ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/DC/UI.pm
(Generate patch)

Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.35 by root, Sun Apr 9 17:34:15 2006 UTC vs.
Revision 1.69 by root, Tue Apr 11 17:32:14 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::Widget;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util;
6 6
7use SDL::OpenGL; 7use SDL::OpenGL;
8use SDL::OpenGL::Constants; 8use SDL::OpenGL::Constants;
9 9
10our $FOCUS; # the widget with current focus 10use CFClient;
11#our @ACTIVE_WIDGETS; 11
12our ($FOCUS, $HOVER, $GRAB); # various widgets
13
14our $TOPLEVEL;
15our $BUTTON_STATE;
12 16
13# class methods for events 17# class methods for events
14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 18sub feed_sdl_key_down_event {
15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } 19 $FOCUS->key_down ($_[0]) if $FOCUS;
20}
21
22sub feed_sdl_key_up_event {
23 $FOCUS->key_up ($_[0]) if $FOCUS;
24}
25
16sub feed_sdl_button_down_event { } 26sub feed_sdl_button_down_event {
27 my ($ev) = @_;
28 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
29
30 if (!$BUTTON_STATE) {
31 my $widget = $TOPLEVEL->find_widget ($x, $y);
32
33 $GRAB = $widget;
34 $GRAB->update if $GRAB;
35 }
36
37 $BUTTON_STATE |= 1 << ($ev->button - 1);
38
39 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
40}
41
17sub feed_sdl_button_up_event { } 42sub feed_sdl_button_up_event {
43 my ($ev) = @_;
44 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
45
46 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
47
48 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
49
50 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
51
52 if (!$BUTTON_STATE) {
53 my $grab = $GRAB; undef $GRAB;
54 $grab->update if $grab;
55 $GRAB->update if $GRAB;
56 }
57}
58
59sub feed_sdl_motion_event {
60 my ($ev) = @_;
61 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
62
63 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
64
65 if ($widget != $HOVER) {
66 my $hover = $HOVER; $HOVER = $widget;
67
68 $hover->update if $hover;
69 $HOVER->update if $HOVER;
70 }
71
72 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
73}
18 74
19sub new { 75sub new {
20 my $class = shift; 76 my $class = shift;
21 77
22 bless { @_ }, $class 78 bless {
79 x => 0,
80 y => 0,
81 z => 0,
82 @_
83 }, $class
23} 84}
24
25#sub activate {
26# push @ACTIVE_WIDGETS, $_[0];
27# Scalar::Util::weaken $ACTIVE_WIDGETS[-1];
28#}
29
30#sub deactivate {
31# @ACTIVE_WIDGETS =
32# sort { $a->{z} <=> $b->{z} }
33# grep { $_ && $_ != $_[0] }
34# @ACTIVE_WIDGETS;
35#}
36 85
37sub move { 86sub move {
38 my ($self, $x, $y, $z) = @_; 87 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x; 88 $self->{x} = $x;
40 $self->{y} = $y; 89 $self->{y} = $y;
44sub needs_redraw { 93sub needs_redraw {
45 0 94 0
46} 95}
47 96
48sub size_request { 97sub size_request {
98 require Carp;
49 die "size_request is abtract"; 99 Carp::confess "size_request is abtract";
100}
101
102sub size_allocate {
103 my ($self, $w, $h) = @_;
104
105 $self->{w} = $w;
106 $self->{h} = $h;
107}
108
109# translate global koordinates to local coordinate system
110sub translate {
111 my ($self, $x, $y) = @_;
112
113 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
50} 114}
51 115
52sub focus_in { 116sub focus_in {
53 my ($widget) = @_; 117 my ($self) = @_;
54 $FOCUS = $widget; 118
119 return if $FOCUS == $self;
120
121 my $focus = $FOCUS; $FOCUS = $self;
122 $focus->update if $focus;
123 $FOCUS->update;
55} 124}
56 125
57sub focus_out { 126sub focus_out {
58 my ($widget) = @_; 127 my ($self) = @_;
59}
60 128
129 return unless $FOCUS == $self;
130
131 my $focus = $FOCUS; undef $FOCUS;
132 $focus->update if $focus; #?
133}
134
135sub mouse_motion { }
136sub button_up { }
61sub key_down { 137sub key_down { }
62 my ($widget, $sdlev) = @_;
63}
64
65sub key_up { 138sub key_up { }
66 my ($widget, $sdlev) = @_;
67}
68 139
69sub button_down { 140sub button_down {
70 my ($widget, $sdlev) = @_; 141 my ($self, $ev, $x, $y) = @_;
71}
72 142
73sub button_up { 143 $self->focus_in;
74 my ($widget, $sdlev) = @_;
75} 144}
76 145
77sub w { $_[0]->{w} } 146sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
78sub h { $_[0]->{h} } 147sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 148sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 149sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 150sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
82 151
83sub draw { 152sub draw {
84 my ($self) = @_; 153 my ($self) = @_;
154
155 return unless $self->{h} && $self->{w};
85 156
86 glPushMatrix; 157 glPushMatrix;
87 glTranslate $self->{x}, $self->{y}, 0; 158 glTranslate $self->{x}, $self->{y}, 0;
88 $self->_draw; 159 $self->_draw;
160 if ($self == $HOVER) {
161 glColor 1, 1, 1, 0.4;
162 glEnable GL_BLEND;
163 glBegin GL_QUADS;
164 glVertex 0 , 0;
165 glVertex $self->{w}, 0;
166 glVertex $self->{w}, $self->{h};
167 glVertex 0 , $self->{h};
168 glEnd;
169 glDisable GL_BLEND;
170 }
89 glPopMatrix; 171 glPopMatrix;
90} 172}
91 173
92sub _draw { 174sub _draw {
93 my ($widget) = @_; 175 my ($self) = @_;
176
177 warn "no draw defined for $self\n";
94} 178}
95 179
96sub bbox { 180sub bbox {
97 my ($self) = @_; 181 my ($self) = @_;
98 my ($w, $h) = $self->size_request; 182 my ($w, $h) = $self->size_request;
102 $self->{x} = $w, 186 $self->{x} = $w,
103 $self->{y} = $h 187 $self->{y} = $h
104 ) 188 )
105} 189}
106 190
191sub find_widget {
192 my ($self, $x, $y) = @_;
193
194 return $self
195 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
196 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
197
198 ()
199}
200
107sub del_parent { $_[0]->{parent} = undef } 201sub del_parent { $_[0]->{parent} = undef }
