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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.43 by root, Sun Apr 9 22:12:11 2006 UTC vs.
Revision 1.384 by root, Fri Jul 20 16:32:11 2007 UTC

1package Crossfire::Client::Widget; 1package CFPlus::UI;
2 2
3use utf8;
3use strict; 4use strict;
4 5
5use Scalar::Util; 6use List::Util ();
7use Event;
6 8
7use SDL::OpenGL; 9use CFPlus;
8use SDL::OpenGL::Constants; 10use CFPlus::Pod;
11use CFPlus::Texture;
9 12
10use Crossfire::Client; 13our ($FOCUS, $HOVER, $GRAB); # various widgets
11 14
12our $FOCUS; # the widget with current focus 15our $LAYOUT;
16our $ROOT;
17our $TOOLTIP;
18our $BUTTON_STATE;
19
20our %WIDGET; # all widgets, weak-referenced
21
22our $TOOLTIP_WATCHER = Event->idle (min => 1/60, cb => sub {
23 if (!$GRAB) {
24 for (my $widget = $HOVER; $widget; $widget = $widget->{parent}) {
25 if (length $widget->{tooltip}) {
26 if ($TOOLTIP->{owner} != $widget) {
27 $TOOLTIP->{owner}->emit ("tooltip_hide") if $TOOLTIP->{owner};
28 $TOOLTIP->hide;
29
30 $TOOLTIP->{owner} = $widget;
31 $TOOLTIP->{owner}->emit ("tooltip_show") if $TOOLTIP->{owner};
32
33 return if $ENV{CFPLUS_DEBUG} & 8;
34
35 my $tip = $widget->{tooltip};
36
37 $tip = $tip->($widget) if CODE:: eq ref $tip;
38
39 $TOOLTIP->set_tooltip_from ($widget);
40 $TOOLTIP->show;
41 }
42
43 return;
44 }
45 }
46 }
47
48 $TOOLTIP->hide;
49 $TOOLTIP->{owner}->emit ("tooltip_hide") if $TOOLTIP->{owner};
50 delete $TOOLTIP->{owner};
51});
52
53sub get_layout {
54 my $layout;
55
56 for (grep { $_->{name} } values %WIDGET) {
57 my $win = $layout->{$_->{name}} = { };
58
59 $win->{x} = ($_->{x} + $_->{w} * 0.5) / $::WIDTH if $_->{x} =~ /^[0-9.]+$/;
60 $win->{y} = ($_->{y} + $_->{h} * 0.5) / $::HEIGHT if $_->{y} =~ /^[0-9.]+$/;
61 $win->{w} = $_->{w} / $::WIDTH if defined $_->{w};
62 $win->{h} = $_->{h} / $::HEIGHT if defined $_->{h};
63
64 $win->{show} = $_->{visible} && $_->{is_toplevel};
65 }
66
67 $layout
68}
69
70sub set_layout {
71 my ($layout) = @_;
72
73 $LAYOUT = $layout;
74}
13 75
14# class methods for events 76# class methods for events
15sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 77sub feed_sdl_key_down_event {
16sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } 78 $FOCUS->emit (key_down => $_[0])
79 if $FOCUS;
80}
81
82sub feed_sdl_key_up_event {
83 $FOCUS->emit (key_up => $_[0])
84 if $FOCUS;
85}
86
87sub check_hover {
88 my ($widget) = @_;
89
90 if ($widget != $HOVER) {
91 my $hover = $HOVER; $HOVER = $widget;
92
93 $hover->update if $hover && $hover->{can_hover};
94 $HOVER->update if $HOVER && $HOVER->{can_hover};
95
96 $TOOLTIP_WATCHER->start;
97 }
98}
99
17sub feed_sdl_button_down_event { } 100sub feed_sdl_button_down_event {
101 my ($ev) = @_;
102 my ($x, $y) = ($ev->{x}, $ev->{y});
103
104 $BUTTON_STATE |= 1 << ($ev->{button} - 1);
105
106 unless ($GRAB) {
107 my $widget = $ROOT->find_widget ($x, $y);
108
109 $GRAB = $widget;
110 $GRAB->update if $GRAB;
111
112 $TOOLTIP_WATCHER->cb->();
113 }
114
115 if ($GRAB) {
116 if ($ev->{button} == 4 || $ev->{button} == 5) {
117 # mousewheel
118 $ev->{dx} = 0;
119 $ev->{dy} = $ev->{button} * 2 - 9;
120 $GRAB->emit (mouse_wheel => $ev);
121 } else {
122 $GRAB->emit (button_down => $ev)
123 }
124 }
125}
126
18sub feed_sdl_button_up_event { } 127sub feed_sdl_button_up_event {
128 my ($ev) = @_;
129
130 my $widget = $GRAB || $ROOT->find_widget ($ev->{x}, $ev->{y});
131
132 $BUTTON_STATE &= ~(1 << ($ev->{button} - 1));
133
134 $GRAB->emit (button_up => $ev)
135 if $GRAB && $ev->{button} != 4 && $ev->{button} != 5;
136
137 unless ($BUTTON_STATE) {
138 my $grab = $GRAB; undef $GRAB;
139 $grab->update if $grab;
140 $GRAB->update if $GRAB;
141
142 check_hover $widget;
143 $TOOLTIP_WATCHER->cb->();
144 }
145}
146
147sub feed_sdl_motion_event {
148 my ($ev) = @_;
149 my ($x, $y) = ($ev->{x}, $ev->{y});
150
151 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
152
153 check_hover $widget;
154
155 $HOVER->emit (mouse_motion => $ev)
156 if $HOVER;
157}
158
159# convert position array to integers
160sub harmonize {
161 my ($vals) = @_;
162
163 my $rem = 0;
164
165 for (@$vals) {
166 my $i = int $_ + $rem;
167 $rem += $_ - $i;
168 $_ = $i;
169 }
170}
171
172sub full_refresh {
173 # make a copy, otherwise for complains about freed values.
174 my @widgets = values %WIDGET;
175
176 $_->update
177 for @widgets;
178}
179
180sub reconfigure_widgets {
181 # make a copy, otherwise C<for> complains about freed values.
182 my @widgets = values %WIDGET;
183
184 $_->reconfigure
185 for @widgets;
186}
187
188# call when resolution changes etc.
189sub rescale_widgets {
190 my ($sx, $sy) = @_;
191
192 for my $widget (values %WIDGET) {
193 if ($widget->{is_toplevel}) {
194 $widget->{x} += int $widget->{w} * 0.5 if $widget->{x} =~ /^[0-9.]+$/;
195 $widget->{y} += int $widget->{h} * 0.5 if $widget->{y} =~ /^[0-9.]+$/;
196
197 $widget->{x} = int 0.5 + $widget->{x} * $sx if $widget->{x} =~ /^[0-9.]+$/;
198 $widget->{w} = int 0.5 + $widget->{w} * $sx if exists $widget->{w};
199 $widget->{force_w} = int 0.5 + $widget->{force_w} * $sx if exists $widget->{force_w};
200 $widget->{y} = int 0.5 + $widget->{y} * $sy if $widget->{y} =~ /^[0-9.]+$/;
201 $widget->{h} = int 0.5 + $widget->{h} * $sy if exists $widget->{h};
202 $widget->{force_h} = int 0.5 + $widget->{force_h} * $sy if exists $widget->{force_h};
203
204 $widget->{x} -= int $widget->{w} * 0.5 if $widget->{x} =~ /^[0-9.]+$/;
205 $widget->{y} -= int $widget->{h} * 0.5 if $widget->{y} =~ /^[0-9.]+$/;
206
207 }
208 }
209
210 reconfigure_widgets;
211}
212
213#############################################################################
214
215package CFPlus::UI::Event;
216
217sub xy {
218 $_[1]->coord2local ($_[0]{x}, $_[0]{y})
219}
220
221#############################################################################
222
223package CFPlus::UI::Base;
224
225use strict;
226
227use CFPlus::OpenGL;
19 228
20sub new { 229sub new {
21 my $class = shift; 230 my $class = shift;
22 231
23 bless { @_ }, $class 232 my $self = bless {
24} 233 x => "center",
234 y => "center",
235 z => 0,
236 w => undef,
237 h => undef,
238 can_events => 1,
239 @_
240 }, $class;
25 241
242 CFPlus::weaken ($CFPlus::UI::WIDGET{$self+0} = $self);
243
244 for (keys %$self) {
245 if (/^on_(.*)$/) {
246 $self->connect ($1 => delete $self->{$_});
247 }
248 }
249
250 if (my $layout = $CFPlus::UI::LAYOUT->{$self->{name}}) {
251 $self->{x} = $layout->{x} * $CFPlus::UI::ROOT->{alloc_w} if exists $layout->{x};
252 $self->{y} = $layout->{y} * $CFPlus::UI::ROOT->{alloc_h} if exists $layout->{y};
253 $self->{force_w} = $layout->{w} * $CFPlus::UI::ROOT->{alloc_w} if exists $layout->{w};
254 $self->{force_h} = $layout->{h} * $CFPlus::UI::ROOT->{alloc_h} if exists $layout->{h};
255
256 $self->{x} -= $self->{force_w} * 0.5 if exists $layout->{x};
257 $self->{y} -= $self->{force_h} * 0.5 if exists $layout->{y};
258
259 $self->show if $layout->{show};
260 }
261
262 $self
263}
264
265sub destroy {
266 my ($self) = @_;
267
268 $self->hide;
269 $self->emit ("destroy");
270 %$self = ();
271}
272
273sub TO_JSON {
274 { __widget_ref__ => $_[0]{s_id} }
275}
276
277sub show {
278 my ($self) = @_;
279
280 return if $self->{parent};
281
282 $CFPlus::UI::ROOT->add ($self);
283}
284
285sub set_visible {
286 my ($self) = @_;
287
288 return if $self->{visible};
289
290 $self->{root} = $self->{parent}{root};
291 $self->{visible} = $self->{parent}{visible} + 1;
292
293 $self->emit (visibility_change => 1);
294
295 $self->realloc if !exists $self->{req_w};
296
297 $_->set_visible for $self->children;
298}
299
300sub set_invisible {
301 my ($self) = @_;
302
303 return unless $self->{visible};
304
305 $_->set_invisible for $self->children;
306
307 delete $self->{visible};
308 delete $self->{root};
309
310 undef $GRAB if $GRAB == $self;
311 undef $HOVER if $HOVER == $self;
312
313 $CFPlus::UI::TOOLTIP_WATCHER->cb->()
314 if $TOOLTIP->{owner} == $self;
315
316 $self->emit ("focus_out");
317 $self->emit (visibility_change => 0);
318}
319
320sub set_visibility {
321 my ($self, $visible) = @_;
322
323 return if $self->{visible} == $visible;
324
325 $visible ? $self->show
326 : $self->hide;
327}
328
329sub toggle_visibility {
330 my ($self) = @_;
331
332 $self->{visible}
333 ? $self->hide
334 : $self->show;
335}
336
337sub hide {
338 my ($self) = @_;
339
340 $self->set_invisible;
341
342 $self->{parent}->remove ($self)
343 if $self->{parent};
344}
345
26sub move { 346sub move_abs {
27 my ($self, $x, $y, $z) = @_; 347 my ($self, $x, $y, $z) = @_;
28 $self->{x} = $x; 348
29 $self->{y} = $y; 349 $self->{x} = List::Util::max 0, List::Util::min $self->{root}{w} - $self->{w}, int $x;
350 $self->{y} = List::Util::max 0, List::Util::min $self->{root}{h} - $self->{h}, int $y;
30 $self->{z} = $z if defined $z; 351 $self->{z} = $z if defined $z;
31}
32 352
33sub needs_redraw { 353 $self->update;
34 0 354}
355
356sub set_size {
357 my ($self, $w, $h) = @_;
358
359 $self->{force_w} = $w;
360 $self->{force_h} = $h;
361
362 $self->realloc;
35} 363}
36 364
37sub size_request { 365sub size_request {
38 require Carp; 366 require Carp;
39 Carp::confess "size_request is abtract"; 367 Carp::confess "size_request is abstract";
40} 368}
41 369
42sub size_allocate { 370sub baseline_shift {
371 0
372}
373
374sub configure {
375 my ($self, $x, $y, $w, $h) = @_;
376
377 if ($self->{aspect}) {
378 my ($ow, $oh) = ($w, $h);
379
380 $w = List::Util::min $w, CFPlus::ceil $h * $self->{aspect};
381 $h = List::Util::min $h, CFPlus::ceil $w / $self->{aspect};
382
383 # use alignment to adjust x, y
384
385 $x += int 0.5 * ($ow - $w);
386 $y += int 0.5 * ($oh - $h);
387 }
388
389 if ($self->{x} ne $x || $self->{y} ne $y) {
390 $self->{x} = $x;
391 $self->{y} = $y;
392 $self->update;
393 }
394
395 if ($self->{alloc_w} != $w || $self->{alloc_h} != $h) {
396 return unless $self->{visible};
397
398 $self->{alloc_w} = $w;
399 $self->{alloc_h} = $h;
400
401 $self->{root}{size_alloc}{$self+0} = $self;
402 }
403}
404
405sub children {
406 # nop
407}
408
409sub visible_children {
410 $_[0]->children
411}
412
413sub set_max_size {
43 my ($self, $w, $h) = @_; 414 my ($self, $w, $h) = @_;
44 415
45 $self->{w} = $w; 416 $self->{max_w} = int $w if defined $w;
46 $self->{h} = $h; 417 $self->{max_h} = int $h if defined $h;
47}
48 418
419 $self->realloc;
420}
421
422sub set_tooltip {
423 my ($self, $tooltip) = @_;
424
425 $tooltip =~ s/^\s+//;
426 $tooltip =~ s/\s+$//;
427
428 return if $self->{tooltip} eq $tooltip;
429
430 $self->{tooltip} = $tooltip;
431
432 if ($CFPlus::UI::TOOLTIP->{owner} == $self) {
433 delete $CFPlus::UI::TOOLTIP->{owner};
434 $CFPlus::UI::TOOLTIP_WATCHER->cb->();
435 }
436}
437
438# translate global coordinates to local coordinate system
439sub coord2local {
440 my ($self, $x, $y) = @_;
441
442 Carp::confess unless $self->{parent};#d#
443
444 $self->{parent}->coord2local ($x - $self->{x}, $y - $self->{y})
445}
446
447# translate local coordinates to global coordinate system
448sub coord2global {
449 my ($self, $x, $y) = @_;
450
451 Carp::confess unless $self->{parent};#d#
452
453 $self->{parent}->coord2global ($x + $self->{x}, $y + $self->{y})
454}
455
49sub focus_in { 456sub invoke_focus_in {
50 my ($widget) = @_; 457 my ($self) = @_;
458
459 return if $FOCUS == $self;
460 return unless $self->{can_focus};
461
51 $FOCUS = $widget; 462 $FOCUS = $self;
52}
53 463
464 $self->update;
465
466 0
467}
468
54sub focus_out { 469sub invoke_focus_out {
55 my ($widget) = @_; 470 my ($self) = @_;
56}
57 471
58sub key_down { 472 return unless $FOCUS == $self;
59 my ($widget, $sdlev) = @_;
60}
61 473
62sub key_up { 474 undef $FOCUS;
63 my ($widget, $sdlev) = @_;
64}
65 475
476 $self->update;
477
478 $::MAPWIDGET->grab_focus #d# focus mapwidget if no other widget has focus
479 unless $FOCUS;
480
481 0
482}
483
484sub grab_focus {
485 my ($self) = @_;
486
487 $FOCUS->emit ("focus_out") if $FOCUS;
488 $self->emit ("focus_in");
489}
490
491sub invoke_mouse_motion { 0 }
492sub invoke_button_up { 0 }
493sub invoke_key_down { 0 }
494sub invoke_key_up { 0 }
495sub invoke_mouse_wheel { 0 }
496
66sub button_down { 497sub invoke_button_down {
67 my ($widget, $sdlev) = @_; 498 my ($self, $ev, $x, $y) = @_;
68}
69 499
70sub button_up { 500 $self->grab_focus;
71 my ($widget, $sdlev) = @_;
72}
73 501
74sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } 502 0
75sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } 503}
76sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} }
77sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} }
78sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} }
79 504
80sub draw { 505sub connect {
506 my ($self, $signal, $cb) = @_;
507
508 push @{ $self->{signal_cb}{$signal} }, $cb;
509
510 defined wantarray and CFPlus::guard {
511 @{ $self->{signal_cb}{$signal} } = grep $_ != $cb,
512 @{ $self->{signal_cb}{$signal} };
513 }
514}
515
516sub disconnect_all {
81 my ($self) = @_; 517 my ($self, $signal) = @_;
82 518
83 glPushMatrix; 519 delete $self->{signal_cb}{$signal};
84 glTranslate $self->{x}, $self->{y}, 0;
85 $self->_draw;
86 glPopMatrix;
87} 520}
88 521
89sub _draw { 522my %has_coords = (
90 my ($self) = @_; 523 button_down => 1,
524 button_up => 1,
525 mouse_motion => 1,
526 mouse_wheel => 1,
527);
91 528
92 warn "no draw defined for $self\n"; 529sub emit {
93} 530 my ($self, $signal, @args) = @_;
94 531
95sub bbox { 532 # I do not really like this solution, but I do not like duplication
96 my ($self) = @_; 533 # and needlessly verbose code, either.
97 my ($w, $h) = $self->size_request; 534 my @append
98 ( 535 = $has_coords{$signal}
99 $self->{x}, 536 ? $args[0]->xy ($self)
100 $self->{y}, 537 : ();
101 $self->{x} = $w, 538
102 $self->{y} = $h 539 #warn +(caller(1))[3] . "emit $signal on $self (parent $self->{parent})\n";#d#
540
541 for my $cb (
542 @{$self->{signal_cb}{$signal} || []}, # before
543 ($self->can ("invoke_$signal") || sub { 1 }), # closure
103 ) 544 ) {
545 return $cb->($self, @args, @append) || next;
546 }
547
548 # parent
549 $self->{parent} && $self->{parent}->emit ($signal, @args)
104} 550}
105 551
106sub find_widget { 552sub find_widget {
107 my ($self, $x, $y) = @_; 553 my ($self, $x, $y) = @_;
554
555 return () unless $self->{can_events};
108 556
109 return $self 557 return $self
110 if $x >= $self->{x} && $x < $self->{x} + $self->{w} 558 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
111 && $y >= $self->{y} && $y < $self->{y} + $self->{h}; 559 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
112 560
113 () 561 ()
114} 562}
115 563
116sub del_parent { $_[0]->{parent} = undef }
117
118sub set_parent { 564sub set_parent {
119 my ($self, $par) = @_; 565 my ($self, $parent) = @_;
120 566
121 $self->{parent} = $par; 567 CFPlus::weaken ($self->{parent} = $parent);
122 Scalar::Util::weaken $self->{parent}; 568 $self->set_visible if $parent->{visible};
123} 569}
124 570
125sub get_parent { 571sub realloc {
126 $_[0]->{parent} 572 my ($self) = @_;
573
574 if ($self->{visible}) {
575 return if $self->{root}{realloc}{$self+0};
576
577 $self->{root}{realloc}{$self+0} = $self;
578 $self->{root}->update;
579 } else {
580 delete $self->{req_w};
581 delete $self->{req_h};
582 }
127} 583}
128 584
129sub update { 585sub update {
130 my ($self) = @_; 586 my ($self) = @_;
131 587
132 $self->{parent}->update 588 $self->{parent}->update
133 if $self->{parent}; 589 if $self->{parent};
134} 590}
135 591
592sub reconfigure {
593 my ($self) = @_;
594
595 $self->realloc;
596 $self->update;
597}
598
599# using global variables seems a bit hacky, but passing through all drawing
600# functions seems pointless.
