ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/DC/UI.pm
(Generate patch)

Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.43 by root, Sun Apr 9 22:12:11 2006 UTC vs.
Revision 1.74 by root, Tue Apr 11 19:31:18 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10use Crossfire::Client;
11
12our $FOCUS; # the widget with current focus
13
14# class methods for events
15sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
16sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
17sub feed_sdl_button_down_event { }
18sub feed_sdl_button_up_event { }
19 80
20sub new { 81sub new {
21 my $class = shift; 82 my $class = shift;
22 83
23 bless { @_ }, $class 84 bless {
85 x => 0,
86 y => 0,
87 z => 0,
88 @_
89 }, $class
24} 90}
25 91
26sub move { 92sub move {
27 my ($self, $x, $y, $z) = @_; 93 my ($self, $x, $y, $z) = @_;
28 $self->{x} = $x; 94 $self->{x} = $x;
44 110
45 $self->{w} = $w; 111 $self->{w} = $w;
46 $self->{h} = $h; 112 $self->{h} = $h;
47} 113}
48 114
115# translate global koordinates to local coordinate system
116sub translate {
117 my ($self, $x, $y) = @_;
118
119 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
120}
121
49sub focus_in { 122sub focus_in {
50 my ($widget) = @_; 123 my ($self) = @_;
51 $FOCUS = $widget; 124
125 return if $FOCUS == $self;
126
127 my $focus = $FOCUS; $FOCUS = $self;
128 $focus->update if $focus;
129 $FOCUS->update;
52} 130}
53 131
54sub focus_out { 132sub focus_out {
55 my ($widget) = @_; 133 my ($self) = @_;
56}
57 134
135 return unless $FOCUS == $self;
136
137 my $focus = $FOCUS; undef $FOCUS;
138 $focus->update if $focus; #?
139}
140
141sub mouse_motion { }
142sub button_up { }
58sub key_down { 143sub key_down { }
59 my ($widget, $sdlev) = @_;
60}
61
62sub key_up { 144sub key_up { }
63 my ($widget, $sdlev) = @_;
64}
65 145
66sub button_down { 146sub button_down {
67 my ($widget, $sdlev) = @_; 147 my ($self, $ev, $x, $y) = @_;
68}
69 148
70sub button_up { 149 $self->focus_in;
71 my ($widget, $sdlev) = @_;
72} 150}
73 151
74sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } 152sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
75sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } 153sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
76sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 154sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
77sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 155sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
78sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 156sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
79 157
80sub draw { 158sub draw {
81 my ($self) = @_; 159 my ($self) = @_;
160
161 return unless $self->{h} && $self->{w};
82 162
83 glPushMatrix; 163 glPushMatrix;
84 glTranslate $self->{x}, $self->{y}, 0; 164 glTranslate $self->{x}, $self->{y}, 0;
85 $self->_draw; 165 $self->_draw;
86 glPopMatrix; 166 glPopMatrix;
167
168 if ($self == $HOVER) {
169 my ($x, $y) = @$self{qw(x y)};
170
171 glColor 1, 1, 1, 0.1;
172 glEnable GL_BLEND;
173 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
174 glBegin GL_QUADS;
175 glVertex $x , $y;
176 glVertex $x + $self->{w}, $y;
177 glVertex $x + $self->{w}, $y + $self->{h};
178 glVertex $x , $y + $self->{h};
179 glEnd;
180 glDisable GL_BLEND;
181 }
87} 182}
88 183
89sub _draw { 184sub _draw {
90 my ($self) = @_; 185 my ($self) = @_;
91 186
131 226
132 $self->{parent}->update 227 $self->{parent}->update
133 if $self->{parent}; 228 if $self->{parent};
134} 229}
135 230
231sub connect {
232 my ($self, $signal, $cb) = @_;
233
234 push @{ $self->{cb}{$signal} }, $cb;
235}
236
237sub emit {
238 my ($self, $signal, @args) = @_;
239
240 $_->($self, @args)
241 for @{$self->{cb}{$signal} || []};
242}
243
136sub DESTROY { 244sub DESTROY {
137 my ($self) = @_; 245 my ($self) = @_;
138 246
139 #$self->deactivate; 247 #$self->deactivate;
140} 248}
141 249
142############################################################################# 250#############################################################################
143 251
144package Crossfire::Client::Widget::Container; 252package CFClient::UI::DrawBG;
145 253
146our @ISA = Crossfire::Client::Widget::; 254our @ISA = CFClient::UI::Base::;
255
256use strict;
257use SDL::OpenGL;
147 258
148sub new { 259sub new {
260 my $class = shift;
261
262 # range [value, low, high, page]
263
264 $class->SUPER::new (
265 bg => [0, 0, 0, 0.4],
266 active_bg => [1, 1, 1],
