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Revision: 1.122
Committed: Mon Apr 17 19:36:27 2006 UTC (18 years, 1 month ago) by root
Branch: MAIN
Changes since 1.121: +17 -15 lines
Log Message:
more utf8

File Contents

# Content
1 package CFClient::UI;
2
3 use strict;
4
5 use Scalar::Util ();
6 use List::Util ();
7
8 use CFClient;
9
10 our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12 our $ROOT;
13 our $BUTTON_STATE;
14
15 # class methods for events
16 sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18 }
19
20 sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22 }
23
24 sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $ROOT->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
38 }
39
40 sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55 }
56
57 sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover && $hover->{can_hover};
67 $HOVER->update if $HOVER && $HOVER->{can_hover};
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->coord2local ($x, $y)) if $HOVER;
71 }
72
73 # convert position array to integers
74 sub harmonize {
75 my ($vals) = @_;
76
77 my $rem = 0;
78
79 for (@$vals) {
80 my $i = int $_ + $rem;
81 $rem += $_ - $i;
82 $_ = $i;
83 }
84 }
85
86 #############################################################################
87
88 package CFClient::UI::Base;
89
90 use strict;
91
92 use SDL::OpenGL;
93
94 sub new {
95 my $class = shift;
96
97 my $self = bless {
98 x => 0,
99 y => 0,
100 z => 0,
101 w => -1,
102 h => -1,
103 @_
104 }, $class;
105
106 for (keys %$self) {
107 if (/^connect_(.*)$/) {
108 $self->connect ($1 => delete $self->{$_});
109 }
110 }
111
112 $self
113 }
114
115 sub move {
116 my ($self, $x, $y, $z) = @_;
117 $self->{x} = int $x;
118 $self->{y} = int $y;
119 $self->{z} = $z if defined $z;
120 }
121
122 sub needs_redraw {
123 0
124 }
125
126 sub size_request {
127 require Carp;
128 Carp::confess "size_request is abtract";
129 }
130
131 sub _size_allocate {
132 my ($self, $x, $y, $w, $h) = @_;
133
134 $self->{x} = $x;
135 $self->{y} = $y;
136
137 return unless $self->{w} != $w || $self->{h} != $h;
138
139 $self->{w} = $w;
140 $self->{h} = $h;
141
142 1
143 }
144
145 sub size_allocate {
146 my ($self, $x, $y, $w, $h) = @_;
147
148 $self->_size_allocate ($x, $y, $w, $h);
149 }
150
151 # return top left coordinates
152 sub _topleft {
153 my ($self, $x, $y) = @_;
154
155 $self->{parent}->_topleft ($x + $self->{x}, $y + $self->{y});
156 }
157
158 # translate global coordinates to local coordinate system
159 sub coord2local {
160 my ($self, $x, $y) = @_;
161
162 my ($X, $Y) = $self->_topleft;
163 ($x - $X, $y - $Y)
164 }
165
166 # translate local coordinates to global coordinate system
167 sub coord2global {
168 my ($self, $x, $y) = @_;
169
170 my ($X, $Y) = $self->_topleft;
171 ($x + $X, $y + $Y)
172 }
173
174 sub focus_in {
175 my ($self) = @_;
176
177 return if $FOCUS == $self;
178 return unless $self->{can_focus};
179
180 my $focus = $FOCUS; $FOCUS = $self;
181
182 $self->emit (focus_in => $focus);
183
184 $focus->update if $focus;
185 $FOCUS->update;
186 }
187
188 sub focus_out {
189 my ($self) = @_;
190
191 return unless $FOCUS == $self;
192
193 my $focus = $FOCUS; undef $FOCUS;
194
195 $self->emit (focus_out => $focus);
196
197 $focus->update if $focus; #?
198 }
199
200 sub mouse_motion { }
201 sub button_up { }
202 sub key_down { }
203 sub key_up { }
204
205 sub button_down {
206 my ($self, $ev, $x, $y) = @_;
207
208 $self->focus_in;
209 }
210
211 sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
212 sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
213 sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
214 sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
215 sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
216
217 sub draw {
218 my ($self) = @_;
219
220 return unless $self->{h} && $self->{w};
221
222 glPushMatrix;
223 glTranslate $self->{x}, $self->{y}, 0;
224 $self->_draw;
225 glPopMatrix;
226
227 if ($self == $HOVER && $self->{can_hover}) {
228 my ($x, $y) = @$self{qw(x y)};
229
230 glColor 1, 0.8, 0.5, 0.2;
231 glEnable GL_BLEND;
232 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
233 glBegin GL_QUADS;
234 glVertex $x , $y;
235 glVertex $x + $self->{w}, $y;
236 glVertex $x + $self->{w}, $y + $self->{h};
237 glVertex $x , $y + $self->{h};
238 glEnd;
239 glDisable GL_BLEND;
240 }
241 }
242
243 sub _draw {
244 my ($self) = @_;
245
246 warn "no draw defined for $self\n";
247 }
248
249 sub find_widget {
250 my ($self, $x, $y) = @_;
251
252 return $self
253 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
254 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
255
256 ()
257 }
258
259 sub set_parent {
260 my ($self, $parent) = @_;
261
262 Scalar::Util::weaken ($self->{parent} = $parent);
263 }
264
265 sub update {
266 my ($self) = @_;
267
268 $self->{parent}->update
269 if $self->{parent};
270 }
271
272 sub connect {
273 my ($self, $signal, $cb) = @_;
274
275 push @{ $self->{cb}{$signal} }, $cb;
276 }
277
278 sub emit {
279 my ($self, $signal, @args) = @_;
280
281 $_->($self, @args)
282 for @{$self->{cb}{$signal} || []};
283 }
284
285 sub DESTROY {
286 my ($self) = @_;
287
288 #$self->deactivate;
289 }
290
291 #############################################################################
292
293 package CFClient::UI::DrawBG;
294
295 our @ISA = CFClient::UI::Base::;
296
297 use strict;
298 use SDL::OpenGL;
299
300 sub new {
301 my $class = shift;
302
303 # range [value, low, high, page]
304
305 $class->SUPER::new (
306 bg => [0, 0, 0, 0.2],
307 active_bg => [1, 1, 1, 0.5],
308 @_
309 )
310 }
311
312 sub _draw {
313 my ($self) = @_;
314
315 my ($w, $h) = @$self{qw(w h)};
316
317 glEnable GL_BLEND;
318 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
319 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
320
321 glBegin GL_QUADS;
322 glVertex 0 , 0;
323 glVertex 0 , $h;
324 glVertex $w, $h;
325 glVertex $w, 0;
326 glEnd;
327
328 glDisable GL_BLEND;
329 }
330
331 #############################################################################
332
333 package CFClient::UI::Empty;
334
335 our @ISA = CFClient::UI::Base::;
336
337 sub size_request {
338 (0, 0)
339 }
340
341 sub draw { }
342
343 #############################################################################
344
345 package CFClient::UI::Container;
346
347 our @ISA = CFClient::UI::Base::;
348
349 sub new {
350 my ($class, %arg) = @_;
351
352 my $children = delete $arg{children} || [];
353
354 my $self = $class->SUPER::new (children => [], %arg);
355 $self->add ($_) for @$children;
356
357 $self
358 }
359
360 sub add {
361 my ($self, $child) = @_;
362
363 $child->set_parent ($self);
364
365 use sort 'stable';
366
367 $self->{children} = [
368 sort { $a->{z} <=> $b->{z} }
369 @{$self->{children}}, $child
370 ];
371
372 $self->{w} = $self->{h} = -1;
373 $self->update;
374 }
375
376 sub remove {
377 my ($self, $widget) = @_;
378
379 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
380
381 $self->size_allocate (0, 0, $self->{w}, $self->{h});
382 }
383
384 sub find_widget {
385 my ($self, $x, $y) = @_;
386
387 $x -= $self->{x};
388 $y -= $self->{y};
389
390 my $res;
391
392 for (reverse @{ $self->{children} }) {
393 $res = $_->find_widget ($x, $y)
394 and return $res;
395 }
396
397 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
398 }
399
400 sub _draw {
401 my ($self) = @_;
402
403 $_->draw for @{$self->{children}};
404 }
405
406 #############################################################################
407
408 package CFClient::UI::Bin;
409
410 our @ISA = CFClient::UI::Container::;
411
412 sub new {
413 my ($class, %arg) = @_;
414
415 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
416
417 $class->SUPER::new (children => [$child], %arg)
418 }
419
420 sub add {
421 my ($self, $widget) = @_;
422
423 $self->{children} = [];
424
425 $self->SUPER::add ($widget);
426 }
427
428 sub remove {
429 my ($self, $widget) = @_;
430
431 $self->SUPER::remove ($widget);
432
433 $self->{children} = [new CFClient::UI::Empty]
434 unless @{$self->{children}};
435 }
436
437 sub child { $_[0]->{children}[0] }
438
439 sub size_request {
440 $_[0]{children}[0]->size_request
441 }
442
443 sub size_allocate {
444 my ($self, $x, $y, $w, $h) = @_;
445
446 $self->_size_allocate ($x, $y, $w, $h) or return;
447
448 $self->{children}[0]->size_allocate (0, 0, $w, $h);
449 }
450
451 #############################################################################
452
453 package CFClient::UI::Window;
454
455 our @ISA = CFClient::UI::Bin::;
456
457 use SDL::OpenGL;
458
459 sub new {
460 my ($class, %arg) = @_;
461
462 my $self = $class->SUPER::new (%arg);
463 }
464
465 sub update {
466 my ($self) = @_;
467
468 # we want to do this delayed...
469 $self->render_chld;
470 $self->SUPER::update;
471 }
472
473 sub render_chld {
474 my ($self) = @_;
475
476 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
477 glClearColor 0, 0, 0, 1;
478 glClear GL_COLOR_BUFFER_BIT;
479 $self->child->draw;
480 };
481 }
482
483 sub size_allocate {
484 my ($self, $x, $y, $w, $h) = @_;
485
486 $self->_size_allocate ($x, $y, $w, $h) or return;
487
488 $self->child->size_allocate (0, 0, $w, $h);
489
490 $self->render_chld;
491 }
492
493 sub _draw {
494 my ($self) = @_;
495
496 my ($w, $h) = ($self->w, $self->h);
497
498 my $tex = $self->{texture}
499 or return;
500
501 glEnable GL_BLEND;
502 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
503 glEnable GL_TEXTURE_2D;
504 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
505
506 $tex->draw_quad (0, 0, $w, $h);
507
508 glDisable GL_BLEND;
509 glDisable GL_TEXTURE_2D;
510 }
511
512 #############################################################################
513
514 package CFClient::UI::Frame;
515
516 our @ISA = CFClient::UI::Bin::;
517
518 use SDL::OpenGL;
519
520 sub size_request {
521 my ($self) = @_;
522 my $chld = $self->child
523 or return (0, 0);
524
525 $chld->move (2, 2);
526
527 map { $_ + 4 } $chld->size_request;
528 }
529
530 sub size_allocate {
531 my ($self, $x, $y, $w, $h) = @_;
532
533 $self->_size_allocate ($x, $y, $w, $h) or return;
534
535 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
536 }
537
538 sub _draw {
539 my ($self) = @_;
540
541 my $chld = $self->child;
542
543 my ($w, $h) = $chld->size_request;
544
545 glBegin GL_QUADS;
546 glColor 0, 0, 0;
547 glVertex 0 , 0;
548 glVertex 0 , $h + 4;
549 glVertex $w + 4 , $h + 4;
550 glVertex $w + 4 , 0;
551 glEnd;
552
553 $chld->draw;
554 }
555
556 #############################################################################
557
558 package CFClient::UI::FancyFrame;
559
560 our @ISA = CFClient::UI::Bin::;
561
562 use SDL::OpenGL;
563
564 my @tex =
565 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
566 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
567
568 sub new {
569 my $class = shift;
570
571 # TODO: user_x, user_y, overwrite moveto?
572
573 $class->SUPER::new (
574 bg => [1, 1, 1, 1],
575 border_bg => [1, 1, 1, 1],
576 border => int $::FONTSIZE * 0.8,
577 @_
578 )
579 }
580
581 sub size_request {
582 my ($self) = @_;
583
584 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
585
586 my ($w, $h) = $self->SUPER::size_request;
587
588 (
589 $w + $self->{border} * 2,
590 $h + $self->{border} * 2,
591 )
592 }
593
594 sub size_allocate {
595 my ($self, $x, $y, $w, $h) = @_;
596
597 $self->_size_allocate ($x, $y, $w, $h) or return;
598
599 $h -= List::Util::max 0, $self->{border} * 2;
600 $w -= List::Util::max 0, $self->{border} * 2;
601
602 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
603 }
604
605 sub button_down {
606 my ($self, $ev, $x, $y) = @_;
607
608 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
609 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
610
611 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
612 my ($bw, $bh) = ($self->{w}, $self->{h});
613
614 $self->{motion} = sub {
615 my ($ev, $x, $y) = @_;
616
617 ($x, $y) = ($ev->motion_x, $ev->motion_y);
618
619 $self->{user_w} = $bw + $x - $ox;
620 $self->{user_h} = $bh + $y - $oy;
621 $self->update;
622 };
623
624 } elsif ($x >= 0 && $x < $self->{w}
625 && $y >= 0 && $y < $self->{border}) {
626
627 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
628 my ($bx, $by) = ($self->{x}, $self->{y});
629
630 $self->{motion} = sub {
631 my ($ev, $x, $y) = @_;
632
633 ($x, $y) = ($ev->motion_x, $ev->motion_y);
634
635 $self->move ($bx + $x - $ox, $by + $y - $oy);
636 $self->update;
637 };
638 }
639 }
640
641 sub button_up {
642 my ($self, $ev, $x, $y) = @_;
643
644 delete $self->{motion};
645 }
646
647 sub mouse_motion {
648 my ($self, $ev, $x, $y) = @_;
649
650 $self->{motion}->($ev, $x, $y) if $self->{motion};
651 }
652
653 sub _draw {
654 my ($self) = @_;
655
656 my ($w, $h ) = ($self->{w}, $self->{h});
657 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
658
659 glEnable GL_BLEND;
660 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
661 glEnable GL_TEXTURE_2D;
662 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
663
664 glColor @{ $self->{border_bg} };
665 $tex[1]->draw_quad (0, 0, $w, $self->{border});
666 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
667 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
668 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
669
670 my $bg = $tex[0];
671
672 # TODO: repeat texture not scale
673 my $rep_x = $cw / $bg->{w};
674 my $rep_y = $ch / $bg->{h};
675
676 glColor @{ $self->{bg} };
677
678 $bg->{s} = $rep_x;
679 $bg->{t} = $rep_y;
680 $bg->{wrap_mode} = 1;
681 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
682
683 glDisable GL_TEXTURE_2D;
684 glDisable GL_BLEND;
685
686 $self->child->draw;
687 }
688
689 #############################################################################
690
691 package CFClient::UI::Table;
692
693 our @ISA = CFClient::UI::Base::;
694
695 use List::Util qw(max sum);
696
697 use SDL::OpenGL;
698
699 sub new {
700 my $class = shift;
701
702 $class->SUPER::new (
703 col_expand => [],
704 @_
705 )
706 }
707
708 sub add {
709 my ($self, $x, $y, $child) = @_;
710
711 $child->set_parent ($self);
712 $self->{children}[$y][$x] = $child;
713
714 $self->{w} = $self->{h} = -1;
715 $self->update;
716 }
717
718 # TODO: move to container class maybe? send childs a signal on removal?
719 sub clear {
720 my ($self) = @_;
721
722 delete $self->{children};
723 $self->update;
724 }
725
726 sub get_wh {
727 my ($self) = @_;
728
729 my (@w, @h);
730
731 for my $y (0 .. $#{$self->{children}}) {
732 my $row = $self->{children}[$y]
733 or next;
734
735 for my $x (0 .. $#$row) {
736 my $widget = $row->[$x]
737 or next;
738 my ($w, $h) = $widget->size_request;
739
740 $w[$x] = max $w[$x], $w;
741 $h[$y] = max $h[$y], $h;
742 }
743 }
744
745 (\@w, \@h)
746 }
747
748 sub size_request {
749 my ($self) = @_;
750
751 my ($ws, $hs) = $self->get_wh;
752
753 (
754 (sum @$ws),
755 (sum @$hs),
756 )
757 }
758
759 sub size_allocate {
760 my ($self, $x, $y, $w, $h) = @_;
761
762 $self->_size_allocate ($x, $y, $w, $h) or return;
763
764 my ($ws, $hs) = $self->get_wh;
765
766 my $req_w = sum @$ws;
767 my $req_h = sum @$hs;
768
769 # TODO: nicer code && do row_expand
770 my @col_expand = @{$self->{col_expand}};
771 @col_expand = (1) x @$ws unless @col_expand;
772 my $col_expand = (sum @col_expand) || 1;
773
774 # linearly scale sizes
775 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
776 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
777
778 CFClient::UI::harmonize $ws;
779 CFClient::UI::harmonize $hs;
780
781 my $y;
782
783 for my $r (0 .. $#{$self->{children}}) {
784 my $row = $self->{children}[$r]
785 or next;
786
787 my $x = 0;
788 my $row_h = $hs->[$r];
789
790 for my $c (0 .. $#$row) {
791 my $col_w = $ws->[$c];
792
793 if (my $widget = $row->[$c]) {
794 $widget->size_allocate ($x, $y, $col_w, $row_h);
795 }
796
797 $x += $col_w;
798 }
799
800 $y += $row_h;
801 }
802
803 }
804
805 sub find_widget {
806 my ($self, $x, $y) = @_;
807
808 $x -= $self->{x};
809 $y -= $self->{y};
810
811 my $res;
812
813 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
814 $res = $_->find_widget ($x, $y)
815 and return $res;
816 }
817
818 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
819 }
820
821 sub _draw {
822 my ($self) = @_;
823
824 for (grep $_, @{$self->{children}}) {
825 $_->draw for grep $_, @$_;
826 }
827 }
828
829 #############################################################################
830
831 package CFClient::UI::HBox;
832
833 # TODO: wrap into common Box base class
834
835 our @ISA = CFClient::UI::Container::;
836
837 sub size_request {
838 my ($self) = @_;
839
840 my @alloc = map [$_->size_request], @{$self->{children}};
841
842 (
843 (List::Util::sum map $_->[0], @alloc),
844 (List::Util::max map $_->[1], @alloc),
845 )
846 }
847
848 sub size_allocate {
849 my ($self, $x, $y, $w, $h) = @_;
850
851 $self->_size_allocate ($x, $y, $w, $h);
852
853 ($h, $w) = ($w, $h);
854
855 my $children = $self->{children};
856
857 my @h = map +($_->size_request)[0], @$children;
858
859 my $req_h = List::Util::sum @h;
860
861 if ($req_h > $h) {
862 # ah well, not enough space
863 $_ *= $h / $req_h for @h;
864 } else {
865 my $exp = List::Util::sum map $_->{expand}, @$children;
866 $exp ||= 1;
867
868 for (0 .. $#$children) {
869 my $child = $children->[$_];
870
871 my $alloc_h = $h[$_];
872 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
873 $h[$_] = $alloc_h;
874 }
875 }
876
877 CFClient::UI::harmonize \@h;
878
879 my $y = 0;
880 for (0 .. $#$children) {
881 my $child = $children->[$_];
882 my $h = $h[$_];
883 $child->size_allocate ($y, 0, $h, $w);
884
885 $y += $h;
886 }
887 }
888
889 #############################################################################
890
891 package CFClient::UI::VBox;
892
893 # TODO: wrap into common Box base class
894
895 our @ISA = CFClient::UI::Container::;
896
897 sub size_request {
898 my ($self) = @_;
899
900 my @alloc = map [$_->size_request], @{$self->{children}};
901
902 (
903 (List::Util::max map $_->[0], @alloc),
904 (List::Util::sum map $_->[1], @alloc),
905 )
906 }
907
908 sub size_allocate {
909 my ($self, $x, $y, $w, $h) = @_;
910
911 $self->_size_allocate ($x, $y, $w, $h);
912
913 my $children = $self->{children};
914
915 my @h = map +($_->size_request)[1], @$children;
916
917 my $req_h = List::Util::sum @h;
918
919 if ($req_h > $h) {
920 # ah well, not enough space
921 $_ *= $h / $req_h for @h;
922 } else {
923 my $exp = List::Util::sum map $_->{expand}, @$children;
924 $exp ||= 1;
925
926 for (0 .. $#$children) {
927 my $child = $children->[$_];
928
929 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
930 }
931 }
932
933 CFClient::UI::harmonize \@h;
934
935 my $y = 0;
936 for (0 .. $#$children) {
937 my $child = $children->[$_];
938 my $h = $h[$_];
939 $child->size_allocate (0, $y, $w, $h);
940
941 $y += $h;
942 }
943 }
944
945 #############################################################################
946
947 package CFClient::UI::Label;
948
949 our @ISA = CFClient::UI::Base::;
950
951 use SDL::OpenGL;
952
953 sub new {
954 my ($class, %arg) = @_;
955
956 my $self = $class->SUPER::new (
957 fg => [1, 1, 1],
958 fontsize => $::FONTSIZE,
959 text => "",
960 align => -1,
961 valign => -1,
962 padding => 2,
963 layout => new CFClient::Layout,
964 %arg
965 );
966
967 $self->{xxx}++ if $self->{text} eq "Client Setup" && $self->{align};#d#
968
969 $self->set_text (delete $self->{text}) if exists $self->{text};
970 $self->set_markup (delete $self->{markup}) if exists $self->{markup};
971
972 $self
973 }
974
975 sub escape_text {
976 local $_ = $_[1];
977
978 s/&/&amp;/g;
979 s/>/&gt;/g;
980 s/</&lt;/g;
981
982 $_[1]
983 }
984
985 sub set_text {
986 my ($self, $text) = @_;
987
988 $self->{layout}->set_text ($text);
989
990 delete $self->{texture};
991 $self->update;
992 }
993
994 sub set_markup {
995 my ($self, $markup) = @_;
996
997 $self->{layout}->set_markup ($markup);
998
999 delete $self->{texture};
1000 $self->update;
1001 }
1002
1003 sub size_request {
1004 my ($self) = @_;
1005
1006 $self->{layout}->set_width;
1007 $self->{layout}->set_height ($self->{fontsize});
1008
1009 my ($w, $h) = $self->{layout}->size;
1010
1011 (
1012 $w + $self->{padding} * 2,
1013 $h + $self->{padding} * 2,
1014 )
1015 }
1016
1017 sub size_allocate {
1018 my ($self, $x, $y, $w, $h) = @_;
1019
1020 $self->_size_allocate ($x, $y, $w, $h) or return;
1021
1022 delete $self->{texture};
1023 }
1024
1025 sub update {
1026 my ($self) = @_;
1027
1028 delete $self->{texture};
1029 $self->SUPER::update;
1030 }
1031
1032 sub _draw {
1033 my ($self) = @_;
1034
1035 my $tex = $self->{texture} ||= do {
1036 $self->{layout}->set_width ($self->{w});
1037 $self->{layout}->set_height (List::Util::min $self->{h}, $self->{fontsize});
1038 new_from_layout CFClient::Texture $self->{layout}
1039 };
1040
1041 glEnable GL_BLEND;
1042 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1043 glEnable GL_TEXTURE_2D;
1044 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1045
1046 glColor @{$self->{fg}};
1047
1048 $self->{ox} = int (
1049 $self->{align} < 0 ? $self->{padding}
1050 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
1051 : ($self->{w} - $tex->{w}) * 0.5
1052 );
1053
1054 $self->{oy} = int (
1055 $self->{valign} < 0 ? $self->{padding}
1056 : $self->{valign} > 0 ? $self->{h} - $tex->{h} - $self->{padding}
1057 : ($self->{h} - $tex->{h}) * 0.5
1058 );
1059
1060 $tex->draw_quad ($self->{ox}, $self->{oy});
1061
1062 glDisable GL_TEXTURE_2D;
1063 glDisable GL_BLEND;
1064 }
1065
1066 #############################################################################
1067
1068 package CFClient::UI::EntryBase;
1069
1070 our @ISA = CFClient::UI::Label::;
1071
1072 use SDL;
1073 use SDL::OpenGL;
1074
1075 sub new {
1076 my $class = shift;
1077
1078 $class->SUPER::new (
1079 fg => [1, 1, 1],
1080 bg => [0, 0, 0, 0.2],
1081 active_bg => [1, 1, 1, 0.5],
1082 active_fg => [0, 0, 0],
1083 can_hover => 1,
1084 can_focus => 1,
1085 valign => 0,
1086 @_
1087 )
1088 }
1089
1090 sub _set_text {
1091 my ($self, $text) = @_;
1092
1093 delete $self->{cur_h};
1094
1095 return if $self->{text} eq $text;
1096
1097 $self->{last_activity} = $::NOW;
1098 $self->{text} = $text;
1099
1100 $text =~ s/./*/g if $self->{hidden};
1101 $self->{layout}->set_text ("$text ");
1102
1103 $self->emit (changed => $self->{text});
1104 }
1105
1106 sub get_text {
1107 $_[0]{text}
1108 }
1109
1110 sub size_request {
1111 my ($self) = @_;
1112
1113 my ($w, $h) = $self->SUPER::size_request;
1114
1115 ($w + 1, $h) # add 1 for cursor
1116 }
1117
1118 sub size_allocate {
1119 my ($self, $x, $y, $w, $h) = @_;
1120
1121 $self->SUPER::size_allocate ($x, $y, $w, $h);
1122
1123 $self->_set_text ($self->{text});
1124 }
1125
1126 sub set_text {
1127 my ($self, $text) = @_;
1128
1129 $self->{cursor} = length $text;
1130 $self->_set_text ($text);
1131 $self->update;
1132 }
1133
1134 sub key_down {
1135 my ($self, $ev) = @_;
1136
1137 my $mod = $ev->key_mod;
1138 my $sym = $ev->key_sym;
1139
1140 my $uni = $ev->key_unicode;
1141
1142 my $text = $self->get_text;
1143
1144 if ($sym == SDLK_BACKSPACE) {
1145 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1146 } elsif ($sym == SDLK_DELETE) {
1147 substr $text, $self->{cursor}, 1, "";
1148 } elsif ($sym == SDLK_LEFT) {
1149 --$self->{cursor} if $self->{cursor};
1150 } elsif ($sym == SDLK_RIGHT) {
1151 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1152 } elsif ($sym == SDLK_HOME) {
1153 $self->{cursor} = 0;
1154 } elsif ($sym == SDLK_END) {
1155 $self->{cursor} = length $text;
1156 } elsif ($sym == SDLK_ESCAPE) {
1157 $self->emit ('escape');
1158 } elsif ($uni) {
1159 substr $text, $self->{cursor}++, 0, chr $uni;
1160 }
1161
1162 $self->_set_text ($text);
1163 $self->update;
1164 }
1165
1166 sub focus_in {
1167 my ($self) = @_;
1168
1169 $self->{last_activity} = $::NOW;
1170
1171 $self->SUPER::focus_in;
1172 }
1173
1174 sub button_down {
1175 my ($self, $ev, $x, $y) = @_;
1176
1177 $self->SUPER::button_down ($ev, $x, $y);
1178
1179 my $idx = $self->{layout}->xy_to_index ($x, $y);
1180
1181 # byte-index to char-index
1182 my $text = $self->{text};
1183 utf8::encode $text;
1184 $self->{cursor} = length substr $text, 0, $idx;
1185
1186 $self->_set_text ($self->{text});
1187 $self->update;
1188 }
1189
1190 sub mouse_motion {
1191 my ($self, $ev, $x, $y) = @_;
1192 # printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1193 }
1194
1195 sub _draw {
1196 my ($self) = @_;
1197
1198 local $self->{fg} = $self->{fg};
1199
1200 if ($FOCUS == $self) {
1201 glColor @{$self->{active_bg}};
1202 $self->{fg} = $self->{active_fg};
1203 } else {
1204 glColor @{$self->{bg}};
1205 }
1206
1207 glEnable GL_BLEND;
1208 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1209 glBegin GL_QUADS;
1210 glVertex 0 , 0;
1211 glVertex 0 , $self->{h};
1212 glVertex $self->{w}, $self->{h};
1213 glVertex $self->{w}, 0;
1214 glEnd;
1215 glDisable GL_BLEND;
1216
1217 $self->SUPER::_draw;
1218
1219 #TODO: force update every cursor change :(
1220 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1221
1222 unless (exists $self->{cur_h}) {
1223 my $text = substr $self->{text}, 0, $self->{cursor};
1224 utf8::encode $text;
1225
1226 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text)
1227 }
1228
1229 glColor @{$self->{fg}};
1230 glBegin GL_LINES;
1231 glVertex $self->{cur_x} + $self->{ox}, $self->{cur_y} + $self->{oy};
1232 glVertex $self->{cur_x} + $self->{ox}, $self->{cur_y} + $self->{oy} + $self->{cur_h};
1233 glEnd;
1234 }
1235 }
1236
1237 package CFClient::UI::Entry;
1238
1239 our @ISA = CFClient::UI::EntryBase::;
1240
1241 use SDL;
1242 use SDL::OpenGL;
1243
1244 sub key_down {
1245 my ($self, $ev) = @_;
1246
1247 my $sym = $ev->key_sym;
1248
1249 if ($sym == SDLK_RETURN) {
1250 $self->emit (activate => $self->get_text);
1251 $self->update;
1252
1253 } else {
1254 $self->SUPER::key_down ($ev);
1255 }
1256
1257 }
1258
1259 #############################################################################
1260
1261 package CFClient::UI::Button;
1262
1263 our @ISA = CFClient::UI::Label::;
1264
1265 use SDL;
1266 use SDL::OpenGL;
1267
1268 my @tex =
1269 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1270 qw(b1_button_active.png);
1271
1272 sub new {
1273 my $class = shift;
1274
1275 $class->SUPER::new (
1276 padding => 4,
1277 fg => [1, 1, 1],
1278 bg => [1, 1, 1, 0.2],
1279 active_fg => [1, 1, 0],
1280 can_hover => 1,
1281 @_
1282 )
1283 }
1284
1285 sub button_up {
1286 my ($self, $ev, $x, $y) = @_;
1287
1288 if ($x >= 0 && $x < $self->{w}
1289 && $y >= 0 && $y < $self->{h}) {
1290 $self->emit ("activate");
1291 }
1292 }
1293
1294 sub _draw {
1295 my ($self) = @_;
1296
1297 local $self->{fg} = $self->{fg};
1298
1299 if ($GRAB == $self) {
1300 $self->{fg} = $self->{active_fg};
1301 }
1302
1303 glEnable GL_BLEND;
1304 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1305 glEnable GL_TEXTURE_2D;
1306 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1307 glColor 0, 0, 0, 1;
1308
1309 $tex[0]->draw_quad (0, 0, $self->{w}, $self->{h});
1310
1311 glDisable GL_TEXTURE_2D;
1312 glDisable GL_BLEND;
1313
1314 $self->SUPER::_draw;
1315 }
1316
1317 #############################################################################
1318
1319 package CFClient::UI::CheckBox;
1320
1321 our @ISA = CFClient::UI::DrawBG::;
1322
1323 my @tex =
1324 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1325 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1326
1327 use SDL;
1328 use SDL::OpenGL;
1329
1330 sub new {
1331 my $class = shift;
1332
1333 $class->SUPER::new (
1334 padding => 2,
1335 fg => [1, 1, 1],
1336 active_fg => [1, 1, 0],
1337 state => 0,
1338 can_hover => 1,
1339 @_
1340 )
1341 }
1342
1343 sub size_request {
1344 my ($self) = @_;
1345
1346 ($self->{padding} * 2 + 6) x 2
1347 }
1348
1349 sub size_allocate {
1350 my ($self, $x, $y, $w, $h) = @_;
1351
1352 $self->_size_allocate ($x, $y, $w, $h);
1353 }
1354
1355 sub button_down {
1356 my ($self, $ev, $x, $y) = @_;
1357
1358 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1359 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1360 $self->{state} = !$self->{state};
1361 $self->emit (changed => $self->{state});
1362 }
1363 }
1364
1365 sub _draw {
1366 my ($self) = @_;
1367
1368 $self->SUPER::_draw;
1369
1370 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1371
1372 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1373
1374 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
1375
1376 glEnable GL_BLEND;
1377 glEnable GL_TEXTURE_2D;
1378 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1379
1380 my $tex = $self->{state} ? $tex[1] : $tex[0];
1381
1382 $tex->draw_quad (0, 0, $s, $s);
1383
1384 glDisable GL_TEXTURE_2D;
1385 glDisable GL_BLEND;
1386 }
1387
1388 #############################################################################
1389
1390 package CFClient::UI::Slider;
1391
1392 use strict;
1393
1394 use SDL::OpenGL;
1395
1396 our @ISA = CFClient::UI::DrawBG::;
1397
1398 my @tex =
1399 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1400 qw(s1_slider.png s1_slider_bg.png);
1401
1402 sub new {
1403 my $class = shift;
1404
1405 # range [value, low, high, page]
1406
1407 # TODO: 0-width page
1408 # TODO: req_w/h are wrong with vertical
1409 # TODO: calculations are off
1410 my $self = $class->SUPER::new (
1411 fg => [1, 1, 1],
1412 active_fg => [0, 0, 0],
1413 range => [0, 0, 100, 10],
1414 req_w => 40,
1415 req_h => 13,
1416 vertical => 0,
1417 can_hover => 1,
1418 inner_pad => 5,
1419 @_
1420 );
1421
1422 $self
1423 }
1424
1425 sub size_request {
1426 my ($self) = @_;
1427
1428 my $w = $self->{req_w};
1429 my $h = $self->{req_h};
1430
1431 $self->{vertical} ? ($h, $w) : ($w, $h)
1432 }
1433
1434 sub button_down {
1435 my ($self, $ev, $x, $y) = @_;
1436
1437 $self->SUPER::button_down ($ev, $x, $y);
1438 $self->mouse_motion ($ev, $x, $y);
1439 }
1440
1441 sub mouse_motion {
1442 my ($self, $ev, $x, $y) = @_;
1443
1444 if ($GRAB == $self) {
1445 my ($value, $lo, $hi, $page) = @{$self->{range}};
1446
1447 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1448
1449 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1450 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1451
1452 $x -= $inner_pad_px; # substract the padding
1453 $x = $x * ($hi - $lo) / $inner_w + $lo;
1454 $x = $lo if $x < $lo;
1455 $x = $hi - $page if $x > $hi - $page;
1456 $self->{range}[0] = $x;
1457
1458 $self->emit (changed => $x);
1459 $self->update;
1460 }
1461 }
1462
1463 # the inner_* stuff is for generating a padding for the slider handle,
1464 # so that the handle doesn't leave the texture. This calculation isn't 100%
1465 # correct propably, but it does the job for now
1466 sub _calc_inner_pad_px {
1467 my ($self, $w) = @_;
1468 ($w / 100) * $self->{inner_pad} # % to pixels
1469 }
1470
1471 sub _draw {
1472 my ($self) = @_;
1473
1474 $self->SUPER::_draw ();
1475
1476 my ($w, $h) = @$self{qw(w h)};
1477
1478 if ($self->{vertical}) {
1479 # draw a vertical slider like a rotated horizontal slider
1480
1481 glRotate 90, 0, 0, 1;
1482 glTranslate 0, -$self->{w}, 0;
1483
1484 ($w, $h) = ($h, $w);
1485 }
1486
1487 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1488 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1489
1490 my ($value, $lo, $hi, $page) = @{$self->{range}};
1491
1492 $hi = $value + 1 if $lo == $hi;
1493
1494 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1495 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1496
1497 $page = int $page * $inner_w / ($hi - $lo);
1498 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1499
1500 $w -= $page;
1501 $page &= ~1;
1502 glTranslate $page * 0.5, 0, 0;
1503 $page ||= 2;
1504
1505 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1506 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1507
1508 glEnable GL_BLEND;
1509 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1510 glEnable GL_TEXTURE_2D;
1511 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1512
1513 # draw background
1514 $tex[1]->draw_quad (0, 0, $w, $h);
1515
1516 # draw handle
1517 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
1518
1519 glDisable GL_BLEND;
1520 glDisable GL_TEXTURE_2D;
1521 }
1522
1523 #############################################################################
1524
1525 package CFClient::UI::TextView;
1526
1527 our @ISA = CFClient::UI::HBox::;
1528
1529 use SDL::OpenGL;
1530
1531 sub new {
1532 my $class = shift;
1533
1534 my $self = $class->SUPER::new (
1535 req_w => $::WIDTH / 6,
1536 req_h => $::HEIGHT / 6,
1537 fontsize => $::FONTSIZE,
1538 @_,
1539
1540 layout => (new CFClient::Layout),
1541 par => [],
1542 height => 0,
1543 children => [
1544 (new CFClient::UI::Empty expand => 1),
1545 (new CFClient::UI::Slider vertical => 1),
1546 ],
1547 );
1548
1549 $self->{children}[1]->connect (changed => sub {
1550 $self->update;
1551 });
1552
1553 $self
1554 }
1555
1556 sub set_fontsize {
1557 my ($self, $fontsize) = @_;
1558
1559 $self->{fontsize} = $fontsize;
1560 $self->reflow;
1561 }
1562
1563 sub text_height {
1564 my ($self, $text) = @_;
1565
1566 my $layout = $self->{layout};
1567
1568 $layout->set_height ($self->{fontsize});
1569 $layout->set_width ($self->{w});
1570 $layout->set_text ($text);
1571
1572 ($layout->size)[1]
1573 }
1574
1575 sub reflow {
1576 my ($self) = @_;
1577
1578 $self->{need_reflow}++;
1579 $self->update;
1580 }
1581
1582 sub size_request {
1583 my ($self) = @_;
1584
1585 ($self->{req_w}, $self->{req_h})
1586 }
1587
1588 sub size_allocate {
1589 my ($self, $x, $y, $w, $h) = @_;
1590
1591 $self->SUPER::size_allocate ($x, $y, $w, $h);
1592
1593 $self->{layout}->set_height ($self->{fontsize});
1594 $self->{layout}->set_width ($self->{w});
1595
1596 $self->reflow;
1597 }
1598
1599 sub add_paragraph {
1600 my ($self, $color, $text) = @_;
1601
1602 #TODO: intelligently "reformat" paragraph
1603
1604 my $height = $self->text_height ($text);
1605
1606 $self->{height} += $height;
1607
1608 push @{$self->{par}}, [$height, $color, $text];
1609
1610 $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}];
1611 $self->{children}[1]->update;
1612 }
1613
1614 sub update {
1615 my ($self) = @_;
1616
1617 $self->SUPER::update;
1618
1619 return unless $self->{h} > 0;
1620
1621 delete $self->{texture};
1622
1623 $ROOT->on_refresh ($self, sub {
1624 if (delete $self->{need_reflow}) {
1625 my $height = 0;
1626
1627 $height += $_->[0] = $self->text_height ($_->[2])
1628 for @{$self->{par}};
1629
1630 $self->{height} = $height;
1631
1632 $self->{children}[1]{range} = [$height - $self->{h}, 0, $height, $self->{h}];
1633
1634 delete $self->{texture};
1635 }
1636
1637 $self->{texture} ||= new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
1638 glClearColor 0, 0, 0, 1;
1639 glClear GL_COLOR_BUFFER_BIT;
1640
1641 glEnable GL_BLEND;
1642 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1643 glEnable GL_TEXTURE_2D;
1644 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1645
1646 my $top = int $self->{children}[1]{range}[0];
1647
1648 my $y0 = $top;
1649 my $y1 = $top + $self->{h};
1650
1651 my $y = 0;
1652
1653 my $layout = $self->{layout};
1654
1655 for my $par (@{$self->{par}}) {
1656 my $h = $par->[0];
1657
1658 if ($y0 < $y + $h && $y < $y1) {
1659 $layout->set_text ($par->[2]);
1660
1661 glColor @{ $par->[1] };
1662 my ($W, $H) = $layout->size;
1663 CFClient::Texture->new_from_layout ($layout)->draw_quad (0, $y - $y0);
1664 }
1665
1666 $y += $h;
1667 }
1668
1669 glDisable GL_TEXTURE_2D;
1670 glDisable GL_BLEND;
1671 };
1672 });
1673 }
1674
1675 sub _draw {
1676 my ($self) = @_;
1677
1678 if ($self->{texture}) {
1679 glEnable GL_TEXTURE_2D;
1680 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1681 $self->{texture}->draw_quad (0, 0, $self->{w}, $self->{h});
1682 glDisable GL_TEXTURE_2D;
1683 }
1684
1685 $self->{children}[1]->draw;
1686
1687 }
1688
1689 #############################################################################
1690
1691 package CFClient::UI::MapWidget;
1692
1693 use strict;
1694
1695 use List::Util qw(min max);
1696
1697 use SDL;
1698 use SDL::OpenGL;
1699
1700 our @ISA = CFClient::UI::Base::;
1701
1702 sub new {
1703 my $class = shift;
1704
1705 $class->SUPER::new (
1706 z => -1,
1707 can_focus => 1,
1708 list => (glGenLists 1),
1709 @_
1710 )
1711 }
1712
1713 sub key_down {
1714 print "MAPKEYDOWN\n";
1715 }
1716
1717 sub key_up {
1718 }
1719
1720 sub button_down {
1721 my ($self, $ev, $x, $y) = @_;
1722
1723 $self->focus_in;
1724
1725 if ($ev->button == 2) {
1726 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
1727 my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y});
1728
1729 $self->{motion} = sub {
1730 my ($ev, $x, $y) = @_;
1731
1732 ($x, $y) = ($ev->motion_x, $ev->motion_y);
1733
1734 $::CFG->{map_shift_x} = $bw + $x - $ox;
1735 $::CFG->{map_shift_y} = $bh + $y - $oy;
1736
1737 $self->update;
1738 };
1739 }
1740 }
1741
1742 sub button_up {
1743 my ($self, $ev, $x, $y) = @_;
1744
1745 delete $self->{motion};
1746 }
1747
1748 sub mouse_motion {
1749 my ($self, $ev, $x, $y) = @_;
1750
1751 $self->{motion}->($ev, $x, $y) if $self->{motion};
1752 }
1753
1754 sub size_request {
1755 (
1756 1 + 32 * int $::WIDTH / 32,
1757 1 + 32 * int $::HEIGHT / 32,
1758 )
1759 }
1760
1761 sub update {
1762 my ($self) = @_;
1763
1764 $self->{need_update} = 1;
1765 $self->SUPER::update;
1766 }
1767
1768 sub draw {
1769 my ($self) = @_;
1770
1771 if (delete $self->{need_update}) {
1772 glNewList $self->{list}, GL_COMPILE;
1773
1774 if ($::MAP) {
1775 my $sw = int $::WIDTH / 32;
1776 my $sh = int $::HEIGHT / 32;
1777
1778 my $sx = $::CFG->{map_shift_x}; my $sx0 = $sx & 31; $sx = ($sx - $sx0) / 32;
1779 my $sy = $::CFG->{map_shift_y}; my $sy0 = $sy & 31; $sy = ($sy - $sy0) / 32;
1780
1781 glTranslate $sx0 - 32, $sy0 - 32, 0;
1782
1783 my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1);
1784
1785 if ($::CFG->{fow_enable}) {
1786 if ($::CFG->{fow_smooth}) { # smooth fog of war
1787 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
1788 glConvolutionFilter2D
1789 GL_CONVOLUTION_2D,
1790 GL_ALPHA,
1791 3, 3,
1792 GL_ALPHA, GL_FLOAT,
1793 pack "f*",
1794 0.1, 0.1, 0.1,
1795 0.1, 0.2, 0.1,
1796 0.1, 0.1, 0.1,
1797 ;
1798 glEnable GL_CONVOLUTION_2D;
1799 }
1800
1801 $self->{fow_texture} = new CFClient::Texture
1802 w => $w,
1803 h => $h,
1804 data => $data,
1805 internalformat => GL_ALPHA,
1806 format => GL_ALPHA;
1807
1808 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1809
1810 glEnable GL_BLEND;
1811 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1812 glEnable GL_TEXTURE_2D;
1813 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1814
1815 glColor +($::CFG->{fow_intensity}) x 3, 1;
1816 $self->{fow_texture}->draw_quad (0, 0, $w * 32, $h * 32);
1817
1818 glDisable GL_TEXTURE_2D;
1819 glDisable GL_BLEND;
1820 }
1821
1822 # HACK BEGIN
1823 {
1824 glTranslate -($sx0 - 32), -($sy0 - 32), 0;#remove
1825 my ($w, $h) = (250, 250);
1826
1827 glEnable GL_BLEND;
1828 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1829 glEnable GL_TEXTURE_2D;
1830 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1831
1832 $self->{mapmap_texture} =
1833 new CFClient::Texture
1834 w => $w,
1835 h => $h,
1836 data => $::MAP->mapmap ($w, $h),
1837 type => GL_UNSIGNED_INT_8_8_8_8_REV;
1838
1839 $self->{mapmap_texture}->draw_quad (100, 100);
1840
1841 glDisable GL_TEXTURE_2D;
1842 glDisable GL_BLEND;
1843 }
1844 # HACK END
1845 }
1846
1847 glEndList;
1848 }
1849
1850 glPushMatrix;
1851 glCallList $self->{list};
1852 glPopMatrix;
1853
1854 if ($FOCUS != $self) {
1855 glColor 64/255, 64/255, 64/255;
1856 glLogicOp GL_AND;
1857 glEnable GL_COLOR_LOGIC_OP;
1858 glBegin GL_QUADS;
1859 glVertex 0, 0;
1860 glVertex 0, $::HEIGHT;
1861 glVertex $::WIDTH, $::HEIGHT;
1862 glVertex $::WIDTH, 0;
1863 glEnd;
1864 glDisable GL_COLOR_LOGIC_OP;
1865 }
1866 }
1867
1868 my %DIR = (
1869 SDLK_KP8, [1, "north"],
1870 SDLK_KP9, [2, "northeast"],
1871 SDLK_KP6, [3, "east"],
1872 SDLK_KP3, [4, "southeast"],
1873 SDLK_KP2, [5, "south"],
1874 SDLK_KP1, [6, "southwest"],
1875 SDLK_KP4, [7, "west"],
1876 SDLK_KP7, [8, "northwest"],
1877
1878 SDLK_UP, [1, "north"],
1879 SDLK_RIGHT, [3, "east"],
1880 SDLK_DOWN, [5, "south"],
1881 SDLK_LEFT, [7, "west"],
1882 );
1883
1884 sub key_down {
1885 my ($self, $ev) = @_;
1886
1887 my $mod = $ev->key_mod;
1888 my $sym = $ev->key_sym;
1889
1890 if ($sym == SDLK_KP5) {
1891 $::CONN->user_send ("stay fire");
1892 } elsif ($sym == SDLK_a) {
1893 $::CONN->user_send ("apply");
1894 } elsif ($sym == SDLK_QUOTE) {
1895 $self->emit ('activate_console');
1896 } elsif ($sym == SDLK_SLASH) {
1897 $self->emit ('activate_console' => '/');
1898 } elsif (exists $DIR{$sym}) {
1899 if ($mod & KMOD_SHIFT) {
1900 $self->{shft}++;
1901 $::CONN->user_send ("fire $DIR{$sym}[0]");
1902 } elsif ($mod & KMOD_CTRL) {
1903 $self->{ctrl}++;
1904 $::CONN->user_send ("run $DIR{$sym}[0]");
1905 } else {
1906 $::CONN->user_send ("$DIR{$sym}[1]");
1907 }
1908 }
1909 }
1910
1911 sub key_up {
1912 my ($self, $ev) = @_;
1913
1914 my $mod = $ev->key_mod;
1915 my $sym = $ev->key_sym;
1916
1917 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
1918 $::CONN->user_send ("fire_stop");
1919 }
1920 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
1921 $::CONN->user_send ("run_stop");
1922 }
1923 }
1924
1925 #############################################################################
1926
1927 package CFClient::UI::Animator;
1928
1929 use SDL::OpenGL;
1930
1931 our @ISA = CFClient::UI::Bin::;
1932
1933 sub moveto {
1934 my ($self, $x, $y) = @_;
1935
1936 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
1937 $self->{speed} = 0.001;
1938 $self->{time} = 1;
1939
1940 ::animation_start $self;
1941 }
1942
1943 sub animate {
1944 my ($self, $interval) = @_;
1945
1946 $self->{time} -= $interval * $self->{speed};
1947 if ($self->{time} <= 0) {
1948 $self->{time} = 0;
1949 ::animation_stop $self;
1950 }
1951
1952 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
1953
1954 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
1955 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
1956 }
1957
1958 sub _draw {
1959 my ($self) = @_;
1960
1961 glPushMatrix;
1962 glRotate $self->{time} * 1000, 0, 1, 0;
1963 $self->{children}[0]->draw;
1964 glPopMatrix;
1965 }
1966
1967 #############################################################################
1968
1969 package CFClient::UI::Flopper;
1970
1971 our @ISA = CFClient::UI::Button::;
1972
1973 sub new {
1974 my $class = shift;
1975
1976 my $self = $class->SUPER::new (
1977 state => 0,
1978 connect_activate => \&toggle_flopper,
1979 @_
1980 );
1981
1982 if ($self->{state}) {
1983 $self->{state} = 0;
1984 $self->toggle_flopper;
1985 }
1986
1987 $self
1988 }
1989
1990 sub toggle_flopper {
1991 my ($self) = @_;
1992
1993 # TODO: use animation
1994 if ($self->{state} = !$self->{state}) {
1995 $CFClient::UI::ROOT->add ($self->{other});
1996 $self->{other}->move ($self->coord2global (0, $self->{h}));
1997 $self->emit ("open");
1998 } else {
1999 $CFClient::UI::ROOT->remove ($self->{other});
2000 $self->emit ("close");
2001 }
2002
2003 $self->emit (changed => $self->{state});
2004 }
2005
2006 #############################################################################
2007
2008 package CFClient::UI::Root;
2009
2010 our @ISA = CFClient::UI::Container::;
2011
2012 use SDL::OpenGL;
2013
2014 sub size_request {
2015 ($::WIDTH, $::HEIGHT)
2016 }
2017
2018 sub size_allocate {
2019 my ($self, $x, $y, $w, $h) = @_;
2020
2021 $self->_size_allocate ($x, $y, $w, $h);
2022
2023 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
2024 for @{$self->{children}};
2025 }
2026
2027 sub _topleft {
2028 my ($self, $x, $y) = @_;
2029
2030 ($x, $y)
2031 }
2032
2033 sub update {
2034 my ($self) = @_;
2035
2036 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
2037 ::refresh ();
2038 }
2039
2040 sub add {
2041 my ($self, $widget) = @_;
2042
2043 $self->SUPER::add ($widget);
2044
2045 $widget->size_allocate (int $widget->{x}, int $widget->{y}, $widget->size_request);
2046 }
2047
2048 sub on_refresh {
2049 my ($self, $id, $cb) = @_;
2050
2051 $self->{refresh_hook}{$id} = $cb;
2052 }
2053
2054 sub draw {
2055 my ($self) = @_;
2056
2057 while (my $rcb = delete $self->{refresh_hook}) {
2058 $_->() for values %$rcb;
2059 }
2060
2061 glViewport 0, 0, $::WIDTH, $::HEIGHT;
2062 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
2063 glClear GL_COLOR_BUFFER_BIT;
2064
2065 glMatrixMode GL_PROJECTION;
2066 glLoadIdentity;
2067 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000 , 10000;
2068 glMatrixMode GL_MODELVIEW;
2069 glLoadIdentity;
2070
2071 $self->_draw;
2072 }
2073
2074 #############################################################################
2075
2076 package CFClient::UI;
2077
2078 $ROOT = new CFClient::UI::Root;
2079
2080 1
2081