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Revision: 1.454
Committed: Wed Dec 26 21:03:21 2007 UTC (16 years, 4 months ago) by root
Branch: MAIN
Changes since 1.453: +217 -217 lines
Log Message:
initial module hiding

File Contents

# Content
1 package DC::UI;
2
3 use utf8;
4 use strict;
5
6 use List::Util ();
7
8 use DC;
9 use DC::Pod;
10 use DC::Texture;
11
12 our ($FOCUS, $HOVER, $GRAB); # various widgets
13
14 our $LAYOUT;
15 our $ROOT;
16 our $TOOLTIP;
17 our $BUTTON_STATE;
18
19 our %WIDGET; # all widgets, weak-referenced
20
21 our $TOOLTIP_WATCHER = EV::timer_ns 0, 0.03, sub {
22 $_[0]->stop;
23
24 if (!$GRAB) {
25 for (my $widget = $HOVER; $widget; $widget = $widget->{parent}) {
26 if (length $widget->{tooltip}) {
27 if ($TOOLTIP->{owner} != $widget) {
28 $TOOLTIP->{owner}->emit ("tooltip_hide") if $TOOLTIP->{owner};
29 $TOOLTIP->hide;
30
31 $TOOLTIP->{owner} = $widget;
32 $TOOLTIP->{owner}->emit ("tooltip_show") if $TOOLTIP->{owner};
33
34 return if $ENV{CFPLUS_DEBUG} & 8;
35
36 $TOOLTIP->set_tooltip_from ($widget);
37 $TOOLTIP->show;
38 }
39
40 return;
41 }
42 }
43 }
44
45 $TOOLTIP->hide;
46 $TOOLTIP->{owner}->emit ("tooltip_hide") if $TOOLTIP->{owner};
47 delete $TOOLTIP->{owner};
48 };
49
50 sub get_layout {
51 my $layout;
52
53 for (grep { $_->{name} } values %WIDGET) {
54 my $win = $layout->{$_->{name}} = { };
55
56 $win->{x} = ($_->{x} + $_->{w} * 0.5) / $::WIDTH if $_->{x} =~ /^[0-9.]+$/;
57 $win->{y} = ($_->{y} + $_->{h} * 0.5) / $::HEIGHT if $_->{y} =~ /^[0-9.]+$/;
58 $win->{w} = $_->{w} / $::WIDTH if defined $_->{w};
59 $win->{h} = $_->{h} / $::HEIGHT if defined $_->{h};
60
61 $win->{show} = $_->{visible} && $_->{is_toplevel};
62 }
63
64 $layout
65 }
66
67 sub set_layout {
68 my ($layout) = @_;
69
70 $LAYOUT = $layout;
71 }
72
73 # class methods for events
74 sub feed_sdl_key_down_event {
75 $FOCUS->emit (key_down => $_[0])
76 if $FOCUS;
77 }
78
79 sub feed_sdl_key_up_event {
80 $FOCUS->emit (key_up => $_[0])
81 if $FOCUS;
82 }
83
84 sub check_hover {
85 my ($widget) = @_;
86
87 if ($widget != $HOVER) {
88 my $hover = $HOVER; $HOVER = $widget;
89
90 $hover->update if $hover && $hover->{can_hover};
91 $HOVER->update if $HOVER && $HOVER->{can_hover};
92
93 $TOOLTIP_WATCHER->again;
94 }
95 }
96
97 sub feed_sdl_button_down_event {
98 my ($ev) = @_;
99 my ($x, $y) = ($ev->{x}, $ev->{y});
100
101 $BUTTON_STATE |= 1 << ($ev->{button} - 1);
102
103 unless ($GRAB) {
104 my $widget = $ROOT->find_widget ($x, $y);
105
106 $GRAB = $widget;
107 $GRAB->update if $GRAB;
108
109 $TOOLTIP_WATCHER->invoke;
110 }
111
112 if ($GRAB) {
113 if ($ev->{button} == 4 || $ev->{button} == 5) {
114 # mousewheel
115 my $delta = $ev->{button} * 2 - 9;
116 my $shift = $ev->{mod} & DC::KMOD_SHIFT;
117
118 $ev->{dx} = $shift ? $delta : 0;
119 $ev->{dy} = $shift ? 0 : $delta;
120
121 $GRAB->emit (mouse_wheel => $ev);
122 } else {
123 $GRAB->emit (button_down => $ev)
124 }
125 }
126 }
127
128 sub feed_sdl_button_up_event {
129 my ($ev) = @_;
130
131 my $widget = $GRAB || $ROOT->find_widget ($ev->{x}, $ev->{y});
132
133 $BUTTON_STATE &= ~(1 << ($ev->{button} - 1));
134
135 $GRAB->emit (button_up => $ev)
136 if $GRAB && $ev->{button} != 4 && $ev->{button} != 5;
137
138 unless ($BUTTON_STATE) {
139 my $grab = $GRAB; undef $GRAB;
140 $grab->update if $grab;
141 $GRAB->update if $GRAB;
142
143 check_hover $widget;
144 $TOOLTIP_WATCHER->invoke;
145 }
146 }
147
148 sub feed_sdl_motion_event {
149 my ($ev) = @_;
150 my ($x, $y) = ($ev->{x}, $ev->{y});
151
152 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
153
154 check_hover $widget;
155
156 $HOVER->emit (mouse_motion => $ev)
157 if $HOVER;
158 }
159
160 # convert position array to integers
161 sub harmonize {
162 my ($vals) = @_;
163
164 my $rem = 0;
165
166 for (@$vals) {
167 my $i = int $_ + $rem;
168 $rem += $_ - $i;
169 $_ = $i;
170 }
171 }
172
173 sub full_refresh {
174 # make a copy, otherwise for complains about freed values.
175 my @widgets = values %WIDGET;
176
177 $_->update
178 for @widgets;
179 }
180
181 sub reconfigure_widgets {
182 # make a copy, otherwise C<for> complains about freed values.
183 my @widgets = values %WIDGET;
184
185 $_->reconfigure
186 for @widgets;
187 }
188
189 # call when resolution changes etc.
190 sub rescale_widgets {
191 my ($sx, $sy) = @_;
192
193 for my $widget (values %WIDGET) {
194 if ($widget->{is_toplevel}) {
195 $widget->{x} += int $widget->{w} * 0.5 if $widget->{x} =~ /^[0-9.]+$/;
196 $widget->{y} += int $widget->{h} * 0.5 if $widget->{y} =~ /^[0-9.]+$/;
197
198 $widget->{x} = int 0.5 + $widget->{x} * $sx if $widget->{x} =~ /^[0-9.]+$/;
199 $widget->{w} = int 0.5 + $widget->{w} * $sx if exists $widget->{w};
200 $widget->{force_w} = int 0.5 + $widget->{force_w} * $sx if exists $widget->{force_w};
201 $widget->{y} = int 0.5 + $widget->{y} * $sy if $widget->{y} =~ /^[0-9.]+$/;
202 $widget->{h} = int 0.5 + $widget->{h} * $sy if exists $widget->{h};
203 $widget->{force_h} = int 0.5 + $widget->{force_h} * $sy if exists $widget->{force_h};
204
205 $widget->{x} -= int $widget->{w} * 0.5 if $widget->{x} =~ /^[0-9.]+$/;
206 $widget->{y} -= int $widget->{h} * 0.5 if $widget->{y} =~ /^[0-9.]+$/;
207
208 }
209 }
210
211 reconfigure_widgets;
212 }
213
214 #############################################################################
215
216 package DC::UI::Event;
217
218 sub xy {
219 $_[1]->coord2local ($_[0]{x}, $_[0]{y})
220 }
221
222 #############################################################################
223
224 package DC::UI::Base;
225
226 use strict;
227
228 use DC::OpenGL;
229
230 sub new {
231 my $class = shift;
232
233 my $self = bless {
234 x => "center",
235 y => "center",
236 z => 0,
237 w => undef,
238 h => undef,
239 can_events => 1,
240 @_
241 }, $class;
242
243 DC::weaken ($DC::UI::WIDGET{$self+0} = $self);
244
245 for (keys %$self) {
246 if (/^on_(.*)$/) {
247 $self->connect ($1 => delete $self->{$_});
248 }
249 }
250
251 if (my $layout = $DC::UI::LAYOUT->{$self->{name}}) {
252 $self->{x} = $layout->{x} * $DC::UI::ROOT->{alloc_w} if exists $layout->{x};
253 $self->{y} = $layout->{y} * $DC::UI::ROOT->{alloc_h} if exists $layout->{y};
254 $self->{force_w} = $layout->{w} * $DC::UI::ROOT->{alloc_w} if exists $layout->{w};
255 $self->{force_h} = $layout->{h} * $DC::UI::ROOT->{alloc_h} if exists $layout->{h};
256
257 $self->{x} -= $self->{force_w} * 0.5 if exists $layout->{x};
258 $self->{y} -= $self->{force_h} * 0.5 if exists $layout->{y};
259
260 $self->show if $layout->{show};
261 }
262
263 $self
264 }
265
266 sub destroy {
267 my ($self) = @_;
268
269 $self->hide;
270 $self->emit ("destroy");
271 %$self = ();
272 }
273
274 sub TO_JSON {
275 { "\fw" => $_[0]{s_id} }
276 }
277
278 sub show {
279 my ($self) = @_;
280
281 return if $self->{parent};
282
283 $DC::UI::ROOT->add ($self);
284 }
285
286 sub set_visible {
287 my ($self) = @_;
288
289 return if $self->{visible};
290
291 $self->{root} = $self->{parent}{root};
292 $self->{visible} = $self->{parent}{visible} + 1;
293
294 $self->emit (visibility_change => 1);
295
296 $self->realloc if !exists $self->{req_w};
297
298 $_->set_visible for $self->children;
299 }
300
301 sub set_invisible {
302 my ($self) = @_;
303
304 return unless $self->{visible};
305
306 $_->set_invisible for $self->children;
307
308 delete $self->{visible};
309 delete $self->{root};
310
311 undef $GRAB if $GRAB == $self;
312 undef $HOVER if $HOVER == $self;
313
314 $DC::UI::TOOLTIP_WATCHER->invoke
315 if $TOOLTIP->{owner} == $self;
316
317 $self->emit ("focus_out");
318 $self->emit (visibility_change => 0);
319 }
320
321 sub set_visibility {
322 my ($self, $visible) = @_;
323
324 return if $self->{visible} == $visible;
325
326 $visible ? $self->show
327 : $self->hide;
328 }
329
330 sub toggle_visibility {
331 my ($self) = @_;
332
333 $self->{visible}
334 ? $self->hide
335 : $self->show;
336 }
337
338 sub hide {
339 my ($self) = @_;
340
341 $self->set_invisible;
342
343 # extra $parent copy for 5.8.8+ bug workaround
344 # (otherwise $_[0] in remove gets freed
345 if (my $parent = $self->{parent}) {
346 $parent->remove ($self);
347 }
348 }
349
350 sub move_abs {
351 my ($self, $x, $y, $z) = @_;
352
353 $self->{x} = List::Util::max 0, List::Util::min $self->{root}{w} - $self->{w}, int $x;
354 $self->{y} = List::Util::max 0, List::Util::min $self->{root}{h} - $self->{h}, int $y;
355 $self->{z} = $z if defined $z;
356
357 $self->update;
358 }
359
360 sub set_size {
361 my ($self, $w, $h) = @_;
362
363 $self->{force_w} = $w;
364 $self->{force_h} = $h;
365
366 $self->realloc;
367 }
368
369 # traverse the widget chain up to find the maximum "physical" size constraints
370 sub get_max_wh {
371 my ($self) = @_;
372
373 return $self->{parent}->get_max_wh
374 if $self->{parent};
375
376 ($::WIDTH, $::HEIGHT)
377 }
378
379 sub size_request {
380 require Carp;
381 Carp::confess "size_request is abstract";
382 }
383
384 sub baseline_shift {
385 0
386 }
387
388 sub configure {
389 my ($self, $x, $y, $w, $h) = @_;
390
391 if ($self->{aspect}) {
392 my ($ow, $oh) = ($w, $h);
393
394 $w = List::Util::min $w, DC::ceil $h * $self->{aspect};
395 $h = List::Util::min $h, DC::ceil $w / $self->{aspect};
396
397 # use alignment to adjust x, y
398
399 $x += int 0.5 * ($ow - $w);
400 $y += int 0.5 * ($oh - $h);
401 }
402
403 if ($self->{x} ne $x || $self->{y} ne $y) {
404 $self->{x} = $x;
405 $self->{y} = $y;
406 $self->update;
407 }
408
409 if ($self->{alloc_w} != $w || $self->{alloc_h} != $h) {
410 return unless $self->{visible};
411
412 $self->{alloc_w} = $w;
413 $self->{alloc_h} = $h;
414
415 $self->{root}{size_alloc}{$self+0} = $self;
416 }
417 }
418
419 sub children {
420 # nop
421 }
422
423 sub visible_children {
424 $_[0]->children
425 }
426
427 sub set_max_size {
428 my ($self, $w, $h) = @_;
429
430 $self->{max_w} = int $w if defined $w;
431 $self->{max_h} = int $h if defined $h;
432
433 $self->realloc;
434 }
435
436 sub set_tooltip {
437 my ($self, $tooltip) = @_;
438
439 $tooltip =~ s/^\s+//;
440 $tooltip =~ s/\s+$//;
441
442 return if $self->{tooltip} eq $tooltip;
443
444 $self->{tooltip} = $tooltip;
445
446 if ($DC::UI::TOOLTIP->{owner} == $self) {
447 delete $DC::UI::TOOLTIP->{owner};
448 $DC::UI::TOOLTIP_WATCHER->invoke;
449 }
450 }
451
452 # translate global coordinates to local coordinate system
453 sub coord2local {
454 my ($self, $x, $y) = @_;
455
456 return (undef, undef) unless $self->{parent};
457
458 $self->{parent}->coord2local ($x - $self->{x}, $y - $self->{y})
459 }
460
461 # translate local coordinates to global coordinate system
462 sub coord2global {
463 my ($self, $x, $y) = @_;
464
465 return (undef, undef) unless $self->{parent};
466
467 $self->{parent}->coord2global ($x + $self->{x}, $y + $self->{y})
468 }
469
470 sub invoke_focus_in {
471 my ($self) = @_;
472
473 return if $FOCUS == $self;
474 return unless $self->{can_focus};
475
476 $FOCUS = $self;
477
478 $self->update;
479
480 0
481 }
482
483 sub invoke_focus_out {
484 my ($self) = @_;
485
486 return unless $FOCUS == $self;
487
488 undef $FOCUS;
489
490 $self->update;
491
492 $::MAPWIDGET->grab_focus #d# focus mapwidget if no other widget has focus
493 unless $FOCUS;
494
495 0
496 }
497
498 sub grab_focus {
499 my ($self) = @_;
500
501 $FOCUS->emit ("focus_out") if $FOCUS;
502 $self->emit ("focus_in");
503 }
504
505 sub invoke_mouse_motion { 0 }
506 sub invoke_button_up { 0 }
507 sub invoke_key_down { 0 }
508 sub invoke_key_up { 0 }
509 sub invoke_mouse_wheel { 0 }
510
511 sub invoke_button_down {
512 my ($self, $ev, $x, $y) = @_;
513
514 $self->grab_focus;
515
516 0
517 }
518
519 sub connect {
520 my ($self, $signal, $cb) = @_;
521
522 push @{ $self->{signal_cb}{$signal} }, $cb;
523
524 defined wantarray and DC::guard {
525 @{ $self->{signal_cb}{$signal} } = grep $_ != $cb,
526 @{ $self->{signal_cb}{$signal} };
527 }
528 }
529
530 sub disconnect_all {
531 my ($self, $signal) = @_;
532
533 delete $self->{signal_cb}{$signal};
534 }
535
536 my %has_coords = (
537 button_down => 1,
538 button_up => 1,
539 mouse_motion => 1,
540 mouse_wheel => 1,
541 );
542
543 sub emit {
544 my ($self, $signal, @args) = @_;
545
546 # I do not really like this solution, but I do not like duplication
547 # and needlessly verbose code, either.