267 @_
268 )
269}
270
271sub _draw {
272 my ($self) = @_;
273
274 my ($w, $h) = @$self{qw(w h)};
275
276 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
277 glBegin GL_QUADS;
278 glVertex 0 , 0;
279 glVertex 0 , $h;
280 glVertex $w, $h;
281 glVertex $w, 0;
282 glEnd;
283}
284
285#############################################################################
286
287package CFClient::UI::Empty;
288
289our @ISA = CFClient::UI::Base::;
290
291sub size_request {
292 (0, 0)
293}
294
295sub draw { }
296
297#############################################################################
298
299package CFClient::UI::Container;
300
301our @ISA = CFClient::UI::Base::;
302
303sub new {
149 my ($class, @widgets) = @_; 304 my ($class, %arg) = @_;
150 305
306 my $children = delete $arg{children} || [];
307
151 my $self = $class->SUPER::new (children => []); 308 my $self = $class->SUPER::new (children => [], %arg);
152 $self->add ($_) for @widgets; 309 $self->add ($_) for @$children;
153 310
154 $self 311 $self
155} 312}
156 313
157sub add { 314sub add {
158 my ($self, $chld, $expand) = @_; 315 my ($self, $chld, $expand) = @_;
159 316
160 $chld->{expand} = $expand; 317 $chld->{expand} = $expand;
161 $chld->set_parent ($self); 318 $chld->set_parent ($self);
162 319
163 @{$self->{children}} = 320 $self->{children} = [
164 sort { $a->{z} <=> $b->{z} } 321 sort { $a->{z} <=> $b->{z} }
165 @{$self->{children}}, $chld; 322 @{$self->{children}}, $chld
323 ];
166 324
167 $self->size_allocate ($self->{w}, $self->{h}) 325 $self->size_allocate ($self->{w}, $self->{h})
168 if $self->{w}; #TODO: check for "realised state" 326 if $self->{w}; #TODO: check for "realised state"
169} 327}
170 328
177} 335}
178 336
179sub find_widget { 337sub find_widget {
180 my ($self, $x, $y) = @_; 338 my ($self, $x, $y) = @_;
181 339
340 $x -= $self->{x};
341 $y -= $self->{y};
342
182 my $res; 343 my $res;
183 344
184 for (@{ $self->{children} }) { 345 for (reverse @{ $self->{children} }) {
185 $res = $_->find_widget ($x, $y) 346 $res = $_->find_widget ($x, $y)
186 and return $res; 347 and return $res;
187 } 348 }
188 349
189 () 350 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
190} 351}
191 352
192sub _draw { 353sub _draw {
193 my ($self) = @_; 354 my ($self) = @_;
194 355
195 $_->draw for @{$self->{children}}; 356 $_->draw for @{$self->{children}};
196} 357}
197 358
198############################################################################# 359#############################################################################
199 360
200package Crossfire::Client::Widget::Bin; 361package CFClient::UI::Bin;
201 362
202our @ISA = Crossfire::Client::Widget::Container::; 363our @ISA = CFClient::UI::Container::;
364
365sub new {
366 my ($class, %arg) = @_;
367
368 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
369
370 $class->SUPER::new (children => [$child], %arg)
371}
372
373sub add {
374 my ($self, $widget) = @_;
375
376 $self->{children} = [];
377
378 $self->SUPER::add ($widget);
379}
380
381sub remove {
382 my ($self, $widget) = @_;
383
384 $self->SUPER::remove ($widget);
385
386 $self->{children} = [new CFClient::UI::Empty]
387 unless @{$self->{children}};
388}
203 389
204sub child { $_[0]->{children}[0] } 390sub child { $_[0]->{children}[0] }
205 391
206sub size_request { 392sub size_request {
207 $_[0]{children}[0]->size_request if $_[0]{children}[0]; 393 $_[0]{children}[0]->size_request
208} 394}
209 395
210sub size_allocate { 396sub size_allocate {
211 my ($self, $w, $h) = @_; 397 my ($self, $w, $h) = @_;
212 398
399 return unless $self->{w} != $w || $self->{h} != $h;
400
213 $self->SUPER::size_allocate ($w, $h); 401 $self->SUPER::size_allocate ($w, $h);
214 $self->{children}[0]->size_allocate ($w, $h) 402 $self->{children}[0]->size_allocate ($w, $h);
215 if $self->{children}[0]
216} 403}
217 404
218############################################################################# 405#############################################################################
219 406
220package Crossfire::Client::Widget::Toplevel; 407package CFClient::UI::Window;
221 408
222our @ISA = Crossfire::Client::Widget::Container::; 409our @ISA = CFClient::UI::Bin::;
410
411use SDL::OpenGL;
412
413sub new {
414 my ($class, %arg) = @_;
415
416 my $self = $class->SUPER::new (%arg);
417}
223 418
224sub update { 419sub update {
225 my ($self) = @_; 420 my ($self) = @_;
226 421
227 ::refresh (); 422 # we want to do this delayed...
