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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.32 by elmex, Sun Apr 9 01:21:11 2006 UTC vs.
Revision 1.43 by root, Sun Apr 9 22:12:11 2006 UTC

5use Scalar::Util; 5use Scalar::Util;
6 6
7use SDL::OpenGL; 7use SDL::OpenGL;
8use SDL::OpenGL::Constants; 8use SDL::OpenGL::Constants;
9 9
10use Crossfire::Client;
11
10our $FOCUS; # the widget with current focus 12our $FOCUS; # the widget with current focus
11#our @ACTIVE_WIDGETS;
12 13
13# class methods for events 14# class methods for events
14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 15sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } 16sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
16sub feed_sdl_button_down_event { } 17sub feed_sdl_button_down_event { }
20 my $class = shift; 21 my $class = shift;
21 22
22 bless { @_ }, $class 23 bless { @_ }, $class
23} 24}
24 25
25#sub activate {
26# push @ACTIVE_WIDGETS, $_[0];
27# Scalar::Util::weaken $ACTIVE_WIDGETS[-1];
28#}
29
30#sub deactivate {
31# @ACTIVE_WIDGETS =
32# sort { $a->{z} <=> $b->{z} }
33# grep { $_ && $_ != $_[0] }
34# @ACTIVE_WIDGETS;
35#}
36
37sub move { 26sub move {
38 my ($self, $x, $y, $z) = @_; 27 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x; 28 $self->{x} = $x;
40 $self->{y} = $y; 29 $self->{y} = $y;
41 $self->{z} = $z if defined $z; 30 $self->{z} = $z if defined $z;
44sub needs_redraw { 33sub needs_redraw {
45 0 34 0
46} 35}
47 36
48sub size_request { 37sub size_request {
38 require Carp;
49 die "size_request is abtract"; 39 Carp::confess "size_request is abtract";
40}
41
42sub size_allocate {
43 my ($self, $w, $h) = @_;
44
45 $self->{w} = $w;
46 $self->{h} = $h;
50} 47}
51 48
52sub focus_in { 49sub focus_in {
53 my ($widget) = @_; 50 my ($widget) = @_;
54 $FOCUS = $widget; 51 $FOCUS = $widget;
72 69
73sub button_up { 70sub button_up {
74 my ($widget, $sdlev) = @_; 71 my ($widget, $sdlev) = @_;
75} 72}
76 73
77sub w { $_[0]->{w} } 74sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} }
78sub h { $_[0]->{h} } 75sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} }
79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 76sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} }
80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 77sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 78sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} }
82 79
83sub draw { 80sub draw {
88 $self->_draw; 85 $self->_draw;
89 glPopMatrix; 86 glPopMatrix;
90} 87}
91 88
92sub _draw { 89sub _draw {
93 my ($widget) = @_; 90 my ($self) = @_;
91
92 warn "no draw defined for $self\n";
94} 93}
95 94
96sub bbox { 95sub bbox {
97 my ($self) = @_; 96 my ($self) = @_;
98 my ($w, $h) = $self->size_request; 97 my ($w, $h) = $self->size_request;
102 $self->{x} = $w, 101 $self->{x} = $w,
103 $self->{y} = $h 102 $self->{y} = $h
104 ) 103 )
105} 104}
106 105
106sub find_widget {
107 my ($self, $x, $y) = @_;
108
109 return $self
110 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
111 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
112
113 ()
114}
115
107sub del_parent { $_[0]->{parent} = undef } 116sub del_parent { $_[0]->{parent} = undef }
108 117
109sub set_parent { 118sub set_parent {
110 my ($self, $par) = @_; 119 my ($self, $par) = @_;
111 120
128 my ($self) = @_; 137 my ($self) = @_;
129 138
130 #$self->deactivate; 139 #$self->deactivate;
131} 140}
132 141
142#############################################################################
143
133package Crossfire::Client::Widget::Container; 144package Crossfire::Client::Widget::Container;
134 145