108 202
109sub set_parent { 203sub set_parent {
110 my ($self, $par) = @_; 204 my ($self, $par) = @_;
111 205
128 my ($self) = @_; 222 my ($self) = @_;
129 223
130 #$self->deactivate; 224 #$self->deactivate;
131} 225}
132 226
227#############################################################################
228
133package Crossfire::Client::Widget::Bin; 229package CFClient::Widget::DrawBG;
134 230
135our @ISA = Crossfire::Client::Widget::; 231our @ISA = CFClient::Widget::;
136 232
137sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } 233use strict;
234use SDL::OpenGL;
138 235
139sub get { $_[0]->{child} } 236sub new {
237 my $class = shift;
238
239 # range [value, low, high, page]
240
241 $class->SUPER::new (
242 bg => [0, 0, 0, 0.4],
243 active_bg => [1, 1, 1],
244 @_
245 )
246}
247
248sub _draw {
249 my ($self) = @_;
250
251 my ($w, $h) = @$self{qw(w h)};
252
253 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
254 glBegin GL_QUADS;
255 glVertex 0 , 0;
256 glVertex 0 , $h;
257 glVertex $w, $h;
258 glVertex $w, 0;
259 glEnd;
260}
261
262#############################################################################
263
264package CFClient::Widget::Empty;
265
266our @ISA = CFClient::Widget::;
267
268sub size_request {
269 (0, 0)
270}
271
272sub draw { }
273
274#############################################################################
275
276package CFClient::Widget::Container;
277
278our @ISA = CFClient::Widget::;
279
280sub new {
281 my ($class, %arg) = @_;
282
283 my $children = delete $arg{children} || [];
284
285 my $self = $class->SUPER::new (children => [], %arg);
286 $self->add ($_) for @$children;
287
288 $self
289}
290
291sub add {
292 my ($self, $chld, $expand) = @_;
293
294 $chld->{expand} = $expand;
295 $chld->set_parent ($self);
296
297 $self->{children} = [
298 sort { $a->{z} <=> $b->{z} }
299 @{$self->{children}}, $chld
300 ];
301
302 $self->size_allocate ($self->{w}, $self->{h})
303 if $self->{w}; #TODO: check for "realised state"
304}
140 305
141sub remove { 306sub remove {
142 my ($self, $chld) = @_; 307 my ($self, $widget) = @_;
143 delete $self->{child} 308
144 if $self->{child} == $chld; 309 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
310
311 $self->size_allocate ($self->{w}, $self->{h});
145} 312}
313
314sub find_widget {
315 my ($self, $x, $y) = @_;
316
317 $x -= $self->{x};
318 $y -= $self->{y};
319
320 my $res;
321
322 for (reverse @{ $self->{children} }) {
323 $res = $_->find_widget ($x, $y)
324 and return $res;
325 }
326
327 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
328}
329
330sub _draw {
331 my ($self) = @_;
332
333 $_->draw for @{$self->{children}};
334}
335
336#############################################################################
337
338package CFClient::Widget::Bin;
339
340our @ISA = CFClient::Widget::Container::;
341
342sub new {
343 my ($class, %arg) = @_;
344
345 my $child = (delete $arg{child}) || new CFClient::Widget::Empty::;
346
347 $class->SUPER::new (children => [$child], %arg)
348}
349
350sub add {
351 my ($self, $widget) = @_;
352
353 $self->{children} = [];
354
355 $self->SUPER::add ($widget);
356}
357
358sub remove {
359 my ($self, $widget) = @_;
360
361 $self->SUPER::remove ($widget);
362
363 $self->{children} = [new CFClient::Widget::Empty]
364 unless @{$self->{children}};
365}
366
367sub child { $_[0]->{children}[0] }
146 368
147sub size_request { 369sub size_request {
148 $_[0]->{child}->size_request if $_[0]->{child} 370 $_[0]{children}[0]->size_request
371}
372
373sub size_allocate {
374 my ($self, $w, $h) = @_;
375
376 return unless $self->{w} != $w || $self->{h} != $h;
377
378 $self->SUPER::size_allocate ($w, $h);
379 $self->{children}[0]->size_allocate ($w, $h);
380}
381
382#############################################################################
383
384package CFClient::Widget::Window;
385
386our @ISA = CFClient::Widget::Bin::;
387
388use SDL::OpenGL;
389
390sub new {
391 my ($class, %arg) = @_;
392
393 my $self = $class->SUPER::new (%arg);
394}
395
396sub update {
397 my ($self) = @_;
398
399 # we want to do this delayed...
400 $self->render_chld;
401 $self->SUPER::update;
402}
403
404sub render_chld {
405 my ($self) = @_;
406
407 $self->{texture} =
408 CFClient::Texture->new_from_opengl (
409 $self->{w}, $self->{h}, sub { $self->child->draw }
410 );
411}
412
413sub size_allocate {
414 my ($self, $w, $h) = @_;
415
416 return unless $self->{w} != $w || $self->{h} != $h;
417
418 $self->{w} = $w;
419 $self->{h} = $h;
420
421 $self->child->size_allocate ($w, $h);
422
423 $self->render_chld;
149} 424}
150 425
151sub _draw { 426sub _draw {
152 my ($self) = @_; 427 my ($self) = @_;
153 428
154 $self->{child}->draw; 429 my ($w, $h) = ($self->w, $self->h);
155}
156
157package Crossfire::Client::Widget::Toplevel;
158
159our @ISA = Crossfire::Client::Widget::;
160
161use SDL::OpenGL;
162
163sub add {
164 my ($self, $chld) = @_;
165
166 push @{$self->{childs}}, $chld;
167 @{$self->{childs}} =
168 sort { $a->{z} <=> $b->{z} }
169 @{$self->{childs}};
170
171 $chld->set_parent ($self);
172}
173
174sub remove {
175 my ($self, $chld) = @_;
176 @{$self->{childs}} =
177 sort { $a->{z} <=> $b->{z} }
178 grep { $_ && $_ != $_[0] }
179 @{$self->{childs}}
180}
181
182sub update {
183 my ($self) = @_;
184 ::refresh ();
185}
186
187sub _draw {
188 my ($self) = @_;
189
190 $_->draw for @{$self->{childs}};
191}
192
193package Crossfire::Client::Widget::Window;
194
195our @ISA = Crossfire::Client::Widget::Bin::;
196
197use SDL::OpenGL;
198
199sub add {
200 my ($self, $chld) = @_;
201 $self->SUPER::add ($chld);
202 $chld->set_parent ($self);
203 $self->update; #TODO: Move this to the size_request event propably?
