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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.37 by root, Sun Apr 9 21:05:50 2006 UTC vs.
Revision 1.43 by root, Sun Apr 9 22:12:11 2006 UTC

4 4
5use Scalar::Util; 5use Scalar::Util;
6 6
7use SDL::OpenGL; 7use SDL::OpenGL;
8use SDL::OpenGL::Constants; 8use SDL::OpenGL::Constants;
9
10use Crossfire::Client;
9 11
10our $FOCUS; # the widget with current focus 12our $FOCUS; # the widget with current focus
11 13
12# class methods for events 14# class methods for events
13sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 15sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
37 Carp::confess "size_request is abtract"; 39 Carp::confess "size_request is abtract";
38} 40}
39 41
40sub size_allocate { 42sub size_allocate {
41 my ($self, $w, $h) = @_; 43 my ($self, $w, $h) = @_;
44
42 $self->w ($w); 45 $self->{w} = $w;
43 $self->h ($h); 46 $self->{h} = $h;
44} 47}
45 48
46sub focus_in { 49sub focus_in {
47 my ($widget) = @_; 50 my ($widget) = @_;
48 $FOCUS = $widget; 51 $FOCUS = $widget;
82 $self->_draw; 85 $self->_draw;
83 glPopMatrix; 86 glPopMatrix;
84} 87}
85 88
86sub _draw { 89sub _draw {
87 my ($widget) = @_; 90 my ($self) = @_;
91
92 warn "no draw defined for $self\n";
88} 93}
89 94
90sub bbox { 95sub bbox {
91 my ($self) = @_; 96 my ($self) = @_;
92 my ($w, $h) = $self->size_request; 97 my ($w, $h) = $self->size_request;
96 $self->{x} = $w, 101 $self->{x} = $w,
97 $self->{y} = $h 102 $self->{y} = $h
98 ) 103 )
99} 104}
100 105
106sub find_widget {
107 my ($self, $x, $y) = @_;
108
109 return $self
110 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
111 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
112
113 ()
114}
115
101sub del_parent { $_[0]->{parent} = undef } 116sub del_parent { $_[0]->{parent} = undef }
102 117
103sub set_parent { 118sub set_parent {
104 my ($self, $par) = @_; 119 my ($self, $par) = @_;
105 120
122 my ($self) = @_; 137 my ($self) = @_;
123 138
124 #$self->deactivate; 139 #$self->deactivate;
125} 140}
126 141
142#############################################################################
143
144package Crossfire::Client::Widget::Container;
145
146our @ISA = Crossfire::Client::Widget::;
147
148sub new {
149 my ($class, @widgets) = @_;
150
151 my $self = $class->SUPER::new (children => []);
152 $self->add ($_) for @widgets;
153
154 $self
155}
156
157sub add {
158 my ($self, $chld, $expand) = @_;
159
160 $chld->{expand} = $expand;
161 $chld->set_parent ($self);
162
163 @{$self->{children}} =
164 sort { $a->{z} <=> $b->{z} }
165 @{$self->{children}}, $chld;
166
167 $self->size_allocate ($self->{w}, $self->{h})
168 if $self->{w}; #TODO: check for "realised state"
169}
170
171sub remove {
172 my ($self, $widget) = @_;
173
174 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
175
176 $self->size_allocate ($self->{w}, $self->{h});
177}
178
179sub find_widget {
180 my ($self, $x, $y) = @_;
181
182 my $res;
183
184 for (@{ $self->{children} }) {
185 $res = $_->find_widget ($x, $y)
186 and return $res;
187 }
188
189 ()
190}
191
192sub _draw {
193 my ($self) = @_;
194
195 $_->draw for @{$self->{children}};
196}
197
198#############################################################################
199
127package Crossfire::Client::Widget::Bin; 200package Crossfire::Client::Widget::Bin;
128 201
129our @ISA = Crossfire::Client::Widget::; 202our @ISA = Crossfire::Client::Widget::Container::;
130 203
131sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->{expand} = $_[2] }
132sub get { $_[0]->{child} } 204sub child { $_[0]->{children}[0] }
133
134sub remove {
135 my ($self, $chld) = @_;
136 delete $self->{child}
137 if $self->{child} == $chld;
138}
139 205
140sub size_request { 206sub size_request {
141 $_[0]->{child}->size_request if $_[0]->{child} 207 $_[0]{children}[0]->size_request if $_[0]{children}[0];
142} 208}
209
143sub size_allocate { 210sub size_allocate {
144 my ($self, $w, $h) = @_; 211 my ($self, $w, $h) = @_;
212
145 $self->SUPER::size_allocate ($w, $h); 213 $self->SUPER::size_allocate ($w, $h);
146 $self->{child}->size_allocate ($w, $h) 214 $self->{children}[0]->size_allocate ($w, $h)
147 if $self->{child} 215 if $self->{children}[0]
148} 216}
149 217
150sub _draw { 218#############################################################################
151 my ($self) = @_;
152
153 $self->{child}->draw;
154}
155 219
156package Crossfire::Client::Widget::Toplevel; 220package Crossfire::Client::Widget::Toplevel;
157 221
222our @ISA = Crossfire::Client::Widget::Container::;
223
224sub update {
225 my ($self) = @_;
226
227 ::refresh ();
228}
229
230sub add {
231 my ($self, $widget) = @_;
232
233 $self->SUPER::add ($widget);
234
235 $widget->size_allocate ($widget->size_request);
236}
237
238#############################################################################
239
240package Crossfire::Client::Widget::Window;
241
158our @ISA = Crossfire::Client::Widget::; 242our @ISA = Crossfire::Client::Widget::Bin::;
159 243
160use SDL::OpenGL; 244use SDL::OpenGL;
161 245
162sub add { 246sub new {
163 my ($self, $chld) = @_; 247 my ($class, $x, $y, $z, $w, $h) = @_;
164 248
165 push @{$self->{childs}}, $chld; 249 my $self = $class->SUPER::new;
166 @{$self->{childs}} =
167 sort { $a->{z} <=> $b->{z} }
168 @{$self->{childs}};
169 250
170 $chld->set_parent ($self); 251 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
171 $chld->size_allocate ($chld->size_request);
172}
173
174sub remove {
175 my ($self, $chld) = @_;
176 @{$self->{childs}} =
177 sort { $a->{z} <=> $b->{z} }
178 grep { $_ && $_ != $_[0] }
179 @{$self->{childs}}
180} 252}
181 253
182sub update { 254sub update {
183 my ($self) = @_; 255 my ($self) = @_;
184 ::refresh ();
185}
186 256
187sub _draw {
188 my ($self) = @_;
189
190 $_->draw for @{$self->{childs}};
191}
192
193package Crossfire::Client::Widget::Window;
194
195our @ISA = Crossfire::Client::Widget::Bin::;
196
197use SDL::OpenGL;
198
199sub add {
200 my ($self, $chld) = @_;
201 warn "ADD $chld\n";
202 $self->SUPER::add ($chld);
203 $chld->set_parent ($self);
204}
205
206sub remove {
207 my ($self) = @_;
208 # TODO FIXME: removing a child from a window will crash, see render_chld
209 # $self->update;
210}
211
212sub update {
213 my ($self) = @_;
214 $self->render_chld; 257 $self->render_chld;
258 $self->SUPER::update;
215} 259}
216 260
217sub render_chld { 261sub render_chld {
218 my ($self) = @_; 262 my ($self) = @_;
219 my $chld = $self->get;
220 my ($w, $h) = $self->size_request;
221 263
222 require Carp;
223 Carp::cluck "RENDERCHI $w $h";
224 warn "RENDERCHI $w $h\n";
225 $self->{texture} = 264 $self->{texture} =
226 Crossfire::Client::Texture->new_from_opengl ( 265 Crossfire::Client::Texture->new_from_opengl (
227 $w, $h, sub { $chld->draw } 266 $self->{w}, $self->{h}, sub { $self->child->draw }
228 ); 267 );
229 $self->{texture}->upload;
230}
231
232sub size_request {
233 my ($self) = @_;
234 ($self->w, $self->h)
235} 268}
236 269
237sub size_allocate { 270sub size_allocate {
238 my ($self, $w, $h) = @_; 271 my ($self, $w, $h) = @_;
239 272
240 $self->w ($w); 273 $self->{w} = $w;
241 $self->h ($h); 274 $self->{h} = $h;
275
242 $self->get->size_allocate ($w, $h); 276 $self->child->size_allocate ($w, $h);
243 277
244 $self->update; #TODO: Move this to the size_request event propably? 278 $self->render_chld;
245} 279}
246 280
247sub _draw { 281sub _draw {
248 my ($self) = @_; 282 my ($self) = @_;
249 283
266 300
267 glDisable GL_BLEND; 301 glDisable GL_BLEND;
268 glDisable GL_TEXTURE_2D; 302 glDisable GL_TEXTURE_2D;
269} 303}
270 304
305#############################################################################
306
271package Crossfire::Client::Widget::Frame; 307package Crossfire::Client::Widget::Frame;
272 308
273our @ISA = Crossfire::Client::Widget::Bin::; 309our @ISA = Crossfire::Client::Widget::Bin::;
274 310
275use SDL::OpenGL; 311use SDL::OpenGL;
276 312
277sub size_request { 313sub size_request {
278 my ($self) = @_; 314 my ($self) = @_;
279 my $chld = $self->get 315 my $chld = $self->child
280 or return (0, 0); 316 or return (0, 0);
281 317
282 $chld->move (2, 2); 318 $chld->move (2, 2);
283 319
284 map { $_ + 4 } $chld->size_request; 320 map { $_ + 4 } $chld->size_request;
285} 321}
286 322
287sub size_allocate { 323sub size_allocate {
288 my ($self, $w, $h) = @_; 324 my ($self, $w, $h) = @_;
289 325
290 $self->w ($w); 326 $self->{w} = $w;
291 $self->h ($h); 327 $self->{h} = $h;
292 328
293 $self->get->size_allocate ($w - 4, $h - 4); 329 $self->child->size_allocate ($w - 4, $h - 4);
294 $self->get->move (2, 2); 330 $self->child->move (2, 2);
295} 331}
296 332
297sub _draw { 333sub _draw {
298 my ($self) = @_; 334 my ($self) = @_;
299 335
300 my $chld = $self->get; 336 my $chld = $self->child;
301 337
302 my ($w, $h) = $chld->size_request; 338 my ($w, $h) = $chld->size_request;
303 339
304 glBegin GL_QUADS; 340 glBegin GL_QUADS;
305 glColor 0, 0, 0; 341 glColor 0, 0, 0;
310 glEnd; 346 glEnd;
311 347
312 $chld->draw; 348 $chld->draw;
313} 349}
314 350
351#############################################################################
352
315package Crossfire::Client::Widget::FancyFrame; 353package Crossfire::Client::Widget::FancyFrame;
316 354
317our @ISA = Crossfire::Client::Widget::Frame::; 355our @ISA = Crossfire::Client::Widget::Bin::;
318 356
319use SDL::OpenGL; 357use SDL::OpenGL;
320 358
321sub new { 359my @tex =
322 my ($self, $theme) = @_;
323 $self = $self->SUPER::new;
324
325 $self->{txts} = [
326 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 360 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ }
327 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ 361 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
328 ];
329 $self
330}
331 362
332sub size_request { 363sub size_request {
333 my ($self) = @_; 364 my ($self) = @_;
365
334 my ($w, $h) = $self->get->size_request; 366 my ($w, $h) = $self->SUPER::size_request;
335 367
336 $h += $self->{txts}->[1]->{height}; 368 $h += $tex[1]->{height};
337 $h += $self->{txts}->[4]->{height}; 369 $h += $tex[4]->{height};
338 $w += $self->{txts}->[2]->{width}; 370 $w += $tex[2]->{width};
339 $w += $self->{txts}->[3]->{width}; 371 $w += $tex[3]->{width};
340 372
341 ($w, $h) 373 ($w, $h)
342} 374}
343 375
344sub size_allocate { 376sub size_allocate {
345 my ($self, $w, $h) = @_; 377 my ($self, $w, $h) = @_;
346 378
347 $self->w ($w); 379 $self->SUPER::size_allocate ($w, $h);
348 $self->h ($h); 380
349 $h -= $self->{txts}->[1]->{height}; 381 $h -= $tex[1]->{height};
350 $h -= $self->{txts}->[4]->{height}; 382 $h -= $tex[4]->{height};
351 $w -= $self->{txts}->[2]->{width}; 383 $w -= $tex[2]->{width};
352 $w -= $self->{txts}->[3]->{width}; 384 $w -= $tex[3]->{width};
353 385
354 $h = $h < 0 ? 0 : $h; 386 $h = $h < 0 ? 0 : $h;
355 $w = $w < 0 ? 0 : $w; 387 $w = $w < 0 ? 0 : $w;
356 warn "CHILD:$w $h\n"; 388
357 $self->get->size_allocate ($w, $h); 389 $self->child->size_allocate ($w, $h);
358 $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); 390 $self->child->move ($tex[3]->{width}, $tex[1]->{height});
359} 391}
360 392
361sub _draw { 393sub _draw {
362 my ($self) = @_; 394 my ($self) = @_;
363 395
364 my ($w, $h) = ($self->w, $self->h); 396 my ($w, $h) = ($self->{w}, $self->{h});
365 my ($cw, $ch) = ($self->get->w, $self->get->h); 397 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
366 398
367 glEnable GL_BLEND; 399 glEnable GL_BLEND;
368 glEnable GL_TEXTURE_2D; 400 glEnable GL_TEXTURE_2D;
369 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 401 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
370 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 402 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
371 403
372 my $top = $self->{txts}->[1]; 404 my $top = $tex[1];
373 glBindTexture GL_TEXTURE_2D, $top->{name}; 405 glBindTexture GL_TEXTURE_2D, $top->{name};
374 406
375 glBegin GL_QUADS; 407 glBegin GL_QUADS;
376 glTexCoord 0, 0; glVertex 0 , 0; 408 glTexCoord 0, 0; glVertex 0 , 0;
377 glTexCoord 0, 1; glVertex 0 , $top->{height}; 409 glTexCoord 0, 1; glVertex 0 , $top->{height};
378 glTexCoord 1, 1; glVertex $w , $top->{height}; 410 glTexCoord 1, 1; glVertex $w , $top->{height};
379 glTexCoord 1, 0; glVertex $w , 0; 411 glTexCoord 1, 0; glVertex $w , 0;
380 glEnd; 412 glEnd;
381 413
382 my $left = $self->{txts}->[3]; 414 my $left = $tex[3];
383 glBindTexture GL_TEXTURE_2D, $left->{name}; 415 glBindTexture GL_TEXTURE_2D, $left->{name};
384 416
385 glBegin GL_QUADS; 417 glBegin GL_QUADS;
386 glTexCoord 0, 0; glVertex 0 , $top->{height}; 418 glTexCoord 0, 0; glVertex 0 , $top->{height};
387 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch; 419 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
388 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch; 420 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
389 glTexCoord 1, 0; glVertex $left->{width}, $top->{height}; 421 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
390 glEnd; 422 glEnd;
391 423
392 my $right = $self->{txts}->[2]; 424 my $right = $tex[2];
393 glBindTexture GL_TEXTURE_2D, $right->{name}; 425 glBindTexture GL_TEXTURE_2D, $right->{name};
394 426
395 glBegin GL_QUADS; 427 glBegin GL_QUADS;
396 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height}; 428 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
397 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch; 429 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
398 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch; 430 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
399 glTexCoord 1, 0; glVertex $w , $top->{height}; 431 glTexCoord 1, 0; glVertex $w , $top->{height};
400 glEnd; 432 glEnd;
401 433
402 my $bottom = $self->{txts}->[4]; 434 my $bottom = $tex[4];
403 glBindTexture GL_TEXTURE_2D, $bottom->{name}; 435 glBindTexture GL_TEXTURE_2D, $bottom->{name};
404 436
405 glBegin GL_QUADS; 437 glBegin GL_QUADS;
406 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height}; 438 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
407 glTexCoord 0, 1; glVertex 0 , $h; 439 glTexCoord 0, 1; glVertex 0 , $h;
408 glTexCoord 1, 1; glVertex $w , $h; 440 glTexCoord 1, 1; glVertex $w , $h;
409 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height}; 441 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
410 glEnd; 442 glEnd;
411 443
412 my $bg = $self->{txts}->[0]; 444 my $bg = $tex[0];
413 glBindTexture GL_TEXTURE_2D, $bg->{name}; 445 glBindTexture GL_TEXTURE_2D, $bg->{name};
414 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 446 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
415 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; 447 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
416 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; 448 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
417 449
426 glEnd; 458 glEnd;
427 459
428 glDisable GL_BLEND; 460 glDisable GL_BLEND;
429 glDisable GL_TEXTURE_2D; 461 glDisable GL_TEXTURE_2D;
430 462
431 $self->get->draw; 463 $self->child->draw;
432 464
433} 465}
466
467#############################################################################
434 468
435package Crossfire::Client::Widget::Table; 469package Crossfire::Client::Widget::Table;
436 470
437our @ISA = Crossfire::Client::Widget::Bin::; 471our @ISA = Crossfire::Client::Widget::Bin::;
438 472
439use SDL::OpenGL; 473use SDL::OpenGL;
440 474
441sub add { 475sub add {
442 my ($self, $x, $y, $chld) = @_; 476 my ($self, $x, $y, $chld) = @_;
443 my $old_chld = $self->{childs}[$y][$x]; 477 my $old_chld = $self->{children}[$y][$x];
444 478
445 $self->{childs}[$y][$x] = $chld; 479 $self->{children}[$y][$x] = $chld;
446 $chld->set_parent ($self); 480 $chld->set_parent ($self);
447 $self->update; 481 $self->update;
448} 482}
449 483
450sub max_row_height { 484sub max_row_height {
451 my ($self, $row) = @_; 485 my ($self, $row) = @_;
452 486
453 my $hs = 0; 487 my $hs = 0;
454 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { 488 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
455 my $c = $self->{childs}->[$row]->[$xi]; 489 my $c = $self->{children}->[$row]->[$xi];
456 if ($c) { 490 if ($c) {
457 my ($w, $h) = $c->size_request; 491 my ($w, $h) = $c->size_request;
458 if ($hs < $h) { $hs = $h } 492 if ($hs < $h) { $hs = $h }
459 } 493 }
460 } 494 }
463 497
464sub max_col_width { 498sub max_col_width {
465 my ($self, $col) = @_; 499 my ($self, $col) = @_;
466 500
467 my $ws = 0; 501 my $ws = 0;
468 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { 502 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
469 my $c = ($self->{childs}->[$yi] || [])->[$col]; 503 my $c = ($self->{children}->[$yi] || [])->[$col];
470 if ($c) { 504 if ($c) {
471 my ($w, $h) = $c->size_request; 505 my ($w, $h) = $c->size_request;
472 if ($ws < $w) { $ws = $w } 506 if ($ws < $w) { $ws = $w }
473 } 507 }
474 } 508 }
478sub size_request { 512sub size_request {
479 my ($self) = @_; 513 my ($self) = @_;
480 514
481 my ($hs, $ws) = (0, 0); 515 my ($hs, $ws) = (0, 0);
482 516
483 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 517 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
484 $hs += $self->max_row_height ($yi); 518 $hs += $self->max_row_height ($yi);
485 } 519 }
486 520
487 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 521 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
488 my $wm = 0; 522 my $wm = 0;
489 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 523 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
490 $wm += $self->max_col_width ($xi) 524 $wm += $self->max_col_width ($xi)
491 } 525 }
492 if ($ws < $wm) { $ws = $wm } 526 if ($ws < $wm) { $ws = $wm }
493 } 527 }
494 528
497 531
498sub _draw { 532sub _draw {
499 my ($self) = @_; 533 my ($self) = @_;
500 534
501 my $y = 0; 535 my $y = 0;
502 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 536 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
503 my $x = 0; 537 my $x = 0;
504 538
505 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 539 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
506 540
507 my $c = $self->{childs}->[$yi]->[$xi]; 541 my $c = $self->{children}->[$yi]->[$xi];
508 if ($c) { 542 if ($c) {
509 $c->move ($x, $y, 0); #TODO: Move to size_request 543 $c->move ($x, $y, 0); #TODO: Move to size_request
510 $c->draw if $c; 544 $c->draw if $c;
511 } 545 }
512 546
515 549
516 $y += $self->max_row_height ($yi); 550 $y += $self->max_row_height ($yi);
517 } 551 }
518} 552}
519 553
554#############################################################################
555
520package Crossfire::Client::Widget::VBox; 556package Crossfire::Client::Widget::VBox;
521 557
522our @ISA = Crossfire::Client::Widget::Bin::; 558our @ISA = Crossfire::Client::Widget::Container::;
523 559
524use SDL::OpenGL; 560use SDL::OpenGL;
525 561
526sub add {
527 my ($self, $chld, $expand) = @_;