135our @ISA = Crossfire::Client::Widget::; 146our @ISA = Crossfire::Client::Widget::;
136 147
148sub new {
149 my ($class, @widgets) = @_;
150
151 my $self = $class->SUPER::new (children => []);
152 $self->add ($_) for @widgets;
153
154 $self
155}
156
157sub add {
158 my ($self, $chld, $expand) = @_;
159
160 $chld->{expand} = $expand;
161 $chld->set_parent ($self);
162
163 @{$self->{children}} =
164 sort { $a->{z} <=> $b->{z} }
165 @{$self->{children}}, $chld;
166
167 $self->size_allocate ($self->{w}, $self->{h})
168 if $self->{w}; #TODO: check for "realised state"
169}
170
171sub remove {
172 my ($self, $widget) = @_;
173
174 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
175
176 $self->size_allocate ($self->{w}, $self->{h});
177}
178
179sub find_widget {
180 my ($self, $x, $y) = @_;
181
182 my $res;
183
184 for (@{ $self->{children} }) {
185 $res = $_->find_widget ($x, $y)
186 and return $res;
187 }
188
189 ()
190}
191
192sub _draw {
193 my ($self) = @_;
194
195 $_->draw for @{$self->{children}};
196}
197
198#############################################################################
199
200package Crossfire::Client::Widget::Bin;
201
202our @ISA = Crossfire::Client::Widget::Container::;
203
204sub child { $_[0]->{children}[0] }
205
206sub size_request {
207 $_[0]{children}[0]->size_request if $_[0]{children}[0];
208}
209
210sub size_allocate {
211 my ($self, $w, $h) = @_;
212
213 $self->SUPER::size_allocate ($w, $h);
214 $self->{children}[0]->size_allocate ($w, $h)
215 if $self->{children}[0]
216}
217
218#############################################################################
219
220package Crossfire::Client::Widget::Toplevel;
221
222our @ISA = Crossfire::Client::Widget::Container::;
223
224sub update {
225 my ($self) = @_;
226
227 ::refresh ();
228}
229
230sub add {
231 my ($self, $widget) = @_;
232
233 $self->SUPER::add ($widget);
234
235 $widget->size_allocate ($widget->size_request);
236}
237
238#############################################################################
239
240package Crossfire::Client::Widget::Window;
241
242our @ISA = Crossfire::Client::Widget::Bin::;
243
137use SDL::OpenGL; 244use SDL::OpenGL;
138 245
139sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } 246sub new {
140sub get { $_[0]->{child} } 247 my ($class, $x, $y, $z, $w, $h) = @_;
141sub remove {
142 my ($self, $chld) = @_;
143 delete $self->{child}
144 if $self->{child} == $chld;
145}
146 248
147sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } 249 my $self = $class->SUPER::new;
148 250
149sub _draw { die "Containers can't be drawn!" } 251 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
150
151package Crossfire::Client::Widget::Toplevel;
152
153our @ISA = Crossfire::Client::Widget::;
154
155use SDL::OpenGL;
156
157sub add {
158 my ($self, $chld) = @_;
159
160 push @{$self->{childs}}, $chld;
161 @{$self->{childs}} =
162 sort { $a->{z} <=> $b->{z} }
163 @{$self->{childs}};
164
165 $chld->set_parent ($self);
166}
167
168sub remove {
169 my ($self, $chld) = @_;
170 @{$self->{childs}} =
171 sort { $a->{z} <=> $b->{z} }
172 grep { $_ && $_ != $_[0] }
173 @{$self->{childs}}
174} 252}
175 253
176sub update { 254sub update {
177 my ($self) = @_; 255 my ($self) = @_;
178 ::refresh ();
179}
180 256
181sub _draw {
182 my ($self) = @_;
183
184 $_->draw for @{$self->{childs}};
185}
186
187package Crossfire::Client::Widget::Window;
188
189our @ISA = Crossfire::Client::Widget::Container::;
190
191use SDL::OpenGL;
192
193sub add {
194 my ($self, $chld) = @_;
195 $self->SUPER::add ($chld);
196 $chld->set_parent ($self);
197 $self->update; #TODO: Move this to the size_request event propably?