204}
205
206sub remove {
207 my ($self) = @_;
208 # TODO FIXME: removing a child from a window will crash, see render_chld
209 $self->update;
210}
211
212sub update {
213 my ($self) = @_;
214 $self->render_chld;
215}
216
217sub render_chld {
218 my ($self) = @_;
219 my $chld = $self->get;
220 my ($w, $h) = $self->size_request;
221
222 $self->{texture} =
223 Crossfire::Client::Texture->new_from_opengl (
224 $w, $h, sub { $chld->draw }
225 );
226 $self->{texture}->upload;
227}
228
229sub size_request {
230 my ($self) = @_;
231 my $chld = $self->get
232 or return (0, 0);
233 $chld->size_request
234}
235
236sub _draw {
237 my ($self) = @_;
238
239 my ($w, $h) = $self->size_request;#TODO# use width/height of texture
240 430
241 my $tex = $self->{texture} 431 my $tex = $self->{texture}
242 or return; 432 or return;
243 433
244 glEnable GL_BLEND; 434 glEnable GL_BLEND;
245 glEnable GL_TEXTURE_2D; 435 glEnable GL_TEXTURE_2D;
246 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 436 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
247 glBindTexture GL_TEXTURE_2D, $tex->{name};
248 437
249 glBegin GL_QUADS; 438 $tex->draw_quad (0, 0, $w, $h);
250 glTexCoord 0, 0; glVertex 0, 0;
251 glTexCoord 0, 1; glVertex 0, $h;
252 glTexCoord 1, 1; glVertex $w, $h;
253 glTexCoord 1, 0; glVertex $w, 0;
254 glEnd;
255 439
256 glDisable GL_BLEND; 440 glDisable GL_BLEND;
257 glDisable GL_TEXTURE_2D; 441 glDisable GL_TEXTURE_2D;
258} 442}
259 443
444#############################################################################
445
260package Crossfire::Client::Widget::Frame; 446package CFClient::Widget::Frame;
261 447
262our @ISA = Crossfire::Client::Widget::Bin::; 448our @ISA = CFClient::Widget::Bin::;
263 449
264use SDL::OpenGL; 450use SDL::OpenGL;
265 451
266sub size_request { 452sub size_request {
267 my ($self) = @_; 453 my ($self) = @_;
268 my $chld = $self->get 454 my $chld = $self->child
269 or return (0, 0); 455 or return (0, 0);
270 456
271 $chld->move (2, 2); 457 $chld->move (2, 2);
272 458
273 map { $_ + 4 } $chld->size_request; 459 map { $_ + 4 } $chld->size_request;
274} 460}
275 461
462sub size_allocate {
463 my ($self, $w, $h) = @_;
464
465 return unless $self->{w} != $w || $self->{h} != $h;
466
467 $self->{w} = $w;
468 $self->{h} = $h;
469
470 $self->child->size_allocate ($w - 4, $h - 4);
471 $self->child->move (2, 2);
472}
473
276sub _draw { 474sub _draw {
277 my ($self) = @_; 475 my ($self) = @_;
278 476
279 my $chld = $self->get; 477 my $chld = $self->child;
280 478
281 my ($w, $h) = $chld->size_request; 479 my ($w, $h) = $chld->size_request;
282 480
283 glBegin GL_QUADS; 481 glBegin GL_QUADS;
284 glColor 0, 0, 0; 482 glColor 0, 0, 0;
285 glTexCoord 0, 0; glVertex 0 , 0; 483 glVertex 0 , 0;
286 glTexCoord 0, 1; glVertex 0 , $h + 4; 484 glVertex 0 , $h + 4;
287 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 485 glVertex $w + 4 , $h + 4;
288 glTexCoord 1, 0; glVertex $w + 4 , 0; 486 glVertex $w + 4 , 0;
289 glEnd; 487 glEnd;
290 488
291 $chld->draw; 489 $chld->draw;
292} 490}
293 491
492#############################################################################
493
294package Crossfire::Client::Widget::FancyFrame; 494package CFClient::Widget::FancyFrame;
295 495
296our @ISA = Crossfire::Client::Widget::Frame::; 496our @ISA = CFClient::Widget::Bin::;
297 497
298use SDL::OpenGL; 498use SDL::OpenGL;
299 499
500my @tex =
501 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
502 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
503
504sub size_request {
505 my ($self) = @_;
506
507 my ($w, $h) = $self->SUPER::size_request;
508
509 $h += $tex[1]->{height};
510 $h += $tex[4]->{height};
511 $w += $tex[2]->{width};
512 $w += $tex[3]->{width};
513
514 ($w, $h)
515}
516
517sub size_allocate {
518 my ($self, $w, $h) = @_;
519
520 return unless $self->{w} != $w || $self->{h} != $h;
521
522 $self->SUPER::size_allocate ($w, $h);
523
524 $h -= $tex[1]->{height};
525 $h -= $tex[4]->{height};
526 $w -= $tex[2]->{width};
527 $w -= $tex[3]->{width};
528
529 $h = $h < 0 ? 0 : $h;
530 $w = $w < 0 ? 0 : $w;
531
532 my $child = $self->child;
533
534 $child->size_allocate ($w, $h);
535 $child->move ($tex[3]->{width}, $tex[1]->{height});
536}
537
538sub _draw {
539 my ($self) = @_;
540
541 my ($w, $h) = ($self->{w}, $self->{h});
542 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
543
544 glEnable GL_BLEND;
545 glEnable GL_TEXTURE_2D;
546 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
547 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
548
549 my $top = $tex[1];
550 $top->draw_quad (0, 0, $w, $top->{height});
551
552 my $left = $tex[3];
553 $left->draw_quad (0, $top->{height}, $left->{width}, $ch);
554
555 my $right = $tex[2];
556 $right->draw_quad ($w - $right->{width}, $top->{height}, $right->{width}, $ch);
557
558 my $bottom = $tex[4];
559 $bottom->draw_quad (0, $h - $bottom->{height}, $w, $bottom->{height});
560
561 my $bg = $tex[0];
562 glBindTexture GL_TEXTURE_2D, $bg->{name};
563 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
564 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
565 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
566
567 my $rep_x = $cw / $bg->{width};
568 my $rep_y = $ch / $bg->{height};
569
570 $bg->draw_quad ($left->{width}, $top->{height}, $cw, $ch);
571
572 glDisable GL_BLEND;
573 glDisable GL_TEXTURE_2D;
574
575 $self->child->draw;
576
577}
578
579#############################################################################
580
581package CFClient::Widget::Table;
582
583our @ISA = CFClient::Widget::Bin::;
584
585use SDL::OpenGL;
586
587sub add {
588 my ($self, $x, $y, $chld) = @_;
589 my $old_chld = $self->{children}[$y][$x];