528 push @{$self->{childs}}, $chld;
529 $chld->{expand} = $expand;
530 $chld->set_parent ($self);
531 $self->update;
532}
533
534sub size_request { 562sub size_request {
535 my ($self) = @_; 563 my ($self) = @_;
536 564
537 my ($hs, $ws) = (0, 0); 565 my @alloc = map [$_->size_request], @{$self->{children}};
538 for (@{$self->{childs} || []}) { 566
539 my ($w, $h) = $_->size_request;
540 $hs += $h;
541 if ($ws < $w) { $ws = $w }
542 } 567 (
543 568 (List::Util::max map $_->[0], @alloc),
544 return ($ws, $hs); 569 (List::Util::sum map $_->[1], @alloc),
570 )
545} 571}
546 572
547sub size_allocate { 573sub size_allocate {
548 my ($self, $w, $h) = @_; 574 my ($self, $w, $h) = @_;
549 575
551 $self->h ($h); 577 $self->h ($h);
552 578
553 my $exp; 579 my $exp;
554 my @oth; 580 my @oth;
555 # find expand widget 581 # find expand widget
556 for (@{$self->{childs}}) { 582 for (@{$self->{children}}) {
557 if ($_->{expand}) { 583 if ($_->{expand}) {
558 $exp = $_; 584 $exp = $_;
559 last; 585 last;
560 } 586 }
561 push @oth, $_; 587 push @oth, $_;
569 $oh += $h; 595 $oh += $h;
570 if ($ow < $w) { $ow = $w } 596 if ($ow < $w) { $ow = $w }
571 } 597 }
572 598
573 my $y = 0; 599 my $y = 0;
574 for (@{$self->{childs}}) { 600 for (@{$self->{children}}) {
575 $_->move (0, $y); 601 $_->move (0, $y);
576 602
577 if ($_ == $exp) { 603 if ($_ == $exp) {
578 $_->size_allocate ($w, $h - $oh); 604 $_->size_allocate ($w, $h - $oh);
579 $y += $h - $oh; 605 $y += $h - $oh;
583 $y += $h; 609 $y += $h;
584 } 610 }
585 } 611 }
586} 612}
587 613
588sub _draw { 614#############################################################################
589 my ($self) = @_;
590
591 my ($x, $y);
592 for (@{$self->{childs} || []}) {
593 $_->draw;
594 $y += $_->h;
595 }
596}
597 615
598package Crossfire::Client::Widget::Label; 616package Crossfire::Client::Widget::Label;
599 617
600our @ISA = Crossfire::Client::Widget::; 618our @ISA = Crossfire::Client::Widget::;
601 619
658 676
659 glDisable GL_BLEND; 677 glDisable GL_BLEND;
660 glDisable GL_TEXTURE_2D; 678 glDisable GL_TEXTURE_2D;
661} 679}
662 680
681#############################################################################
682
663package Crossfire::Client::Widget::TextEntry; 683package Crossfire::Client::Widget::TextEntry;
664 684
665our @ISA = Crossfire::Client::Widget::Label::; 685our @ISA = Crossfire::Client::Widget::Label::;
666 686
667use SDL; 687use SDL;
684 } elsif ($uni) { 704 } elsif ($uni) {
685 $text .= chr $uni; 705 $text .= chr $uni;
686 } 706 }
687 $self->set_text ($text); 707 $self->set_text ($text);
688} 708}
709
710#############################################################################
689 711
690package Crossfire::Client::Widget::MapWidget; 712package Crossfire::Client::Widget::MapWidget;
691 713
692use strict; 714use strict;
693 715
860 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 882 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
861 $::CONN->send ("command run_stop"); 883 $::CONN->send ("command run_stop");
862 } 884 }
863} 885}
864 886
887#############################################################################
888
865package Crossfire::Client::Widget::Animator; 889package Crossfire::Client::Widget::Animator;
866 890
867use SDL::OpenGL; 891use SDL::OpenGL;
868 892
869our @ISA = Crossfire::Client::Widget::Bin::; 893our @ISA = Crossfire::Client::Widget::Bin::;
896sub _draw { 920sub _draw {
897 my ($self) = @_; 921 my ($self) = @_;
898 922
899 glPushMatrix; 923 glPushMatrix;
900 glRotate $self->{time} * 10000, 0, 1, 0; 924 glRotate $self->{time} * 10000, 0, 1, 0;
901 $self->{child}->draw; 925 $self->{children}[0]->draw;
902 glPopMatrix; 926 glPopMatrix;
903} 927}
904 928
9051; 9291;
906 930

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