198}
199
200sub remove {
201 my ($self) = @_;
202 # TODO FIXME: removing a child from a window will crash, see render_chld
203 $self->update;
204}
205
206sub update {
207 my ($self) = @_;
208 $self->render_chld; 257 $self->render_chld;
258 $self->SUPER::update;
209} 259}
210 260
211sub render_chld { 261sub render_chld {
212 my ($self) = @_; 262 my ($self) = @_;
213 my $chld = $self->get;
214 my ($w, $h) = $self->size_request;
215 263
216 $self->{texture} = 264 $self->{texture} =
217 Crossfire::Client::Texture->new_from_opengl ( 265 Crossfire::Client::Texture->new_from_opengl (
218 $w, $h, sub { $chld->draw } 266 $self->{w}, $self->{h}, sub { $self->child->draw }
219 ); 267 );
220 $self->{texture}->upload;
221} 268}
222 269
223sub size_request { 270sub size_allocate {
224 my ($self) = @_; 271 my ($self, $w, $h) = @_;
225 my $chld = $self->get 272
226 or return (0, 0); 273 $self->{w} = $w;
227 $chld->size_request 274 $self->{h} = $h;
275
276 $self->child->size_allocate ($w, $h);
277
278 $self->render_chld;
228} 279}
229 280
230sub _draw { 281sub _draw {
231 my ($self) = @_; 282 my ($self) = @_;
232 283
233 my ($w, $h) = $self->size_request;#TODO# use width/height of texture 284 my ($w, $h) = ($self->w, $self->h);
234 285
235 my $tex = $self->{texture} 286 my $tex = $self->{texture}
236 or return; 287 or return;
237 288
238 glEnable GL_BLEND; 289 glEnable GL_BLEND;
239 glEnable GL_TEXTURE_2D; 290 glEnable GL_TEXTURE_2D;
240 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 291 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
241 glBindTexture GL_TEXTURE_2D, $tex->{name}; 292 glBindTexture GL_TEXTURE_2D, $tex->{name};
242
243 glColor 1, 0, 1;
244 293
245 glBegin GL_QUADS; 294 glBegin GL_QUADS;
246 glTexCoord 0, 0; glVertex 0, 0; 295 glTexCoord 0, 0; glVertex 0, 0;
247 glTexCoord 0, 1; glVertex 0, $h; 296 glTexCoord 0, 1; glVertex 0, $h;
248 glTexCoord 1, 1; glVertex $w, $h; 297 glTexCoord 1, 1; glVertex $w, $h;
251 300
252 glDisable GL_BLEND; 301 glDisable GL_BLEND;
253 glDisable GL_TEXTURE_2D; 302 glDisable GL_TEXTURE_2D;
254} 303}
255 304
305#############################################################################
306
256package Crossfire::Client::Widget::Frame; 307package Crossfire::Client::Widget::Frame;
257 308
258our @ISA = Crossfire::Client::Widget::Container::; 309our @ISA = Crossfire::Client::Widget::Bin::;
259 310
260use SDL::OpenGL; 311use SDL::OpenGL;
261 312
262sub size_request { 313sub size_request {
263 my ($self) = @_; 314 my ($self) = @_;
264 my $chld = $self->get 315 my $chld = $self->child
265 or return (0, 0); 316 or return (0, 0);
266 317
267 $chld->move (2, 2); 318 $chld->move (2, 2);
268 319
269 map { $_ + 4 } $chld->size_request; 320 map { $_ + 4 } $chld->size_request;
270} 321}
271 322
323sub size_allocate {
324 my ($self, $w, $h) = @_;
325
326 $self->{w} = $w;
327 $self->{h} = $h;
328
329 $self->child->size_allocate ($w - 4, $h - 4);
330 $self->child->move (2, 2);
331}
332
272sub _draw { 333sub _draw {
273 my ($self) = @_; 334 my ($self) = @_;
274 335
275 my $chld = $self->get; 336 my $chld = $self->child;
276 337
277 my ($w, $h) = $chld->size_request; 338 my ($w, $h) = $chld->size_request;
278 339
279 glBegin GL_QUADS; 340 glBegin GL_QUADS;
280 glColor 0, 0, 0; 341 glColor 0, 0, 0;
285 glEnd; 346 glEnd;
286 347
287 $chld->draw; 348 $chld->draw;
288} 349}
289 350
