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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.43 by root, Sun Apr 9 22:12:11 2006 UTC vs.
Revision 1.117 by root, Sat Apr 15 22:55:59 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $ROOT;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $ROOT->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover && $hover->{can_hover};
67 $HOVER->update if $HOVER && $HOVER->{can_hover};
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->coord2local ($x, $y)) if $HOVER;
71}
72
73# convert position array to integers
74sub harmonize {
75 my ($vals) = @_;
76
77 my $rem = 0;
78
79 for (@$vals) {
80 my $i = int $_ + $rem;
81 $rem += $_ - $i;
82 $_ = $i;
83 }
84}
85
86#############################################################################
87
88package CFClient::UI::Base;
89
90use strict;
6 91
7use SDL::OpenGL; 92use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10use Crossfire::Client;
11
12our $FOCUS; # the widget with current focus
13
14# class methods for events
15sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
16sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
17sub feed_sdl_button_down_event { }
18sub feed_sdl_button_up_event { }
19 93
20sub new { 94sub new {
21 my $class = shift; 95 my $class = shift;
22 96
23 bless { @_ }, $class 97 my $self = bless {
98 x => 0,
99 y => 0,
100 z => 0,
101 w => -1,
102 h => -1,
103 @_
104 }, $class;
105
106 for (keys %$self) {
107 if (/^connect_(.*)$/) {
108 $self->connect ($1 => delete $self->{$_});
109 }
110 }
111
112 $self
24} 113}
25 114
26sub move { 115sub move {
27 my ($self, $x, $y, $z) = @_; 116 my ($self, $x, $y, $z) = @_;
28 $self->{x} = $x; 117 $self->{x} = int $x;
29 $self->{y} = $y; 118 $self->{y} = int $y;
30 $self->{z} = $z if defined $z; 119 $self->{z} = $z if defined $z;
31} 120}
32 121
33sub needs_redraw { 122sub needs_redraw {
34 0 123 0
37sub size_request { 126sub size_request {
38 require Carp; 127 require Carp;
39 Carp::confess "size_request is abtract"; 128 Carp::confess "size_request is abtract";
40} 129}
41 130
42sub size_allocate { 131sub _size_allocate {
43 my ($self, $w, $h) = @_; 132 my ($self, $x, $y, $w, $h) = @_;
133
134 $self->{x} = $x;
135 $self->{y} = $y;
136
137 return unless $self->{w} != $w || $self->{h} != $h;
44 138
45 $self->{w} = $w; 139 $self->{w} = $w;
46 $self->{h} = $h; 140 $self->{h} = $h;
141
142 1
143}
144
145sub size_allocate {
146 my ($self, $x, $y, $w, $h) = @_;
147
148 $self->_size_allocate ($x, $y, $w, $h);
149}
150
151# return top left coordinates
152sub _topleft {
153 my ($self, $x, $y) = @_;
154
155 $self->{parent}->_topleft ($x + $self->{x}, $y + $self->{y});
156}
157
158# translate global coordinates to local coordinate system
159sub coord2local {
160 my ($self, $x, $y) = @_;
161
162 my ($X, $Y) = $self->_topleft;
163 ($x - $X, $y - $Y)
164}
165
166# translate local coordinates to global coordinate system
167sub coord2global {
168 my ($self, $x, $y) = @_;
169
170 my ($X, $Y) = $self->_topleft;
171 ($x + $X, $y + $Y)
47} 172}
48 173
49sub focus_in { 174sub focus_in {
50 my ($widget) = @_; 175 my ($self) = @_;
51 $FOCUS = $widget; 176
177 return if $FOCUS == $self;
178 return unless $self->{can_focus};
179
180 my $focus = $FOCUS; $FOCUS = $self;
181 $focus->update if $focus;
182 $FOCUS->update;
52} 183}
53 184
54sub focus_out { 185sub focus_out {
55 my ($widget) = @_; 186 my ($self) = @_;
56}
57 187
188 return unless $FOCUS == $self;
189
190 my $focus = $FOCUS; undef $FOCUS;
191 $focus->update if $focus; #?
192}
193
194sub mouse_motion { }
195sub button_up { }
58sub key_down { 196sub key_down { }
59 my ($widget, $sdlev) = @_;
60}
61
62sub key_up { 197sub key_up { }
63 my ($widget, $sdlev) = @_;
64}
65 198
66sub button_down { 199sub button_down {
67 my ($widget, $sdlev) = @_; 200 my ($self, $ev, $x, $y) = @_;
68}
69 201
70sub button_up { 202 $self->focus_in;
71 my ($widget, $sdlev) = @_;
72} 203}
73 204
74sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } 205sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
75sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } 206sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
76sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 207sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
77sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 208sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
78sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 209sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
79 210
80sub draw { 211sub draw {
81 my ($self) = @_; 212 my ($self) = @_;
213
214 return unless $self->{h} && $self->{w};
82 215
83 glPushMatrix; 216 glPushMatrix;
84 glTranslate $self->{x}, $self->{y}, 0; 217 glTranslate $self->{x}, $self->{y}, 0;
85 $self->_draw; 218 $self->_draw;
86 glPopMatrix; 219 glPopMatrix;
220
221 if ($self == $HOVER && $self->{can_hover}) {
222 my ($x, $y) = @$self{qw(x y)};
223
224 glColor 0, 0, 1, 0.2;
225 glEnable GL_BLEND;
226 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
227 glBegin GL_QUADS;
228 glVertex $x , $y;
229 glVertex $x + $self->{w}, $y;
230 glVertex $x + $self->{w}, $y + $self->{h};
231 glVertex $x , $y + $self->{h};
232 glEnd;
233 glDisable GL_BLEND;
234 }
87} 235}
88 236
89sub _draw { 237sub _draw {
90 my ($self) = @_; 238 my ($self) = @_;
91 239
92 warn "no draw defined for $self\n"; 240 warn "no draw defined for $self\n";
93}
94
95sub bbox {
96 my ($self) = @_;
97 my ($w, $h) = $self->size_request;
98 (
99 $self->{x},
100 $self->{y},
101 $self->{x} = $w,
102 $self->{y} = $h
103 )
104} 241}
105 242
106sub find_widget { 243sub find_widget {
107 my ($self, $x, $y) = @_; 244 my ($self, $x, $y) = @_;
108 245
111 && $y >= $self->{y} && $y < $self->{y} + $self->{h}; 248 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
112 249
113 () 250 ()
114} 251}
115 252
116sub del_parent { $_[0]->{parent} = undef }
117
118sub set_parent { 253sub set_parent {
119 my ($self, $par) = @_; 254 my ($self, $parent) = @_;
120 255
121 $self->{parent} = $par;
122 Scalar::Util::weaken $self->{parent}; 256 Scalar::Util::weaken ($self->{parent} = $parent);
123}
124
125sub get_parent {
126 $_[0]->{parent}
127} 257}
128 258
129sub update { 259sub update {
130 my ($self) = @_; 260 my ($self) = @_;
131 261
132 $self->{parent}->update 262 $self->{parent}->update
133 if $self->{parent}; 263 if $self->{parent};
134} 264}
135 265
266sub connect {
267 my ($self, $signal, $cb) = @_;
268
269 push @{ $self->{cb}{$signal} }, $cb;
270}
271
272sub emit {
273 my ($self, $signal, @args) = @_;
274
275 $_->($self, @args)
276 for @{$self->{cb}{$signal} || []};
277}
278
136sub DESTROY { 279sub DESTROY {
137 my ($self) = @_; 280 my ($self) = @_;
138 281
139 #$self->deactivate; 282 #$self->deactivate;
140} 283}
141 284
142############################################################################# 285#############################################################################
143 286
144package Crossfire::Client::Widget::Container; 287package CFClient::UI::DrawBG;
145 288
146our @ISA = Crossfire::Client::Widget::; 289our @ISA = CFClient::UI::Base::;
290
291use strict;
292use SDL::OpenGL;
147 293
148sub new { 294sub new {
295 my $class = shift;
296
297 # range [value, low, high, page]
298
299 $class->SUPER::new (
300 bg => [0, 0, 0, 0.2],
301 active_bg => [1, 1, 1, 0.5],
302 @_
303 )
304}
305
306sub _draw {
307 my ($self) = @_;
308
309 my ($w, $h) = @$self{qw(w h)};
310
311 glEnable GL_BLEND;
312 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
313 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
314
315 glBegin GL_QUADS;
316 glVertex 0 , 0;
317 glVertex 0 , $h;
318 glVertex $w, $h;
319 glVertex $w, 0;
320 glEnd;
321
322 glDisable GL_BLEND;
323}
324
325#############################################################################
326
327package CFClient::UI::Empty;
328
329our @ISA = CFClient::UI::Base::;
330
331sub size_request {
332 (0, 0)
333}
334
335sub draw { }
336
337#############################################################################
338
339package CFClient::UI::Container;
340
341our @ISA = CFClient::UI::Base::;
342
343sub new {
149 my ($class, @widgets) = @_; 344 my ($class, %arg) = @_;
150 345
346 my $children = delete $arg{children} || [];
347
151 my $self = $class->SUPER::new (children => []); 348 my $self = $class->SUPER::new (children => [], %arg);
152 $self->add ($_) for @widgets; 349 $self->add ($_) for @$children;
153 350
154 $self 351 $self
155} 352}
156 353
157sub add { 354sub add {
158 my ($self, $chld, $expand) = @_; 355 my ($self, $child) = @_;
159 356
160 $chld->{expand} = $expand;
161 $chld->set_parent ($self); 357 $child->set_parent ($self);
162 358
359 use sort 'stable';
360
163 @{$self->{children}} = 361 $self->{children} = [
164 sort { $a->{z} <=> $b->{z} } 362 sort { $a->{z} <=> $b->{z} }
165 @{$self->{children}}, $chld; 363 @{$self->{children}}, $child
364 ];
166 365
167 $self->size_allocate ($self->{w}, $self->{h}) 366 $self->{w} = $self->{h} = -1;
168 if $self->{w}; #TODO: check for "realised state" 367 $self->update;
169} 368}
170 369
171sub remove { 370sub remove {
172 my ($self, $widget) = @_; 371 my ($self, $widget) = @_;
173 372
174 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 373 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
175 374
176 $self->size_allocate ($self->{w}, $self->{h}); 375 $self->size_allocate (0, 0, $self->{w}, $self->{h});
177} 376}
178 377
179sub find_widget { 378sub find_widget {
180 my ($self, $x, $y) = @_; 379 my ($self, $x, $y) = @_;
181 380
381 $x -= $self->{x};
382 $y -= $self->{y};
383
182 my $res; 384 my $res;
183 385
184 for (@{ $self->{children} }) { 386 for (reverse @{ $self->{children} }) {
185 $res = $_->find_widget ($x, $y) 387 $res = $_->find_widget ($x, $y)
186 and return $res; 388 and return $res;
187 } 389 }
188 390
189 () 391 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
190} 392}
191 393
192sub _draw { 394sub _draw {
193 my ($self) = @_; 395 my ($self) = @_;
194 396
195 $_->draw for @{$self->{children}}; 397 $_->draw for @{$self->{children}};
196} 398}
197 399
198############################################################################# 400#############################################################################
199 401
200package Crossfire::Client::Widget::Bin; 402package CFClient::UI::Bin;
201 403
202our @ISA = Crossfire::Client::Widget::Container::; 404our @ISA = CFClient::UI::Container::;
203 405
204sub child { $_[0]->{children}[0] } 406sub new {
407 my ($class, %arg) = @_;
205 408
206sub size_request { 409 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
207 $_[0]{children}[0]->size_request if $_[0]{children}[0];
208}
209 410
210sub size_allocate { 411 $class->SUPER::new (children => [$child], %arg)
211 my ($self, $w, $h) = @_;
212
213 $self->SUPER::size_allocate ($w, $h);
214 $self->{children}[0]->size_allocate ($w, $h)
215 if $self->{children}[0]
216}
217
218#############################################################################
219
220package Crossfire::Client::Widget::Toplevel;
221
222our @ISA = Crossfire::Client::Widget::Container::;
223
224sub update {
225 my ($self) = @_;
226
227 ::refresh ();
228} 412}
229 413
230sub add { 414sub add {
231 my ($self, $widget) = @_; 415 my ($self, $widget) = @_;
232 416
417 $self->{children} = [];
418
233 $self->SUPER::add ($widget); 419 $self->SUPER::add ($widget);
234
235 $widget->size_allocate ($widget->size_request);
236} 420}
237 421
238############################################################################# 422sub remove {
423 my ($self, $widget) = @_;
239 424
240package Crossfire::Client::Widget::Window; 425 $self->SUPER::remove ($widget);
241 426
242our @ISA = Crossfire::Client::Widget::Bin::; 427 $self->{children} = [new CFClient::UI::Empty]
428 unless @{$self->{children}};
429}
430
431sub child { $_[0]->{children}[0] }
432
433sub size_request {
434 $_[0]{children}[0]->size_request
435}
436
437sub size_allocate {
438 my ($self, $x, $y, $w, $h) = @_;
439
440 $self->_size_allocate ($x, $y, $w, $h) or return;
441
442 $self->{children}[0]->size_allocate (0, 0, $w, $h);
443}
444
445#############################################################################
446
447package CFClient::UI::Window;
448
449our @ISA = CFClient::UI::Bin::;
243 450
244use SDL::OpenGL; 451use SDL::OpenGL;
245 452
246sub new { 453sub new {
247 my ($class, $x, $y, $z, $w, $h) = @_; 454 my ($class, %arg) = @_;
248 455
249 my $self = $class->SUPER::new; 456 my $self = $class->SUPER::new (%arg);
250
251 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
252} 457}
253 458
254sub update { 459sub update {
255 my ($self) = @_; 460 my ($self) = @_;
256 461
462 # we want to do this delayed...
257 $self->render_chld; 463 $self->render_chld;
258 $self->SUPER::update; 464 $self->SUPER::update;
259} 465}
260 466
261sub render_chld { 467sub render_chld {
262 my ($self) = @_; 468 my ($self) = @_;
263 469
264 $self->{texture} = 470 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
265 Crossfire::Client::Texture->new_from_opengl ( 471 glClearColor 0, 0, 0, 1;
266 $self->{w}, $self->{h}, sub { $self->child->draw } 472 glClear GL_COLOR_BUFFER_BIT;
267 ); 473 $self->child->draw;
474 };
268} 475}
269 476
270sub size_allocate { 477sub size_allocate {
271 my ($self, $w, $h) = @_; 478 my ($self, $x, $y, $w, $h) = @_;
272 479
273 $self->{w} = $w; 480 $self->_size_allocate ($x, $y, $w, $h) or return;
274 $self->{h} = $h;
275 481
276 $self->child->size_allocate ($w, $h); 482 $self->child->size_allocate (0, 0, $w, $h);
277 483
278 $self->render_chld; 484 $self->render_chld;
279} 485}
280 486
281sub _draw { 487sub _draw {
285 491
286 my $tex = $self->{texture} 492 my $tex = $self->{texture}
287 or return; 493 or return;
288 494
289 glEnable GL_BLEND; 495 glEnable GL_BLEND;
496 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
290 glEnable GL_TEXTURE_2D; 497 glEnable GL_TEXTURE_2D;
291 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 498 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
292 glBindTexture GL_TEXTURE_2D, $tex->{name};
293 499
294 glBegin GL_QUADS; 500 $tex->draw_quad (0, 0, $w, $h);
295 glTexCoord 0, 0; glVertex 0, 0;
296 glTexCoord 0, 1; glVertex 0, $h;
297 glTexCoord 1, 1; glVertex $w, $h;
298 glTexCoord 1, 0; glVertex $w, 0;
299 glEnd;
300 501
301 glDisable GL_BLEND; 502 glDisable GL_BLEND;
302 glDisable GL_TEXTURE_2D; 503 glDisable GL_TEXTURE_2D;
303} 504}
304 505
305############################################################################# 506#############################################################################
306 507
307package Crossfire::Client::Widget::Frame; 508package CFClient::UI::Frame;
308 509
309our @ISA = Crossfire::Client::Widget::Bin::; 510our @ISA = CFClient::UI::Bin::;
310 511
311use SDL::OpenGL; 512use SDL::OpenGL;
312 513
313sub size_request { 514sub size_request {
314 my ($self) = @_; 515 my ($self) = @_;
319 520
320 map { $_ + 4 } $chld->size_request; 521 map { $_ + 4 } $chld->size_request;
321} 522}
322 523
323sub size_allocate { 524sub size_allocate {
324 my ($self, $w, $h) = @_; 525 my ($self, $x, $y, $w, $h) = @_;
325 526
326 $self->{w} = $w; 527 $self->_size_allocate ($x, $y, $w, $h) or return;
327 $self->{h} = $h;
328 528
329 $self->child->size_allocate ($w - 4, $h - 4); 529 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
330 $self->child->move (2, 2);
331} 530}
332 531
333sub _draw { 532sub _draw {
334 my ($self) = @_; 533 my ($self) = @_;
335 534
337 536
338 my ($w, $h) = $chld->size_request; 537 my ($w, $h) = $chld->size_request;
339 538
340 glBegin GL_QUADS; 539 glBegin GL_QUADS;
341 glColor 0, 0, 0; 540 glColor 0, 0, 0;
342 glTexCoord 0, 0; glVertex 0 , 0; 541 glVertex 0 , 0;
343 glTexCoord 0, 1; glVertex 0 , $h + 4; 542 glVertex 0 , $h + 4;
344 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 543 glVertex $w + 4 , $h + 4;
345 glTexCoord 1, 0; glVertex $w + 4 , 0; 544 glVertex $w + 4 , 0;
346 glEnd; 545 glEnd;
347 546
348 $chld->draw; 547 $chld->draw;
349} 548}
350 549
351############################################################################# 550#############################################################################
352 551
353package Crossfire::Client::Widget::FancyFrame; 552package CFClient::UI::FancyFrame;
354 553
355our @ISA = Crossfire::Client::Widget::Bin::; 554our @ISA = CFClient::UI::Bin::;
356 555
357use SDL::OpenGL; 556use SDL::OpenGL;
358 557
359my @tex = 558my @tex =
360 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 559 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
361 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 560 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
362 561
562sub new {
563 my $class = shift;
564
565 # TODO: user_x, user_y, overwrite moveto?
566
567 $class->SUPER::new (
568 bg => [1, 1, 1, 1],
569 border_bg => [1, 1, 1, 1],
570 border => int $::FONTSIZE * 0.8,
571 @_
572 )
573}
574
363sub size_request { 575sub size_request {
364 my ($self) = @_; 576 my ($self) = @_;
365 577
578 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
579
366 my ($w, $h) = $self->SUPER::size_request; 580 my ($w, $h) = $self->SUPER::size_request;
367 581
368 $h += $tex[1]->{height}; 582 (
369 $h += $tex[4]->{height}; 583 $w + $self->{border} * 2,
370 $w += $tex[2]->{width}; 584 $h + $self->{border} * 2,
371 $w += $tex[3]->{width}; 585 )
372
373 ($w, $h)
374} 586}
375 587
376sub size_allocate { 588sub size_allocate {
377 my ($self, $w, $h) = @_; 589 my ($self, $x, $y, $w, $h) = @_;
378 590
379 $self->SUPER::size_allocate ($w, $h); 591 $self->_size_allocate ($x, $y, $w, $h) or return;
380 592
381 $h -= $tex[1]->{height}; 593 $h -= List::Util::max 0, $self->{border} * 2;
382 $h -= $tex[4]->{height}; 594 $w -= List::Util::max 0, $self->{border} * 2;
383 $w -= $tex[2]->{width};
384 $w -= $tex[3]->{width};
385 595
386 $h = $h < 0 ? 0 : $h; 596 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
387 $w = $w < 0 ? 0 : $w; 597}
388 598
389 $self->child->size_allocate ($w, $h); 599sub button_down {
390 $self->child->move ($tex[3]->{width}, $tex[1]->{height}); 600 my ($self, $ev, $x, $y) = @_;
601
602 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
603 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
604
605 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
606 my ($bw, $bh) = ($self->{w}, $self->{h});
607
608 $self->{motion} = sub {
609 my ($ev, $x, $y) = @_;
610
611 ($x, $y) = ($ev->motion_x, $ev->motion_y);
612
613 $self->{user_w} = $bw + $x - $ox;
614 $self->{user_h} = $bh + $y - $oy;
615 $self->update;
616 };
617
618 } elsif ($x >= 0 && $x < $self->{w}
619 && $y >= 0 && $y < $self->{border}) {
620
621 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
622 my ($bx, $by) = ($self->{x}, $self->{y});
623
624 $self->{motion} = sub {
625 my ($ev, $x, $y) = @_;
626
627 ($x, $y) = ($ev->motion_x, $ev->motion_y);
628
629 $self->move ($bx + $x - $ox, $by + $y - $oy);
630 $self->update;
631 };
632 }
633}
634
635sub button_up {
636 my ($self, $ev, $x, $y) = @_;
637
638 delete $self->{motion};
639}
640
641sub mouse_motion {
642 my ($self, $ev, $x, $y) = @_;
643
644 $self->{motion}->($ev, $x, $y) if $self->{motion};
391} 645}
392 646
393sub _draw { 647sub _draw {
394 my ($self) = @_; 648 my ($self) = @_;
395 649
396 my ($w, $h) = ($self->{w}, $self->{h}); 650 my ($w, $h ) = ($self->{w}, $self->{h});
397 my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); 651 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
398 652
399 glEnable GL_BLEND; 653 glEnable GL_BLEND;
654 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
400 glEnable GL_TEXTURE_2D; 655 glEnable GL_TEXTURE_2D;
401 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
402 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 656 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
403 657
404 my $top = $tex[1]; 658 glColor @{ $self->{border_bg} };
405 glBindTexture GL_TEXTURE_2D, $top->{name}; 659 $tex[1]->draw_quad (0, 0, $w, $self->{border});
406 660 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
407 glBegin GL_QUADS; 661 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
408 glTexCoord 0, 0; glVertex 0 , 0; 662 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
409 glTexCoord 0, 1; glVertex 0 , $top->{height};
410 glTexCoord 1, 1; glVertex $w , $top->{height};
411 glTexCoord 1, 0; glVertex $w , 0;
412 glEnd;
413
414 my $left = $tex[3];
415 glBindTexture GL_TEXTURE_2D, $left->{name};
416
417 glBegin GL_QUADS;
418 glTexCoord 0, 0; glVertex 0 , $top->{height};
419 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
420 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
421 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
422 glEnd;
423
424 my $right = $tex[2];
425 glBindTexture GL_TEXTURE_2D, $right->{name};
426
427 glBegin GL_QUADS;
428 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
429 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
430 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
431 glTexCoord 1, 0; glVertex $w , $top->{height};
432 glEnd;
433
434 my $bottom = $tex[4];
435 glBindTexture GL_TEXTURE_2D, $bottom->{name};
436
437 glBegin GL_QUADS;
438 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
439 glTexCoord 0, 1; glVertex 0 , $h;
440 glTexCoord 1, 1; glVertex $w , $h;
441 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
442 glEnd;
443 663
444 my $bg = $tex[0]; 664 my $bg = $tex[0];
445 glBindTexture GL_TEXTURE_2D, $bg->{name};
446 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
447 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
448 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
449 665
666 # TODO: repeat texture not scale
450 my $rep_x = $cw / $bg->{width}; 667 my $rep_x = $cw / $bg->{w};
451 my $rep_y = $ch / $bg->{height}; 668 my $rep_y = $ch / $bg->{h};
452 669
453 glBegin GL_QUADS; 670 glColor @{ $self->{bg} };
454 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
455 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
456 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
457 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
458 glEnd;
459 671
672 $bg->{s} = $rep_x;
673 $bg->{t} = $rep_y;
674 $bg->{wrap_mode} = 1;
675 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
676
677 glDisable GL_TEXTURE_2D;
460 glDisable GL_BLEND; 678 glDisable GL_BLEND;
461 glDisable GL_TEXTURE_2D;
462 679
463 $self->child->draw; 680 $self->child->draw;
464
465} 681}
466 682
467############################################################################# 683#############################################################################
468 684
469package Crossfire::Client::Widget::Table; 685package CFClient::UI::Table;
470 686
471our @ISA = Crossfire::Client::Widget::Bin::; 687our @ISA = CFClient::UI::Base::;
688
689use List::Util qw(max sum);
472 690
473use SDL::OpenGL; 691use SDL::OpenGL;
474 692
693sub new {
694 my $class = shift;
695
696 $class->SUPER::new (
697 col_expand => [],
698 @_
699 )
700}
701
475sub add { 702sub add {
476 my ($self, $x, $y, $chld) = @_; 703 my ($self, $x, $y, $child) = @_;
477 my $old_chld = $self->{children}[$y][$x];
478 704
705 $child->set_parent ($self);
479 $self->{children}[$y][$x] = $chld; 706 $self->{children}[$y][$x] = $child;
480 $chld->set_parent ($self); 707
708 $self->{w} = $self->{h} = -1;
481 $self->update; 709 $self->update;
482} 710}
483 711
484sub max_row_height { 712# TODO: move to container class maybe? send childs a signal on removal?
713sub clear {
485 my ($self, $row) = @_; 714 my ($self) = @_;
486 715
487 my $hs = 0; 716 delete $self->{children};
488 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) { 717 $self->update;
718}
719
720sub get_wh {
721 my ($self) = @_;
722
723 my (@w, @h);
724
725 for my $y (0 .. $#{$self->{children}}) {
489 my $c = $self->{children}->[$row]->[$xi]; 726 my $row = $self->{children}[$y]
490 if ($c) { 727 or next;
728
729 for my $x (0 .. $#$row) {
730 my $widget = $row->[$x]
731 or next;
491 my ($w, $h) = $c->size_request; 732 my ($w, $h) = $widget->size_request;
492 if ($hs < $h) { $hs = $h } 733
734 $w[$x] = max $w[$x], $w;
735 $h[$y] = max $h[$y], $h;
493 } 736 }
494 } 737 }
495 return $hs;
496}
497 738
498sub max_col_width { 739 (\@w, \@h)
740}
741
742sub size_request {
499 my ($self, $col) = @_; 743 my ($self) = @_;
500 744
745 my ($ws, $hs) = $self->get_wh;
746
747 (
748 (sum @$ws),
749 (sum @$hs),
750 )
751}
752
753sub size_allocate {
754 my ($self, $x, $y, $w, $h) = @_;
755
756 $self->_size_allocate ($x, $y, $w, $h) or return;
757
758 my ($ws, $hs) = $self->get_wh;
759
760 my $req_w = sum @$ws;
761 my $req_h = sum @$hs;
762
763 # TODO: nicer code && do row_expand
764 my @col_expand = @{$self->{col_expand}};
765 @col_expand = (1) x @$ws unless @col_expand;
766 my $col_expand = (sum @col_expand) || 1;
767
768 # linearly scale sizes
769 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
770 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
771
772 CFClient::UI::harmonize $ws;
773 CFClient::UI::harmonize $hs;
774
775 my $y;
776
777 for my $r (0 .. $#{$self->{children}}) {
778 my $row = $self->{children}[$r]
779 or next;
780
501 my $ws = 0; 781 my $x = 0;
502 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) { 782 my $row_h = $hs->[$r];
503 my $c = ($self->{children}->[$yi] || [])->[$col]; 783
504 if ($c) { 784 for my $c (0 .. $#$row) {
505 my ($w, $h) = $c->size_request; 785 my $col_w = $ws->[$c];
506 if ($ws < $w) { $ws = $w } 786
787 if (my $widget = $row->[$c]) {
788 $widget->size_allocate ($x, $y, $col_w, $row_h);
789 }
790
791 $x += $col_w;
507 } 792 }
793
794 $y += $row_h;
508 } 795 }
509 return $ws; 796
510} 797}
798
799sub find_widget {
800 my ($self, $x, $y) = @_;
801
802 $x -= $self->{x};
803 $y -= $self->{y};
804
805 my $res;
806
807 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
808 $res = $_->find_widget ($x, $y)
809 and return $res;
810 }
811
812 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
813}
814
815sub _draw {
816 my ($self) = @_;
817
818 for (grep $_, @{$self->{children}}) {
819 $_->draw for grep $_, @$_;
820 }
821}
822
823#############################################################################
824
825package CFClient::UI::HBox;
826
827# TODO: wrap into common Box base class
828
829our @ISA = CFClient::UI::Container::;
511 830
512sub size_request { 831sub size_request {
513 my ($self) = @_; 832 my ($self) = @_;
514 833
834 my @alloc = map [$_->size_request], @{$self->{children}};
835
836 (
837 (List::Util::sum map $_->[0], @alloc),
838 (List::Util::max map $_->[1], @alloc),
839 )
840}
841
842sub size_allocate {
843 my ($self, $x, $y, $w, $h) = @_;
844
845 $self->_size_allocate ($x, $y, $w, $h);
846
515 my ($hs, $ws) = (0, 0); 847 ($h, $w) = ($w, $h);
516 848
517 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 849 my $children = $self->{children};
518 $hs += $self->max_row_height ($yi);
519 }
520 850
521 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 851 my @h = map +($_->size_request)[0], @$children;
522 my $wm = 0; 852
523 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 853 my $req_h = List::Util::sum @h;
524 $wm += $self->max_col_width ($xi) 854
855 if ($req_h > $h) {
856 # ah well, not enough space
857 $_ *= $h / $req_h for @h;
858 } else {
859 my $exp = List::Util::sum map $_->{expand}, @$children;
860 $exp ||= 1;
861
862 for (0 .. $#$children) {
863 my $child = $children->[$_];
864
865 my $alloc_h = $h[$_];
866 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
867 $h[$_] = $alloc_h;
525 } 868 }
526 if ($ws < $wm) { $ws = $wm }
527 } 869 }
528 870
529 return ($ws, $hs); 871 CFClient::UI::harmonize \@h;
530}
531
532sub _draw {
533 my ($self) = @_;
534 872
535 my $y = 0; 873 my $y = 0;
536 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 874 for (0 .. $#$children) {
875 my $child = $children->[$_];
537 my $x = 0; 876 my $h = $h[$_];
877 $child->size_allocate ($y, 0, $h, $w);
538 878
539 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 879 $y += $h;
540
541 my $c = $self->{children}->[$yi]->[$xi];
542 if ($c) {
543 $c->move ($x, $y, 0); #TODO: Move to size_request
544 $c->draw if $c;
545 }
546
547 $x += $self->max_col_width ($xi);
548 }
549
550 $y += $self->max_row_height ($yi);
551 } 880 }
552} 881}
553 882
554############################################################################# 883#############################################################################
555 884
556package Crossfire::Client::Widget::VBox; 885package CFClient::UI::VBox;
557 886
887# TODO: wrap into common Box base class
888
558our @ISA = Crossfire::Client::Widget::Container::; 889our @ISA = CFClient::UI::Container::;
559
560use SDL::OpenGL;
561 890
562sub size_request { 891sub size_request {
563 my ($self) = @_; 892 my ($self) = @_;
564 893
565 my @alloc = map [$_->size_request], @{$self->{children}}; 894 my @alloc = map [$_->size_request], @{$self->{children}};
569 (List::Util::sum map $_->[1], @alloc), 898 (List::Util::sum map $_->[1], @alloc),
570 ) 899 )
571} 900}
572 901
573sub size_allocate { 902sub size_allocate {
574 my ($self, $w, $h) = @_; 903 my ($self, $x, $y, $w, $h) = @_;
575 904
576 $self->w ($w); 905 $self->_size_allocate ($x, $y, $w, $h);
577 $self->h ($h);
578 906
579 my $exp; 907 my $children = $self->{children};
580 my @oth; 908
581 # find expand widget 909 my @h = map +($_->size_request)[1], @$children;
582 for (@{$self->{children}}) { 910
583 if ($_->{expand}) { 911 my $req_h = List::Util::sum @h;
912
913 if ($req_h > $h) {
914 # ah well, not enough space
915 $_ *= $h / $req_h for @h;
916 } else {
917 my $exp = List::Util::sum map $_->{expand}, @$children;
584 $exp = $_; 918 $exp ||= 1;
585 last; 919
920 for (0 .. $#$children) {
921 my $child = $children->[$_];
922
923 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
586 } 924 }
587 push @oth, $_;
588 } 925 }
589 926
590 my ($ow, $oh); 927 CFClient::UI::harmonize \@h;
591
592 # get sizes of other widgets
593 for (@oth) {
594 my ($w, $h) = $_->size_request;
595 $oh += $h;
596 if ($ow < $w) { $ow = $w }
597 }
598 928
599 my $y = 0; 929 my $y = 0;
600 for (@{$self->{children}}) { 930 for (0 .. $#$children) {
601 $_->move (0, $y); 931 my $child = $children->[$_];
602 932 my $h = $h[$_];
603 if ($_ == $exp) {
604 $_->size_allocate ($w, $h - $oh);
605 $y += $h - $oh;
606 } else {
607 my ($cw, $h) = $_->size_request;
608 $_->size_allocate ($w, $h); 933 $child->size_allocate (0, $y, $w, $h);
934
609 $y += $h; 935 $y += $h;
610 }
611 } 936 }
612} 937}
613 938
614############################################################################# 939#############################################################################
615 940
616package Crossfire::Client::Widget::Label; 941package CFClient::UI::Label;
617 942
618our @ISA = Crossfire::Client::Widget::; 943our @ISA = CFClient::UI::Base::;
619 944
620use SDL::OpenGL; 945use SDL::OpenGL;
621 946
622sub new { 947sub new {
623 my ($class, $x, $y, $z, $height, $text) = @_; 948 my ($class, %arg) = @_;
624 949
625 # TODO: color, and make height, xyz etc. optional 950 my $self = $class->SUPER::new (
626 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); 951 fg => [1, 1, 1],
952 fontsize => $::FONTSIZE,
953 text => "",
954 align => -1,
955 valign => -1,
956 padding => 2,
957 layout => new CFClient::Layout,
958 %arg
959 );
627 960
628 $self->set_text ($text); 961 $self->set_text ($self->{text});
629 962
630 $self 963 $self
964}
965
966sub escape_text {
967 local $_ = $_[1];
968
969 s/&/&amp;/g;
970 s/>/&gt;/g;
971 s/</&lt;/g;
972
973 $_[1]
631} 974}
632 975
633sub set_text { 976sub set_text {
634 my ($self, $text) = @_; 977 my ($self, $text) = @_;
635 978
636 $self->{text} = $text; 979 $self->{text} = $text;
637 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; 980 $self->{layout}->set_markup ($text);
638 981
982 delete $self->{texture};
983# $self->{w} = $self->{h} = -1;
639 $self->update; 984 $self->update;
640} 985}
641 986
642sub get_text { 987sub get_text {
643 my ($self, $text) = @_; 988 my ($self, $text) = @_;
646} 991}
647 992
648sub size_request { 993sub size_request {
649 my ($self) = @_; 994 my ($self) = @_;
650 995
996 $self->{layout}->set_width;
997 $self->{layout}->set_height ($self->{fontsize});
998 my ($w, $h) = $self->{layout}->size;
999
651 ( 1000 (
652 $self->{texture}{width}, 1001 $w + $self->{padding} * 2,
653 $self->{texture}{height}, 1002 $h + $self->{padding} * 2,
654 ) 1003 )
655} 1004}
656 1005
1006sub size_allocate {
1007 my ($self, $x, $y, $w, $h) = @_;
1008
1009 $self->_size_allocate ($x, $y, $w, $h) or return;
1010
1011 delete $self->{texture};
1012}
1013
1014sub update {
1015 my ($self) = @_;
1016
1017 delete $self->{texture};
1018 $self->SUPER::update;
1019}
1020
657sub _draw { 1021sub _draw {
658 my ($self) = @_; 1022 my ($self) = @_;
659 1023
1024 my $tex = $self->{texture} ||= do {
1025 $self->{layout}->set_width ($self->{w});
1026 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize});
1027 new_from_layout CFClient::Texture $self->{layout}
1028 };
1029
1030 glEnable GL_BLEND;
1031 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1032 glEnable GL_TEXTURE_2D;
1033 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1034
1035 glColor @{$self->{fg}};
1036
1037 my $x =
1038 $self->{align} < 0 ? $self->{padding}
1039 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
1040 : ($self->{w} - $tex->{w}) * 0.5;
1041
1042 my $y =
1043 $self->{valign} < 0 ? $self->{padding}
1044 : $self->{valign} > 0 ? $self->{h} - $tex->{h} - $self->{padding}
1045 : ($self->{h} - $tex->{h}) * 0.5;
1046
1047 $tex->draw_quad (int $x, int $y);
1048
1049 glDisable GL_TEXTURE_2D;
1050 glDisable GL_BLEND;
1051}
1052
1053#############################################################################
1054
1055package CFClient::UI::Entry;
1056
1057our @ISA = CFClient::UI::Label::;
1058
1059use SDL;
1060use SDL::OpenGL;
1061
1062sub new {
1063 my $class = shift;
1064
1065 $class->SUPER::new (
1066 fg => [1, 1, 1],
1067 bg => [0, 0, 0, 0.2],
1068 active_bg => [1, 1, 1, 0.5],
1069 active_fg => [0, 0, 0],
1070 can_hover => 1,
1071 can_focus => 1,
1072 valign => 0,
1073 @_
1074 )
1075}
1076
1077sub _set_text {
1078 my ($self, $text) = @_;
1079
1080 my $old_text = $self->{text};
1081
1082 $self->{last_activity} = $::NOW;
1083
1084 $self->{text} = $text;
1085 $self->{layout}->set_width ($self->{w});
1086 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize});
1087
1088 $text =~ s/./*/g if $self->{hidden};
1089
1090 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1091
1092 $text = substr $text, 0, $self->{cursor};
1093 utf8::encode $text;
1094
1095 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1096
1097 $self->emit (changed => $self->{text}) # XXX: is this the right place to do this?
1098 if $old_text ne $self->{text};
1099}
1100
1101sub size_request {
1102 my ($self) = @_;
1103
1104 my ($w, $h) = $self->SUPER::size_request;
1105
1106 ($w + 1, $h) # add 1 for cursor
1107}
1108
1109sub size_allocate {
1110 my ($self, $x, $y, $w, $h) = @_;
1111
1112 $self->SUPER::size_allocate ($x, $y, $w, $h);
1113
1114 $self->_set_text ($self->{text});
1115}
1116
1117sub set_text {
1118 my ($self, $text) = @_;
1119
1120 $self->{cursor} = length $text;
1121 $self->_set_text ($text);
1122 $self->update;
1123}
1124
1125sub key_down {
1126 my ($self, $ev) = @_;
1127
1128 my $mod = $ev->key_mod;
1129 my $sym = $ev->key_sym;
1130
1131 my $uni = $ev->key_unicode;
1132
1133 my $text = $self->get_text;
1134
1135 if ($sym == SDLK_BACKSPACE) {
1136 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1137 } elsif ($sym == SDLK_DELETE) {
1138 substr $text, $self->{cursor}, 1, "";
1139 } elsif ($sym == SDLK_LEFT) {
1140 --$self->{cursor} if $self->{cursor};
1141 } elsif ($sym == SDLK_RIGHT) {
1142 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1143 } elsif ($sym == SDLK_HOME) {
1144 $self->{cursor} = 0;
1145 } elsif ($sym == SDLK_END) {
1146 $self->{cursor} = length $text;
1147 } elsif ($sym == SDLK_ESCAPE) {
1148 $self->emit ('escape');
1149 } elsif ($uni) {
1150 substr $text, $self->{cursor}++, 0, chr $uni;
1151 }
1152
1153 $self->_set_text ($text);
1154 $self->update;
1155}
1156
1157sub focus_in {
1158 my ($self) = @_;
1159
1160 $self->{last_activity} = $::NOW;
1161
1162 $self->SUPER::focus_in;
1163}
1164
1165sub button_down {
1166 my ($self, $ev, $x, $y) = @_;
1167
1168 $self->SUPER::button_down ($ev, $x, $y);
1169
1170 my $idx = $self->{layout}->xy_to_index ($x, $y);
1171
1172 # byte-index to char-index
660 my $tex = $self->{texture}; 1173 my $text = $self->{text};
1174 utf8::encode $text;
1175 $self->{cursor} = length substr $text, 0, $idx;
1176
1177 $self->_set_text ($self->{text});
1178 $self->update;
1179}
1180
1181sub mouse_motion {
1182 my ($self, $ev, $x, $y) = @_;
1183# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1184}
1185
1186sub _draw {
1187 my ($self) = @_;
1188
1189 local $self->{fg} = $self->{fg};
1190
1191 if ($FOCUS == $self) {
1192 glColor @{$self->{active_bg}};
1193 $self->{fg} = $self->{active_fg};
1194 } else {
1195 glColor @{$self->{bg}};
1196 }
1197
1198 glEnable GL_BLEND;
1199 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1200 glBegin GL_QUADS;
1201 glVertex 0 , 0;
1202 glVertex 0 , $self->{h};
1203 glVertex $self->{w}, $self->{h};
1204 glVertex $self->{w}, 0;
1205 glEnd;
1206 glDisable GL_BLEND;
1207
1208 $self->SUPER::_draw;
1209
1210 #TODO: force update every cursor change :(
1211 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1212 glColor @{$self->{fg}};
1213 glBegin GL_LINES;
1214 glVertex $self->{cur_x}, $self->{cur_y};
1215 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1216 glEnd;
1217 }
1218}
1219
1220package CFClient::UI::LineEntry;
1221
1222our @ISA = CFClient::UI::Entry::;
1223
1224use SDL;
1225use SDL::OpenGL;
1226
1227sub key_down {
1228 my ($self, $ev) = @_;
1229
1230 my $sym = $ev->key_sym;
1231
1232 if ($sym == SDLK_RETURN) {
1233 $self->emit (activate => $self->get_text);
1234 $self->update;
1235
1236 } else {
1237 $self->SUPER::key_down ($ev);
1238 }
1239
1240}
1241
1242#############################################################################
1243
1244package CFClient::UI::Button;
1245
1246our @ISA = CFClient::UI::Label::;
1247
1248use SDL;
1249use SDL::OpenGL;
1250
1251my @tex =
1252 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1253 qw(b1_button_active.png);
1254
1255sub new {
1256 my $class = shift;
1257
1258 $class->SUPER::new (
1259 padding => 4,
1260 fg => [1, 1, 1],
1261 bg => [1, 1, 1, 0.2],
1262 active_fg => [1, 1, 0],
1263 can_hover => 1,
1264 @_
1265 )
1266}
1267
1268sub button_up {
1269 my ($self, $ev, $x, $y) = @_;
1270
1271 if ($x >= 0 && $x < $self->{w}
1272 && $y >= 0 && $y < $self->{h}) {
1273 $self->emit ("activate");
1274 }
1275}
1276
1277sub _draw {
1278 my ($self) = @_;
1279
1280 local $self->{fg} = $self->{fg};
1281 my $tex = $tex[0];
661 1282
662 glEnable GL_BLEND; 1283 glEnable GL_BLEND;
663 glEnable GL_TEXTURE_2D; 1284 glEnable GL_TEXTURE_2D;
664 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1285 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
665 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1286
1287 if ($GRAB == $self) {
1288 $self->{fg} = $self->{active_fg};
1289 }
1290
666 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1291 glBindTexture GL_TEXTURE_2D, $tex->{name};
1292 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
667 1293
668 glColor 1, 0, 0, 1; # TODO color 1294 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
669 1295
670 glBegin GL_QUADS; 1296 glDisable GL_TEXTURE_2D;
671 glTexCoord 0, 0; glVertex 0 , 0; 1297 glDisable GL_BLEND;
672 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 1298
673 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 1299 $self->SUPER::_draw;
674 glTexCoord 1, 0; glVertex $tex->{width}, 0; 1300}
675 glEnd; 1301
1302#############################################################################
1303
1304package CFClient::UI::CheckBox;
1305
1306our @ISA = CFClient::UI::DrawBG::;
1307
1308my @tex =
1309 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1310 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1311
1312use SDL;
1313use SDL::OpenGL;
1314
1315sub new {
1316 my $class = shift;
1317
1318 $class->SUPER::new (
1319 padding => 2,
1320 fg => [1, 1, 1],
1321 active_fg => [1, 1, 0],
1322 state => 0,
1323 can_hover => 1,
1324 @_
1325 )
1326}
1327
1328sub size_request {
1329 my ($self) = @_;
1330
1331 ($self->{padding} * 2 + 6) x 2
1332}
1333
1334sub size_allocate {
1335 my ($self, $x, $y, $w, $h) = @_;
1336
1337 $self->_size_allocate ($x, $y, $w, $h);
1338}
1339
1340sub button_down {
1341 my ($self, $ev, $x, $y) = @_;
1342
1343 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1344 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1345 $self->{state} = !$self->{state};
1346 $self->emit (changed => $self->{state});
1347 }
1348}
1349
1350sub _draw {
1351 my ($self) = @_;
1352
1353 $self->SUPER::_draw;
1354
1355 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1356
1357 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1358
1359 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
1360
1361 glEnable GL_BLEND;
1362 glEnable GL_TEXTURE_2D;
1363 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1364
1365 my $tex = $self->{state} ? $tex[1] : $tex[0];
1366
1367 $tex->draw_quad (0, 0, $s, $s);
1368
1369 glDisable GL_TEXTURE_2D;
1370 glDisable GL_BLEND;
1371}
1372
1373#############################################################################
1374
1375package CFClient::UI::Slider;
1376
1377use strict;
1378
1379use SDL::OpenGL;
1380
1381our @ISA = CFClient::UI::DrawBG::;
1382
1383my @tex =
1384 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1385 qw(s1_slider.png s1_slider_bg.png);
1386
1387sub new {
1388 my $class = shift;
1389
1390 # range [value, low, high, page]
1391
1392 # TODO: 0-width page
1393 # TODO: req_w/h are wrong with vertical
1394 # TODO: calculations are off
1395 my $self = $class->SUPER::new (
1396 fg => [1, 1, 1],
1397 active_fg => [0, 0, 0],
1398 range => [0, 0, 100, 10],
1399 req_w => 40,
1400 req_h => 13,
1401 vertical => 0,
1402 can_hover => 1,
1403 inner_pad => 5,
1404 @_
1405 );
1406
1407 $self
1408}
1409
1410sub size_request {
1411 my ($self) = @_;
1412
1413 my $w = $self->{req_w};
1414 my $h = $self->{req_h};
1415
1416 $self->{vertical} ? ($h, $w) : ($w, $h)
1417}
1418
1419sub button_down {
1420 my ($self, $ev, $x, $y) = @_;
1421
1422 $self->SUPER::button_down ($ev, $x, $y);
1423 $self->mouse_motion ($ev, $x, $y);
1424}
1425
1426sub mouse_motion {
1427 my ($self, $ev, $x, $y) = @_;
1428
1429 if ($GRAB == $self) {
1430 my ($value, $lo, $hi, $page) = @{$self->{range}};
1431
1432 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1433
1434 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1435 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1436
1437 $x -= $inner_pad_px; # substract the padding
1438 $x = $x * ($hi - $lo) / $inner_w + $lo;
1439 $x = $lo if $x < $lo;
1440 $x = $hi - $page if $x > $hi - $page;
1441 $self->{range}[0] = $x;
1442
1443 $self->emit (changed => $x);
1444 $self->update;
1445 }
1446}
1447
1448# the inner_* stuff is for generating a padding for the slider handle,
1449# so that the handle doesn't leave the texture. This calculation isn't 100%
1450# correct propably, but it does the job for now
1451sub _calc_inner_pad_px {
1452 my ($self, $w) = @_;
1453 ($w / 100) * $self->{inner_pad} # % to pixels
1454}
1455
1456sub _draw {
1457 my ($self) = @_;
1458
1459 $self->SUPER::_draw ();
1460
1461 my ($w, $h) = @$self{qw(w h)};
1462
1463 if ($self->{vertical}) {
1464 # draw a vertical slider like a rotated horizontal slider
1465
1466 glRotate 90, 0, 0, 1;
1467 glTranslate 0, -$self->{w}, 0;
1468
1469 ($w, $h) = ($h, $w);
1470 }
1471
1472 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1473 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1474
1475 my ($value, $lo, $hi, $page) = @{$self->{range}};
1476
1477 $hi = $value + 1 if $lo == $hi;
1478
1479 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1480 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1481
1482 $page = int $page * $inner_w / ($hi - $lo);
1483 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1484
1485 $w -= $page;
1486 $page &= ~1;
1487 glTranslate $page * 0.5, 0, 0;
1488 $page ||= 2;
1489
1490 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1491 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1492
1493 glEnable GL_BLEND;
1494 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1495 glEnable GL_TEXTURE_2D;
1496 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1497
1498 # draw background
1499 $tex[1]->draw_quad (0, 0, $w, $h);
1500
1501 # draw handle
1502 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
676 1503
677 glDisable GL_BLEND; 1504 glDisable GL_BLEND;
678 glDisable GL_TEXTURE_2D; 1505 glDisable GL_TEXTURE_2D;
679} 1506}
680 1507
681############################################################################# 1508#############################################################################
682 1509
683package Crossfire::Client::Widget::TextEntry; 1510package CFClient::UI::TextView;
684 1511
685our @ISA = Crossfire::Client::Widget::Label::; 1512our @ISA = CFClient::UI::HBox::;
1513
1514use SDL::OpenGL;
1515
1516sub new {
1517 my $class = shift;
1518
1519 my $self = $class->SUPER::new (
1520 req_w => $::WIDTH / 6,
1521 req_h => $::HEIGHT / 6,
1522 fontsize => $::FONTSIZE,
1523 @_,
1524
1525 layout => (new CFClient::Layout),
1526 par => [],
1527 height => 0,
1528 children => [
1529 (new CFClient::UI::Empty expand => 1),
1530 (new CFClient::UI::Slider vertical => 1),
1531 ],
1532 );
1533
1534 $self->{children}[1]->connect (changed => sub {
1535 $self->update;
1536 });
1537
1538 $self
1539}
1540
1541sub set_fontsize {
1542 my ($self, $fontsize) = @_;
1543
1544 $self->{fontsize} = $fontsize;
1545 $self->reflow;
1546}
1547
1548sub text_height {
1549 my ($self, $text) = @_;
1550
1551 my $layout = $self->{layout};
1552
1553 $layout->set_height ($self->{fontsize});
1554 $layout->set_width ($self->{w});
1555 $layout->set_text ($text);
1556
1557 ($layout->size)[1]
1558}
1559
1560sub reflow {
1561 my ($self) = @_;
1562
1563 $self->{need_reflow}++;
1564 $self->update;
1565}
1566
1567sub size_request {
1568 my ($self) = @_;
1569
1570 ($self->{req_w}, $self->{req_h})
1571}
1572
1573sub size_allocate {
1574 my ($self, $x, $y, $w, $h) = @_;
1575
1576 $self->SUPER::size_allocate ($x, $y, $w, $h);
1577
1578 $self->{layout}->set_height ($self->{fontsize});
1579 $self->{layout}->set_width ($self->{w});
1580
1581 $self->reflow;
1582}
1583
1584sub add_paragraph {
1585 my ($self, $color, $text) = @_;
1586
1587 #TODO: intelligently "reformat" paragraph
1588
1589 my $height = $self->text_height ($text);
1590
1591 $self->{height} += $height;
1592
1593 push @{$self->{par}}, [$height, $color, $text];
1594
1595 $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}];
1596 $self->{children}[1]->update;
1597}
1598
1599sub update {
1600 my ($self) = @_;
1601
1602 $self->SUPER::update;
1603
1604 return unless $self->{h} > 0;
1605
1606 delete $self->{texture};
1607
1608 $ROOT->on_refresh ($self, sub {
1609 if (delete $self->{need_reflow}) {
1610 my $height = 0;
1611
1612 $height += $_->[0] = $self->text_height ($_->[2])
1613 for @{$self->{par}};
1614
1615 $self->{height} = $height;
1616
1617 $self->{children}[1]{range} = [$height - $self->{h}, 0, $height, $self->{h}];
1618
1619 delete $self->{texture};
1620 }
1621
1622 $self->{texture} ||= new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
1623 glClearColor 0, 0, 0, 1;
1624 glClear GL_COLOR_BUFFER_BIT;
1625
1626 glEnable GL_BLEND;
1627 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1628 glEnable GL_TEXTURE_2D;
1629 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1630
1631 my $top = int $self->{children}[1]{range}[0];
1632
1633 my $y0 = $top;
1634 my $y1 = $top + $self->{h};
1635
1636 my $y = 0;
1637
1638 my $layout = $self->{layout};
1639
1640 for my $par (@{$self->{par}}) {
1641 my $h = $par->[0];
1642
1643 if ($y0 < $y + $h && $y < $y1) {
1644 $layout->set_text ($par->[2]);
1645
1646 glColor @{ $par->[1] };
1647 my ($W, $H) = $layout->size;
1648 CFClient::Texture->new_from_layout ($layout)->draw_quad (0, $y - $y0);
1649 }
1650
1651 $y += $h;
1652 }
1653
1654 glDisable GL_TEXTURE_2D;
1655 glDisable GL_BLEND;
1656 };
1657 });
1658}
1659
1660sub _draw {
1661 my ($self) = @_;
1662
1663 if ($self->{texture}) {
1664 glEnable GL_TEXTURE_2D;
1665 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1666 $self->{texture}->draw_quad (0, 0, $self->{w}, $self->{h});
1667 glDisable GL_TEXTURE_2D;
1668 }
1669
1670 $self->{children}[1]->draw;
1671
1672}
1673
1674#############################################################################
1675
1676package CFClient::UI::MapWidget;
1677
1678use strict;
1679
1680use List::Util qw(min max);
686 1681
687use SDL; 1682use SDL;
688use SDL::OpenGL; 1683use SDL::OpenGL;
689 1684
690sub key_down { 1685our @ISA = CFClient::UI::Base::;
691 my ($self, $ev) = @_;
692 1686
693 my $mod = $ev->key_mod; 1687sub new {
694 my $sym = $ev->key_sym; 1688 my $class = shift;
695 1689
696 $ev->set_unicode (1); 1690 $class->SUPER::new (
697 my $uni = $ev->key_unicode; 1691 z => -1,
698 1692 can_focus => 1,
699 my $text = $self->get_text; 1693 list => (glGenLists 1),
700 1694 @_
701 if ($sym == SDLK_BACKSPACE) {
702 substr $text, -1, 1, '';
703
704 } elsif ($uni) {
705 $text .= chr $uni;
706 } 1695 )
707 $self->set_text ($text);
708} 1696}
709
710#############################################################################
711
712package Crossfire::Client::Widget::MapWidget;
713
714use strict;
715
716use List::Util qw(min max);
717
718use SDL;
719use SDL::OpenGL;
720use SDL::OpenGL::Constants;
721
722our @ISA = Crossfire::Client::Widget::;
723 1697
724sub key_down { 1698sub key_down {
725 print "MAPKEYDOWN\n"; 1699 print "MAPKEYDOWN\n";
726} 1700}
727 1701
728sub key_up { 1702sub key_up {
729} 1703}
730 1704
1705sub button_down {
1706 my ($self, $ev, $x, $y) = @_;
1707
1708 $self->focus_in;
1709
1710 if ($ev->button == 2) {
1711 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
1712 my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y});
1713
1714 $self->{motion} = sub {
1715 my ($ev, $x, $y) = @_;
1716
1717 ($x, $y) = ($ev->motion_x, $ev->motion_y);
1718
1719 $::CFG->{map_shift_x} = $bw + $x - $ox;
1720 $::CFG->{map_shift_y} = $bh + $y - $oy;
1721
1722 $self->update;
1723 };
1724 }
1725}
1726
1727sub button_up {
1728 my ($self, $ev, $x, $y) = @_;
1729
1730 delete $self->{motion};
1731}
1732
1733sub mouse_motion {
1734 my ($self, $ev, $x, $y) = @_;
1735
1736 $self->{motion}->($ev, $x, $y) if $self->{motion};
1737}
1738
731sub size_request { 1739sub size_request {
732 1740 (
1741 1 + 32 * int $::WIDTH / 32,
1742 1 + 32 * int $::HEIGHT / 32,
1743 )
733} 1744}
734 1745
735sub size_allocate { 1746sub update {
736} 1747 my ($self) = @_;
737 1748
1749 $self->{need_update} = 1;
1750 $self->SUPER::update;
1751}
1752
738sub _draw { 1753sub draw {
739 my ($self) = @_; 1754 my ($self) = @_;
740 1755
741 my $mx = $::CONN->{mapx}; 1756 if (delete $self->{need_update}) {
742 my $my = $::CONN->{mapy}; 1757 glNewList $self->{list}, GL_COMPILE;
743 1758
744 my $map = $::CONN->{map}; 1759 if ($::MAP) {
745
746 my ($xofs, $yofs);
747
748 my $sw = 1 + int $::WIDTH / 32; 1760 my $sw = int $::WIDTH / 32;
749 my $sh = 1 + int $::HEIGHT / 32; 1761 my $sh = int $::HEIGHT / 32;
750 1762
751 if ($::CONN->{mapw} > $sw) { 1763 my $sx = $::CFG->{map_shift_x}; my $sx0 = $sx & 31; $sx = ($sx - $sx0) / 32;
752 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1764 my $sy = $::CFG->{map_shift_y}; my $sy0 = $sy & 31; $sy = ($sy - $sy0) / 32;
753 } else {
754 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
755 }
756 1765
757 if ($::CONN->{maph} > $sh) { 1766 glTranslate $sx0 - 32, $sy0 - 32, 0;
758 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
759 } else {
760 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
761 }
762 1767
1768 my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1);
1769
1770 if ($::CFG->{fow_enable}) {
1771 if ($::CFG->{fow_smooth}) { # smooth fog of war
1772 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
1773 glConvolutionFilter2D
1774 GL_CONVOLUTION_2D,
1775 GL_ALPHA,
1776 3, 3,
1777 GL_ALPHA, GL_FLOAT,
1778 pack "f*",
1779 0.1, 0.1, 0.1,
1780 0.1, 0.2, 0.1,
1781 0.1, 0.1, 0.1,
1782 ;
1783 glEnable GL_CONVOLUTION_2D;
1784 }
1785
1786 my $tex = new CFClient::Texture
1787 w => $w,
1788 h => $h,
1789 data => $data,
1790 internalformat => GL_ALPHA,
1791 format => GL_ALPHA;
1792
1793 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1794
1795 glEnable GL_BLEND;
1796 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
763 glEnable GL_TEXTURE_2D; 1797 glEnable GL_TEXTURE_2D;
764 glEnable GL_BLEND;
765 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1798 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
766 1799
767 my $sw4 = ($sw + 3) & ~3; 1800 glColor +($::CFG->{fow_intensity}) x 3, 1;
768 my $lighting = "\x00" x ($sw4 * $sh); 1801 $tex->draw_quad (0, 0, $w * 32, $h * 32);
769 1802
770 for my $x (0 .. $sw - 1) { 1803 glDisable GL_TEXTURE_2D;
771 for my $y (0 .. $sh - 1) { 1804 glDisable GL_BLEND;
772
773 my $cell = $map->[$x + $xofs][$y + $yofs]
774 or next;
775
776 my $darkness = $cell->[0] * (1 / 255);
777 if ($darkness < 0) {
778 $darkness = 0.15;
779 } 1805 }
780 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
781 1806
782 for my $num (grep $_, @$cell[1,2,3]) { 1807 # HACK BEGIN
783 my $tex = $::CONN->{face}[$num]{texture} || next; 1808 {
1809 glTranslate -($sx0 - 32), -($sy0 - 32), 0;#remove
1810 my ($w, $h) = (250, 250);
784 1811
785 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1812 glEnable GL_BLEND;
1813 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1814 glEnable GL_TEXTURE_2D;
1815 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
786 1816
787 my $w = $tex->{width}; 1817 CFClient::Texture->new (
788 my $h = $tex->{height}; 1818 w => $w,
1819 h => $h,
1820 data => $::MAP->mapmap ($w, $h),
1821 type => GL_UNSIGNED_INT_8_8_8_8_REV
1822 )->draw_quad (100, 100);
789 1823
790 my $px = ($x + 1) * 32 - $w; 1824 glDisable GL_TEXTURE_2D;
791 my $py = ($y + 1) * 32 - $h; 1825 glDisable GL_BLEND;
792
793 glBegin GL_QUADS;
794 glTexCoord 0, 0; glVertex $px , $py;
795 glTexCoord 0, 1; glVertex $px , $py + $h;
796 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
797 glTexCoord 1, 0; glVertex $px + $w, $py;
798 glEnd;
799 } 1826 }
1827 # HACK END
800 } 1828 }
801 }
802 1829
803# if (1) { # higher quality darkness 1830 glEndList;
804# $lighting =~ s/(.)/$1$1$1/gs;
805# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
806#
807# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
808#
809# $lighting = $pb->get_pixels;
810# $lighting =~ s/(.)../$1/gs;
811# } 1831 }
812 1832
813 $lighting = new Crossfire::Client::Texture 1833 glPushMatrix;
814 width => $sw4, 1834 glCallList $self->{list};
815 height => $sh, 1835 glPopMatrix;
816 data => $lighting,
817 internalformat => GL_ALPHA4,
818 format => GL_ALPHA;
819 1836
820 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1837 if ($FOCUS != $self) {
821 glColor 0, 0, 0, 0.75; 1838 glColor 64/255, 64/255, 64/255;
822 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1839 glLogicOp GL_AND;
823 glBindTexture GL_TEXTURE_2D, $lighting->{name}; 1840 glEnable GL_COLOR_LOGIC_OP;
824 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
825 glBegin GL_QUADS; 1841 glBegin GL_QUADS;
826 glTexCoord 0, 0; glVertex 0 , 0; 1842 glVertex 0, 0;
827 glTexCoord 0, 1; glVertex 0 , $sh * 32; 1843 glVertex 0, $::HEIGHT;
828 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; 1844 glVertex $::WIDTH, $::HEIGHT;
829 glTexCoord 1, 0; glVertex $sw4 * 32, 0; 1845 glVertex $::WIDTH, 0;
830 glEnd; 1846 glEnd;
831 1847 glDisable GL_COLOR_LOGIC_OP;
832 glDisable GL_TEXTURE_2D; 1848 }
833 glDisable GL_BLEND;
834} 1849}
835 1850
836my %DIR = ( 1851my %DIR = (
837 SDLK_KP8, [1, "north"], 1852 SDLK_KP8, [1, "north"],
838 SDLK_KP9, [2, "northeast"], 1853 SDLK_KP9, [2, "northeast"],
854 1869
855 my $mod = $ev->key_mod; 1870 my $mod = $ev->key_mod;
856 my $sym = $ev->key_sym; 1871 my $sym = $ev->key_sym;
857 1872
858 if ($sym == SDLK_KP5) { 1873 if ($sym == SDLK_KP5) {
859 $::CONN->send ("command stay fire"); 1874 $::CONN->user_send ("command stay fire");
1875 } elsif ($sym == SDLK_a) {
1876 $::CONN->user_send ("command apply");
1877 } elsif ($sym == SDLK_QUOTE) {
1878 $self->emit ('activate_console');
1879 } elsif ($sym == SDLK_SLASH) {
1880 $self->emit ('activate_console' => '/');
860 } elsif (exists $DIR{$sym}) { 1881 } elsif (exists $DIR{$sym}) {
861 if ($mod & KMOD_SHIFT) { 1882 if ($mod & KMOD_SHIFT) {
862 $self->{shft}++; 1883 $self->{shft}++;
863 $::CONN->send ("command fire $DIR{$sym}[0]"); 1884 $::CONN->user_send ("command fire $DIR{$sym}[0]");
864 } elsif ($mod & KMOD_CTRL) { 1885 } elsif ($mod & KMOD_CTRL) {
865 $self->{ctrl}++; 1886 $self->{ctrl}++;
866 $::CONN->send ("command run $DIR{$sym}[0]"); 1887 $::CONN->user_send ("command run $DIR{$sym}[0]");
867 } else { 1888 } else {
868 $::CONN->send ("command $DIR{$sym}[1]"); 1889 $::CONN->user_send ("command $DIR{$sym}[1]");
869 } 1890 }
870 } 1891 }
871} 1892}
872 1893
873sub key_up { 1894sub key_up {
875 1896
876 my $mod = $ev->key_mod; 1897 my $mod = $ev->key_mod;
877 my $sym = $ev->key_sym; 1898 my $sym = $ev->key_sym;
878 1899
879 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1900 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
880 $::CONN->send ("command fire_stop"); 1901 $::CONN->user_send ("command fire_stop");
881 } 1902 }
882 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1903 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
883 $::CONN->send ("command run_stop"); 1904 $::CONN->user_send ("command run_stop");
884 } 1905 }
885} 1906}
886 1907
887############################################################################# 1908#############################################################################
888 1909
889package Crossfire::Client::Widget::Animator; 1910package CFClient::UI::Animator;
890 1911
891use SDL::OpenGL; 1912use SDL::OpenGL;
892 1913
893our @ISA = Crossfire::Client::Widget::Bin::; 1914our @ISA = CFClient::UI::Bin::;
894 1915
895sub moveto { 1916sub moveto {
896 my ($self, $x, $y) = @_; 1917 my ($self, $x, $y) = @_;
897 1918
898 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1919 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
899 $self->{speed} = 0.2; 1920 $self->{speed} = 0.001;
900 $self->{time} = 1; 1921 $self->{time} = 1;
901 1922
902 ::animation_start $self; 1923 ::animation_start $self;
903} 1924}
904 1925
919 1940
920sub _draw { 1941sub _draw {
921 my ($self) = @_; 1942 my ($self) = @_;
922 1943
923 glPushMatrix; 1944 glPushMatrix;
924 glRotate $self->{time} * 10000, 0, 1, 0; 1945 glRotate $self->{time} * 1000, 0, 1, 0;
925 $self->{children}[0]->draw; 1946 $self->{children}[0]->draw;
926 glPopMatrix; 1947 glPopMatrix;
927} 1948}
928 1949
9291; 1950#############################################################################
930 1951
1952package CFClient::UI::Flopper;
1953
1954our @ISA = CFClient::UI::Button::;
1955
1956sub new {
1957 my $class = shift;
1958
1959 my $self = $class->SUPER::new (
1960 state => 0,
1961 connect_activate => \&toggle_flopper,
1962 @_
1963 );
1964
1965 if ($self->{state}) {
1966 $self->{state} = 0;
1967 $self->toggle_flopper;
1968 }
1969
1970 $self
1971}
1972
1973sub toggle_flopper {
1974 my ($self) = @_;
1975
1976 # TODO: use animation
1977 if ($self->{state} = !$self->{state}) {
1978 $CFClient::UI::ROOT->add ($self->{other});
1979 $self->{other}->move ($self->coord2global (0, $self->{h}));
1980 $self->emit ("open");
1981 } else {
1982 $CFClient::UI::ROOT->remove ($self->{other});
1983 $self->emit ("close");
1984 }
1985
1986 $self->emit (changed => $self->{state});
1987}
1988
1989#############################################################################
1990
1991package CFClient::UI::Root;
1992
1993our @ISA = CFClient::UI::Container::;
1994
1995use SDL::OpenGL;
1996
1997sub size_request {
1998 ($::WIDTH, $::HEIGHT)
1999}
2000
2001sub size_allocate {
2002 my ($self, $x, $y, $w, $h) = @_;
2003
2004 $self->_size_allocate ($x, $y, $w, $h);
2005
2006 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
2007 for @{$self->{children}};
2008}
2009
2010sub _topleft {
2011 my ($self, $x, $y) = @_;
2012
2013 ($x, $y)
2014}
2015
2016sub update {
2017 my ($self) = @_;
2018
2019 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
2020 ::refresh ();
2021}
2022
2023sub add {
2024 my ($self, $widget) = @_;
2025
2026 $self->SUPER::add ($widget);
2027
2028 $widget->size_allocate (int $widget->{x}, int $widget->{y}, $widget->size_request);
2029}
2030
2031sub on_refresh {
2032 my ($self, $id, $cb) = @_;
2033
2034 $self->{refresh_hook}{$id} = $cb;
2035}
2036
2037sub draw {
2038 my ($self) = @_;
2039
2040 while (my $rcb = delete $self->{refresh_hook}) {
2041 $_->() for values %$rcb;
2042 }
2043
2044 glViewport 0, 0, $::WIDTH, $::HEIGHT;
2045 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
2046 glClear GL_COLOR_BUFFER_BIT;
2047
2048 glMatrixMode GL_PROJECTION;
2049 glLoadIdentity;
2050 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000 , 10000;
2051 glMatrixMode GL_MODELVIEW;
2052 glLoadIdentity;
2053
2054 $self->_draw;
2055}
2056
2057#############################################################################
2058
2059package CFClient::UI;
2060
2061$ROOT = new CFClient::UI::Root;
2062
20631
2064

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