228}
229
230sub add {
231 my ($self, $widget) = @_;
232
233 $self->SUPER::add ($widget);
234
235 $widget->size_allocate ($widget->size_request);
236}
237
238#############################################################################
239
240package Crossfire::Client::Widget::Window;
241
242our @ISA = Crossfire::Client::Widget::Bin::;
243
244use SDL::OpenGL;
245
246sub new {
247 my ($class, $x, $y, $z, $w, $h) = @_;
248
249 my $self = $class->SUPER::new;
250
251 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
252}
253
254sub update {
255 my ($self) = @_;
256
257 $self->render_chld; 423 $self->render_chld;
258 $self->SUPER::update; 424 $self->SUPER::update;
259} 425}
260 426
261sub render_chld { 427sub render_chld {
262 my ($self) = @_; 428 my ($self) = @_;
263 429
264 $self->{texture} = 430 $self->{texture} =
265 Crossfire::Client::Texture->new_from_opengl ( 431 CFClient::Texture->new_from_opengl (
266 $self->{w}, $self->{h}, sub { $self->child->draw } 432 $self->{w}, $self->{h}, sub { $self->child->draw }
267 ); 433 );
268} 434}
269 435
270sub size_allocate { 436sub size_allocate {
271 my ($self, $w, $h) = @_; 437 my ($self, $w, $h) = @_;
272 438
439 return unless $self->{w} != $w || $self->{h} != $h;
440
273 $self->{w} = $w; 441 $self->{w} = $w;
274 $self->{h} = $h; 442 $self->{h} = $h;
275 443
276 $self->child->size_allocate ($w, $h); 444 $self->child->size_allocate ($w, $h);
277 445
285 453
286 my $tex = $self->{texture} 454 my $tex = $self->{texture}
287 or return; 455 or return;
288 456
289 glEnable GL_BLEND; 457 glEnable GL_BLEND;
458 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
290 glEnable GL_TEXTURE_2D; 459 glEnable GL_TEXTURE_2D;
291 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 460 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
292 glBindTexture GL_TEXTURE_2D, $tex->{name};
293 461
294 glBegin GL_QUADS; 462 $tex->draw_quad (0, 0, $w, $h);
295 glTexCoord 0, 0; glVertex 0, 0;
296 glTexCoord 0, 1; glVertex 0, $h;
297 glTexCoord 1, 1; glVertex $w, $h;
298 glTexCoord 1, 0; glVertex $w, 0;
299 glEnd;
300 463
301 glDisable GL_BLEND; 464 glDisable GL_BLEND;
302 glDisable GL_TEXTURE_2D; 465 glDisable GL_TEXTURE_2D;
303} 466}
304 467
305############################################################################# 468#############################################################################
306 469
307package Crossfire::Client::Widget::Frame; 470package CFClient::UI::Frame;
308 471
309our @ISA = Crossfire::Client::Widget::Bin::; 472our @ISA = CFClient::UI::Bin::;
310 473
311use SDL::OpenGL; 474use SDL::OpenGL;
312 475
313sub size_request { 476sub size_request {
314 my ($self) = @_; 477 my ($self) = @_;
321} 484}
322 485
323sub size_allocate { 486sub size_allocate {
324 my ($self, $w, $h) = @_; 487 my ($self, $w, $h) = @_;
325 488
489 return unless $self->{w} != $w || $self->{h} != $h;
490
326 $self->{w} = $w; 491 $self->{w} = $w;
327 $self->{h} = $h; 492 $self->{h} = $h;
328 493
329 $self->child->size_allocate ($w - 4, $h - 4); 494 $self->child->size_allocate ($w - 4, $h - 4);
330 $self->child->move (2, 2); 495 $self->child->move (2, 2);
337 502
338 my ($w, $h) = $chld->size_request; 503 my ($w, $h) = $chld->size_request;
339 504
340 glBegin GL_QUADS; 505 glBegin GL_QUADS;
341 glColor 0, 0, 0; 506 glColor 0, 0, 0;
342 glTexCoord 0, 0; glVertex 0 , 0; 507 glVertex 0 , 0;
343 glTexCoord 0, 1; glVertex 0 , $h + 4; 508 glVertex 0 , $h + 4;
344 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 509 glVertex $w + 4 , $h + 4;
345 glTexCoord 1, 0; glVertex $w + 4 , 0; 510 glVertex $w + 4 , 0;
346 glEnd; 511 glEnd;
347 512
348 $chld->draw; 513 $chld->draw;
349} 514}
350 515
351############################################################################# 516#############################################################################
352 517
353package Crossfire::Client::Widget::FancyFrame; 518package CFClient::UI::FancyFrame;
354 519
355our @ISA = Crossfire::Client::Widget::Bin::; 520our @ISA = CFClient::UI::Bin::;
356 521
357use SDL::OpenGL; 522use SDL::OpenGL;
358 523
359my @tex = 524my @tex =
360 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 525 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
361 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 526 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
362 527
363sub size_request { 528sub size_request {
364 my ($self) = @_; 529 my ($self) = @_;
365 530
366 my ($w, $h) = $self->SUPER::size_request; 531 my ($w, $h) = $self->SUPER::size_request;
367 532
368 $h += $tex[1]->{height}; 533 $h += $tex[1]->{h};
369 $h += $tex[4]->{height}; 534 $h += $tex[4]->{h};
370 $w += $tex[2]->{width}; 535 $w += $tex[2]->{w};
371 $w += $tex[3]->{width}; 536 $w += $tex[3]->{w};
372 537
373 ($w, $h) 538 ($w, $h)
374} 539}
375 540
376sub size_allocate { 541sub size_allocate {
377 my ($self, $w, $h) = @_; 542 my ($self, $w, $h) = @_;
378 543
544 return unless $self->{w} != $w || $self->{h} != $h;
545
379 $self->SUPER::size_allocate ($w, $h); 546 $self->SUPER::size_allocate ($w, $h);
380 547
381 $h -= $tex[1]->{height}; 548 $h -= $tex[1]->{h};
382 $h -= $tex[4]->{height}; 549 $h -= $tex[4]->{h};
383 $w -= $tex[2]->{width}; 550 $w -= $tex[2]->{w};
384 $w -= $tex[3]->{width}; 551 $w -= $tex[3]->{w};
385 552
386 $h = $h < 0 ? 0 : $h; 553 $h = $h < 0 ? 0 : $h;
387 $w = $w < 0 ? 0 : $w; 554 $w = $w < 0 ? 0 : $w;
388 555
556 my $child = $self->child;
557
389 $self->child->size_allocate ($w, $h); 558 $child->size_allocate ($w, $h);
390 $self->child->move ($tex[3]->{width}, $tex[1]->{height}); 559 $child->move ($tex[3]->{w}, $tex[1]->{h});
391} 560}
392 561
393sub _draw { 562sub _draw {
394 my ($self) = @_; 563 my ($self) = @_;
395 564
396 my ($w, $h) = ($self->{w}, $self->{h}); 565 my ($w, $h) = ($self->{w}, $self->{h});
397 my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); 566 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
398 567
399 glEnable GL_BLEND; 568 glEnable GL_BLEND;
569 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
400 glEnable GL_TEXTURE_2D; 570 glEnable GL_TEXTURE_2D;
401 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
402 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 571 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
403 572
404 my $top = $tex[1]; 573 my $top = $tex[1];
405 glBindTexture GL_TEXTURE_2D, $top->{name}; 574 $top->draw_quad (0, 0, $w, $top->{h});
406
407 glBegin GL_QUADS;
408 glTexCoord 0, 0; glVertex 0 , 0;
409 glTexCoord 0, 1; glVertex 0 , $top->{height};
410 glTexCoord 1, 1; glVertex $w , $top->{height};
411 glTexCoord 1, 0; glVertex $w , 0;
412 glEnd;
413 575
414 my $left = $tex[3]; 576 my $left = $tex[3];
415 glBindTexture GL_TEXTURE_2D, $left->{name}; 577 $left->draw_quad (0, $top->{h}, $left->{w}, $ch);
416
417 glBegin GL_QUADS;
418 glTexCoord 0, 0; glVertex 0 , $top->{height};
419 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
420 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
421 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
422 glEnd;
423 578
424 my $right = $tex[2]; 579 my $right = $tex[2];
425 glBindTexture GL_TEXTURE_2D, $right->{name}; 580 $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch);
426
427 glBegin GL_QUADS;
428 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
429 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
430 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
431 glTexCoord 1, 0; glVertex $w , $top->{height};
432 glEnd;
433 581
434 my $bottom = $tex[4]; 582 my $bottom = $tex[4];
435 glBindTexture GL_TEXTURE_2D, $bottom->{name}; 583 $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h});
436
437 glBegin GL_QUADS;
438 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
439 glTexCoord 0, 1; glVertex 0 , $h;
440 glTexCoord 1, 1; glVertex $w , $h;
441 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
442 glEnd;
443 584
444 my $bg = $tex[0]; 585 my $bg = $tex[0];
445 glBindTexture GL_TEXTURE_2D, $bg->{name}; 586 glBindTexture GL_TEXTURE_2D, $bg->{name};
446 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 587 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
447 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; 588 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
448 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; 589 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
449 590
450 my $rep_x = $cw / $bg->{width}; 591 my $rep_x = $cw / $bg->{w};
451 my $rep_y = $ch / $bg->{height}; 592 my $rep_y = $ch / $bg->{h};
452 593
453 glBegin GL_QUADS; 594 $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch);
454 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
455 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
456 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
457 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
458 glEnd;
459 595
460 glDisable GL_BLEND; 596 glDisable GL_BLEND;
461 glDisable GL_TEXTURE_2D; 597 glDisable GL_TEXTURE_2D;
462 598
463 $self->child->draw; 599 $self->child->draw;
464 600
465} 601}
466 602
467############################################################################# 603#############################################################################
468 604
469package Crossfire::Client::Widget::Table; 605package CFClient::UI::Table;
470 606
471our @ISA = Crossfire::Client::Widget::Bin::; 607our @ISA = CFClient::UI::Base::;
472 608
473use SDL::OpenGL; 609use SDL::OpenGL;
474 610
475sub add { 611sub add {
476 my ($self, $x, $y, $chld) = @_; 612 my ($self, $x, $y, $chld) = @_;
551 } 687 }
552} 688}
553 689
554############################################################################# 690#############################################################################
555 691
556package Crossfire::Client::Widget::VBox; 692package CFClient::UI::VBox;
557 693
558our @ISA = Crossfire::Client::Widget::Container::; 694our @ISA = CFClient::UI::Container::;
559 695
560use SDL::OpenGL; 696use SDL::OpenGL;
561 697
562sub size_request { 698sub size_request {
563 my ($self) = @_; 699 my ($self) = @_;
571} 707}
572 708
573sub size_allocate { 709sub size_allocate {
574 my ($self, $w, $h) = @_; 710 my ($self, $w, $h) = @_;
575 711
712 return unless $self->{w} != $w || $self->{h} != $h;
713
576 $self->w ($w); 714 $self->{w} = $w;
577 $self->h ($h); 715 $self->{h} = $h;
578 716
579 my $exp; 717 return unless $self->{h};
580 my @oth; 718
581 # find expand widget 719 my $children = $self->{children};
582 for (@{$self->{children}}) { 720
583 if ($_->{expand}) { 721 my @h = map +($_->size_request)[1], @$children;
584 $exp = $_; 722
585 last; 723 my $req_h = List::Util::sum @h;
724
725 if ($req_h > $h) {
726 # ah well, not enough space
727 $_ = $h[$_] * $h / $req_h for @h;
728 } else {
729 my @exp = grep $_->{expand}, @$children;
730 @exp = @$children unless @exp;
731
732 my %exp = map +($_ => 1), @exp;
733
734 for (0 .. $#$children) {
735 my $child = $children->[$_];
736
737 my $alloc_h = $h[$_];
738 $alloc_h += ($h - $req_h) / @exp if $exp{$child};
739 $h[$_] = $alloc_h;
586 } 740 }
587 push @oth, $_;
588 }
589
590 my ($ow, $oh);
591
592 # get sizes of other widgets
593 for (@oth) {
594 my ($w, $h) = $_->size_request;
595 $oh += $h;
596 if ($ow < $w) { $ow = $w }
597 } 741 }
598 742
599 my $y = 0; 743 my $y = 0;
600 for (@{$self->{children}}) { 744 for (0 .. $#$children) {
745 my $child = $children->[$_];
746 my $h = $h[$_];
601 $_->move (0, $y); 747 $child->move (0, $y);
602
603 if ($_ == $exp) {
604 $_->size_allocate ($w, $h - $oh);
605 $y += $h - $oh;
606 } else {
607 my ($cw, $h) = $_->size_request;
608 $_->size_allocate ($w, $h); 748 $child->size_allocate ($w, $h);
749
609 $y += $h; 750 $y += $h;
610 }
611 } 751 }
612} 752}
613 753
614############################################################################# 754#############################################################################
615 755
616package Crossfire::Client::Widget::Label; 756package CFClient::UI::Label;
617 757
618our @ISA = Crossfire::Client::Widget::; 758our @ISA = CFClient::UI::Base::;
619 759
620use SDL::OpenGL; 760use SDL::OpenGL;
621 761
622sub new { 762sub new {
623 my ($class, $x, $y, $z, $height, $text) = @_; 763 my ($class, %arg) = @_;
624 764
625 # TODO: color, and make height, xyz etc. optional 765 my $self = $class->SUPER::new (
626 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); 766 fg => [1, 1, 1],
767 height => $::FONTSIZE,
768 text => "",
769 align => -1,
770 layout => new CFClient::Layout,
771 %arg
772 );
627 773
628 $self->set_text ($text); 774 $self->set_text ($self->{text});
629 775
630 $self 776 $self
777}
778
779sub escape_text {
780 local $_ = $_[1];
781
782 s/&/&amp;/g;
783 s/>/&gt;/g;
784 s/</&lt;/g;
785
786 $_[1]
631} 787}
632 788
633sub set_text { 789sub set_text {
634 my ($self, $text) = @_; 790 my ($self, $text) = @_;
635 791
636 $self->{text} = $text; 792 $self->{text} = $text;
637 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; 793 $self->{layout}->set_markup ($text);
638 794
795 delete $self->{texture};
639 $self->update; 796 $self->update;
640} 797}
641 798
642sub get_text { 799sub get_text {
643 my ($self, $text) = @_; 800 my ($self, $text) = @_;
646} 803}
647 804
648sub size_request { 805sub size_request {
649 my ($self) = @_; 806 my ($self) = @_;
650 807
651 ( 808 $self->{layout}->set_width;
809 $self->{layout}->set_height ($self->{height});
810 $self->{layout}->size
811# if ($self->{texture}{w} > 1 && $self->{texture}{height} > 1) { #TODO: hack
812# (
652 $self->{texture}{width}, 813# $self->{texture}{w},
653 $self->{texture}{height}, 814# $self->{texture}{h},
654 ) 815# )
816# } else {
817# my ($w, $h, $data) = CFClient::font_render "Yy", $self->{h};
818#
819# ($w, $h)
820# }
821}
822
823sub size_allocate {
824 my ($self, $w, $h) = @_;
825
826 return unless $self->{w} != $w || $self->{h} != $h;
827
828 $self->SUPER::size_allocate ($w, $h);
829 delete $self->{texture};
830}
831
832sub update {
833 my ($self) = @_;
834
835 delete $self->{texture};
836 $self->SUPER::update;
655} 837}
656 838
657sub _draw { 839sub _draw {
658 my ($self) = @_; 840 my ($self) = @_;
659 841
660 my $tex = $self->{texture}; 842 my $tex = $self->{texture} ||= do {
843 $self->{layout}->set_width ($self->{w});
844 new_from_layout CFClient::Texture $self->{layout}
845 };
661 846
662 glEnable GL_BLEND; 847 glEnable GL_BLEND;
848 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
663 glEnable GL_TEXTURE_2D; 849 glEnable GL_TEXTURE_2D;
664 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
665 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 850 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
666 glBindTexture GL_TEXTURE_2D, $tex->{name};
667 851
668 glColor 1, 0, 0, 1; # TODO color 852 glColor @{$self->{fg}};
669 853
670 glBegin GL_QUADS; 854 my $x =
671 glTexCoord 0, 0; glVertex 0 , 0; 855 $self->{align} < 0 ? 0
672 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 856 : $self->{align} > 0 ? $self->{w} - $tex->{w}
673 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 857 : ($self->{w} - $tex->{w}) * 0.5;