351#############################################################################
352
290package Crossfire::Client::Widget::FancyFrame; 353package Crossfire::Client::Widget::FancyFrame;
291 354
292our @ISA = Crossfire::Client::Widget::Frame::; 355our @ISA = Crossfire::Client::Widget::Bin::;
293 356
294use SDL::OpenGL; 357use SDL::OpenGL;
295 358
296#TODO: implement themed frame 359my @tex =
360 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ }
361 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
362
363sub size_request {
364 my ($self) = @_;
365
366 my ($w, $h) = $self->SUPER::size_request;
367
368 $h += $tex[1]->{height};
369 $h += $tex[4]->{height};
370 $w += $tex[2]->{width};
371 $w += $tex[3]->{width};
372
373 ($w, $h)
374}
375
376sub size_allocate {
377 my ($self, $w, $h) = @_;
378
379 $self->SUPER::size_allocate ($w, $h);
380
381 $h -= $tex[1]->{height};
382 $h -= $tex[4]->{height};
383 $w -= $tex[2]->{width};
384 $w -= $tex[3]->{width};
385
386 $h = $h < 0 ? 0 : $h;
387 $w = $w < 0 ? 0 : $w;
388
389 $self->child->size_allocate ($w, $h);
390 $self->child->move ($tex[3]->{width}, $tex[1]->{height});
391}
392
393sub _draw {
394 my ($self) = @_;
395
396 my ($w, $h) = ($self->{w}, $self->{h});
397 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
398
399 glEnable GL_BLEND;
400 glEnable GL_TEXTURE_2D;
401 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
402 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
403
404 my $top = $tex[1];
405 glBindTexture GL_TEXTURE_2D, $top->{name};
406
407 glBegin GL_QUADS;
408 glTexCoord 0, 0; glVertex 0 , 0;
409 glTexCoord 0, 1; glVertex 0 , $top->{height};
410 glTexCoord 1, 1; glVertex $w , $top->{height};
411 glTexCoord 1, 0; glVertex $w , 0;
412 glEnd;
413
414 my $left = $tex[3];
415 glBindTexture GL_TEXTURE_2D, $left->{name};
416
417 glBegin GL_QUADS;
418 glTexCoord 0, 0; glVertex 0 , $top->{height};
419 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
420 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
421 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
422 glEnd;
423
424 my $right = $tex[2];
425 glBindTexture GL_TEXTURE_2D, $right->{name};
426
427 glBegin GL_QUADS;
428 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
429 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
430 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
431 glTexCoord 1, 0; glVertex $w , $top->{height};
432 glEnd;
433
434 my $bottom = $tex[4];
435 glBindTexture GL_TEXTURE_2D, $bottom->{name};
436
437 glBegin GL_QUADS;
438 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
439 glTexCoord 0, 1; glVertex 0 , $h;
440 glTexCoord 1, 1; glVertex $w , $h;
441 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
442 glEnd;
443
444 my $bg = $tex[0];
445 glBindTexture GL_TEXTURE_2D, $bg->{name};
446 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
447 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
448 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
449
450 my $rep_x = $cw / $bg->{width};
451 my $rep_y = $ch / $bg->{height};
452
453 glBegin GL_QUADS;
454 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
455 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
456 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
457 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
458 glEnd;
459
460 glDisable GL_BLEND;
461 glDisable GL_TEXTURE_2D;
462
463 $self->child->draw;
464
465}
466
467#############################################################################
297 468
298package Crossfire::Client::Widget::Table; 469package Crossfire::Client::Widget::Table;
299 470
300our @ISA = Crossfire::Client::Widget::Container::; 471our @ISA = Crossfire::Client::Widget::Bin::;
301 472
302use SDL::OpenGL; 473use SDL::OpenGL;
303 474
304sub add { 475sub add {
305 my ($self, $x, $y, $chld) = @_; 476 my ($self, $x, $y, $chld) = @_;
306 my $old_chld = $self->{childs}[$y][$x]; 477 my $old_chld = $self->{children}[$y][$x];
307 478
308 $self->{childs}[$y][$x] = $chld; 479 $self->{children}[$y][$x] = $chld;
309 $chld->set_parent ($self); 480 $chld->set_parent ($self);
310 $self->update; 481 $self->update;
311} 482}
312 483
313sub max_row_height { 484sub max_row_height {
314 my ($self, $row) = @_; 485 my ($self, $row) = @_;
315 486
316 my $hs = 0; 487 my $hs = 0;
317 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { 488 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
318 my $c = $self->{childs}->[$row]->[$xi]; 489 my $c = $self->{children}->[$row]->[$xi];
319 if ($c) { 490 if ($c) {
320 my ($w, $h) = $c->size_request; 491 my ($w, $h) = $c->size_request;
321 if ($hs < $h) { $hs = $h } 492 if ($hs < $h) { $hs = $h }
322 } 493 }
323 } 494 }
326 497
327sub max_col_width { 498sub max_col_width {
328 my ($self, $col) = @_; 499 my ($self, $col) = @_;
329 500
330 my $ws = 0; 501 my $ws = 0;
331 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { 502 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
332 my $c = ($self->{childs}->[$yi] || [])->[$col]; 503 my $c = ($self->{children}->[$yi] || [])->[$col];
333 if ($c) { 504 if ($c) {
334 my ($w, $h) = $c->size_request; 505 my ($w, $h) = $c->size_request;
335 if ($ws < $w) { $ws = $w } 506 if ($ws < $w) { $ws = $w }
336 } 507 }
337 } 508 }
341sub size_request { 512sub size_request {
342 my ($self) = @_; 513 my ($self) = @_;
343 514
344 my ($hs, $ws) = (0, 0); 515 my ($hs, $ws) = (0, 0);
345 516
346 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 517 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
347 $hs += $self->max_row_height ($yi); 518 $hs += $self->max_row_height ($yi);
348 } 519 }
349 520
350 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 521 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
351 my $wm = 0; 522 my $wm = 0;
352 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 523 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
353 $wm += $self->max_col_width ($xi) 524 $wm += $self->max_col_width ($xi)
354 } 525 }
355 if ($ws < $wm) { $ws = $wm } 526 if ($ws < $wm) { $ws = $wm }
356 } 527 }
357 528
360 531
361sub _draw { 532sub _draw {
362 my ($self) = @_; 533 my ($self) = @_;
363 534
364 my $y = 0; 535 my $y = 0;
365 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 536 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
366 my $x = 0; 537 my $x = 0;
367 538
368 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 539 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
369 540
370 my $c = $self->{childs}->[$yi]->[$xi]; 541 my $c = $self->{children}->[$yi]->[$xi];
371 if ($c) { 542 if ($c) {
372 $c->move ($x, $y, 0); #TODO: Move to size_request 543 $c->move ($x, $y, 0); #TODO: Move to size_request
373 $c->draw if $c; 544 $c->draw if $c;
374 } 545 }
375 546
378 549
379 $y += $self->max_row_height ($yi); 550 $y += $self->max_row_height ($yi);
380 } 551 }
381} 552}
382 553
554#############################################################################
555
383package Crossfire::Client::Widget::VBox; 556package Crossfire::Client::Widget::VBox;
384 557
385our @ISA = Crossfire::Client::Widget::Container::; 558our @ISA = Crossfire::Client::Widget::Container::;
386 559
387use SDL::OpenGL; 560use SDL::OpenGL;
388 561
389sub add {
390 my ($self, $chld) = @_;
391 push @{$self->{childs}}, $chld;
392 $chld->set_parent ($self);
393 $self->update;
394}
395
396sub size_request { 562sub size_request {
397 my ($self) = @_; 563 my ($self) = @_;
398 564
399 my ($hs, $ws) = (0, 0); 565 my @alloc = map [$_->size_request], @{$self->{children}};
566
567 (
568 (List::Util::max map $_->[0], @alloc),
569 (List::Util::sum map $_->[1], @alloc),
570 )
571}
572
573sub size_allocate {
574 my ($self, $w, $h) = @_;
575
576 $self->w ($w);
577 $self->h ($h);
578
579 my $exp;
580 my @oth;
581 # find expand widget
400 for (@{$self->{childs} || []}) { 582 for (@{$self->{children}}) {
583 if ($_->{expand}) {
584 $exp = $_;
585 last;
586 }
587 push @oth, $_;
588 }
589
590 my ($ow, $oh);
591
592 # get sizes of other widgets
593 for (@oth) {
401 my ($w, $h) = $_->size_request; 594 my ($w, $h) = $_->size_request;
402 $hs += $h; 595 $oh += $h;
403 if ($ws < $w) { $ws = $w } 596 if ($ow < $w) { $ow = $w }
404 } 597 }
405 598
406 return ($ws, $hs); 599 my $y = 0;
407}
408
409sub _draw {
410 my ($self) = @_;
411
412 my ($x, $y);
413 for (@{$self->{childs} || []}) { 600 for (@{$self->{children}}) {
414 $_->move (0, $y, 0); #TODO: move to size_request 601 $_->move (0, $y);
415 $_->draw; 602
603 if ($_ == $exp) {
604 $_->size_allocate ($w, $h - $oh);
605 $y += $h - $oh;
606 } else {
416 my ($w, $h) = $_->size_request; 607 my ($cw, $h) = $_->size_request;
608 $_->size_allocate ($w, $h);
417 $y += $h; 609 $y += $h;
610 }
418 } 611 }
419} 612}
613
614#############################################################################
420 615
421package Crossfire::Client::Widget::Label; 616package Crossfire::Client::Widget::Label;
422 617
423our @ISA = Crossfire::Client::Widget::; 618our @ISA = Crossfire::Client::Widget::;
424 619
425use SDL::OpenGL; 620use SDL::OpenGL;
426 621
427sub new { 622sub new {
428 my ($class, $x, $y, $z, $height, $text) = @_; 623 my ($class, $x, $y, $z, $height, $text) = @_;
429 624
625 # TODO: color, and make height, xyz etc. optional
430 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); 626 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
431 627
432 $self->set_text ($text); 628 $self->set_text ($text);
433 629
434 $self 630 $self
467 glEnable GL_TEXTURE_2D; 663 glEnable GL_TEXTURE_2D;
468 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 664 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
469 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 665 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
470 glBindTexture GL_TEXTURE_2D, $tex->{name}; 666 glBindTexture GL_TEXTURE_2D, $tex->{name};
471 667
472 glColor 1, 1, 1, 0.8; 668 glColor 1, 0, 0, 1; # TODO color
473 669
474 glBegin GL_QUADS; 670 glBegin GL_QUADS;
475 glTexCoord 0, 0; glVertex 0 , 0; 671 glTexCoord 0, 0; glVertex 0 , 0;
476 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 672 glTexCoord 0, 1; glVertex 0 , $tex->{height};
477 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 673 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
480 676
481 glDisable GL_BLEND; 677 glDisable GL_BLEND;
482 glDisable GL_TEXTURE_2D; 678 glDisable GL_TEXTURE_2D;
483} 679}
484 680
681#############################################################################
682
485package Crossfire::Client::Widget::TextEntry; 683package Crossfire::Client::Widget::TextEntry;
486 684
487our @ISA = Crossfire::Client::Widget::Label::; 685our @ISA = Crossfire::Client::Widget::Label::;
488 686
489use SDL; 687use SDL;
507 $text .= chr $uni; 705 $text .= chr $uni;
508 } 706 }
509 $self->set_text ($text); 707 $self->set_text ($text);
510} 708}
511 709
512 710#############################################################################
513# XXX: TextView isn't neccessary with pango multiline text rendering
514package Crossfire::Client::Widget::TextView;
515
516use strict;
517
518our @ISA = qw/Crossfire::Client::Widget/;
519
520use SDL::OpenGL;
521use SDL::OpenGL::Constants;
522
523sub new {
524 my ($class, $text, $h) = @_;
525 my $self = $class->SUPER::new ();
526
527 $self->{txt_height} = $h;
528 @{$self->{lines}} = split /\r?\n/, $text;
529
530 for (split /\r?\n/, $text) {
531 $self->add_line ($_);
532 }
533 $self
534}
535
536#sub render_lines {
537# my ($self) = @_;
538#
539# $self->{txt_lines} = [];
540#
541# for (@{$self->{lines}}) {
542# push @{$self->{txt_lines}},
543# new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_;
544# }
545#}
546
547sub add_line {
548 my ($self, $line) = @_;
549 push @{$self->{lines}}, $line;
550
551 push @{$self->{txt_lines}},
552 new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
553}
554
555sub size_request {
556 my ($self) = @_;
557
558 my $w = 0;
559 my $h = 0;
560
561 for (@{$self->{txt_lines}}) {
562 if ($w < $_->{width}) { $w = $_->{width} }
563 $h += $_->{height};
564 }
565
566 return ($w, $h);
567}
568
569sub draw_line {
570 my ($self, $tex, $y) = @_;
571
572 glBindTexture GL_TEXTURE_2D, $tex->{name};
573
574 glColor 1, 0, 1;
575
576 glBegin GL_QUADS;
577 glTexCoord 0, 0; glVertex 0 , $y;
578 glTexCoord 0, 1; glVertex 0 , $y + $tex->{height};
579 glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height};
580 glTexCoord 1, 0; glVertex $tex->{width}, $y;
581 glEnd;
582}
583
584sub _draw {
585 my ($self) = @_;
586
587 glEnable GL_BLEND;
588 glEnable GL_TEXTURE_2D;
589 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
590
591 my $l = 0;
592 for (@{$self->{txt_lines}}) {
593 $self->draw_line ($_, $l);
594 $l += $_->{height};
595 }
596
597 glDisable GL_BLEND;
598 glDisable GL_TEXTURE_2D;
599}
600 711
601package Crossfire::Client::Widget::MapWidget; 712package Crossfire::Client::Widget::MapWidget;
602 713
603use strict; 714use strict;
604 715
613sub key_down { 724sub key_down {
614 print "MAPKEYDOWN\n"; 725 print "MAPKEYDOWN\n";
615} 726}
616 727
617sub key_up { 728sub key_up {
729}
730
731sub size_request {
732
733}
734
735sub size_allocate {
618} 736}
619 737
620sub _draw { 738sub _draw {
621 my ($self) = @_; 739 my ($self) = @_;
622 740
642 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 760 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
643 } 761 }
644 762
645 glEnable GL_TEXTURE_2D; 763 glEnable GL_TEXTURE_2D;
646 glEnable GL_BLEND; 764 glEnable GL_BLEND;
647 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 765 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
766
767 my $sw4 = ($sw + 3) & ~3;
768 my $lighting = "\x00" x ($sw4 * $sh);
648 769
649 for my $x (0 .. $sw - 1) { 770 for my $x (0 .. $sw - 1) {
650 for my $y (0 .. $sh - 1) { 771 for my $y (0 .. $sh - 1) {
651 772
652 my $cell = $map->[$x + $xofs][$y + $yofs] 773 my $cell = $map->[$x + $xofs][$y + $yofs]
653 or next; 774 or next;
654 775
655 my $darkness = $cell->[0] * (1 / 255); 776 my $darkness = $cell->[0] * (1 / 255);
656 if ($darkness < 0) { 777 if ($darkness < 0) {
657 glColor 0.3, 0.3, 0.3; 778 $darkness = 0.15;
658 } else {
659 glColor $darkness, $darkness, $darkness;
660 } 779 }
780 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
661 781
662 for my $num (grep $_, @$cell[1,2,3]) { 782 for my $num (grep $_, @$cell[1,2,3]) {
663 my $tex = $::CONN->{face}[$num]{texture} || next; 783 my $tex = $::CONN->{face}[$num]{texture} || next;
664 784
665 glBindTexture GL_TEXTURE_2D, $tex->{name}; 785 glBindTexture GL_TEXTURE_2D, $tex->{name};
677 glTexCoord 1, 0; glVertex $px + $w, $py; 797 glTexCoord 1, 0; glVertex $px + $w, $py;
678 glEnd; 798 glEnd;
679 } 799 }
680 } 800 }
681 } 801 }
802
803# if (1) { # higher quality darkness
804# $lighting =~ s/(.)/$1$1$1/gs;
805# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
806#
807# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
808#
809# $lighting = $pb->get_pixels;
810# $lighting =~ s/(.)../$1/gs;
811# }
812
813 $lighting = new Crossfire::Client::Texture
814 width => $sw4,
815 height => $sh,
816 data => $lighting,
817 internalformat => GL_ALPHA4,
818 format => GL_ALPHA;
819
820 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
821 glColor 0, 0, 0, 0.75;
822 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
823 glBindTexture GL_TEXTURE_2D, $lighting->{name};
824 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
825 glBegin GL_QUADS;
826 glTexCoord 0, 0; glVertex 0 , 0;
827 glTexCoord 0, 1; glVertex 0 , $sh * 32;
828 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
829 glTexCoord 1, 0; glVertex $sw4 * 32, 0;
830 glEnd;
682 831
683 glDisable GL_TEXTURE_2D; 832 glDisable GL_TEXTURE_2D;
684 glDisable GL_BLEND; 833 glDisable GL_BLEND;
685} 834}
686 835
733 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 882 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
734 $::CONN->send ("command run_stop"); 883 $::CONN->send ("command run_stop");
735 } 884 }
736} 885}
737 886
887#############################################################################
888
889package Crossfire::Client::Widget::Animator;
890
891use SDL::OpenGL;
892
893our @ISA = Crossfire::Client::Widget::Bin::;
894
895sub moveto {
896 my ($self, $x, $y) = @_;
897
898 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
899 $self->{speed} = 0.2;
900 $self->{time} = 1;
901
902 ::animation_start $self;
903}
904
905sub animate {
906 my ($self, $interval) = @_;
907
908 $self->{time} -= $interval * $self->{speed};
909 if ($self->{time} <= 0) {
910 $self->{time} = 0;
911 ::animation_stop $self;
912 }
913
914 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
915
916 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
917 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
918}
919
920sub _draw {
921 my ($self) = @_;
922
923 glPushMatrix;
924 glRotate $self->{time} * 10000, 0, 1, 0;
925 $self->{children}[0]->draw;
926 glPopMatrix;
927}
928
7381; 9291;
739 930

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