601our ($draw_x, $draw_y, $draw_w, $draw_h); # screen rectangle being drawn
602
603sub draw {
604 my ($self) = @_;
605
606 return unless $self->{h} && $self->{w};
607
608 # update screen rectangle
609 local $draw_x = $draw_x + $self->{x};
610 local $draw_y = $draw_y + $self->{y};
611
612 # skip widgets that are entirely outside the drawing area
613 return if ($draw_x + $self->{w} < 0) || ($draw_x >= $draw_w)
614 || ($draw_y + $self->{h} < 0) || ($draw_y >= $draw_h);
615
616 glPushMatrix;
617 glTranslate $self->{x}, $self->{y}, 0;
618
619 if ($self == $HOVER && $self->{can_hover}) {
620 glColor 1*0.2, 0.8*0.2, 0.5*0.2, 0.2;
621 glEnable GL_BLEND;
622 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
623 glBegin GL_QUADS;
624 glVertex 0 , 0;
625 glVertex $self->{w}, 0;
626 glVertex $self->{w}, $self->{h};
627 glVertex 0 , $self->{h};
628 glEnd;
629 glDisable GL_BLEND;
630 }
631
632 if ($ENV{CFPLUS_DEBUG} & 1) {
633 glPushMatrix;
634 glColor 1, 1, 0, 1;
635 glTranslate 0.375, 0.375;
636 glBegin GL_LINE_LOOP;
637 glVertex 0 , 0;
638 glVertex $self->{w} - 1, 0;
639 glVertex $self->{w} - 1, $self->{h} - 1;
640 glVertex 0 , $self->{h} - 1;
641 glEnd;
642 glPopMatrix;
643 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
644 }
645
646 $self->_draw;
647 glPopMatrix;
648}
649
650sub _draw {
651 my ($self) = @_;
652
653 warn "no draw defined for $self\n";
654}
655
656my $cntx;#d#
136sub DESTROY { 657sub DESTROY {
137 my ($self) = @_; 658 my ($self) = @_;
138 659
139 #$self->deactivate; 660 return if CFPlus::in_destruct;
661
662 eval { $self->destroy };
663 warn "exception during widget destruction: $@" if $@ & $@ != /during global destruction/;
664
665 delete $WIDGET{$self+0};
140} 666}
141 667
142############################################################################# 668#############################################################################
143 669
144package Crossfire::Client::Widget::Container; 670package CFPlus::UI::DrawBG;
145 671
146our @ISA = Crossfire::Client::Widget::; 672our @ISA = CFPlus::UI::Base::;
673
674use strict;
675use CFPlus::OpenGL;
147 676
148sub new { 677sub new {
678 my $class = shift;
679
680 # range [value, low, high, page]
681
682 $class->SUPER::new (
683 #bg => [0, 0, 0, 0.2],
684 #active_bg => [1, 1, 1, 0.5],
685 @_
686 )
687}
688
689sub _draw {
690 my ($self) = @_;
691
692 my $color = $FOCUS == $self && $self->{active_bg}
693 ? $self->{active_bg}
694 : $self->{bg};
695
696 if ($color && (@$color < 4 || $color->[3])) {
697 my ($w, $h) = @$self{qw(w h)};
698
699 glEnable GL_BLEND;
700 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
701 glColor_premultiply @$color;
702
703 glBegin GL_QUADS;
704 glVertex 0 , 0;
705 glVertex 0 , $h;
706 glVertex $w, $h;
707 glVertex $w, 0;
708 glEnd;
709
710 glDisable GL_BLEND;
711 }
712}
713
714#############################################################################
715
716package CFPlus::UI::Empty;
717
718our @ISA = CFPlus::UI::Base::;
719
720sub new {
149 my ($class, @widgets) = @_; 721 my ($class, %arg) = @_;
722 $class->SUPER::new (can_events => 0, %arg);
723}
150 724
725sub size_request {
726 my ($self) = @_;
727
728 ($self->{w} + 0, $self->{h} + 0)
729}
730
731sub draw { }
732
733#############################################################################
734
735package CFPlus::UI::Container;
736
737our @ISA = CFPlus::UI::Base::;
738
739sub new {
740 my ($class, %arg) = @_;
741
742 my $children = delete $arg{children};
743
151 my $self = $class->SUPER::new (children => []); 744 my $self = $class->SUPER::new (
152 $self->add ($_) for @widgets; 745 children => [],
746 can_events => 0,
747 %arg,
748 );
749
750 $self->add (@$children)
751 if $children;
153 752
154 $self 753 $self
155} 754}
156 755
756sub realloc {
757 my ($self) = @_;
758
759 $self->{force_realloc} = 1;
760 $self->{force_size_alloc} = 1;
761 $self->SUPER::realloc;
762}
763
157sub add { 764sub add {
158 my ($self, $chld, $expand) = @_; 765 my ($self, @widgets) = @_;
159 766
160 $chld->{expand} = $expand;
161 $chld->set_parent ($self); 767 $_->set_parent ($self)
768 for @widgets;
162 769
770 use sort 'stable';
771
163 @{$self->{children}} = 772 $self->{children} = [
164 sort { $a->{z} <=> $b->{z} } 773 sort { $a->{z} <=> $b->{z} }
165 @{$self->{children}}, $chld; 774 @{$self->{children}}, @widgets
775 ];
166 776
167 $self->size_allocate ($self->{w}, $self->{h}) 777 $self->realloc;
168 if $self->{w}; #TODO: check for "realised state" 778}
779
780sub children {
781 @{ $_[0]{children} }
782}
783
784sub remove {
785 my ($self, $child) = @_;
786
787 delete $child->{parent};
788 $child->hide;
789
790 $self->{children} = [ grep $_ != $child, @{ $self->{children} } ];
791
792 $self->realloc;
793}
794
795sub clear {
796 my ($self) = @_;
797
798 my $children = delete $self->{children};
799 $self->{children} = [];
800
801 for (@$children) {
802 delete $_->{parent};
803 $_->hide;
804 }
805
806 $self->realloc;
807}
808
809sub find_widget {
810 my ($self, $x, $y) = @_;
811
812 $x -= $self->{x};
813 $y -= $self->{y};
814
815 my $res;
816
817 for (reverse $self->visible_children) {
818 $res = $_->find_widget ($x, $y)
819 and return $res;
820 }
821
822 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
823}
824
825sub _draw {
826 my ($self) = @_;
827
828 $_->draw for @{$self->{children}};
829}
830
831#############################################################################
832
833package CFPlus::UI::Bin;
834
835our @ISA = CFPlus::UI::Container::;
836
837sub new {
838 my ($class, %arg) = @_;
839
840 my $child = (delete $arg{child}) || new CFPlus::UI::Empty::;
841
842 $class->SUPER::new (children => [$child], %arg)
843}
844
845sub add {
846 my ($self, $child) = @_;
847
848 $self->SUPER::remove ($_) for @{ $self->{children} };
849 $self->SUPER::add ($child);
169} 850}
170 851
171sub remove { 852sub remove {
172 my ($self, $widget) = @_; 853 my ($self, $widget) = @_;
173 854
174 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 855 $self->SUPER::remove ($widget);
175 856
176 $self->size_allocate ($self->{w}, $self->{h}); 857 $self->{children} = [new CFPlus::UI::Empty]
858 unless @{$self->{children}};
859}
860
861sub child { $_[0]->{children}[0] }
862
863sub size_request {
864 $_[0]{children}[0]->size_request
865}
866
867sub invoke_size_allocate {
868 my ($self, $w, $h) = @_;
869
870 $self->{children}[0]->configure (0, 0, $w, $h);
871
872 1
873}
874
875#############################################################################
876
877# back-buffered drawing area
878
879package CFPlus::UI::Window;
880
881our @ISA = CFPlus::UI::Bin::;
882
883use CFPlus::OpenGL;
884
885sub new {
886 my ($class, %arg) = @_;
887
888 my $self = $class->SUPER::new (%arg);
889}
890
891sub update {
892 my ($self) = @_;
893
894 $ROOT->on_post_alloc ($self => sub { $self->render_child });
895 $self->SUPER::update;
896}
897
898sub invoke_size_allocate {
899 my ($self, $w, $h) = @_;
900
901 $self->update;
902
903 $self->SUPER::invoke_size_allocate ($w, $h)
904}
905
906sub _render {
907 my ($self) = @_;
908
909 $self->{children}[0]->draw;
910}
911
912sub render_child {
913 my ($self) = @_;
914
915 $self->{texture} = new_from_opengl CFPlus::Texture $self->{w}, $self->{h}, sub {
916 glClearColor 0, 0, 0, 0;
917 glClear GL_COLOR_BUFFER_BIT;
918
919 {
920 package CFPlus::UI::Base;
921
922 local ($draw_x, $draw_y, $draw_w, $draw_h) =
923 (0, 0, $self->{w}, $self->{h});
924
925 $self->_render;
926 }
927 };
928}
929
930sub _draw {
931 my ($self) = @_;
932
933 my $tex = $self->{texture}
934 or return;
935
936 glEnable GL_TEXTURE_2D;
937 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
938 glColor 0, 0, 0, 1;
939
940 $tex->draw_quad_alpha_premultiplied (0, 0);
941
942 glDisable GL_TEXTURE_2D;
943}
944
945#############################################################################
946
947package CFPlus::UI::ViewPort;
948
949use List::Util qw(min max);
950
951our @ISA = CFPlus::UI::Window::;
952
953sub new {
954 my $class = shift;
955
956 $class->SUPER::new (
957 scroll_x => 0,
958 scroll_y => 1,
959 @_,
960 )
961}
962
963sub size_request {
964 my ($self) = @_;
965
966 my ($w, $h) = @{$self->child}{qw(req_w req_h)};
967
968 $w = 10 if $self->{scroll_x};
969 $h = 10 if $self->{scroll_y};
970
971 ($w, $h)
972}
973
974sub invoke_size_allocate {
975 my ($self, $w, $h) = @_;
976
977 my $child = $self->child;
978
979 $w = $child->{req_w} if $self->{scroll_x} && $child->{req_w};
980 $h = $child->{req_h} if $self->{scroll_y} && $child->{req_h};
981
982 $self->child->configure (0, 0, $w, $h);
983 $self->update;
984
985 1
986}
987
988sub set_offset {
989 my ($self, $x, $y) = @_;
990
991 my $x = max 0, min $self->child->{w} - $self->{w}, int $x;
992 my $y = max 0, min $self->child->{h} - $self->{h}, int $y;
993
994 if ($x != $self->{view_x} or $y != $self->{view_y}) {
995 $self->{view_x} = $x;
996 $self->{view_y} = $y;
997
998 $self->emit (changed => $x, $y);
999 $self->update;
1000 }
1001}
1002
1003# hmm, this does not work for topleft of $self... but we should not ask for that
1004sub coord2local {
1005 my ($self, $x, $y) = @_;
1006
1007 $self->SUPER::coord2local ($x + $self->{view_x}, $y + $self->{view_y})
1008}
1009
1010sub coord2global {
1011 my ($self, $x, $y) = @_;
1012
1013 $x = List::Util::min $self->{w}, $x - $self->{view_x};
1014 $y = List::Util::min $self->{h}, $y - $self->{view_y};
1015
1016 $self->SUPER::coord2global ($x, $y)
177} 1017}
178 1018
179sub find_widget { 1019sub find_widget {
180 my ($self, $x, $y) = @_; 1020 my ($self, $x, $y) = @_;
181 1021
1022 if ( $x >= $self->{x} && $x < $self->{x} + $self->{w}
1023 && $y >= $self->{y} && $y < $self->{y} + $self->{h}
1024 ) {
1025 $self->child->find_widget ($x + $self->{view_x}, $y + $self->{view_y})
1026 } else {
1027 $self->CFPlus::UI::Base::find_widget ($x, $y)
1028 }
1029}
1030
1031sub _render {
1032 my ($self) = @_;
1033
1034 local $CFPlus::UI::Base::draw_x = $CFPlus::UI::Base::draw_x - $self->{view_x};
1035 local $CFPlus::UI::Base::draw_y = $CFPlus::UI::Base::draw_y - $self->{view_y};
1036
1037 CFPlus::OpenGL::glTranslate -$self->{view_x}, -$self->{view_y};
1038
1039 $self->SUPER::_render;
1040}
1041
1042#############################################################################
1043
1044package CFPlus::UI::ScrolledWindow;
1045
1046our @ISA = CFPlus::UI::Table::;
1047
1048sub new {
1049 my ($class, %arg) = @_;
1050
1051 my $child = delete $arg{child};
1052
1053 my $self;
1054
1055 my $hslider = new CFPlus::UI::Slider
1056 vertical => 0,
1057 range => [0, 0, 1, 0.01], # HACK fix
1058 on_changed => sub {
1059 $self->{hpos} = $_[1];
1060 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1061 },
1062 ;
1063
1064 my $vslider = new CFPlus::UI::Slider
1065 vertical => 1,
1066 range => [0, 0, 1, 0.01], # HACK fix
1067 on_changed => sub {
1068 $self->{vpos} = $_[1];
1069 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1070 },
1071 ;
1072
1073 $self = $class->SUPER::new (
1074 scroll_x => 0,
1075 scroll_y => 1,
1076 can_events => 1,
1077 hslider => $hslider,
1078 vslider => $vslider,
1079 col_expand => [1, 0],
1080 row_expand => [1, 0],
1081 %arg,
1082 );
1083
1084 $self->{vp} = new CFPlus::UI::ViewPort
1085 expand => 1,
1086 scroll_x => $self->{scroll_x},
1087 scroll_y => $self->{scroll_y},
1088 on_changed => sub {
1089 my ($vp, $x, $y) = @_;
1090
1091 $vp->{parent}{hslider}->set_value ($x);
1092 $vp->{parent}{vslider}->set_value ($y);
1093
1094 0
1095 },
1096 ;
1097
1098 $self->SUPER::add_at (0, 0, $self->{vp});
1099
1100 $self->add ($child) if $child;
1101
1102 $self
1103}
1104
1105#TODO# update range on size_allocate depending on child
1106
1107sub add {
1108 my ($self, $widget) = @_;
1109
1110 $self->{vp}->add ($self->{child} = $widget);
1111}
1112
1113sub update_slider {
1114 my ($self) = @_;
1115
1116 my $child = ($self->{vp} or return)->child;
1117
1118 my ($w1, $w2) = ($child->{w}, $self->{vp}{w});
1119 $self->{hslider}->set_range ([$self->{hslider}{range}[0], 0, $w1, $w2, 1]);
1120
1121 my $visible = $w1 > $w2;
1122 if ($visible != $self->{hslider}{visible}) {
1123 $visible ? $self->SUPER::add_at (0, 1, $self->{hslider})
1124 : $self->{hslider}->hide;
1125 }
1126
1127 my ($h1, $h2) = ($child->{h}, $self->{vp}{h});
1128 $self->{vslider}->set_range ([$self->{vslider}{range}[0], 0, $h1, $h2, 1]);
1129
1130 my $visible = $h1 > $h2;
1131 if ($visible != $self->{vslider}{visible}) {
1132 $visible ? $self->SUPER::add_at (1, 0, $self->{vslider})
1133#!/opt/bin/perl
1134
1135my $startup_done = sub { };
1136our $PANGO = "1.5.0";
1137
1138# do splash-screen thingy on win32
1139BEGIN {
1140 if (%PAR::LibCache && $^O eq "MSWin32") {
1141 while (my ($filename, $zip) = each %PAR::LibCache) {
1142 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
1143 }
1144
1145 require Win32::GUI::SplashScreen;
1146
1147 Win32::GUI::SplashScreen::Show (
1148 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
1149 );
1150
1151 $startup_done = sub {
1152 Win32::GUI::SplashScreen::Done (1);
1153 };
1154 }
1155}
1156
1157use strict;
1158use utf8;
1159
1160use Carp 'verbose';
1161
1162# do things only needed for single-binary version (par)
1163BEGIN {
1164 if (%PAR::LibCache) {
1165 @INC = grep ref, @INC; # weed out all paths except pars loader refs
1166
1167 my $tmp = $ENV{PAR_TEMP};
1168
1169 while (my ($filename, $zip) = each %PAR::LibCache) {
1170 for ($zip->memberNames) {
1171 next unless /^root\/(.*)/;
1172 $zip->extractMember ($_, "$tmp/$1")
1173 unless -e "$tmp/$1";
1174 }
1175 }
1176
1177 if ($^O eq "MSWin32") {
1178 # relocatable
1179 } else {
1180 # unix, need to patch pango rc file
1181 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
1182 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
1183 local $/;
1184 my $rc = <$fh>;
1185 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones
1186
1187 mkdir "$tmp/pango-modules";
1188 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules"
1189 or die "$tmp/pango-modules/pango.modules: $!";
1190 print $fh $rc;
1191
1192 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc";
1193 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
1194 or die "$ENV{PANGO_RC_FILE}: $!";
1195 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n";
1196 }
1197
1198 unshift @INC, $tmp;
1199 }
1200}
1201
1202# need to do it again because that pile of garbage called PAR nukes it before main
1203unshift @INC, $ENV{PAR_TEMP}
1204 if %PAR::LibCache;
1205
1206use Time::HiRes 'time';
1207use Event;
1208
1209use Crossfire;
1210use Crossfire::Protocol::Constants;
1211
1212use Compress::LZF;
1213
1214use CFPlus;
1215use CFPlus::OpenGL ();
1216use CFPlus::Protocol;
1217use CFPlus::DB;
1218use CFPlus::UI;
1219use CFPlus::UI::Inventory;
1220use CFPlus::UI::SpellList;
1221use CFPlus::Pod;
1222use CFPlus::MapWidget;
1223use CFPlus::Macro;
1224
1225$SIG{QUIT} = sub { Carp::cluck "QUIT" };
1226$SIG{PIPE} = 'IGNORE';
1227
1228$Event::Eval = 1;
1229$Event::DIED = sub {
1230 CFPlus::fatal Carp::longmess $_[1]
1231};
1232
1233my $MAX_FPS = 60;
1234my $MIN_FPS = 5; # unused as of yet
1235
1236our $META_SERVER = "http://metaserver.schmorp.de/current.json";
1237
1238our $LAST_REFRESH;
1239our $NOW;
1240
1241our $CFG;
1242our $CONN;
1243our $PROFILE; # current profile
1244our $FAST; # fast, low-quality mode, possibly useful for software-rendering
1245
1246our $WANT_REFRESH;
1247our $CAN_REFRESH;
1248
1249our @SDL_MODES;
1250our $WIDTH;
1251our $HEIGHT;
1252our $FULLSCREEN;
1253our $FONTSIZE;
1254
1255our $FONT_PROP;
1256our $FONT_FIXED;
1257
1258our $MAP;
1259our $MAPMAP;
1260our $MAPWIDGET;
1261our $BUTTONBAR;
1262our $LOGVIEW;
1263our $CONSOLE;
1264our $METASERVER;
1265our $LOGIN_BUTTON;
1266our $QUIT_DIALOG;
1267our $HOST_ENTRY;
1268our $FULLSCREEN_ENABLE;
1269our $PICKUP_ENABLE;
1270our $SERVER_INFO;
1271
1272our $SETUP_DIALOG;
1273our $SETUP_NOTEBOOK;
1274our $SETUP_SERVER;
1275our $SETUP_KEYBOARD;
1276
1277our $PL_NOTEBOOK;
1278our $PL_WINDOW;
1279
1280our $INVENTORY_PAGE;
1281our $STATS_PAGE;
1282our $SKILL_PAGE;
1283our $SPELL_PAGE;
1284our $SPELL_LIST;
1285
1286our $HELP_WINDOW;
1287our $MESSAGE_WINDOW;
1288our $FLOORBOX;
1289our $GAUGES;
1290our $STATWIDS;
1291
1292our $SDL_ACTIVE;
1293our %SDL_CB;
1294
1295our $SDL_MIXER;
1296our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
1297our @MUSIC_WANT;
1298our $MUSIC_START;
1299our $MUSIC_PLAYING;
1300our $MUSIC_PLAYER;
1301our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
1302our @SOUNDS; # event => file mapping
1303our %AUDIO_CHUNKS; # audio files
1304
1305our $ALT_ENTER_MESSAGE;
1306our $STATUSBOX;
1307our $DEBUG_STATUS;
1308
1309our $INV;
1310our $INVR;
1311our $INV_RIGHT_HB;
1312
1313our $PICKUP_CFG;
1314
1315our $IN_BUILD_MODE;
1316our $BUILD_BUTTON;
1317
1318sub status {
1319 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
1320}
1321
1322sub debug {
1323 $DEBUG_STATUS->set_text ($_[0]);
1324}
1325
1326sub message {
1327 my ($para) = @_;
1328
1329 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1330
1331 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
1332
1333 $LOGVIEW->add_paragraph ($para);
1334 $LOGVIEW->scroll_to_bottom;
1335}
1336
1337sub destroy_query_dialog {
1338 (delete $_[0]{query_dialog})->destroy
1339 if $_[0]{query_dialog};
1340}
1341
1342# FIXME: a very ugly hack to wait for stat update look below! #d#
1343our $QUERY_TIMER; #d#
1344
1345# server query dialog
1346sub server_query {
1347 my ($conn, $flags, $prompt) = @_;
1348
1349 # FIXME: a very ugly hack to wait for stat update #d#
1350 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
1351 unless ($QUERY_TIMER) {
1352 $QUERY_TIMER =
1353 Event->timer (
1354 after => 1,
1355 cb => sub {
1356 server_query ($conn, $flags, $prompt, 1);
1357 $QUERY_TIMER = undef
1358 }
1359 );
1360 return;
1361 }
1362 }
1363
1364 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
1365 x => "center",
1366 y => "center",
1367 title => "Server Query",
1368 child => my $vbox = new CFPlus::UI::VBox,
1369 ;
1370
1371 my @dialog = my $label = new CFPlus::UI::Label
1372 max_w => $::WIDTH * 0.8,
1373 ellipsise => 0,
1374 text => $prompt;
1375
1376 if ($flags & CS_QUERY_YESNO) {
1377 push @dialog, my $hbox = new CFPlus::UI::HBox;
1378
1379 $hbox->add (new CFPlus::UI::Button
1380 text => "No",
1381 on_activate => sub {
1382 $conn->send ("reply n");
1383 $dialog->destroy;
1384 0
1385 }
1386 );
1387 $hbox->add (new CFPlus::UI::Button
1388 text => "Yes",
1389 on_activate => sub {
1390 $conn->send ("reply y");
1391 destroy_query_dialog $conn;
1392 0
1393 },
1394 );
1395
1396 $dialog->grab_focus;
1397
1398 } elsif ($flags & CS_QUERY_SINGLECHAR) {
1399 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
1400 $dialog->{tooltip} = "#charcreation_focus";
1401
1402 unshift @dialog, new CFPlus::UI::Label
1403 max_w => $::WIDTH * 0.8,
1404 ellipsise => 0,
1405 markup => "\nOr use your keyboard and the text entry below:\n";
1406
1407 unshift @dialog, my $table = new CFPlus::UI::Table;
1408
1409 $table->add_at (0, 0, new CFPlus::UI::Button
1410 text => "Next Race",
1411 on_activate => sub {
1412 $conn->send ("reply n");
1413 destroy_query_dialog $conn;
1414 0
1415 },
1416 );
1417 $table->add_at (2, 0, new CFPlus::UI::Button
1418 text => "Accept",
1419 on_activate => sub {
1420 $conn->send ("reply d");
1421 destroy_query_dialog $conn;
1422 0
1423 },
1424 );
1425
1426 if ($conn->{chargen_race_description}) {
1427 unshift @dialog, new CFPlus::UI::Label
1428 max_w => $::WIDTH * 0.8,
1429 ellipsise => 0,
1430 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
1431 ;
1432 }
1433
1434 unshift @dialog, new CFPlus::UI::Face
1435 face => $conn->{player}{face},
1436 bg => [.2, .2, .2, 1],
1437 min_w => 64,
1438 min_h => 64,
1439 ;
1440
1441 if ($conn->{chargen_race_title}) {
1442 unshift @dialog, new CFPlus::UI::Label
1443 allign => 1,
1444 ellipsise => 0,
1445 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
1446 ;
1447 }
1448
1449 unshift @dialog, new CFPlus::UI::Label
1450 max_w => $::WIDTH * 0.4,
1451 ellipsise => 0,
1452 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
1453 ;
1454
1455 } elsif ($prompt =~ /roll new stats/) {
1456 if (my $stat = delete $conn->{stat_change_with}) {
1457 $conn->send ("reply $stat");
1458 destroy_query_dialog $conn;
1459 return;
1460 }
1461
1462 unshift @dialog, new CFPlus::UI::Label
1463 max_w => $::WIDTH * 0.4,
1464 ellipsise => 0,
1465 markup => "\nOr use your keyboard and the text entry below:\n";
1466
1467 unshift @dialog, my $table = new CFPlus::UI::Table;
1468
1469 # left: re-roll
1470 $table->add_at (0, 0, new CFPlus::UI::Button
1471 text => "Roll Again",
1472 on_activate => sub {
1473 $conn->send ("reply y");
1474 destroy_query_dialog $conn;
1475 0
1476 },
1477 );
1478
1479 # center: swap stats
1480 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
1481 expand => 1,
1482 value => $_,
1483 options => [
1484 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
1485 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
1486 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
1487 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
1488 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
1489 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
1490 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
1491 ],
1492 ), 1 .. 2;
1493
1494 $table->add_at (2, 0, new CFPlus::UI::Button
1495 text => "Swap Stats",
1496 on_activate => sub {
1497 $conn->{stat_change_with} = $sw2->{value};
1498 $conn->send ("reply $sw1->{value}");
1499 destroy_query_dialog $conn;
1500 0
1501 },
1502 );
1503 $table->add_at (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
1504
1505 # right: accept
1506 $table->add_at (4, 0, new CFPlus::UI::Button
1507 text => "Accept",
1508 on_activate => sub {
1509 $conn->send ("reply n");
1510 $STATS_PAGE->hide;
1511 destroy_query_dialog $conn;
1512 0
1513 },
1514 );
1515
1516 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
1517 for (
1518 [Str => CS_STAT_STR],
1519 [Dex => CS_STAT_DEX],
1520 [Con => CS_STAT_CON],
1521 [Int => CS_STAT_INT],
1522 [Wis => CS_STAT_WIS],
1523 [Pow => CS_STAT_POW],
1524 [Cha => CS_STAT_CHA],
1525 ) {
1526 my ($name, $id) = @$_;
1527 $hbox->add (new CFPlus::UI::Label
1528 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
1529 align => 0,
1530 expand => 1,
1531 can_events => 1,
1532 can_hover => 1,
1533 tooltip => "#stat_$name",
1534 );
1535 }
1536
1537 unshift @dialog, new CFPlus::UI::Label
1538 max_w => $::WIDTH * 0.4,
1539 ellipsise => 0,
1540 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
1541 ;
1542 }
1543
1544 push @dialog, my $entry = new CFPlus::UI::Entry
1545 on_changed => sub {
1546 $conn->send ("reply $_[1]");
1547 destroy_query_dialog $conn;
1548 0
1549 },
1550 ;
1551
1552 $entry->grab_focus;
1553
1554 } else {
1555 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1556
1557 push @dialog, my $entry = new CFPlus::UI::Entry
1558 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
1559 on_activate => sub {
1560 $conn->send ("reply $_[1]");
1561 destroy_query_dialog $conn;
1562 0
1563 },
1564 ;
1565
1566 $entry->grab_focus;
1567 }
1568
1569 $vbox->add (@dialog);
1570 $dialog->show;
1571}
1572
1573sub start_game {
1574 status "logging in...";
1575
1576 $LOGIN_BUTTON->set_text ("Logout");
1577 $SETUP_DIALOG->hide;
1578
1579 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
1580
1581 my ($host, $port) = split /:/, $PROFILE->{host};
1582
1583 $MAP = new CFPlus::Map;
1584
1585 $CONN = eval {
1586 new CFPlus::Protocol
1587 host => $host,
1588 port => $port || 13327,
1589 user => $PROFILE->{user},
1590 pass => $PROFILE->{password},
1591 mapw => $mapsize,
1592 maph => $mapsize,
1593
1594 client => "cfplus $CFPlus::VERSION $] $^O",
1595
1596 map_widget => $MAPWIDGET,
1597 logview => $LOGVIEW,
1598 statusbox => $STATUSBOX,
1599 map => $MAP,
1600 mapmap => $MAPMAP,
1601 query => \&server_query,
1602
1603 setup_req => {
1604 smoothing => $CFG->{map_smoothing}*1,
1605 },
1606
1607 sound_play => sub {
1608 my ($x, $y, $soundnum, $type) = @_;
1609
1610 $SDL_MIXER
1611 or return;
1612
1613 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1614 or return;
1615
1616 $chunk->play;
1617 },
1618 };
1619
1620 if ($CONN) {
1621 CFPlus::lowdelay fileno $CONN->{fh};
1622
1623 status "login successful";
1624 } else {
1625 status "unable to connect";
1626 stop_game();
1627 }
1628}
1629
1630sub stop_game {
1631 $LOGIN_BUTTON->set_text ("Login");
1632 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
1633 $SETUP_DIALOG->show;
1634 $PL_WINDOW->hide;
1635 $SPELL_LIST->clear_spells;
1636 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
1637
1638 &audio_music_set ([]);
1639
1640 return unless $CONN;
1641
1642 status "connection closed";
1643
1644 destroy_query_dialog $CONN;
1645 $CONN->destroy;
1646 $CONN = 0; # false, does not autovivify
1647
1648 undef $MAP;
1649}
1650
1651sub graphics_setup {
1652 my $vbox = new CFPlus::UI::VBox;
1653
1654 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
1655
1656 my $row = 0;
1657
1658 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
1659 $table->add_at (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
1660 can_events => 1,
1661 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
1662
1663 my $vidmode_tooltip =
1664 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
1665 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
1666
1667 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
1668 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
1669
1670 $hbox->add (my $mode_slider = new CFPlus::UI::Slider
1671 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1],
1672 tooltip => $vidmode_tooltip);
1673 $hbox->add (my $mode_label = new CFPlus::UI::Label
1674 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9",
1675 can_events => 1, tooltip => $vidmode_tooltip);
1676
1677 $mode_slider->connect (changed => sub {
1678 my ($self, $value) = @_;
1679
1680 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
1681 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
1682 });
1683 $mode_slider->emit (changed => $mode_slider->{range}[0]);
1684
1685 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
1686 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
1687 state => $CFG->{fullscreen},
1688 tooltip => "Bring the client into fullscreen mode.",
1689 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
1690 );
1691
1692 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
1693 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1694 state => $CFG->{fast},
1695 tooltip => "Lower the visual quality considerably to speed up rendering.",
1696 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
1697 );
1698
1699 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
1700 $table->add_at (1, $row++, new CFPlus::UI::Slider
1701 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
1702 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
1703 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
1704 );
1705
1706 $table->add_at (1, $row++, new CFPlus::UI::Button
1707 expand => 1, align => 0, text => "Apply",
1708 tooltip => "Apply the video settings above.",
1709 on_activate => sub {
1710 video_shutdown ();
1711 video_init ();
1712 0
1713 }
1714 );
1715
1716 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
1717 $table->add_at (1, $row++, new CFPlus::UI::Slider
1718 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
1719 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
1720 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
1721 );
1722
1723 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
1724 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1725 state => $CFG->{map_smoothing},
1726 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
1727 . "This increases load on the graphics subsystem and works only with 2.x servers. "
1728 . "Changes take effect at next connection only.",
1729 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
1730 );
1731
1732 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
1733 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1734 state => $CFG->{fow_enable},
1735 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
1736 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
1737 );
1738
1739 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
1740 $table->add_at (1, $row++, new CFPlus::UI::Slider
1741 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
1742 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
1743 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
1744 );
1745
1746 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
1747 $table->add_at (1, $row++, new CFPlus::UI::Slider
1748 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
1749 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
1750 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
1751 );
1752
1753 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
1754 $table->add_at (1, $row++, new CFPlus::UI::Slider
1755 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
1756 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
1757 on_changed => sub {
1758 $CFG->{gauge_fontsize} = $_[1];
1759 &set_gauge_window_fontsize;
1760 0
1761 }
1762 );
1763
1764 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
1765 $table->add_at (1, $row++, new CFPlus::UI::Slider
1766 range => [$CFG->{gauge_size}, 0.2, 0.8],
1767 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
1768 on_changed => sub {
1769 $CFG->{gauge_size} = $_[1];
1770 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
1771 0
1772 }
1773 );
1774
1775 $vbox
1776}
1777
1778sub audio_setup {
1779 my $vbox = new CFPlus::UI::VBox;
1780
1781 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
1782
1783 my $row = 0;
1784
1785 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
1786 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1787 state => $CFG->{audio_enable},
1788 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
1789 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
1790 );
1791# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
1792# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
1793# $CFG->{effects_volume} = $_[1];
1794# });
1795 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
1796 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
1797 $hbox->add (new CFPlus::UI::CheckBox
1798 expand => 1, state => $CFG->{bgm_enable},
1799 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
1800 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
1801 );
1802 $hbox->add (new CFPlus::UI::Slider
1803 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
1804 tooltip => "The volume of the background music. Changes are instant.",
1805 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
1806 );
1807
1808 $table->add_at (1, $row++, new CFPlus::UI::Button
1809 expand => 1, align => 0, text => "Apply",
1810 tooltip => "Apply the audio settings",
1811 on_activate => sub {
1812 audio_shutdown ();
1813 audio_init ();
1814 0
1815 }
1816 );
1817
1818 $vbox
1819}
1820
1821sub set_gauge_window_fontsize {
1822 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
1823 $_->set_fontsize ($::CFG->{gauge_fontsize});
1824 }
1825}
1826
1827sub make_gauge_window {
1828 my $gh = int $HEIGHT * $CFG->{gauge_size};
1829
1830 my $win = new CFPlus::UI::Frame (
1831 force_x => 0,
1832 force_y => "max",
1833 force_w => $WIDTH,
1834 force_h => $gh,
1835 );
1836
1837 $win->add (my $hbox = new CFPlus::UI::HBox
1838 children => [
1839 (new CFPlus::UI::HBox expand => 1),
1840 (new CFPlus::UI::VBox children => [
1841 (new CFPlus::UI::Empty expand => 1),
1842 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
1843 ]),
1844 (my $vbox = new CFPlus::UI::VBox),
1845 ],
1846 );
1847
1848 $vbox->add (new CFPlus::UI::HBox
1849 expand => 1,
1850 children => [
1851 (new CFPlus::UI::Empty expand => 1),
1852 (my $hb = new CFPlus::UI::HBox),
1853 ],
1854 );
1855
1856 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
1857 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
1858 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
1859 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
1860
1861 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1862 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
1863
1864 $GAUGES = {
1865 exp => $exp, win => $win, range => $rng,
1866 food => $fg, mana => $mg, hp => $hg, grace => $gg
1867 };
1868
1869 &set_gauge_window_fontsize;
1870
1871 $win
1872}
1873
1874sub debug_setup {
1875 my $table = new CFPlus::UI::Table;
1876
1877 $table->add_at (0, 0, new CFPlus::UI::Label text => "Widget Borders");
1878 $table->add_at (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
1879 $table->add_at (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
1880 $table->add_at (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
1881 $table->add_at (0, 2, new CFPlus::UI::Label text => "Show FPS");
1882 $table->add_at (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
1883 $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
1884 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
1885 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
1886
1887 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
1888
1889 $table
1890}
1891
1892sub stats_window {
1893 my $r = new CFPlus::UI::ScrolledWindow (
1894 expand => 1,
1895 scroll_y => 1
1896 );
1897 $r->add (my $vb = new CFPlus::UI::VBox);
1898
1899 $vb->add (new CFPlus::UI::FancyFrame
1900 label => "Player",
1901 child => (my $pi = new CFPlus::UI::VBox),
1902 );
1903
1904 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
1905 can_hover => 1, can_events => 1,
1906 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
1907 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
1908 can_hover => 1, can_events => 1,
1909 tooltip => "The map you are currently on (if supported by the server).");
1910
1911 $pi->add (my $hb0 = new CFPlus::UI::HBox);
1912 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
1913 can_hover => 1, can_events => 1,
1914 tooltip => "The weight of the player including all inventory items.");
1915 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
1916 can_hover => 1, can_events => 1,
1917 tooltip => "The weight limit: you cannot carry more than this.");
1918
1919 $vb->add (new CFPlus::UI::FancyFrame
1920 label => "Primary/Secondary Statistics",
1921 child => (my $hb = new CFPlus::UI::HBox expand => 1),
1922 );
1923 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
1924
1925 my $color2 = [1, 1, 0];
1926
1927 for (
1928 [0, 0, st_str => "Str", 30],
1929 [0, 1, st_dex => "Dex", 30],
1930 [0, 2, st_con => "Con", 30],
1931 [0, 3, st_int => "Int", 30],
1932 [0, 4, st_wis => "Wis", 30],
1933 [0, 5, st_pow => "Pow", 30],
1934 [0, 6, st_cha => "Cha", 30],
1935
1936 [2, 0, st_wc => "Wc", -120],
1937 [2, 1, st_ac => "Ac", -120],
1938 [2, 2, st_dam => "Dam", 120],
1939 [2, 3, st_arm => "Arm", 120],
1940 [2, 4, st_spd => "Spd", 10.54],
1941 [2, 5, st_wspd => "WSp", 10.54],
1942 ) {
1943 my ($col, $row, $id, $label, $template) = @$_;
1944
1945 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
1946 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
1947 align => +1, template => $template, tooltip => "#stat_$label");
1948 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
1949 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
1950 align => -1, text => $label, tooltip => "#stat_$label");
1951 }
1952
1953 $vb->add (new CFPlus::UI::FancyFrame
1954 label => "Resistancies",
1955 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
1956 );
1957
1958 my $row = 0;
1959 my $col = 0;
1960
1961 my %resist_names = (
1962 slow => ["Slow",
1963 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
1964 holyw => ["Holy Word",
1965 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
1966 conf => ["Confusion",
1967 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
1968 fire => ["Fire",
1969 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
1970 depl => ["Depletion",
1971 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
1972 magic => ["Magic",
1973 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
1974 drain => ["Draining",
1975 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
1976 acid => ["Acid",
1977 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
1978 pois => ["Poison",
1979 "<b>Poison</b> (resistance to getting poisoned)"],
1980 para => ["Paralysation",
1981 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
1982 deat => ["Death",
1983 "<b>Death</b> (resistance against death spells)"],
1984 phys => ["Physical",
1985 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
1986 blind => ["Blind",
1987 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
1988 fear => ["Fear",
1989 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
1990 tund => ["Turn undead",
1991 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
1992 elec => ["Electricity",
1993 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
1994 cold => ["Cold",
1995 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
1996 ghit => ["Ghost hit",
1997 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
1998 );
1999 for (qw/slow holyw conf fire depl magic
2000 drain acid pois para deat phys
2001 blind fear tund elec cold ghit/)
2002 {
2003 $tbl2->add ($col, $row,
2004 $STATWIDS->{"res_$_"} =
2005 new CFPlus::UI::Label
2006 font => $FONT_FIXED,
2007 template => "-100%",
2008 align => +1,
2009 valign => 0,
2010 can_events => 1,
2011 can_hover => 1,
2012 tooltip => $resist_names{$_}->[1],
2013 );
2014 $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
2015 font => $FONT_FIXED,
2016 can_hover => 1,
2017 can_events => 1,
2018 path => "ui/resist/resist_$_.png",
2019 tooltip => $resist_names{$_}->[1],
2020 );
2021 $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
2022 text => $resist_names{$_}->[0],
2023 font => $FONT_FIXED,
2024 can_hover => 1,
2025 can_events => 1,
2026 tooltip => $resist_names{$_}->[1],
2027 );
2028
2029 $row++;
2030 if ($row % 6 == 0) {
2031 $col += 3;
2032 $row = 0;
2033 }
2034 }
2035
2036 #update_stats_window ({});
2037
2038 $r
2039}
2040
2041sub skill_window {
2042 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
2043 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
2044 $sw
2045}
2046
2047sub formsep($) {
2048 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
2049}
2050
2051my $METASERVER_ATIME;
2052
2053sub update_metaserver {
2054 my ($metaserver_dialog) = @_;
2055
2056 $METASERVER = $metaserver_dialog
2057 if defined $metaserver_dialog;
2058
2059 return if $METASERVER_ATIME > time;
2060 $METASERVER_ATIME = time + 60;
2061
2062 my $table = $METASERVER->{table};
2063 $table->clear;
2064 $table->add_at (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
2065
2066 my $ok = 0;
2067
2068 CFPlus::background {
2069 my $ua = CFPlus::lwp_useragent;
2070
2071 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
2072 } sub {
2073 my ($msg) = @_;
2074 if ($msg) {
2075 $table->clear;
2076
2077 my @tip = (
2078 "The current number of users logged in on the server.",
2079 "The hostname of the server.",
2080 "The time this server has been running without being restarted.",
2081 "The server software version - a '+' indicates a Crossfire+ server.",
2082 "Short information about this server provided by its admins.",
2083 );
2084 my @col = qw(#Users Host Uptime Version Description);
2085 $table->add_at ($_, 0, new CFPlus::UI::Label
2086 can_hover => 1, can_events => 1,
2087 align => 0, fg => [1, 1, 0],
2088 text => $col[$_], tooltip => $tip[$_])
2089 for 0 .. $#col;
2090
2091 my @align = qw(1 0 1 1 -1);
2092
2093 my $y = 0;
2094 for my $m (@{ $msg->{servers} }) {
2095 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
2096 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
2097
2098 for ($desc) {
2099 s/<br>/\n/gi;
2100 s/<li>/\n· /gi;
2101 s/<.*?>//sgi;
2102 s/&amp;/&/g;
2103 s/&lt;/</g;
2104 s/&gt;/>/g;
2105 }
2106
2107 $uptime = sprintf "%dd %02d:%02d:%02d",
2108 (int $uptime / 86400),
2109 (int $uptime / 3600) % 24,
2110 (int $uptime / 60) % 60,
2111 $uptime % 60;
2112
2113 $m = [$users, $host, $uptime, $version, $desc];
2114
2115 $y++;
2116
2117 $table->add_at (scalar @$m, $y, new CFPlus::UI::VBox children => [
2118 (new CFPlus::UI::Button
2119 text => "Use",
2120 tooltip => "Put this server into the <b>Host:Port</b> field",
2121 on_activate => sub {
2122 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
2123 $METASERVER->hide;
2124 0
2125 },
2126 ),
2127 (new CFPlus::UI::Empty expand => 1),
2128 ]);
2129
2130 $table->add_at ($_, $y, new CFPlus::UI::Label
2131 max_w => $::WIDTH * 0.4,
2132 ellipsise => 0,
2133 align => $align[$_],
2134 text => $m->[$_],
2135 tooltip => $tip[$_],
2136 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
2137 can_hover => 1,
2138 can_events => 1,
2139 fontsize => 0.8)
2140 for 0 .. $#$m;
2141 }
2142 } else {
2143 $ok or $label->set_text ("error while contacting metaserver");
2144 }
2145 };
2146
2147}
2148
2149sub metaserver_dialog {
2150 my $vbox = new CFPlus::UI::VBox;
2151 my $table = new CFPlus::UI::Table;
2152 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
2153
2154 my $dialog = new CFPlus::UI::Toplevel
2155 title => "Server List",
2156 name => 'metaserver_dialog',
2157 x => 'center',
2158 y => 'center',
2159 z => 3,
2160 force_w => $::WIDTH * 0.9,
2161 force_h => $::HEIGHT * 0.7,
2162 child => $vbox,
2163 has_close_button => 1,
2164 table => $table,
2165 on_visibility_change => sub {
2166 update_metaserver ($_[0]) if $_[1];
2167 0
2168 },
2169 ;
2170
2171 $dialog
2172}
2173
2174sub server_setup {
2175 my $vbox = new CFPlus::UI::VBox;
2176
2177 $vbox->add (new CFPlus::UI::FancyFrame
2178 label => "Connection Settings",
2179 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
2180 );
2181 $table->add_at (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
2182
2183 {
2184 $table->add_at (1, 2, my $vbox = new CFPlus::UI::VBox);
2185
2186 $vbox->add (
2187 $HOST_ENTRY = new CFPlus::UI::Entry
2188 expand => 1,
2189 text => $CFG->{profile}{default}{host},
2190 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
2191 on_changed => sub {
2192 my ($self, $value) = @_;
2193 $CFG->{profile}{default}{host} = $value;
2194 0
2195 }
2196 );
2197
2198 $vbox->add (new CFPlus::UI::Button
2199 expand => 1,
2200 text => "Server List",
2201 other => $METASERVER,
2202 tooltip => "Show a list of available crossfire servers",
2203 on_activate => sub { $METASERVER->toggle_visibility; 0 },
2204 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
2205 );
2206 }
2207
2208 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
2209 $table->add_at (1, 4, new CFPlus::UI::Entry
2210 text => $CFG->{profile}{default}{user},
2211 tooltip => "The name of your character on the server",
2212 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
2213 );
2214
2215 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
2216 $table->add_at (1, 5, new CFPlus::UI::Entry
2217 text => $CFG->{profile}{default}{password},
2218 hidden => 1,
2219 tooltip => "The password for your character",
2220 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
2221 );
2222
2223 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
2224 $table->add_at (1, 7, new CFPlus::UI::Slider
2225 force_w => 100,
2226 range => [$CFG->{mapsize}, 10, 100, 0, 1],
2227 tooltip => "This is the size of the portion of the map update the server sends you. "
2228 . "If you set this to a high value you will be able to see further, "
2229 . "but you also increase bandwidth requirements and latency. "
2230 . "This option is only used once at log-in.",
2231 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
2232 );
2233
2234 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
2235 $table->add_at (1, 8, new CFPlus::UI::CheckBox
2236 state => $CFG->{face_prefetch},
2237 tooltip => "<b>Background Image Prefetch</b>\n\n"
2238 . "If enabled, the client automatically pre-fetches images from the server. "
2239 . "This might increase or create lag, but increases the chances "
2240 . "of faces being ready for display when you encounter them. "
2241 . "It also uses up server bandwidth on every connect, "
2242 . "so only set it if you really need to prefetch images. "
2243 . "This option can be set and unset any time.",
2244 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
2245 );
2246
2247 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
2248 $table->add_at (1, 9, new CFPlus::UI::Entry
2249 text => $CFG->{output_rate},
2250 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
2251 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
2252 . "default will be used, which is usually around 100kb/s.",
2253 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
2254 );
2255
2256 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
2257 $table->add_at (1, 10, new CFPlus::UI::Entry
2258 text => $CFG->{output_count},
2259 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
2260 on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
2261 );
2262
2263 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
2264 $table->add_at (1, 11, new CFPlus::UI::Entry
2265 text => $CFG->{output_sync},
2266 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
2267 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
2268 );
2269
2270 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button
2271 expand => 1,
2272 align => 0,
2273 text => "Login",
2274 on_activate => sub {
2275 $CONN ? stop_game
2276 : start_game;
2277 0
2278 },
2279 );
2280
2281 $vbox->add (new CFPlus::UI::FancyFrame
2282 label => "Server Info",
2283 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
2284 );
2285
2286 $vbox
2287}
2288
2289sub client_setup {
2290 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
2291
2292 my $row = 0;
2293
2294 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
2295 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
2296 text => $CFG->{say_command},
2297 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
2298 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
2299 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
2300 on_changed => sub {
2301 my ($self, $value) = @_;
2302 $CFG->{say_command} = $value;
2303 0
2304 }
2305 );
2306
2307 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
2308 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
2309 state => $CFG->{show_tips},
2310 tooltip => "Show the <b>Tip of the day</b> window at startup?",
2311 on_changed => sub {
2312 my ($self, $value) = @_;
2313 $CFG->{show_tips} = $value;
2314 0
2315 }
2316 );
2317
2318 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size");
2319 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
2320 text => $CFG->{logview_max_par},
2321 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
2322 . "sends more messages than this number, older messages get removed to save memory and "
2323 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
2324 on_changed => sub {
2325 my ($self, $value) = @_;
2326 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1;
2327 0
2328 },
2329 );
2330
2331 $table
2332}
2333
2334sub message_window {
2335 my $window = new CFPlus::UI::Toplevel
2336 name => "message_window",
2337 title => "Messages",
2338 border_bg => [1, 1, 1, 1],
2339 x => "max",
2340 y => 0,
2341 force_w => $::WIDTH * 0.4,
2342 force_h => $::HEIGHT * 0.5,
2343 child => (my $vbox = new CFPlus::UI::VBox),
2344 has_close_button => 1;
2345
2346 $vbox->add ($LOGVIEW);
2347
2348 $vbox->add (my $input = new CFPlus::UI::Entry
2349 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
2350 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
2351 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
2352 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
2353 on_focus_in => sub {
2354 my ($input, $prev_focus) = @_;
2355
2356 delete $input->{refocus_map};
2357
2358 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
2359 $input->{refocus_map} = 1;
2360 }
2361 delete $input->{auto_activated};
2362
2363 0
2364 },
2365 on_activate => sub {
2366 my ($input, $text) = @_;
2367 $input->set_text ('');
2368
2369 if ($text =~ /^\/(.*)/) {
2370 $::CONN->user_send ($1);
2371 } else {
2372 my $say_cmd = $::CFG->{say_command} || 'say';
2373 $::CONN->user_send ("$say_cmd $text");
2374 }
2375 if ($input->{refocus_map}) {
2376 delete $input->{refocus_map};
2377 $MAPWIDGET->focus_in
2378 }
2379
2380 0
2381 },
2382 on_escape => sub {
2383 $MAPWIDGET->grab_focus;
2384
2385 0
2386 },
2387 );
2388
2389 $CONSOLE = {
2390 window => $window,
2391 input => $input,
2392 };
2393
2394 $window
2395}
2396
2397sub autopickup_setup {
2398 my $r = new CFPlus::UI::ScrolledWindow (
2399 expand => 1,
2400 scroll_y => 1
2401 );
2402 $r->add (my $table = new CFPlus::UI::Table
2403 row_expand => [0],
2404 col_expand => [0, 1, 0, 1],
2405 );
2406
2407 for (
2408 ["General", 0, 0,
2409 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
2410 ["Inhibit autopickup" => PICKUP_INHIBIT],
2411 ["Stop before pickup" => PICKUP_STOP],
2412 ["Debug autopickup" => PICKUP_DEBUG],
2413 ],
2414 ["Weapons", 0, 6,
2415 ["All weapons" => PICKUP_ALLWEAPON],
2416 ["Missile weapons" => PICKUP_MISSILEWEAPON],
2417 ["Bows" => PICKUP_BOW],
2418 ["Arrows" => PICKUP_ARROW],
2419 ],
2420 ["Armour", 0, 12,
2421 ["Helmets" => PICKUP_HELMET],
2422 ["Shields" => PICKUP_SHIELD],
2423 ["Body Armour" => PICKUP_ARMOUR],
2424 ["Boots" => PICKUP_BOOTS],
2425 ["Gloves" => PICKUP_GLOVES],
2426 ["Cloaks" => PICKUP_CLOAK],
2427 ],
2428
2429 ["Readables", 2, 0,
2430 ["Spellbooks" => PICKUP_SPELLBOOK],
2431 ["Skillscrolls" => PICKUP_SKILLSCROLL],
2432 ["Normal Books/Scrolls" => PICKUP_READABLES],
2433 ],
2434 ["Misc", 2, 5,
2435 ["Food" => PICKUP_FOOD],
2436 ["Drinks" => PICKUP_DRINK],
2437 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
2438 ["Keys" => PICKUP_KEY],
2439 ["Magical Items" => PICKUP_MAGICAL],
2440 ["Potions" => PICKUP_POTION],
2441 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
2442 ["Ignore cursed" => PICKUP_NOT_CURSED],
2443 ["Jewelery" => PICKUP_JEWELS],
2444 ["Flesh" => PICKUP_FLESH],
2445 ],
2446 ["Weight/Value ratio", 2, 17]
2447 )
2448 {
2449 my ($title, $x, $y, @bits) = @$_;
2450 $table->add_at ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
2451
2452 for (@bits) {
2453 ++$y;
2454
2455 my $mask = $_->[1];
2456 $table->add_at ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
2457 $table->add_at ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
2458 state => $::CFG->{pickup} & $mask,
2459 on_changed => sub {
2460 my ($box, $value) = @_;
2461
2462 if ($value) {
2463 $::CFG->{pickup} |= $mask;
2464 } else {
2465 $::CFG->{pickup} &= ~$mask;
2466 }
2467
2468 $::CONN->send_command ("pickup $::CFG->{pickup}")
2469 if defined $::CONN;
2470
2471 0
2472 });
2473
2474 ${$_->[2]} = $checkbox if $_->[2];
2475 }
2476 }
2477
2478 $table->add_at (2, 18, new CFPlus::UI::ValSlider
2479 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
2480 template => ">= 99",
2481 to_value => sub { ">= " . 5 * $_[0] },
2482 on_changed => sub {
2483 my ($slider, $value) = @_;
2484
2485 $::CFG->{pickup} &= ~0xF;
2486 $::CFG->{pickup} |= int $value
2487 if $value;
2488 1;
2489 });
2490
2491 $table->add_at (3, 18, new CFPlus::UI::Button
2492 text => "set",
2493 on_activate => sub {
2494 $::CONN->send_command ("pickup $::CFG->{pickup}")
2495 if defined $::CONN;
2496 0
2497 });
2498
2499 $r
2500}
2501
2502my %SORT_ORDER = (
2503 type => undef,
2504 mtime => sub {
2505 my $NOW = time;
2506 sort {
2507 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
2508 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
2509
2510 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
2511 or $btime <=> $atime
2512 or $a->{type} <=> $b->{type}
2513 } @_
2514 },
2515 weight => sub { sort {
2516 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
2517 or $a->{type} <=> $b->{type}
2518 } @_ },
2519);
2520
2521sub inventory_widget {
2522 my $hb = new CFPlus::UI::HBox homogeneous => 1;
2523
2524 $hb->add (my $vb1 = new CFPlus::UI::VBox);
2525 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
2526
2527 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
2528
2529 use sort 'stable';
2530
2531 $hb1->add (new CFPlus::UI::Selector
2532 value => $::CFG->{inv_sort},
2533 options => [
2534 [type => "Type/Name"],
2535 [mtime => "Recent/Normal/Locked"],
2536 [weight => "Weight/Type"],
2537 ],
2538 on_changed => sub {
2539 $::CFG->{inv_sort} = $_[1];
2540 $INV->set_sort_order ($SORT_ORDER{$_[1]});
2541 },
2542 );
2543 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
2544 #TODO# update to weigh/maxweight
2545 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
2546
2547 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
2548 $sw1->add ($INV = new CFPlus::UI::Inventory);
2549 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
2550
2551 $hb->add (my $vb2 = new CFPlus::UI::VBox);
2552
2553 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox);
2554
2555 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
2556 $sw2->add ($INVR = new CFPlus::UI::Inventory);
2557
2558 # XXX: Call after $INVR = ... because set_opencont sets the items
2559 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
2560
2561 $hb
2562}
2563
2564sub toggle_player_page {
2565 my ($widget) = @_;
2566
2567 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
2568 $PL_WINDOW->hide;
2569 } else {
2570 $PL_NOTEBOOK->set_current_page ($widget);
2571 $PL_WINDOW->show;
2572 }
2573}
2574
2575sub player_window {
2576 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
2577 x => "center",
2578 y => "center",
2579 force_w => $WIDTH * 9/10,
2580 force_h => $HEIGHT * 9/10,
2581 title => "Player",
2582 name => "playerbook",
2583 has_close_button => 1
2584 ;
2585
2586 my $ntb =
2587 $PL_NOTEBOOK =
2588 new CFPlus::UI::Notebook expand => 1;
2589
2590 $ntb->add (
2591 "Statistics (F2)" => $STATS_PAGE = stats_window,
2592 "Shows statistics, where all your Stats and Resistances are shown."
2593 );
2594 $ntb->add (
2595 "Skills (F3)" => $SKILL_PAGE = skill_window,
2596 "Shows all your Skills."
2597 );
2598
2599 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
2600 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
2601 $ntb->add (
2602 "Spellbook (F4)" => $spellsw,
2603 "Displays all spells you have and lets you edit keyboard shortcuts for them."
2604 );
2605 $ntb->add (
2606 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
2607 "Toggles the inventory window, where you can manage your loot (or treasures :). "
2608 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
2609 );
2610 $ntb->add (Pickup => autopickup_setup,
2611 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
2612
2613 $ntb->set_current_page ($INVENTORY_PAGE);
2614
2615 $plwin->add ($ntb);
2616 $plwin
2617}
2618
2619sub keyboard_setup {
2620 CFPlus::Macro::keyboard_setup
2621}
2622
2623sub help_window {
2624 my $win = new CFPlus::UI::Toplevel
2625 x => 'center',
2626 y => 'center',
2627 z => 4,
2628 name => 'doc_browser',
2629 force_w => int $WIDTH * 7/8,
2630 force_h => int $HEIGHT * 7/8,
2631 title => "Help Browser",
2632 has_close_button => 1;
2633
2634 $win->add (my $vbox = new CFPlus::UI::VBox);
2635
2636 $vbox->add (new CFPlus::UI::FancyFrame
2637 label => "Navigation",
2638 child => (my $buttons = new CFPlus::UI::HBox),
2639 );
2640 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
2641 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
2642
2643 my @history;
2644 my @future;
2645 my $curnode;
2646
2647 my $load_node; $load_node = sub {
2648 my ($node, $para) = @_;
2649
2650 $buttons->clear;
2651
2652 $buttons->add (new CFPlus::UI::Button
2653 text => "⇤",
2654 tooltip => "back to the starting page",
2655 on_activate => sub {
2656 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
2657 unshift @future, @history;
2658 @history = ();
2659 $load_node->(@{shift @future});
2660 },
2661 );
2662
2663 if (@history) {
2664 $buttons->add (new CFPlus::UI::Button
2665 text => "⋘",
2666 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
2667 on_activate => sub {
2668 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
2669 $load_node->(@{pop @history});
2670 },
2671 );
2672 }
2673
2674 if (@future) {
2675 $buttons->add (new CFPlus::UI::Button
2676 text => "⋙",
2677 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
2678 on_activate => sub {
2679 push @history, [$curnode, $viewer->current_paragraph];
2680 $load_node->(@{shift @future});
2681 },
2682 );
2683 }
2684
2685 $buttons->add (new CFPlus::UI::Label text => " ");
2686
2687 my @path = CFPlus::Pod::full_path_of $node;
2688 pop @path; # drop current node
2689
2690 for my $node (@path) {
2691 $buttons->add (new CFPlus::UI::Button
2692 text => $node->{kw}[0],
2693 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
2694 on_activate => sub {
2695 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
2696 $load_node->($node);
2697 },
2698 );
2699 $buttons->add (new CFPlus::UI::Label text => "/");
2700 }
2701
2702 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
2703
2704 $curnode = $node;
2705
2706 $viewer->clear;
2707 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
2708 $viewer->scroll_to ($para);
2709 };
2710
2711 $load_node->(CFPlus::Pod::find pod => "mainpage");
2712
2713 $CFPlus::Pod::goto_document = sub {
2714 my (@path) = @_;
2715
2716 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
2717
2718 $load_node->((CFPlus::Pod::find @path)[0]);
2719 $win->show;
2720 };
2721
2722 $win
2723}
2724
2725sub open_string_query {
2726 my ($title, $cb, $txt, $tooltip) = @_;
2727 my $dialog = new CFPlus::UI::Toplevel
2728 x => "center",
2729 y => "center",
2730 z => 50,
2731 force_w => $WIDTH * 4/5,
2732 title => $title;
2733
2734 $dialog->add (
2735 my $e = new CFPlus::UI::Entry
2736 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
2737 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
2738 tooltip => $tooltip
2739 );
2740
2741 $e->grab_focus;
2742 $e->set_text ($txt) if $txt;
2743 $dialog->show;
2744}
2745
2746sub open_quit_dialog {
2747 unless ($QUIT_DIALOG) {
2748 $QUIT_DIALOG = new CFPlus::UI::Toplevel
2749 x => "center",
2750 y => "center",
2751 z => 50,
2752 title => "Really Quit?",
2753 on_key_down => sub {
2754 my ($dialog, $ev) = @_;
2755 $ev->{sym} == 27 and $dialog->hide;
2756 }
2757 ;
2758
2759 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
2760
2761 $vb->add (new CFPlus::UI::Label
2762 text => "You should find a savebed and apply it first!",
2763 max_w => $WIDTH * 0.25,
2764 ellipsize => 0,
2765 );
2766 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
2767 $hb->add (new CFPlus::UI::Button
2768 text => "Ok",
2769 expand => 1,
2770 on_activate => sub { $QUIT_DIALOG->hide; 0 },
2771 );
2772 $hb->add (new CFPlus::UI::Button
2773 text => "Quit anyway",
2774 expand => 1,
2775 on_activate => sub { exit },
2776 );
2777 }
2778
2779 $QUIT_DIALOG->show;
2780 $QUIT_DIALOG->grab_focus;
2781}
2782
2783sub show_tip_of_the_day {
2784 # find all tips
2785 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
2786
2787 CFPlus::DB::get state => "tip_of_the_day", sub {
2788 my ($todindex) = @_;
2789 $todindex = 0 if $todindex >= @tod;
2790 CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { };
2791
2792 # create dialog
2793 my $dialog;
2794
2795 my $close = sub {
2796 $dialog->destroy;
2797 };
2798
2799 $dialog = new CFPlus::UI::Toplevel
2800 x => "center",
2801 y => "center",
2802 z => 3,
2803 name => 'tip_of_the_day',
2804 force_w => int $WIDTH * 4/9,
2805 force_h => int $WIDTH * 2/9,
2806 title => "Tip of the day #" . (1 + $todindex),
2807 child => my $vbox = new CFPlus::UI::VBox,
2808 has_close_button => 1,
2809 on_delete => $close,
2810 ;
2811
2812 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
2813 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
2814 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
2815
2816 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
2817
2818 $table->add_at (0, 0, new CFPlus::UI::Button
2819 text => "Close",
2820 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
2821 on_activate => $close,
2822 );
2823
2824 $table->add_at (2, 0, new CFPlus::UI::Button
2825 text => "Next",
2826 tooltip => "Show the next <b>Tip of the day</b>.",
2827 on_activate => sub {
2828 $close->();
2829 &show_tip_of_the_day;
2830 },
2831 );
2832
2833 $dialog->show;
2834 };
2835}
2836
2837sub sdl_init {
2838 CFPlus::SDL_Init
2839 and die "SDL::Init failed!\n";
2840}
2841
2842sub video_init {
2843 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
2844
2845 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
2846
2847 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
2848 $FULLSCREEN = $CFG->{fullscreen};
2849 $FAST = $CFG->{fast};
2850
2851 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
2852 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
2853
2854 $SDL_ACTIVE = 1;
2855 $LAST_REFRESH = time - 0.01;
2856
2857 CFPlus::OpenGL::init;
2858
2859 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
2860
2861 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
2862
2863 #############################################################################
2864
2865 if ($DEBUG_STATUS) {
2866 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
2867 } else {
2868 # create the widgets
2869
2870 $DEBUG_STATUS = new CFPlus::UI::Label
2871 padding => 0,
2872 z => 100,
2873 force_x => "max",
2874 force_y => 0;
2875 $DEBUG_STATUS->show;
2876
2877 $STATUSBOX = new CFPlus::UI::Statusbox;
2878 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
2879
2880 (new CFPlus::UI::Frame
2881 bg => [0, 0, 0, 0.4],
2882 force_x => 0,
2883 force_y => "max",
2884 child => $STATUSBOX,
2885 )->show;
2886
2887 CFPlus::UI::Toplevel->new (
2888 title => "Map",
2889 name => "mapmap",
2890 x => 0,
2891 y => $FONTSIZE + 8,
2892 border_bg => [1, 1, 1, 192/255],
2893 bg => [1, 1, 1, 0],
2894 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
2895 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
2896 ),
2897 )->show;
2898
2899 $MAPWIDGET = new CFPlus::MapWidget;
2900 $MAPWIDGET->connect (activate_console => sub {
2901 my ($mapwidget, $preset) = @_;
2902
2903 if ($CONSOLE) {
2904 $CONSOLE->{input}->{auto_activated} = 1;
2905 $CONSOLE->{input}->grab_focus;
2906
2907 if ($preset && $CONSOLE->{input}->get_text eq '') {
2908 $CONSOLE->{input}->set_text ($preset);
2909 }
2910 }
2911 });
2912 $MAPWIDGET->show;
2913 $MAPWIDGET->grab_focus;
2914
2915 $LOGVIEW = new CFPlus::UI::TextScroller
2916 expand => 1,
2917 font => $FONT_FIXED,
2918 fontsize => $::CFG->{log_fontsize},
2919 indent => -4,
2920 can_hover => 1,
2921 can_events => 1,
2922 max_par => $CFG->{logview_max_par},
2923 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
2924 ;
2925
2926 $SETUP_DIALOG = new CFPlus::UI::Toplevel
2927 title => "Setup",
2928 name => "setup_dialog",
2929 x => 'center',
2930 y => 'center',
2931 z => 2,
2932 force_w => $::WIDTH * 0.6,
2933 force_h => $::HEIGHT * 0.6,
2934 has_close_button => 1,
2935 ;
2936
2937 $METASERVER = metaserver_dialog;
2938
2939 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
2940 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
2941
2942 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
2943 "Configure the server to play on, your username, password and other server-related options.");
2944 $SETUP_NOTEBOOK->add (Client => client_setup,
2945 "Configure various client-specific settings.");
2946 $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
2947 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
2948 $SETUP_NOTEBOOK->add (Audio => audio_setup,
2949 "Configure the use of audio, sound effects and background music.");
2950 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
2951 "Lets you define, edit and delete key bindings."
2952 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
2953 . "with nothing set and the recording started. After doing the actions you "
2954 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
2955 . "After pressing the combo the binding will be saved automatically and the "
2956 . "binding editor closes");
2957 $SETUP_NOTEBOOK->add (Debug => debug_setup,
2958 "Some debuggin' options. Do not ask.");
2959
2960 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
2961
2962 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2963 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2964
2965 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
2966 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2967
2968 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2969
2970 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
2971 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2972
2973 $BUTTONBAR->add (new CFPlus::UI::Button
2974 text => "Save Config",
2975 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2976 on_activate => sub {
2977 $::CFG->{layout} = CFPlus::UI::get_layout;
2978 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
2979 status "Configuration Saved";
2980 0
2981 },
2982 );
2983
2984 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2985 tooltip => "View Documentation");
2986
2987
2988 $BUTTONBAR->add (new CFPlus::UI::Button
2989 text => "Quit",
2990 tooltip => "Terminates the program",
2991 on_activate => sub {
2992 if ($CONN) {
2993 open_quit_dialog;
2994 } else {
2995 exit;
2996 }
2997 0
2998 },
2999 );
3000
3001 $BUTTONBAR->show;
3002 $SETUP_DIALOG->show;
3003 }
3004
3005 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
3006}
3007
3008sub setup_build_button {
3009 my ($enabled) = @_;
3010 if ($enabled) {
3011 $BUILD_BUTTON->hide if $BUILD_BUTTON;
3012 $BUILD_BUTTON ||= new CFPlus::UI::Button
3013 text => "Build",
3014 tooltip => "Opens the ingame builder",
3015 on_activate => sub {
3016 if ($CONN) {
3017 $CONN->send_ext_req (builder_player_items => sub {
3018 open_ingame_editor ($_[0]) if exists $_[0]->{items};
3019 });
3020 }
3021 0
3022 };
3023 $BUTTONBAR->add ($BUILD_BUTTON);
3024 } else {
3025 $BUILD_BUTTON->hide if $BUILD_BUTTON;
3026 }
3027}
3028
3029sub open_ingame_editor {
3030 my ($msg) = @_;
3031
3032 my $win = new CFPlus::UI::Toplevel
3033 x => 0,
3034 y => 'center',
3035 z => 4,
3036 name => 'builder_window',
3037 force_w => int $WIDTH * 1/4,
3038 force_h => int $HEIGHT * 3/4,
3039 title => "In game builder",
3040 has_close_button => 1;
3041
3042 my $r = new CFPlus::UI::ScrolledWindow (
3043 expand => 1,
3044 scroll_y => 1
3045 );
3046 $r->add (my $vb = new CFPlus::UI::VBox);
3047 $win->add ($r);
3048
3049
3050 $vb->add (
3051 new CFPlus::UI::Button
3052 text => "Disable build mode",
3053 on_activate => sub { $::IN_BUILD_MODE = undef }
3054 );
3055 $vb->add (
3056 new CFPlus::UI::Button
3057 text => "ERASE",
3058 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
3059 );
3060
3061 for my $itemarchname (
3062 sort {
3063 $msg->{items}->{$a}->{build_arch_name}
3064 cmp $msg->{items}->{$b}->{build_arch_name}
3065 } keys %{$msg->{items}}
3066 ) {
3067 my $info = $msg->{items}->{$itemarchname};
3068 $vb->add (
3069 new CFPlus::UI::Button text => $info->{build_arch_name},
3070 on_activate => sub {
3071 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
3072
3073 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
3074 build_mode_query_arch_info ();
3075 }
3076 }
3077 );
3078 }
3079
3080 $win->show;
3081}
3082
3083sub build_mode_query_arch_info {
3084 my ($iteminfo) = $::IN_BUILD_MODE;
3085 my $itemarchname = $iteminfo->{item};
3086 my $info = $iteminfo->{info};
3087
3088 my $dialog = new CFPlus::UI::Toplevel
3089 x => "center",
3090 y => "center",
3091 z => 50,
3092 force_w => int $WIDTH * 1/2,
3093 title => "Enter information for placement of '$itemarchname'",
3094 has_close_button => 1;
3095
3096 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
3097
3098 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
3099 my $row = 0;
3100 if ($info->{has_name}) {
3101 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
3102 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
3103 }
3104 if ($info->{has_text}) {
3105 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
3106 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
3107 }
3108 if ($info->{has_connection}) {
3109 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
3110 $table->add_at (1, $row++,
3111 new CFPlus::UI::Entry
3112 expand => 1,
3113 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
3114 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
3115 );
3116 }
3117
3118 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
3119 $hb->add (new CFPlus::UI::Button
3120 text => "Close",
3121 expand => 1,
3122 on_activate => sub { $dialog->hide; 0 },
3123 );
3124 $dialog->show;
3125}
3126
3127sub video_shutdown {
3128 CFPlus::OpenGL::shutdown;
3129
3130 undef $SDL_ACTIVE;
3131}
3132
3133sub audio_channel_finished {
3134 my ($channel) = @_;
3135
3136 #warn "channel $channel finished\n";#d#
3137}
3138
3139sub audio_music_set {
3140 my ($songs) = @_;
3141
3142 my @want =
3143 grep $_,
3144 map $CONN->{music_meta}{$_},
3145 @$songs;
3146
3147 if (@want) {
3148 @MUSIC_WANT = @want;
3149 &audio_music_changed ();
3150 }
3151}
3152
3153sub audio_music_start {
3154 my $path = $MUSIC_PLAYING->{path}
3155 or return;
3156
3157 CFPlus::DB::prefetch_file $path, 1024_000, sub {
3158 # music might have changed...
3159 $path eq $MUSIC_PLAYING->{path}
3160 or return &audio_music_start ();
3161
3162 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
3163
3164 my $NOW = time;
3165
3166 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
3167 my $pos = $MUSIC_PLAYING->{stop_pos};
3168 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
3169 $MUSIC_START = time - $pos;
3170 } else {
3171 $MUSIC_PLAYER->play (0);
3172 $MUSIC_START = time;
3173 }
3174
3175 delete $MUSIC_PLAYING->{stop_time};
3176 delete $MUSIC_PLAYING->{stop_pos};
3177 }
3178}
3179
3180sub audio_music_changed {
3181 return unless $CFG->{bgm_enable};
3182
3183 # default MUSIC_WANT == MUSIC_DEFAULT
3184 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
3185
3186 # if the currently playing song is acceptable, let it continue
3187 return if $MUSIC_PLAYING
3188 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
3189
3190 my $NOW = time;
3191
3192 if ($MUSIC_PLAYING) {
3193 $MUSIC_PLAYING->{stop_time} = $NOW;
3194 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
3195 CFPlus::MixMusic::fade_out 1000;
3196 } else {
3197 # sort by stop time, oldest first
3198 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
3199
3200 # if the most recently-played piece played very recently,
3201 # resume it, else choose the oldest piece for rotation.
3202 $MUSIC_PLAYING =
3203 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
3204 ? $MUSIC_WANT[-1]
3205 : $MUSIC_WANT[0];
3206
3207 audio_music_start;
3208 }
3209}
3210
3211sub audio_music_finished {
3212 $MUSIC_PLAYING = undef;
3213 undef $MUSIC_PLAYER;
3214
3215 audio_music_changed;
3216}
3217
3218sub audio_init {
3219 if ($CFG->{audio_enable}) {
3220 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
3221 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
3222
3223 unless ($SDL_MIXER) {
3224 status "Unable to open sound device: there will be no sound";
3225 return;
3226 }
3227
3228 CFPlus::Mix_AllocateChannels 8;
3229 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
3230
3231 audio_music_finished;
3232
3233 local $_;
3234 while (<$fh>) {
3235 next if /^\s*#/;
3236 next if /^\s*$/;
3237
3238 my ($file, $volume, $event) = split /\s+/, $_, 3;
3239
3240 push @SOUNDS, "$volume,$file";
3241
3242 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
3243 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
3244 $chunk->volume ($volume * 128 / 100);
3245 $chunk
3246 };
3247 }
3248 } else {
3249 status "unable to open sound config: $!";
3250 }
3251 }
3252}
3253
3254sub audio_shutdown {
3255 CFPlus::Mix_CloseAudio if $SDL_MIXER;
3256 undef $SDL_MIXER;
3257 @SOUNDS = ();
3258 %AUDIO_CHUNKS = ();
3259}
3260
3261my %animate_object;
3262my $animate_timer;
3263
3264my $fps = 9;
3265
3266my %demo;#d#
3267
3268sub force_refresh {
3269 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
3270 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
3271
3272 $CFPlus::UI::ROOT->draw;
3273
3274 $WANT_REFRESH = 0;
3275 $CAN_REFRESH = 0;
3276 $LAST_REFRESH = $NOW;
3277
3278 CFPlus::SDL_GL_SwapBuffers;
3279}
3280
3281my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
3282 $NOW = time;
3283
3284 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
3285 for CFPlus::poll_events;
3286
3287 if (%animate_object) {
3288 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
3289 ++$WANT_REFRESH;
3290 }
3291
3292 if ($WANT_REFRESH) {
3293 force_refresh;
3294 } else {
3295 $CAN_REFRESH = 1;
3296 }
3297});
3298
3299sub animation_start {
3300 my ($widget) = @_;
3301 $animate_object{$widget} = $widget;
3302}
3303
3304sub animation_stop {
3305 my ($widget) = @_;
3306 delete $animate_object{$widget};
3307}
3308
3309# check once/second for faces that need to be prefetched
3310# this should, of course, only run on demand, but
3311# SDL forces worse things on us....
3312
3313Event->timer (after => 1, interval => 0.25, cb => sub {
3314 $CONN->face_prefetch
3315 if $CONN;
3316});
3317
3318%SDL_CB = (
3319 CFPlus::SDL_QUIT => sub {
3320 exit;
3321 },
3322 CFPlus::SDL_VIDEORESIZE => sub {
3323 },
3324 CFPlus::SDL_VIDEOEXPOSE => sub {
3325 CFPlus::UI::full_refresh;
3326 },
3327 CFPlus::SDL_ACTIVEEVENT => sub {
3328# not useful, as APPACTIVE include sonly iconified state, not unmapped
3329# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, CFPlus::SDL_GetAppState;#d#
3330# printf "a %x\n", CFPlus::SDL_GetAppState & CFPlus::SDL_APPACTIVE;#d#
3331# printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
3332# printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
3333# printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
3334 },
3335 CFPlus::SDL_KEYDOWN => sub {
3336 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
3337 # alt-enter
3338 $FULLSCREEN_ENABLE->toggle;
3339 video_shutdown;
3340 video_init;
3341 } else {
3342 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
3343 }
3344 },
3345 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
3346 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
3347 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
3348 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
3349 CFPlus::SDL_USEREVENT => sub {
3350 if ($_[0]{code} == 1) {
3351 audio_channel_finished $_[0]{data1};
3352 } elsif ($_[0]{code} == 0) {
3353 audio_music_finished;
3354 }
3355 },
3356);
3357
3358#############################################################################
3359
3360$SIG{INT} = $SIG{TERM} = sub { exit };
3361
3362{
3363 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
3364 CFPlus::DB::Server::run;
3365
3366 CFPlus::UI::set_layout ($::CFG->{layout});
3367
3368 my %DEF_CFG = (
3369 sdl_mode => 0,
3370 width => 640,
3371 height => 480,
3372 fullscreen => 0,
3373 fast => 0,
3374 map_scale => 1,
3375 fow_enable => 1,
3376 fow_intensity => 0,
3377 map_smoothing => 1,
3378 gui_fontsize => 1,
3379 log_fontsize => 0.7,
3380 gauge_fontsize => 1,
3381 gauge_size => 0.35,
3382 stat_fontsize => 0.7,
3383 mapsize => 100,
3384 say_command => 'chat',
3385 audio_enable => 1,
3386 bgm_enable => 1,
3387 bgm_volume => 0.25,
3388 face_prefetch => 0,
3389 output_sync => 1,
3390 output_count => 1,
3391 output_rate => "",
3392 pickup => 0,
3393 inv_sort => "mtime",
3394 default => "profile", # default profile
3395 show_tips => 1,
3396 logview_max_par => 1000,
3397 );
3398
3399 while (my ($k, $v) = each %DEF_CFG) {
3400 $CFG->{$k} = $v unless exists $CFG->{$k};
3401 }
3402
3403 $CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
3404 $PROFILE = $CFG->{profile}{default};
3405
3406 # convert old bindings (only default profile matters)
3407 if (my $bindings = delete $PROFILE->{bindings}) {
3408 while (my ($mod, $syms) = each %$bindings) {
3409 while (my ($sym, $cmds) = each %$syms) {
3410 push @{ $PROFILE->{macro} }, {
3411 accelkey => [$mod*1, $sym*1],
3412 action => $cmds,
3413 };
3414 }
3415 }
3416 }
3417
3418 sdl_init;
3419
3420 @SDL_MODES = CFPlus::SDL_ListModes 8, 8;
3421 @SDL_MODES = CFPlus::SDL_ListModes 5, 0 unless @SDL_MODES;
3422 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
3423
3424 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
3425
3426 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
3427
3428 {
3429 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
3430 DejaVuSans.ttf
3431 DejaVuSansMono.ttf
3432 DejaVuSans-Bold.ttf
3433 DejaVuSansMono-Bold.ttf
3434 DejaVuSans-Oblique.ttf
3435 DejaVuSansMono-Oblique.ttf
3436 DejaVuSans-BoldOblique.ttf
3437 DejaVuSansMono-BoldOblique.ttf
3438 );
3439
3440 CFPlus::add_font $_ for @fonts;
3441
3442 CFPlus::pango_init;
3443
3444 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
3445 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
3446
3447 $FONT_PROP->make_default;
3448 }
3449
3450# compare mono (ft) vs. rgba (cairo)
3451# ft - 1.8s, cairo 3s, even in alpha-only mode
3452# for my $rgba (0..1) {
3453# my $t1 = Time::HiRes::time;
3454# for (1..1000) {
3455# my $layout = CFPlus::Layout->new ($rgba);
3456# $layout->set_text ("hallo" x 100);
3457# $layout->render;
3458# }
3459# my $t2 = Time::HiRes::time;
3460# warn $t2-$t1;
3461# }
3462
3463 $startup_done->();
3464
3465 video_init;
3466 audio_init;
3467}
3468
3469show_tip_of_the_day if $CFG->{show_tips};
3470
3471Event::loop;
3472#CFPlus::SDL_Quit;
3473#CFPlus::_exit 0;
3474
3475END {
3476 CFPlus::SDL_Quit;
3477 CFPlus::DB::Server::stop;
3478}
3479
3480=head1 NAME
3481
3482cfplus - A Crossfire+ and Crossfire game client
3483
3484=head1 SYNOPSIS
3485
3486Just run it - no commandline arguments are supported.
3487
3488=head1 USAGE
3489
3490cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used
3491fullscreen and interactively.
3492
3493=head1 DEBUGGING
3494
3495
3496CFPLUS_DEBUG - environment variable
3497
3498 1 draw borders around widgets
3499 2 add low-level widget info to tooltips
3500 4 show fps
3501 8 suppress tooltips
3502
3503=head1 AUTHOR
3504
3505Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
3506
3507
3508
3509 : $self->{vslider}->hide;
3510 }
3511}
3512
3513sub update {
3514 my ($self) = @_;
3515
3516 $self->SUPER::update;
3517 $self->update_slider;
3518}
3519
3520sub invoke_mouse_wheel {
3521 my ($self, $ev) = @_;
3522
3523 return 0 unless $ev->{dy}; # only vertical movements for now
3524
3525 $self->{vslider}->emit (mouse_wheel => $ev);
3526
3527 1
3528}
3529
3530sub invoke_button_down {
3531 my ($self, $ev, $x, $y) = @_;
3532
3533 if ($ev->{button} == 2) {
3534 $self->grab_focus;
3535
3536 my $ox = $self->{vp}{view_x} + $ev->{x};
3537 my $oy = $self->{vp}{view_y} + $ev->{y};
3538
3539 $self->{motion} = sub {
3540 my ($ev, $x, $y) = @_;
3541
3542 $self->{vp}->set_offset ($ox - $ev->{x}, $oy - $ev->{y});
3543 $self->update;
3544 };
3545
3546 return 1;
3547 }
3548
3549 0
3550}
3551
3552sub invoke_button_up {
3553 my ($self, $ev, $x, $y) = @_;
3554
3555 if (delete $self->{motion}) {
3556 return 1;
3557 }
3558
3559 0
3560}
3561
3562sub invoke_mouse_motion {
3563 my ($self, $ev, $x, $y) = @_;
3564
3565 if ($self->{motion}) {
3566 $self->{motion}->($ev, $x, $y);
3567 return 1;
3568 }
3569
3570 0
3571}
3572
3573sub invoke_size_allocate {
3574 my ($self, $w, $h) = @_;
3575
3576 $self->update_slider;
3577 $self->SUPER::invoke_size_allocate ($w, $h)
3578}
3579
3580#############################################################################
3581
3582package CFPlus::UI::Frame;
3583
3584our @ISA = CFPlus::UI::Bin::;
3585
3586use CFPlus::OpenGL;
3587
3588sub new {
3589 my $class = shift;
3590
3591 $class->SUPER::new (
3592 bg => undef,
3593 @_,
3594 )
3595}
3596
3597sub _draw {
3598 my ($self) = @_;
3599
3600 if ($self->{bg}) {
3601 my ($w, $h) = @$self{qw(w h)};
3602
3603 glEnable GL_BLEND;
3604 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
3605 glColor_premultiply @{ $self->{bg} };
3606
3607 glBegin GL_QUADS;
3608 glVertex 0 , 0;
3609 glVertex 0 , $h;
3610 glVertex $w, $h;
3611 glVertex $w, 0;
3612 glEnd;
3613
3614 glDisable GL_BLEND;
3615 }
3616
3617 $self->SUPER::_draw;
3618}
3619
3620#############################################################################
3621
3622package CFPlus::UI::FancyFrame;
3623
3624our @ISA = CFPlus::UI::Bin::;
3625
3626use CFPlus::OpenGL;
3627
3628sub new {
3629 my ($class, %arg) = @_;
3630
3631 if ((exists $arg{label}) && !ref $arg{label}) {
3632 $arg{label} = new CFPlus::UI::Label
3633 align => 1,
3634 valign => 0,
3635 text => $arg{label},
3636 fontsize => ($arg{border} || 0.8) * 0.75;
3637 }
3638
3639 my $self = $class->SUPER::new (
3640 # label => "",
3641 fg => [0.6, 0.3, 0.1],
3642 border => 0.8,
3643 style => 'single',
3644 %arg,
3645 );
3646
3647 $self
3648}
3649
3650sub add {
3651 my ($self, @widgets) = @_;
3652
3653 $self->SUPER::add (@widgets);
3654 $self->CFPlus::UI::Container::add ($self->{label}) if $self->{label};
3655}
3656
3657sub border {
3658 int $_[0]{border} * $::FONTSIZE
3659}
3660
3661sub size_request {
3662 my ($self) = @_;
3663
3664 ($self->{label_w}, undef) = $self->{label}->size_request
3665 if $self->{label};
3666
3667 my ($w, $h) = $self->SUPER::size_request;
3668
3669 (
3670 $w + $self->border * 2,
3671 $h + $self->border * 2,
3672 )
3673}
3674
3675sub invoke_size_allocate {
3676 my ($self, $w, $h) = @_;
3677
3678 my $border = $self->border;
3679
3680 $w -= List::Util::max 0, $border * 2;
3681 $h -= List::Util::max 0, $border * 2;
3682
3683 if (my $label = $self->{label}) {
3684 $label->{w} = List::Util::max 0, List::Util::min $self->{label_w}, $w - $border * 2;
3685 $label->{h} = List::Util::min $h, $border;
3686 $label->invoke_size_allocate ($label->{w}, $label->{h});
3687 }
3688
3689 $self->child->configure ($border, $border, $w, $h);
3690
3691 1
3692}
3693
3694sub _draw {
3695 my ($self) = @_;
3696
3697 my $child = $self->{children}[0];
3698
3699 my $border = $self->border;
3700 my ($w, $h) = ($self->{w}, $self->{h});
3701
3702 $child->draw;
3703
3704 glColor @{$self->{fg}};
3705 glBegin GL_LINE_STRIP;
3706 glVertex $border * 1.5 , $border * 0.5 + 0.5;
3707 glVertex $border * 0.5 + 0.5, $border * 0.5 + 0.5;
3708 glVertex $border * 0.5 + 0.5, $h - $border * 0.5 + 0.5;
3709 glVertex $w - $border * 0.5 + 0.5, $h - $border * 0.5 + 0.5;
3710 glVertex $w - $border * 0.5 + 0.5, $border * 0.5 + 0.5;
3711 glVertex $self->{label} ? $border * 2 + $self->{label}{w} : $border * 1.5, $border * 0.5 + 0.5;
3712 glEnd;
3713
3714 if ($self->{label}) {
3715 glTranslate $border * 2, 0;
3716 $self->{label}->_draw;
3717 }
3718}
3719
3720#############################################################################
3721
3722package CFPlus::UI::Toplevel;
3723
3724our @ISA = CFPlus::UI::Bin::;
3725
3726use CFPlus::OpenGL;
3727
3728my $bg =
3729 new_from_file CFPlus::Texture CFPlus::find_rcfile "d1_bg.png",
3730 mipmap => 1, wrap => 1;
3731
3732my @border =
3733 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
3734 qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
3735
3736my @icon =
3737 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
3738 qw(x1_move.png x1_resize.png);
3739
3740sub new {
3741 my ($class, %arg) = @_;
3742
3743 my $self = $class->SUPER::new (
3744 bg => [1, 1, 1, 1],
3745 border_bg => [1, 1, 1, 1],
3746 border => 0.6,
3747 can_events => 1,
3748 min_w => 64,
3749 min_h => 32,
3750 %arg,
3751 );
3752
3753 $self->{title_widget} = new CFPlus::UI::Label
3754 align => 0,
3755 valign => 1,
3756 text => $self->{title},
3757 fontsize => $self->{border},
3758 if exists $self->{title};
3759
3760 if ($self->{has_close_button}) {
3761 $self->{close_button} =
3762 new CFPlus::UI::ImageButton
3763 path => 'x1_close.png',
3764 on_activate => sub { $self->emit ("delete") };
3765
3766 $self->CFPlus::UI::Container::add ($self->{close_button});
3767 }
3768
3769 $self
3770}
3771
3772sub add {
3773 my ($self, @widgets) = @_;
3774
3775 $self->SUPER::add (@widgets);
3776 $self->CFPlus::UI::Container::add ($self->{close_button}) if $self->{close_button};
3777 $self->CFPlus::UI::Container::add ($self->{title_widget}) if $self->{title_widget};
3778}
3779
3780sub border {
3781 int $_[0]{border} * $::FONTSIZE
3782}
3783
3784sub size_request {
3785 my ($self) = @_;
3786
3787 $self->{title_widget}->size_request
3788 if $self->{title_widget};
3789
3790 $self->{close_button}->size_request
3791 if $self->{close_button};
3792
3793 my ($w, $h) = $self->SUPER::size_request;
3794
3795 (
3796 $w + $self->border * 2,
3797 $h + $self->border * 2,
3798 )
3799}
3800
3801sub invoke_size_allocate {
3802 my ($self, $w, $h) = @_;
3803
3804 if ($self->{title_widget}) {
3805 $self->{title_widget}{w} = $w;
3806 $self->{title_widget}{h} = $h;
3807 $self->{title_widget}->invoke_size_allocate ($w, $h);
3808 }
3809
3810 my $border = $self->border;
3811
3812 $h -= List::Util::max 0, $border * 2;
3813 $w -= List::Util::max 0, $border * 2;
3814
3815 $self->child->configure ($border, $border, $w, $h);
3816
3817 $self->{close_button}->configure ($self->{w} - $border, 0, $border, $border)
3818 if $self->{close_button};
3819
3820 1
3821}
3822
3823sub invoke_delete {
3824 my ($self) = @_;
3825
3826 $self->hide;
3827
3828 1
3829}
3830
3831sub invoke_button_down {
3832 my ($self, $ev, $x, $y) = @_;
3833
3834 my ($w, $h) = @$self{qw(w h)};
3835 my $border = $self->border;
3836
3837 my $lr = ($x >= 0 && $x < $border) || ($x > $w - $border && $x < $w);
3838 my $td = ($y >= 0 && $y < $border) || ($y > $h - $border && $y < $h);
3839
3840 if ($lr & $td) {
3841 my ($wx, $wy) = ($self->{x}, $self->{y});
3842 my ($ox, $oy) = ($ev->{x}, $ev->{y});
3843 my ($bw, $bh) = ($self->{w}, $self->{h});
3844
3845 my $mx = $x < $border;
3846 my $my = $y < $border;
3847
3848 $self->{motion} = sub {
3849 my ($ev, $x, $y) = @_;
3850
3851 my $dx = $ev->{x} - $ox;
3852 my $dy = $ev->{y} - $oy;
3853
3854 $self->{force_w} = $bw + $dx * ($mx ? -1 : 1);
3855 $self->{force_h} = $bh + $dy * ($my ? -1 : 1);
3856
3857 $self->move_abs ($wx + $dx * $mx, $wy + $dy * $my);
3858 $self->realloc;
3859 };
3860
3861 } elsif ($lr ^ $td) {
3862 my ($ox, $oy) = ($ev->{x}, $ev->{y});
3863 my ($bx, $by) = ($self->{x}, $self->{y});
3864
3865 $self->{motion} = sub {
3866 my ($ev, $x, $y) = @_;
3867
3868 ($x, $y) = ($ev->{x}, $ev->{y});
3869
3870 $self->move_abs ($bx + $x - $ox, $by + $y - $oy);
3871 # HACK: the next line is required to enforce placement
3872 $self->{parent}->invoke_size_allocate ($self->{parent}{w}, $self->{parent}{h});
3873 };
3874 } else {
3875 return 0;
3876 }
3877
3878 1
3879}
3880
3881sub invoke_button_up {
3882 my ($self, $ev, $x, $y) = @_;
3883
3884 ! ! delete $self->{motion}
3885}
3886
3887sub invoke_mouse_motion {
3888 my ($self, $ev, $x, $y) = @_;
3889
3890 $self->{motion}->($ev, $x, $y) if $self->{motion};
3891
3892 ! ! $self->{motion}
3893}
3894
3895sub invoke_visibility_change {
3896 my ($self, $visible) = @_;
3897
3898 delete $self->{motion} unless $visible;
3899
3900 0
3901}
3902
3903sub _draw {
3904 my ($self) = @_;
3905
3906 my $child = $self->{children}[0];
3907
3908 my ($w, $h ) = ($self->{w}, $self->{h});
3909 my ($cw, $ch) = ($child->{w}, $child->{h});
3910
3911 glEnable GL_TEXTURE_2D;
3912 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
3913
3914 my $border = $self->border;
3915
3916 glColor @{ $self->{border_bg} };
3917 $border[0]->draw_quad_alpha ( 0, 0, $w, $border);
3918 $border[1]->draw_quad_alpha ( 0, $border, $border, $ch);
3919 $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch);
3920 $border[3]->draw_quad_alpha ( 0, $h - $border, $w, $border);
3921
3922 # move
3923 my $w2 = ($w - $border) * .5;
3924 my $h2 = ($h - $border) * .5;
3925 $icon[0]->draw_quad_alpha ( 0, $h2, $border, $border);
3926 $icon[0]->draw_quad_alpha ($w - $border, $h2, $border, $border);
3927 $icon[0]->draw_quad_alpha ($w2 , $h - $border, $border, $border);
3928
3929 # resize
3930 $icon[1]->draw_quad_alpha ( 0, 0, $border, $border);
3931 $icon[1]->draw_quad_alpha ($w - $border, 0, $border, $border)
3932 unless $self->{has_close_button};
3933 $icon[1]->draw_quad_alpha ( 0, $h - $border, $border, $border);
3934 $icon[1]->draw_quad_alpha ($w - $border, $h - $border, $border, $border);
3935
3936 if (@{$self->{bg}} < 4 || $self->{bg}[3]) {
3937 glColor @{ $self->{bg} };
3938
3939 # TODO: repeat texture not scale
3940 # solve this better(?)
3941 $bg->{s} = $cw / $bg->{w};
3942 $bg->{t} = $ch / $bg->{h};
3943 $bg->draw_quad_alpha ($border, $border, $cw, $ch);
3944 }
3945
3946 glDisable GL_TEXTURE_2D;
3947
3948 $child->draw;
3949
3950 if ($self->{title_widget}) {
3951 glTranslate 0, $border - $self->{h};
3952 $self->{title_widget}->_draw;
3953
3954 glTranslate 0, - ($border - $self->{h});
3955 }
3956
3957 $self->{close_button}->draw
3958 if $self->{close_button};
3959}
3960
3961#############################################################################
3962
3963package CFPlus::UI::Table;
3964
3965our @ISA = CFPlus::UI::Base::;
3966
3967use List::Util qw(max sum);
3968
3969use CFPlus::OpenGL;
3970
3971sub new {
3972 my $class = shift;
3973
3974 $class->SUPER::new (
3975 children => [],
3976 col_expand => [],
3977 row_expand => [],
3978 @_,
3979 )
3980}
3981
3982sub children {
3983 grep $_, map @$_, grep $_, @{ $_[0]{children} }
3984}
3985
3986# TODO: store row/col info in child widget and use standard add/del
3987sub add {
3988 my $self = shift;
3989
3990 Carp::cluck "please use the add_at method instead of calling add, thank you.\n";#d#
3991 $self->add_at (@_);
3992}
3993
3994sub add_at {
3995 my $self = shift;
3996
3997 while (@_) {
3998 my ($col, $row, $child) = splice @_, 0, 3, ();
3999
4000 $child->set_parent ($self);
4001 $self->{children}[$row][$col] = $child;
4002 }
4003
4004 $self->{force_realloc} = 1;
4005 $self->{force_size_alloc} = 1;
4006 $self->realloc;
4007}
4008
4009sub remove {
4010 my ($self, $child) = @_;
4011
4012 for (@{ $self->{children} }) {
4013 for (@{ $_ || [] }) {
4014 $_ = undef if $_ == $child;
4015 }
4016 }
4017}
4018
4019# TODO: move to container class maybe? send children a signal on removal?
4020sub clear {
4021 my ($self) = @_;
4022
4023 my @children = $self->children;
4024 delete $self->{children};
4025
4026 for (@children) {
4027 delete $_->{parent};
4028 $_->hide;
4029 }
4030
4031 $self->realloc;
4032}
4033
4034sub get_wh {
4035 my ($self) = @_;
4036
4037 my (@w, @h);
4038
4039 for my $y (0 .. $#{$self->{children}}) {
4040 my $row = $self->{children}[$y]
4041 or next;
4042
4043 for my $x (0 .. $#$row) {
4044 my $widget = $row->[$x]
4045 or next;
4046 my ($w, $h) = @$widget{qw(req_w req_h)};
4047
4048 $w[$x] = max $w[$x], $w;
4049 $h[$y] = max $h[$y], $h;
4050 }
4051 }
4052
4053 (\@w, \@h)
4054}
4055
4056sub size_request {
4057 my ($self) = @_;
4058
4059 my ($ws, $hs) = $self->get_wh;
4060
4061 (
4062 (sum @$ws),
4063 (sum @$hs),
4064 )
4065}
4066
4067sub invoke_size_allocate {
4068 my ($self, $w, $h) = @_;
4069
4070 my ($ws, $hs) = $self->get_wh;
4071
4072 my $req_w = (sum @$ws) || 1;
4073 my $req_h = (sum @$hs) || 1;
4074
4075 # TODO: nicer code
4076 my @col_expand = @{$self->{col_expand}};
4077 @col_expand = (1) x @$ws unless @col_expand;
4078 my $col_expand = (sum @col_expand) || 1;
4079
4080 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
4081
4082 CFPlus::UI::harmonize $ws;
4083
4084 my @row_expand = @{$self->{row_expand}};
4085 @row_expand = (1) x @$ws unless @row_expand;
4086 my $row_expand = (sum @row_expand) || 1;
4087
4088 $hs->[$_] += $row_expand[$_] / $row_expand * ($h - $req_h) for 0 .. $#$hs;
4089
4090 CFPlus::UI::harmonize $hs;
4091
4092 my $y;
4093
4094 for my $r (0 .. $#{$self->{children}}) {
4095 my $row = $self->{children}[$r]
4096 or next;
4097
4098 my $x = 0;
4099 my $row_h = $hs->[$r];
4100
4101 for my $c (0 .. $#$row) {
4102 my $col_w = $ws->[$c];
4103
4104 if (my $widget = $row->[$c]) {
4105 $widget->configure ($x, $y, $col_w, $row_h);
4106 }
4107
4108 $x += $col_w;
4109 }
4110
4111 $y += $row_h;
4112 }
4113
4114 1
4115}
4116
4117sub find_widget {
4118 my ($self, $x, $y) = @_;
4119
4120 $x -= $self->{x};
4121 $y -= $self->{y};
4122
182 my $res; 4123 my $res;
183 4124
184 for (@{ $self->{children} }) { 4125 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
185 $res = $_->find_widget ($x, $y) 4126 $res = $_->find_widget ($x, $y)
186 and return $res; 4127 and return $res;
187 } 4128 }
188 4129
189 () 4130 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
190} 4131}
191 4132
192sub _draw { 4133sub _draw {
193 my ($self) = @_; 4134 my ($self) = @_;
194 4135
195 $_->draw for @{$self->{children}}; 4136 for (grep $_, @{$self->{children}}) {
4137 $_->draw for grep $_, @$_;
4138 }
196} 4139}
197 4140
198############################################################################# 4141#############################################################################
199 4142
200package Crossfire::Client::Widget::Bin; 4143package CFPlus::UI::Fixed;
201 4144
202our @ISA = Crossfire::Client::Widget::Container::; 4145use List::Util qw(min max);
203 4146
204sub child { $_[0]->{children}[0] } 4147our @ISA = CFPlus::UI::Container::;
4148
4149sub add {
4150 my ($self, $child, $posmode, $x, $y, $sizemode, $w, $h) = @_;
4151
4152 $child->{_fixed} = [$posmode, $x, $y, $sizemode, $w, $h];
4153 $self->SUPER::add ($child);
4154}
4155
4156sub _scale($$$) {
4157 my ($mode, $val, $max) = @_;
4158
4159 $mode eq "abs" ? $val
4160 : $mode eq "rel" ? $val * $max
4161 : 0
4162}
205 4163
206sub size_request { 4164sub size_request {
207 $_[0]{children}[0]->size_request if $_[0]{children}[0]; 4165 my ($self) = @_;
208}
209 4166
4167 my ($x1, $y1, $x2, $y2) = (0, 0, 0, 0);
4168
4169 # determine overall size by querying abs widgets
4170 for my $child ($self->visible_children) {
4171 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
4172
4173 if ($pos eq "abs") {
4174 $w = _scale $size, $w, $child->{req_w};
4175 $h = _scale $size, $h, $child->{req_h};
4176
4177 $x1 = min $x1, $x; $x2 = max $x2, $x + $w;
4178 $y1 = min $y1, $y; $y2 = max $y2, $y + $h;
4179 }
4180 }
4181
4182 my $W = $x2 - $x1;
4183 my $H = $y2 - $y1;
4184
4185 # now layout remaining widgets
4186 for my $child ($self->visible_children) {
4187 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
4188
4189 if ($pos ne "abs") {
4190 $x = _scale $pos, $x, $W;
4191 $y = _scale $pos, $x, $H;
4192 $w = _scale $size, $w, $child->{req_w};
4193 $h = _scale $size, $h, $child->{req_h};
4194
4195 $x1 = min $x1, $x; $x2 = max $x2, $x + $w;
4196 $y1 = min $y1, $y; $y2 = max $y2, $y + $h;
4197 }
4198 }
4199
4200 my $W = $x2 - $x1;
4201 my $H = $y2 - $y1;
4202
4203 ($W, $H)
4204}
4205
210sub size_allocate { 4206sub invoke_size_allocate {
4207 my ($self, $W, $H) = @_;
4208
4209 for my $child ($self->visible_children) {
4210 my ($pos, $x, $y, $size, $w, $h) = @{ $child->{_fixed} };
4211
4212 $x = _scale $pos, $x, $W;
4213 $y = _scale $pos, $x, $H;
4214 $w = _scale $size, $w, $child->{req_w};
4215 $h = _scale $size, $h, $child->{req_h};
4216
4217 $child->configure ($x, $y, $w, $h);
4218 }
4219
4220 1
4221}
4222
4223#############################################################################
4224
4225package CFPlus::UI::Box;
4226
4227our @ISA = CFPlus::UI::Container::;
4228
4229sub size_request {
4230 my ($self) = @_;
4231
4232 $self->{vertical}
4233 ? (
4234 (List::Util::max map $_->{req_w}, @{$self->{children}}),
4235 (List::Util::sum map $_->{req_h}, @{$self->{children}}),
4236 )
4237 : (
4238 (List::Util::sum map $_->{req_w}, @{$self->{children}}),
4239 (List::Util::max map $_->{req_h}, @{$self->{children}}),
4240 )
4241}
4242
4243sub invoke_size_allocate {
211 my ($self, $w, $h) = @_; 4244 my ($self, $w, $h) = @_;
212 4245
213 $self->SUPER::size_allocate ($w, $h); 4246 my $space = $self->{vertical} ? $h : $w;
214 $self->{children}[0]->size_allocate ($w, $h) 4247 my @children = $self->visible_children;
215 if $self->{children}[0] 4248
4249 my @req;
4250
4251 if ($self->{homogeneous}) {
4252 @req = ($space / (@children || 1)) x @children;
4253 } else {
4254 @req = map $_->{$self->{vertical} ? "req_h" : "req_w"}, @children;
4255 my $req = List::Util::sum @req;
4256
4257 if ($req > $space) {
4258 # ah well, not enough space
4259 $_ *= $space / $req for @req;
4260 } else {
4261 my $expand = (List::Util::sum map $_->{expand}, @children) || 1;
4262
4263 $space = ($space - $req) / $expand; # remaining space to give away
4264
4265 $req[$_] += $space * $children[$_]{expand}
4266 for 0 .. $#children;
4267 }
4268 }
4269
4270 CFPlus::UI::harmonize \@req;
4271
4272 my $pos = 0;
4273 for (0 .. $#children) {
4274 my $alloc = $req[$_];
4275 $children[$_]->configure ($self->{vertical} ? (0, $pos, $w, $alloc) : ($pos, 0, $alloc, $h));
4276
4277 $pos += $alloc;
4278 }
4279
4280 1
216} 4281}
217 4282
218############################################################################# 4283#############################################################################
219 4284
220package Crossfire::Client::Widget::Toplevel; 4285package CFPlus::UI::HBox;
221 4286
222our @ISA = Crossfire::Client::Widget::Container::; 4287our @ISA = CFPlus::UI::Box::;
4288
4289sub new {
4290 my $class = shift;
4291
4292 $class->SUPER::new (
4293 vertical => 0,
4294 @_,
4295 )
4296}
4297
4298#############################################################################
4299
4300package CFPlus::UI::VBox;
4301
4302our @ISA = CFPlus::UI::Box::;
4303
4304sub new {
4305 my $class = shift;
4306
4307 $class->SUPER::new (
4308 vertical => 1,
4309 @_,
4310 )
4311}
4312
4313#############################################################################
4314
4315package CFPlus::UI::Label;
4316
4317our @ISA = CFPlus::UI::DrawBG::;
4318
4319use CFPlus::OpenGL;
4320
4321sub new {
4322 my ($class, %arg) = @_;
4323
4324 my $self = $class->SUPER::new (
4325 fg => [1, 1, 1],
4326 #bg => none
4327 #active_bg => none
4328 #font => default_font
4329 #text => initial text
4330 #markup => initial narkup
4331 #max_w => maximum pixel width
4332 #style => 0, # render flags
4333 ellipsise => 3, # end
4334 layout => (new CFPlus::Layout),
4335 fontsize => 1,
4336 align => -1,
4337 valign => -1,
4338 padding_x => 2,
4339 padding_y => 2,
4340 can_events => 0,
4341 %arg
4342 );
4343
4344 if (exists $self->{template}) {
4345 my $layout = new CFPlus::Layout;
4346 $layout->set_text (delete $self->{template});
4347 $self->{template} = $layout;
4348 }
4349
4350 if (exists $self->{markup}) {
4351 $self->set_markup (delete $self->{markup});
4352 } else {
4353 $self->set_text (delete $self->{text});
4354 }
4355
4356 $self
4357}
223 4358
224sub update { 4359sub update {
225 my ($self) = @_; 4360 my ($self) = @_;
226 4361
227 ::refresh (); 4362 delete $self->{texture};
4363 $self->SUPER::update;
228} 4364}
229 4365
230sub add { 4366sub realloc {
4367 my ($self) = @_;
4368
4369 delete $self->{ox};
4370 $self->SUPER::realloc;
4371}
4372
4373sub set_text {
231 my ($self, $widget) = @_; 4374 my ($self, $text) = @_;
232 4375
233 $self->SUPER::add ($widget); 4376 return if $self->{text} eq "T$text";
4377 $self->{text} = "T$text";
234 4378
235 $widget->size_allocate ($widget->size_request); 4379 $self->{layout}->set_text ($text);
4380
4381 delete $self->{size_req};
4382 $self->realloc;
4383 $self->update;
4384}
4385
4386sub set_markup {
4387 my ($self, $markup) = @_;
4388
4389 return if $self->{text} eq "M$markup";
4390 $self->{text} = "M$markup";
4391
4392 my $rgba = $markup =~ /span.*(?:foreground|background)/;
4393
4394 $self->{layout}->set_markup ($markup);
4395
4396 delete $self->{size_req};
4397 $self->realloc;
4398 $self->update;
4399}
4400
4401sub size_request {
4402 my ($self) = @_;
4403
4404 $self->{size_req} ||= do {
4405 $self->{layout}->set_font ($self->{font}) if $self->{font};
4406 $self->{layout}->set_width ($self->{max_w} || -1);
4407 $self->{layout}->set_ellipsise ($self->{ellipsise});
4408 $self->{layout}->set_single_paragraph_mode ($self->{ellipsise});
4409 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
4410
4411 my ($w, $h) = $self->{layout}->size;
4412
4413 if (exists $self->{template}) {
4414 $self->{template}->set_font ($self->{font}) if $self->{font};
4415 $self->{template}->set_width ($self->{max_w} || -1);
4416 $self->{template}->set_height ($self->{fontsize} * $::FONTSIZE);
4417
4418 my ($w2, $h2) = $self->{template}->size;
4419
4420 $w = List::Util::max $w, $w2;
4421 $h = List::Util::max $h, $h2;
4422 }
4423
4424 [$w, $h]
4425 };
4426
4427 @{ $self->{size_req} }
4428}
4429
4430sub baseline_shift {
4431 $_[0]{layout}->descent
4432}
4433
4434sub invoke_size_allocate {
4435 my ($self, $w, $h) = @_;
4436
4437 delete $self->{ox};
4438
4439 delete $self->{texture}
4440 unless $w >= $self->{req_w} && $self->{old_w} >= $self->{req_w};
4441
4442 1
4443}
4444
4445sub set_fontsize {
4446 my ($self, $fontsize) = @_;
4447
4448 $self->{fontsize} = $fontsize;
4449 delete $self->{size_req};
4450 delete $self->{texture};
4451
4452 $self->realloc;
4453}
4454
4455sub reconfigure {
4456 my ($self) = @_;
4457
4458 delete $self->{size_req};
4459 delete $self->{texture};
4460
4461 $self->SUPER::reconfigure;
4462}
4463
4464sub _draw {
4465 my ($self) = @_;
4466
4467 $self->SUPER::_draw; # draw background, if applicable
4468
4469 my $size = $self->{texture} ||= do {
4470 $self->{layout}->set_foreground (@{$self->{fg}});
4471 $self->{layout}->set_font ($self->{font}) if $self->{font};
4472 $self->{layout}->set_width ($self->{w});
4473 $self->{layout}->set_ellipsise ($self->{ellipsise});
4474 $self->{layout}->set_single_paragraph_mode ($self->{ellipsise});
4475 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
4476
4477 [$self->{layout}->size]
4478 };
4479
4480 unless (exists $self->{ox}) {
4481 $self->{ox} = int ($self->{align} < 0 ? $self->{padding_x}
4482 : $self->{align} > 0 ? $self->{w} - $size->[0] - $self->{padding_x}
4483 : ($self->{w} - $size->[0]) * 0.5);
4484
4485 $self->{oy} = int ($self->{valign} < 0 ? $self->{padding_y}
4486 : $self->{valign} > 0 ? $self->{h} - $size->[1] - $self->{padding_y}
4487 : ($self->{h} - $size->[1]) * 0.5);
4488 };
4489
4490 my $w = List::Util::min $self->{w} + 4, $size->[0];
4491 my $h = List::Util::min $self->{h} + 2, $size->[1];
4492
4493 $self->{layout}->render ($self->{ox}, $self->{oy}, $self->{style});
236} 4494}
237 4495
238############################################################################# 4496#############################################################################
239 4497
240package Crossfire::Client::Widget::Window; 4498package CFPlus::UI::EntryBase;
241 4499
242our @ISA = Crossfire::Client::Widget::Bin::; 4500our @ISA = CFPlus::UI::Label::;
243 4501
244use SDL::OpenGL; 4502use CFPlus::OpenGL;
245 4503
246sub new { 4504sub new {
247 my ($class, $x, $y, $z, $w, $h) = @_; 4505 my $class = shift;
248 4506
249 my $self = $class->SUPER::new; 4507 $class->SUPER::new (
250 4508 fg => [1, 1, 1],
251 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h); 4509 bg => [0, 0, 0, 0.2],
4510 active_bg => [1, 1, 1, 0.5],
4511 active_fg => [0, 0, 0],
4512 can_hover => 1,
4513 can_focus => 1,
4514 valign => 0,
4515 can_events => 1,
4516 ellipsise => 0,
4517 #text => ...
4518 #hidden => "*",
4519 @_
4520 )
252} 4521}
253 4522
254sub update { 4523sub _set_text {
4524 my ($self, $text) = @_;
4525
4526 delete $self->{cur_h};
4527
4528 return if $self->{text} eq $text;
4529
4530 $self->{last_activity} = $::NOW;
4531 $self->{text} = $text;
4532
4533 $text =~ s/./*/g if $self->{hidden};
4534 $self->{layout}->set_text ("$text ");
4535 delete $self->{size_req};
4536
4537 $self->emit (changed => $self->{text});
4538
4539 $self->realloc;
4540 $self->update;
4541}
4542
4543sub set_text {
4544 my ($self, $text) = @_;
4545
4546 $self->{cursor} = length $text;
4547 $self->_set_text ($text);
4548}
4549
4550sub get_text {
4551 $_[0]{text}
4552}
4553
4554sub size_request {
4555 my ($self) = @_;
4556
4557 my ($w, $h) = $self->SUPER::size_request;
4558
4559 ($w + 1, $h) # add 1 for cursor
4560}
4561
4562sub invoke_key_down {
255 my ($self) = @_; 4563 my ($self, $ev) = @_;
256 4564
257 $self->render_chld; 4565 my $mod = $ev->{mod};
4566 my $sym = $ev->{sym};
4567 my $uni = $ev->{unicode};
4568
4569 my $text = $self->get_text;
4570
4571 $self->{cursor} = List::Util::max 0, List::Util::min $self->{cursor}, length $text;
4572
4573 if ($uni == 8) {
4574 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
4575 } elsif ($uni == 127) {
4576 substr $text, $self->{cursor}, 1, "";
4577 } elsif ($sym == CFPlus::SDLK_LEFT) {
4578 --$self->{cursor} if $self->{cursor};
4579 } elsif ($sym == CFPlus::SDLK_RIGHT) {
4580 ++$self->{cursor} if $self->{cursor} < length $self->{text};
4581 } elsif ($sym == CFPlus::SDLK_HOME) {
4582 # what a hack
4583 $self->{cursor} =
4584 (substr $self->{text}, 0, $self->{cursor}) =~ /^(.*\012)/
4585 ? length $1
4586 : 0;
4587 } elsif ($sym == CFPlus::SDLK_END) {
4588 # uh, again
4589 $self->{cursor} =
4590 (substr $self->{text}, $self->{cursor}) =~ /^([^\012]*)\012/
4591 ? $self->{cursor} + length $1
4592 : length $self->{text};
4593 } elsif ($uni == 21) { # ctrl-u
4594 $text = "";
4595 $self->{cursor} = 0;
4596 } elsif ($uni == 27) {
4597 $self->emit ('escape');
4598 } elsif ($uni == 0x0d) {
4599 substr $text, $self->{cursor}++, 0, "\012";
4600 } elsif ($uni >= 0x20) {
4601 substr $text, $self->{cursor}++, 0, chr $uni;
4602 } else {
4603 return 0;
4604 }
4605
4606 $self->_set_text ($text);
4607
4608 $self->realloc;
258 $self->SUPER::update; 4609 $self->update;
259}
260 4610
261sub render_chld { 4611 1
262 my ($self) = @_;
263
264 $self->{texture} =
265 Crossfire::Client::Texture->new_from_opengl (
266 $self->{w}, $self->{h}, sub { $self->child->draw }
267 );
268} 4612}
269 4613
270sub size_allocate { 4614sub invoke_focus_in {
4615 my ($self) = @_;
4616
4617 $self->{last_activity} = $::NOW;
4618
4619 $self->SUPER::invoke_focus_in
4620}
4621
4622sub invoke_button_down {
271 my ($self, $w, $h) = @_; 4623 my ($self, $ev, $x, $y) = @_;
272 4624
273 $self->{w} = $w; 4625 $self->SUPER::invoke_button_down ($ev, $x, $y);
274 $self->{h} = $h;
275 4626
276 $self->child->size_allocate ($w, $h); 4627 my $idx = $self->{layout}->xy_to_index ($x, $y);
277 4628
278 $self->render_chld; 4629 # byte-index to char-index
4630 my $text = $self->{text};
4631 utf8::encode $text; $text = substr $text, 0, $idx; utf8::decode $text;
4632 $self->{cursor} = length $text;
4633
4634 $self->_set_text ($self->{text});
4635 $self->update;
4636
4637 1
4638}
4639
4640sub invoke_mouse_motion {
4641 my ($self, $ev, $x, $y) = @_;
4642# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
4643
4644 1
279} 4645}
280 4646
281sub _draw { 4647sub _draw {
282 my ($self) = @_; 4648 my ($self) = @_;
283 4649
284 my ($w, $h) = ($self->w, $self->h); 4650 local $self->{fg} = $self->{fg};
285 4651
286 my $tex = $self->{texture} 4652 if ($FOCUS == $self) {
287 or return; 4653 glColor_premultiply @{$self->{active_bg}};
4654 $self->{fg} = $self->{active_fg};
4655 } else {
4656 glColor_premultiply @{$self->{bg}};
4657 }
288 4658
289 glEnable GL_BLEND; 4659 glEnable GL_BLEND;
4660 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
4661 glBegin GL_QUADS;
4662 glVertex 0 , 0;
4663 glVertex 0 , $self->{h};
4664 glVertex $self->{w}, $self->{h};
4665 glVertex $self->{w}, 0;
4666 glEnd;
4667 glDisable GL_BLEND;
4668
4669 $self->SUPER::_draw;
4670
4671 #TODO: force update every cursor change :(
4672 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
4673
4674 unless (exists $self->{cur_h}) {
4675 my $text = substr $self->{text}, 0, $self->{cursor};
4676 utf8::encode $text;
4677
4678 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text)
4679 }
4680
4681 glBegin GL_LINES;
4682 glVertex 0.5 + $self->{cur_x} + $self->{ox}, $self->{cur_y} + $self->{oy};
4683 glVertex 0.5 + $self->{cur_x} + $self->{ox}, $self->{cur_y} + $self->{oy} + $self->{cur_h};
4684 glEnd;
4685 }
4686}
4687
4688#############################################################################
4689
4690package CFPlus::UI::Entry;
4691
4692our @ISA = CFPlus::UI::EntryBase::;
4693
4694use CFPlus::OpenGL;
4695
4696sub invoke_key_down {
4697 my ($self, $ev) = @_;
4698
4699 my $sym = $ev->{sym};
4700
4701 if ($ev->{uni} == 0x0d || $sym == 13) {
4702 unshift @{$self->{history}},
4703 my $txt = $self->get_text;
4704
4705 $self->{history_pointer} = -1;
4706 $self->{history_saveback} = '';
4707 $self->emit (activate => $txt);
4708 $self->update;
4709
4710 } elsif ($sym == CFPlus::SDLK_UP) {
4711 if ($self->{history_pointer} < 0) {
4712 $self->{history_saveback} = $self->get_text;
4713 }
4714 if (@{$self->{history} || []} > 0) {
4715 $self->{history_pointer}++;
4716 if ($self->{history_pointer} >= @{$self->{history} || []}) {
4717 $self->{history_pointer} = @{$self->{history} || []} - 1;
4718 }
4719 $self->set_text ($self->{history}->[$self->{history_pointer}]);
4720 }
4721
4722 } elsif ($sym == CFPlus::SDLK_DOWN) {
4723 $self->{history_pointer}--;
4724 $self->{history_pointer} = -1 if $self->{history_pointer} < 0;
4725
4726 if ($self->{history_pointer} >= 0) {
4727 $self->set_text ($self->{history}->[$self->{history_pointer}]);
4728 } else {
4729 $self->set_text ($self->{history_saveback});
4730 }
4731
4732 } else {
4733 return $self->SUPER::invoke_key_down ($ev)
4734 }
4735
4736 1
4737}
4738
4739#############################################################################
4740
4741package CFPlus::UI::TextEdit;
4742
4743our @ISA = CFPlus::UI::EntryBase::;
4744
4745use CFPlus::OpenGL;
4746
4747sub move_cursor_ver {
4748 my ($self, $dy) = @_;
4749
4750 my ($y, $x) = $self->{layout}->index_to_line_x ($self->{cursor});
4751
4752 $y += $dy;
4753
4754 if (defined (my $index = $self->{layout}->line_x_to_index ($y, $x))) {
4755 $self->{cursor} = $index;
4756 delete $self->{cur_h};
4757 $self->update;
4758 return;
4759 }
4760}
4761
4762sub invoke_key_down {
4763 my ($self, $ev) = @_;
4764
4765 my $sym = $ev->{sym};
4766
4767 if ($sym == CFPlus::SDLK_UP) {
4768 $self->move_cursor_ver (-1);
4769 } elsif ($sym == CFPlus::SDLK_DOWN) {
4770 $self->move_cursor_ver (+1);
4771 } else {
4772 return $self->SUPER::invoke_key_down ($ev)
4773 }
4774
4775 1
4776}
4777
4778#############################################################################
4779
4780package CFPlus::UI::Button;
4781
4782our @ISA = CFPlus::UI::Label::;
4783
4784use CFPlus::OpenGL;
4785
4786my @tex =
4787 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
4788 qw(b1_button_inactive.png b1_button_active.png);
4789
4790sub new {
4791 my $class = shift;
4792
4793 $class->SUPER::new (
4794 padding_x => 4,
4795 padding_y => 4,
4796 fg => [1.0, 1.0, 1.0],
4797 active_fg => [0.8, 0.8, 0.8],
4798 can_hover => 1,
4799 align => 0,
4800 valign => 0,
4801 can_events => 1,
4802 @_
4803 )
4804}
4805
4806sub invoke_button_up {
4807 my ($self, $ev, $x, $y) = @_;
4808
4809 $self->emit ("activate")
4810 if $x >= 0 && $x < $self->{w}
4811 && $y >= 0 && $y < $self->{h};
4812
4813 1
4814}
4815
4816sub _draw {
4817 my ($self) = @_;
4818
4819 local $self->{fg} = $GRAB == $self ? $self->{active_fg} : $self->{fg};
4820
290 glEnable GL_TEXTURE_2D; 4821 glEnable GL_TEXTURE_2D;
291 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 4822 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
4823 glColor 0, 0, 0, 1;
4824
4825 my $tex = $tex[$GRAB == $self];
4826 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
4827
4828 glDisable GL_TEXTURE_2D;
4829
4830 $self->SUPER::_draw;
4831}
4832
4833#############################################################################
4834
4835package CFPlus::UI::CheckBox;
4836
4837our @ISA = CFPlus::UI::DrawBG::;
4838
4839my @tex =
4840 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
4841 qw(c1_checkbox_bg.png c1_checkbox_active.png);
4842
4843use CFPlus::OpenGL;
4844
4845sub new {
4846 my $class = shift;
4847
4848 $class->SUPER::new (
4849 padding_x => 2,
4850 padding_y => 2,
4851 fg => [1, 1, 1],
4852 active_fg => [1, 1, 0],
4853 bg => [0, 0, 0, 0.2],
4854 active_bg => [1, 1, 1, 0.5],
4855 state => 0,
4856 can_hover => 1,
4857 @_
4858 )
4859}
4860
4861sub size_request {
4862 my ($self) = @_;
4863
4864 (6) x 2
4865}
4866
4867sub toggle {
4868 my ($self) = @_;
4869
4870 $self->{state} = !$self->{state};
4871 $self->emit (changed => $self->{state});
4872 $self->update;
4873}
4874
4875sub invoke_button_down {
4876 my ($self, $ev, $x, $y) = @_;
4877
4878 if ($x >= $self->{padding_x} && $x < $self->{w} - $self->{padding_x}
4879 && $y >= $self->{padding_y} && $y < $self->{h} - $self->{padding_y}) {
4880 $self->toggle;
4881 } else {
4882 return 0
4883 }
4884
4885 1
4886}
4887
4888sub _draw {
4889 my ($self) = @_;
4890
4891 $self->SUPER::_draw;
4892
4893 glTranslate $self->{padding_x} + 0.375, $self->{padding_y} + 0.375, 0;
4894
4895 my ($w, $h) = @$self{qw(w h)};
4896
4897 my $s = List::Util::min $w - $self->{padding_x} * 2, $h - $self->{padding_y} * 2;
4898
4899 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
4900
4901 my $tex = $self->{state} ? $tex[1] : $tex[0];
4902
4903 glEnable GL_TEXTURE_2D;
4904 $tex->draw_quad_alpha (0, 0, $s, $s);
4905 glDisable GL_TEXTURE_2D;
4906}
4907
4908#############################################################################
4909
4910package CFPlus::UI::Image;
4911
4912our @ISA = CFPlus::UI::Base::;
4913
4914use CFPlus::OpenGL;
4915
4916our %texture_cache;
4917
4918sub new {
4919 my $class = shift;
4920
4921 my $self = $class->SUPER::new (
4922 can_events => 0,
4923 @_,
4924 );
4925
4926 $self->{path} || $self->{tex}
4927 or Carp::croak "'path' or 'tex' attributes required";
4928
4929 $self->{tex} ||= $texture_cache{$self->{path}} ||=
4930 new_from_file CFPlus::Texture CFPlus::find_rcfile $self->{path}, mipmap => 1;
4931
4932 CFPlus::weaken $texture_cache{$self->{path}};
4933
4934 $self->{aspect} ||= $self->{tex}{w} / $self->{tex}{h};
4935
4936 $self
4937}
4938
4939sub STORABLE_freeze {
4940 my ($self, $cloning) = @_;
4941
4942 $self->{path}
4943 or die "cannot serialise CFPlus::UI::Image on non-loadable images\n";
4944
4945 $self->{path}
4946}
4947
4948sub STORABLE_attach {
4949 my ($self, $cloning, $path) = @_;
4950
4951 $self->new (path => $path)
4952}
4953
4954sub size_request {
4955 my ($self) = @_;
4956
4957 ($self->{tex}{w}, $self->{tex}{h})
4958}
4959
4960sub _draw {
4961 my ($self) = @_;
4962
4963 my $tex = $self->{tex};
4964
4965 my ($w, $h) = ($self->{w}, $self->{h});
4966
4967 if ($self->{rot90}) {
4968 glRotate 90, 0, 0, 1;
4969 glTranslate 0, -$self->{w}, 0;
4970
4971 ($w, $h) = ($h, $w);
4972 }
4973
4974 glEnable GL_TEXTURE_2D;
4975 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
4976
4977 $tex->draw_quad (0, 0, $w, $h);
4978
4979 glDisable GL_TEXTURE_2D;
4980}
4981
4982#############################################################################
4983
4984package CFPlus::UI::ImageButton;
4985
4986our @ISA = CFPlus::UI::Image::;
4987
4988use CFPlus::OpenGL;
4989
4990my %textures;
4991
4992sub new {
4993 my $class = shift;
4994
4995 my $self = $class->SUPER::new (
4996 padding_x => 4,
4997 padding_y => 4,
4998 fg => [1, 1, 1],
4999 active_fg => [0, 0, 1],
5000 can_hover => 1,
5001 align => 0,
5002 valign => 0,
5003 can_events => 1,
5004 @_
5005 );
5006}
5007
5008sub invoke_button_up {
5009 my ($self, $ev, $x, $y) = @_;
5010
5011 $self->emit ("activate")
5012 if $x >= 0 && $x < $self->{w}
5013 && $y >= 0 && $y < $self->{h};
5014
5015 1
5016}
5017
5018#############################################################################
5019
5020package CFPlus::UI::VGauge;
5021
5022our @ISA = CFPlus::UI::Base::;
5023
5024use List::Util qw(min max);
5025
5026use CFPlus::OpenGL;
5027
5028my %tex = (
5029 food => [
5030 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
5031 qw/g1_food_gauge_empty.png g1_food_gauge_full.png/
5032 ],
5033 grace => [
5034 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
5035 qw/g1_grace_gauge_empty.png g1_grace_gauge_full.png g1_grace_gauge_overflow.png/
5036 ],
5037 hp => [
5038 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
5039 qw/g1_hp_gauge_empty.png g1_hp_gauge_full.png/
5040 ],
5041 mana => [
5042 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 }
5043 qw/g1_mana_gauge_empty.png g1_mana_gauge_full.png g1_mana_gauge_overflow.png/
5044 ],
5045);
5046
5047# eg. VGauge->new (gauge => 'food'), default gauge: food
5048sub new {
5049 my $class = shift;
5050
5051 my $self = $class->SUPER::new (
5052 type => 'food',
5053 @_
5054 );
5055
5056 $self->{aspect} = $tex{$self->{type}}[0]{w} / $tex{$self->{type}}[0]{h};
5057
5058 $self
5059}
5060
5061sub size_request {
5062 my ($self) = @_;
5063
5064 #my $tex = $tex{$self->{type}}[0];
5065 #@$tex{qw(w h)}
5066 (0, 0)
5067}
5068
5069sub set_max {
5070 my ($self, $max) = @_;
5071
5072 return if $self->{max_val} == $max;
5073
5074 $self->{max_val} = $max;
5075 $self->update;
5076}
5077
5078sub set_value {
5079 my ($self, $val, $max) = @_;
5080
5081 $self->set_max ($max)
5082 if defined $max;
5083
5084 return if $self->{val} == $val;
5085
5086 $self->{val} = $val;
5087 $self->update;
5088}
5089
5090sub _draw {
5091 my ($self) = @_;
5092
5093 my $tex = $tex{$self->{type}};
5094 my ($t1, $t2, $t3) = @$tex;
5095
5096 my ($w, $h) = ($self->{w}, $self->{h});
5097
5098 if ($self->{vertical}) {
5099 glRotate 90, 0, 0, 1;
5100 glTranslate 0, -$self->{w}, 0;
5101
5102 ($w, $h) = ($h, $w);
5103 }
5104
5105 my $ycut = $self->{val} / ($self->{max_val} || 1);
5106
5107 my $ycut1 = max 0, min 1, $ycut;
5108 my $ycut2 = max 0, min 1, $ycut - 1;
5109
5110 my $h1 = $self->{h} * (1 - $ycut1);
5111 my $h2 = $self->{h} * (1 - $ycut2);
5112 my $h3 = $self->{h};
5113
5114 $_ = $_ * (284-4)/288 + 4/288 for ($h1, $h2, $h3);
5115
5116 glEnable GL_BLEND;
5117 glBlendFuncSeparate GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
5118 GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
5119 glEnable GL_TEXTURE_2D;
5120 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
5121
292 glBindTexture GL_TEXTURE_2D, $tex->{name}; 5122 glBindTexture GL_TEXTURE_2D, $t1->{name};
293
294 glBegin GL_QUADS; 5123 glBegin GL_QUADS;
295 glTexCoord 0, 0; glVertex 0, 0; 5124 glTexCoord 0 , 0; glVertex 0 , 0;
296 glTexCoord 0, 1; glVertex 0, $h; 5125 glTexCoord 0 , $t1->{t} * (1 - $ycut1); glVertex 0 , $h1;
297 glTexCoord 1, 1; glVertex $w, $h; 5126 glTexCoord $t1->{s}, $t1->{t} * (1 - $ycut1); glVertex $w, $h1;
298 glTexCoord 1, 0; glVertex $w, 0; 5127 glTexCoord $t1->{s}, 0; glVertex $w, 0;
299 glEnd; 5128 glEnd;
5129
5130 my $ycut1 = List::Util::min 1, $ycut;
5131 glBindTexture GL_TEXTURE_2D, $t2->{name};
5132 glBegin GL_QUADS;
5133 glTexCoord 0 , $t2->{t} * (1 - $ycut1); glVertex 0 , $h1;
5134 glTexCoord 0 , $t2->{t} * (1 - $ycut2); glVertex 0 , $h2;
5135 glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut2); glVertex $w, $h2;
5136 glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut1); glVertex $w, $h1;
5137 glEnd;
5138
5139 if ($t3) {
5140 glBindTexture GL_TEXTURE_2D, $t3->{name};
5141 glBegin GL_QUADS;
5142 glTexCoord 0 , $t3->{t} * (1 - $ycut2); glVertex 0 , $h2;
5143 glTexCoord 0 , $t3->{t}; glVertex 0 , $h3;
5144 glTexCoord $t3->{s}, $t3->{t}; glVertex $w, $h3;
5145 glTexCoord $t3->{s}, $t3->{t} * (1 - $ycut2); glVertex $w, $h2;
5146 glEnd;
5147 }
300 5148
301 glDisable GL_BLEND; 5149 glDisable GL_BLEND;
302 glDisable GL_TEXTURE_2D; 5150 glDisable GL_TEXTURE_2D;
303} 5151}
304 5152
305############################################################################# 5153#############################################################################
306 5154
307package Crossfire::Client::Widget::Frame; 5155package CFPlus::UI::Gauge;
308 5156
309our @ISA = Crossfire::Client::Widget::Bin::; 5157our @ISA = CFPlus::UI::VBox::;
310 5158
311use SDL::OpenGL; 5159sub new {
5160 my ($class, %arg) = @_;
5161
5162 my $self = $class->SUPER::new (
5163 tooltip => $arg{type},
5164 can_hover => 1,
5165 can_events => 1,
5166 %arg,
5167 );
5168
5169 $self->add ($self->{value} = new CFPlus::UI::Label valign => +1, align => 0, template => "999");
5170 $self->add ($self->{gauge} = new CFPlus::UI::VGauge type => $self->{type}, expand => 1, can_hover => 1);
5171 $self->add ($self->{max} = new CFPlus::UI::Label valign => -1, align => 0, template => "999");
5172
5173 $self
5174}
5175
5176sub set_fontsize {
5177 my ($self, $fsize) = @_;
5178
5179 $self->{value}->set_fontsize ($fsize);
5180 $self->{max} ->set_fontsize ($fsize);
5181}
5182
5183sub set_max {
5184 my ($self, $max) = @_;
5185
5186 $self->{gauge}->set_max ($max);
5187 $self->{max}->set_text ($max);
5188}
5189
5190sub set_value {
5191 my ($self, $val, $max) = @_;
5192
5193 $self->set_max ($max)
5194 if defined $max;
5195
5196 $self->{gauge}->set_value ($val, $max);
5197 $self->{value}->set_text ($val);
5198}
5199
5200#############################################################################
5201
5202package CFPlus::UI::Slider;
5203
5204use strict;
5205
5206use CFPlus::OpenGL;
5207
5208our @ISA = CFPlus::UI::DrawBG::;
5209
5210my @tex =
5211 map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_ }
5212 qw(s1_slider.png s1_slider_bg.png);
5213
5214sub new {
5215 my $class = shift;
5216
5217 # range [value, low, high, page, unit]
5218
5219 # TODO: 0-width page
5220 # TODO: req_w/h are wrong with vertical
5221 # TODO: calculations are off
5222 my $self = $class->SUPER::new (
5223 fg => [1, 1, 1],
5224 active_fg => [0, 0, 0],
5225 bg => [0, 0, 0, 0.2],
5226 active_bg => [1, 1, 1, 0.5],
5227 range => [0, 0, 100, 10, 0],
5228 min_w => $::WIDTH / 80,
5229 min_h => $::WIDTH / 80,
5230 vertical => 0,
5231 can_hover => 1,
5232 inner_pad => 0.02,
5233 @_
5234 );
5235
5236 $self->set_value ($self->{range}[0]);
5237 $self->update;
5238
5239 $self
5240}
5241
5242sub set_range {
5243 my ($self, $range) = @_;
5244
5245 ($range, $self->{range}) = ($self->{range}, $range);
5246
5247 if ("@$range" ne "@{$self->{range}}") {
5248 $self->update;
5249 $self->set_value ($self->{range}[0]);
5250 }
5251}
5252
5253sub set_value {
5254 my ($self, $value) = @_;
5255
5256 my ($old_value, $lo, $hi, $page, $unit) = @{$self->{range}};
5257
5258 $hi = $lo + 1 if $hi <= $lo;
5259
5260 $page = $hi - $lo if $page > $hi - $lo;
5261
5262 $value = $lo if $value < $lo;
5263 $value = $hi - $page if $value > $hi - $page;
5264
5265 $value = $lo + $unit * int +($value - $lo + $unit * 0.5) / $unit
5266 if $unit;
5267
5268 @{$self->{range}} = ($value, $lo, $hi, $page, $unit);
5269
5270 if ($value != $old_value) {
5271 $self->emit (changed => $value);
5272 $self->update;
5273 }
5274}
312 5275
313sub size_request { 5276sub size_request {
314 my ($self) = @_; 5277 my ($self) = @_;
315 my $chld = $self->child 5278
5279 ($self->{req_w}, $self->{req_h})
5280}
5281
5282sub invoke_button_down {
5283 my ($self, $ev, $x, $y) = @_;
5284
5285 $self->SUPER::invoke_button_down ($ev, $x, $y);
5286
5287 $self->{click} = [$self->{range}[0], $self->{vertical} ? $y : $x];
5288
5289 $self->invoke_mouse_motion ($ev, $x, $y)
5290}
5291
5292sub invoke_mouse_motion {
5293 my ($self, $ev, $x, $y) = @_;
5294
5295 if ($GRAB == $self) {
5296 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
5297
5298 my (undef, $lo, $hi, $page) = @{$self->{range}};
5299
5300 $x = ($x - $self->{click}[1]) / ($w * $self->{scale});
5301
5302 $self->set_value ($self->{click}[0] + $x * ($hi - $page - $lo));
5303 } else {
316 or return (0, 0); 5304 return 0;
5305 }
317 5306
318 $chld->move (2, 2); 5307 1
319
320 map { $_ + 4 } $chld->size_request;
321} 5308}
322 5309
5310sub invoke_mouse_wheel {
5311 my ($self, $ev) = @_;
5312
5313 my $delta = $self->{vertical} ? $ev->{dy} : $ev->{dx};
5314
5315 my $pagepart = $ev->{mod} & CFPlus::KMOD_SHIFT ? 1 : 0.2;
5316
5317 $self->set_value ($self->{range}[0] + $delta * $self->{range}[3] * $pagepart);
5318
5319 ! ! $delta
5320}
5321
5322sub update {
5323 my ($self) = @_;
5324
5325 delete $self->{knob_w};
5326 $self->SUPER::update;
5327}
5328
5329sub _draw {
5330 my ($self) = @_;
5331
5332 unless ($self->{knob_w}) {
5333 $self->set_value ($self->{range}[0]);
5334
5335 my ($value, $lo, $hi, $page) = @{$self->{range}};
5336 my $range = ($hi - $page - $lo) || 1e-100;
5337
5338 my $knob_w = List::Util::min 1, $page / ($hi - $lo) || 0.1;
5339
5340 $self->{offset} = List::Util::max $self->{inner_pad}, $knob_w * 0.5;
5341 $self->{scale} = 1 - 2 * $self->{offset} || 1e-100;
5342
5343 $value = ($value - $lo) / $range;
5344 $value = $value * $self->{scale} + $self->{offset};
5345
5346 $self->{knob_x} = $value - $knob_w * 0.5;
5347 $self->{knob_w} = $knob_w;
5348 }
5349
5350 $self->SUPER::_draw ();
5351
5352 glScale $self->{w}, $self->{h};
5353
5354 if ($self->{vertical}) {
5355 # draw a vertical slider like a rotated horizontal slider
5356
5357 glTranslate 1, 0, 0;
5358 glRotate 90, 0, 0, 1;
5359 }
5360
5361 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
5362 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
5363
5364 glEnable GL_TEXTURE_2D;
5365 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
5366
5367 # draw background
5368 $tex[1]->draw_quad_alpha (0, 0, 1, 1);
5369
5370 # draw handle
5371 $tex[0]->draw_quad_alpha ($self->{knob_x}, 0, $self->{knob_w}, 1);
5372
5373 glDisable GL_TEXTURE_2D;
5374}
5375
5376#############################################################################
5377
5378package CFPlus::UI::ValSlider;
5379
5380our @ISA = CFPlus::UI::HBox::;
5381
5382sub new {
5383 my ($class, %arg) = @_;
5384
5385 my $range = delete $arg{range};
5386
5387 my $self = $class->SUPER::new (
5388 slider => (new CFPlus::UI::Slider expand => 1, range => $range),
5389 entry => (new CFPlus::UI::Label text => "", template => delete $arg{template}),
5390 to_value => sub { shift },
5391 from_value => sub { shift },
5392 %arg,
5393 );
5394
5395 $self->{slider}->connect (changed => sub {
5396 my ($self, $value) = @_;
5397 $self->{parent}{entry}->set_text ($self->{parent}{to_value}->($value));
5398 $self->{parent}->emit (changed => $value);
5399 });
5400
5401# $self->{entry}->connect (changed => sub {
5402# my ($self, $value) = @_;
5403# $self->{parent}{slider}->set_value ($self->{parent}{from_value}->($value));
5404# $self->{parent}->emit (changed => $value);
5405# });
5406
5407 $self->add ($self->{slider}, $self->{entry});
5408
5409 $self->{slider}->emit (changed => $self->{slider}{range}[0]);
5410
5411 $self
5412}
5413
5414sub set_range { shift->{slider}->set_range (@_) }
5415sub set_value { shift->{slider}->set_value (@_) }
5416
5417#############################################################################
5418
5419package CFPlus::UI::TextScroller;
5420
5421our @ISA = CFPlus::UI::HBox::;
5422
5423use CFPlus::OpenGL;
5424
5425sub new {
5426 my $class = shift;
5427
5428 my $self = $class->SUPER::new (
5429 fontsize => 1,
5430 can_events => 1,
5431 indent => 0,
5432 #font => default_font
5433 @_,
5434
5435 layout => (new CFPlus::Layout),
5436 par => [],
5437 max_par => 0,
5438 height => 0,
5439 children => [
5440 (new CFPlus::UI::Empty expand => 1),
5441 (new CFPlus::UI::Slider vertical => 1),
5442 ],
5443 );
5444
5445 $self->{children}[1]->connect (changed => sub { $self->update });
5446
5447 $self
5448}
5449
5450sub set_fontsize {
5451 my ($self, $fontsize) = @_;
5452
5453 $self->{fontsize} = $fontsize;
5454 $self->reflow;
5455}
5456
5457sub size_request {
5458 my ($self) = @_;
5459
5460 my ($empty, $slider) = @{ $self->{children} };
5461
5462 local $self->{children} = [$empty, $slider];
5463 $self->SUPER::size_request
5464}
5465
323sub size_allocate { 5466sub invoke_size_allocate {
324 my ($self, $w, $h) = @_; 5467 my ($self, $w, $h) = @_;
5468
5469 my ($empty, $slider, @other) = @{ $self->{children} };
5470 $_->configure (@$_{qw(x y req_w req_h)}) for @other;
5471
5472 $self->{layout}->set_font ($self->{font}) if $self->{font};
5473 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
5474 $self->{layout}->set_width ($empty->{w});
5475 $self->{layout}->set_indent ($self->{fontsize} * $::FONTSIZE * $self->{indent});
5476
5477 $self->reflow;
5478
5479 local $self->{children} = [$empty, $slider];
5480 $self->SUPER::invoke_size_allocate ($w, $h)
5481}
5482
5483sub invoke_mouse_wheel {
5484 my ($self, $ev) = @_;
5485
5486 return 0 unless $ev->{dy}; # only vertical movements
5487
5488 $self->{children}[1]->emit (mouse_wheel => $ev);
5489
325 5490 1
5491}
5492
5493sub get_layout {
5494 my ($self, $para) = @_;
5495
5496 my $layout = $self->{layout};
5497
5498 $layout->set_font ($self->{font}) if $self->{font};
5499 $layout->set_foreground (@{$para->{fg}});
5500 $layout->set_height ($self->{fontsize} * $::FONTSIZE);
5501 $layout->set_width ($self->{children}[0]{w} - $para->{indent});
5502 $layout->set_indent ($self->{fontsize} * $::FONTSIZE * $self->{indent});
5503 $layout->set_markup ($para->{markup});
5504
5505 $layout->set_shapes (
5506 map
5507 +(0, $_->baseline_shift +$_->{padding_y} - $_->{h}, $_->{w}, $_->{h}),
5508 @{$para->{widget}}
5509 );
5510
5511 $layout
5512}
5513
5514sub reflow {
5515 my ($self) = @_;
5516
5517 $self->{need_reflow}++;
5518 $self->update;
5519}
5520
5521sub set_offset {
5522 my ($self, $offset) = @_;
5523
5524 # todo: base offset on lines or so, not on pixels
5525 $self->{children}[1]->set_value ($offset);
5526}
5527
5528sub current_paragraph {
5529 my ($self) = @_;
5530
5531 $self->{top_paragraph} - 1
5532}
5533
5534sub scroll_to {
5535 my ($self, $para) = @_;
5536
5537 $para = List::Util::max 0, List::Util::min $#{$self->{par}}, $para;
5538
5539 $self->{scroll_to} = $para;
5540 $self->update;
5541}
5542
5543sub clear {
5544 my ($self) = @_;
5545
5546 my (undef, undef, @other) = @{ $self->{children} };
5547 $self->remove ($_) for @other;
5548
326 $self->{w} = $w; 5549 $self->{par} = [];
327 $self->{h} = $h; 5550 $self->{height} = 0;
5551 $self->{children}[1]->set_range ([0, 0, 0, 1, 1]);
5552}
328 5553
329 $self->child->size_allocate ($w - 4, $h - 4); 5554sub add_paragraph {
330 $self->child->move (2, 2); 5555 my $self = shift;
5556
5557 for my $para (@_) {
5558 $para = {
5559 fg => [1, 1, 1, 1],
5560 indent => 0,
5561 markup => "",
5562 widget => [],
5563 ref $para ? %$para : (markup => $para),
5564 w => 1e10,
5565 wrapped => 1,
5566 };
5567
5568 $self->add (@{ $para->{widget} }) if @{ $para->{widget} };
5569 push @{$self->{par}}, $para;
5570 }
5571
5572 if (my $max = $self->{max_par}) {
5573 shift @{$self->{par}} while @{$self->{par}} > $max;
5574 }
5575
5576 $self->{need_reflow}++;
5577 $self->update;
5578}
5579
5580sub scroll_to_bottom {
5581 my ($self) = @_;
5582
5583 $self->{scroll_to} = $#{$self->{par}};
5584 $self->update;
5585}
5586
5587sub force_uptodate {
5588 my ($self) = @_;
5589
5590 if (delete $self->{need_reflow}) {
5591 my ($W, $H) = @{$self->{children}[0]}{qw(w h)};
5592
5593 my $height = 0;
5594
5595 for my $para (@{$self->{par}}) {
5596 if ($para->{w} != $W && ($para->{wrapped} || $para->{w} > $W)) {
5597 my $layout = $self->get_layout ($para);
5598 my ($w, $h) = $layout->size;
5599
5600 $para->{w} = $w + $para->{indent};
5601 $para->{h} = $h;
5602 $para->{wrapped} = $layout->has_wrapped;
5603 }
5604
5605 $para->{y} = $height;
5606 $height += $para->{h};
5607 }
5608
5609 $self->{height} = $height;
5610 $self->{children}[1]->set_range ([$self->{children}[1]{range}[0], 0, $height, $H, 1]);
5611
5612 delete $self->{texture};
5613 }
5614
5615 if (my $paridx = delete $self->{scroll_to}) {
5616 $self->{children}[1]->set_value ($self->{par}[$paridx]{y});
5617 }
5618}
5619
5620sub update {
5621 my ($self) = @_;
5622
5623 $self->SUPER::update;
5624
5625 return unless $self->{h} > 0;
5626
5627 delete $self->{texture};
5628
5629 $ROOT->on_post_alloc ($self => sub {
5630 $self->force_uptodate;
5631
5632 my ($W, $H) = @{$self->{children}[0]}{qw(w h)};
5633
5634 $self->{texture} ||= new_from_opengl CFPlus::Texture $W, $H, sub {
5635 glClearColor 0, 0, 0, 0;
5636 glClear GL_COLOR_BUFFER_BIT;
5637
5638 package CFPlus::UI::Base;
5639 local ($draw_x, $draw_y, $draw_w, $draw_h) =
5640 (0, 0, $self->{w}, $self->{h});
5641
5642 my $top = int $self->{children}[1]{range}[0];
5643
5644 my $paridx = 0;
5645 my $top_paragraph;
5646 my $top = int $self->{children}[1]{range}[0];
5647
5648 my $y0 = $top;
5649 my $y1 = $top + $H;
5650
5651 for my $para (@{$self->{par}}) {
5652 my $h = $para->{h};
5653 my $y = $para->{y};
5654
5655 if ($y0 < $y + $h && $y < $y1) {
5656 my $layout = $self->get_layout ($para);
5657
5658 $layout->render ($para->{indent}, $y - $y0);
5659
5660 if (my @w = @{ $para->{widget} }) {
5661 my @s = $layout->get_shapes;
5662
5663 for (@w) {
5664 my ($dx, $dy) = splice @s, 0, 2, ();
5665
5666 $_->{x} = $dx + $para->{indent};
5667 $_->{y} = $dy + $y - $y0;
5668
5669 $_->draw;
5670 }
5671 }
5672 }
5673
5674 $paridx++;
5675 $top_paragraph ||= $paridx if $y >= $top;
5676 }
5677
5678 $self->{top_paragraph} = $top_paragraph;
5679 };
5680 });
5681}
5682
5683sub reconfigure {
5684 my ($self) = @_;
5685
5686 $self->SUPER::reconfigure;
5687
5688 $_->{w} = 1e10 for @{ $self->{par} };
5689 $self->reflow;
331} 5690}
332 5691
333sub _draw { 5692sub _draw {
334 my ($self) = @_; 5693 my ($self) = @_;
335 5694
336 my $chld = $self->child; 5695 glEnable GL_TEXTURE_2D;
337 5696 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
338 my ($w, $h) = $chld->size_request;
339
340 glBegin GL_QUADS;
341 glColor 0, 0, 0; 5697 glColor 0, 0, 0, 1;
342 glTexCoord 0, 0; glVertex 0 , 0; 5698 $self->{texture}->draw_quad_alpha_premultiplied (0, 0, $self->{children}[0]{w}, $self->{children}[0]{h});
343 glTexCoord 0, 1; glVertex 0 , $h + 4; 5699 glDisable GL_TEXTURE_2D;
344 glTexCoord 1, 1; glVertex $w + 4 , $h + 4;
345 glTexCoord 1, 0; glVertex $w + 4 , 0;
346 glEnd;
347 5700
348 $chld->draw; 5701 $self->{children}[1]->draw;
349} 5702}
350 5703
351############################################################################# 5704#############################################################################
352 5705
353package Crossfire::Client::Widget::FancyFrame; 5706package CFPlus::UI::Animator;
354 5707
355our @ISA = Crossfire::Client::Widget::Bin::; 5708use CFPlus::OpenGL;
356 5709
357use SDL::OpenGL; 5710our @ISA = CFPlus::UI::Bin::;
358
359my @tex =
360 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ }
361 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
362
363sub size_request {
364 my ($self) = @_;
365
366 my ($w, $h) = $self->SUPER::size_request;
367
368 $h += $tex[1]->{height};
369 $h += $tex[4]->{height};
370 $w += $tex[2]->{width};
371 $w += $tex[3]->{width};
372
373 ($w, $h)
374}
375
376sub size_allocate {
377 my ($self, $w, $h) = @_;
378
379 $self->SUPER::size_allocate ($w, $h);
380
381 $h -= $tex[1]->{height};
382 $h -= $tex[4]->{height};
383 $w -= $tex[2]->{width};
384 $w -= $tex[3]->{width};
385
386 $h = $h < 0 ? 0 : $h;
387 $w = $w < 0 ? 0 : $w;
388
389 $self->child->size_allocate ($w, $h);
390 $self->child->move ($tex[3]->{width}, $tex[1]->{height});
391}
392
393sub _draw {
394 my ($self) = @_;
395
396 my ($w, $h) = ($self->{w}, $self->{h});
397 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
398
399 glEnable GL_BLEND;
400 glEnable GL_TEXTURE_2D;
401 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
402 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
403
404 my $top = $tex[1];
405 glBindTexture GL_TEXTURE_2D, $top->{name};
406
407 glBegin GL_QUADS;
408 glTexCoord 0, 0; glVertex 0 , 0;
409 glTexCoord 0, 1; glVertex 0 , $top->{height};
410 glTexCoord 1, 1; glVertex $w , $top->{height};
411 glTexCoord 1, 0; glVertex $w , 0;
412 glEnd;
413
414 my $left = $tex[3];
415 glBindTexture GL_TEXTURE_2D, $left->{name};
416
417 glBegin GL_QUADS;
418 glTexCoord 0, 0; glVertex 0 , $top->{height};
419 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
420 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
421 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
422 glEnd;
423
424 my $right = $tex[2];
425 glBindTexture GL_TEXTURE_2D, $right->{name};
426
427 glBegin GL_QUADS;
428 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
429 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
430 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
431 glTexCoord 1, 0; glVertex $w , $top->{height};
432 glEnd;
433
434 my $bottom = $tex[4];
435 glBindTexture GL_TEXTURE_2D, $bottom->{name};
436
437 glBegin GL_QUADS;
438 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
439 glTexCoord 0, 1; glVertex 0 , $h;
440 glTexCoord 1, 1; glVertex $w , $h;
441 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
442 glEnd;
443
444 my $bg = $tex[0];
445 glBindTexture GL_TEXTURE_2D, $bg->{name};
446 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
447 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
448 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
449
450 my $rep_x = $cw / $bg->{width};
451 my $rep_y = $ch / $bg->{height};
452
453 glBegin GL_QUADS;
454 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
455 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
456 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
457 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
458 glEnd;
459
460 glDisable GL_BLEND;
461 glDisable GL_TEXTURE_2D;
462
463 $self->child->draw;
464
465}
466
467#############################################################################
468
469package Crossfire::Client::Widget::Table;
470
471our @ISA = Crossfire::Client::Widget::Bin::;
472
473use SDL::OpenGL;
474
475sub add {
476 my ($self, $x, $y, $chld) = @_;
477 my $old_chld = $self->{children}[$y][$x];
478
479 $self->{children}[$y][$x] = $chld;
480 $chld->set_parent ($self);
481 $self->update;
482}
483
484sub max_row_height {
485 my ($self, $row) = @_;
486
487 my $hs = 0;
488 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
489 my $c = $self->{children}->[$row]->[$xi];
490 if ($c) {
491 my ($w, $h) = $c->size_request;
492 if ($hs < $h) { $hs = $h }
493 }
494 }
495 return $hs;
496}
497
498sub max_col_width {
499 my ($self, $col) = @_;
500
501 my $ws = 0;
502 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
503 my $c = ($self->{children}->[$yi] || [])->[$col];
504 if ($c) {
505 my ($w, $h) = $c->size_request;
506 if ($ws < $w) { $ws = $w }
507 }
508 }
509 return $ws;
510}
511
512sub size_request {
513 my ($self) = @_;
514
515 my ($hs, $ws) = (0, 0);
516
517 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
518 $hs += $self->max_row_height ($yi);
519 }
520
521 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
522 my $wm = 0;
523 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
524 $wm += $self->max_col_width ($xi)
525 }
526 if ($ws < $wm) { $ws = $wm }
527 }
528
529 return ($ws, $hs);
530}
531
532sub _draw {
533 my ($self) = @_;
534
535 my $y = 0;
536 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
537 my $x = 0;
538
539 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
540
541 my $c = $self->{children}->[$yi]->[$xi];
542 if ($c) {
543 $c->move ($x, $y, 0); #TODO: Move to size_request
544 $c->draw if $c;
545 }
546
547 $x += $self->max_col_width ($xi);
548 }
549
550 $y += $self->max_row_height ($yi);
551 }
552}
553
554#############################################################################
555
556package Crossfire::Client::Widget::VBox;
557
558our @ISA = Crossfire::Client::Widget::Container::;
559
560use SDL::OpenGL;
561
562sub size_request {
563 my ($self) = @_;
564
565 my @alloc = map [$_->size_request], @{$self->{children}};
566
567 (
568 (List::Util::max map $_->[0], @alloc),
569 (List::Util::sum map $_->[1], @alloc),
570 )
571}
572
573sub size_allocate {
574 my ($self, $w, $h) = @_;
575
576 $self->w ($w);
577 $self->h ($h);
578
579 my $exp;
580 my @oth;
581 # find expand widget
582 for (@{$self->{children}}) {
583 if ($_->{expand}) {
584 $exp = $_;
585 last;
586 }
587 push @oth, $_;
588 }
589
590 my ($ow, $oh);
591
592 # get sizes of other widgets
593 for (@oth) {
594 my ($w, $h) = $_->size_request;
595 $oh += $h;
596 if ($ow < $w) { $ow = $w }
597 }
598
599 my $y = 0;
600 for (@{$self->{children}}) {
601 $_->move (0, $y);
602
603 if ($_ == $exp) {
604 $_->size_allocate ($w, $h - $oh);
605 $y += $h - $oh;
606 } else {
607 my ($cw, $h) = $_->size_request;
608 $_->size_allocate ($w, $h);
609 $y += $h;
610 }
611 }
612}
613
614#############################################################################
615
616package Crossfire::Client::Widget::Label;
617
618our @ISA = Crossfire::Client::Widget::;
619
620use SDL::OpenGL;
621
622sub new {
623 my ($class, $x, $y, $z, $height, $text) = @_;
624
625 # TODO: color, and make height, xyz etc. optional
626 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
627
628 $self->set_text ($text);
629
630 $self
631}
632
633sub set_text {
634 my ($self, $text) = @_;
635
636 $self->{text} = $text;
637 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
638
639 $self->update;
640}
641
642sub get_text {
643 my ($self, $text) = @_;
644
645 $self->{text}
646}
647
648sub size_request {
649 my ($self) = @_;
650
651 (
652 $self->{texture}{width},
653 $self->{texture}{height},
654 )
655}
656
657sub _draw {
658 my ($self) = @_;
659
660 my $tex = $self->{texture};
661
662 glEnable GL_BLEND;
663 glEnable GL_TEXTURE_2D;
664 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
665 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
666 glBindTexture GL_TEXTURE_2D, $tex->{name};
667
668 glColor 1, 0, 0, 1; # TODO color
669
670 glBegin GL_QUADS;
671 glTexCoord 0, 0; glVertex 0 , 0;
672 glTexCoord 0, 1; glVertex 0 , $tex->{height};
673 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
674 glTexCoord 1, 0; glVertex $tex->{width}, 0;
675 glEnd;
676
677 glDisable GL_BLEND;
678 glDisable GL_TEXTURE_2D;
679}
680
681#############################################################################
682
683package Crossfire::Client::Widget::TextEntry;
684
685our @ISA = Crossfire::Client::Widget::Label::;
686
687use SDL;
688use SDL::OpenGL;
689
690sub key_down {
691 my ($self, $ev) = @_;
692
693 my $mod = $ev->key_mod;
694 my $sym = $ev->key_sym;
695
696 $ev->set_unicode (1);
697 my $uni = $ev->key_unicode;
698
699 my $text = $self->get_text;
700
701 if ($sym == SDLK_BACKSPACE) {
702 substr $text, -1, 1, '';
703
704 } elsif ($uni) {
705 $text .= chr $uni;
706 }
707 $self->set_text ($text);
708}
709
710#############################################################################
711
712package Crossfire::Client::Widget::MapWidget;
713
714use strict;
715
716use List::Util qw(min max);
717
718use SDL;
719use SDL::OpenGL;
720use SDL::OpenGL::Constants;
721
722our @ISA = Crossfire::Client::Widget::;
723
724sub key_down {
725 print "MAPKEYDOWN\n";
726}
727
728sub key_up {
729}
730
731sub size_request {
732
733}
734
735sub size_allocate {
736}
737
738sub _draw {
739 my ($self) = @_;
740
741 my $mx = $::CONN->{mapx};
742 my $my = $::CONN->{mapy};
743
744 my $map = $::CONN->{map};
745
746 my ($xofs, $yofs);
747
748 my $sw = 1 + int $::WIDTH / 32;
749 my $sh = 1 + int $::HEIGHT / 32;
750
751 if ($::CONN->{mapw} > $sw) {
752 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
753 } else {
754 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
755 }
756
757 if ($::CONN->{maph} > $sh) {
758 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
759 } else {
760 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
761 }
762
763 glEnable GL_TEXTURE_2D;
764 glEnable GL_BLEND;
765 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
766
767 my $sw4 = ($sw + 3) & ~3;
768 my $lighting = "\x00" x ($sw4 * $sh);
769
770 for my $x (0 .. $sw - 1) {
771 for my $y (0 .. $sh - 1) {
772
773 my $cell = $map->[$x + $xofs][$y + $yofs]
774 or next;
775
776 my $darkness = $cell->[0] * (1 / 255);
777 if ($darkness < 0) {
778 $darkness = 0.15;
779 }
780 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
781
782 for my $num (grep $_, @$cell[1,2,3]) {
783 my $tex = $::CONN->{face}[$num]{texture} || next;
784
785 glBindTexture GL_TEXTURE_2D, $tex->{name};
786
787 my $w = $tex->{width};
788 my $h = $tex->{height};
789
790 my $px = ($x + 1) * 32 - $w;
791 my $py = ($y + 1) * 32 - $h;
792
793 glBegin GL_QUADS;
794 glTexCoord 0, 0; glVertex $px , $py;
795 glTexCoord 0, 1; glVertex $px , $py + $h;
796 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
797 glTexCoord 1, 0; glVertex $px + $w, $py;
798 glEnd;
799 }
800 }
801 }
802
803# if (1) { # higher quality darkness
804# $lighting =~ s/(.)/$1$1$1/gs;
805# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
806#
807# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
808#
809# $lighting = $pb->get_pixels;
810# $lighting =~ s/(.)../$1/gs;
811# }
812
813 $lighting = new Crossfire::Client::Texture
814 width => $sw4,
815 height => $sh,
816 data => $lighting,
817 internalformat => GL_ALPHA4,
818 format => GL_ALPHA;
819
820 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
821 glColor 0, 0, 0, 0.75;
822 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
823 glBindTexture GL_TEXTURE_2D, $lighting->{name};
824 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
825 glBegin GL_QUADS;
826 glTexCoord 0, 0; glVertex 0 , 0;
827 glTexCoord 0, 1; glVertex 0 , $sh * 32;
828 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
829 glTexCoord 1, 0; glVertex $sw4 * 32, 0;
830 glEnd;
831
832 glDisable GL_TEXTURE_2D;
833 glDisable GL_BLEND;
834}
835
836my %DIR = (
837 SDLK_KP8, [1, "north"],
838 SDLK_KP9, [2, "northeast"],
839 SDLK_KP6, [3, "east"],
840 SDLK_KP3, [4, "southeast"],
841 SDLK_KP2, [5, "south"],
842 SDLK_KP1, [6, "southwest"],
843 SDLK_KP4, [7, "west"],
844 SDLK_KP7, [8, "northwest"],
845
846 SDLK_UP, [1, "north"],
847 SDLK_RIGHT, [3, "east"],
848 SDLK_DOWN, [5, "south"],
849 SDLK_LEFT, [7, "west"],
850);
851
852sub key_down {
853 my ($self, $ev) = @_;
854
855 my $mod = $ev->key_mod;
856 my $sym = $ev->key_sym;
857
858 if ($sym == SDLK_KP5) {
859 $::CONN->send ("command stay fire");
860 } elsif (exists $DIR{$sym}) {
861 if ($mod & KMOD_SHIFT) {
862 $self->{shft}++;
863 $::CONN->send ("command fire $DIR{$sym}[0]");
864 } elsif ($mod & KMOD_CTRL) {
865 $self->{ctrl}++;
866 $::CONN->send ("command run $DIR{$sym}[0]");
867 } else {
868 $::CONN->send ("command $DIR{$sym}[1]");
869 }
870 }
871}
872
873sub key_up {
874 my ($self, $ev) = @_;
875
876 my $mod = $ev->key_mod;
877 my $sym = $ev->key_sym;
878
879 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
880 $::CONN->send ("command fire_stop");
881 }
882 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
883 $::CONN->send ("command run_stop");
884 }
885}
886
887#############################################################################
888
889package Crossfire::Client::Widget::Animator;
890
891use SDL::OpenGL;
892
893our @ISA = Crossfire::Client::Widget::Bin::;
894 5711
895sub moveto { 5712sub moveto {
896 my ($self, $x, $y) = @_; 5713 my ($self, $x, $y) = @_;
897 5714
898 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 5715 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
899 $self->{speed} = 0.2; 5716 $self->{speed} = 0.001;
900 $self->{time} = 1; 5717 $self->{time} = 1;
901 5718
902 ::animation_start $self; 5719 ::animation_start $self;
903} 5720}
904 5721
919 5736
920sub _draw { 5737sub _draw {
921 my ($self) = @_; 5738 my ($self) = @_;
922 5739
923 glPushMatrix; 5740 glPushMatrix;
924 glRotate $self->{time} * 10000, 0, 1, 0; 5741 glRotate $self->{time} * 1000, 0, 1, 0;
925 $self->{children}[0]->draw; 5742 $self->{children}[0]->draw;
926 glPopMatrix; 5743 glPopMatrix;
927} 5744}
928 5745
9291; 5746#############################################################################
930 5747
5748package CFPlus::UI::Flopper;
5749
5750our @ISA = CFPlus::UI::Button::;
5751
5752sub new {
5753 my $class = shift;
5754
5755 my $self = $class->SUPER::new (
5756 state => 0,
5757 on_activate => \&toggle_flopper,
5758 @_
5759 );
5760
5761 $self
5762}
5763
5764sub toggle_flopper {
5765 my ($self) = @_;
5766
5767 $self->{other}->toggle_visibility;
5768}
5769
5770#############################################################################
5771
5772package CFPlus::UI::Tooltip;
5773
5774our @ISA = CFPlus::UI::Bin::;
5775
5776use CFPlus::OpenGL;
5777
5778sub new {
5779 my $class = shift;
5780
5781 $class->SUPER::new (
5782 @_,
5783 can_events => 0,
5784 )
5785}
5786
5787sub set_tooltip_from {
5788 my ($self, $widget) = @_;
5789
5790 $widget->{tooltip} = CFPlus::Pod::section_label tooltip => $1
5791 if $widget->{tooltip} =~ /^#(.*)$/;
5792
5793 my $tooltip = $widget->{tooltip};
5794
5795 if ($ENV{CFPLUS_DEBUG} & 2) {
5796 $tooltip .= "\n\n" . (ref $widget) . "\n"
5797 . "$widget->{x} $widget->{y} $widget->{w} $widget->{h}\n"
5798 . "req $widget->{req_w} $widget->{req_h}\n"
5799 . "visible $widget->{visible}";
5800 }
5801
5802 $tooltip =~ s/^\n+//;
5803 $tooltip =~ s/\n+$//;
5804
5805 $self->add (new CFPlus::UI::Label
5806 markup => $tooltip,
5807 max_w => ($widget->{tooltip_width} || 0.25) * $::WIDTH,
5808 fontsize => 0.8,
5809 style => 1, # FLAG_INVERSE
5810 ellipsise => 0,
5811 font => ($widget->{tooltip_font} || $::FONT_PROP),
5812 );
5813}
5814
5815sub size_request {
5816 my ($self) = @_;
5817
5818 my ($w, $h) = @{$self->child}{qw(req_w req_h)};
5819
5820 ($w + 4, $h + 4)
5821}
5822
5823sub invoke_size_allocate {
5824 my ($self, $w, $h) = @_;
5825
5826 $self->SUPER::invoke_size_allocate ($w - 4, $h - 4)
5827}
5828
5829sub invoke_visibility_change {
5830 my ($self, $visible) = @_;
5831
5832 return unless $visible;
5833
5834 $self->{root}->on_post_alloc ("move_$self" => sub {
5835 my $widget = $self->{owner}
5836 or return;
5837
5838 if ($widget->{visible}) {
5839 my ($x, $y) = $widget->coord2global ($widget->{w}, 0);
5840
5841 ($x, $y) = $widget->coord2global (-$self->{w}, 0)
5842 if $x + $self->{w} > $self->{root}{w};
5843
5844 $self->move_abs ($x, $y);
5845 } else {
5846 $self->hide;
5847 }
5848 });
5849}
5850
5851sub _draw {
5852 my ($self) = @_;
5853
5854 glTranslate 0.375, 0.375;
5855
5856 my ($w, $h) = @$self{qw(w h)};
5857
5858 glColor 1, 0.8, 0.4;
5859 glBegin GL_QUADS;
5860 glVertex 0 , 0;
5861 glVertex 0 , $h;
5862 glVertex $w, $h;
5863 glVertex $w, 0;
5864 glEnd;
5865
5866 glColor 0, 0, 0;
5867 glBegin GL_LINE_LOOP;
5868 glVertex 0 , 0;
5869 glVertex 0 , $h;
5870 glVertex $w, $h;
5871 glVertex $w, 0;
5872 glEnd;
5873
5874 glTranslate 2 - 0.375, 2 - 0.375;
5875
5876 $self->SUPER::_draw;
5877}
5878
5879#############################################################################
5880
5881package CFPlus::UI::Face;
5882
5883our @ISA = CFPlus::UI::DrawBG::;
5884
5885use CFPlus::OpenGL;
5886
5887sub new {
5888 my $class = shift;
5889
5890 my $self = $class->SUPER::new (
5891 size_w => 32,
5892 size_h => 8,
5893 aspect => 1,
5894 can_events => 0,
5895 @_,
5896 );
5897
5898 if ($self->{anim} && $self->{animspeed}) {
5899 CFPlus::weaken (my $widget = $self);
5900
5901 $widget->{animspeed} = List::Util::max 0.05, $widget->{animspeed};
5902 $widget->{anim_start} = $self->{animspeed} * Event::time / $self->{animspeed};
5903 $self->{timer} = Event->timer (
5904 parked => 1,
5905 cb => sub {
5906 return unless $::CONN && $widget;
5907
5908 ++$widget->{frame};
5909 $widget->update_face;
5910 $widget->update;
5911
5912 $widget->update_timer;
5913 },
5914 );
5915
5916 $self->update_face;
5917 $self->update_timer;
5918 }
5919
5920 $self
5921}
5922
5923sub update_timer {
5924 my ($self) = @_;
5925
5926 return unless $self->{timer};
5927
5928 if ($self->{visible}) {
5929 $self->{timer}->at (
5930 $self->{anim_start}
5931 + $self->{animspeed}
5932 * int 1.5 + (Event::time - $self->{anim_start}) / $self->{animspeed}
5933 );
5934 $self->{timer}->start;
5935 } else {
5936 $self->{timer}->stop;
5937 }
5938}
5939
5940sub update_face {
5941 my ($self) = @_;
5942
5943 return unless $::CONN;
5944
5945 if (my $anim = $::CONN->{anim}[$self->{anim}]) {
5946 if ($anim && @$anim) {
5947 delete $self->{wait_face};
5948 $self->{face} = $anim->[ $self->{frame} % @$anim ];
5949 }
5950 }
5951}
5952
5953sub size_request {
5954 my ($self) = @_;
5955
5956 if ($::CONN) {
5957 if (my $faceid = $::CONN->{faceid}[$self->{face}]) {
5958 if (my $tex = $::CONN->{texture}[$faceid]) {
5959 return ($self->{size_w} || $tex->{w}, $self->{size_h} || $tex->{h});
5960 } else {
5961 $self->{wait_face} ||= $::CONN->connect_face_update ($faceid, sub {
5962 $self->realloc;
5963 });
5964 }
5965 }
5966 }
5967
5968 ($self->{size_w} || 8, $self->{size_h} || 8)
5969}
5970
5971sub update {
5972 my ($self) = @_;
5973
5974 return unless $self->{visible};
5975
5976 $self->SUPER::update;
5977}
5978
5979sub invoke_visibility_change {
5980 my ($self) = @_;
5981
5982 $self->update_timer;
5983
5984 0
5985}
5986
5987sub _draw {
5988 my ($self) = @_;
5989
5990 return unless $::CONN;
5991
5992 $self->SUPER::_draw;
5993
5994 my $faceid = $::CONN->{faceid}[$self->{face}]
5995 or return;
5996
5997 my $tex = $::CONN->{texture}[$faceid];
5998
5999 if ($tex) {
6000 glEnable GL_TEXTURE_2D;
6001 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
6002 glColor 0, 0, 0, 1;
6003 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
6004 glDisable GL_TEXTURE_2D;
6005 }
6006}
6007
6008sub destroy {
6009 my ($self) = @_;
6010
6011 (delete $self->{timer})->cancel
6012 if $self->{timer};
6013
6014 $self->SUPER::destroy;
6015}
6016
6017#############################################################################
6018
6019package CFPlus::UI::Buttonbar;
6020
6021our @ISA = CFPlus::UI::HBox::;
6022
6023# TODO: should actually wrap buttons and other goodies.
6024
6025#############################################################################
6026
6027package CFPlus::UI::Menu;
6028
6029our @ISA = CFPlus::UI::Toplevel::;
6030
6031use CFPlus::OpenGL;
6032
6033sub new {
6034 my $class = shift;
6035
6036 my $self = $class->SUPER::new (
6037 items => [],
6038 z => 100,
6039 @_,
6040 );
6041
6042 $self->add ($self->{vbox} = new CFPlus::UI::VBox);
6043
6044 for my $item (@{ $self->{items} }) {
6045 my ($widget, $cb, $tooltip) = @$item;
6046
6047 # handle various types of items, only text for now
6048 if (!ref $widget) {
6049 if ($widget =~ /\t/) {
6050 my ($left, $right) = split /\t/, $widget, 2;
6051
6052 $widget = new CFPlus::UI::HBox
6053 can_hover => 1,
6054 can_events => 1,
6055 tooltip => $tooltip,
6056 children => [
6057 (new CFPlus::UI::Label markup => $left, expand => 1),
6058 (new CFPlus::UI::Label markup => $right, align => +1),
6059 ],
6060 ;
6061
6062 } else {
6063 $widget = new CFPlus::UI::Label
6064 can_hover => 1,
6065 can_events => 1,
6066 markup => $widget,
6067 tooltip => $tooltip;
6068 }
6069 }
6070
6071 $self->{item}{$widget} = $item;
6072
6073 $self->{vbox}->add ($widget);
6074 }
6075
6076 $self
6077}
6078
6079# popup given the event (must be a mouse button down event currently)
6080sub popup {
6081 my ($self, $ev) = @_;
6082
6083 $self->emit ("popdown");
6084
6085 # maybe save $GRAB? must be careful about events...
6086 $GRAB = $self;
6087 $self->{button} = $ev->{button};
6088
6089 $self->show;
6090 $self->move_abs ($ev->{x} - $self->{w} * 0.5, $ev->{y} - $self->{h} * 0.5);
6091}
6092
6093sub invoke_mouse_motion {
6094 my ($self, $ev, $x, $y) = @_;
6095
6096 # TODO: should use vbox->find_widget or so
6097 $HOVER = $ROOT->find_widget ($ev->{x}, $ev->{y});
6098 $self->{hover} = $self->{item}{$HOVER};
6099
6100 0
6101}
6102
6103sub invoke_button_up {
6104 my ($self, $ev, $x, $y) = @_;
6105
6106 if ($ev->{button} == $self->{button}) {
6107 undef $GRAB;
6108 $self->hide;
6109
6110 $self->emit ("popdown");
6111 $self->{hover}[1]->() if $self->{hover};
6112 } else {
6113 return 0
6114 }
6115
6116 1
6117}
6118
6119#############################################################################
6120
6121package CFPlus::UI::Multiplexer;
6122
6123our @ISA = CFPlus::UI::Container::;
6124
6125sub new {
6126 my $class = shift;
6127
6128 my $self = $class->SUPER::new (
6129 @_,
6130 );
6131
6132 $self->{current} = $self->{children}[0]
6133 if @{ $self->{children} };
6134
6135 $self
6136}
6137
6138sub add {
6139 my ($self, @widgets) = @_;
6140
6141 $self->SUPER::add (@widgets);
6142
6143 $self->{current} = $self->{children}[0]
6144 if @{ $self->{children} };
6145}
6146
6147sub get_current_page {
6148 my ($self) = @_;
6149
6150 $self->{current}
6151}
6152
6153sub set_current_page {
6154 my ($self, $page_or_widget) = @_;
6155
6156 my $widget = ref $page_or_widget
6157 ? $page_or_widget
6158 : $self->{children}[$page_or_widget];
6159
6160 $self->{current} = $widget;
6161 $self->{current}->configure (0, 0, $self->{w}, $self->{h});
6162
6163 $self->emit (page_changed => $self->{current});
6164
6165 $self->realloc;
6166}
6167
6168sub visible_children {
6169 $_[0]{current}
6170}
6171
6172sub size_request {
6173 my ($self) = @_;
6174
6175 $self->{current}->size_request
6176}
6177
6178sub invoke_size_allocate {
6179 my ($self, $w, $h) = @_;
6180
6181 $self->{current}->configure (0, 0, $w, $h);
6182
6183 1
6184}
6185
6186sub _draw {
6187 my ($self) = @_;
6188
6189 $self->{current}->draw;
6190}
6191
6192#############################################################################
6193
6194package CFPlus::UI::Notebook;
6195
6196our @ISA = CFPlus::UI::VBox::;
6197
6198sub new {
6199 my $class = shift;
6200
6201 my $self = $class->SUPER::new (
6202 buttonbar => (new CFPlus::UI::Buttonbar),
6203 multiplexer => (new CFPlus::UI::Multiplexer expand => 1),
6204 # filter => # will be put between multiplexer and $self
6205 @_,
6206 );
6207
6208 $self->{filter}->add ($self->{multiplexer}) if $self->{filter};
6209 $self->SUPER::add ($self->{buttonbar}, $self->{filter} || $self->{multiplexer});
6210
6211 $self
6212}
6213
6214sub add {
6215 my ($self, $title, $widget, $tooltip) = @_;
6216
6217 CFPlus::weaken $self;
6218
6219 $self->{buttonbar}->add (new CFPlus::UI::Button
6220 markup => $title,
6221 tooltip => $tooltip,
6222 on_activate => sub { $self->set_current_page ($widget) },
6223 );
6224
6225 $self->{multiplexer}->add ($widget);
6226}
6227
6228sub get_current_page {
6229 my ($self) = @_;
6230
6231 $self->{multiplexer}->get_current_page
6232}
6233
6234sub set_current_page {
6235 my ($self, $page) = @_;
6236
6237 $self->{multiplexer}->set_current_page ($page);
6238 $self->emit (page_changed => $self->{multiplexer}{current});
6239}
6240
6241#############################################################################
6242
6243package CFPlus::UI::Selector;
6244
6245use utf8;
6246
6247our @ISA = CFPlus::UI::Button::;
6248
6249sub new {
6250 my $class = shift;
6251
6252 my $self = $class->SUPER::new (
6253 options => [], # [value, title, longdesc], ...
6254 value => undef,
6255 @_,
6256 );
6257
6258 $self->_set_value ($self->{value});
6259
6260 $self
6261}
6262
6263sub invoke_button_down {
6264 my ($self, $ev) = @_;
6265
6266 my @menu_items;
6267
6268 for (@{ $self->{options} }) {
6269 my ($value, $title, $tooltip) = @$_;
6270
6271 push @menu_items, [$tooltip || $title, sub { $self->set_value ($value) }];
6272 }
6273
6274 CFPlus::UI::Menu->new (items => \@menu_items)->popup ($ev);
6275}
6276
6277sub _set_value {
6278 my ($self, $value) = @_;
6279
6280 my ($item) = grep $_->[0] eq $value, @{ $self->{options} }
6281 or return;
6282
6283 $self->{value} = $item->[0];
6284 $self->set_markup ("$item->[1] ⇓");
6285 $self->set_tooltip ($item->[2]);
6286}
6287
6288sub set_value {
6289 my ($self, $value) = @_;
6290
6291 return unless $self->{value} ne $value;
6292
6293 $self->_set_value ($value);
6294 $self->emit (changed => $value);
6295}
6296
6297#############################################################################
6298
6299package CFPlus::UI::Statusbox;
6300
6301our @ISA = CFPlus::UI::VBox::;
6302
6303sub new {
6304 my $class = shift;
6305
6306 my $self = $class->SUPER::new (
6307 fontsize => 0.8,
6308 @_,
6309 );
6310
6311 CFPlus::weaken (my $this = $self);
6312
6313 $self->{timer} = Event->timer (after => 1, interval => 1, cb => sub { $this->reorder });
6314
6315 $self
6316}
6317
6318sub reorder {
6319 my ($self) = @_;
6320 my $NOW = Time::HiRes::time;
6321
6322 # freeze display when hovering over any label
6323 return if $CFPlus::UI::TOOLTIP->{owner}
6324 && grep $CFPlus::UI::TOOLTIP->{owner} == $_->{label},
6325 values %{ $self->{item} };
6326
6327 while (my ($k, $v) = each %{ $self->{item} }) {
6328 delete $self->{item}{$k} if $v->{timeout} < $NOW;
6329 }
6330
6331 my @widgets;
6332
6333 my @items = sort {
6334 $a->{pri} <=> $b->{pri}
6335 or $b->{id} <=> $a->{id}
6336 } values %{ $self->{item} };
6337
6338 $self->{timer}->interval (1);
6339
6340 my $count = 10 + 1;
6341 for my $item (@items) {
6342 last unless --$count;
6343
6344 my $label = $item->{label} ||= do {
6345 # TODO: doesn't handle markup well (read as: at all)
6346 my $short = $item->{count} > 1
6347 ? "<b>$item->{count} ×</b> $item->{text}"
6348 : $item->{text};
6349
6350 for ($short) {
6351 s/^\s+//;
6352 s/\s+/ /g;
6353 }
6354
6355 new CFPlus::UI::Label
6356 markup => $short,
6357 tooltip => $item->{tooltip},
6358 tooltip_font => $::FONT_PROP,
6359 tooltip_width => 0.67,
6360 fontsize => $item->{fontsize} || $self->{fontsize},
6361 max_w => $::WIDTH * 0.44,
6362 fg => [@{ $item->{fg} }],
6363 can_events => 1,
6364 can_hover => 1
6365 };
6366
6367 if ((my $diff = $item->{timeout} - $NOW) < 2) {
6368 $label->{fg}[3] = ($item->{fg}[3] || 1) * $diff / 2;
6369 $label->update;
6370 $label->set_max_size (undef, $label->{req_h} * $diff)
6371 if $diff < 1;
6372 $self->{timer}->interval (1/30);
6373 } else {
6374 $label->{fg}[3] = $item->{fg}[3] || 1;
6375 }
6376
6377 push @widgets, $label;
6378 }
6379
6380 $self->clear;
6381 $self->SUPER::add (reverse @widgets);
6382}
6383
6384sub add {
6385 my ($self, $text, %arg) = @_;
6386
6387 $text =~ s/^\s+//;
6388 $text =~ s/\s+$//;
6389
6390 return unless $text;
6391
6392 my $timeout = (int time) + ((delete $arg{timeout}) || 60);
6393
6394 my $group = exists $arg{group} ? $arg{group} : ++$self->{id};
6395
6396 if (my $item = $self->{item}{$group}) {
6397 if ($item->{text} eq $text) {
6398 $item->{count}++;
6399 } else {
6400 $item->{count} = 1;
6401 $item->{text} = $item->{tooltip} = $text;
6402 }
6403 $item->{id} += 0.2;#d#
6404 $item->{timeout} = $timeout;
6405 delete $item->{label};
6406 } else {
6407 $self->{item}{$group} = {
6408 id => ++$self->{id},
6409 text => $text,
6410 timeout => $timeout,
6411 tooltip => $text,
6412 fg => [0.8, 0.8, 0.8, 0.8],
6413 pri => 0,
6414 count => 1,
6415 %arg,
6416 };
6417 }
6418
6419 $ROOT->on_refresh (reorder => sub {
6420 $self->reorder;
6421 });
6422}
6423
6424sub reconfigure {
6425 my ($self) = @_;
6426
6427 delete $_->{label}
6428 for values %{ $self->{item} || {} };
6429
6430 $self->reorder;
6431 $self->SUPER::reconfigure;
6432}
6433
6434sub destroy {
6435 my ($self) = @_;
6436
6437 $self->{timer}->cancel;
6438
6439 $self->SUPER::destroy;
6440}
6441
6442#############################################################################
6443
6444package CFPlus::UI::Root;
6445
6446our @ISA = CFPlus::UI::Container::;
6447
6448use List::Util qw(min max);
6449
6450use CFPlus::OpenGL;
6451
6452sub new {
6453 my $class = shift;
6454
6455 my $self = $class->SUPER::new (
6456 visible => 1,
6457 @_,
6458 );
6459
6460 CFPlus::weaken ($self->{root} = $self);
6461
6462 $self
6463}
6464
6465sub size_request {
6466 my ($self) = @_;
6467
6468 ($self->{w}, $self->{h})
6469}
6470
6471sub _to_pixel {
6472 my ($coord, $size, $max) = @_;
6473
6474 $coord =
6475 $coord eq "center" ? ($max - $size) * 0.5
6476 : $coord eq "max" ? $max
6477 : $coord;
6478
6479 $coord = 0 if $coord < 0;
6480 $coord = $max - $size if $coord > $max - $size;
6481
6482 int $coord + 0.5
6483}
6484
6485sub invoke_size_allocate {
6486 my ($self, $w, $h) = @_;
6487
6488 for my $child ($self->children) {
6489 my ($X, $Y, $W, $H) = @$child{qw(x y req_w req_h)};
6490
6491 $X = $child->{force_x} if exists $child->{force_x};
6492 $Y = $child->{force_y} if exists $child->{force_y};
6493
6494 $X = _to_pixel $X, $W, $self->{w};
6495 $Y = _to_pixel $Y, $H, $self->{h};
6496
6497 $child->configure ($X, $Y, $W, $H);
6498 }
6499
6500 1
6501}
6502
6503sub coord2local {
6504 my ($self, $x, $y) = @_;
6505
6506 ($x, $y)
6507}
6508
6509sub coord2global {
6510 my ($self, $x, $y) = @_;
6511
6512 ($x, $y)
6513}
6514
6515sub update {
6516 my ($self) = @_;
6517
6518 $::WANT_REFRESH++;
6519}
6520
6521sub add {
6522 my ($self, @children) = @_;
6523
6524 $_->{is_toplevel} = 1
6525 for @children;
6526
6527 $self->SUPER::add (@children);
6528}
6529
6530sub remove {
6531 my ($self, @children) = @_;
6532
6533 $self->SUPER::remove (@children);
6534
6535 delete $self->{is_toplevel}
6536 for @children;
6537
6538 while (@children) {
6539 my $w = pop @children;
6540 push @children, $w->children;
6541 $w->set_invisible;
6542 }
6543}
6544
6545sub on_refresh {
6546 my ($self, $id, $cb) = @_;
6547
6548 $self->{refresh_hook}{$id} = $cb;
6549}
6550
6551sub on_post_alloc {
6552 my ($self, $id, $cb) = @_;
6553
6554 $self->{post_alloc_hook}{$id} = $cb;
6555}
6556
6557sub draw {
6558 my ($self) = @_;
6559
6560 while ($self->{refresh_hook}) {
6561 $_->()
6562 for values %{delete $self->{refresh_hook}};
6563 }
6564
6565 if ($self->{realloc}) {
6566 my %queue;
6567 my @queue;
6568 my $widget;
6569
6570 outer:
6571 while () {
6572 if (my $realloc = delete $self->{realloc}) {
6573 for $widget (values %$realloc) {
6574 $widget->{visible} or next; # do not resize invisible widgets
6575
6576 $queue{$widget+0}++ and next; # duplicates are common
6577
6578 push @{ $queue[$widget->{visible}] }, $widget;
6579 }
6580 }
6581
6582 while () {
6583 @queue or last outer;
6584
6585 $widget = pop @{ $queue[-1] || [] }
6586 and last;
6587
6588 pop @queue;
6589 }
6590
6591 delete $queue{$widget+0};
6592
6593 my ($w, $h) = $widget->size_request;
6594
6595 $w = max $widget->{min_w}, $w + $widget->{padding_x} * 2;
6596 $h = max $widget->{min_h}, $h + $widget->{padding_y} * 2;
6597
6598 $w = min $widget->{max_w}, $w if exists $widget->{max_w};
6599 $h = min $widget->{max_h}, $h if exists $widget->{max_h};
6600
6601 $w = $widget->{force_w} if exists $widget->{force_w};
6602 $h = $widget->{force_h} if exists $widget->{force_h};
6603
6604 if ($widget->{req_w} != $w || $widget->{req_h} != $h
6605 || delete $widget->{force_realloc}) {
6606 $widget->{req_w} = $w;
6607 $widget->{req_h} = $h;
6608
6609 $self->{size_alloc}{$widget+0} = $widget;
6610
6611 if (my $parent = $widget->{parent}) {
6612 $self->{realloc}{$parent+0} = $parent
6613 unless $queue{$parent+0};
6614
6615 $parent->{force_size_alloc} = 1;
6616 $self->{size_alloc}{$parent+0} = $parent;
6617 }
6618 }
6619
6620 delete $self->{realloc}{$widget+0};
6621 }
6622 }
6623
6624 while (my $size_alloc = delete $self->{size_alloc}) {
6625 my @queue = sort { $b->{visible} <=> $a->{visible} }
6626 values %$size_alloc;
6627
6628 while () {
6629 my $widget = pop @queue || last;
6630
6631 my ($w, $h) = @$widget{qw(alloc_w alloc_h)};
6632
6633 $w = 0 if $w < 0;
6634 $h = 0 if $h < 0;
6635
6636 $w = max $widget->{min_w}, $w;
6637 $h = max $widget->{min_h}, $h;
6638
6639# $w = min $self->{w} - $widget->{x}, $w if $self->{w};
6640# $h = min $self->{h} - $widget->{y}, $h if $self->{h};
6641
6642 $w = min $widget->{max_w}, $w if exists $widget->{max_w};
6643 $h = min $widget->{max_h}, $h if exists $widget->{max_h};
6644
6645 $w = int $w + 0.5;
6646 $h = int $h + 0.5;
6647
6648 if ($widget->{w} != $w || $widget->{h} != $h || delete $widget->{force_size_alloc}) {
6649 $widget->{old_w} = $widget->{w};
6650 $widget->{old_h} = $widget->{h};
6651
6652 $widget->{w} = $w;
6653 $widget->{h} = $h;
6654
6655 $widget->emit (size_allocate => $w, $h);
6656 }
6657 }
6658 }
6659
6660 while ($self->{post_alloc_hook}) {
6661 $_->()
6662 for values %{delete $self->{post_alloc_hook}};
6663 }
6664
6665 glViewport 0, 0, $::WIDTH, $::HEIGHT;
6666 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
6667 glClear GL_COLOR_BUFFER_BIT;
6668
6669 glMatrixMode GL_PROJECTION;
6670 glLoadIdentity;
6671 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000, 10000;
6672 glMatrixMode GL_MODELVIEW;
6673 glLoadIdentity;
6674
6675 {
6676 package CFPlus::UI::Base;
6677
6678 local ($draw_x, $draw_y, $draw_w, $draw_h) =
6679 (0, 0, $self->{w}, $self->{h});
6680
6681 $self->_draw;
6682 }
6683}
6684
6685#############################################################################
6686
6687package CFPlus::UI;
6688
6689$ROOT = new CFPlus::UI::Root;
6690$TOOLTIP = new CFPlus::UI::Tooltip z => 900;
6691
66921
6693

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