674 glTexCoord 1, 0; glVertex $tex->{width}, 0;
675 glEnd;
676 858
859 $tex->draw_quad ($x, 0);
860
861 glDisable GL_TEXTURE_2D;
677 glDisable GL_BLEND; 862 glDisable GL_BLEND;
678 glDisable GL_TEXTURE_2D; 863 glGetError and die;
679} 864}
680 865
681############################################################################# 866#############################################################################
682 867
683package Crossfire::Client::Widget::TextEntry; 868package CFClient::UI::Entry;
684 869
685our @ISA = Crossfire::Client::Widget::Label::; 870our @ISA = CFClient::UI::Label::;
686 871
687use SDL; 872use SDL;
688use SDL::OpenGL; 873use SDL::OpenGL;
689 874
875sub new {
876 my $class = shift;
877
878 $class->SUPER::new (
879 fg => [1, 1, 1],
880 bg => [0, 0, 0, 0.4],
881 active_bg => [1, 1, 1],
882 active_fg => [0, 0, 0],
883 @_
884 )
885}
886
887sub _set_text {
888 my ($self, $text) = @_;
889
890 $self->{last_activity} = $::NOW;
891
892 $self->{text} = $text;
893 $self->{layout}->set_width ($self->{w});
894
895 $text =~ s/./*/g if $self->{hidden};
896
897
898 $self->{layout}->set_markup ($self->escape_text ($text));
899
900 $text = substr $text, 0, $self->{cursor};
901 utf8::encode $text;
902
903 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
904}
905
906sub size_request {
907 my ($self) = @_;
908
909 my ($w, $h) = $self->SUPER::size_request;
910
911 ($w + 1, $h) # add 1 for cursor
912}
913
914sub size_allocate {
915 my ($self, $w, $h) = @_;
916
917 return unless $self->{w} != $w || $self->{h} != $h;
918
919 $self->SUPER::size_allocate ($w, $h);
920
921 $self->_set_text ($self->{text});
922}
923
924sub set_text {
925 my ($self, $text) = @_;
926
927 $self->{cursor} = length $text;
928 $self->_set_text ($text);
929 $self->update;
930}
931
690sub key_down { 932sub key_down {
691 my ($self, $ev) = @_; 933 my ($self, $ev) = @_;
692 934
693 my $mod = $ev->key_mod; 935 my $mod = $ev->key_mod;
694 my $sym = $ev->key_sym; 936 my $sym = $ev->key_sym;
695 937
696 $ev->set_unicode (1);
697 my $uni = $ev->key_unicode; 938 my $uni = $ev->key_unicode;
698 939
699 my $text = $self->get_text; 940 my $text = $self->get_text;
700 941
701 if ($sym == SDLK_BACKSPACE) { 942 if ($sym == SDLK_BACKSPACE) {
702 substr $text, -1, 1, ''; 943 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
703 944 } elsif ($sym == SDLK_DELETE) {
945 substr $text, $self->{cursor}, 1, "";
946 } elsif ($sym == SDLK_LEFT) {
947 --$self->{cursor} if $self->{cursor};
948 } elsif ($sym == SDLK_RIGHT) {
949 ++$self->{cursor} if $self->{cursor} < length $self->{text};
704 } elsif ($uni) { 950 } elsif ($uni) {
705 $text .= chr $uni; 951 substr $text, $self->{cursor}++, 0, chr $uni;
706 } 952 }
953
707 $self->set_text ($text); 954 $self->_set_text ($text);
955 $self->update;
708} 956}
709 957
710############################################################################# 958sub focus_in {
959 my ($self) = @_;
711 960
961 $self->{last_activity} = $::NOW;
962
963 $self->SUPER::focus_in;
964}
965
966sub button_down {
967 my ($self, $ev, $x, $y) = @_;
968
969 $self->SUPER::button_down ($ev, $x, $y);
970
971 my $idx = $self->{layout}->xy_to_index ($x, $y);
972
973 # byte-index to char-index
974 my $text = $self->{layout};
975 utf8::encode $text;
976 $self->{cursor} = length substr $text, 0, $idx;
977
978 $self->_set_text ($self->{text});
979 $self->update;
980}
981
982sub mouse_motion {
983 my ($self, $ev, $x, $y) = @_;
984# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
985}
986
987sub _draw {
988 my ($self) = @_;
989
990 local $self->{fg} = $self->{fg};
991
992 if ($FOCUS == $self) {
993 glColor @{$self->{active_bg}};
994 $self->{fg} = $self->{active_fg};
995 } else {
996 glColor @{$self->{bg}};
997 }
998
999 glBegin GL_QUADS;
1000 glVertex 0 , 0;
1001 glVertex 0 , $self->{h};
1002 glVertex $self->{w}, $self->{h};
1003 glVertex $self->{w}, 0;
1004 glEnd;
1005
1006 $self->SUPER::_draw;
1007
1008 #TODO: force update every cursor change :(
1009 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1010 glColor @{$self->{fg}};
1011 glBegin GL_LINES;
1012 glVertex $self->{cur_x}, $self->{cur_y};
1013 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1014 glEnd;
1015 }
1016}
1017
1018#############################################################################
1019
1020package CFClient::UI::Slider;
1021
1022use strict;
1023
1024use SDL::OpenGL;
1025
1026our @ISA = CFClient::UI::DrawBG::;
1027
1028sub size_request {
1029 my ($self) = @_;
1030
1031 my $w = 50;
1032 my $h = 10;
1033
1034 $self->{vertical} ? ($h, $w) : ($w, $h)
1035}
1036
1037sub new {
1038 my $class = shift;
1039
1040 # range [value, low, high, page]
1041
1042 $class->SUPER::new (
1043 fg => [1, 1, 1],
1044 active_fg => [0, 0, 0],
1045 range => [0, 0, 100, 10],
1046 vertical => 1,
1047 @_
1048 )
1049}
1050
1051sub button_down {
1052 my ($self, $ev, $x, $y) = @_;
1053
1054 $self->SUPER::button_down ($ev, $x, $y);
1055 $self->mouse_motion ($ev, $x, $y);
1056}
1057
1058sub mouse_motion {
1059 my ($self, $ev, $x, $y) = @_;
1060
1061 if ($GRAB == $self) {
1062 my ($value, $lo, $hi, $page) = @{$self->{range}};
1063
1064 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1065
1066 $x = $x * ($hi - $lo) / $w + $lo;
1067 $x = $lo if $x < $lo;
1068 $x = $hi - $page if $x > $hi - $page;
1069 $self->{range}[0] = $x;
1070
1071 $self->emit (changed => $x);
1072 $self->update;
1073 }
1074}
1075
1076sub _draw {
1077 my ($self) = @_;
1078
1079 $self->SUPER::_draw ();
1080
1081 my ($w, $h) = @$self{qw(w h)};
1082
1083 if ($self->{vertical}) {
1084 # draw a vertical slider like a rotated horizontal slider
1085
1086 glRotate 90, 0, 0, 1;
1087 glTranslate 0, -$self->{w}, 0;
1088
1089 ($w, $h) = ($h, $w);
1090 }
1091
1092 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1093 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1094
1095 my ($value, $lo, $hi, $page) = @{$self->{range}};
1096
1097 $page = int $page * $w / ($hi - $lo);
1098 $value = int +($value - $lo) * $w / ($hi - $lo);
1099
1100 $w -= $page;
1101 $page &= ~1;
1102 glTranslate $page * 0.5, 0, 0;
1103
1104 glColor @$fg;
1105 glBegin GL_LINES;
1106 glVertex 0, 0; glVertex 0, $h;
1107 glVertex $w - 1, 0; glVertex $w - 1, $h;
1108 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1109 glEnd;
1110
1111 my $knob_a = $value - $page * 0.5;
1112 my $knob_b = $value + $page * 0.5;
1113
1114 glBegin GL_QUADS;
1115 glColor @$fg;
1116 glVertex $knob_a, 0;
1117 glVertex $knob_a, $h;
1118 glVertex $knob_b, $h;
1119 glVertex $knob_b, 0;
1120
1121 if ($knob_a < $knob_b - 2) {
1122 glColor @$bg;
1123 glVertex $knob_a + 1, 1;
1124 glVertex $knob_a + 1, $h - 1;
1125 glVertex $knob_b - 1, $h - 1;
1126 glVertex $knob_b - 1, 1;
1127 }
1128 glEnd;
1129}
1130
1131#############################################################################
1132
712package Crossfire::Client::Widget::MapWidget; 1133package CFClient::UI::MapWidget;
713 1134
714use strict; 1135use strict;
715 1136
716use List::Util qw(min max); 1137use List::Util qw(min max);
717 1138
718use SDL; 1139use SDL;
719use SDL::OpenGL; 1140use SDL::OpenGL;
720use SDL::OpenGL::Constants;
721 1141
722our @ISA = Crossfire::Client::Widget::; 1142our @ISA = CFClient::UI::Base::;
1143
1144sub new {
1145 my $class = shift;
1146
1147 $class->SUPER::new (
1148 z => -1,
1149 list => (glGenLists 1),
1150 @_
1151 )
1152}
723 1153
724sub key_down { 1154sub key_down {
725 print "MAPKEYDOWN\n"; 1155 print "MAPKEYDOWN\n";
726} 1156}
727 1157
728sub key_up { 1158sub key_up {
729} 1159}
730 1160
731sub size_request { 1161sub size_request {
732 1162 (
1163 1 + int $::WIDTH / 32,
1164 1 + int $::HEIGHT / 32,
1165 )
733} 1166}
734 1167
735sub size_allocate { 1168sub update {
1169 my ($self) = @_;
1170
1171 $self->{need_update} = 1;
1172 $self->SUPER::update;
736} 1173}
737 1174
738sub _draw { 1175sub _draw {
739 my ($self) = @_; 1176 my ($self) = @_;
740 1177
1178 if (delete $self->{need_update}) {
1179 glNewList $self->{list}, GL_COMPILE;
1180
741 my $mx = $::CONN->{mapx}; 1181 my $mx = $::CONN->{mapx};
742 my $my = $::CONN->{mapy}; 1182 my $my = $::CONN->{mapy};
743 1183
744 my $map = $::CONN->{map}; 1184 my $map = $::CONN->{map};
745 1185
746 my ($xofs, $yofs); 1186 my ($xofs, $yofs);
747 1187
748 my $sw = 1 + int $::WIDTH / 32; 1188 my $sw = 1 + int $::WIDTH / 32;
749 my $sh = 1 + int $::HEIGHT / 32; 1189 my $sh = 1 + int $::HEIGHT / 32;
750 1190
751 if ($::CONN->{mapw} > $sw) { 1191 if ($::CONN->{mapw} > $sw) {
752 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1192 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
753 } else { 1193 } else {
754 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; 1194 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
755 } 1195 }
756 1196
757 if ($::CONN->{maph} > $sh) { 1197 if ($::CONN->{maph} > $sh) {
758 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1198 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
759 } else { 1199 } else {
760 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1200 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
761 } 1201 }
762 1202
763 glEnable GL_TEXTURE_2D; 1203 glEnable GL_TEXTURE_2D;
764 glEnable GL_BLEND; 1204 glEnable GL_BLEND;
1205 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
765 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1206 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
766 1207
767 my $sw4 = ($sw + 3) & ~3; 1208 my $sw4 = ($sw + 3) & ~3;
768 my $lighting = "\x00" x ($sw4 * $sh); 1209 my $darkness = "\x00" x ($sw4 * $sh);
769 1210
770 for my $x (0 .. $sw - 1) { 1211 for my $x (0 .. $sw - 1) {
1212 my $row = $map->[$x + $xofs];
771 for my $y (0 .. $sh - 1) { 1213 for my $y (0 .. $sh - 1) {
772 1214
773 my $cell = $map->[$x + $xofs][$y + $yofs] 1215 my $cell = $row->[$y + $yofs]
774 or next; 1216 or next;
775 1217
776 my $darkness = $cell->[0] * (1 / 255); 1218 my $dark = $cell->[0];
777 if ($darkness < 0) { 1219 if ($dark < 0) {
778 $darkness = 0.15; 1220 substr $darkness, $y * $sw4 + $x, 1, chr 224;
1221 } else {
1222 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
779 } 1223 }
780 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
781 1224
782 for my $num (grep $_, @$cell[1,2,3]) { 1225 for my $num (grep $_, @$cell[1,2,3]) {
783 my $tex = $::CONN->{face}[$num]{texture} || next; 1226 my $tex = $::CONN->{face}[$num]{texture} || next;
1227
1228 my ($w, $h) = @$tex{qw(w h)};
784 1229
785 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1230 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h);
786
787 my $w = $tex->{width};
788 my $h = $tex->{height};
789
790 my $px = ($x + 1) * 32 - $w;
791 my $py = ($y + 1) * 32 - $h;
792
793 glBegin GL_QUADS;
794 glTexCoord 0, 0; glVertex $px , $py;
795 glTexCoord 0, 1; glVertex $px , $py + $h;
796 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
797 glTexCoord 1, 0; glVertex $px + $w, $py;
798 glEnd; 1231 }
799 } 1232 }
800 } 1233 }
801 }
802 1234
803# if (1) { # higher quality darkness 1235# if (1) { # higher quality darkness
804# $lighting =~ s/(.)/$1$1$1/gs; 1236# $lighting =~ s/(.)/$1$1$1/gs;
805# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; 1237# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
806# 1238#
808# 1240#
809# $lighting = $pb->get_pixels; 1241# $lighting = $pb->get_pixels;
810# $lighting =~ s/(.)../$1/gs; 1242# $lighting =~ s/(.)../$1/gs;
811# } 1243# }
812 1244
813 $lighting = new Crossfire::Client::Texture
814 width => $sw4,
815 height => $sh,
816 data => $lighting,
817 internalformat => GL_ALPHA4,
818 format => GL_ALPHA;
819
820 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
821 glColor 0, 0, 0, 0.75;
822 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1245 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
823 glBindTexture GL_TEXTURE_2D, $lighting->{name};
824 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
825 glBegin GL_QUADS;
826 glTexCoord 0, 0; glVertex 0 , 0;
827 glTexCoord 0, 1; glVertex 0 , $sh * 32;
828 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
829 glTexCoord 1, 0; glVertex $sw4 * 32, 0;
830 glEnd;
831 1246
1247 $darkness = new CFClient::Texture
1248 w => $sw4,
1249 h => $sh,
1250 data => $darkness,
1251 internalformat => GL_ALPHA,
1252 format => GL_ALPHA;
1253
1254 glColor 0.45, 0.45, 0.45, 1;
1255 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1256
832 glDisable GL_TEXTURE_2D; 1257 glDisable GL_TEXTURE_2D;
833 glDisable GL_BLEND; 1258 glDisable GL_BLEND;
1259
1260 glEndList;
1261 }
1262
1263 glCallList $self->{list};
834} 1264}
835 1265
836my %DIR = ( 1266my %DIR = (
837 SDLK_KP8, [1, "north"], 1267 SDLK_KP8, [1, "north"],
838 SDLK_KP9, [2, "northeast"], 1268 SDLK_KP9, [2, "northeast"],
884 } 1314 }
885} 1315}
886 1316
887############################################################################# 1317#############################################################################
888 1318
889package Crossfire::Client::Widget::Animator; 1319package CFClient::UI::Animator;
890 1320
891use SDL::OpenGL; 1321use SDL::OpenGL;
892 1322
893our @ISA = Crossfire::Client::Widget::Bin::; 1323our @ISA = CFClient::UI::Bin::;
894 1324
895sub moveto { 1325sub moveto {
896 my ($self, $x, $y) = @_; 1326 my ($self, $x, $y) = @_;
897 1327
898 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1328 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
899 $self->{speed} = 0.2; 1329 $self->{speed} = 0.001;
900 $self->{time} = 1; 1330 $self->{time} = 1;
901 1331
902 ::animation_start $self; 1332 ::animation_start $self;
903} 1333}
904 1334
919 1349
920sub _draw { 1350sub _draw {
921 my ($self) = @_; 1351 my ($self) = @_;
922 1352
923 glPushMatrix; 1353 glPushMatrix;
924 glRotate $self->{time} * 10000, 0, 1, 0; 1354 glRotate $self->{time} * 1000, 0, 1, 0;
925 $self->{children}[0]->draw; 1355 $self->{children}[0]->draw;
926 glPopMatrix; 1356 glPopMatrix;
927} 1357}
928 1358
9291; 1359#############################################################################
930 1360
1361package CFClient::UI::Toplevel;
1362
1363our @ISA = CFClient::UI::Container::;
1364
1365sub size_request {
1366 ($::WIDTH, $::HEIGHT)
1367}
1368
1369sub size_allocate {
1370 my ($self, $w, $h) = @_;
1371
1372 $self->SUPER::size_allocate ($w, $h);
1373
1374 $_->size_allocate ($_->size_request)
1375 for @{$self->{children}};
1376}
1377
1378sub translate {
1379 my ($self, $x, $y) = @_;
1380
1381 ($x, $y)
1382}
1383
1384sub update {
1385 my ($self) = @_;
1386
1387 $self->size_allocate ($self->size_request);
1388 ::refresh ();
1389}
1390
1391sub add {
1392 my ($self, $widget) = @_;
1393
1394 $self->SUPER::add ($widget);
1395
1396 $widget->size_allocate ($widget->size_request);
1397}
1398
1399sub draw {
1400 my ($self) = @_;
1401
1402 $self->_draw;
1403}
1404
1405#############################################################################
1406
1407package CFClient::UI;
1408
1409$TOPLEVEL = new CFClient::UI::Toplevel;
1410
14111
1412

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines