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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.53 by root, Mon Apr 10 11:56:28 2006 UTC vs.
Revision 1.127 by root, Mon Apr 17 21:03:31 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
6 7
7use SDL::OpenGL; 8use CFClient;
8use SDL::OpenGL::Constants;
9
10use Crossfire::Client;
11 9
12our ($FOCUS, $HOVER, $GRAB); # various widgets 10our ($FOCUS, $HOVER, $GRAB); # various widgets
13 11
14our $TOPLEVEL; 12our $ROOT;
15our $BUTTON_STATE; 13our $BUTTON_STATE;
16 14
17# class methods for events 15# class methods for events
18sub feed_sdl_key_down_event { 16sub feed_sdl_key_down_event {
19 $FOCUS->key_down ($_[0]) if $FOCUS; 17 $FOCUS->key_down ($_[0]) if $FOCUS;
26sub feed_sdl_button_down_event { 24sub feed_sdl_button_down_event {
27 my ($ev) = @_; 25 my ($ev) = @_;
28 my ($x, $y) = ($ev->motion_x, $ev->motion_y); 26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
29 27
30 if (!$BUTTON_STATE) { 28 if (!$BUTTON_STATE) {
31 my $widget = $TOPLEVEL->find_widget ($x, $y); 29 my $widget = $ROOT->find_widget ($x, $y);
32 30
33 $GRAB = $widget; 31 $GRAB = $widget;
34 $GRAB->update if $GRAB; 32 $GRAB->update if $GRAB;
35 } 33 }
36 34
37 $BUTTON_STATE |= 1 << ($ev->button - 1); 35 $BUTTON_STATE |= 1 << ($ev->button - 1);
38 36
39 $GRAB->button_down ($ev) if $GRAB; 37 $GRAB->button_down ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
40} 38}
41 39
42sub feed_sdl_button_up_event { 40sub feed_sdl_button_up_event {
43 my ($ev) = @_; 41 my ($ev) = @_;
44 my ($x, $y) = ($ev->motion_x, $ev->motion_y); 42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
45 43
46 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y); 44 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
47 45
48 $BUTTON_STATE &= ~(1 << ($ev->button - 1)); 46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
49 49
50 if (!$BUTTON_STATE) { 50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB; 51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab; 52 $grab->update if $grab;
53 $GRAB->update if $GRAB; 53 $GRAB->update if $GRAB;
56 56
57sub feed_sdl_motion_event { 57sub feed_sdl_motion_event {
58 my ($ev) = @_; 58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y); 59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60 60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y); 61 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
62 62
63 if ($widget != $HOVER) { 63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget; 64 my $hover = $HOVER; $HOVER = $widget;
65 65
66 $hover->update if $hover; 66 $hover->update if $hover && $hover->{can_hover};
67 $HOVER->update if $HOVER; 67 $HOVER->update if $HOVER && $HOVER->{can_hover};
68 } 68 }
69 69
70 $HOVER->mouse_motion ($ev) if $HOVER; 70 $HOVER->mouse_motion ($ev, $HOVER->coord2local ($x, $y)) if $HOVER;
71} 71}
72
73# convert position array to integers
74sub harmonize {
75 my ($vals) = @_;
76
77 my $rem = 0;
78
79 for (@$vals) {
80 my $i = int $_ + $rem;
81 $rem += $_ - $i;
82 $_ = $i;
83 }
84}
85
86#############################################################################
87
88package CFClient::UI::Base;
89
90use strict;
91
92use SDL::OpenGL;
72 93
73sub new { 94sub new {
74 my $class = shift; 95 my $class = shift;
75 96
76 bless { @_ }, $class 97 my $self = bless {
98 x => 0,
99 y => 0,
100 z => 0,
101 w => -1,
102 h => -1,
103 @_
104 }, $class;
105
106 for (keys %$self) {
107 if (/^connect_(.*)$/) {
108 $self->connect ($1 => delete $self->{$_});
109 }
110 }
111
112 $self
77} 113}
78 114
79sub move { 115sub move {
80 my ($self, $x, $y, $z) = @_; 116 my ($self, $x, $y, $z) = @_;
81 $self->{x} = $x; 117 $self->{x} = int $x;
82 $self->{y} = $y; 118 $self->{y} = int $y;
83 $self->{z} = $z if defined $z; 119 $self->{z} = $z if defined $z;
84} 120}
85 121
86sub needs_redraw { 122sub needs_redraw {
87 0 123 0
90sub size_request { 126sub size_request {
91 require Carp; 127 require Carp;
92 Carp::confess "size_request is abtract"; 128 Carp::confess "size_request is abtract";
93} 129}
94 130
95sub size_allocate { 131sub _size_allocate {
96 my ($self, $w, $h) = @_; 132 my ($self, $x, $y, $w, $h) = @_;
133
134 $self->{x} = $x;
135 $self->{y} = $y;
136
137 return unless $self->{w} != $w || $self->{h} != $h;
97 138
98 $self->{w} = $w; 139 $self->{w} = $w;
99 $self->{h} = $h; 140 $self->{h} = $h;
141
142 1
143}
144
145sub size_allocate {
146 my ($self, $x, $y, $w, $h) = @_;
147
148 $self->_size_allocate ($x, $y, $w, $h);
149}
150
151# return top left coordinates
152sub _topleft {
153 my ($self, $x, $y) = @_;
154
155 $self->{parent}->_topleft ($x + $self->{x}, $y + $self->{y});
156}
157
158# translate global coordinates to local coordinate system
159sub coord2local {
160 my ($self, $x, $y) = @_;
161
162 my ($X, $Y) = $self->_topleft;
163 ($x - $X, $y - $Y)
164}
165
166# translate local coordinates to global coordinate system
167sub coord2global {
168 my ($self, $x, $y) = @_;
169
170 my ($X, $Y) = $self->_topleft;
171 ($x + $X, $y + $Y)
100} 172}
101 173
102sub focus_in { 174sub focus_in {
103 my ($self) = @_; 175 my ($self) = @_;
104 176
177 return if $FOCUS == $self;
178 return unless $self->{can_focus};
179
105 my $focus = $FOCUS; $FOCUS = $self; 180 my $focus = $FOCUS; $FOCUS = $self;
181
182 $self->emit (focus_in => $focus);
183
106 $focus->update if $focus; 184 $focus->update if $focus;
107 $FOCUS->update; 185 $FOCUS->update;
108} 186}
109 187
110sub focus_out { 188sub focus_out {
111 my ($self) = @_; 189 my ($self) = @_;
112 190
113 return unless $FOCUS == $self; 191 return unless $FOCUS == $self;
114 192
115 my $focus = $FOCUS; undef $FOCUS; 193 my $focus = $FOCUS; undef $FOCUS;
194
195 $self->emit (focus_out => $focus);
196
116 $focus->update if $focus; #? 197 $focus->update if $focus; #?
117} 198}
118 199
119sub mouse_motion { } 200sub mouse_motion { }
120sub button_up { } 201sub button_up { }
121sub button_down { }
122sub key_down { } 202sub key_down { }
123sub key_up { } 203sub key_up { }
204
205sub button_down {
206 my ($self, $ev, $x, $y) = @_;
207
208 $self->focus_in;
209}
124 210
125sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} } 211sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
126sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} } 212sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
127sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} } 213sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
128sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} } 214sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
129sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} } 215sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
130 216
131sub draw { 217sub draw {
132 my ($self) = @_; 218 my ($self) = @_;
133 219
220 return unless $self->{h} && $self->{w};
221
134 glPushMatrix; 222 glPushMatrix;
135 glTranslate $self->{x}, $self->{y}, 0; 223 glTranslate $self->{x}, $self->{y}, 0;
136 $self->_draw; 224 $self->_draw;
137 if ($self == $HOVER) { 225 glPopMatrix;
138 glColor 1, 1, 1, 0.4; 226
227 if ($self == $HOVER && $self->{can_hover}) {
228 my ($x, $y) = @$self{qw(x y)};
229
230 glColor 1, 0.8, 0.5, 0.2;
139 glEnable GL_BLEND; 231 glEnable GL_BLEND;
232 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
140 glBegin GL_QUADS; 233 glBegin GL_QUADS;
141 glVertex 0 , 0; 234 glVertex $x , $y;
142 glVertex $self->{w}, 0; 235 glVertex $x + $self->{w}, $y;
143 glVertex $self->{w}, $self->{h}; 236 glVertex $x + $self->{w}, $y + $self->{h};
144 glVertex 0 , $self->{h}; 237 glVertex $x , $y + $self->{h};
145 glEnd; 238 glEnd;
146 glDisable GL_BLEND; 239 glDisable GL_BLEND;
147 } 240 }
148 glPopMatrix;
149} 241}
150 242
151sub _draw { 243sub _draw {
152 my ($self) = @_; 244 my ($self) = @_;
153 245
154 warn "no draw defined for $self\n"; 246 warn "no draw defined for $self\n";
155}
156
157sub bbox {
158 my ($self) = @_;
159 my ($w, $h) = $self->size_request;
160 (
161 $self->{x},
162 $self->{y},
163 $self->{x} = $w,
164 $self->{y} = $h
165 )
166} 247}
167 248
168sub find_widget { 249sub find_widget {
169 my ($self, $x, $y) = @_; 250 my ($self, $x, $y) = @_;
170 251
173 && $y >= $self->{y} && $y < $self->{y} + $self->{h}; 254 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
174 255
175 () 256 ()
176} 257}
177 258
178sub del_parent { $_[0]->{parent} = undef }
179
180sub set_parent { 259sub set_parent {
181 my ($self, $par) = @_; 260 my ($self, $parent) = @_;
182 261
183 $self->{parent} = $par;
184 Scalar::Util::weaken $self->{parent}; 262 Scalar::Util::weaken ($self->{parent} = $parent);
185} 263}
186 264
187sub get_parent { 265sub check_size {
188 $_[0]->{parent} 266 my ($self) = @_;
267
268 my ($w, $h) = $self->size_request;
269
270 if ($w != $self->{req_w} || $h != $self->{req_h}) {
271 $self->{req_w} = $w;
272 $self->{req_h} = $h;
273
274 $self->{parent}->check_size
275 if $self->{parent};
276 }
189} 277}
190 278
191sub update { 279sub update {
192 my ($self) = @_; 280 my ($self) = @_;
193 281
194 $self->{parent}->update 282 $self->{parent}->update
195 if $self->{parent}; 283 if $self->{parent};
196} 284}
197 285
286sub connect {
287 my ($self, $signal, $cb) = @_;
288
289 push @{ $self->{cb}{$signal} }, $cb;
290}
291
292sub emit {
293 my ($self, $signal, @args) = @_;
294
295 $_->($self, @args)
296 for @{$self->{cb}{$signal} || []};
297}
298
198sub DESTROY { 299sub DESTROY {
199 my ($self) = @_; 300 my ($self) = @_;
200 301
201 #$self->deactivate; 302 #$self->deactivate;
202} 303}
203 304
204############################################################################# 305#############################################################################
205 306
206package Crossfire::Client::Widget::Container; 307package CFClient::UI::DrawBG;
207 308
208our @ISA = Crossfire::Client::Widget::; 309our @ISA = CFClient::UI::Base::;
310
311use strict;
312use SDL::OpenGL;
209 313
210sub new { 314sub new {
315 my $class = shift;
316
317 # range [value, low, high, page]
318
319 $class->SUPER::new (
320 bg => [0, 0, 0, 0.2],
321 active_bg => [1, 1, 1, 0.5],
322 @_
323 )
324}
325
326sub _draw {
327 my ($self) = @_;
328
329 my ($w, $h) = @$self{qw(w h)};
330
331 glEnable GL_BLEND;
332 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
333 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
334
335 glBegin GL_QUADS;
336 glVertex 0 , 0;
337 glVertex 0 , $h;
338 glVertex $w, $h;
339 glVertex $w, 0;
340 glEnd;
341
342 glDisable GL_BLEND;
343}
344
345#############################################################################
346
347package CFClient::UI::Empty;
348
349our @ISA = CFClient::UI::Base::;
350
351sub size_request {
352 (0, 0)
353}
354
355sub draw { }
356
357#############################################################################
358
359package CFClient::UI::Container;
360
361our @ISA = CFClient::UI::Base::;
362
363sub new {
211 my ($class, @widgets) = @_; 364 my ($class, %arg) = @_;
212 365
366 my $children = delete $arg{children} || [];
367
213 my $self = $class->SUPER::new (children => []); 368 my $self = $class->SUPER::new (children => [], %arg);
214 $self->add ($_) for @widgets; 369 $self->add ($_) for @$children;
215 370
216 $self 371 $self
217} 372}
218 373
219sub add { 374sub add {
220 my ($self, $chld, $expand) = @_; 375 my ($self, $child) = @_;
221 376
222 $chld->{expand} = $expand;
223 $chld->set_parent ($self); 377 $child->set_parent ($self);
224 378
379 use sort 'stable';
380
225 @{$self->{children}} = 381 $self->{children} = [
226 sort { $a->{z} <=> $b->{z} } 382 sort { $a->{z} <=> $b->{z} }
227 @{$self->{children}}, $chld; 383 @{$self->{children}}, $child
384 ];
228 385
229 $self->size_allocate ($self->{w}, $self->{h}) 386 $self->{w} = $self->{h} = -1;
230 if $self->{w}; #TODO: check for "realised state" 387
388 $child->check_size;
231} 389}
232 390
233sub remove { 391sub remove {
234 my ($self, $widget) = @_; 392 my ($self, $widget) = @_;
235 393
236 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 394 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
237 395
238 $self->size_allocate ($self->{w}, $self->{h}); 396 $self->check_size;
239} 397}
240 398
241sub find_widget { 399sub find_widget {
242 my ($self, $x, $y) = @_; 400 my ($self, $x, $y) = @_;
243 401
260 $_->draw for @{$self->{children}}; 418 $_->draw for @{$self->{children}};
261} 419}
262 420
263############################################################################# 421#############################################################################
264 422
265package Crossfire::Client::Widget::Bin; 423package CFClient::UI::Bin;
266 424
267our @ISA = Crossfire::Client::Widget::Container::; 425our @ISA = CFClient::UI::Container::;
426
427sub new {
428 my ($class, %arg) = @_;
429
430 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
431
432 $class->SUPER::new (children => [$child], %arg)
433}
434
435sub add {
436 my ($self, $widget) = @_;
437
438 $self->{children} = [];
439
440 $self->SUPER::add ($widget);
441}
442
443sub remove {
444 my ($self, $widget) = @_;
445
446 $self->SUPER::remove ($widget);
447
448 $self->{children} = [new CFClient::UI::Empty]
449 unless @{$self->{children}};
450}
268 451
269sub child { $_[0]->{children}[0] } 452sub child { $_[0]->{children}[0] }
270 453
271sub size_request { 454sub size_request {
272 $_[0]{children}[0]->size_request if $_[0]{children}[0]; 455 $_[0]{children}[0]->size_request
273} 456}
274 457
275sub size_allocate { 458sub size_allocate {
276 my ($self, $w, $h) = @_; 459 my ($self, $x, $y, $w, $h) = @_;
277 460
278 $self->SUPER::size_allocate ($w, $h); 461 $self->_size_allocate ($x, $y, $w, $h) or return;
462
279 $self->{children}[0]->size_allocate ($w, $h) 463 $self->{children}[0]->size_allocate (0, 0, $w, $h);
280 if $self->{children}[0]
281} 464}
282 465
283############################################################################# 466#############################################################################
284 467
285package Crossfire::Client::Widget::Window; 468package CFClient::UI::Window;
286 469
287our @ISA = Crossfire::Client::Widget::Bin::; 470our @ISA = CFClient::UI::Bin::;
288 471
289use SDL::OpenGL; 472use SDL::OpenGL;
290 473
291sub new { 474sub new {
292 my ($class, $x, $y, $z, $w, $h) = @_; 475 my ($class, %arg) = @_;
293 476
294 my $self = $class->SUPER::new; 477 my $self = $class->SUPER::new (%arg);
295
296 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
297} 478}
298 479
299sub update { 480sub update {
300 my ($self) = @_; 481 my ($self) = @_;
301 482
483 # we want to do this delayed...
302 $self->render_chld; 484 $self->render_chld;
303 $self->SUPER::update; 485 $self->SUPER::update;
304} 486}
305 487
306sub render_chld { 488sub render_chld {
307 my ($self) = @_; 489 my ($self) = @_;
308 490
309 $self->{texture} = 491 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
310 Crossfire::Client::Texture->new_from_opengl ( 492 glClearColor 0, 0, 0, 1;
311 $self->{w}, $self->{h}, sub { $self->child->draw } 493 glClear GL_COLOR_BUFFER_BIT;
312 ); 494 $self->child->draw;
495 };
313} 496}
314 497
315sub size_allocate { 498sub size_allocate {
316 my ($self, $w, $h) = @_; 499 my ($self, $x, $y, $w, $h) = @_;
317 500
318 $self->{w} = $w; 501 $self->_size_allocate ($x, $y, $w, $h) or return;
319 $self->{h} = $h;
320 502
321 $self->child->size_allocate ($w, $h); 503 $self->child->size_allocate (0, 0, $w, $h);
322 504
323 $self->render_chld; 505 $self->render_chld;
324} 506}
325 507
326sub _draw { 508sub _draw {
330 512
331 my $tex = $self->{texture} 513 my $tex = $self->{texture}
332 or return; 514 or return;
333 515
334 glEnable GL_BLEND; 516 glEnable GL_BLEND;
517 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
335 glEnable GL_TEXTURE_2D; 518 glEnable GL_TEXTURE_2D;
336 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 519 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
337 glBindTexture GL_TEXTURE_2D, $tex->{name};
338 520
339 glBegin GL_QUADS; 521 $tex->draw_quad (0, 0, $w, $h);
340 glTexCoord 0, 0; glVertex 0, 0;
341 glTexCoord 0, 1; glVertex 0, $h;
342 glTexCoord 1, 1; glVertex $w, $h;
343 glTexCoord 1, 0; glVertex $w, 0;
344 glEnd;
345 522
346 glDisable GL_BLEND; 523 glDisable GL_BLEND;
347 glDisable GL_TEXTURE_2D; 524 glDisable GL_TEXTURE_2D;
348} 525}
349 526
350############################################################################# 527#############################################################################
351 528
352package Crossfire::Client::Widget::Frame; 529package CFClient::UI::ViewPort;
353 530
354our @ISA = Crossfire::Client::Widget::Bin::; 531our @ISA = CFClient::UI::Window::;
532
533sub new { die }
534
535sub size_request {
536 my ($self) = @_;
537
538 @$self{qw(child_w child_h)} = $self->child->size_request;
539 $self->child->size_allocate (0, 0, @$self{qw(child_w child_h)});
540
541 @$self{qw(child_w child_h)}
542}
543
544sub size_allocate {
545 my ($self, $x, $y, $w, $h) = @_;
546
547 $self->_size_allocate ($x, $y, $w, $h) or return;
548}
549
550sub _draw {
551 my ($self) = @_;
552
553 $self->{children}[1]->draw;
554}
555
556
557#############################################################################
558
559package CFClient::UI::Frame;
560
561our @ISA = CFClient::UI::Bin::;
355 562
356use SDL::OpenGL; 563use SDL::OpenGL;
357 564
358sub size_request { 565sub size_request {
359 my ($self) = @_; 566 my ($self) = @_;
364 571
365 map { $_ + 4 } $chld->size_request; 572 map { $_ + 4 } $chld->size_request;
366} 573}
367 574
368sub size_allocate { 575sub size_allocate {
369 my ($self, $w, $h) = @_; 576 my ($self, $x, $y, $w, $h) = @_;
370 577
371 $self->{w} = $w; 578 $self->_size_allocate ($x, $y, $w, $h) or return;
372 $self->{h} = $h;
373 579
374 $self->child->size_allocate ($w - 4, $h - 4); 580 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
375 $self->child->move (2, 2);
376} 581}
377 582
378sub _draw { 583sub _draw {
379 my ($self) = @_; 584 my ($self) = @_;
380 585
382 587
383 my ($w, $h) = $chld->size_request; 588 my ($w, $h) = $chld->size_request;
384 589
385 glBegin GL_QUADS; 590 glBegin GL_QUADS;
386 glColor 0, 0, 0; 591 glColor 0, 0, 0;
387 glTexCoord 0, 0; glVertex 0 , 0; 592 glVertex 0 , 0;
388 glTexCoord 0, 1; glVertex 0 , $h + 4; 593 glVertex 0 , $h + 4;
389 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 594 glVertex $w + 4 , $h + 4;
390 glTexCoord 1, 0; glVertex $w + 4 , 0; 595 glVertex $w + 4 , 0;
391 glEnd; 596 glEnd;
392 597
393 $chld->draw; 598 $chld->draw;
394} 599}
395 600
396############################################################################# 601#############################################################################
397 602
398package Crossfire::Client::Widget::FancyFrame; 603package CFClient::UI::FancyFrame;
399 604
400our @ISA = Crossfire::Client::Widget::Bin::; 605our @ISA = CFClient::UI::Bin::;
401 606
402use SDL::OpenGL; 607use SDL::OpenGL;
403 608
404my @tex = 609my @tex =
405 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 610 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
406 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 611 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
407 612
613sub new {
614 my $class = shift;
615
616 # TODO: user_x, user_y, overwrite moveto?
617
618 $class->SUPER::new (
619 bg => [1, 1, 1, 1],
620 border_bg => [1, 1, 1, 1],
621 border => int $::FONTSIZE * 0.8,
622 @_
623 )
624}
625
408sub size_request { 626sub size_request {
409 my ($self) = @_; 627 my ($self) = @_;
410 628
629 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
630
411 my ($w, $h) = $self->SUPER::size_request; 631 my ($w, $h) = $self->SUPER::size_request;
412 632
413 $h += $tex[1]->{height}; 633 (
414 $h += $tex[4]->{height}; 634 $w + $self->{border} * 2,
415 $w += $tex[2]->{width}; 635 $h + $self->{border} * 2,
416 $w += $tex[3]->{width}; 636 )
417
418 ($w, $h)
419} 637}
420 638
421sub size_allocate { 639sub size_allocate {
422 my ($self, $w, $h) = @_; 640 my ($self, $x, $y, $w, $h) = @_;
423 641
424 $self->SUPER::size_allocate ($w, $h); 642 $self->_size_allocate ($x, $y, $w, $h) or return;
425 643
426 $h -= $tex[1]->{height}; 644 $h -= List::Util::max 0, $self->{border} * 2;
427 $h -= $tex[4]->{height}; 645 $w -= List::Util::max 0, $self->{border} * 2;
428 $w -= $tex[2]->{width};
429 $w -= $tex[3]->{width};
430 646
431 $h = $h < 0 ? 0 : $h; 647 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
432 $w = $w < 0 ? 0 : $w; 648}
433 649
434 $self->child->size_allocate ($w, $h); 650sub button_down {
435 $self->child->move ($tex[3]->{width}, $tex[1]->{height}); 651 my ($self, $ev, $x, $y) = @_;
652
653 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
654 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
655
656 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
657 my ($bw, $bh) = ($self->{w}, $self->{h});
658
659 $self->{motion} = sub {
660 my ($ev, $x, $y) = @_;
661
662 ($x, $y) = ($ev->motion_x, $ev->motion_y);
663
664 $self->{user_w} = $bw + $x - $ox;
665 $self->{user_h} = $bh + $y - $oy;
666 $self->update;
667 };
668
669 } elsif ($x >= 0 && $x < $self->{w}
670 && $y >= 0 && $y < $self->{border}) {
671
672 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
673 my ($bx, $by) = ($self->{x}, $self->{y});
674
675 $self->{motion} = sub {
676 my ($ev, $x, $y) = @_;
677
678 ($x, $y) = ($ev->motion_x, $ev->motion_y);
679
680 $self->move ($bx + $x - $ox, $by + $y - $oy);
681 $self->update;
682 };
683 }
684}
685
686sub button_up {
687 my ($self, $ev, $x, $y) = @_;
688
689 delete $self->{motion};
690}
691
692sub mouse_motion {
693 my ($self, $ev, $x, $y) = @_;
694
695 $self->{motion}->($ev, $x, $y) if $self->{motion};
436} 696}
437 697
438sub _draw { 698sub _draw {
439 my ($self) = @_; 699 my ($self) = @_;
440 700
441 my ($w, $h) = ($self->{w}, $self->{h}); 701 my ($w, $h ) = ($self->{w}, $self->{h});
442 my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); 702 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
443 703
444 glEnable GL_BLEND; 704 glEnable GL_BLEND;
705 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
445 glEnable GL_TEXTURE_2D; 706 glEnable GL_TEXTURE_2D;
446 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
447 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 707 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
448 708
449 my $top = $tex[1]; 709 glColor @{ $self->{border_bg} };
450 glBindTexture GL_TEXTURE_2D, $top->{name}; 710 $tex[1]->draw_quad (0, 0, $w, $self->{border});
451 711 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
452 glBegin GL_QUADS; 712 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
453 glTexCoord 0, 0; glVertex 0 , 0; 713 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
454 glTexCoord 0, 1; glVertex 0 , $top->{height};
455 glTexCoord 1, 1; glVertex $w , $top->{height};
456 glTexCoord 1, 0; glVertex $w , 0;
457 glEnd;
458
459 my $left = $tex[3];
460 glBindTexture GL_TEXTURE_2D, $left->{name};
461
462 glBegin GL_QUADS;
463 glTexCoord 0, 0; glVertex 0 , $top->{height};
464 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
465 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
466 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
467 glEnd;
468
469 my $right = $tex[2];
470 glBindTexture GL_TEXTURE_2D, $right->{name};
471
472 glBegin GL_QUADS;
473 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
474 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
475 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
476 glTexCoord 1, 0; glVertex $w , $top->{height};
477 glEnd;
478
479 my $bottom = $tex[4];
480 glBindTexture GL_TEXTURE_2D, $bottom->{name};
481
482 glBegin GL_QUADS;
483 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
484 glTexCoord 0, 1; glVertex 0 , $h;
485 glTexCoord 1, 1; glVertex $w , $h;
486 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
487 glEnd;
488 714
489 my $bg = $tex[0]; 715 my $bg = $tex[0];
490 glBindTexture GL_TEXTURE_2D, $bg->{name};
491 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
492 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
493 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
494 716
717 # TODO: repeat texture not scale
495 my $rep_x = $cw / $bg->{width}; 718 my $rep_x = $cw / $bg->{w};
496 my $rep_y = $ch / $bg->{height}; 719 my $rep_y = $ch / $bg->{h};
497 720
498 glBegin GL_QUADS; 721 glColor @{ $self->{bg} };
499 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
500 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
501 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
502 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
503 glEnd;
504 722
723 $bg->{s} = $rep_x;
724 $bg->{t} = $rep_y;
725 $bg->{wrap_mode} = 1;
726 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
727
728 glDisable GL_TEXTURE_2D;
505 glDisable GL_BLEND; 729 glDisable GL_BLEND;
506 glDisable GL_TEXTURE_2D;
507 730
508 $self->child->draw; 731 $self->child->draw;
509
510} 732}
511 733
512############################################################################# 734#############################################################################
513 735
514package Crossfire::Client::Widget::Table; 736package CFClient::UI::Table;
515 737
516our @ISA = Crossfire::Client::Widget::Bin::; 738our @ISA = CFClient::UI::Base::;
739
740use List::Util qw(max sum);
517 741
518use SDL::OpenGL; 742use SDL::OpenGL;
519 743
744sub new {
745 my $class = shift;
746
747 $class->SUPER::new (
748 col_expand => [],
749 @_
750 )
751}
752
520sub add { 753sub add {
521 my ($self, $x, $y, $chld) = @_; 754 my ($self, $x, $y, $child) = @_;
522 my $old_chld = $self->{children}[$y][$x];
523 755
756 $child->set_parent ($self);
524 $self->{children}[$y][$x] = $chld; 757 $self->{children}[$y][$x] = $child;
525 $chld->set_parent ($self); 758
759 $self->{w} = $self->{h} = -1;
760
761 $child->check_size;
762}
763
764# TODO: move to container class maybe? send childs a signal on removal?