590
591 $self->{children}[$y][$x] = $chld;
592 $chld->set_parent ($self);
593 $self->update;
594}
595
596sub max_row_height {
597 my ($self, $row) = @_;
598
599 my $hs = 0;
600 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
601 my $c = $self->{children}->[$row]->[$xi];
602 if ($c) {
603 my ($w, $h) = $c->size_request;
604 if ($hs < $h) { $hs = $h }
605 }
606 }
607 return $hs;
608}
609
610sub max_col_width {
611 my ($self, $col) = @_;
612
613 my $ws = 0;
614 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
615 my $c = ($self->{children}->[$yi] || [])->[$col];
616 if ($c) {
617 my ($w, $h) = $c->size_request;
618 if ($ws < $w) { $ws = $w }
619 }
620 }
621 return $ws;
622}
623
624sub size_request {
625 my ($self) = @_;
626
627 my ($hs, $ws) = (0, 0);
628
629 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
630 $hs += $self->max_row_height ($yi);
631 }
632
633 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
634 my $wm = 0;
635 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
636 $wm += $self->max_col_width ($xi)
637 }
638 if ($ws < $wm) { $ws = $wm }
639 }
640
641 return ($ws, $hs);
642}
643
644sub _draw {
645 my ($self) = @_;
646
647 my $y = 0;
648 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
649 my $x = 0;
650
651 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
652
653 my $c = $self->{children}->[$yi]->[$xi];
654 if ($c) {
655 $c->move ($x, $y, 0); #TODO: Move to size_request
656 $c->draw if $c;
657 }
658
659 $x += $self->max_col_width ($xi);
660 }
661
662 $y += $self->max_row_height ($yi);
663 }
664}
665
666#############################################################################
667
668package CFClient::Widget::VBox;
669
670our @ISA = CFClient::Widget::Container::;
671
672use SDL::OpenGL;
673
674sub size_request {
675 my ($self) = @_;
676
677 my @alloc = map [$_->size_request], @{$self->{children}};
678
679 (
680 (List::Util::max map $_->[0], @alloc),
681 (List::Util::sum map $_->[1], @alloc),
682 )
683}
684
685sub size_allocate {
686 my ($self, $w, $h) = @_;
687
688 return unless $self->{w} != $w || $self->{h} != $h;
689
690 $self->{w} = $w;
691 $self->{h} = $h;
692
693 return unless $self->{h};
694
695 my $children = $self->{children};
696
697 my @h = map +($_->size_request)[1], @$children;
698
699 my $req_h = List::Util::sum @h;
700
701 if ($req_h > $h) {
702 # ah well, not enough space
703 $_ = $h[$_] * $h / $req_h for @h;
704 } else {
705 my @exp = grep $_->{expand}, @$children;
706 @exp = @$children unless @exp;
707
708 my %exp = map +($_ => 1), @exp;
709
710 for (0 .. $#$children) {
711 my $child = $children->[$_];
712
713 my $alloc_h = $h[$_];
714 $alloc_h += ($h - $req_h) / @exp if $exp{$child};
715 $h[$_] = $alloc_h;
716 }
717 }
718
719 my $y = 0;
720 for (0 .. $#$children) {
721 my $child = $children->[$_];
722 my $h = $h[$_];
723 $child->move (0, $y);
724 $child->size_allocate ($w, $h);
725
726 $y += $h;
727 }
728}
729
730#############################################################################
731
732package CFClient::Widget::Label;
733
734our @ISA = CFClient::Widget::;
735
736use SDL::OpenGL;
737
300sub new { 738sub new {
301 my ($self, $theme) = @_; 739 my ($class, %arg) = @_;
740
302 $self = $self->SUPER::new; 741 my $self = $class->SUPER::new (
303 742 fg => [1, 1, 1],
304 $self->{txts} = [ 743 height => $::FONTSIZE,
305 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 744 text => "",
306 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ 745 layout => new CFClient::Layout,
746 %arg
307 ]; 747 );
748
749 $self->set_text ($self->{text});
750
308 $self 751 $self
752}
309 753
754sub escape_text {
755 local $_ = $_[1];
756
757 s/&/&amp;/g;
758 s/>/&gt;/g;
759 s/</&lt;/g;
760
761 $_[1]
762}
763
764sub set_text {
765 my ($self, $text) = @_;
766
767 $self->{text} = $text;
768 $self->{layout}->set_markup ($text);
769
770 delete $self->{texture};
771 $self->update;
772}
773
774sub get_text {
775 my ($self, $text) = @_;
776
777 $self->{text}
310} 778}
311 779
312sub size_request { 780sub size_request {
313 my ($self) = @_; 781 my ($self) = @_;
314 my ($w, $h) = $self->get->size_request;
315 782
316 $h += $self->{txts}->[1]->{height}; 783 $self->{layout}->set_width;
317 $h += $self->{txts}->[4]->{height}; 784 $self->{layout}->set_height ($self->{height});
318 $w += $self->{txts}->[2]->{width}; 785 $self->{layout}->size
319 $w += $self->{txts}->[3]->{width}; 786# if ($self->{texture}{width} > 1 && $self->{texture}{height} > 1) { #TODO: hack
320 787# (
321 $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); 788# $self->{texture}{width},
322 789# $self->{texture}{height},
790# )
791# } else {
792# my ($w, $h, $data) = CFClient::font_render "Yy", $self->{height};
793#
323 ($w, $h) 794# ($w, $h)
795# }
796}
797
798sub size_allocate {
799 my ($self, $w, $h) = @_;
800
801 return unless $self->{w} != $w || $self->{h} != $h;
802
803 $self->SUPER::size_allocate ($w, $h);
804 delete $self->{texture};
805}
806
807sub update {
808 my ($self) = @_;
809
810 delete $self->{texture};
811 $self->SUPER::update;
324} 812}
325 813
326sub _draw { 814sub _draw {
327 my ($self) = @_; 815 my ($self) = @_;
328 816
329 my ($w, $h) = $self->size_request; 817 my $tex = $self->{texture} ||= do {
330 my ($cw, $ch) = $self->get->size_request; 818 $self->{layout}->set_width ($self->{w});
819 new_from_layout CFClient::Texture $self->{layout};
820 };
331 821
332 glEnable GL_BLEND; 822 glEnable GL_BLEND;
333 glEnable GL_TEXTURE_2D; 823 glEnable GL_TEXTURE_2D;
334 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 824 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
335 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 825 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
336 826
827 glColor @{$self->{fg}};
337 828
338 my $top = $self->{txts}->[1]; 829 $tex->draw_quad (0, 0);
339 glBindTexture GL_TEXTURE_2D, $top->{name};
340
341 glColor 1, 1, 1, 0.8;
342
343 glBegin GL_QUADS;
344 glTexCoord 0, 0; glVertex 0 , 0;
345 glTexCoord 0, 1; glVertex 0 , $top->{height};
346 glTexCoord 1, 1; glVertex $w , $top->{height};
347 glTexCoord 1, 0; glVertex $w , 0;
348 glEnd;
349
350 my $left = $self->{txts}->[3];
351 glBindTexture GL_TEXTURE_2D, $left->{name};
352
353 glColor 1, 1, 1, 0.8;
354
355 glBegin GL_QUADS;
356 glTexCoord 0, 0; glVertex 0 , $top->{height};
357 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
358 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
359 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
360 glEnd;
361
362 my $right = $self->{txts}->[2];
363 glBindTexture GL_TEXTURE_2D, $right->{name};
364
365 glColor 1, 1, 1, 0.8;
366
367 glBegin GL_QUADS;
368 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
369 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
370 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
371 glTexCoord 1, 0; glVertex $w , $top->{height};
372 glEnd;
373
374 my $bottom = $self->{txts}->[4];
375 glBindTexture GL_TEXTURE_2D, $bottom->{name};
376
377 glColor 1, 1, 1, 0.8;
378
379 glBegin GL_QUADS;
380 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
381 glTexCoord 0, 1; glVertex 0 , $h;
382 glTexCoord 1, 1; glVertex $w , $h;
383 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
384 glEnd;
385
386 my $bg = $self->{txts}->[0];
387 glBindTexture GL_TEXTURE_2D, $bg->{name};
388 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
389 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
390
391 glColor 1, 1, 1, 0.8;
392
393 my $rep_x = $cw / $bg->{width};
394 my $rep_y = $ch / $bg->{height};
395
396 glBegin GL_QUADS;
397 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
398 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
399 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
400 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
401 glEnd;
402
403 $self->get->draw;
404 830
405 glDisable GL_BLEND; 831 glDisable GL_BLEND;
406 glDisable GL_TEXTURE_2D; 832 glDisable GL_TEXTURE_2D;
407} 833}
408 834
409package Crossfire::Client::Widget::Table; 835#############################################################################
410 836
837package CFClient::Widget::Entry;
838
411our @ISA = Crossfire::Client::Widget::Bin::; 839our @ISA = CFClient::Widget::Label::;
412 840
841use SDL;
413use SDL::OpenGL; 842use SDL::OpenGL;
414 843
415sub add { 844sub new {
416 my ($self, $x, $y, $chld) = @_; 845 my $class = shift;
417 my $old_chld = $self->{childs}[$y][$x];
418 846
419 $self->{childs}[$y][$x] = $chld; 847 $class->SUPER::new (
420 $chld->set_parent ($self); 848 fg => [1, 1, 1],
421 $self->update; 849 bg => [0, 0, 0, 0.4],
850 active_bg => [1, 1, 1],
851 active_fg => [0, 0, 0],
852 @_
853 )
422} 854}
423 855
424sub max_row_height { 856sub _set_text {
425 my ($self, $row) = @_; 857 my ($self, $text) = @_;
426 858
427 my $hs = 0; 859 $self->{last_activity} = $::NOW;
428 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) {
429 my $c = $self->{childs}->[$row]->[$xi];
430 if ($c) {
431 my ($w, $h) = $c->size_request;
432 if ($hs < $h) { $hs = $h }
433 }
434 }
435 return $hs;
436}
437 860
438sub max_col_width { 861 $self->{text} = $text;
439 my ($self, $col) = @_; 862 $self->{layout}->set_width ($self->{w});
863 $self->{layout}->set_markup ($self->escape_text ($text));
440 864
441 my $ws = 0; 865 $text = substr $text, 0, $self->{cursor};
442 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { 866 utf8::encode $text;
443 my $c = ($self->{childs}->[$yi] || [])->[$col]; 867
444 if ($c) { 868 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
445 my ($w, $h) = $c->size_request;
446 if ($ws < $w) { $ws = $w }
447 }
448 }
449 return $ws;
450} 869}
451 870
452sub size_request { 871sub size_request {
453 my ($self) = @_; 872 my ($self) = @_;
454 873
455 my ($hs, $ws) = (0, 0); 874 my ($w, $h) = $self->SUPER::size_request;
456 875
457 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 876 ($w + 1, $h) # add 1 for cursor
458 $hs += $self->max_row_height ($yi);
459 }
460
461 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
462 my $wm = 0;
463 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
464 $wm += $self->max_col_width ($xi)
465 }
466 if ($ws < $wm) { $ws = $wm }
467 }
468
469 return ($ws, $hs);
470} 877}
471 878
472sub _draw { 879sub size_allocate {
473 my ($self) = @_;
474
475 my $y = 0;
476 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
477 my $x = 0;
478
479 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
480
481 my $c = $self->{childs}->[$yi]->[$xi];
482 if ($c) {
483 $c->move ($x, $y, 0); #TODO: Move to size_request
484 $c->draw if $c;
485 }
486
487 $x += $self->max_col_width ($xi);
488 }
489
490 $y += $self->max_row_height ($yi);
491 }
492}
493
494package Crossfire::Client::Widget::VBox;
495
496our @ISA = Crossfire::Client::Widget::Bin::;
497
498use SDL::OpenGL;
499
500sub add {
501 my ($self, $chld) = @_; 880 my ($self, $w, $h) = @_;
502 push @{$self->{childs}}, $chld;
503 $chld->set_parent ($self);
504 $self->update;
505}
506 881
507sub size_request { 882 return unless $self->{w} != $w || $self->{h} != $h;
508 my ($self) = @_;
509 883
510 my ($hs, $ws) = (0, 0); 884 $self->SUPER::size_allocate ($w, $h);
511 for (@{$self->{childs} || []}) {
512 my ($w, $h) = $_->size_request;
513 $hs += $h;
514 if ($ws < $w) { $ws = $w }
515 }
516 885
517 return ($ws, $hs);
518}
519
520sub _draw {
521 my ($self) = @_;
522
523 my ($x, $y);
524 for (@{$self->{childs} || []}) {
525 $_->move (0, $y, 0); #TODO: move to size_request
526 $_->draw;
527 my ($w, $h) = $_->size_request;
528 $y += $h;
529 }
530}
531
532package Crossfire::Client::Widget::Label;
533
534our @ISA = Crossfire::Client::Widget::;
535
536use SDL::OpenGL;
537
538sub new {
539 my ($class, $x, $y, $z, $height, $text) = @_;
540
541 # TODO: color, and make height, xyz etc. optional
542 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
543
544 $self->set_text ($text); 886 $self->_set_text ($self->{text});
545
546 $self
547} 887}
548 888
549sub set_text { 889sub set_text {
550 my ($self, $text) = @_; 890 my ($self, $text) = @_;
551 891
892 $self->{cursor} = length $text;
552 $self->{text} = $text; 893 $self->_set_text ($text);
553 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
554
555 $self->update; 894 $self->update;
556} 895}
557
558sub get_text {
559 my ($self, $text) = @_;
560
561 $self->{text}
562}
563
564sub size_request {
565 my ($self) = @_;
566
567 (
568 $self->{texture}{width},
569 $self->{texture}{height},
570 )
571}
572
573sub _draw {
574 my ($self) = @_;
575
576 my $tex = $self->{texture};
577
578 glEnable GL_BLEND;
579 glEnable GL_TEXTURE_2D;
580 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
581 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
582 glBindTexture GL_TEXTURE_2D, $tex->{name};
583
584 glColor 1, 1, 1, 0.6; # TODO color
585
586 glBegin GL_QUADS;
587 glTexCoord 0, 0; glVertex 0 , 0;
588 glTexCoord 0, 1; glVertex 0 , $tex->{height};
589 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
590 glTexCoord 1, 0; glVertex $tex->{width}, 0;
591 glEnd;
592
593 glDisable GL_BLEND;
594 glDisable GL_TEXTURE_2D;
595}
596
597package Crossfire::Client::Widget::TextEntry;
598
599our @ISA = Crossfire::Client::Widget::Label::;
600
601use SDL;
602use SDL::OpenGL;
603 896
604sub key_down { 897sub key_down {
605 my ($self, $ev) = @_; 898 my ($self, $ev) = @_;
606 899
607 my $mod = $ev->key_mod; 900 my $mod = $ev->key_mod;
608 my $sym = $ev->key_sym; 901 my $sym = $ev->key_sym;
609 902
610 $ev->set_unicode (1);
611 my $uni = $ev->key_unicode; 903 my $uni = $ev->key_unicode;
612 904
613 my $text = $self->get_text; 905 my $text = $self->get_text;
614 906
615 if ($sym == SDLK_BACKSPACE) { 907 if ($sym == SDLK_BACKSPACE) {
616 substr $text, -1, 1, ''; 908 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
617 909 } elsif ($sym == SDLK_DELETE) {
910 substr $text, $self->{cursor}, 1, "";
911 } elsif ($sym == SDLK_LEFT) {
912 --$self->{cursor} if $self->{cursor};
913 } elsif ($sym == SDLK_RIGHT) {
914 ++$self->{cursor} if $self->{cursor} < length $self->{text};
618 } elsif ($uni) { 915 } elsif ($uni) {
619 $text .= chr $uni; 916 substr $text, $self->{cursor}++, 0, chr $uni;
620 } 917 }
918
621 $self->set_text ($text); 919 $self->_set_text ($text);
920 $self->update;
622} 921}
623 922
923sub focus_in {
924 my ($self) = @_;
624 925
625# XXX: TextView isn't neccessary with pango multiline text rendering 926 $self->{last_activity} = $::NOW;
626package Crossfire::Client::Widget::TextView; 927
928 $self->SUPER::focus_in;
929}
930
931sub button_down {
932 my ($self, $ev, $x, $y) = @_;
933
934 $self->SUPER::button_down ($ev, $x, $y);
935
936 my $idx = $self->{layout}->xy_to_index ($x, $y);
937
938 # byte-index to char-index
939 my $text = $self->{layout};
940 utf8::encode $text;
941 $self->{cursor} = length substr $text, 0, $idx;
942
943 $self->_set_text ($self->{text});
944 $self->update;
945}
946
947sub mouse_motion {
948 my ($self, $ev, $x, $y) = @_;
949# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
950}
951
952sub _draw {
953 my ($self) = @_;
954
955 local $self->{fg} = $self->{fg};
956
957 if ($FOCUS == $self) {
958 glColor @{$self->{active_bg}};
959 $self->{fg} = $self->{active_fg};
960 } else {
961 glColor @{$self->{bg}};
962 }
963
964 glBegin GL_QUADS;
965 glVertex 0 , 0;
966 glVertex 0 , $self->{h};
967 glVertex $self->{w}, $self->{h};
968 glVertex $self->{w}, 0;
969 glEnd;
970
971 $self->SUPER::_draw;
972
973 #TODO: force update every cursor change :(
974 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
975 glColor @{$self->{fg}};
976 glBegin GL_LINES;
977 glVertex $self->{cur_x}, $self->{cur_y};
978 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
979 glEnd;
980 }
981}
982
983#############################################################################
984
985package CFClient::Widget::Slider;
627 986
628use strict; 987use strict;
629
630our @ISA = qw/Crossfire::Client::Widget/;
631 988
632use SDL::OpenGL; 989use SDL::OpenGL;
633use SDL::OpenGL::Constants; 990use SDL::OpenGL::Constants;
634 991
992our @ISA = CFClient::Widget::DrawBG::;
993
994sub size_request {
995 my ($self) = @_;
996
997 my $w = 20;
998 my $h = 10;
999
1000 $self->{vertical} ? ($h, $w) : ($w, $h)
1001}
1002
635sub new { 1003sub new {
636 my ($class, $text, $h) = @_; 1004 my $class = shift;
1005
1006 # range [value, low, high, page]
1007
637 my $self = $class->SUPER::new (); 1008 $class->SUPER::new (
638 1009 fg => [1, 1, 1],
639 $self->{txt_height} = $h; 1010 active_fg => [0, 0, 0],
640 @{$self->{lines}} = split /\r?\n/, $text; 1011 range => [0, 0, 100, 10],
641 1012 vertical => 0,
642 for (split /\r?\n/, $text) { 1013 @_
643 $self->add_line ($_);
644 } 1014 )
645 $self
646} 1015}
647 1016
648#sub render_lines { 1017sub button_down {
1018 my ($self, $ev, $x, $y) = @_;
1019
1020 $self->SUPER::button_down ($ev, $x, $y);
1021 $self->mouse_motion ($ev, $x, $y);
1022}
1023
1024sub mouse_motion {
1025 my ($self, $ev, $x, $y) = @_;
1026
1027 if ($GRAB == $self) {
1028 my ($value, $lo, $hi, $page) = @{$self->{range}};
1029
1030 $x = $x * ($hi - $lo) / $self->{w} + $lo;
1031 $x = $lo if $x < $lo;
1032 $x = $hi - $page if $x > $hi - $page;
1033 $self->{range}[0] = $x;
1034
1035 $self->{changed}($x) if $self->{changed};
1036 $self->update;
1037 }
1038}
1039
1040sub _draw {
649# my ($self) = @_; 1041 my ($self) = @_;
650# 1042
651# $self->{txt_lines} = []; 1043 $self->SUPER::_draw ();
652# 1044
653# for (@{$self->{lines}}) { 1045 glPushMatrix;
654# push @{$self->{txt_lines}}, 1046
655# new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_; 1047 my ($w, $h) = @$self{qw(w h)};
1048
1049 if ($self->{vertical}) {
1050 # draw a vertical slider like a rotated horizontal slider
1051
1052 glTranslate 0, $self->{w};
1053 glRotate 90, 0, 0, 1;
1054
1055 ($w, $h) = ($h, $w);
656# } 1056 }
657#}
658 1057
659sub add_line { 1058 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
660 my ($self, $line) = @_; 1059 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
661 push @{$self->{lines}}, $line;
662 1060
663 push @{$self->{txt_lines}}, 1061 my ($value, $lo, $hi, $page) = @{$self->{range}};
664 new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
665}
666 1062
667sub size_request { 1063 $page = int $page * $w / ($hi - $lo);
668 my ($self) = @_; 1064 $value = int +($value - $lo) * $w / ($hi - $lo);
669 1065
670 my $w = 0; 1066 $w -= $page;
671 my $h = 0; 1067 $page &= ~1;
1068 glTranslate $page * 0.5, 0, 0;
672 1069
673 for (@{$self->{txt_lines}}) { 1070 glColor @$fg;
674 if ($w < $_->{width}) { $w = $_->{width} } 1071 glBegin GL_LINES;
675 $h += $_->{height}; 1072 glVertex 0, 0; glVertex 0, $h;
676 } 1073 glVertex $w - 1, 0; glVertex $w - 1, $h;
1074 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1075 glEnd;
677 1076
678 return ($w, $h); 1077 my $knob_a = $value - $page * 0.5;
679} 1078 my $knob_b = $value + $page * 0.5;
680
681sub draw_line {
682 my ($self, $tex, $y) = @_;
683
684 glBindTexture GL_TEXTURE_2D, $tex->{name};
685
686 glColor 1, 0, 1;
687 1079
688 glBegin GL_QUADS; 1080 glBegin GL_QUADS;
689 glTexCoord 0, 0; glVertex 0 , $y; 1081 glColor @$fg;
690 glTexCoord 0, 1; glVertex 0 , $y + $tex->{height}; 1082 glVertex $knob_a, 0;
691 glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height}; 1083 glVertex $knob_a, $h;
692 glTexCoord 1, 0; glVertex $tex->{width}, $y; 1084 glVertex $knob_b, $h;
1085 glVertex $knob_b, 0;
1086
1087 if ($knob_a < $knob_b - 2) {
1088 glColor @$bg;
1089 glVertex $knob_a + 1, 1;
1090 glVertex $knob_a + 1, $h - 1;
1091 glVertex $knob_b - 1, $h - 1;
1092 glVertex $knob_b - 1, 1;
1093 }
693 glEnd; 1094 glEnd;
694}
695 1095
696sub _draw { 1096 glPopMatrix;
697 my ($self) = @_;
698
699 glEnable GL_BLEND;
700 glEnable GL_TEXTURE_2D;
701 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
702
703 my $l = 0;
704 for (@{$self->{txt_lines}}) {
705 $self->draw_line ($_, $l);
706 $l += $_->{height};
707 }
708
709 glDisable GL_BLEND;
710 glDisable GL_TEXTURE_2D;
711} 1097}
712 1098
1099#############################################################################
1100
713package Crossfire::Client::Widget::MapWidget; 1101package CFClient::Widget::MapWidget;
714 1102
715use strict; 1103use strict;
716 1104
717use List::Util qw(min max); 1105use List::Util qw(min max);
718 1106
719use SDL; 1107use SDL;
720use SDL::OpenGL; 1108use SDL::OpenGL;
721use SDL::OpenGL::Constants; 1109use SDL::OpenGL::Constants;
722 1110
723our @ISA = Crossfire::Client::Widget::; 1111our @ISA = CFClient::Widget::;
1112
1113sub new {
1114 my $class = shift;
1115
1116 $class->SUPER::new (
1117 z => -1,
1118 list => (glGenLists 1),
1119 @_
1120 )
1121}
724 1122
725sub key_down { 1123sub key_down {
726 print "MAPKEYDOWN\n"; 1124 print "MAPKEYDOWN\n";
727} 1125}
728 1126
729sub key_up { 1127sub key_up {
730} 1128}
731 1129
1130sub size_request {
1131 (
1132 1 + int $::WIDTH / 32,
1133 1 + int $::HEIGHT / 32,
1134 )
1135}
1136
1137sub update {
1138 my ($self) = @_;
1139
1140 $self->{need_update} = 1;
1141}
1142
732sub _draw { 1143sub _draw {
733 my ($self) = @_; 1144 my ($self) = @_;
734 1145
1146 if (delete $self->{need_update}) {
1147 glNewList $self->{list}, GL_COMPILE;
1148
735 my $mx = $::CONN->{mapx}; 1149 my $mx = $::CONN->{mapx};
736 my $my = $::CONN->{mapy}; 1150 my $my = $::CONN->{mapy};
737 1151
738 my $map = $::CONN->{map}; 1152 my $map = $::CONN->{map};
739 1153
740 my ($xofs, $yofs); 1154 my ($xofs, $yofs);
741 1155
742 my $sw = 1 + int $::WIDTH / 32; 1156 my $sw = 1 + int $::WIDTH / 32;
743 my $sh = 1 + int $::HEIGHT / 32; 1157 my $sh = 1 + int $::HEIGHT / 32;
744 1158
745 if ($::CONN->{mapw} > $sw) { 1159 if ($::CONN->{mapw} > $sw) {
746 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1160 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
747 } else { 1161 } else {
748 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; 1162 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
749 } 1163 }
750 1164
751 if ($::CONN->{maph} > $sh) { 1165 if ($::CONN->{maph} > $sh) {
752 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1166 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
753 } else { 1167 } else {
754 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1168 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
755 } 1169 }
756 1170
757 glEnable GL_TEXTURE_2D; 1171 glEnable GL_TEXTURE_2D;
758 glEnable GL_BLEND; 1172 glEnable GL_BLEND;
759 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1173 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
760 1174
761 my $sw4 = ($sw + 3) & ~3; 1175 my $sw4 = ($sw + 3) & ~3;
762 my $lighting = "\x00" x ($sw4 * $sh); 1176 my $darkness = "\x00" x ($sw4 * $sh);
763 1177
764 for my $x (0 .. $sw - 1) { 1178 for my $x (0 .. $sw - 1) {
1179 my $row = $map->[$x + $xofs];
765 for my $y (0 .. $sh - 1) { 1180 for my $y (0 .. $sh - 1) {
766 1181
767 my $cell = $map->[$x + $xofs][$y + $yofs] 1182 my $cell = $row->[$y + $yofs]
768 or next; 1183 or next;
769 1184
770 my $darkness = $cell->[0] * (1 / 255); 1185 my $dark = $cell->[0];
771 if ($darkness < 0) { 1186 if ($dark < 0) {
772 $darkness = 0.15; 1187 substr $darkness, $y * $sw4 + $x, 1, chr 224;
1188 } else {
1189 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
773 } 1190 }
774 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
775 1191
776 for my $num (grep $_, @$cell[1,2,3]) { 1192 for my $num (grep $_, @$cell[1,2,3]) {
777 my $tex = $::CONN->{face}[$num]{texture} || next; 1193 my $tex = $::CONN->{face}[$num]{texture} || next;
778 1194
779 glBindTexture GL_TEXTURE_2D, $tex->{name};
780
781 my $w = $tex->{width}; 1195 my $w = $tex->{width};
782 my $h = $tex->{height}; 1196 my $h = $tex->{height};
783 1197
784 my $px = ($x + 1) * 32 - $w; 1198 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h);
785 my $py = ($y + 1) * 32 - $h;
786
787 glBegin GL_QUADS;
788 glTexCoord 0, 0; glVertex $px , $py;
789 glTexCoord 0, 1; glVertex $px , $py + $h;
790 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
791 glTexCoord 1, 0; glVertex $px + $w, $py;
792 glEnd; 1199 }
793 } 1200 }
794 } 1201 }
795 }
796 1202
797# if (1) { # higher quality darkness 1203# if (1) { # higher quality darkness
798# $lighting =~ s/(.)/$1$1$1/gs; 1204# $lighting =~ s/(.)/$1$1$1/gs;
799# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; 1205# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
800# 1206#
802# 1208#
803# $lighting = $pb->get_pixels; 1209# $lighting = $pb->get_pixels;
804# $lighting =~ s/(.)../$1/gs; 1210# $lighting =~ s/(.)../$1/gs;
805# } 1211# }
806 1212
807 $lighting = new Crossfire::Client::Texture
808 width => $sw4,
809 height => $sh,
810 data => $lighting,
811 internalformat => GL_ALPHA4,
812 format => GL_ALPHA;
813
814 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1213 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
815 glColor 0, 0, 0, 0.75;
816 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1214 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
817 glBindTexture GL_TEXTURE_2D, $lighting->{name};
818 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
819 glBegin GL_QUADS;
820 glTexCoord 0, 0; glVertex 0 , 0;
821 glTexCoord 0, 1; glVertex 0 , $sh * 32;
822 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
823 glTexCoord 1, 0; glVertex $sw4 * 32, 0;
824 glEnd;
825 1215
1216 $darkness = new CFClient::Texture
1217 width => $sw4,
1218 height => $sh,
1219 data => $darkness,
1220 internalformat => GL_ALPHA,
1221 format => GL_ALPHA;
1222
1223 glColor 0.45, 0.45, 0.45, 1;
1224 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1225
826 glDisable GL_TEXTURE_2D; 1226 glDisable GL_TEXTURE_2D;
827 glDisable GL_BLEND; 1227 glDisable GL_BLEND;
1228
1229 glEndList;
1230 }
1231
1232 glCallList $self->{list};
828} 1233}
829 1234
830my %DIR = ( 1235my %DIR = (
831 SDLK_KP8, [1, "north"], 1236 SDLK_KP8, [1, "north"],
832 SDLK_KP9, [2, "northeast"], 1237 SDLK_KP9, [2, "northeast"],
876 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1281 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
877 $::CONN->send ("command run_stop"); 1282 $::CONN->send ("command run_stop");
878 } 1283 }
879} 1284}
880 1285
1286#############################################################################
1287
881package Crossfire::Client::Widget::Animator; 1288package CFClient::Widget::Animator;
882 1289
883use SDL::OpenGL; 1290use SDL::OpenGL;
884 1291
885our @ISA = Crossfire::Client::Widget::Bin::; 1292our @ISA = CFClient::Widget::Bin::;
886 1293
887sub moveto { 1294sub moveto {
888 my ($self, $x, $y) = @_; 1295 my ($self, $x, $y) = @_;
889 1296
890 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1297 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
891 $self->{speed} = 0.01; 1298 $self->{speed} = 0.001;
892 $self->{time} = 1; 1299 $self->{time} = 1;
893 1300
894 ::animation_start $self; 1301 ::animation_start $self;
895} 1302}
896 1303
911 1318
912sub _draw { 1319sub _draw {
913 my ($self) = @_; 1320 my ($self) = @_;
914 1321
915 glPushMatrix; 1322 glPushMatrix;
916 glRotate $self->{time} * 10000, 0, 1, 0; 1323 glRotate $self->{time} * 1000, 0, 1, 0;
917 $self->{child}->draw; 1324 $self->{children}[0]->draw;
918 glPopMatrix; 1325 glPopMatrix;
919} 1326}
920 1327
9211; 1328#############################################################################
922 1329
1330package CFClient::Widget::Toplevel;
1331
1332our @ISA = CFClient::Widget::Container::;
1333
1334sub size_request {
1335 ($::WIDTH, $::HEIGHT)
1336}
1337
1338sub size_allocate {
1339 my ($self, $w, $h) = @_;
1340
1341 $self->SUPER::size_allocate ($w, $h);
1342
1343 $_->size_allocate ($_->size_request)
1344 for @{$self->{children}};
1345}
1346
1347sub translate {
1348 my ($self, $x, $y) = @_;
1349
1350 ($x, $y)
1351}
1352
1353sub update {
1354 my ($self) = @_;
1355
1356 $self->size_allocate ($self->size_request);
1357 ::refresh ();
1358}
1359
1360sub add {
1361 my ($self, $widget) = @_;
1362
1363 $self->SUPER::add ($widget);
1364
1365 $widget->size_allocate ($widget->size_request);
1366}
1367
1368sub draw {
1369 my ($self) = @_;
1370
1371 $self->_draw;
1372}
1373
1374#############################################################################
1375
1376package CFClient::Widget;
1377
1378$TOPLEVEL = new CFClient::Widget::Toplevel;
1379
13801
1381

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines