ($self, $x, $y, $w, $h) = @_;
325 499
326 $self->{w} = $w; 500 $self->_size_allocate ($x, $y, $w, $h) or return;
327 $self->{h} = $h;
328 501
329 $self->child->size_allocate ($w - 4, $h - 4); 502 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
330 $self->child->move (2, 2);
331} 503}
332 504
333sub _draw { 505sub _draw {
334 my ($self) = @_; 506 my ($self) = @_;
335 507
337 509
338 my ($w, $h) = $chld->size_request; 510 my ($w, $h) = $chld->size_request;
339 511
340 glBegin GL_QUADS; 512 glBegin GL_QUADS;
341 glColor 0, 0, 0; 513 glColor 0, 0, 0;
342 glTexCoord 0, 0; glVertex 0 , 0; 514 glVertex 0 , 0;
343 glTexCoord 0, 1; glVertex 0 , $h + 4; 515 glVertex 0 , $h + 4;
344 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 516 glVertex $w + 4 , $h + 4;
345 glTexCoord 1, 0; glVertex $w + 4 , 0; 517 glVertex $w + 4 , 0;
346 glEnd; 518 glEnd;
347 519
348 $chld->draw; 520 $chld->draw;
349} 521}
350 522
351############################################################################# 523#############################################################################
352 524
353package Crossfire::Client::Widget::FancyFrame; 525package CFClient::UI::FancyFrame;
354 526
355our @ISA = Crossfire::Client::Widget::Bin::; 527our @ISA = CFClient::UI::Bin::;
356 528
357use SDL::OpenGL; 529use SDL::OpenGL;
358 530
359my @tex = 531my @tex =
360 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 532 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
361 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 533 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
362 534
535sub new {
536 my $class = shift;
537
538 # TODO: user_x, user_y, overwrite moveto?
539
540 $class->SUPER::new (
541 bg => [1, 1, 1, 1],
542 border_bg => [1, 1, 1, 1],
543 border => $::FONTSIZE * 0.8,
544 @_
545 )
546}
547
363sub size_request { 548sub size_request {
364 my ($self) = @_; 549 my ($self) = @_;
365 550
551 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
552
366 my ($w, $h) = $self->SUPER::size_request; 553 my ($w, $h) = $self->SUPER::size_request;
367 554
368 $h += $tex[1]->{height}; 555 (
369 $h += $tex[4]->{height}; 556 $w + $self->{border} * 2,
370 $w += $tex[2]->{width}; 557 $h + $self->{border} * 2,
371 $w += $tex[3]->{width}; 558 )
372
373 ($w, $h)
374} 559}
375 560
376sub size_allocate { 561sub size_allocate {
377 my ($self, $w, $h) = @_; 562 my ($self, $x, $y, $w, $h) = @_;
378 563
379 $self->SUPER::size_allocate ($w, $h); 564 $self->_size_allocate ($x, $y, $w, $h) or return;
380 565
381 $h -= $tex[1]->{height}; 566 $h -= List::Util::max 0, $self->{border} * 2;
382 $h -= $tex[4]->{height}; 567 $w -= List::Util::max 0, $self->{border} * 2;
383 $w -= $tex[2]->{width};
384 $w -= $tex[3]->{width};
385 568
386 $h = $h < 0 ? 0 : $h; 569 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
387 $w = $w < 0 ? 0 : $w; 570}
388 571
389 $self->child->size_allocate ($w, $h); 572sub button_down {
390 $self->child->move ($tex[3]->{width}, $tex[1]->{height}); 573 my ($self, $ev, $x, $y) = @_;
574
575 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
576 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
577
578 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
579 my ($bw, $bh) = ($self->{w}, $self->{h});
580
581 $self->{motion} = sub {
582 my ($ev, $x, $y) = @_;
583
584 ($x, $y) = ($ev->motion_x, $ev->motion_y);
585
586 $self->{user_w} = $bw + $x - $ox;
587 $self->{user_h} = $bh + $y - $oy;
588 $self->update;
589 };
590
591 } elsif ($x >= 0 && $x < $self->{w}
592 && $y >= 0 && $y < $self->{border}) {
593
594 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
595 my ($bx, $by) = ($self->{x}, $self->{y});
596
597 $self->{motion} = sub {
598 my ($ev, $x, $y) = @_;
599
600 ($x, $y) = ($ev->motion_x, $ev->motion_y);
601
602 $self->move ($bx + $x - $ox, $by + $y - $oy);
603 $self->update;
604 };
605 }
606}
607
608sub button_up {
609 my ($self, $ev, $x, $y) = @_;
610
611 delete $self->{motion};
612}
613
614sub mouse_motion {
615 my ($self, $ev, $x, $y) = @_;
616
617 $self->{motion}->($ev, $x, $y) if $self->{motion};
391} 618}
392 619
393sub _draw { 620sub _draw {
394 my ($self) = @_; 621 my ($self) = @_;
395 622
396 my ($w, $h) = ($self->{w}, $self->{h}); 623 my ($w, $h ) = ($self->{w}, $self->{h});
397 my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); 624 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
398 625
399 glEnable GL_BLEND; 626 glEnable GL_BLEND;
627 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
400 glEnable GL_TEXTURE_2D; 628 glEnable GL_TEXTURE_2D;
401 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
402 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 629 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
403 630
404 my $top = $tex[1]; 631 glColor @{ $self->{border_bg} };
405 glBindTexture GL_TEXTURE_2D, $top->{name}; 632 $tex[1]->draw_quad (0, 0, $w, $self->{border});
406 633 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
407 glBegin GL_QUADS; 634 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
408 glTexCoord 0, 0; glVertex 0 , 0; 635 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
409 glTexCoord 0, 1; glVertex 0 , $top->{height};
410 glTexCoord 1, 1; glVertex $w , $top->{height};
411 glTexCoord 1, 0; glVertex $w , 0;
412 glEnd;
413
414 my $left = $tex[3];
415 glBindTexture GL_TEXTURE_2D, $left->{name};
416
417 glBegin GL_QUADS;
418 glTexCoord 0, 0; glVertex 0 , $top->{height};
419 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
420 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
421 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
422 glEnd;
423
424 my $right = $tex[2];
425 glBindTexture GL_TEXTURE_2D, $right->{name};
426
427 glBegin GL_QUADS;
428 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
429 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
430 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
431 glTexCoord 1, 0; glVertex $w , $top->{height};
432 glEnd;
433
434 my $bottom = $tex[4];
435 glBindTexture GL_TEXTURE_2D, $bottom->{name};
436
437 glBegin GL_QUADS;
438 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
439 glTexCoord 0, 1; glVertex 0 , $h;
440 glTexCoord 1, 1; glVertex $w , $h;
441 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
442 glEnd;
443 636
444 my $bg = $tex[0]; 637 my $bg = $tex[0];
445 glBindTexture GL_TEXTURE_2D, $bg->{name};
446 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
447 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
448 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
449 638
639 # TODO: repeat texture not scale
450 my $rep_x = $cw / $bg->{width}; 640 my $rep_x = $cw / $bg->{w};
451 my $rep_y = $ch / $bg->{height}; 641 my $rep_y = $ch / $bg->{h};
452 642
453 glBegin GL_QUADS; 643 glColor @{ $self->{bg} };
454 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
455 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
456 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
457 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
458 glEnd;
459 644
645 $bg->{s} = $rep_x;
646 $bg->{t} = $rep_y;
647 $bg->{wrap_mode} = 1;
648 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
649
650 glDisable GL_TEXTURE_2D;
460 glDisable GL_BLEND; 651 glDisable GL_BLEND;
461 glDisable GL_TEXTURE_2D;
462 652
463 $self->child->draw; 653 $self->child->draw;
464
465} 654}
466 655
467############################################################################# 656#############################################################################
468 657
469package Crossfire::Client::Widget::Table; 658package CFClient::UI::Table;
470 659
471our @ISA = Crossfire::Client::Widget::Bin::; 660our @ISA = CFClient::UI::Base::;
661
662use List::Util qw(max sum);
472 663
473use SDL::OpenGL; 664use SDL::OpenGL;
665
666sub new {
667 my $class = shift;
668
669 $class->SUPER::new (
670 col_expand => [],
671 @_
672 )
673}
474 674
475sub add { 675sub add {
476 my ($self, $x, $y, $chld) = @_; 676 my ($self, $x, $y, $chld) = @_;
477 my $old_chld = $self->{children}[$y][$x];
478 677
479 $self->{children}[$y][$x] = $chld; 678 $self->{children}[$y][$x] = $chld;
480 $chld->set_parent ($self); 679 $chld->set_parent ($self);
680
681 $self->{w} = $self->{h} = -1;
481 $self->update; 682 $self->update;
482} 683}
483 684
484sub max_row_height { 685sub get_wh {
485 my ($self, $row) = @_; 686 my ($self) = @_;
486 687
487 my $hs = 0; 688 my (@w, @h);
488 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) { 689
690 for my $y (0 .. $#{$self->{children}}) {
489 my $c = $self->{children}->[$row]->[$xi]; 691 my $row = $self->{children}[$y]
490 if ($c) { 692 or next;
693
694 for my $x (0 .. $#$row) {
695 my $widget = $row->[$x]
696 or next;
491 my ($w, $h) = $c->size_request; 697 my ($w, $h) = $widget->size_request;
492 if ($hs < $h) { $hs = $h } 698
699 $w[$x] = max $w[$x], $w;
700 $h[$y] = max $h[$y], $h;
493 } 701 }
494 } 702 }
495 return $hs;
496}
497 703
498sub max_col_width { 704 (\@w, \@h)
705}
706
707sub size_request {
499 my ($self, $col) = @_; 708 my ($self) = @_;
500 709
710 my ($ws, $hs) = $self->get_wh;
711
712 (
713 (sum @$ws),
714 (sum @$hs),
715 )
716}
717
718sub size_allocate {
719 my ($self, $x, $y, $w, $h) = @_;
720
721 $self->_size_allocate ($x, $y, $w, $h) or return;
722
723 my ($ws, $hs) = $self->get_wh;
724
725 my $req_w = sum @$ws;
726 my $req_h = sum @$hs;
727
728 # TODO: nicer code && do row_expand
729 my @col_expand = @{$self->{col_expand}};
730 @col_expand = (1) x @$ws unless @col_expand;
731 my $col_expand = (sum @col_expand) || 1;
732
733 # linearly scale sizes
734 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
735 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
736
737 my $y;
738
739 for my $r (0 .. $#{$self->{children}}) {
740 my $row = $self->{children}[$r]
741 or next;
742
501 my $ws = 0; 743 my $x = 0;
502 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) { 744 my $row_h = $hs->[$r];
503 my $c = ($self->{children}->[$yi] || [])->[$col]; 745
504 if ($c) { 746 for my $c (0 .. $#$row) {
505 my ($w, $h) = $c->size_request; 747 my $col_w = $ws->[$c];
506 if ($ws < $w) { $ws = $w } 748
749 if (my $widget = $row->[$c]) {
750 $widget->size_allocate ($x, $y, $col_w, $row_h);
751 }
752
753 $x += $col_w;
507 } 754 }
755
756 $y += $row_h;
508 } 757 }
509 return $ws; 758
510} 759}
760
761sub find_widget {
762 my ($self, $x, $y) = @_;
763
764 $x -= $self->{x};
765 $y -= $self->{y};
766
767 my $res;
768
769 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
770 $res = $_->find_widget ($x, $y)
771 and return $res;
772 }
773
774 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
775}
776
777sub _draw {
778 my ($self) = @_;
779
780 for (grep $_, @{$self->{children}}) {
781 $_->draw for grep $_, @$_;
782 }
783}
784
785#############################################################################
786
787package CFClient::UI::HBox;
788
789# TODO: wrap into common Box base class
790
791our @ISA = CFClient::UI::Container::;
511 792
512sub size_request { 793sub size_request {
513 my ($self) = @_; 794 my ($self) = @_;
514 795
796 my @alloc = map [$_->size_request], @{$self->{children}};
797
798 (
799 (List::Util::sum map $_->[0], @alloc),
800 (List::Util::max map $_->[1], @alloc),
801 )
802}
803
804sub size_allocate {
805 my ($self, $x, $y, $w, $h) = @_;
806
807 $self->_size_allocate ($x, $y, $w, $h);
808
515 my ($hs, $ws) = (0, 0); 809 ($h, $w) = ($w, $h);
516 810
517 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 811 my $children = $self->{children};
518 $hs += $self->max_row_height ($yi);
519 }
520 812
521 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 813 my @h = map +($_->size_request)[0], @$children;
522 my $wm = 0; 814
523 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 815 my $req_h = List::Util::sum @h;
524 $wm += $self->max_col_width ($xi) 816
817 if ($req_h > $h) {
818 # ah well, not enough space
819 $_ *= $h / $req_h for @h;
820 } else {
821 my $exp = List::Util::sum map $_->{expand}, @$children;
822 $exp ||= 1;
823
824 for (0 .. $#$children) {
825 my $child = $children->[$_];
826
827 my $alloc_h = $h[$_];
828 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
829 $h[$_] = $alloc_h;
525 } 830 }
526 if ($ws < $wm) { $ws = $wm }
527 } 831 }
528
529 return ($ws, $hs);
530}
531
532sub _draw {
533 my ($self) = @_;
534 832
535 my $y = 0; 833 my $y = 0;
536 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 834 for (0 .. $#$children) {
835 my $child = $children->[$_];
537 my $x = 0; 836 my $h = $h[$_];
837 $child->size_allocate ($y, 0, $h, $w);
538 838
539 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 839 $y += $h;
540
541 my $c = $self->{children}->[$yi]->[$xi];
542 if ($c) {
543 $c->move ($x, $y, 0); #TODO: Move to size_request
544 $c->draw if $c;
545 }
546
547 $x += $self->max_col_width ($xi);
548 }
549
550 $y += $self->max_row_height ($yi);
551 } 840 }
552} 841}
553 842
554############################################################################# 843#############################################################################
555 844
556package Crossfire::Client::Widget::VBox; 845package CFClient::UI::VBox;
557 846
847# TODO: wrap into common Box base class
848
558our @ISA = Crossfire::Client::Widget::Container::; 849our @ISA = CFClient::UI::Container::;
559
560use SDL::OpenGL;
561 850
562sub size_request { 851sub size_request {
563 my ($self) = @_; 852 my ($self) = @_;
564 853
565 my @alloc = map [$_->size_request], @{$self->{children}}; 854 my @alloc = map [$_->size_request], @{$self->{children}};
569 (List::Util::sum map $_->[1], @alloc), 858 (List::Util::sum map $_->[1], @alloc),
570 ) 859 )
571} 860}
572 861
573sub size_allocate { 862sub size_allocate {
574 my ($self, $w, $h) = @_; 863 my ($self, $x, $y, $w, $h) = @_;
575 864
576 $self->w ($w); 865 $self->_size_allocate ($x, $y, $w, $h);
577 $self->h ($h);
578 866
579 my $exp; 867 my $children = $self->{children};
580 my @oth; 868
581 # find expand widget 869 my @h = map +($_->size_request)[1], @$children;
582 for (@{$self->{children}}) { 870
583 if ($_->{expand}) { 871 my $req_h = List::Util::sum @h;
872
873 if ($req_h > $h) {
874 # ah well, not enough space
875 $_ *= $h / $req_h for @h;
876 } else {
877 my $exp = List::Util::sum map $_->{expand}, @$children;
584 $exp = $_; 878 $exp ||= 1;
585 last; 879
880 for (0 .. $#$children) {
881 my $child = $children->[$_];
882
883 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
586 } 884 }
587 push @oth, $_;
588 }
589
590 my ($ow, $oh);
591
592 # get sizes of other widgets
593 for (@oth) {
594 my ($w, $h) = $_->size_request;
595 $oh += $h;
596 if ($ow < $w) { $ow = $w }
597 } 885 }
598 886
599 my $y = 0; 887 my $y = 0;
600 for (@{$self->{children}}) { 888 for (0 .. $#$children) {
601 $_->move (0, $y); 889 my $child = $children->[$_];
602 890 my $h = $h[$_];
603 if ($_ == $exp) {
604 $_->size_allocate ($w, $h - $oh);
605 $y += $h - $oh;
606 } else {
607 my ($cw, $h) = $_->size_request;
608 $_->size_allocate ($w, $h); 891 $child->size_allocate (0, $y, $w, $h);
892
609 $y += $h; 893 $y += $h;
610 }
611 } 894 }
612} 895}
613 896
614############################################################################# 897#############################################################################
615 898
616package Crossfire::Client::Widget::Label; 899package CFClient::UI::Label;
617 900
618our @ISA = Crossfire::Client::Widget::; 901our @ISA = CFClient::UI::Base::;
619 902
620use SDL::OpenGL; 903use SDL::OpenGL;
621 904
622sub new { 905sub new {
623 my ($class, $x, $y, $z, $height, $text) = @_; 906 my ($class, %arg) = @_;
624 907
625 # TODO: color, and make height, xyz etc. optional 908 my $self = $class->SUPER::new (
626 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); 909 fg => [1, 1, 1],
910 height => $::FONTSIZE,
911 text => "",
912 align => -1,
913 padding => 2,
914 layout => new CFClient::Layout,
915 %arg
916 );
627 917
628 $self->set_text ($text); 918 $self->set_text ($self->{text});
629 919
630 $self 920 $self
921}
922
923sub escape_text {
924 local $_ = $_[1];
925
926 s/&/&amp;/g;
927 s/>/&gt;/g;
928 s/</&lt;/g;
929
930 $_[1]
631} 931}
632 932
633sub set_text { 933sub set_text {
634 my ($self, $text) = @_; 934 my ($self, $text) = @_;
635 935
636 $self->{text} = $text; 936 $self->{text} = $text;
637 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; 937 $self->{layout}->set_markup ($text);
638 938
939 delete $self->{texture};
940# $self->{w} = $self->{h} = -1;
639 $self->update; 941 $self->update;
640} 942}
641 943
642sub get_text { 944sub get_text {
643 my ($self, $text) = @_; 945 my ($self, $text) = @_;
646} 948}
647 949
648sub size_request { 950sub size_request {
649 my ($self) = @_; 951 my ($self) = @_;
650 952
953 $self->{layout}->set_width;
954 $self->{layout}->set_height ($self->{height});
955 my ($w, $h) = $self->{layout}->size;
956
651 ( 957 (
652 $self->{texture}{width}, 958 $w + $self->{padding} * 2,
653 $self->{texture}{height}, 959 $h + $self->{padding} * 2,
654 ) 960 )
655} 961}
656 962
963sub size_allocate {
964 my ($self, $x, $y, $w, $h) = @_;
965
966 $self->_size_allocate ($x, $y, $w, $h) or return;
967
968 delete $self->{texture};
969}
970
971sub update {
972 my ($self) = @_;
973
974 delete $self->{texture};
975 $self->SUPER::update;
976}
977
657sub _draw { 978sub _draw {
658 my ($self) = @_; 979 my ($self) = @_;
659 980
981 my $tex = $self->{texture} ||= do {
982 $self->{layout}->set_width ($self->{w});
983 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
984 new_from_layout CFClient::Texture $self->{layout}
985 };
986
987 glEnable GL_BLEND;
988 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
989 glEnable GL_TEXTURE_2D;
990 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
991
992 glColor @{$self->{fg}};
993
994 my $x =
995 $self->{align} < 0 ? $self->{padding}
996 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
997 : ($self->{w} - $tex->{w}) * 0.5;
998
999 glTranslate int $x, int +($self->{h} - $tex->{h}) * 0.5, 0;
1000 $tex->draw_quad (0, 0);
1001
1002 glDisable GL_TEXTURE_2D;
1003 glDisable GL_BLEND;
1004}
1005
1006#############################################################################
1007
1008package CFClient::UI::Entry;
1009
1010our @ISA = CFClient::UI::Label::;
1011
1012use SDL;
1013use SDL::OpenGL;
1014
1015sub new {
1016 my $class = shift;
1017
1018 $class->SUPER::new (
1019 fg => [1, 1, 1],
1020 bg => [0, 0, 0, 0.2],
1021 active_bg => [1, 1, 1, 0.5],
1022 active_fg => [0, 0, 0],
1023 can_hover => 1,
1024 can_focus => 1,
1025 @_
1026 )
1027}
1028
1029sub _set_text {
1030 my ($self, $text) = @_;
1031
1032 my $old_text = $self->{text};
1033
1034 $self->{last_activity} = $::NOW;
1035
1036 $self->{text} = $text;
1037 $self->{layout}->set_width ($self->{w});
1038 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
1039
1040 $text =~ s/./*/g if $self->{hidden};
1041
1042 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1043
1044 $text = substr $text, 0, $self->{cursor};
1045 utf8::encode $text;
1046
1047 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1048
1049 $self->emit (changed => $self->{text}) # XXX: is this the right place to do this?
1050 if $old_text ne $self->{text};
1051}
1052
1053sub size_request {
1054 my ($self) = @_;
1055
1056 my ($w, $h) = $self->SUPER::size_request;
1057
1058 ($w + 1, $h) # add 1 for cursor
1059}
1060
1061sub size_allocate {
1062 my ($self, $x, $y, $w, $h) = @_;
1063
1064 $self->SUPER::size_allocate ($x, $y, $w, $h);
1065
1066 $self->_set_text ($self->{text});
1067}
1068
1069sub set_text {
1070 my ($self, $text) = @_;
1071
1072 $self->{cursor} = length $text;
1073 $self->_set_text ($text);
1074 $self->update;
1075}
1076
1077sub key_down {
1078 my ($self, $ev) = @_;
1079
1080 my $mod = $ev->key_mod;
1081 my $sym = $ev->key_sym;
1082
1083 my $uni = $ev->key_unicode;
1084
1085 my $text = $self->get_text;
1086
1087 if ($sym == SDLK_BACKSPACE) {
1088 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1089 } elsif ($sym == SDLK_DELETE) {
1090 substr $text, $self->{cursor}, 1, "";
1091 } elsif ($sym == SDLK_LEFT) {
1092 --$self->{cursor} if $self->{cursor};
1093 } elsif ($sym == SDLK_RIGHT) {
1094 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1095 } elsif ($sym == SDLK_HOME) {
1096 $self->{cursor} = 0;
1097 } elsif ($sym == SDLK_END) {
1098 $self->{cursor} = length $text;
1099 } elsif ($sym == SDLK_ESCAPE) {
1100 $self->emit ('escape');
1101 } elsif ($uni) {
1102 substr $text, $self->{cursor}++, 0, chr $uni;
1103 }
1104
1105 $self->_set_text ($text);
1106 $self->update;
1107}
1108
1109sub focus_in {
1110 my ($self) = @_;
1111
1112 $self->{last_activity} = $::NOW;
1113
1114 $self->SUPER::focus_in;
1115}
1116
1117sub button_down {
1118 my ($self, $ev, $x, $y) = @_;
1119
1120 $self->SUPER::button_down ($ev, $x, $y);
1121
1122 my $idx = $self->{layout}->xy_to_index ($x, $y);
1123
1124 # byte-index to char-index
660 my $tex = $self->{texture}; 1125 my $text = $self->{text};
1126 utf8::encode $text;
1127 $self->{cursor} = length substr $text, 0, $idx;
1128
1129 $self->_set_text ($self->{text});
1130 $self->update;
1131}
1132
1133sub mouse_motion {
1134 my ($self, $ev, $x, $y) = @_;
1135# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1136}
1137
1138sub _draw {
1139 my ($self) = @_;
1140
1141 local $self->{fg} = $self->{fg};
1142
1143 if ($FOCUS == $self) {
1144 glColor @{$self->{active_bg}};
1145 $self->{fg} = $self->{active_fg};
1146 } else {
1147 glColor @{$self->{bg}};
1148 }
1149
1150 glEnable GL_BLEND;
1151 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1152 glBegin GL_QUADS;
1153 glVertex 0 , 0;
1154 glVertex 0 , $self->{h};
1155 glVertex $self->{w}, $self->{h};
1156 glVertex $self->{w}, 0;
1157 glEnd;
1158 glDisable GL_BLEND;
1159
1160 $self->SUPER::_draw;
1161
1162 #TODO: force update every cursor change :(
1163 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1164 glColor @{$self->{fg}};
1165 glBegin GL_LINES;
1166 glVertex $self->{cur_x}, $self->{cur_y};
1167 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1168 glEnd;
1169 }
1170}
1171
1172package CFClient::UI::LineEntry;
1173
1174our @ISA = CFClient::UI::Entry::;
1175
1176use SDL;
1177use SDL::OpenGL;
1178
1179sub key_down {
1180 my ($self, $ev) = @_;
1181
1182 my $sym = $ev->key_sym;
1183
1184 if ($sym == SDLK_RETURN) {
1185 $self->emit (activate => $self->get_text);
1186 $self->update;
1187
1188 } else {
1189 $self->SUPER::key_down ($ev);
1190 }
1191
1192}
1193
1194#############################################################################
1195
1196package CFClient::UI::Button;
1197
1198our @ISA = CFClient::UI::Label::;
1199
1200use SDL;
1201use SDL::OpenGL;
1202
1203my @tex =
1204 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1205 qw(b1_button_active.png);
1206
1207sub new {
1208 my $class = shift;
1209
1210 $class->SUPER::new (
1211 padding => 4,
1212 fg => [1, 1, 1],
1213 bg => [1, 1, 1, 0.2],
1214 active_fg => [1, 1, 0],
1215 can_hover => 1,
1216 @_
1217 )
1218}
1219
1220sub button_up {
1221 my ($self, $ev, $x, $y) = @_;
1222
1223 if ($x >= 0 && $x < $self->{w}
1224 && $y >= 0 && $y < $self->{h}) {
1225 $self->emit ("activate");
1226 }
1227}
1228
1229sub _draw {
1230 my ($self) = @_;
1231
1232 local $self->{fg} = $self->{fg};
1233 my $tex = $tex[0];
661 1234
662 glEnable GL_BLEND; 1235 glEnable GL_BLEND;
663 glEnable GL_TEXTURE_2D; 1236 glEnable GL_TEXTURE_2D;
664 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1237 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
665 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1238
1239 if ($GRAB == $self) {
1240 $self->{fg} = $self->{active_fg};
1241 }
1242
666 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1243 glBindTexture GL_TEXTURE_2D, $tex->{name};
1244 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
667 1245
668 glColor 1, 0, 0, 1; # TODO color 1246 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
669 1247
670 glBegin GL_QUADS; 1248 glDisable GL_TEXTURE_2D;
671 glTexCoord 0, 0; glVertex 0 , 0; 1249 glDisable GL_BLEND;
672 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 1250
673 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 1251 $self->SUPER::_draw;
674 glTexCoord 1, 0; glVertex $tex->{width}, 0; 1252}
675 glEnd; 1253
1254#############################################################################
1255
1256package CFClient::UI::CheckBox;
1257
1258our @ISA = CFClient::UI::DrawBG::;
1259
1260my @tex =
1261 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1262 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1263
1264use SDL;
1265use SDL::OpenGL;
1266
1267sub new {
1268 my $class = shift;
1269
1270 $class->SUPER::new (
1271 padding => 2,
1272 fg => [1, 1, 1],
1273 active_fg => [1, 1, 0],
1274 state => 0,
1275 can_hover => 1,
1276 @_
1277 )
1278}
1279
1280sub size_request {
1281 my ($self) = @_;
1282
1283 ($self->{padding} * 2 + 6) x 2
1284}
1285
1286sub size_allocate {
1287 my ($self, $x, $y, $w, $h) = @_;
1288
1289 $self->_size_allocate ($x, $y, $w, $h);
1290}
1291
1292sub button_down {
1293 my ($self, $ev, $x, $y) = @_;
1294
1295 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1296 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1297 $self->{state} = !$self->{state};
1298 $self->emit (changed => $self->{state});
1299 }
1300}
1301
1302sub _draw {
1303 my ($self) = @_;
1304
1305 $self->SUPER::_draw;
1306
1307 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1308
1309 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1310
1311 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
1312
1313 glEnable GL_BLEND;
1314 glEnable GL_TEXTURE_2D;
1315 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1316
1317 my $tex = $self->{state} ? $tex[1] : $tex[0];
1318
1319 $tex->draw_quad (0, 0, $s, $s);
1320
1321 glDisable GL_TEXTURE_2D;
1322 glDisable GL_BLEND;
1323}
1324
1325#############################################################################
1326
1327package CFClient::UI::Slider;
1328
1329use strict;
1330
1331use SDL::OpenGL;
1332
1333our @ISA = CFClient::UI::DrawBG::;
1334
1335my @tex =
1336 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1337 qw(s1_slider.png s1_slider_bg.png);
1338
1339sub new {
1340 my $class = shift;
1341
1342 # range [value, low, high, page]
1343
1344 # TODO: 0-width page
1345 # TODO: req_w/h are wrong with vertical
1346 # TODO: calculations are off
1347 my $self = $class->SUPER::new (
1348 fg => [1, 1, 1],
1349 active_fg => [0, 0, 0],
1350 range => [0, 0, 100, 10],
1351 req_w => 40,
1352 req_h => 13,
1353 vertical => 0,
1354 can_hover => 1,
1355 inner_pad => 5,
1356 @_
1357 );
1358
1359 $self
1360}
1361
1362sub size_request {
1363 my ($self) = @_;
1364
1365 my $w = $self->{req_w};
1366 my $h = $self->{req_h};
1367
1368 $self->{vertical} ? ($h, $w) : ($w, $h)
1369}
1370
1371sub button_down {
1372 my ($self, $ev, $x, $y) = @_;
1373
1374 $self->SUPER::button_down ($ev, $x, $y);
1375 $self->mouse_motion ($ev, $x, $y);
1376}
1377
1378sub mouse_motion {
1379 my ($self, $ev, $x, $y) = @_;
1380
1381 if ($GRAB == $self) {
1382 my ($value, $lo, $hi, $page) = @{$self->{range}};
1383
1384 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1385
1386 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1387 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1388
1389 $x -= $inner_pad_px; # substract the padding
1390 $x = $x * ($hi - $lo) / $inner_w + $lo;
1391 $x = $lo if $x < $lo;
1392 $x = $hi - $page if $x > $hi - $page;
1393 $self->{range}[0] = $x;
1394
1395 $self->emit (changed => $x);
1396 $self->update;
1397 }
1398}
1399
1400# the inner_* stuff is for generating a padding for the slider handle,
1401# so that the handle doesn't leave the texture. This calculation isn't 100%
1402# correct propably, but it does the job for now
1403sub _calc_inner_pad_px {
1404 my ($self, $w) = @_;
1405 ($w / 100) * $self->{inner_pad} # % to pixels
1406}
1407
1408sub _draw {
1409 my ($self) = @_;
1410
1411 $self->SUPER::_draw ();
1412
1413 my ($w, $h) = @$self{qw(w h)};
1414
1415 if ($self->{vertical}) {
1416 # draw a vertical slider like a rotated horizontal slider
1417
1418 glRotate 90, 0, 0, 1;
1419 glTranslate 0, -$self->{w}, 0;
1420
1421 ($w, $h) = ($h, $w);
1422 }
1423
1424 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1425 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1426
1427 my ($value, $lo, $hi, $page) = @{$self->{range}};
1428
1429 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1430 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1431
1432 $page = int $page * $inner_w / ($hi - $lo);
1433 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1434
1435 $w -= $page;
1436 $page &= ~1;
1437 glTranslate $page * 0.5, 0, 0;
1438 $page ||= 2;
1439
1440 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1441 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1442
1443 glEnable GL_BLEND;
1444 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1445 glEnable GL_TEXTURE_2D;
1446 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1447
1448 # draw background
1449 $tex[1]->draw_quad (0, 0, $w, $h);
1450
1451 # draw handle
1452 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
676 1453
677 glDisable GL_BLEND; 1454 glDisable GL_BLEND;
678 glDisable GL_TEXTURE_2D; 1455 glDisable GL_TEXTURE_2D;
679} 1456}
680 1457
681############################################################################# 1458#############################################################################
682 1459
683package Crossfire::Client::Widget::TextEntry; 1460package CFClient::UI::TextView;
684 1461
685our @ISA = Crossfire::Client::Widget::Label::; 1462our @ISA = CFClient::UI::HBox::;
1463
1464use SDL::OpenGL;
1465
1466sub new {
1467 my $class = shift;
1468
1469 my $self = $class->SUPER::new (
1470 par => [],
1471 @_,
1472 children => [
1473 (new CFClient::UI::Empty expand => 1),
1474 (new CFClient::UI::Slider vertical => 1),
1475 ],
1476 );
1477
1478 $self
1479}
1480
1481sub add_paragraph {
1482 my ($self, $color, $text) = @_;
1483
1484 push @{$self->{par}}, [$color, $text];
1485 my $count = scalar @{$self->{par}};
1486 $self->{children}[1]{range} = [$count - 1, 0, $count, 1];
1487 $self->{children}[1]->update;
1488}
1489
1490sub _draw {
1491 my ($self) = @_;
1492
1493 my $par = $self->{par};
1494
1495 my $bottom = (scalar @$par) - 1;
1496
1497 my $w = $self->{children}[0]{w};
1498 my $y = $self->{h};
1499
1500 glEnable GL_BLEND;
1501 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1502 glEnable GL_TEXTURE_2D;
1503 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1504
1505 # TODO: everything!
1506 while ($y > 0 && $bottom >= 0) {
1507 my $par = $par->[$bottom--];
1508
1509 my $layout = new CFClient::Layout;
1510
1511 $layout->set_height ($::FONTSIZE);
1512 $layout->set_width ($w);
1513 $layout->set_text ($par->[1]);
1514 my $tex = new_from_layout CFClient::Texture $layout;
1515 $y -= $tex->{h};
1516
1517 glColor @{ $par->[0] };
1518 $tex->draw_quad (0, $y);
1519 }
1520
1521 glDisable GL_TEXTURE_2D;
1522 glDisable GL_BLEND;
1523}
1524
1525#############################################################################
1526
1527package CFClient::UI::MapWidget;
1528
1529use strict;
1530
1531use List::Util qw(min max);
686 1532
687use SDL; 1533use SDL;
688use SDL::OpenGL; 1534use SDL::OpenGL;
689 1535
690sub key_down { 1536our @ISA = CFClient::UI::Base::;
691 my ($self, $ev) = @_;
692 1537
693 my $mod = $ev->key_mod; 1538sub new {
694 my $sym = $ev->key_sym; 1539 my $class = shift;
695 1540
696 $ev->set_unicode (1); 1541 $class->SUPER::new (
697 my $uni = $ev->key_unicode; 1542 z => -1,
698 1543 can_focus => 1,
699 my $text = $self->get_text; 1544 list => (glGenLists 1),
700 1545 @_
701 if ($sym == SDLK_BACKSPACE) {
702 substr $text, -1, 1, '';
703
704 } elsif ($uni) {
705 $text .= chr $uni;
706 } 1546 )
707 $self->set_text ($text);
708} 1547}
709
710#############################################################################
711
712package Crossfire::Client::Widget::MapWidget;
713
714use strict;
715
716use List::Util qw(min max);
717
718use SDL;
719use SDL::OpenGL;
720use SDL::OpenGL::Constants;
721
722our @ISA = Crossfire::Client::Widget::;
723 1548
724sub key_down { 1549sub key_down {
725 print "MAPKEYDOWN\n"; 1550 print "MAPKEYDOWN\n";
726} 1551}
727 1552
728sub key_up { 1553sub key_up {
729} 1554}
730 1555
731sub size_request { 1556sub size_request {
732 1557 (
1558 1 + 32 * int $::WIDTH / 32,
1559 1 + 32 * int $::HEIGHT / 32,
1560 )
733} 1561}
734 1562
735sub size_allocate { 1563sub update {
736} 1564 my ($self) = @_;
737 1565
1566 $self->{need_update} = 1;
1567 $self->SUPER::update;
1568}
1569
738sub _draw { 1570sub draw {
739 my ($self) = @_; 1571 my ($self) = @_;
740 1572
741 my $mx = $::CONN->{mapx}; 1573 $self->{need_update}++;#d#
742 my $my = $::CONN->{mapy}; 1574 if (delete $self->{need_update}) {
1575 glNewList $self->{list}, GL_COMPILE;
743 1576
744 my $map = $::CONN->{map};
745
746 my ($xofs, $yofs);
747
748 my $sw = 1 + int $::WIDTH / 32; 1577 my $sw = int $::WIDTH / 32;
749 my $sh = 1 + int $::HEIGHT / 32; 1578 my $sh = int $::HEIGHT / 32;
750 1579
751 if ($::CONN->{mapw} > $sw) { 1580 if ($::MAP) {
752 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1581 my ($w, $h, $data) = $::MAP->draw (0, 0, $sw, $sh);
753 } else {
754 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
755 }
756 1582
757 if ($::CONN->{maph} > $sh) { 1583 if ($::CFG->{fow_enable}) {
758 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1584 if ($::CFG->{fow_smooth}) { # smooth fog of war
759 } else { 1585 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
760 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1586 glConvolutionFilter2D
761 } 1587 GL_CONVOLUTION_2D,
762 1588 GL_ALPHA,
763 glEnable GL_TEXTURE_2D; 1589 3, 3,
764 glEnable GL_BLEND; 1590 GL_ALPHA, GL_FLOAT,
765 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1591 pack "f*",
766 1592 0.1, 0.1, 0.1,
767 my $sw4 = ($sw + 3) & ~3; 1593 0.1, 0.2, 0.1,
768 my $lighting = "\x00" x ($sw4 * $sh); 1594 0.1, 0.1, 0.1,
769 1595 ;
770 for my $x (0 .. $sw - 1) { 1596 glEnable GL_CONVOLUTION_2D;
771 for my $y (0 .. $sh - 1) {
772
773 my $cell = $map->[$x + $xofs][$y + $yofs]
774 or next;
775
776 my $darkness = $cell->[0] * (1 / 255);
777 if ($darkness < 0) {
778 $darkness = 0.15;
779 } 1597 }
780 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
781 1598
782 for my $num (grep $_, @$cell[1,2,3]) { 1599 my $tex = new CFClient::Texture
783 my $tex = $::CONN->{face}[$num]{texture} || next; 1600 w => $w,
1601 h => $h,
1602 data => $data,
1603 internalformat => GL_ALPHA,
1604 format => GL_ALPHA;
784 1605
785 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1606 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
786 1607
787 my $w = $tex->{width}; 1608 glEnable GL_BLEND;
788 my $h = $tex->{height}; 1609 glEnable GL_TEXTURE_2D;
1610 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
789 1611
790 my $px = ($x + 1) * 32 - $w; 1612 glColor +($::CFG->{fow_intensity}) x 3, 1;
791 my $py = ($y + 1) * 32 - $h; 1613 $tex->draw_quad (0, 0, $w * 32, $h * 32);
792 1614
793 glBegin GL_QUADS; 1615 glDisable GL_TEXTURE_2D;
794 glTexCoord 0, 0; glVertex $px , $py; 1616 glDisable GL_BLEND;
795 glTexCoord 0, 1; glVertex $px , $py + $h;
796 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
797 glTexCoord 1, 0; glVertex $px + $w, $py;
798 glEnd;
799 } 1617 }
800 } 1618 }
801 }
802 1619
803# if (1) { # higher quality darkness 1620 glEndList;
804# $lighting =~ s/(.)/$1$1$1/gs;
805# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
806#
807# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
808#
809# $lighting = $pb->get_pixels;
810# $lighting =~ s/(.)../$1/gs;
811# } 1621 }
812 1622
813 $lighting = new Crossfire::Client::Texture 1623 glCallList $self->{list};
814 width => $sw4,
815 height => $sh,
816 data => $lighting,
817 internalformat => GL_ALPHA4,
818 format => GL_ALPHA;
819 1624
820 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1625 if ($FOCUS != $self) {
821 glColor 0, 0, 0, 0.75; 1626 glColor 64/255, 64/255, 64/255;
822 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1627 glLogicOp GL_AND;
823 glBindTexture GL_TEXTURE_2D, $lighting->{name}; 1628 glEnable GL_COLOR_LOGIC_OP;
824 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
825 glBegin GL_QUADS; 1629 glBegin GL_QUADS;
826 glTexCoord 0, 0; glVertex 0 , 0; 1630 glVertex 0, 0;
827 glTexCoord 0, 1; glVertex 0 , $sh * 32; 1631 glVertex 0, $::HEIGHT;
828 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; 1632 glVertex $::WIDTH, $::HEIGHT;
829 glTexCoord 1, 0; glVertex $sw4 * 32, 0; 1633 glVertex $::WIDTH, 0;
830 glEnd; 1634 glEnd;
831 1635 glDisable GL_COLOR_LOGIC_OP;
832 glDisable GL_TEXTURE_2D; 1636 }
833 glDisable GL_BLEND;
834} 1637}
835 1638
836my %DIR = ( 1639my %DIR = (
837 SDLK_KP8, [1, "north"], 1640 SDLK_KP8, [1, "north"],
838 SDLK_KP9, [2, "northeast"], 1641 SDLK_KP9, [2, "northeast"],
854 1657
855 my $mod = $ev->key_mod; 1658 my $mod = $ev->key_mod;
856 my $sym = $ev->key_sym; 1659 my $sym = $ev->key_sym;
857 1660
858 if ($sym == SDLK_KP5) { 1661 if ($sym == SDLK_KP5) {
859 $::CONN->send ("command stay fire"); 1662 $::CONN->user_send ("command stay fire");
1663 } elsif ($sym == SDLK_a) {
1664 $::CONN->user_send ("command apply");
1665 } elsif ($sym == SDLK_QUOTE) {
1666 $self->emit ('activate_console');
1667 } elsif ($sym == SDLK_SLASH) {
1668 $self->emit ('activate_console' => '/');
860 } elsif (exists $DIR{$sym}) { 1669 } elsif (exists $DIR{$sym}) {
861 if ($mod & KMOD_SHIFT) { 1670 if ($mod & KMOD_SHIFT) {
862 $self->{shft}++; 1671 $self->{shft}++;
863 $::CONN->send ("command fire $DIR{$sym}[0]"); 1672 $::CONN->user_send ("command fire $DIR{$sym}[0]");
864 } elsif ($mod & KMOD_CTRL) { 1673 } elsif ($mod & KMOD_CTRL) {
865 $self->{ctrl}++; 1674 $self->{ctrl}++;
866 $::CONN->send ("command run $DIR{$sym}[0]"); 1675 $::CONN->user_send ("command run $DIR{$sym}[0]");
867 } else { 1676 } else {
868 $::CONN->send ("command $DIR{$sym}[1]"); 1677 $::CONN->user_send ("command $DIR{$sym}[1]");
869 } 1678 }
870 } 1679 }
871} 1680}
872 1681
873sub key_up { 1682sub key_up {
875 1684
876 my $mod = $ev->key_mod; 1685 my $mod = $ev->key_mod;
877 my $sym = $ev->key_sym; 1686 my $sym = $ev->key_sym;
878 1687
879 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1688 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
880 $::CONN->send ("command fire_stop"); 1689 $::CONN->user_send ("command fire_stop");
881 } 1690 }
882 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1691 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
883 $::CONN->send ("command run_stop"); 1692 $::CONN->user_send ("command run_stop");
884 } 1693 }
885} 1694}
886 1695
887############################################################################# 1696#############################################################################
888 1697
889package Crossfire::Client::Widget::Animator; 1698package CFClient::UI::Animator;
890 1699
891use SDL::OpenGL; 1700use SDL::OpenGL;
892 1701
893our @ISA = Crossfire::Client::Widget::Bin::; 1702our @ISA = CFClient::UI::Bin::;
894 1703
895sub moveto { 1704sub moveto {
896 my ($self, $x, $y) = @_; 1705 my ($self, $x, $y) = @_;
897 1706
898 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1707 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
899 $self->{speed} = 0.2; 1708 $self->{speed} = 0.001;
900 $self->{time} = 1; 1709 $self->{time} = 1;
901 1710
902 ::animation_start $self; 1711 ::animation_start $self;
903} 1712}
904 1713
919 1728
920sub _draw { 1729sub _draw {
921 my ($self) = @_; 1730 my ($self) = @_;
922 1731
923 glPushMatrix; 1732 glPushMatrix;
924 glRotate $self->{time} * 10000, 0, 1, 0; 1733 glRotate $self->{time} * 1000, 0, 1, 0;
925 $self->{children}[0]->draw; 1734 $self->{children}[0]->draw;
926 glPopMatrix; 1735 glPopMatrix;
927} 1736}
928 1737
9291; 1738#############################################################################
930 1739
1740package CFClient::UI::Flopper;
1741
1742our @ISA = CFClient::UI::Button::;
1743
1744sub new {
1745 my $class = shift;
1746
1747 my $self = $class->SUPER::new (
1748 state => 0,
1749 connect_activate => \&toggle_flopper,
1750 @_
1751 );
1752
1753 if ($self->{state}) {
1754 $self->{state} = 0;
1755 $self->toggle_flopper;
1756 }
1757
1758 $self
1759}
1760
1761sub toggle_flopper {
1762 my ($self) = @_;
1763
1764 # TODO: use animation
1765 if ($self->{state} = !$self->{state}) {
1766 $CFClient::UI::TOPLEVEL->add ($self->{other});
1767 $self->{other}->move (
1768 ($::WIDTH - $self->{other}{w}) * 0.5,
1769 ($::HEIGHT - $self->{other}{h}) * 0.5,
1770 );
1771 } else {
1772 $CFClient::UI::TOPLEVEL->remove ($self->{other});
1773 }
1774}
1775
1776#############################################################################
1777
1778package CFClient::UI::Toplevel;
1779
1780our @ISA = CFClient::UI::Container::;
1781
1782sub size_request {
1783 ($::WIDTH, $::HEIGHT)
1784}
1785
1786sub size_allocate {
1787 my ($self, $x, $y, $w, $h) = @_;
1788
1789 $self->_size_allocate ($x, $y, $w, $h);
1790
1791 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1792 for @{$self->{children}};
1793}
1794
1795sub translate {
1796 my ($self, $x, $y) = @_;
1797
1798 ($x, $y)
1799}
1800
1801sub update {
1802 my ($self) = @_;
1803
1804 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
1805 ::refresh ();
1806}
1807
1808sub add {
1809 my ($self, $widget) = @_;
1810
1811 $self->SUPER::add ($widget);
1812
1813 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1814}
1815
1816sub draw {
1817 my ($self) = @_;
1818
1819 $self->_draw;
1820}
1821
1822#############################################################################
1823
1824package CFClient::UI;
1825
1826$TOPLEVEL = new CFClient::UI::Toplevel;
1827
18281
1829

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