765sub clear {
766 my ($self) = @_;
767
768 delete $self->{children};
526 $self->update; 769 $self->update;
527} 770}
528 771
529sub max_row_height { 772sub get_wh {
530 my ($self, $row) = @_; 773 my ($self) = @_;
531 774
532 my $hs = 0; 775 my (@w, @h);
533 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) { 776
777 for my $y (0 .. $#{$self->{children}}) {
534 my $c = $self->{children}->[$row]->[$xi]; 778 my $row = $self->{children}[$y]
535 if ($c) { 779 or next;
780
781 for my $x (0 .. $#$row) {
782 my $widget = $row->[$x]
783 or next;
536 my ($w, $h) = $c->size_request; 784 my ($w, $h) = $widget->size_request;
537 if ($hs < $h) { $hs = $h } 785
786 $w[$x] = max $w[$x], $w;
787 $h[$y] = max $h[$y], $h;
538 } 788 }
539 } 789 }
540 return $hs;
541}
542 790
543sub max_col_width { 791 (\@w, \@h)
792}
793
794sub size_request {
544 my ($self, $col) = @_; 795 my ($self) = @_;
545 796
797 my ($ws, $hs) = $self->get_wh;
798
799 (
800 (sum @$ws),
801 (sum @$hs),
802 )
803}
804
805sub size_allocate {
806 my ($self, $x, $y, $w, $h) = @_;
807
808 $self->_size_allocate ($x, $y, $w, $h) or return;
809
810 my ($ws, $hs) = $self->get_wh;
811
812 my $req_w = sum @$ws;
813 my $req_h = sum @$hs;
814
815 # TODO: nicer code && do row_expand
816 my @col_expand = @{$self->{col_expand}};
817 @col_expand = (1) x @$ws unless @col_expand;
818 my $col_expand = (sum @col_expand) || 1;
819
820 # linearly scale sizes
821 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
822 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
823
824 CFClient::UI::harmonize $ws;
825 CFClient::UI::harmonize $hs;
826
827 my $y;
828
829 for my $r (0 .. $#{$self->{children}}) {
830 my $row = $self->{children}[$r]
831 or next;
832
546 my $ws = 0; 833 my $x = 0;
547 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) { 834 my $row_h = $hs->[$r];
548 my $c = ($self->{children}->[$yi] || [])->[$col]; 835
549 if ($c) { 836 for my $c (0 .. $#$row) {
550 my ($w, $h) = $c->size_request; 837 my $col_w = $ws->[$c];
551 if ($ws < $w) { $ws = $w } 838
839 if (my $widget = $row->[$c]) {
840 $widget->size_allocate ($x, $y, $col_w, $row_h);
841 }
842
843 $x += $col_w;
552 } 844 }
845
846 $y += $row_h;
553 } 847 }
554 return $ws; 848
555} 849}
850
851sub find_widget {
852 my ($self, $x, $y) = @_;
853
854 $x -= $self->{x};
855 $y -= $self->{y};
856
857 my $res;
858
859 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
860 $res = $_->find_widget ($x, $y)
861 and return $res;
862 }
863
864 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
865}
866
867sub _draw {
868 my ($self) = @_;
869
870 for (grep $_, @{$self->{children}}) {
871 $_->draw for grep $_, @$_;
872 }
873}
874
875#############################################################################
876
877package CFClient::UI::HBox;
878
879# TODO: wrap into common Box base class
880
881our @ISA = CFClient::UI::Container::;
556 882
557sub size_request { 883sub size_request {
558 my ($self) = @_; 884 my ($self) = @_;
559 885
886 my @alloc = map [$_->size_request], @{$self->{children}};
887
888 (
889 (List::Util::sum map $_->[0], @alloc),
890 (List::Util::max map $_->[1], @alloc),
891 )
892}
893
894sub size_allocate {
895 my ($self, $x, $y, $w, $h) = @_;
896
897 $self->_size_allocate ($x, $y, $w, $h) or return;
898
560 my ($hs, $ws) = (0, 0); 899 ($h, $w) = ($w, $h);
561 900
562 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 901 my $children = $self->{children};
563 $hs += $self->max_row_height ($yi);
564 }
565 902
566 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 903 my @h = map +($_->size_request)[0], @$children;
567 my $wm = 0; 904
568 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 905 my $req_h = List::Util::sum @h;
569 $wm += $self->max_col_width ($xi) 906
907 if ($req_h > $h) {
908 # ah well, not enough space
909 $_ *= $h / $req_h for @h;
910 } else {
911 my $exp = List::Util::sum map $_->{expand}, @$children;
912 $exp ||= 1;
913
914 for (0 .. $#$children) {
915 my $child = $children->[$_];
916
917 my $alloc_h = $h[$_];
918 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
919 $h[$_] = $alloc_h;
570 } 920 }
571 if ($ws < $wm) { $ws = $wm }
572 } 921 }
573 922
574 return ($ws, $hs); 923 CFClient::UI::harmonize \@h;
575}
576
577sub _draw {
578 my ($self) = @_;
579 924
580 my $y = 0; 925 my $y = 0;
581 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 926 for (0 .. $#$children) {
927 my $child = $children->[$_];
582 my $x = 0; 928 my $h = $h[$_];
929 $child->size_allocate ($y, 0, $h, $w);
583 930
584 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 931 $y += $h;
932 }
585 933
586 my $c = $self->{children}->[$yi]->[$xi];
587 if ($c) {
588 $c->move ($x, $y, 0); #TODO: Move to size_request
589 $c->draw if $c;
590 }
591
592 $x += $self->max_col_width ($xi);
593 }
594
595 $y += $self->max_row_height ($yi);
596 } 934 1
597} 935}
598 936
599############################################################################# 937#############################################################################
600 938
601package Crossfire::Client::Widget::VBox; 939package CFClient::UI::VBox;
602 940
941# TODO: wrap into common Box base class
942
603our @ISA = Crossfire::Client::Widget::Container::; 943our @ISA = CFClient::UI::Container::;
604
605use SDL::OpenGL;
606 944
607sub size_request { 945sub size_request {
608 my ($self) = @_; 946 my ($self) = @_;
609 947
610 my @alloc = map [$_->size_request], @{$self->{children}}; 948 my @alloc = map [$_->size_request], @{$self->{children}};
614 (List::Util::sum map $_->[1], @alloc), 952 (List::Util::sum map $_->[1], @alloc),
615 ) 953 )
616} 954}
617 955
618sub size_allocate { 956sub size_allocate {
619 my ($self, $w, $h) = @_; 957 my ($self, $x, $y, $w, $h) = @_;
620 958
621 $self->w ($w); 959 $self->_size_allocate ($x, $y, $w, $h) or return;
622 $self->h ($h);
623 960
624 my $exp; 961 my $children = $self->{children};
625 my @oth; 962
626 # find expand widget 963 my @h = map +($_->size_request)[1], @$children;
627 for (@{$self->{children}}) { 964
628 if ($_->{expand}) { 965 my $req_h = List::Util::sum @h;
966
967 if ($req_h > $h) {
968 # ah well, not enough space
969 $_ *= $h / $req_h for @h;
970 } else {
971 my $exp = List::Util::sum map $_->{expand}, @$children;
629 $exp = $_; 972 $exp ||= 1;
630 last; 973
974 for (0 .. $#$children) {
975 my $child = $children->[$_];
976
977 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
631 } 978 }
632 push @oth, $_;
633 } 979 }
634 980
635 my ($ow, $oh); 981 CFClient::UI::harmonize \@h;
636
637 # get sizes of other widgets
638 for (@oth) {
639 my ($w, $h) = $_->size_request;
640 $oh += $h;
641 if ($ow < $w) { $ow = $w }
642 }
643 982
644 my $y = 0; 983 my $y = 0;
645 for (@{$self->{children}}) { 984 for (0 .. $#$children) {
646 $_->move (0, $y); 985 my $child = $children->[$_];
647 986 my $h = $h[$_];
648 if ($_ == $exp) {
649 $_->size_allocate ($w, $h - $oh);
650 $y += $h - $oh;
651 } else {
652 my ($cw, $h) = $_->size_request;
653 $_->size_allocate ($w, $h); 987 $child->size_allocate (0, $y, $w, $h);
988
654 $y += $h; 989 $y += $h;
655 } 990 }
991
656 } 992 1
657} 993}
658 994
659############################################################################# 995#############################################################################
660 996
661package Crossfire::Client::Widget::Label; 997package CFClient::UI::Label;
662 998
663our @ISA = Crossfire::Client::Widget::; 999our @ISA = CFClient::UI::Base::;
664 1000
665use SDL::OpenGL; 1001use SDL::OpenGL;
666 1002
667sub new { 1003sub new {
668 my ($class, $x, $y, $z, $height, $text) = @_; 1004 my ($class, %arg) = @_;
669 1005
670 $height ||= $::FONTSIZE; 1006 my $self = $class->SUPER::new (
1007 fg => [1, 1, 1],
1008 fontsize => $::FONTSIZE,
1009 text => "",
1010 align => -1,
1011 valign => -1,
1012 padding => 2,
1013 layout => new CFClient::Layout,
1014 %arg
1015 );
671 1016
672 # TODO: color, and make height, xyz etc. optional 1017 $self->{xxx}++ if $self->{text} eq "Client Setup" && $self->{align};#d#
673 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
674 1018
675 $self->set_text ($text); 1019 $self->set_text (delete $self->{text}) if exists $self->{text};
1020 $self->set_markup (delete $self->{markup}) if exists $self->{markup};
676 1021
677 $self 1022 $self
1023}
1024
1025sub escape_text {
1026 local $_ = $_[1];
1027
1028 s/&/&amp;/g;
1029 s/>/&gt;/g;
1030 s/</&lt;/g;
1031
1032 $_[1]
678} 1033}
679 1034
680sub set_text { 1035sub set_text {
681 my ($self, $text) = @_; 1036 my ($self, $text) = @_;
682 1037
1038 $self->{layout}->set_text ($text);
1039
1040 delete $self->{texture};
1041 $self->update;
1042}
1043
1044sub set_markup {
1045 my ($self, $markup) = @_;
1046
1047 $self->{layout}->set_markup ($markup);
1048
1049 delete $self->{texture};
1050 $self->update;
1051}
1052
1053sub size_request {
1054 my ($self) = @_;
1055
1056 $self->{layout}->set_width;
1057 $self->{layout}->set_height ($self->{fontsize});
1058
1059 my ($w, $h) = $self->{layout}->size;
1060
1061 (
1062 $w + $self->{padding} * 2,
1063 $h + $self->{padding} * 2,
1064 )
1065}
1066
1067sub size_allocate {
1068 my ($self, $x, $y, $w, $h) = @_;
1069
1070 $self->_size_allocate ($x, $y, $w, $h) or return;
1071
1072 delete $self->{texture};
1073}
1074
1075sub update {
1076 my ($self) = @_;
1077
1078 delete $self->{texture};
1079 $self->SUPER::update;
1080}
1081
1082sub _draw {
1083 my ($self) = @_;
1084
1085 my $tex = $self->{texture} ||= do {
1086 $self->{layout}->set_width ($self->{w});
1087 $self->{layout}->set_height (List::Util::min $self->{h}, $self->{fontsize});
1088 new_from_layout CFClient::Texture $self->{layout}
1089 };
1090
1091 glEnable GL_BLEND;
1092 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1093 glEnable GL_TEXTURE_2D;
1094 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1095
1096 glColor @{$self->{fg}};
1097
1098 $self->{ox} = int (
1099 $self->{align} < 0 ? $self->{padding}
1100 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
1101 : ($self->{w} - $tex->{w}) * 0.5
1102 );
1103
1104 $self->{oy} = int (
1105 $self->{valign} < 0 ? $self->{padding}
1106 : $self->{valign} > 0 ? $self->{h} - $tex->{h} - $self->{padding}
1107 : ($self->{h} - $tex->{h}) * 0.5
1108 );
1109
1110 $tex->draw_quad ($self->{ox}, $self->{oy});
1111
1112 glDisable GL_TEXTURE_2D;
1113 glDisable GL_BLEND;
1114}
1115
1116#############################################################################
1117
1118package CFClient::UI::EntryBase;
1119
1120our @ISA = CFClient::UI::Label::;
1121
1122use SDL;
1123use SDL::OpenGL;
1124
1125sub new {
1126 my $class = shift;
1127
1128 $class->SUPER::new (
1129 fg => [1, 1, 1],
1130 bg => [0, 0, 0, 0.2],
1131 active_bg => [1, 1, 1, 0.5],
1132 active_fg => [0, 0, 0],
1133 can_hover => 1,
1134 can_focus => 1,
1135 valign => 0,
1136 @_
1137 )
1138}
1139
1140sub _set_text {
1141 my ($self, $text) = @_;
1142
1143 delete $self->{cur_h};
1144
1145 return if $self->{text} eq $text;
1146
1147 $self->{last_activity} = $::NOW;
683 $self->{text} = $text; 1148 $self->{text} = $text;
684 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
685 1149
1150 $text =~ s/./*/g if $self->{hidden};
1151 $self->{layout}->set_text ("$text ");
1152
1153 $self->emit (changed => $self->{text});
1154}
1155
1156sub get_text {
1157 $_[0]{text}
1158}
1159
1160sub size_request {
1161 my ($self) = @_;
1162
1163 my ($w, $h) = $self->SUPER::size_request;
1164
1165 ($w + 1, $h) # add 1 for cursor
1166}
1167
1168sub size_allocate {
1169 my ($self, $x, $y, $w, $h) = @_;
1170
1171 $self->SUPER::size_allocate ($x, $y, $w, $h) or return;
1172
1173 $self->_set_text ($self->{text});
1174}
1175
1176sub set_text {
1177 my ($self, $text) = @_;
1178
1179 $self->{cursor} = length $text;
1180 $self->_set_text ($text);
686 $self->update; 1181 $self->update;
687} 1182}
688 1183
689sub get_text { 1184sub key_down {
690 my ($self, $text) = @_; 1185 my ($self, $ev) = @_;
691 1186
692 $self->{text} 1187 my $mod = $ev->key_mod;
1188 my $sym = $ev->key_sym;
1189
1190 my $uni = $ev->key_unicode;
1191
1192 my $text = $self->get_text;
1193
1194 if ($sym == SDLK_BACKSPACE) {
1195 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1196 } elsif ($sym == SDLK_DELETE) {
1197 substr $text, $self->{cursor}, 1, "";
1198 } elsif ($sym == SDLK_LEFT) {
1199 --$self->{cursor} if $self->{cursor};
1200 } elsif ($sym == SDLK_RIGHT) {
1201 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1202 } elsif ($sym == SDLK_HOME) {
1203 $self->{cursor} = 0;
1204 } elsif ($sym == SDLK_END) {
1205 $self->{cursor} = length $text;
1206 } elsif ($sym == SDLK_ESCAPE) {
1207 $self->emit ('escape');
1208 } elsif ($uni) {
1209 substr $text, $self->{cursor}++, 0, chr $uni;
1210 }
1211
1212 $self->_set_text ($text);
1213 $self->update;
1214}
1215
1216sub focus_in {
1217 my ($self) = @_;
1218
1219 $self->{last_activity} = $::NOW;
1220
1221 $self->SUPER::focus_in;
1222}
1223
1224sub button_down {
1225 my ($self, $ev, $x, $y) = @_;
1226
1227 $self->SUPER::button_down ($ev, $x, $y);
1228
1229 my $idx = $self->{layout}->xy_to_index ($x, $y);
1230
1231 # byte-index to char-index
1232 my $text = $self->{text};
1233 utf8::encode $text;
1234 $self->{cursor} = length substr $text, 0, $idx;
1235
1236 $self->_set_text ($self->{text});
1237 $self->update;
1238}
1239
1240sub mouse_motion {
1241 my ($self, $ev, $x, $y) = @_;
1242# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1243}
1244
1245sub _draw {
1246 my ($self) = @_;
1247
1248 local $self->{fg} = $self->{fg};
1249
1250 if ($FOCUS == $self) {
1251 glColor @{$self->{active_bg}};
1252 $self->{fg} = $self->{active_fg};
1253 } else {
1254 glColor @{$self->{bg}};
1255 }
1256
1257 glEnable GL_BLEND;
1258 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1259 glBegin GL_QUADS;
1260 glVertex 0 , 0;
1261 glVertex 0 , $self->{h};
1262 glVertex $self->{w}, $self->{h};
1263 glVertex $self->{w}, 0;
1264 glEnd;
1265 glDisable GL_BLEND;
1266
1267 $self->SUPER::_draw;
1268
1269 #TODO: force update every cursor change :(
1270 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1271
1272 unless (exists $self->{cur_h}) {
1273 my $text = substr $self->{text}, 0, $self->{cursor};
1274 utf8::encode $text;
1275
1276 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text)
1277 }
1278
1279 glColor @{$self->{fg}};
1280 glBegin GL_LINES;
1281 glVertex $self->{cur_x} + $self->{ox}, $self->{cur_y} + $self->{oy};
1282 glVertex $self->{cur_x} + $self->{ox}, $self->{cur_y} + $self->{oy} + $self->{cur_h};
1283 glEnd;
1284 }
1285}
1286
1287package CFClient::UI::Entry;
1288
1289our @ISA = CFClient::UI::EntryBase::;
1290
1291use SDL;
1292use SDL::OpenGL;
1293
1294sub key_down {
1295 my ($self, $ev) = @_;
1296
1297 my $sym = $ev->key_sym;
1298
1299 if ($sym == SDLK_RETURN) {
1300 $self->emit (activate => $self->get_text);
1301 $self->update;
1302
1303 } else {
1304 $self->SUPER::key_down ($ev);
1305 }
1306
1307}
1308
1309#############################################################################
1310
1311package CFClient::UI::Button;
1312
1313our @ISA = CFClient::UI::Label::;
1314
1315use SDL;
1316use SDL::OpenGL;
1317
1318my @tex =
1319 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1320 qw(b1_button_active.png);
1321
1322sub new {
1323 my $class = shift;
1324
1325 $class->SUPER::new (
1326 padding => 4,
1327 fg => [1, 1, 1],
1328 bg => [1, 1, 1, 0.2],
1329 active_fg => [0, 0, 1],
1330 can_hover => 1,
1331 align => 0,
1332 valign => 0,
1333 @_
1334 )
1335}
1336
1337sub button_up {
1338 my ($self, $ev, $x, $y) = @_;
1339
1340 if ($x >= 0 && $x < $self->{w}
1341 && $y >= 0 && $y < $self->{h}) {
1342 $self->emit ("activate");
1343 }
1344}
1345
1346sub _draw {
1347 my ($self) = @_;
1348
1349 local $self->{fg} = $self->{fg};
1350
1351 if ($GRAB == $self) {
1352 $self->{fg} = $self->{active_fg};
1353 }
1354
1355 glEnable GL_BLEND;
1356 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1357 glEnable GL_TEXTURE_2D;
1358 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1359 glColor 0, 0, 0, 1;
1360
1361 $tex[0]->draw_quad (0, 0, $self->{w}, $self->{h});
1362
1363 glDisable GL_TEXTURE_2D;
1364 glDisable GL_BLEND;
1365
1366 $self->SUPER::_draw;
1367}
1368
1369#############################################################################
1370
1371package CFClient::UI::CheckBox;
1372
1373our @ISA = CFClient::UI::DrawBG::;
1374
1375my @tex =
1376 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1377 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1378
1379use SDL;
1380use SDL::OpenGL;
1381
1382sub new {
1383 my $class = shift;
1384
1385 $class->SUPER::new (
1386 padding => 2,
1387 fg => [1, 1, 1],
1388 active_fg => [1, 1, 0],
1389 state => 0,
1390 can_hover => 1,
1391 @_
1392 )
693} 1393}
694 1394
695sub size_request { 1395sub size_request {
696 my ($self) = @_; 1396 my ($self) = @_;
697 1397
698 if ($self->{texture}{width} > 1 && $self->{texture}{height} > 1) { #TODO: hack 1398 ($self->{padding} * 2 + 6) x 2
699 ( 1399}
700 $self->{texture}{width},
701 $self->{texture}{height},
702 )
703 } else {
704 my ($w, $h, $data) = Crossfire::Client::font_render "Yy", $self->{height};
705 1400
706 ($w, $h) 1401sub size_allocate {
707 } 1402 my ($self, $x, $y, $w, $h) = @_;
708 1403
1404 $self->_size_allocate ($x, $y, $w, $h) or return;
1405}
1406
1407sub button_down {
1408 my ($self, $ev, $x, $y) = @_;
1409
1410 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1411 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1412 $self->{state} = !$self->{state};
1413 $self->emit (changed => $self->{state});
1414 }
709} 1415}
710 1416
711sub _draw { 1417sub _draw {
712 my ($self) = @_; 1418 my ($self) = @_;
713 1419
714 my $tex = $self->{texture}; 1420 $self->SUPER::_draw;
1421
1422 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1423
1424 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1425
1426 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
715 1427
716 glEnable GL_BLEND; 1428 glEnable GL_BLEND;
717 glEnable GL_TEXTURE_2D; 1429 glEnable GL_TEXTURE_2D;
718 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1430 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1431
1432 my $tex = $self->{state} ? $tex[1] : $tex[0];
1433
1434 $tex->draw_quad (0, 0, $s, $s);
1435
1436 glDisable GL_TEXTURE_2D;
1437 glDisable GL_BLEND;
1438}
1439
1440#############################################################################
1441
1442package CFClient::UI::VGauge;
1443
1444our @ISA = CFClient::UI::Base::;
1445
1446use SDL::OpenGL;
1447
1448my %tex = (
1449 food => [
1450 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1451 qw/g1_food_gauge_empty.png g1_food_gauge_full.png/
1452 ],
1453 grace => [
1454 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1455 qw/g1_grace_gauge_empty.png g1_grace_gauge_full.png/
1456 ],
1457 hp => [
1458 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1459 qw/g1_hp_gauge_empty.png g1_hp_gauge_full.png/
1460 ],
1461 mana => [
1462 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1463 qw/g1_mana_gauge_empty.png g1_mana_gauge_full.png/
1464 ],
1465);
1466
1467# eg. VGauge->new (gauge => 'food'), default gauge: food
1468sub new {
1469 my $class = shift;
1470
1471 my $self = $class->SUPER::new (gauge => 'food', @_);
1472
1473 $self
1474}
1475
1476sub size_request {
1477 my ($self) = @_;
1478
1479 my $tex = $tex{$self->{gauge}}[0];
1480
1481 @$tex{qw(w h)}
1482}
1483
1484sub set_max {
1485 my ($self, $max) = @_;
1486
1487 $self->{max_val} = $max;
1488}
1489
1490sub set_value {
1491 my ($self, $val, $max) = @_;
1492
1493 $self->set_max ($max)
1494 if defined $max;
1495
1496 $max = $self->{max_val};
1497 $self->{val} = $val;
1498
1499 $self->update;
1500}
1501
1502sub _draw {
1503 my ($self) = @_;
1504
1505 my $tex = $tex{$self->{gauge}};
1506
1507 my ($w, $h) = ($self->{w}, $self->{h});
1508
1509 my $ycut = $self->{val} / ($self->{max_val} || 1);
1510 $ycut = 1 if $self->{val} > $self->{max_val};
1511
1512 my $t1 = $tex->[0];
1513 my $t2 = $tex->[1];
1514
1515 glEnable GL_BLEND;
1516 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1517 glEnable GL_TEXTURE_2D;
719 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1518 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1519
1520 my $h1 = $self->{h} - $ycut * $self->{h};
1521 my $h2 = $ycut * $self->{h};
1522
1523 my $yp = 0;
1524
720 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1525 glBindTexture (GL_TEXTURE_2D, $t1->{name});
721
722 glColor 1, 0, 0, 1; # TODO color
723
724 glBegin GL_QUADS; 1526 glBegin (GL_QUADS);
725 glTexCoord 0, 0; glVertex 0 , 0; 1527 glTexCoord (0, 0); glVertex (0 , $yp);
726 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 1528 glTexCoord (0, (1 - $ycut)); glVertex (0 , $yp + $h1);
727 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 1529 glTexCoord (1, (1 - $ycut)); glVertex (0 + $w, $yp + $h1);
728 glTexCoord 1, 0; glVertex $tex->{width}, 0; 1530 glTexCoord (1, 0); glVertex (0 + $w, $yp);
729 glEnd; 1531 glEnd ();
1532
1533 $yp += $h1;
1534
1535 glBindTexture (GL_TEXTURE_2D, $t2->{name});
1536 glBegin (GL_QUADS);
1537 glTexCoord (0, (1 - $ycut)); glVertex (0 , $yp);
1538 glTexCoord (0, 1); glVertex (0 , $yp + $h2);
1539 glTexCoord (1, 1); glVertex (0 + $w, $yp + $h2);
1540 glTexCoord (1, (1 - $ycut)); glVertex (0 + $w, $yp);
1541 glEnd ();
730 1542
731 glDisable GL_BLEND; 1543 glDisable GL_BLEND;
732 glDisable GL_TEXTURE_2D; 1544 glDisable GL_TEXTURE_2D;
733} 1545}
734 1546
735############################################################################# 1547#############################################################################
736 1548
737package Crossfire::Client::Widget::Entry; 1549package CFClient::UI::Slider;
738 1550
739our @ISA = Crossfire::Client::Widget::Label::; 1551use strict;
1552
1553use SDL::OpenGL;
1554
1555our @ISA = CFClient::UI::DrawBG::;
1556
1557my @tex =
1558 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1559 qw(s1_slider.png s1_slider_bg.png);
1560
1561sub new {
1562 my $class = shift;
1563
1564 # range [value, low, high, page]
1565
1566 # TODO: 0-width page
1567 # TODO: req_w/h are wrong with vertical
1568 # TODO: calculations are off
1569 my $self = $class->SUPER::new (
1570 fg => [1, 1, 1],
1571 active_fg => [0, 0, 0],
1572 range => [0, 0, 100, 10],
1573 req_w => 40,
1574 req_h => 13,
1575 vertical => 0,
1576 can_hover => 1,
1577 inner_pad => 5,
1578 @_
1579 );
1580
1581 $self
1582}
1583
1584sub size_request {
1585 my ($self) = @_;
1586
1587 my $w = $self->{req_w};
1588 my $h = $self->{req_h};
1589
1590 $self->{vertical} ? ($h, $w) : ($w, $h)
1591}
1592
1593sub button_down {
1594 my ($self, $ev, $x, $y) = @_;
1595
1596 $self->SUPER::button_down ($ev, $x, $y);
1597 $self->mouse_motion ($ev, $x, $y);
1598}
1599
1600sub mouse_motion {
1601 my ($self, $ev, $x, $y) = @_;
1602
1603 if ($GRAB == $self) {
1604 my ($value, $lo, $hi, $page) = @{$self->{range}};
1605
1606 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1607
1608 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1609 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1610
1611 $x -= $inner_pad_px; # substract the padding
1612 $x = $x * ($hi - $lo) / $inner_w + $lo;
1613 $x = $lo if $x < $lo;
1614 $x = $hi - $page if $x > $hi - $page;
1615 $self->{range}[0] = $x;
1616
1617 $self->emit (changed => $x);
1618 $self->update;
1619 }
1620}
1621
1622# the inner_* stuff is for generating a padding for the slider handle,
1623# so that the handle doesn't leave the texture. This calculation isn't 100%
1624# correct propably, but it does the job for now
1625sub _calc_inner_pad_px {
1626 my ($self, $w) = @_;
1627 ($w / 100) * $self->{inner_pad} # % to pixels
1628}
1629
1630sub _draw {
1631 my ($self) = @_;
1632
1633 $self->SUPER::_draw ();
1634
1635 my ($w, $h) = @$self{qw(w h)};
1636
1637 if ($self->{vertical}) {
1638 # draw a vertical slider like a rotated horizontal slider
1639
1640 glRotate 90, 0, 0, 1;
1641 glTranslate 0, -$self->{w}, 0;
1642
1643 ($w, $h) = ($h, $w);
1644 }
1645
1646 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1647 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1648
1649 my ($value, $lo, $hi, $page) = @{$self->{range}};
1650
1651 $hi = $value + 1 if $lo == $hi;
1652
1653 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1654 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1655
1656 $page = int $page * $inner_w / ($hi - $lo);
1657 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1658
1659 $w -= $page;
1660 $page &= ~1;
1661 glTranslate $page * 0.5, 0, 0;
1662 $page ||= 2;
1663
1664 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1665 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1666
1667 glEnable GL_BLEND;
1668 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1669 glEnable GL_TEXTURE_2D;
1670 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1671
1672 # draw background
1673 $tex[1]->draw_quad (0, 0, $w, $h);
1674
1675 # draw handle
1676 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
1677
1678 glDisable GL_BLEND;
1679 glDisable GL_TEXTURE_2D;
1680}
1681
1682#############################################################################
1683
1684package CFClient::UI::TextView;
1685
1686our @ISA = CFClient::UI::HBox::;
1687
1688use SDL::OpenGL;
1689
1690sub new {
1691 my $class = shift;
1692
1693 my $self = $class->SUPER::new (
1694 req_w => $::WIDTH / 6,
1695 req_h => $::HEIGHT / 6,
1696 fontsize => $::FONTSIZE,
1697 @_,
1698
1699 layout => (new CFClient::Layout),
1700 par => [],
1701 height => 0,
1702 children => [
1703 (new CFClient::UI::Empty expand => 1),
1704 (new CFClient::UI::Slider vertical => 1),
1705 ],
1706 );
1707
1708 $self->{children}[1]->connect (changed => sub {
1709 $self->update;
1710 });
1711
1712 $self
1713}
1714
1715sub set_fontsize {
1716 my ($self, $fontsize) = @_;
1717
1718 $self->{fontsize} = $fontsize;
1719 $self->reflow;
1720}
1721
1722sub text_height {
1723 my ($self, $text) = @_;
1724
1725 my $layout = $self->{layout};
1726
1727 $layout->set_height ($self->{fontsize});
1728 $layout->set_width ($self->{w});
1729 $layout->set_text ($text);
1730
1731 ($layout->size)[1]
1732}
1733
1734sub reflow {
1735 my ($self) = @_;
1736
1737 $self->{need_reflow}++;
1738 $self->update;
1739}
1740
1741sub size_request {
1742 my ($self) = @_;
1743
1744 ($self->{req_w}, $self->{req_h})
1745}
1746
1747sub size_allocate {
1748 my ($self, $x, $y, $w, $h) = @_;
1749
1750 $self->SUPER::size_allocate ($x, $y, $w, $h) or return;
1751
1752 $self->{layout}->set_height ($self->{fontsize});
1753 $self->{layout}->set_width ($self->{w});
1754
1755 $self->reflow;
1756 $self->update;
1757}
1758
1759sub add_paragraph {
1760 my ($self, $color, $text) = @_;
1761
1762 #TODO: intelligently "reformat" paragraph
1763
1764 my $height = $self->text_height ($text);
1765
1766 $self->{height} += $height;
1767
1768 push @{$self->{par}}, [$height, $color, $text];
1769
1770 $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}];
1771 $self->{children}[1]->update;
1772}
1773
1774sub update {
1775 my ($self) = @_;
1776
1777 $self->SUPER::update;
1778
1779 return unless $self->{h} > 0;
1780
1781 delete $self->{texture};
1782
1783 $ROOT->on_refresh ($self, sub {
1784 if (delete $self->{need_reflow}) {
1785 my $height = 0;
1786
1787 $height += $_->[0] = $self->text_height ($_->[2])
1788 for @{$self->{par}};
1789
1790 $self->{height} = $height;
1791
1792 $self->{children}[1]{range} = [$height - $self->{h}, 0, $height, $self->{h}];
1793
1794 delete $self->{texture};
1795 }
1796
1797 $self->{texture} ||= new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
1798 glClearColor 0, 0, 0, 1;
1799 glClear GL_COLOR_BUFFER_BIT;
1800
1801 glEnable GL_BLEND;
1802 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1803 glEnable GL_TEXTURE_2D;
1804 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1805
1806 my $top = int $self->{children}[1]{range}[0];
1807
1808 my $y0 = $top;
1809 my $y1 = $top + $self->{h};
1810
1811 my $y = 0;
1812
1813 my $layout = $self->{layout};
1814
1815 for my $par (@{$self->{par}}) {
1816 my $h = $par->[0];
1817
1818 if ($y0 < $y + $h && $y < $y1) {
1819 $layout->set_text ($par->[2]);
1820
1821 glColor @{ $par->[1] };
1822 my ($W, $H) = $layout->size;
1823 CFClient::Texture->new_from_layout ($layout)->draw_quad (0, $y - $y0);
1824 }
1825
1826 $y += $h;
1827 }
1828
1829 glDisable GL_TEXTURE_2D;
1830 glDisable GL_BLEND;
1831 };
1832 });
1833}
1834
1835sub _draw {
1836 my ($self) = @_;
1837
1838 if ($self->{texture}) {
1839 glEnable GL_TEXTURE_2D;
1840 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1841 $self->{texture}->draw_quad (0, 0, $self->{w}, $self->{h});
1842 glDisable GL_TEXTURE_2D;
1843 }
1844
1845 $self->{children}[1]->draw;
1846
1847}
1848
1849#############################################################################
1850
1851package CFClient::UI::MapWidget;
1852
1853use strict;
1854
1855use List::Util qw(min max);
740 1856
741use SDL; 1857use SDL;
742use SDL::OpenGL; 1858use SDL::OpenGL;
743 1859
744sub key_down { 1860our @ISA = CFClient::UI::Base::;
745 my ($self, $ev) = @_;
746 1861
747 my $mod = $ev->key_mod; 1862sub new {
748 my $sym = $ev->key_sym; 1863 my $class = shift;
749 1864
750 my $uni = $ev->key_unicode; 1865 $class->SUPER::new (
751 1866 z => -1,
752 my $text = $self->get_text; 1867 can_focus => 1,
753 1868 list => (glGenLists 1),
754 if ($sym == SDLK_BACKSPACE) { 1869 @_
755 substr $text, -1, 1, '';
756 } elsif ($uni) {
757 $text .= chr $uni;
758 print "$uni <$text>\n";#d#
759 } 1870 )
760
761 $self->set_text ($text);
762} 1871}
763
764sub button_down {
765 my ($self, $ev) = @_;
766
767 $self->focus_in;
768}
769
770sub _draw {
771 my ($self) = @_;
772
773 if ($FOCUS == $self) {
774 glColor 1, 1, 1;
775 } else {
776 glColor 0.7, 0.7, 0.7;
777 }
778
779 glBegin GL_QUADS;
780 glVertex 0 , 0;
781 glVertex 0 , $self->{h} - 1;
782 glVertex $self->{w} - 1, $self->{h} - 1;
783 glVertex $self->{w} - 1, 0;
784 glEnd;
785
786 $self->SUPER::_draw;
787}
788
789#############################################################################
790
791package Crossfire::Client::Widget::MapWidget;
792
793use strict;
794
795use List::Util qw(min max);
796
797use SDL;
798use SDL::OpenGL;
799use SDL::OpenGL::Constants;
800
801our @ISA = Crossfire::Client::Widget::;
802 1872
803sub key_down { 1873sub key_down {
804 print "MAPKEYDOWN\n"; 1874 print "MAPKEYDOWN\n";
805} 1875}
806 1876
807sub key_up { 1877sub key_up {
808} 1878}
809 1879
1880sub button_down {
1881 my ($self, $ev, $x, $y) = @_;
1882
1883 $self->focus_in;
1884
1885 if ($ev->button == 2) {
1886 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
1887 my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y});
1888
1889 $self->{motion} = sub {
1890 my ($ev, $x, $y) = @_;
1891
1892 ($x, $y) = ($ev->motion_x, $ev->motion_y);
1893
1894 $::CFG->{map_shift_x} = $bw + $x - $ox;
1895 $::CFG->{map_shift_y} = $bh + $y - $oy;
1896
1897 $self->update;
1898 };
1899 }
1900}
1901
1902sub button_up {
1903 my ($self, $ev, $x, $y) = @_;
1904
1905 delete $self->{motion};
1906}
1907
1908sub mouse_motion {
1909 my ($self, $ev, $x, $y) = @_;
1910
1911 $self->{motion}->($ev, $x, $y) if $self->{motion};
1912}
1913
810sub size_request { 1914sub size_request {
811 ( 1915 (
812 1 + int $::WIDTH / 32, 1916 1 + 32 * int $::WIDTH / 32,
813 1 + int $::HEIGHT / 32, 1917 1 + 32 * int $::HEIGHT / 32,
814 ) 1918 )
815} 1919}
816 1920
1921sub update {
1922 my ($self) = @_;
1923
1924 $self->{need_update} = 1;
1925 $self->SUPER::update;
1926}
1927
817sub _draw { 1928sub draw {
818 my ($self) = @_; 1929 my ($self) = @_;
819 1930
820 my $mx = $::CONN->{mapx}; 1931 if (delete $self->{need_update}) {
821 my $my = $::CONN->{mapy}; 1932 glNewList $self->{list}, GL_COMPILE;
822 1933
823 my $map = $::CONN->{map}; 1934 if ($::MAP) {
824
825 my ($xofs, $yofs);
826
827 my $sw = 1 + int $::WIDTH / 32; 1935 my $sw = int $::WIDTH / 32;
828 my $sh = 1 + int $::HEIGHT / 32; 1936 my $sh = int $::HEIGHT / 32;
829 1937
830 if ($::CONN->{mapw} > $sw) { 1938 my $sx = $::CFG->{map_shift_x}; my $sx0 = $sx & 31; $sx = ($sx - $sx0) / 32;
831 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1939 my $sy = $::CFG->{map_shift_y}; my $sy0 = $sy & 31; $sy = ($sy - $sy0) / 32;
832 } else {
833 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
834 }
835 1940
836 if ($::CONN->{maph} > $sh) { 1941 glTranslate $sx0 - 32, $sy0 - 32, 0;
837 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
838 } else {
839 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
840 }
841 1942
1943 my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1);
1944
1945 if ($::CFG->{fow_enable}) {
1946 if ($::CFG->{fow_smooth}) { # smooth fog of war
1947 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
1948 glConvolutionFilter2D
1949 GL_CONVOLUTION_2D,
1950 GL_ALPHA,
1951 3, 3,
1952 GL_ALPHA, GL_FLOAT,
1953 pack "f*",
1954 0.1, 0.1, 0.1,
1955 0.1, 0.2, 0.1,
1956 0.1, 0.1, 0.1,
1957 ;
1958 glEnable GL_CONVOLUTION_2D;
1959 }
1960
1961 $self->{fow_texture} = new CFClient::Texture
1962 w => $w,
1963 h => $h,
1964 data => $data,
1965 internalformat => GL_ALPHA,
1966 format => GL_ALPHA;
1967
1968 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1969
1970 glEnable GL_BLEND;
1971 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
842 glEnable GL_TEXTURE_2D; 1972 glEnable GL_TEXTURE_2D;
843 glEnable GL_BLEND;
844 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1973 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
845 1974
846 my $sw4 = ($sw + 3) & ~3; 1975 glColor +($::CFG->{fow_intensity}) x 3, 1;
847 my $lighting = "\x00" x ($sw4 * $sh); 1976 $self->{fow_texture}->draw_quad (0, 0, $w * 32, $h * 32);
848 1977
849 for my $x (0 .. $sw - 1) { 1978 glDisable GL_TEXTURE_2D;
850 for my $y (0 .. $sh - 1) { 1979 glDisable GL_BLEND;
851
852 my $cell = $map->[$x + $xofs][$y + $yofs]
853 or next;
854
855 my $darkness = $cell->[0] * (1 / 255);
856 if ($darkness < 0) {
857 $darkness = $cell->[1] ? 0.2 : 0;
858 } 1980 }
859 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
860 1981
861 for my $num (grep $_, @$cell[1,2,3]) { 1982 # HACK BEGIN
862 my $tex = $::CONN->{face}[$num]{texture} || next; 1983 {
1984 glTranslate -($sx0 - 32), -($sy0 - 32), 0;#remove
1985 my ($w, $h) = (250, 250);
863 1986
864 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1987 glEnable GL_BLEND;
1988 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1989 glEnable GL_TEXTURE_2D;
1990 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
865 1991
866 my $w = $tex->{width}; 1992 $self->{mapmap_texture} =
867 my $h = $tex->{height}; 1993 new CFClient::Texture
1994 w => $w,
1995 h => $h,
1996 data => $::MAP->mapmap ($w, $h),
1997 type => GL_UNSIGNED_INT_8_8_8_8_REV;
868 1998
869 my $px = ($x + 1) * 32 - $w; 1999 $self->{mapmap_texture}->draw_quad (100, 100);
870 my $py = ($y + 1) * 32 - $h;
871 2000
872 glBegin GL_QUADS; 2001 glDisable GL_TEXTURE_2D;
873 glTexCoord 0, 0; glVertex $px , $py; 2002 glDisable GL_BLEND;
874 glTexCoord 0, 1; glVertex $px , $py + $h;
875 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
876 glTexCoord 1, 0; glVertex $px + $w, $py;
877 glEnd;
878 } 2003 }
2004 # HACK END
879 } 2005 }
880 }
881 2006
882# if (1) { # higher quality darkness 2007 glEndList;
883# $lighting =~ s/(.)/$1$1$1/gs;
884# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
885#
886# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
887#
888# $lighting = $pb->get_pixels;
889# $lighting =~ s/(.)../$1/gs;
890# } 2008 }
891 2009
892 $lighting = new Crossfire::Client::Texture 2010 glPushMatrix;
893 width => $sw4, 2011 glCallList $self->{list};
894 height => $sh, 2012 glPopMatrix;
895 data => $lighting,
896 internalformat => GL_ALPHA,
897 format => GL_ALPHA;
898 2013
899 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 2014 if ($FOCUS != $self) {
900 glColor 0.5, 0.5, 0.5, 1; 2015 glColor 64/255, 64/255, 64/255;
901 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 2016 glLogicOp GL_AND;
902 glBindTexture GL_TEXTURE_2D, $lighting->{name}; 2017 glEnable GL_COLOR_LOGIC_OP;
903 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
904 glBegin GL_QUADS; 2018 glBegin GL_QUADS;
905 glTexCoord 0, 0; glVertex 0 , 0; 2019 glVertex 0, 0;
906 glTexCoord 0, 1; glVertex 0 , $sh * 32; 2020 glVertex 0, $::HEIGHT;
907 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; 2021 glVertex $::WIDTH, $::HEIGHT;
908 glTexCoord 1, 0; glVertex $sw4 * 32, 0; 2022 glVertex $::WIDTH, 0;
909 glEnd; 2023 glEnd;
910 2024 glDisable GL_COLOR_LOGIC_OP;
911 glDisable GL_TEXTURE_2D; 2025 }
912 glDisable GL_BLEND;
913} 2026}
914 2027
915my %DIR = ( 2028my %DIR = (
916 SDLK_KP8, [1, "north"], 2029 SDLK_KP8, [1, "north"],
917 SDLK_KP9, [2, "northeast"], 2030 SDLK_KP9, [2, "northeast"],
933 2046
934 my $mod = $ev->key_mod; 2047 my $mod = $ev->key_mod;
935 my $sym = $ev->key_sym; 2048 my $sym = $ev->key_sym;
936 2049
937 if ($sym == SDLK_KP5) { 2050 if ($sym == SDLK_KP5) {
938 $::CONN->send ("command stay fire"); 2051 $::CONN->user_send ("stay fire");
2052 } elsif ($sym == SDLK_a) {
2053 $::CONN->user_send ("apply");
2054 } elsif ($sym == SDLK_QUOTE) {
2055 $self->emit ('activate_console');
2056 } elsif ($sym == SDLK_SLASH) {
2057 $self->emit ('activate_console' => '/');
939 } elsif (exists $DIR{$sym}) { 2058 } elsif (exists $DIR{$sym}) {
940 if ($mod & KMOD_SHIFT) { 2059 if ($mod & KMOD_SHIFT) {
941 $self->{shft}++; 2060 $self->{shft}++;
942 $::CONN->send ("command fire $DIR{$sym}[0]"); 2061 $::CONN->user_send ("fire $DIR{$sym}[0]");
943 } elsif ($mod & KMOD_CTRL) { 2062 } elsif ($mod & KMOD_CTRL) {
944 $self->{ctrl}++; 2063 $self->{ctrl}++;
945 $::CONN->send ("command run $DIR{$sym}[0]"); 2064 $::CONN->user_send ("run $DIR{$sym}[0]");
946 } else { 2065 } else {
947 $::CONN->send ("command $DIR{$sym}[1]"); 2066 $::CONN->user_send ("$DIR{$sym}[1]");
948 } 2067 }
949 } 2068 }
950} 2069}
951 2070
952sub key_up { 2071sub key_up {
954 2073
955 my $mod = $ev->key_mod; 2074 my $mod = $ev->key_mod;
956 my $sym = $ev->key_sym; 2075 my $sym = $ev->key_sym;
957 2076
958 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 2077 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
959 $::CONN->send ("command fire_stop"); 2078 $::CONN->user_send ("fire_stop");
960 } 2079 }
961 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 2080 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
962 $::CONN->send ("command run_stop"); 2081 $::CONN->user_send ("run_stop");
963 } 2082 }
964} 2083}
965 2084
966############################################################################# 2085#############################################################################
967 2086
968package Crossfire::Client::Widget::Animator; 2087package CFClient::UI::Animator;
969 2088
970use SDL::OpenGL; 2089use SDL::OpenGL;
971 2090
972our @ISA = Crossfire::Client::Widget::Bin::; 2091our @ISA = CFClient::UI::Bin::;
973 2092
974sub moveto { 2093sub moveto {
975 my ($self, $x, $y) = @_; 2094 my ($self, $x, $y) = @_;
976 2095
977 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 2096 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
978 $self->{speed} = 2; 2097 $self->{speed} = 0.001;
979 $self->{time} = 1; 2098 $self->{time} = 1;
980 2099
981 ::animation_start $self; 2100 ::animation_start $self;
982} 2101}
983 2102
1005 glPopMatrix; 2124 glPopMatrix;
1006} 2125}
1007 2126
1008############################################################################# 2127#############################################################################
1009 2128
1010package Crossfire::Client::Widget::Toplevel; 2129package CFClient::UI::Flopper;
1011 2130
2131our @ISA = CFClient::UI::Button::;
2132
2133sub new {
2134 my $class = shift;
2135
2136 my $self = $class->SUPER::new (
2137 state => 0,
2138 connect_activate => \&toggle_flopper,
2139 @_
2140 );
2141
2142 if ($self->{state}) {
2143 $self->{state} = 0;
2144 $self->toggle_flopper;
2145 }
2146
2147 $self
2148}
2149
2150sub toggle_flopper {
2151 my ($self) = @_;
2152
2153 # TODO: use animation
2154 if ($self->{state} = !$self->{state}) {
2155 $CFClient::UI::ROOT->add ($self->{other});
2156 $self->{other}->move ($self->coord2global (0, $self->{h}));
2157 $self->emit ("open");
2158 } else {
2159 $CFClient::UI::ROOT->remove ($self->{other});
2160 $self->emit ("close");
2161 }
2162
2163 $self->emit (changed => $self->{state});
2164}
2165
2166#############################################################################
2167
2168package CFClient::UI::Root;
2169
1012our @ISA = Crossfire::Client::Widget::Container::; 2170our @ISA = CFClient::UI::Container::;
2171
2172use SDL::OpenGL;
2173
2174sub check_size {
2175 my ($self) = @_;
2176
2177 $self->size_allocate (0, 0, $::WITH, $::HEIGHT);
2178}
1013 2179
1014sub size_request { 2180sub size_request {
1015 ($::WIDTH, $::HEIGHT) 2181 ($::WIDTH, $::HEIGHT)
1016} 2182}
1017 2183
1018sub size_allocate { 2184sub size_allocate {
1019 my ($self, $w, $h) = @_; 2185 my ($self, $x, $y, $w, $h) = @_;
1020 2186
1021 $self->SUPER::size_allocate ($w, $h); 2187 $self->_size_allocate ($x, $y, $w, $h);
1022 2188
1023 $_->size_allocate ($_->size_request) 2189 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1024 for @{$self->{children}}; 2190 for @{$self->{children}};
1025} 2191}
1026 2192
2193sub _topleft {
2194 my ($self, $x, $y) = @_;
2195
2196 ($x, $y)
2197}
2198
1027sub update { 2199sub update {
1028 my ($self) = @_; 2200 my ($self) = @_;
1029 2201
1030 $self->size_allocate ($self->size_request); 2202 $self->check_size;
1031 ::refresh (); 2203 ::refresh ();
1032} 2204}
1033 2205
1034sub add { 2206sub add {
1035 my ($self, $widget) = @_; 2207 my ($self, $widget) = @_;
1036 2208
1037 $self->SUPER::add ($widget); 2209 $self->SUPER::add ($widget);
1038 2210
1039 $widget->size_allocate ($widget->size_request); 2211 $widget->size_allocate (int $widget->{x}, int $widget->{y}, $widget->size_request);
2212}
2213
2214sub on_refresh {
2215 my ($self, $id, $cb) = @_;
2216
2217 $self->{refresh_hook}{$id} = $cb;
1040} 2218}
1041 2219
1042sub draw { 2220sub draw {
1043 my ($self) = @_; 2221 my ($self) = @_;
1044 2222
2223 while (my $rcb = delete $self->{refresh_hook}) {
2224 $_->() for values %$rcb;
2225 }
2226
2227 glViewport 0, 0, $::WIDTH, $::HEIGHT;
2228 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
2229 glClear GL_COLOR_BUFFER_BIT;
2230
2231 glMatrixMode GL_PROJECTION;
2232 glLoadIdentity;
2233 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000 , 10000;
2234 glMatrixMode GL_MODELVIEW;
2235 glLoadIdentity;
2236
1045 $self->_draw; 2237 $self->_draw;
1046} 2238}
1047 2239
1048############################################################################# 2240#############################################################################
1049 2241
1050package Crossfire::Client::Widget; 2242package CFClient::UI;
1051 2243
1052$TOPLEVEL = new Crossfire::Client::Widget::Toplevel; 2244$ROOT = new CFClient::UI::Root;
1053 2245
10541 22461
1055 2247

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