548 my @append
549 = $has_coords{$signal}
550 ? $args[0]->xy ($self)
551 : ();
552
553 #warn +(caller(1))[3] . "emit $signal on $self (parent $self->{parent})\n";#d#
554
555 for my $cb (
556 @{$self->{signal_cb}{$signal} || []}, # before
557 ($self->can ("invoke_$signal") || sub { 1 }), # closure
558 ) {
559 return $cb->($self, @args, @append) || next;
560 }
561
562 # parent
563 $self->{parent} && $self->{parent}->emit ($signal, @args)
564 }
565
566 #sub find_widget {
567 # in .xs
568
569 sub set_parent {
570 my ($self, $parent) = @_;
571
572 DC::weaken ($self->{parent} = $parent);
573 $self->set_visible if $parent->{visible};
574 }
575
576 sub realloc {
577 my ($self) = @_;
578
579 if ($self->{visible}) {
580 return if $self->{root}{realloc}{$self+0};
581
582 $self->{root}{realloc}{$self+0} = $self;
583 $self->{root}->update;
584 } else {
585 delete $self->{req_w};
586 delete $self->{req_h};
587 }
588 }
589
590 sub update {
591 my ($self) = @_;
592
593 $self->{parent}->update
594 if $self->{parent};
595 }
596
597 sub reconfigure {
598 my ($self) = @_;
599
600 $self->realloc;
601 $self->update;
602 }
603
604 # using global variables seems a bit hacky, but passing through all drawing
605 # functions seems pointless.
606 our ($draw_x, $draw_y, $draw_w, $draw_h); # screen rectangle being drawn
607
608 #sub draw {
609 #CFPlus.xs
610
611 sub _draw {
612 my ($self) = @_;
613
614 warn "no draw defined for $self\n";
615 }
616
617 sub DESTROY {
618 my ($self) = @_;
619
620 return if DC::in_destruct;
621
622 local $@;
623 eval { $self->destroy };
624 warn "exception during widget destruction: $@" if $@ & $@ != /during global destruction/;
625
626 delete $WIDGET{$self+0};
627 }
628
629 #############################################################################
630
631 package DC::UI::DrawBG;
632
633 our @ISA = DC::UI::Base::;
634
635 use strict;
636 use DC::OpenGL;
637
638 sub new {
639 my $class = shift;
640
641 $class->SUPER::new (
642 #bg => [0, 0, 0, 0.2],
643 #active_bg => [1, 1, 1, 0.5],
644 @_
645 )
646 }
647
648 sub _draw {
649 my ($self) = @_;
650
651 my $color = $FOCUS == $self && $self->{active_bg}
652 ? $self->{active_bg}
653 : $self->{bg};
654
655 if ($color && (@$color < 4 || $color->[3])) {
656 my ($w, $h) = @$self{qw(w h)};
657
658 glEnable GL_BLEND;
659 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
660 glColor_premultiply @$color;
661 glRect 0, 0, $w, $h;
662 glDisable GL_BLEND;
663 }
664 }
665
666 #############################################################################
667
668 package DC::UI::Empty;
669
670 our @ISA = DC::UI::Base::;
671
672 sub new {
673 my ($class, %arg) = @_;
674 $class->SUPER::new (can_events => 0, %arg);
675 }
676
677 sub size_request {
678 my ($self) = @_;
679
680 ($self->{w} + 0, $self->{h} + 0)
681 }
682
683 sub draw { }
684
685 #############################################################################
686
687 package DC::UI::Container;
688
689 our @ISA = DC::UI::Base::;
690
691 sub new {
692 my ($class, %arg) = @_;
693
694 my $children = delete $arg{children};
695
696 my $self = $class->SUPER::new (
697 children => [],
698 can_events => 0,
699 %arg,
700 );
701
702 $self->add (@$children)
703 if $children && @$children;
704
705 $self
706 }
707
708 sub realloc {
709 my ($self) = @_;
710
711 $self->{force_realloc} = 1;
712 $self->{force_size_alloc} = 1;
713 $self->SUPER::realloc;
714 }
715
716 sub add {
717 my ($self, @widgets) = @_;
718
719 $_->set_parent ($self)
720 for @widgets;
721
722 # TODO: only do this in widgets that need it, e.g. root, fixed
723 use sort 'stable';
724
725 $self->{children} = [
726 sort { $a->{z} <=> $b->{z} }
727 @{$self->{children}}, @widgets
728 ];
729
730 $self->realloc;
731
732 $self->emit (c_add => \@widgets);
733
734 map $_+0, @widgets
735 }
736
737 sub children {
738 @{ $_[0]{children} }
739 }
740
741 sub remove {
742 my ($self, @widgets) = @_;
743
744 $self->emit (c_remove => \@widgets);
745
746 for my $child (@widgets) {
747 delete $child->{parent};
748 $child->hide;
749 $self->{children} = [ grep $_ != $child, @{ $self->{children} } ];
750 }
751
752 $self->realloc;
753 }
754
755 sub clear {
756 my ($self) = @_;
757
758 my $children = $self->{children};
759 $self->{children} = [];
760
761 for (@$children) {
762 delete $_->{parent};
763 $_->hide;
764 }
765
766 $self->realloc;
767 }
768
769 sub find_widget {
770 my ($self, $x, $y) = @_;
771
772 $x -= $self->{x};
773 $y -= $self->{y};
774
775 my $res;
776
777 for (reverse $self->visible_children) {
778 $res = $_->find_widget ($x, $y)
779 and return $res;
780 }
781
782 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
783 }
784
785 sub _draw {
786 my ($self) = @_;
787
788 $_->draw for $self->visible_children;
789 }
790
791 #############################################################################
792
793 package DC::UI::Bin;
794
795 our @ISA = DC::UI::Container::;
796
797 sub new {
798 my ($class, %arg) = @_;
799
800 my $child = (delete $arg{child}) || new DC::UI::Empty::;
801
802 $class->SUPER::new (children => [$child], %arg)
803 }
804
805 sub add {
806 my ($self, $child) = @_;
807
808 $self->clear;
809 $self->SUPER::add ($child);
810 }
811
812 sub remove {
813 my ($self, $widget) = @_;
814
815 $self->SUPER::remove ($widget);
816
817 $self->{children} = [new DC::UI::Empty]
818 unless @{$self->{children}};
819 }
820
821 sub child { $_[0]->{children}[0] }
822
823 sub size_request {
824 $_[0]{children}[0]->size_request
825 }
826
827 sub invoke_size_allocate {
828 my ($self, $w, $h) = @_;
829
830 $self->{children}[0]->configure (0, 0, $w, $h);
831
832 1
833 }
834
835 #############################################################################
836 # back-buffered drawing area
837
838 package DC::UI::Window;
839
840 our @ISA = DC::UI::Bin::;
841
842 use DC::OpenGL;
843
844 sub new {
845 my ($class, %arg) = @_;
846
847 my $self = $class->SUPER::new (%arg);
848 }
849
850 sub update {
851 my ($self) = @_;
852
853 $ROOT->on_post_alloc ($self => sub { $self->render_child });
854 $self->SUPER::update;
855 }
856
857 sub invoke_size_allocate {
858 my ($self, $w, $h) = @_;
859
860 $self->update;
861
862 $self->SUPER::invoke_size_allocate ($w, $h)
863 }
864
865 sub _render {
866 my ($self) = @_;
867
868 $self->{children}[0]->draw;
869 }
870
871 sub render_child {
872 my ($self) = @_;
873
874 $self->{texture} = new_from_opengl DC::Texture $self->{w}, $self->{h}, sub {
875 glClearColor 0, 0, 0, 0;
876 glClear GL_COLOR_BUFFER_BIT;
877
878 {
879 package DC::UI::Base;
880
881 local ($draw_x, $draw_y, $draw_w, $draw_h) =
882 (0, 0, $self->{w}, $self->{h});
883
884 $self->_render;
885 }
886 };
887 }
888
889 sub _draw {
890 my ($self) = @_;
891
892 my $tex = $self->{texture}
893 or return;
894
895 glEnable GL_TEXTURE_2D;
896 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
897 glColor 0, 0, 0, 1;
898
899 $tex->draw_quad_alpha_premultiplied (0, 0);
900
901 glDisable GL_TEXTURE_2D;
902 }
903
904 #############################################################################
905
906 package DC::UI::ViewPort;
907
908 use List::Util qw(min max);
909
910 our @ISA = DC::UI::Window::;
911
912 sub new {
913 my $class = shift;
914
915 $class->SUPER::new (
916 scroll_x => 0,
917 scroll_y => 1,
918 @_,
919 )
920 }
921
922 sub size_request {
923 my ($self) = @_;
924
925 my ($w, $h) = @{$self->child}{qw(req_w req_h)};
926
927 $w = 1 if $self->{scroll_x};
928 $h = 1 if $self->{scroll_y};
929
930 ($w, $h)
931 }
932
933 sub invoke_size_allocate {
934 my ($self, $w, $h) = @_;
935
936 my $child = $self->child;
937
938 $w = $child->{req_w} if $self->{scroll_x} && $child->{req_w};
939 $h = $child->{req_h} if $self->{scroll_y} && $child->{req_h};
940
941 $self->child->configure (0, 0, $w, $h);
942 $self->update;
943
944 1
945 }
946
947 sub set_offset {
948 my ($self, $x, $y) = @_;
949
950 my $x = max 0, min $self->child->{w} - $self->{w}, int $x;
951 my $y = max 0, min $self->child->{h} - $self->{h}, int $y;
952
953 if ($x != $self->{view_x} or $y != $self->{view_y}) {
954 $self->{view_x} = $x;
955 $self->{view_y} = $y;
956
957 $self->emit (changed => $x, $y);
958 $self->update;
959 }
960 }
961
962 sub set_center {
963 my ($self, $x, $y) = @_;
964
965 $self->set_offset ($x - $self->{w} * .5, $y - $self->{h} * .5);
966 }
967
968 sub make_visible {
969 my ($self, $x, $y, $border) = @_;
970
971 if ( $x < $self->{view_x} + $self->{w} * $border
972 || $x > $self->{view_x} + $self->{w} * (1 - $border)
973 || $y < $self->{view_y} + $self->{h} * $border
974 || $y > $self->{view_y} + $self->{h} * (1 - $border)
975 ) {
976 $self->set_center ($x, $y);
977 }
978 }
979
980 # hmm, this does not work for topleft of $self... but we should not ask for that
981 sub coord2local {
982 my ($self, $x, $y) = @_;
983
984 $self->SUPER::coord2local ($x + $self->{view_x}, $y + $self->{view_y})
985 }
986
987 sub coord2global {
988 my ($self, $x, $y) = @_;
989
990 $x = List::Util::min $self->{w}, $x - $self->{view_x};
991 $y = List::Util::min $self->{h}, $y - $self->{view_y};
992
993 $self->SUPER::coord2global ($x, $y)
994 }
995
996 sub find_widget {
997 my ($self, $x, $y) = @_;
998
999 if ( $x >= $self->{x} && $x < $self->{x} + $self->{w}
1000 && $y >= $self->{y} && $y < $self->{y} + $self->{h}
1001 ) {
1002 $self->child->find_widget ($x + $self->{view_x}, $y + $self->{view_y})
1003 } else {
1004 $self->DC::UI::Base::find_widget ($x, $y)
1005 }
1006 }
1007
1008 sub _render {
1009 my ($self) = @_;
1010
1011 local $DC::UI::Base::draw_x = $DC::UI::Base::draw_x - $self->{view_x};
1012 local $DC::UI::Base::draw_y = $DC::UI::Base::draw_y - $self->{view_y};
1013
1014 DC::OpenGL::glTranslate -$self->{view_x}, -$self->{view_y};
1015
1016 $self->SUPER::_render;
1017 }
1018
1019 #############################################################################
1020
1021 package DC::UI::ScrolledWindow;
1022
1023 our @ISA = DC::UI::Table::;
1024
1025 sub new {
1026 my ($class, %arg) = @_;
1027
1028 my $child = delete $arg{child};
1029
1030 my $self;
1031
1032 my $hslider = new DC::UI::Slider
1033 c_col => 0,
1034 c_row => 1,
1035 vertical => 0,
1036 range => [0, 0, 1, 0.01], # HACK fix
1037 on_changed => sub {
1038 $self->{hpos} = $_[1];
1039 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1040 },
1041 ;
1042
1043 my $vslider = new DC::UI::Slider
1044 c_col => 1,
1045 c_row => 0,
1046 vertical => 1,
1047 range => [0, 0, 1, 0.01], # HACK fix
1048 on_changed => sub {
1049 $self->{vpos} = $_[1];
1050 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1051 },
1052 ;
1053
1054 $self = $class->SUPER::new (
1055 scroll_x => 0,
1056 scroll_y => 1,
1057 can_events => 1,
1058 hslider => $hslider,
1059 vslider => $vslider,
1060 col_expand => [1, 0],
1061 row_expand => [1, 0],
1062 %arg,
1063 );
1064
1065 $self->{vp} = new DC::UI::ViewPort
1066 c_col => 0,
1067 c_row => 0,
1068 expand => 1,
1069 scroll_x => $self->{scroll_x},
1070 scroll_y => $self->{scroll_y},
1071 on_changed => sub {
1072 my ($vp, $x, $y) = @_;
1073
1074 $vp->{parent}{hslider}->set_value ($x);
1075 $vp->{parent}{vslider}->set_value ($y);
1076
1077 0
1078 },
1079 on_size_allocate => sub {
1080 my ($vp, $w, $h) = @_;
1081 $vp->{parent}->update_slider;
1082 0
1083 },
1084 ;
1085
1086 $self->SUPER::add ($self->{vp});
1087
1088 $self->add ($child) if $child;
1089
1090 $self
1091 }
1092
1093 sub add {
1094 my ($self, $widget) = @_;
1095
1096 $self->{vp}->add ($self->{child} = $widget);
1097 }
1098
1099 sub set_offset { shift->{vp}->set_offset (@_) }
1100 sub set_center { shift->{vp}->set_center (@_) }
1101 sub make_visible { shift->{vp}->make_visible (@_) }
1102
1103 sub update_slider {
1104 my ($self) = @_;
1105
1106 my $child = ($self->{vp} or return)->child;
1107
1108 if ($self->{scroll_x}) {
1109 my ($w1, $w2) = ($child->{req_w}, $self->{vp}{w});
1110 $self->{hslider}->set_range ([$self->{hslider}{range}[0], 0, $w1, $w2, 1]);
1111
1112 my $visible = $w1 > $w2;
1113 if ($visible != $self->{hslider_visible}) {
1114 $self->{hslider_visible} = $visible;
1115 $visible ? $self->SUPER::add ($self->{hslider})
1116 : $self->SUPER::remove ($self->{hslider});
1117 }
1118 }
1119
1120 if ($self->{scroll_y}) {
1121 my ($h1, $h2) = ($child->{req_h}, $self->{vp}{h});
1122 $self->{vslider}->set_range ([$self->{vslider}{range}[0], 0, $h1, $h2, 1]);
1123
1124 my $visible = $h1 > $h2;
1125 if ($visible != $self->{vslider_visible}) {
1126 $self->{vslider_visible} = $visible;
1127 $visible ? $self->SUPER::add ($self->{vslider})
1128 : $self->SUPER::remove ($self->{vslider});
1129 }
1130 }
1131 }
1132
1133 sub start_dragging {
1134 my ($self, $ev) = @_;
1135
1136 $self->grab_focus;
1137
1138 my $ox = $self->{vp}{view_x};
1139 my $oy = $self->{vp}{view_y};
1140
1141 $self->{motion} = sub {
1142 my ($ev, $x, $y) = @_;
1143
1144 $ox -= $ev->{xrel};
1145 $oy -= $ev->{yrel};
1146
1147 $self->{vp}->set_offset ($ox, $oy);
1148 };
1149 }
1150
1151 sub invoke_mouse_wheel {
1152 my ($self, $ev) = @_;
1153
1154 $self->{vslider}->emit (mouse_wheel => $ev) if $self->{vslider_visible};
1155 $self->{hslider}->emit (mouse_wheel => $ev) if $self->{hslider_visible};
1156
1157 1
1158 }
1159
1160 sub invoke_button_down {
1161 my ($self, $ev, $x, $y) = @_;
1162
1163 if ($ev->{button} == 2) {
1164 $self->start_dragging ($ev);
1165 return 1;
1166 }
1167
1168 0
1169 }
1170
1171 sub invoke_button_up {
1172 my ($self, $ev, $x, $y) = @_;
1173
1174 if (delete $self->{motion}) {
1175 return 1;
1176 }
1177
1178 0
1179 }
1180
1181 sub invoke_mouse_motion {
1182 my ($self, $ev, $x, $y) = @_;
1183
1184 if ($self->{motion}) {
1185 $self->{motion}->($ev, $x, $y);
1186 return 1;
1187 }
1188
1189 0
1190 }
1191
1192 sub invoke_size_allocate {
1193 my ($self, $w, $h) = @_;
1194
1195 $self->update_slider;
1196 $self->SUPER::invoke_size_allocate ($w, $h)
1197 }
1198
1199 #############################################################################
1200
1201 package DC::UI::Frame;
1202
1203 our @ISA = DC::UI::Bin::;
1204
1205 use DC::OpenGL;
1206
1207 sub new {
1208 my $class = shift;
1209
1210 $class->SUPER::new (
1211 bg => undef,
1212 @_,
1213 )
1214 }
1215
1216 sub _draw {
1217 my ($self) = @_;
1218
1219 if ($self->{bg}) {
1220 my ($w, $h) = @$self{qw(w h)};
1221
1222 glEnable GL_BLEND;
1223 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
1224 glColor_premultiply @{ $self->{bg} };
1225 glRect 0, 0, $w, $h;
1226 glDisable GL_BLEND;
1227 }
1228
1229 $self->SUPER::_draw;
1230 }
1231
1232 #############################################################################
1233
1234 package DC::UI::FancyFrame;
1235
1236 our @ISA = DC::UI::Bin::;
1237
1238 use DC::OpenGL;
1239
1240 sub new {
1241 my ($class, %arg) = @_;
1242
1243 if ((exists $arg{label}) && !ref $arg{label}) {
1244 $arg{label} = new DC::UI::Label
1245 align => 1,
1246 valign => 0,
1247 text => $arg{label},
1248 fontsize => ($arg{border} || 0.8) * 0.75;
1249 }
1250
1251 my $self = $class->SUPER::new (
1252 # label => "",
1253 fg => [0.6, 0.3, 0.1],
1254 border => 0.8,
1255 style => 'single',
1256 %arg,
1257 );
1258
1259 $self
1260 }
1261
1262 sub add {
1263 my ($self, @widgets) = @_;
1264
1265 $self->SUPER::add (@widgets);
1266 $self->DC::UI::Container::add ($self->{label}) if $self->{label};
1267 }
1268
1269 sub border {
1270 int $_[0]{border} * $::FONTSIZE
1271 }
1272
1273 sub size_request {
1274 my ($self) = @_;
1275
1276 ($self->{label_w}, undef) = $self->{label}->size_request
1277 if $self->{label};
1278
1279 my ($w, $h) = $self->SUPER::size_request;
1280
1281 (
1282 $w + $self->border * 2,
1283 $h + $self->border * 2,
1284 )
1285 }
1286
1287 sub invoke_size_allocate {
1288 my ($self, $w, $h) = @_;
1289
1290 my $border = $self->border;
1291
1292 $w -= List::Util::max 0, $border * 2;
1293 $h -= List::Util::max 0, $border * 2;
1294
1295 if (my $label = $self->{label}) {
1296 $label->{w} = List::Util::max 0, List::Util::min $self->{label_w}, $w - $border * 2;
1297 $label->{h} = List::Util::min $h, $border;
1298 $label->invoke_size_allocate ($label->{w}, $label->{h});
1299 }
1300
1301 $self->child->configure ($border, $border, $w, $h);
1302
1303 1
1304 }
1305
1306 sub _draw {
1307 my ($self) = @_;
1308
1309 my $child = $self->{children}[0];
1310
1311 my $border = $self->border;
1312 my ($w, $h) = ($self->{w}, $self->{h});
1313
1314 $child->draw;
1315
1316 glColor @{$self->{fg}};
1317 glBegin GL_LINE_STRIP;
1318 glVertex $border * 1.5 , $border * 0.5 + 0.5;
1319 glVertex $border * 0.5 + 0.5, $border * 0.5 + 0.5;
1320 glVertex $border * 0.5 + 0.5, $h - $border * 0.5 + 0.5;
1321 glVertex $w - $border * 0.5 + 0.5, $h - $border * 0.5 + 0.5;
1322 glVertex $w - $border * 0.5 + 0.5, $border * 0.5 + 0.5;
1323 glVertex $self->{label} ? $border * 2 + $self->{label}{w} : $border * 1.5, $border * 0.5 + 0.5;
1324 glEnd;
1325
1326 if ($self->{label}) {
1327 glTranslate $border * 2, 0;
1328 $self->{label}->_draw;
1329 }
1330 }
1331
1332 #############################################################################
1333
1334 package DC::UI::Toplevel;
1335
1336 our @ISA = DC::UI::Bin::;
1337
1338 use DC::OpenGL;
1339
1340 my $bg =
1341 new_from_file DC::Texture DC::find_rcfile "d1_bg.png",
1342 mipmap => 1, wrap => 1;
1343
1344 my @border =
1345 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
1346 qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
1347
1348 my @icon =
1349 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
1350 qw(x1_move.png x1_resize.png);
1351
1352 sub new {
1353 my ($class, %arg) = @_;
1354
1355 my $self = $class->SUPER::new (
1356 bg => [1, 1, 1, 1],
1357 border_bg => [1, 1, 1, 1],
1358 border => 0.6,
1359 can_events => 1,
1360 min_w => 64,
1361 min_h => 32,
1362 %arg,
1363 );
1364
1365 $self->{title_widget} = new DC::UI::Label
1366 align => 0,
1367 valign => 1,
1368 text => $self->{title},
1369 fontsize => $self->{border},
1370 if exists $self->{title};
1371
1372 if ($self->{has_close_button}) {
1373 $self->{close_button} =
1374 new DC::UI::ImageButton
1375 path => 'x1_close.png',
1376 on_activate => sub { $self->emit ("delete") };
1377
1378 $self->DC::UI::Container::add ($self->{close_button});
1379 }
1380
1381 $self
1382 }
1383
1384 sub add {
1385 my ($self, @widgets) = @_;
1386
1387 $self->SUPER::add (@widgets);
1388 $self->DC::UI::Container::add ($self->{close_button}) if $self->{close_button};
1389 $self->DC::UI::Container::add ($self->{title_widget}) if $self->{title_widget};
1390 }
1391
1392 sub border {
1393 int $_[0]{border} * $::FONTSIZE
1394 }
1395
1396 sub get_max_wh {
1397 my ($self) = @_;
1398
1399 return ($self->{w}, $self->{h})
1400 if $self->{visible} && $self->{w};
1401
1402 $self->SUPER::get_max_wh
1403 }
1404
1405 sub size_request {
1406 my ($self) = @_;
1407
1408 $self->{title_widget}->size_request
1409 if $self->{title_widget};
1410
1411 $self->{close_button}->size_request
1412 if $self->{close_button};
1413
1414 my ($w, $h) = $self->SUPER::size_request;
1415
1416 (
1417 $w + $self->border * 2,
1418 $h + $self->border * 2,
1419 )
1420 }
1421
1422 sub invoke_size_allocate {
1423 my ($self, $w, $h) = @_;
1424
1425 if ($self->{title_widget}) {
1426 $self->{title_widget}{w} = $w;
1427 $self->{title_widget}{h} = $h;
1428 $self->{title_widget}->invoke_size_allocate ($w, $h);
1429 }
1430
1431 my $border = $self->border;
1432
1433 $h -= List::Util::max 0, $border * 2;
1434 $w -= List::Util::max 0, $border * 2;
1435
1436 $self->child->configure ($border, $border, $w, $h);
1437
1438 $self->{close_button}->configure ($self->{w} - $border, 0, $border, $border)
1439 if $self->{close_button};
1440
1441 1
1442 }
1443
1444 sub invoke_delete {
1445 my ($self) = @_;
1446
1447 $self->hide;
1448
1449 1
1450 }
1451
1452 sub invoke_button_down {
1453 my ($self, $ev, $x, $y) = @_;
1454
1455 my ($w, $h) = @$self{qw(w h)};
1456 my $border = $self->border;
1457
1458 my $lr = ($x >= 0 && $x < $border) || ($x > $w - $border && $x < $w);
1459 my $td = ($y >= 0 && $y < $border) || ($y > $h - $border && $y < $h);
1460
1461 if ($lr & $td) {
1462 my ($wx, $wy) = ($self->{x}, $self->{y});
1463 my ($ox, $oy) = ($ev->{x}, $ev->{y});
1464 my ($bw, $bh) = ($self->{w}, $self->{h});
1465
1466 my $mx = $x < $border;
1467 my $my = $y < $border;
1468
1469 $self->{motion} = sub {
1470 my ($ev, $x, $y) = @_;
1471
1472 my $dx = $ev->{x} - $ox;
1473 my $dy = $ev->{y} - $oy;
1474
1475 $self->{force_w} = $bw + $dx * ($mx ? -1 : 1);
1476 $self->{force_h} = $bh + $dy * ($my ? -1 : 1);
1477
1478 $self->move_abs ($wx + $dx * $mx, $wy + $dy * $my);
1479 $self->realloc;
1480 };
1481
1482 } elsif ($lr ^ $td) {
1483 my ($ox, $oy) = ($ev->{x}, $ev->{y});
1484 my ($bx, $by) = ($self->{x}, $self->{y});
1485
1486 $self->{motion} = sub {
1487 my ($ev, $x, $y) = @_;
1488
1489 ($x, $y) = ($ev->{x}, $ev->{y});
1490
1491 $self->move_abs ($bx + $x - $ox, $by + $y - $oy);
1492 # HACK: the next line is required to enforce placement
1493 $self->{parent}->invoke_size_allocate ($self->{parent}{w}, $self->{parent}{h});
1494 };
1495 } else {
1496 return 0;
1497 }
1498
1499 1
1500 }
1501
1502 sub invoke_button_up {
1503 my ($self, $ev, $x, $y) = @_;
1504
1505 ! ! delete $self->{motion}
1506 }
1507
1508 sub invoke_mouse_motion {
1509 my ($self, $ev, $x, $y) = @_;
1510
1511 $self->{motion}->($ev, $x, $y) if $self->{motion};
1512
1513 ! ! $self->{motion}
1514 }
1515
1516 sub invoke_visibility_change {
1517 my ($self, $visible) = @_;
1518
1519 delete $self->{motion} unless $visible;
1520
1521 0
1522 }
1523
1524 sub _draw {
1525 my ($self) = @_;
1526
1527 my $child = $self->{children}[0];
1528
1529 my ($w, $h ) = ($self->{w}, $self->{h});
1530 my ($cw, $ch) = ($child->{w}, $child->{h});
1531
1532 glEnable GL_TEXTURE_2D;
1533 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1534
1535 my $border = $self->border;
1536
1537 glColor @{ $self->{border_bg} };
1538 $border[0]->draw_quad_alpha ( 0, 0, $w, $border);
1539 $border[1]->draw_quad_alpha ( 0, $border, $border, $ch);
1540 $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch);
1541 $border[3]->draw_quad_alpha ( 0, $h - $border, $w, $border);
1542
1543 # move
1544 my $w2 = ($w - $border) * .5;
1545 my $h2 = ($h - $border) * .5;
1546 $icon[0]->draw_quad_alpha ( 0, $h2, $border, $border);
1547 $icon[0]->draw_quad_alpha ($w - $border, $h2, $border, $border);
1548 $icon[0]->draw_quad_alpha ($w2 , $h - $border, $border, $border);
1549
1550 # resize
1551 $icon[1]->draw_quad_alpha ( 0, 0, $border, $border);
1552 $icon[1]->draw_quad_alpha ($w - $border, 0, $border, $border)
1553 unless $self->{has_close_button};
1554 $icon[1]->draw_quad_alpha ( 0, $h - $border, $border, $border);
1555 $icon[1]->draw_quad_alpha ($w - $border, $h - $border, $border, $border);
1556
1557 if (@{$self->{bg}} < 4 || $self->{bg}[3]) {
1558 glColor @{ $self->{bg} };
1559
1560 # TODO: repeat texture not scale
1561 # solve this better(?)
1562 $bg->{s} = $cw / $bg->{w};
1563 $bg->{t} = $ch / $bg->{h};
1564 $bg->draw_quad_alpha ($border, $border, $cw, $ch);
1565 }
1566
1567 glDisable GL_TEXTURE_2D;
1568
1569 $child->draw;
1570
1571 if ($self->{title_widget}) {
1572 glTranslate 0, $border - $self->{h};
1573 $self->{title_widget}->_draw;
1574
1575 glTranslate 0, - ($border - $self->{h});
1576 }
1577
1578 $self->{close_button}->draw
1579 if $self->{close_button};
1580 }
1581
1582 #############################################################################
1583
1584 package DC::UI::Table;
1585
1586 our @ISA = DC::UI::Container::;
1587
1588 use List::Util qw(max sum);
1589
1590 use DC::OpenGL;
1591
1592 sub new {
1593 my $class = shift;
1594
1595 $class->SUPER::new (
1596 col_expand => [],
1597 row_expand => [],
1598 @_,
1599 )
1600 }
1601
1602 sub add {
1603 my ($self, @widgets) = @_;
1604
1605 for my $child (@widgets) {
1606 $child->{c_rowspan} ||= 1;
1607 $child->{c_colspan} ||= 1;
1608 }
1609
1610 $self->SUPER::add (@widgets);
1611 }
1612
1613 sub add_at {
1614 my $self = shift;
1615
1616 my @widgets;
1617
1618 while (@_) {
1619 my ($col, $row, $child) = splice @_, 0, 3, ();
1620
1621 $child->{c_row} = $row;
1622 $child->{c_col} = $col;
1623
1624 push @widgets, $child;
1625 }
1626
1627 $self->add (@widgets);
1628 }
1629
1630 sub get_wh {
1631 my ($self) = @_;
1632
1633 my (@w, @h);
1634
1635 my @children = $self->children;
1636
1637 # first pass, columns
1638 for my $widget (sort { $a->{c_colspan} <=> $b->{c_colspan} } @children) {
1639 my ($c, $w, $cs) = @$widget{qw(c_col req_w c_colspan)};
1640
1641 my $sw = sum @w[$c .. $c + $cs - 1];
1642
1643 if ($w > $sw) {
1644 $_ += ($w - $sw) / ($sw ? $sw / $_ : $cs) for @w[$c .. $c + $cs - 1];
1645 }
1646 }
1647
1648 # second pass, rows
1649 for my $widget (sort { $a->{c_rowspan} <=> $b->{c_rowspan} } @children) {
1650 my ($r, $h, $rs) = @$widget{qw(c_row req_h c_rowspan)};
1651
1652 my $sh = sum @h[$r .. $r + $rs - 1];
1653
1654 if ($h > $sh) {
1655 $_ += ($h - $sh) / ($sh ? $sh / $_ : $rs) for @h[$r .. $r + $rs - 1];
1656 }
1657 }
1658
1659 (\@w, \@h)
1660 }
1661
1662 sub size_request {
1663 my ($self) = @_;
1664
1665 my ($ws, $hs) = $self->get_wh;
1666
1667 (
1668 (sum @$ws),
1669 (sum @$hs),
1670 )
1671 }
1672
1673 sub invoke_size_allocate {
1674 my ($self, $w, $h) = @_;
1675
1676 my ($ws, $hs) = $self->get_wh;
1677
1678 my $req_w = (sum @$ws) || 1;
1679 my $req_h = (sum @$hs) || 1;
1680
1681 # now linearly scale the rows/columns to the allocated size
1682 my @col_expand = @{$self->{col_expand}};
1683 @col_expand = (1) x @$ws unless @col_expand;
1684 my $col_expand = (sum @col_expand) || 1;
1685
1686 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
1687
1688 DC::UI::harmonize $ws;
1689
1690 my @row_expand = @{$self->{row_expand}};
1691 @row_expand = (1) x @$ws unless @row_expand;
1692 my $row_expand = (sum @row_expand) || 1;
1693
1694 $hs->[$_] += $row_expand[$_] / $row_expand * ($h - $req_h) for 0 .. $#$hs;
1695
1696 DC::UI::harmonize $hs;
1697
1698 my @x; for (0 .. $#$ws) { $x[$_ + 1] = $x[$_] + $ws->[$_] }
1699 my @y; for (0 .. $#$hs) { $y[$_ + 1] = $y[$_] + $hs->[$_] }
1700
1701 for my $widget ($self->children) {
1702 my ($r, $c, $w, $h, $rs, $cs) = @$widget{qw(c_row c_col req_w req_h c_rowspan c_colspan)};
1703
1704 $widget->configure (
1705 $x[$c], $y[$r],
1706 $x[$c + $cs] - $x[$c], $y[$r + $rs] - $y[$r],
1707 );
1708 }
1709
1710 1
1711 }
1712
1713 #############################################################################
1714
1715 package DC::UI::Fixed;
1716
1717 use List::Util qw(min max);
1718
1719 our @ISA = DC::UI::Container::;
1720
1721 sub _scale($$$) {
1722 my ($rel, $val, $max) = @_;
1723
1724 $rel ? $val * $max : $val
1725 }
1726
1727 sub size_request {
1728 my ($self) = @_;
1729
1730 my ($x1, $y1, $x2, $y2) = (0, 0, 0, 0);
1731
1732 # determine overall size by querying abs widgets
1733 for my $child ($self->visible_children) {
1734 unless ($child->{c_rel}) {
1735 my $x = $child->{c_x};
1736 my $y = $child->{c_y};
1737
1738 $x1 = min $x1, $x; $x2 = max $x2, $x + $child->{req_w};
1739 $y1 = min $y1, $y; $y2 = max $y2, $y + $child->{req_h};
1740 }
1741 }
1742
1743 my $W = $x2 - $x1;
1744 my $H = $y2 - $y1;
1745
1746 # now layout remaining widgets
1747 for my $child ($self->visible_children) {
1748 if ($child->{c_rel}) {
1749 my $x = _scale $child->{c_rel}, $child->{c_x}, $W;
1750 my $y = _scale $child->{c_rel}, $child->{c_y}, $H;
1751
1752 $x1 = min $x1, $x; $x2 = max $x2, $x + $child->{req_w};
1753 $y1 = min $y1, $y; $y2 = max $y2, $y + $child->{req_h};
1754 }
1755 }
1756
1757 my $W = $x2 - $x1;
1758 my $H = $y2 - $y1;
1759
1760 ($W, $H)
1761 }
1762
1763 sub invoke_size_allocate {
1764 my ($self, $W, $H) = @_;
1765
1766 for my $child ($self->visible_children) {
1767 my $x = _scale $child->{c_rel}, $child->{c_x}, $W;
1768 my $y = _scale $child->{c_rel}, $child->{c_y}, $H;
1769
1770 $x += $child->{c_halign} * $child->{req_w};
1771 $y += $child->{c_valign} * $child->{req_h};
1772
1773 $child->configure (int $x, int $y, $child->{req_w}, $child->{req_h});
1774 }
1775
1776 1
1777 }
1778
1779 #############################################################################
1780
1781 package DC::UI::Box;
1782
1783 our @ISA = DC::UI::Container::;
1784
1785 sub size_request {
1786 my ($self) = @_;
1787
1788 my @children = $self->visible_children;
1789
1790 $self->{vertical}
1791 ? (
1792 (List::Util::max map $_->{req_w}, @children),
1793 (List::Util::sum map $_->{req_h}, @children),
1794 )
1795 : (
1796 (List::Util::sum map $_->{req_w}, @children),
1797 (List::Util::max map $_->{req_h}, @children),
1798 )
1799 }
1800
1801 sub invoke_size_allocate {
1802 my ($self, $w, $h) = @_;
1803
1804 my $space = $self->{vertical} ? $h : $w;
1805 my @children = $self->visible_children;
1806
1807 my @req;
1808
1809 if ($self->{homogeneous}) {
1810 @req = ($space / (@children || 1)) x @children;
1811 } else {
1812 @req = map $_->{$self->{vertical} ? "req_h" : "req_w"}, @children;
1813 my $req = List::Util::sum @req;
1814
1815 if ($req > $space) {
1816 # ah well, not enough space
1817 $_ *= $space / $req for @req;
1818 } else {
1819 my $expand = (List::Util::sum map $_->{expand}, @children) || 1;
1820
1821 $space = ($space - $req) / $expand; # remaining space to give away
1822
1823 $req[$_] += $space * $children[$_]{expand}
1824 for 0 .. $#children;
1825 }
1826 }
1827
1828 DC::UI::harmonize \@req;
1829
1830 my $pos = 0;
1831 for (0 .. $#children) {
1832 my $alloc = $req[$_];
1833 $children[$_]->configure ($self->{vertical} ? (0, $pos, $w, $alloc) : ($pos, 0, $alloc, $h));
1834
1835 $pos += $alloc;
1836 }
1837
1838 1
1839 }
1840
1841 #############################################################################
1842
1843 package DC::UI::HBox;
1844
1845 our @ISA = DC::UI::Box::;
1846
1847 sub new {
1848 my $class = shift;
1849
1850 $class->SUPER::new (
1851 vertical => 0,
1852 @_,
1853 )
1854 }
1855
1856 #############################################################################
1857
1858 package DC::UI::VBox;
1859
1860 our @ISA = DC::UI::Box::;
1861
1862 sub new {
1863 my $class = shift;
1864
1865 $class->SUPER::new (
1866 vertical => 1,
1867 @_,
1868 )
1869 }
1870
1871 #############################################################################
1872
1873 package DC::UI::Label;
1874
1875 our @ISA = DC::UI::DrawBG::;
1876
1877 use DC::OpenGL;
1878
1879 sub new {
1880 my ($class, %arg) = @_;
1881
1882 my $self = $class->SUPER::new (
1883 fg => [1, 1, 1],
1884 #bg => none
1885 #active_bg => none
1886 #font => default_font
1887 #text => initial text
1888 #markup => initial narkup
1889 #max_w => maximum pixel width
1890 #style => 0, # render flags
1891 ellipsise => 3, # end
1892 layout => (new DC::Layout),
1893 fontsize => 1,
1894 align => -1,
1895 valign => -1,
1896 padding_x => 2,
1897 padding_y => 2,
1898 can_events => 0,
1899 %arg
1900 );
1901
1902 if (exists $self->{template}) {
1903 my $layout = new DC::Layout;
1904 $layout->set_text (delete $self->{template});
1905 $self->{template} = $layout;
1906 }
1907
1908 if (exists $self->{markup}) {
1909 $self->set_markup (delete $self->{markup});
1910 } else {
1911 $self->set_text (delete $self->{text});
1912 }
1913
1914 $self
1915 }
1916
1917 sub update {
1918 my ($self) = @_;
1919
1920 delete $self->{texture};
1921 $self->SUPER::update;
1922 }
1923
1924 sub realloc {
1925 my ($self) = @_;
1926
1927 delete $self->{ox};
1928 $self->SUPER::realloc;
1929 }
1930
1931 sub clear {
1932 my ($self) = @_;
1933
1934 $self->set_text ("");
1935 }
1936
1937 sub set_text {
1938 my ($self, $text) = @_;
1939
1940 return if $self->{text} eq "T$text";
1941 $self->{text} = "T$text";
1942
1943 $self->{layout}->set_text ($text);
1944
1945 delete $self->{size_req};
1946 $self->realloc;
1947 $self->update;
1948 }
1949
1950 sub set_markup {
1951 my ($self, $markup) = @_;
1952
1953 return if $self->{text} eq "M$markup";
1954 $self->{text} = "M$markup";
1955
1956 my $rgba = $markup =~ /span.*(?:foreground|background)/;
1957
1958 $self->{layout}->set_markup ($markup);
1959
1960 delete $self->{size_req};
1961 $self->realloc;
1962 $self->update;
1963 }
1964
1965 sub size_request {
1966 my ($self) = @_;
1967
1968 $self->{size_req} ||= do {
1969 my ($max_w, $max_h) = $self->get_max_wh;
1970
1971 $self->{layout}->set_font ($self->{font}) if $self->{font};
1972 $self->{layout}->set_width ($self->{max_w} || $max_w || -1);
1973 $self->{layout}->set_ellipsise ($self->{ellipsise});
1974 $self->{layout}->set_single_paragraph_mode ($self->{ellipsise});
1975 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
1976
1977 my ($w, $h) = $self->{layout}->size;
1978
1979 if (exists $self->{template}) {
1980 $self->{template}->set_font ($self->{font}) if $self->{font};
1981 $self->{template}->set_width ($self->{max_w} || -1);
1982 $self->{template}->set_height ($self->{fontsize} * $::FONTSIZE);
1983
1984 my ($w2, $h2) = $self->{template}->size;
1985
1986 $w = List::Util::max $w, $w2;
1987 $h = List::Util::max $h, $h2;
1988 }
1989
1990 [$w, $h]
1991 };
1992
1993 @{ $self->{size_req} }
1994 }
1995
1996 sub baseline_shift {
1997 $_[0]{layout}->descent
1998 }
1999
2000 sub invoke_size_allocate {
2001 my ($self, $w, $h) = @_;
2002
2003 delete $self->{ox};
2004
2005 delete $self->{texture}
2006 unless $w >= $self->{req_w} && $self->{old_w} >= $self->{req_w};
2007
2008 1
2009 }
2010
2011 sub set_fontsize {
2012 my ($self, $fontsize) = @_;
2013
2014 $self->{fontsize} = $fontsize;
2015 delete $self->{size_req};
2016 delete $self->{texture};
2017
2018 $self->realloc;
2019 }
2020
2021 sub reconfigure {
2022 my ($self) = @_;
2023
2024 delete $self->{size_req};
2025 delete $self->{texture};
2026
2027 $self->SUPER::reconfigure;
2028 }
2029
2030 sub _draw {
2031 my ($self) = @_;
2032
2033 $self->SUPER::_draw; # draw background, if applicable
2034
2035 my $size = $self->{texture} ||= do {
2036 $self->{layout}->set_foreground (@{$self->{fg}});
2037 $self->{layout}->set_font ($self->{font}) if $self->{font};
2038 $self->{layout}->set_width ($self->{w});
2039 $self->{layout}->set_ellipsise ($self->{ellipsise});
2040 $self->{layout}->set_single_paragraph_mode ($self->{ellipsise});
2041 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
2042
2043 [$self->{layout}->size]
2044 };
2045
2046 unless (exists $self->{ox}) {
2047 $self->{ox} = int ($self->{align} < 0 ? $self->{padding_x}
2048 : $self->{align} > 0 ? $self->{w} - $size->[0] - $self->{padding_x}
2049 : ($self->{w} - $size->[0]) * 0.5);
2050
2051 $self->{oy} = int ($self->{valign} < 0 ? $self->{padding_y}
2052 : $self->{valign} > 0 ? $self->{h} - $size->[1] - $self->{padding_y}
2053 : ($self->{h} - $size->[1]) * 0.5);
2054
2055 $self->{layout}->render ($self->{ox}, $self->{oy}, $self->{style});
2056 };
2057
2058 # unless ($self->{list}) {
2059 # $self->{list} = DC::OpenGL::glGenList;
2060 # DC::OpenGL::glNewList $self->{list};
2061 # $self->{layout}->render ($self->{ox}, $self->{oy}, $self->{style});
2062 # DC::OpenGL::glEndList;
2063 # }
2064 #
2065 # DC::OpenGL::glCallList $self->{list};
2066
2067 $self->{layout}->draw;
2068 }
2069
2070 #sub destroy {
2071 # my ($self) = @_;
2072 #
2073 # DC::OpenGL::glDeleteList delete $self->{list} if $self->{list};
2074 #
2075 # $self->SUPER::destroy;
2076 #}
2077
2078 #############################################################################
2079
2080 package DC::UI::EntryBase;
2081
2082 our @ISA = DC::UI::Label::;
2083
2084 use DC::OpenGL;
2085
2086 sub new {
2087 my $class = shift;
2088
2089 $class->SUPER::new (
2090 fg => [1, 1, 1],
2091 bg => [0, 0, 0, 0.2],
2092 outline => [0.6, 0.3, 0.1],
2093 active_bg => [0, 0, 1, .2],
2094 active_fg => [1, 1, 1],
2095 active_outline => [1, 1, 0],
2096 can_hover => 1,
2097 can_focus => 1,
2098 valign => 0,
2099 can_events => 1,
2100 ellipsise => 0,
2101 #text => ...
2102 #hidden => "*",
2103 @_
2104 )
2105 }
2106
2107 sub _set_text {
2108 my ($self, $text) = @_;
2109
2110 delete $self->{cur_h};
2111
2112 return if $self->{text} eq $text;
2113
2114 $self->{last_activity} = $::NOW;
2115 $self->{text} = $text;
2116
2117 $text =~ s/./*/g if $self->{hidden};
2118 $self->{layout}->set_text ("$text ");
2119 delete $self->{size_req};
2120
2121 $self->emit (changed => $self->{text});
2122
2123 $self->realloc;
2124 $self->update;
2125 }
2126
2127 sub set_text {
2128 my ($self, $text) = @_;
2129
2130 $self->{cursor} = length $text;
2131 $self->_set_text ($text);
2132 }
2133
2134 sub get_text {
2135 $_[0]{text}
2136 }
2137
2138 sub size_request {
2139 my ($self) = @_;
2140
2141 my ($w, $h) = $self->SUPER::size_request;
2142
2143 ($w + 1, $h) # add 1 for cursor
2144 }
2145
2146 sub invoke_key_down {
2147 my ($self, $ev) = @_;
2148
2149 my $mod = $ev->{mod};
2150 my $sym = $ev->{sym};
2151 my $uni = $ev->{unicode};
2152
2153 my $text = $self->get_text;
2154
2155 $self->{cursor} = List::Util::max 0, List::Util::min $self->{cursor}, length $text;
2156
2157 if ($uni == 8) {
2158 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
2159 } elsif ($uni == 127) {
2160 substr $text, $self->{cursor}, 1, "";
2161 } elsif ($sym == DC::SDLK_LEFT) {
2162 --$self->{cursor} if $self->{cursor};
2163 } elsif ($sym == DC::SDLK_RIGHT) {
2164 ++$self->{cursor} if $self->{cursor} < length $self->{text};
2165 } elsif ($sym == DC::SDLK_HOME) {
2166 # what a hack
2167 $self->{cursor} =
2168 (substr $self->{text}, 0, $self->{cursor}) =~ /^(.*\012)/
2169 ? length $1
2170 : 0;
2171 } elsif ($sym == DC::SDLK_END) {
2172 # uh, again
2173 $self->{cursor} =
2174 (substr $self->{text}, $self->{cursor}) =~ /^([^\012]*)\012/
2175 ? $self->{cursor} + length $1
2176 : length $self->{text};
2177 } elsif ($uni == 21) { # ctrl-u
2178 $text = "";
2179 $self->{cursor} = 0;
2180 } elsif ($uni == 27) {
2181 $self->emit ('escape');
2182 } elsif ($uni == 0x0d) {
2183 substr $text, $self->{cursor}++, 0, "\012";
2184 } elsif ($uni >= 0x20) {
2185 substr $text, $self->{cursor}++, 0, chr $uni;
2186 } else {
2187 return 0;
2188 }
2189
2190 $self->_set_text ($text);
2191
2192 $self->realloc;
2193 $self->update;
2194
2195 1
2196 }
2197
2198 sub invoke_focus_in {
2199 my ($self) = @_;
2200
2201 $self->{last_activity} = $::NOW;
2202
2203 $self->SUPER::invoke_focus_in
2204 }
2205
2206 sub invoke_button_down {
2207 my ($self, $ev, $x, $y) = @_;
2208
2209 $self->SUPER::invoke_button_down ($ev, $x, $y);
2210
2211 my $idx = $self->{layout}->xy_to_index ($x, $y);
2212
2213 # byte-index to char-index
2214 my $text = $self->{text};
2215 utf8::encode $text; $text = substr $text, 0, $idx; utf8::decode $text;
2216 $self->{cursor} = length $text;
2217
2218 $self->_set_text ($self->{text});
2219 $self->update;
2220
2221 1
2222 }
2223
2224 sub invoke_mouse_motion {
2225 my ($self, $ev, $x, $y) = @_;
2226 # printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
2227
2228 1
2229 }
2230
2231 sub _draw {
2232 my ($self) = @_;
2233
2234 local $self->{fg} = $self->{fg};
2235
2236 if ($FOCUS == $self) {
2237 glColor_premultiply @{$self->{active_bg}};
2238 $self->{fg} = $self->{active_fg};
2239 } else {
2240 glColor_premultiply @{$self->{bg}};
2241 }
2242
2243 glEnable GL_BLEND;
2244 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2245 glRect 0, 0, $self->{w}, $self->{h};
2246 glDisable GL_BLEND;
2247
2248 $self->SUPER::_draw;
2249
2250 #TODO: force update every cursor change :(
2251 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
2252
2253 unless (exists $self->{cur_h}) {
2254 my $text = substr $self->{text}, 0, $self->{cursor};
2255 utf8::encode $text;
2256
2257 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
2258 }
2259
2260 glColor_premultiply @{$self->{active_fg}};
2261 glBegin GL_LINES;
2262 glVertex $self->{cur_x} + $self->{ox} + .5, $self->{cur_y} + $self->{oy};
2263 glVertex $self->{cur_x} + $self->{ox} + .5, $self->{cur_y} + $self->{oy} + $self->{cur_h};
2264 glEnd;
2265
2266 glLineWidth 3;
2267 glColor @{$self->{active_outline}};
2268 glRect_lineloop 1.5, 1.5, $self->{w} - 1.5, $self->{h} - 1.5;
2269 glLineWidth 1;
2270
2271 } else {
2272 glColor @{$self->{outline}};
2273 glBegin GL_LINE_STRIP;
2274 glVertex .5, $self->{h} * .5;
2275 glVertex .5, $self->{h} - 2.5;
2276 glVertex $self->{w} - .5, $self->{h} - 2.5;
2277 glVertex $self->{w} - .5, $self->{h} * .5;
2278 glEnd;
2279 }
2280 }
2281
2282 #############################################################################
2283
2284 package DC::UI::Entry;
2285
2286 our @ISA = DC::UI::EntryBase::;
2287
2288 use DC::OpenGL;
2289
2290 sub invoke_key_down {
2291 my ($self, $ev) = @_;
2292
2293 my $sym = $ev->{sym};
2294
2295 if ($ev->{uni} == 0x0d || $sym == 13) {
2296 unshift @{$self->{history}},
2297 my $txt = $self->get_text;
2298
2299 $self->{history_pointer} = -1;
2300 $self->{history_saveback} = '';
2301 $self->emit (activate => $txt);
2302 $self->update;
2303
2304 } elsif ($sym == DC::SDLK_UP) {
2305 if ($self->{history_pointer} < 0) {
2306 $self->{history_saveback} = $self->get_text;
2307 }
2308 if (@{$self->{history} || []} > 0) {
2309 $self->{history_pointer}++;
2310 if ($self->{history_pointer} >= @{$self->{history} || []}) {
2311 $self->{history_pointer} = @{$self->{history} || []} - 1;
2312 }
2313 $self->set_text ($self->{history}->[$self->{history_pointer}]);
2314 }
2315
2316 } elsif ($sym == DC::SDLK_DOWN) {
2317 $self->{history_pointer}--;
2318 $self->{history_pointer} = -1 if $self->{history_pointer} < 0;
2319
2320 if ($self->{history_pointer} >= 0) {
2321 $self->set_text ($self->{history}->[$self->{history_pointer}]);
2322 } else {
2323 $self->set_text ($self->{history_saveback});
2324 }
2325
2326 } else {
2327 return $self->SUPER::invoke_key_down ($ev)
2328 }
2329
2330 1
2331 }
2332
2333 #############################################################################
2334
2335 package DC::UI::TextEdit;
2336
2337 our @ISA = DC::UI::EntryBase::;
2338
2339 use DC::OpenGL;
2340
2341 sub move_cursor_ver {
2342 my ($self, $dy) = @_;
2343
2344 my ($y, $x) = $self->{layout}->index_to_line_x ($self->{cursor});
2345
2346 $y += $dy;
2347
2348 if (defined (my $index = $self->{layout}->line_x_to_index ($y, $x))) {
2349 $self->{cursor} = $index;
2350 delete $self->{cur_h};
2351 $self->update;
2352 return;
2353 }
2354 }
2355
2356 sub invoke_key_down {
2357 my ($self, $ev) = @_;
2358
2359 my $sym = $ev->{sym};
2360
2361 if ($sym == DC::SDLK_UP) {
2362 $self->move_cursor_ver (-1);
2363 } elsif ($sym == DC::SDLK_DOWN) {
2364 $self->move_cursor_ver (+1);
2365 } else {
2366 return $self->SUPER::invoke_key_down ($ev)
2367 }
2368
2369 1
2370 }
2371
2372 #############################################################################
2373
2374 package DC::UI::ButtonBin;
2375
2376 our @ISA = DC::UI::Bin::;
2377
2378 use DC::OpenGL;
2379
2380 my @tex =
2381 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
2382 qw(b1_button_inactive.png b1_button_active.png);
2383
2384 sub new {
2385 my $class = shift;
2386
2387 $class->SUPER::new (
2388 can_hover => 1,
2389 align => 0,
2390 valign => 0,
2391 can_events => 1,
2392 @_
2393 )
2394 }
2395
2396 sub invoke_button_up {
2397 my ($self, $ev, $x, $y) = @_;
2398
2399 $self->emit ("activate")
2400 if $x >= 0 && $x < $self->{w}
2401 && $y >= 0 && $y < $self->{h};
2402
2403 1
2404 }
2405
2406 sub _draw {
2407 my ($self) = @_;
2408
2409 glEnable GL_TEXTURE_2D;
2410 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2411 glColor 0, 0, 0, 1;
2412
2413 my $tex = $tex[$GRAB == $self];
2414 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2415
2416 glDisable GL_TEXTURE_2D;
2417
2418 $self->SUPER::_draw;
2419 }
2420
2421 #############################################################################
2422
2423 package DC::UI::Button;
2424
2425 our @ISA = DC::UI::Label::;
2426
2427 use DC::OpenGL;
2428
2429 my @tex =
2430 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
2431 qw(b1_button_inactive.png b1_button_active.png);
2432
2433 sub new {
2434 my $class = shift;
2435
2436 $class->SUPER::new (
2437 padding_x => 4,
2438 padding_y => 4,
2439 fg => [1.0, 1.0, 1.0],
2440 active_fg => [0.8, 0.8, 0.8],
2441 can_hover => 1,
2442 align => 0,
2443 valign => 0,
2444 can_events => 1,
2445 @_
2446 )
2447 }
2448
2449 sub invoke_button_up {
2450 my ($self, $ev, $x, $y) = @_;
2451
2452 $self->emit ("activate")
2453 if $x >= 0 && $x < $self->{w}
2454 && $y >= 0 && $y < $self->{h};
2455
2456 1
2457 }
2458
2459 sub _draw {
2460 my ($self) = @_;
2461
2462 local $self->{fg} = $GRAB == $self ? $self->{active_fg} : $self->{fg};
2463
2464 glEnable GL_TEXTURE_2D;
2465 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2466 glColor 0, 0, 0, 1;
2467
2468 my $tex = $tex[$GRAB == $self];
2469 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2470
2471 glDisable GL_TEXTURE_2D;
2472
2473 $self->SUPER::_draw;
2474 }
2475
2476 #############################################################################
2477
2478 package DC::UI::CheckBox;
2479
2480 our @ISA = DC::UI::DrawBG::;
2481
2482 my @tex =
2483 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
2484 qw(c1_checkbox_bg.png c1_checkbox_active.png);
2485
2486 use DC::OpenGL;
2487
2488 sub new {
2489 my $class = shift;
2490
2491 $class->SUPER::new (
2492 padding_x => 2,
2493 padding_y => 2,
2494 fg => [1, 1, 1],
2495 active_fg => [1, 1, 0],
2496 bg => [0, 0, 0, 0.2],
2497 active_bg => [1, 1, 1, 0.5],
2498 state => 0,
2499 can_hover => 1,
2500 @_
2501 )
2502 }
2503
2504 sub size_request {
2505 my ($self) = @_;
2506
2507 (6) x 2
2508 }
2509
2510 sub toggle {
2511 my ($self) = @_;
2512
2513 $self->{state} = !$self->{state};
2514 $self->emit (changed => $self->{state});
2515 $self->update;
2516 }
2517
2518 sub invoke_button_down {
2519 my ($self, $ev, $x, $y) = @_;
2520
2521 if ($x >= $self->{padding_x} && $x < $self->{w} - $self->{padding_x}
2522 && $y >= $self->{padding_y} && $y < $self->{h} - $self->{padding_y}) {
2523 $self->toggle;
2524 } else {
2525 return 0
2526 }
2527
2528 1
2529 }
2530
2531 sub _draw {
2532 my ($self) = @_;
2533
2534 $self->SUPER::_draw;
2535
2536 glTranslate $self->{padding_x}, $self->{padding_y}, 0;
2537
2538 my ($w, $h) = @$self{qw(w h)};
2539
2540 my $s = List::Util::min $w - $self->{padding_x} * 2, $h - $self->{padding_y} * 2;
2541
2542 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
2543
2544 my $tex = $self->{state} ? $tex[1] : $tex[0];
2545
2546 glEnable GL_TEXTURE_2D;
2547 $tex->draw_quad_alpha (0, 0, $s, $s);
2548 glDisable GL_TEXTURE_2D;
2549 }
2550
2551 #############################################################################
2552
2553 package DC::UI::Image;
2554
2555 our @ISA = DC::UI::Base::;
2556
2557 use DC::OpenGL;
2558
2559 our %texture_cache;
2560
2561 sub new {
2562 my $class = shift;
2563
2564 my $self = $class->SUPER::new (
2565 can_events => 0,
2566 scale => 1,
2567 @_,
2568 );
2569
2570 $self->{path} || $self->{tex}
2571 or Carp::croak "'path' or 'tex' attributes required";
2572
2573 $self->{tex} ||= $texture_cache{$self->{path}} ||=
2574 new_from_file DC::Texture DC::find_rcfile $self->{path}, mipmap => 1;
2575
2576 DC::weaken $texture_cache{$self->{path}};
2577
2578 $self->{aspect} ||= $self->{tex}{w} / $self->{tex}{h};
2579
2580 $self
2581 }
2582
2583 sub STORABLE_freeze {
2584 my ($self, $cloning) = @_;
2585
2586 $self->{path}
2587 or die "cannot serialise DC::UI::Image on non-loadable images\n";
2588
2589 $self->{path}
2590 }
2591
2592 sub STORABLE_attach {
2593 my ($self, $cloning, $path) = @_;
2594
2595 $self->new (path => $path)
2596 }
2597
2598 sub size_request {
2599 my ($self) = @_;
2600
2601 (int $self->{tex}{w} * $self->{scale}, int $self->{tex}{h} * $self->{scale})
2602 }
2603
2604 sub _draw {
2605 my ($self) = @_;
2606
2607 my $tex = $self->{tex};
2608
2609 my ($w, $h) = ($self->{w}, $self->{h});
2610
2611 if ($self->{rot90}) {
2612 glRotate 90, 0, 0, 1;
2613 glTranslate 0, -$self->{w}, 0;
2614
2615 ($w, $h) = ($h, $w);
2616 }
2617
2618 glEnable GL_TEXTURE_2D;
2619 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2620
2621 $tex->draw_quad_alpha (0, 0, $w, $h);
2622
2623 glDisable GL_TEXTURE_2D;
2624 }
2625
2626 #############################################################################
2627
2628 package DC::UI::ImageButton;
2629
2630 our @ISA = DC::UI::Image::;
2631
2632 use DC::OpenGL;
2633
2634 my %textures;
2635
2636 sub new {
2637 my $class = shift;
2638
2639 my $self = $class->SUPER::new (
2640 padding_x => 4,
2641 padding_y => 4,
2642 fg => [1, 1, 1],
2643 active_fg => [0, 0, 1],
2644 can_hover => 1,
2645 align => 0,
2646 valign => 0,
2647 can_events => 1,
2648 @_
2649 );
2650 }
2651
2652 sub invoke_button_down {
2653 my ($self, $ev, $x, $y) = @_;
2654
2655 1
2656 }
2657
2658 sub invoke_button_up {
2659 my ($self, $ev, $x, $y) = @_;
2660
2661 $self->emit ("activate")
2662 if $x >= 0 && $x < $self->{w}
2663 && $y >= 0 && $y < $self->{h};
2664
2665 1
2666 }
2667
2668 #############################################################################
2669
2670 package DC::UI::VGauge;
2671
2672 our @ISA = DC::UI::Base::;
2673
2674 use List::Util qw(min max);
2675
2676 use DC::OpenGL;
2677
2678 my %tex = (
2679 food => [
2680 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
2681 qw/g1_food_gauge_empty.png g1_food_gauge_full.png/
2682 ],
2683 grace => [
2684 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
2685 qw/g1_grace_gauge_empty.png g1_grace_gauge_full.png g1_grace_gauge_overflow.png/
2686 ],
2687 hp => [
2688 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
2689 qw/g1_hp_gauge_empty.png g1_hp_gauge_full.png/
2690 ],
2691 mana => [
2692 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
2693 qw/g1_mana_gauge_empty.png g1_mana_gauge_full.png g1_mana_gauge_overflow.png/
2694 ],
2695 );
2696
2697 # eg. VGauge->new (gauge => 'food'), default gauge: food
2698 sub new {
2699 my $class = shift;
2700
2701 my $self = $class->SUPER::new (
2702 type => 'food',
2703 @_
2704 );
2705
2706 $self->{aspect} = $tex{$self->{type}}[0]{w} / $tex{$self->{type}}[0]{h};
2707
2708 $self
2709 }
2710
2711 sub size_request {
2712 my ($self) = @_;
2713
2714 #my $tex = $tex{$self->{type}}[0];
2715 #@$tex{qw(w h)}
2716 (0, 0)
2717 }
2718
2719 sub set_max {
2720 my ($self, $max) = @_;
2721
2722 return if $self->{max_val} == $max;
2723
2724 $self->{max_val} = $max;
2725 $self->update;
2726 }
2727
2728 sub set_value {
2729 my ($self, $val, $max) = @_;
2730
2731 $self->set_max ($max)
2732 if defined $max;
2733
2734 return if $self->{val} == $val;
2735
2736 $self->{val} = $val;
2737 $self->update;
2738 }
2739
2740 sub _draw {
2741 my ($self) = @_;
2742
2743 my $tex = $tex{$self->{type}};
2744 my ($t1, $t2, $t3) = @$tex;
2745
2746 my ($w, $h) = ($self->{w}, $self->{h});
2747
2748 if ($self->{vertical}) {
2749 glRotate 90, 0, 0, 1;
2750 glTranslate 0, -$self->{w}, 0;
2751
2752 ($w, $h) = ($h, $w);
2753 }
2754
2755 my $ycut = $self->{val} / ($self->{max_val} || 1);
2756
2757 my $ycut1 = max 0, min 1, $ycut;
2758 my $ycut2 = max 0, min 1, $ycut - 1;
2759
2760 my $h1 = $self->{h} * (1 - $ycut1);
2761 my $h2 = $self->{h} * (1 - $ycut2);
2762 my $h3 = $self->{h};
2763
2764 $_ = $_ * (284-4)/288 + 4/288 for ($h1, $h2, $h3);
2765
2766 glEnable GL_BLEND;
2767 glBlendFuncSeparate GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
2768 GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2769 glEnable GL_TEXTURE_2D;
2770 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2771
2772 glBindTexture GL_TEXTURE_2D, $t1->{name};
2773 glBegin GL_QUADS;
2774 glTexCoord 0 , 0; glVertex 0 , 0;
2775 glTexCoord 0 , $t1->{t} * (1 - $ycut1); glVertex 0 , $h1;
2776 glTexCoord $t1->{s}, $t1->{t} * (1 - $ycut1); glVertex $w, $h1;
2777 glTexCoord $t1->{s}, 0; glVertex $w, 0;
2778 glEnd;
2779
2780 my $ycut1 = List::Util::min 1, $ycut;
2781 glBindTexture GL_TEXTURE_2D, $t2->{name};
2782 glBegin GL_QUADS;
2783 glTexCoord 0 , $t2->{t} * (1 - $ycut1); glVertex 0 , $h1;
2784 glTexCoord 0 , $t2->{t} * (1 - $ycut2); glVertex 0 , $h2;
2785 glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut2); glVertex $w, $h2;
2786 glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut1); glVertex $w, $h1;
2787 glEnd;
2788
2789 if ($t3) {
2790 glBindTexture GL_TEXTURE_2D, $t3->{name};
2791 glBegin GL_QUADS;
2792 glTexCoord 0 , $t3->{t} * (1 - $ycut2); glVertex 0 , $h2;
2793 glTexCoord 0 , $t3->{t}; glVertex 0 , $h3;
2794 glTexCoord $t3->{s}, $t3->{t}; glVertex $w, $h3;
2795 glTexCoord $t3->{s}, $t3->{t} * (1 - $ycut2); glVertex $w, $h2;
2796 glEnd;
2797 }
2798
2799 glDisable GL_BLEND;
2800 glDisable GL_TEXTURE_2D;
2801 }
2802
2803 #############################################################################
2804
2805 package DC::UI::Progress;
2806
2807 our @ISA = DC::UI::Label::;
2808
2809 use DC::OpenGL;
2810
2811 sub new {
2812 my ($class, %arg) = @_;
2813
2814 my $self = $class->SUPER::new (
2815 fg => [1, 1, 1],
2816 bg => [0, 0, 1, 0.2],
2817 bar => [0.7, 0.5, 0.1, 0.8],
2818 outline => [0.4, 0.3, 0],
2819 fontsize => 0.9,
2820 valign => 0,
2821 align => 0,
2822 can_events => 1,
2823 ellipsise => 1,
2824 label => "%d%%",
2825 %arg,
2826 );
2827
2828 $self->set_value ($arg{value} || -1);
2829
2830 $self
2831 }
2832
2833 sub set_label {
2834 my ($self, $label) = @_;
2835
2836 return if $self->{label} eq $label;
2837 $self->{label} = $label;
2838
2839 $self->DC::UI::Progress::set_value (0 + delete $self->{value});
2840 }
2841
2842 sub set_value {
2843 my ($self, $value) = @_;
2844
2845 if ($self->{value} ne $value) {
2846 $self->{value} = $value;
2847
2848 if ($value < 0) {
2849 $self->set_text ("-");
2850 } else {
2851 $self->set_text (sprintf $self->{label}, $value * 100);
2852 }
2853
2854 $self->update;
2855 }
2856 }
2857
2858 sub _draw {
2859 my ($self) = @_;
2860
2861 glEnable GL_BLEND;
2862 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2863
2864 if ($self->{value} >= 0) {
2865 my $s = int 2 + ($self->{w} - 4) * $self->{value};
2866
2867 glColor_premultiply @{$self->{bar}};
2868 glRect 2, 2, $s, $self->{h} - 2;
2869 glColor_premultiply @{$self->{bg}};
2870 glRect $s, 2, $self->{w} - 2, $self->{h} - 2;
2871 }
2872
2873 glColor_premultiply @{$self->{outline}};
2874 glRect_lineloop 1.5, 1.5, $self->{w} - 1.5, $self->{h} - 1.5;
2875
2876 glDisable GL_BLEND;
2877
2878 {
2879 local $self->{bg}; # do not draw background
2880 $self->SUPER::_draw;
2881 }
2882 }
2883
2884 #############################################################################
2885
2886 package DC::UI::ExperienceProgress;
2887
2888 our @ISA = DC::UI::Progress::;
2889
2890 sub new {
2891 my ($class, %arg) = @_;
2892
2893 my $self = $class->SUPER::new (
2894 tooltip => sub {
2895 my ($self) = @_;
2896
2897 sprintf "level %d\n%s points\n%s next level\n%s to go",
2898 $self->{lvl},
2899 ::formsep ($self->{exp}),
2900 ::formsep ($self->{nxt}),
2901 ::formsep ($self->{nxt} - $self->{exp}),
2902 },
2903 %arg
2904 );
2905
2906 $::CONN->{on_exp_update}{$self+0} = sub { $self->set_value ($self->{value}) }
2907 if $::CONN;
2908
2909 $self
2910 }
2911
2912 sub DESTROY {
2913 my ($self) = @_;
2914
2915 delete $::CONN->{on_exp_update}{$self+0}
2916 if $::CONN;
2917
2918 $self->SUPER::DESTROY;
2919 }
2920
2921 sub set_value {
2922 my ($self, $lvl, $exp) = @_;
2923
2924 $self->{lvl} = $lvl;
2925 $self->{exp} = $exp;
2926
2927 my $v = -1;
2928
2929 if ($::CONN && (my $table = $::CONN->{exp_table})) {
2930 my $l0 = $table->[$lvl - 1];
2931 my $l1 = $table->[$lvl];
2932
2933 $self->{nxt} = $l1;
2934
2935 $v = ($exp - $l0) / ($l1 - $l0);
2936 }
2937
2938 $self->SUPER::set_value ($v);
2939 }
2940
2941 #############################################################################
2942
2943 package DC::UI::Gauge;
2944
2945 our @ISA = DC::UI::VBox::;
2946
2947 sub new {
2948 my ($class, %arg) = @_;
2949
2950 my $self = $class->SUPER::new (
2951 tooltip => $arg{type},
2952 can_hover => 1,
2953 can_events => 1,
2954 %arg,
2955 );
2956
2957 $self->add ($self->{value} = new DC::UI::Label valign => +1, align => 0, template => "999");
2958 $self->add ($self->{gauge} = new DC::UI::VGauge type => $self->{type}, expand => 1, can_hover => 1);
2959 $self->add ($self->{max} = new DC::UI::Label valign => -1, align => 0, template => "999");
2960
2961 $self
2962 }
2963
2964 sub set_fontsize {
2965 my ($self, $fsize) = @_;
2966
2967 $self->{value}->set_fontsize ($fsize);
2968 $self->{max} ->set_fontsize ($fsize);
2969 }
2970
2971 sub set_max {
2972 my ($self, $max) = @_;
2973
2974 $self->{gauge}->set_max ($max);
2975 $self->{max}->set_text ($max);
2976 }
2977
2978 sub set_value {
2979 my ($self, $val, $max) = @_;
2980
2981 $self->set_max ($max)
2982 if defined $max;
2983
2984 $self->{gauge}->set_value ($val, $max);
2985 $self->{value}->set_text ($val);
2986 }
2987
2988 #############################################################################
2989
2990 package DC::UI::Slider;
2991
2992 use strict;
2993
2994 use DC::OpenGL;
2995
2996 our @ISA = DC::UI::DrawBG::;
2997
2998 my @tex =
2999 map { new_from_file DC::Texture DC::find_rcfile $_ }
3000 qw(s1_slider.png s1_slider_bg.png);
3001
3002 sub new {
3003 my $class = shift;
3004
3005 # range [value, low, high, page, unit]
3006
3007 # TODO: 0-width page
3008 # TODO: req_w/h are wrong with vertical
3009 # TODO: calculations are off
3010 my $self = $class->SUPER::new (
3011 fg => [1, 1, 1],
3012 active_fg => [0, 0, 0],
3013 bg => [0, 0, 0, 0.2],
3014 active_bg => [1, 1, 1, 0.5],
3015 range => [0, 0, 100, 10, 0],
3016 min_w => $::WIDTH / 80,
3017 min_h => $::WIDTH / 80,
3018 vertical => 0,
3019 can_hover => 1,
3020 inner_pad => 0.02,
3021 @_
3022 );
3023
3024 $self->set_value ($self->{range}[0]);
3025 $self->update;
3026
3027 $self
3028 }
3029
3030 sub set_range {
3031 my ($self, $range) = @_;
3032
3033 ($range, $self->{range}) = ($self->{range}, $range);
3034
3035 if ("@$range" ne "@{$self->{range}}") {
3036 $self->update;
3037 $self->set_value ($self->{range}[0]);
3038 }
3039 }
3040
3041 sub set_value {
3042 my ($self, $value) = @_;
3043
3044 my ($old_value, $lo, $hi, $page, $unit) = @{$self->{range}};
3045
3046 $hi = $lo + 1 if $hi <= $lo;
3047
3048 $page = $hi - $lo if $page > $hi - $lo;
3049
3050 $value = $lo if $value < $lo;
3051 $value = $hi - $page if $value > $hi - $page;
3052
3053 $value = $lo + $unit * int +($value - $lo + $unit * 0.5) / $unit
3054 if $unit;
3055
3056 @{$self->{range}} = ($value, $lo, $hi, $page, $unit);
3057
3058 if ($value != $old_value) {
3059 $self->emit (changed => $value);
3060 $self->update;
3061 }
3062 }
3063
3064 sub size_request {
3065 my ($self) = @_;
3066
3067 ($self->{req_w}, $self->{req_h})
3068 }
3069
3070 sub invoke_button_down {
3071 my ($self, $ev, $x, $y) = @_;
3072
3073 $self->SUPER::invoke_button_down ($ev, $x, $y);
3074
3075 $self->{click} = [$self->{range}[0], $self->{vertical} ? $y : $x];
3076
3077 $self->invoke_mouse_motion ($ev, $x, $y);
3078
3079 1
3080 }
3081
3082 sub invoke_mouse_motion {
3083 my ($self, $ev, $x, $y) = @_;
3084
3085 if ($GRAB == $self) {
3086 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
3087
3088 my (undef, $lo, $hi, $page) = @{$self->{range}};
3089
3090 $x = ($x - $self->{click}[1]) / ($w * $self->{scale});
3091
3092 $self->set_value ($self->{click}[0] + $x * ($hi - $page - $lo));
3093 } else {
3094 return 0;
3095 }
3096
3097 1
3098 }
3099
3100 sub invoke_mouse_wheel {
3101 my ($self, $ev) = @_;
3102
3103 my $delta = $self->{vertical} ? $ev->{dy} : $ev->{dx};
3104
3105 my $pagepart = $ev->{mod} & DC::KMOD_SHIFT ? 1 : 0.2;
3106
3107 $self->set_value ($self->{range}[0] + $delta * $self->{range}[3] * $pagepart);
3108
3109 1
3110 }
3111
3112 sub update {
3113 my ($self) = @_;
3114
3115 delete $self->{knob_w};
3116 $self->SUPER::update;
3117 }
3118
3119 sub _draw {
3120 my ($self) = @_;
3121
3122 unless ($self->{knob_w}) {
3123 $self->set_value ($self->{range}[0]);
3124
3125 my ($value, $lo, $hi, $page) = @{$self->{range}};
3126 my $range = ($hi - $page - $lo) || 1e-100;
3127
3128 my $knob_w = List::Util::min 1, $page / ($hi - $lo) || 0.1;
3129
3130 $self->{offset} = List::Util::max $self->{inner_pad}, $knob_w * 0.5;
3131 $self->{scale} = 1 - 2 * $self->{offset} || 1e-100;
3132
3133 $value = ($value - $lo) / $range;
3134 $value = $value * $self->{scale} + $self->{offset};
3135
3136 $self->{knob_x} = $value - $knob_w * 0.5;
3137 $self->{knob_w} = $knob_w;
3138 }
3139
3140 $self->SUPER::_draw ();
3141
3142 glScale $self->{w}, $self->{h};
3143
3144 if ($self->{vertical}) {
3145 # draw a vertical slider like a rotated horizontal slider
3146
3147 glTranslate 1, 0, 0;
3148 glRotate 90, 0, 0, 1;
3149 }
3150
3151 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
3152 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
3153
3154 glEnable GL_TEXTURE_2D;
3155 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3156
3157 # draw background
3158 $tex[1]->draw_quad_alpha (0, 0, 1, 1);
3159
3160 # draw handle
3161 $tex[0]->draw_quad_alpha ($self->{knob_x}, 0, $self->{knob_w}, 1);
3162
3163 glDisable GL_TEXTURE_2D;
3164 }
3165
3166 #############################################################################
3167
3168 package DC::UI::ValSlider;
3169
3170 our @ISA = DC::UI::HBox::;
3171
3172 sub new {
3173 my ($class, %arg) = @_;
3174
3175 my $range = delete $arg{range};
3176
3177 my $self = $class->SUPER::new (
3178 slider => (new DC::UI::Slider expand => 1, range => $range),
3179 entry => (new DC::UI::Label text => "", template => delete $arg{template}),
3180 to_value => sub { shift },
3181 from_value => sub { shift },
3182 %arg,
3183 );
3184
3185 $self->{slider}->connect (changed => sub {
3186 my ($self, $value) = @_;
3187 $self->{parent}{entry}->set_text ($self->{parent}{to_value}->($value));
3188 $self->{parent}->emit (changed => $value);
3189 });
3190
3191 # $self->{entry}->connect (changed => sub {
3192 # my ($self, $value) = @_;
3193 # $self->{parent}{slider}->set_value ($self->{parent}{from_value}->($value));
3194 # $self->{parent}->emit (changed => $value);
3195 # });
3196
3197 $self->add ($self->{slider}, $self->{entry});
3198
3199 $self->{slider}->emit (changed => $self->{slider}{range}[0]);
3200
3201 $self
3202 }
3203
3204 sub set_range { shift->{slider}->set_range (@_) }
3205 sub set_value { shift->{slider}->set_value (@_) }
3206
3207 #############################################################################
3208
3209 package DC::UI::TextScroller;
3210
3211 our @ISA = DC::UI::HBox::;
3212
3213 use DC::OpenGL;
3214
3215 sub new {
3216 my $class = shift;
3217
3218 my $self = $class->SUPER::new (
3219 fontsize => 1,
3220 can_events => 1,
3221 indent => 0,
3222 #font => default_font
3223 @_,
3224
3225 layout => (new DC::Layout),
3226 par => [],
3227 max_par => 0,
3228 height => 0,
3229 children => [
3230 (new DC::UI::Empty expand => 1),
3231 (new DC::UI::Slider vertical => 1),
3232 ],
3233 );
3234
3235 $self->{children}[1]->connect (changed => sub { $self->update });
3236
3237 $self
3238 }
3239
3240 sub set_fontsize {
3241 my ($self, $fontsize) = @_;
3242
3243 $self->{fontsize} = $fontsize;
3244 $self->reflow;
3245 }
3246
3247 sub size_request {
3248 my ($self) = @_;
3249
3250 my ($empty, $slider) = $self->visible_children;
3251
3252 local $self->{children} = [$empty, $slider];
3253 $self->SUPER::size_request
3254 }
3255
3256 sub invoke_size_allocate {
3257 my ($self, $w, $h) = @_;
3258
3259 my ($empty, $slider, @other) = @{ $self->{children} };
3260 $_->configure (@$_{qw(x y req_w req_h)}) for @other;
3261
3262 $self->{layout}->set_font ($self->{font}) if $self->{font};
3263 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
3264 $self->{layout}->set_width ($empty->{w});
3265 $self->{layout}->set_indent ($self->{fontsize} * $::FONTSIZE * $self->{indent});
3266
3267 $self->reflow;
3268
3269 local $self->{children} = [$empty, $slider];
3270 $self->SUPER::invoke_size_allocate ($w, $h)
3271 }
3272
3273 sub invoke_mouse_wheel {
3274 my ($self, $ev) = @_;
3275
3276 return 0 unless $ev->{dy}; # only vertical movements
3277
3278 $self->{children}[1]->emit (mouse_wheel => $ev);
3279
3280 1
3281 }
3282
3283 sub get_layout {
3284 my ($self, $para) = @_;
3285
3286 my $layout = $self->{layout};
3287
3288 $layout->set_font ($self->{font}) if $self->{font};
3289 $layout->set_foreground (@{$para->{fg}});
3290 $layout->set_height ($self->{fontsize} * $::FONTSIZE);
3291 $layout->set_width ($self->{children}[0]{w} - $para->{indent});
3292 $layout->set_indent ($self->{fontsize} * $::FONTSIZE * $self->{indent});
3293 $layout->set_markup ($para->{markup});
3294
3295 $layout->set_shapes (
3296 map
3297 +(0, $_->baseline_shift +$_->{padding_y} - $_->{h}, $_->{w}, $_->{h}),
3298 @{$para->{widget}}
3299 );
3300
3301 $layout
3302 }
3303
3304 sub reflow {
3305 my ($self) = @_;
3306
3307 $self->{need_reflow}++;
3308 $self->update;
3309 }
3310
3311 sub set_offset {
3312 my ($self, $offset) = @_;
3313
3314 # todo: base offset on lines or so, not on pixels
3315 $self->{children}[1]->set_value ($offset);
3316 }
3317
3318 sub current_paragraph {
3319 my ($self) = @_;
3320
3321 $self->{top_paragraph} - 1
3322 }
3323
3324 sub scroll_to {
3325 my ($self, $para) = @_;
3326
3327 $para = List::Util::max 0, List::Util::min $#{$self->{par}}, $para;
3328
3329 $self->{scroll_to} = $para;
3330 $self->update;
3331 }
3332
3333 sub clear {
3334 my ($self) = @_;
3335
3336 my (undef, undef, @other) = @{ $self->{children} };
3337 $self->remove ($_) for @other;
3338
3339 $self->{par} = [];
3340 $self->{height} = 0;
3341 $self->{children}[1]->set_range ([0, 0, 0, 1, 1]);
3342 }
3343
3344 sub add_paragraph {
3345 my $self = shift;
3346
3347 for my $para (@_) {
3348 $para = {
3349 fg => [1, 1, 1, 1],
3350 indent => 0,
3351 markup => "",
3352 widget => [],
3353 ref $para ? %$para : (markup => $para),
3354 w => 1e10,
3355 wrapped => 1,
3356 };
3357
3358 $self->add (@{ $para->{widget} }) if @{ $para->{widget} };
3359 push @{$self->{par}}, $para;
3360 }
3361
3362 if (my $max = $self->{max_par}) {
3363 shift @{$self->{par}} while @{$self->{par}} > $max;
3364 }
3365
3366 $self->{need_reflow}++;
3367 $self->update;
3368 }
3369
3370 sub scroll_to_bottom {
3371 my ($self) = @_;
3372
3373 $self->{scroll_to} = $#{$self->{par}};
3374 $self->update;
3375 }
3376
3377 sub force_uptodate {
3378 my ($self) = @_;
3379
3380 if (delete $self->{need_reflow}) {
3381 my ($W, $H) = @{$self->{children}[0]}{qw(w h)};
3382
3383 my $height = 0;
3384
3385 for my $para (@{$self->{par}}) {
3386 if ($para->{w} != $W && ($para->{wrapped} || $para->{w} > $W)) {
3387 my $layout = $self->get_layout ($para);
3388 my ($w, $h) = $layout->size;
3389
3390 $para->{w} = $w + $para->{indent};
3391 $para->{h} = $h;
3392 $para->{wrapped} = $layout->has_wrapped;
3393 }
3394
3395 $para->{y} = $height;
3396 $height += $para->{h};
3397 }
3398
3399 $self->{height} = $height;
3400 $self->{children}[1]->set_range ([$self->{children}[1]{range}[0], 0, $height, $H, 1]);
3401
3402 delete $self->{texture};
3403 }
3404
3405 if (my $paridx = delete $self->{scroll_to}) {
3406 $self->{children}[1]->set_value ($self->{par}[$paridx]{y});
3407 }
3408 }
3409
3410 sub update {
3411 my ($self) = @_;
3412
3413 $self->SUPER::update;
3414
3415 return unless $self->{h} > 0;
3416
3417 delete $self->{texture};
3418
3419 $ROOT->on_post_alloc ($self => sub {
3420 $self->force_uptodate;
3421
3422 my ($W, $H) = @{$self->{children}[0]}{qw(w h)};
3423
3424 $self->{texture} ||= new_from_opengl DC::Texture $W, $H, sub {
3425 glClearColor 0, 0, 0, 0;
3426 glClear GL_COLOR_BUFFER_BIT;
3427
3428 package DC::UI::Base;
3429 local ($draw_x, $draw_y, $draw_w, $draw_h) =
3430 (0, 0, $self->{w}, $self->{h});
3431
3432 my $top = int $self->{children}[1]{range}[0];
3433
3434 my $paridx = 0;
3435 my $top_paragraph;
3436 my $top = int $self->{children}[1]{range}[0];
3437
3438 my $y0 = $top;
3439 my $y1 = $top + $H;
3440
3441 for my $para (@{$self->{par}}) {
3442 my $h = $para->{h};
3443 my $y = $para->{y};
3444
3445 if ($y0 < $y + $h && $y < $y1) {
3446 my $layout = $self->get_layout ($para);
3447
3448 $layout->render ($para->{indent}, $y - $y0);
3449 $layout->draw;
3450
3451 if (my @w = @{ $para->{widget} }) {
3452 my @s = $layout->get_shapes;
3453
3454 for (@w) {
3455 my ($dx, $dy) = splice @s, 0, 2, ();
3456
3457 $_->{x} = $dx + $para->{indent};
3458 $_->{y} = $dy + $y - $y0;
3459
3460 $_->draw;
3461 }
3462 }
3463 }
3464
3465 $paridx++;
3466 $top_paragraph ||= $paridx if $y >= $top;
3467 }
3468
3469 $self->{top_paragraph} = $top_paragraph;
3470 };
3471 });
3472 }
3473
3474 sub reconfigure {
3475 my ($self) = @_;
3476
3477 $self->SUPER::reconfigure;
3478
3479 $_->{w} = 1e10 for @{ $self->{par} };
3480 $self->reflow;
3481 }
3482
3483 sub _draw {
3484 my ($self) = @_;
3485
3486 glEnable GL_TEXTURE_2D;
3487 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3488 glColor 0, 0, 0, 1;
3489 $self->{texture}->draw_quad_alpha_premultiplied (0, 0, $self->{children}[0]{w}, $self->{children}[0]{h});
3490 glDisable GL_TEXTURE_2D;
3491
3492 $self->{children}[1]->draw;
3493 }
3494
3495 #############################################################################
3496
3497 package DC::UI::Animator;
3498
3499 use DC::OpenGL;
3500
3501 our @ISA = DC::UI::Bin::;
3502
3503 sub moveto {
3504 my ($self, $x, $y) = @_;
3505
3506 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
3507 $self->{speed} = 0.001;
3508 $self->{time} = 1;
3509
3510 ::animation_start $self;
3511 }
3512
3513 sub animate {
3514 my ($self, $interval) = @_;
3515
3516 $self->{time} -= $interval * $self->{speed};
3517 if ($self->{time} <= 0) {
3518 $self->{time} = 0;
3519 ::animation_stop $self;
3520 }
3521
3522 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
3523
3524 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
3525 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
3526 }
3527
3528 sub _draw {
3529 my ($self) = @_;
3530
3531 glPushMatrix;
3532 glRotate $self->{time} * 1000, 0, 1, 0;
3533 $self->{children}[0]->draw;
3534 glPopMatrix;
3535 }
3536
3537 #############################################################################
3538
3539 package DC::UI::Flopper;
3540
3541 our @ISA = DC::UI::Button::;
3542
3543 sub new {
3544 my $class = shift;
3545
3546 my $self = $class->SUPER::new (
3547 state => 0,
3548 on_activate => \&toggle_flopper,
3549 @_
3550 );
3551
3552 $self
3553 }
3554
3555 sub toggle_flopper {
3556 my ($self) = @_;
3557
3558 $self->{other}->toggle_visibility;
3559 }
3560
3561 #############################################################################
3562
3563 package DC::UI::Tooltip;
3564
3565 our @ISA = DC::UI::Bin::;
3566
3567 use DC::OpenGL;
3568
3569 sub new {
3570 my $class = shift;
3571
3572 $class->SUPER::new (
3573 @_,
3574 can_events => 0,
3575 )
3576 }
3577
3578 sub set_tooltip_from {
3579 my ($self, $widget) = @_;
3580
3581 my $tip = $widget->{tooltip};
3582 $tip = $tip->($widget) if "CODE" eq ref $tip;
3583
3584 $tip = DC::Pod::section_label tooltip => $1
3585 if $tip =~ /^#(.*)$/;
3586
3587 if ($ENV{CFPLUS_DEBUG} & 2) {
3588 $tip .= "\n\n" . (ref $widget) . "\n"
3589 . "$widget->{x} $widget->{y} $widget->{w} $widget->{h}\n"
3590 . "req $widget->{req_w} $widget->{req_h}\n"
3591 . "visible $widget->{visible}";
3592 }
3593
3594 $tip =~ s/^\n+//;
3595 $tip =~ s/\n+$//;
3596
3597 $self->add (new DC::UI::Label
3598 markup => $tip,
3599 max_w => ($widget->{tooltip_width} || 0.25) * $::WIDTH,
3600 fontsize => 0.8,
3601 style => 1, # FLAG_INVERSE
3602 ellipsise => 0,
3603 font => ($widget->{tooltip_font} || $::FONT_PROP),
3604 );
3605 }
3606
3607 sub size_request {
3608 my ($self) = @_;
3609
3610 my ($w, $h) = @{$self->child}{qw(req_w req_h)};
3611
3612 ($w + 4, $h + 4)
3613 }
3614
3615 sub invoke_size_allocate {
3616 my ($self, $w, $h) = @_;
3617
3618 $self->SUPER::invoke_size_allocate ($w - 4, $h - 4)
3619 }
3620
3621 sub invoke_visibility_change {
3622 my ($self, $visible) = @_;
3623
3624 return unless $visible;
3625
3626 $self->{root}->on_post_alloc ("move_$self" => sub {
3627 my $widget = $self->{owner}
3628 or return;
3629
3630 if ($widget->{visible}) {
3631 my ($x, $y) = $widget->coord2global ($widget->{w}, 0);
3632
3633 ($x, $y) = $widget->coord2global (-$self->{w}, 0)
3634 if $x + $self->{w} > $self->{root}{w};
3635
3636 $self->move_abs ($x, $y);
3637 } else {
3638 $self->hide;
3639 }
3640 });
3641 }
3642
3643 sub _draw {
3644 my ($self) = @_;
3645
3646 my ($w, $h) = @$self{qw(w h)};
3647
3648 glColor 1, 0.8, 0.4;
3649 glRect 0, 0, $w, $h;
3650
3651 glColor 0, 0, 0;
3652 glRect_lineloop .5, .5, $w + .5, $h + .5;
3653
3654 glTranslate 2, 2;
3655
3656 $self->SUPER::_draw;
3657 }
3658
3659 #############################################################################
3660
3661 package DC::UI::Face;
3662
3663 our @ISA = DC::UI::DrawBG::;
3664
3665 use DC::OpenGL;
3666
3667 sub new {
3668 my $class = shift;
3669
3670 my $self = $class->SUPER::new (
3671 size_w => 32,
3672 size_h => 8,
3673 aspect => 1,
3674 can_events => 0,
3675 @_,
3676 );
3677
3678 if ($self->{anim} && $self->{animspeed}) {
3679 DC::weaken (my $widget = $self);
3680
3681 $self->{animspeed} = List::Util::max 0.05, $self->{animspeed};
3682 $self->{timer} = EV::periodic_ns 0, $self->{animspeed}, undef, sub {
3683 return unless $::CONN;
3684
3685 my $w = $widget
3686 or return;
3687
3688 ++$w->{frame};
3689 $w->update_face;
3690
3691 # somehow, $widget can go away
3692 $w->update;
3693 $w->update_timer;
3694 };
3695
3696 $self->update_face;
3697 $self->update_timer;
3698 }
3699
3700 $self
3701 }
3702
3703 sub update_timer {
3704 my ($self) = @_;
3705
3706 return unless $self->{timer};
3707
3708 if ($self->{visible}) {
3709 $self->{timer}->start;
3710 } else {
3711 $self->{timer}->stop;
3712 }
3713 }
3714
3715 sub update_face {
3716 my ($self) = @_;
3717
3718 if ($::CONN) {
3719 if (my $anim = $::CONN->{anim}[$self->{anim}]) {
3720 if ($anim && @$anim) {
3721 $self->{face} = $anim->[ $self->{frame} % @$anim ];
3722 delete $self->{face_change_cb};
3723
3724 if (my $tex = $self->{tex} = $::CONN->{texture}[ $::CONN->{face}[$self->{face}]{id} ]) {
3725 unless ($tex->{name} || $tex->{loading}) {
3726 $tex->upload (sub { $self->reconfigure });
3727 }
3728 }
3729 }
3730 }
3731 }
3732 }
3733
3734 sub size_request {
3735 my ($self) = @_;
3736
3737 if ($::CONN) {
3738 if (my $faceid = $::CONN->{face}[$self->{face}]{id}) {
3739 if (my $tex = $self->{tex} = $::CONN->{texture}[$faceid]) {
3740 if ($tex->{name}) {
3741 return ($self->{size_w} || $tex->{w}, $self->{size_h} || $tex->{h});
3742 } elsif (!$tex->{loading}) {
3743 $tex->upload (sub { $self->reconfigure });
3744 }
3745 }
3746
3747 $self->{face_change_cb} ||= $::CONN->on_face_change ($self->{face}, sub { $self->reconfigure });
3748 }
3749 }
3750
3751 ($self->{size_w} || 8, $self->{size_h} || 8)
3752 }
3753
3754 sub update {
3755 my ($self) = @_;
3756
3757 return unless $self->{visible};
3758
3759 $self->SUPER::update;
3760 }
3761
3762 sub invoke_visibility_change {
3763 my ($self) = @_;
3764
3765 $self->update_timer;
3766
3767 0
3768 }
3769
3770 sub _draw {
3771 my ($self) = @_;
3772
3773 $self->SUPER::_draw;
3774
3775 if (my $tex = $self->{tex}) {
3776 glEnable GL_TEXTURE_2D;
3777 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3778 glColor 0, 0, 0, 1;
3779 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
3780 glDisable GL_TEXTURE_2D;
3781 }
3782 }
3783
3784 sub destroy {
3785 my ($self) = @_;
3786
3787 (delete $self->{timer})->cancel
3788 if $self->{timer};
3789
3790 $self->SUPER::destroy;
3791 }
3792
3793 #############################################################################
3794
3795 package DC::UI::Buttonbar;
3796
3797 our @ISA = DC::UI::HBox::;
3798
3799 # TODO: should actually wrap buttons and other goodies.
3800
3801 #############################################################################
3802
3803 package DC::UI::Menu;
3804
3805 our @ISA = DC::UI::Toplevel::;
3806
3807 use DC::OpenGL;
3808
3809 sub new {
3810 my $class = shift;
3811
3812 my $self = $class->SUPER::new (
3813 items => [],
3814 z => 100,
3815 @_,
3816 );
3817
3818 $self->add ($self->{vbox} = new DC::UI::VBox);
3819
3820 for my $item (@{ $self->{items} }) {
3821 my ($widget, $cb, $tooltip) = @$item;
3822
3823 # handle various types of items, only text for now
3824 if (!ref $widget) {
3825 if ($widget =~ /\t/) {
3826 my ($left, $right) = split /\t/, $widget, 2;
3827
3828 $widget = new DC::UI::HBox
3829 can_hover => 1,
3830 can_events => 1,
3831 tooltip => $tooltip,
3832 children => [
3833 (new DC::UI::Label markup => $left, expand => 1),
3834 (new DC::UI::Label markup => $right, align => +1),
3835 ],
3836 ;
3837
3838 } else {
3839 $widget = new DC::UI::Label
3840 can_hover => 1,
3841 can_events => 1,
3842 markup => $widget,
3843 tooltip => $tooltip;
3844 }
3845 }
3846
3847 $self->{item}{$widget} = $item;
3848
3849 $self->{vbox}->add ($widget);
3850 }
3851
3852 $self
3853 }
3854
3855 # popup given the event (must be a mouse button down event currently)
3856 sub popup {
3857 my ($self, $ev) = @_;
3858
3859 $self->emit ("popdown");
3860
3861 # maybe save $GRAB? must be careful about events...
3862 $GRAB = $self;
3863 $self->{button} = $ev->{button};
3864
3865 $self->show;
3866 $self->move_abs ($ev->{x} - $self->{w} * 0.5, $ev->{y} - $self->{h} * 0.5);
3867 }
3868
3869 sub invoke_mouse_motion {
3870 my ($self, $ev, $x, $y) = @_;
3871
3872 # TODO: should use vbox->find_widget or so
3873 $HOVER = $ROOT->find_widget ($ev->{x}, $ev->{y});
3874 $self->{hover} = $self->{item}{$HOVER};
3875
3876 0
3877 }
3878
3879 sub invoke_button_up {
3880 my ($self, $ev, $x, $y) = @_;
3881
3882 if ($ev->{button} == $self->{button}) {
3883 undef $GRAB;
3884 $self->hide;
3885
3886 $self->emit ("popdown");
3887 $self->{hover}[1]->() if $self->{hover};
3888 } else {
3889 return 0
3890 }
3891
3892 1
3893 }
3894
3895 #############################################################################
3896
3897 package DC::UI::Multiplexer;
3898
3899 our @ISA = DC::UI::Container::;
3900
3901 sub new {
3902 my $class = shift;
3903
3904 my $self = $class->SUPER::new (
3905 @_,
3906 );
3907
3908 $self->{current} = $self->{children}[0]
3909 if @{ $self->{children} };
3910
3911 $self
3912 }
3913
3914 sub add {
3915 my ($self, @widgets) = @_;
3916
3917 $self->SUPER::add (@widgets);
3918
3919 $self->{current} = $self->{children}[0]
3920 if @{ $self->{children} };
3921 }
3922
3923 sub get_current_page {
3924 my ($self) = @_;
3925
3926 $self->{current}
3927 }
3928
3929 sub set_current_page {
3930 my ($self, $page_or_widget) = @_;
3931
3932 my $widget = ref $page_or_widget
3933 ? $page_or_widget
3934 : $self->{children}[$page_or_widget];
3935
3936 $self->{current} = $widget;
3937 $self->{current}->configure (0, 0, $self->{w}, $self->{h});
3938
3939 $self->emit (page_changed => $self->{current});
3940
3941 $self->realloc;
3942 }
3943
3944 sub visible_children {
3945 $_[0]{current}
3946 }
3947
3948 sub size_request {
3949 my ($self) = @_;
3950
3951 $self->{current}->size_request
3952 }
3953
3954 sub invoke_size_allocate {
3955 my ($self, $w, $h) = @_;
3956
3957 $self->{current}->configure (0, 0, $w, $h);
3958
3959 1
3960 }
3961
3962 sub _draw {
3963 my ($self) = @_;
3964
3965 $self->{current}->draw;
3966 }
3967
3968 #############################################################################
3969
3970 package DC::UI::Notebook;
3971
3972 use DC::OpenGL;
3973
3974 our @ISA = DC::UI::VBox::;
3975
3976 sub new {
3977 my $class = shift;
3978
3979 my $self = $class->SUPER::new (
3980 buttonbar => (new DC::UI::Buttonbar),
3981 multiplexer => (new DC::UI::Multiplexer expand => 1),
3982 active_outline => [.7, .7, 0.2],
3983 # filter => # will be put between multiplexer and $self
3984 @_,
3985 );
3986
3987 $self->{filter}->add ($self->{multiplexer}) if $self->{filter};
3988 $self->SUPER::add ($self->{buttonbar}, $self->{filter} || $self->{multiplexer});
3989
3990 {
3991 Scalar::Util::weaken (my $wself = $self);
3992
3993 $self->{multiplexer}->connect (c_add => sub {
3994 my ($mplex, $widgets) = @_;
3995
3996 for my $child (@$widgets) {
3997 Scalar::Util::weaken $child;
3998 $child->{c_tab_} ||= do {
3999 my $tab =
4000 (UNIVERSAL::isa $child->{c_tab}, "DC::UI::Base")
4001 ? $child->{c_tab}
4002 : new DC::UI::Button markup => $child->{c_tab}[0], tooltip => $child->{c_tab}[1];
4003
4004 $tab->connect (activate => sub {
4005 $wself->set_current_page ($child);
4006 });
4007
4008 $tab
4009 };
4010
4011 $self->{buttonbar}->add ($child->{c_tab_});
4012 }
4013 });
4014
4015 $self->{multiplexer}->connect (c_remove => sub {
4016 my ($mplex, $widgets) = @_;
4017
4018 for my $child (@$widgets) {
4019 $wself->{buttonbar}->remove ($child->{c_tab_});
4020 }
4021 });
4022 }
4023
4024 $self
4025 }
4026
4027 sub add {
4028 my ($self, @widgets) = @_;
4029
4030 $self->{multiplexer}->add (@widgets)
4031 }
4032
4033 sub remove {
4034 my ($self, @widgets) = @_;
4035
4036 $self->{multiplexer}->remove (@widgets)
4037 }
4038
4039 sub pages {
4040 my ($self) = @_;
4041 $self->{multiplexer}->children
4042 }
4043
4044 sub add_tab {
4045 my ($self, $title, $widget, $tooltip) = @_;
4046
4047 $title = [$title, $tooltip] unless ref $title;
4048 $widget->{c_tab} = $title;
4049
4050 $self->add ($widget);
4051 }
4052
4053 sub get_current_page {
4054 my ($self) = @_;
4055
4056 $self->{multiplexer}->get_current_page
4057 }
4058
4059 sub set_current_page {
4060 my ($self, $page) = @_;
4061
4062 $self->{multiplexer}->set_current_page ($page);
4063 $self->emit (page_changed => $self->{multiplexer}{current});
4064 }
4065
4066 sub _draw {
4067 my ($self) = @_;
4068
4069 $self->SUPER::_draw ();
4070
4071 if (my $cur = $self->{multiplexer}{current}) {
4072 if ($cur = $cur->{c_tab_}) {
4073 glTranslate $self->{buttonbar}{x} + $cur->{x},
4074 $self->{buttonbar}{y} + $cur->{y};
4075 glLineWidth 3;
4076 #glEnable GL_BLEND;
4077 #glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
4078 glColor @{$self->{active_outline}};
4079 glRect_lineloop 1.5, 1.5, $cur->{w} - 1.5, $cur->{h} - 1.5;
4080 glLineWidth 1;
4081 #glDisable GL_BLEND;
4082 }
4083 }
4084 }
4085
4086 #############################################################################
4087
4088 package DC::UI::Selector;
4089
4090 use utf8;
4091
4092 our @ISA = DC::UI::Button::;
4093
4094 sub new {
4095 my $class = shift;
4096
4097 my $self = $class->SUPER::new (
4098 options => [], # [value, title, longdesc], ...
4099 value => undef,
4100 @_,
4101 );
4102
4103 $self->_set_value ($self->{value});
4104
4105 $self
4106 }
4107
4108 sub invoke_button_down {
4109 my ($self, $ev) = @_;
4110
4111 my @menu_items;
4112
4113 for (@{ $self->{options} }) {
4114 my ($value, $title, $tooltip) = @$_;
4115
4116 push @menu_items, [$tooltip || $title, sub { $self->set_value ($value) }];
4117 }
4118
4119 DC::UI::Menu->new (items => \@menu_items)->popup ($ev);
4120 }
4121
4122 sub _set_value {
4123 my ($self, $value) = @_;
4124
4125 my ($item) = grep $_->[0] eq $value, @{ $self->{options} };
4126 $item ||= $self->{options}[0]
4127 or return;
4128
4129 $self->{value} = $item->[0];
4130 $self->set_markup ("$item->[1] ⇓");
4131 # $self->set_tooltip ($item->[2]);
4132 }
4133
4134 sub set_value {
4135 my ($self, $value) = @_;
4136
4137 return unless $self->{value} ne $value;
4138
4139 $self->_set_value ($value);
4140 $self->emit (changed => $value);
4141 }
4142
4143 sub set_options {
4144 my ($self, $options) = @_;
4145
4146 $self->{options} = $options;
4147 $self->_set_value ($self->{value});
4148 }
4149
4150 #############################################################################
4151
4152 package DC::UI::Statusbox;
4153
4154 our @ISA = DC::UI::VBox::;
4155
4156 sub new {
4157 my $class = shift;
4158
4159 my $self = $class->SUPER::new (
4160 fontsize => 0.8,
4161 @_,
4162 );
4163
4164 DC::weaken (my $this = $self);
4165
4166 $self->{timer} = EV::timer 1, 1, sub { $this->reorder };
4167
4168 $self
4169 }
4170
4171 sub reorder {
4172 my ($self) = @_;
4173 my $NOW = Time::HiRes::time;
4174
4175 # freeze display when hovering over any label
4176 return if $DC::UI::TOOLTIP->{owner}
4177 && grep $DC::UI::TOOLTIP->{owner} == $_->{label},
4178 values %{ $self->{item} };
4179
4180 while (my ($k, $v) = each %{ $self->{item} }) {
4181 delete $self->{item}{$k} if $v->{timeout} < $NOW;
4182 }
4183
4184 $self->{timer}->set (1, 1);
4185
4186 my @widgets;
4187
4188 my @items = sort {
4189 $a->{pri} <=> $b->{pri}
4190 or $b->{id} <=> $a->{id}
4191 } values %{ $self->{item} };
4192
4193 my $count = 10 + 1;
4194 for my $item (@items) {
4195 last unless --$count;
4196
4197 my $label = $item->{label} ||= do {
4198 # TODO: doesn't handle markup well (read as: at all)
4199 my $short = $item->{count} > 1
4200 ? "<b>$item->{count} ×</b> $item->{text}"
4201 : $item->{text};
4202
4203 for ($short) {
4204 s/^\s+//;
4205 s/\s+/ /g;
4206 }
4207
4208 new DC::UI::Label
4209 markup => $short,
4210 tooltip => $item->{tooltip},
4211 tooltip_font => $::FONT_PROP,
4212 tooltip_width => 0.67,
4213 fontsize => $item->{fontsize} || $self->{fontsize},
4214 max_w => $::WIDTH * 0.44,
4215 fg => [@{ $item->{fg} }],
4216 can_events => 1,
4217 can_hover => 1
4218 };
4219
4220 if ((my $diff = $item->{timeout} - $NOW) < 2) {
4221 $label->{fg}[3] = ($item->{fg}[3] || 1) * $diff / 2;
4222 $label->update;
4223 $label->set_max_size (undef, $label->{req_h} * $diff)
4224 if $diff < 1;
4225 $self->{timer}->set (1/30, 1/30);
4226 } else {
4227 $label->{fg}[3] = $item->{fg}[3] || 1;
4228 }
4229
4230 push @widgets, $label;
4231 }
4232
4233 $self->clear;
4234 $self->SUPER::add (reverse @widgets);
4235 }
4236
4237 sub add {
4238 my ($self, $text, %arg) = @_;
4239
4240 $text =~ s/^\s+//;
4241 $text =~ s/\s+$//;
4242
4243 return unless $text;
4244
4245 my $timeout = (int time) + ((delete $arg{timeout}) || 60);
4246
4247 my $group = exists $arg{group} ? $arg{group} : ++$self->{id};
4248
4249 if (my $item = $self->{item}{$group}) {
4250 if ($item->{text} eq $text) {
4251 $item->{count}++;
4252 } else {
4253 $item->{count} = 1;
4254 $item->{text} = $item->{tooltip} = $text;
4255 }
4256 $item->{id} += 0.2;#d#
4257 $item->{timeout} = $timeout;
4258 delete $item->{label};
4259 } else {
4260 $self->{item}{$group} = {
4261 id => ++$self->{id},
4262 text => $text,
4263 timeout => $timeout,
4264 tooltip => $text,
4265 fg => [0.8, 0.8, 0.8, 0.8],
4266 pri => 0,
4267 count => 1,
4268 %arg,
4269 };
4270 }
4271
4272 $ROOT->on_refresh (reorder => sub {
4273 $self->reorder;
4274 });
4275 }
4276
4277 sub reconfigure {
4278 my ($self) = @_;
4279
4280 delete $_->{label}
4281 for values %{ $self->{item} || {} };
4282
4283 $self->reorder;
4284 $self->SUPER::reconfigure;
4285 }
4286
4287 sub destroy {
4288 my ($self) = @_;
4289
4290 $self->{timer}->cancel;
4291
4292 $self->SUPER::destroy;
4293 }
4294
4295 #############################################################################
4296
4297 package DC::UI::Root;
4298
4299 our @ISA = DC::UI::Container::;
4300
4301 use List::Util qw(min max);
4302
4303 use DC::OpenGL;
4304
4305 sub new {
4306 my $class = shift;
4307
4308 my $self = $class->SUPER::new (
4309 visible => 1,
4310 @_,
4311 );
4312
4313 DC::weaken ($self->{root} = $self);
4314
4315 $self
4316 }
4317
4318 sub size_request {
4319 my ($self) = @_;
4320
4321 ($self->{w}, $self->{h})
4322 }
4323
4324 sub _to_pixel {
4325 my ($coord, $size, $max) = @_;
4326
4327 $coord =
4328 $coord eq "center" ? ($max - $size) * 0.5
4329 : $coord eq "max" ? $max
4330 : $coord;
4331
4332 $coord = 0 if $coord < 0;
4333 $coord = $max - $size if $coord > $max - $size;
4334
4335 int $coord + 0.5
4336 }
4337
4338 sub invoke_size_allocate {
4339 my ($self, $w, $h) = @_;
4340
4341 for my $child ($self->children) {
4342 my ($X, $Y, $W, $H) = @$child{qw(x y req_w req_h)};
4343
4344 $X = $child->{force_x} if exists $child->{force_x};
4345 $Y = $child->{force_y} if exists $child->{force_y};
4346
4347 $X = _to_pixel $X, $W, $self->{w};
4348 $Y = _to_pixel $Y, $H, $self->{h};
4349
4350 $child->configure ($X, $Y, $W, $H);
4351 }
4352
4353 1
4354 }
4355
4356 sub coord2local {
4357 my ($self, $x, $y) = @_;
4358
4359 ($x, $y)
4360 }
4361
4362 sub coord2global {
4363 my ($self, $x, $y) = @_;
4364
4365 ($x, $y)
4366 }
4367
4368 sub update {
4369 my ($self) = @_;
4370
4371 $::WANT_REFRESH = 1;
4372 }
4373
4374 sub add {
4375 my ($self, @children) = @_;
4376
4377 $_->{is_toplevel} = 1
4378 for @children;
4379
4380 $self->SUPER::add (@children);
4381 }
4382
4383 sub remove {
4384 my ($self, @children) = @_;
4385
4386 $self->SUPER::remove (@children);
4387
4388 delete $self->{is_toplevel}
4389 for @children;
4390
4391 while (@children) {
4392 my $w = pop @children;
4393 push @children, $w->children;
4394 $w->set_invisible;
4395 }
4396 }
4397
4398 sub on_refresh {
4399 my ($self, $id, $cb) = @_;
4400
4401 $self->{refresh_hook}{$id} = $cb;
4402 }
4403
4404 sub on_post_alloc {
4405 my ($self, $id, $cb) = @_;
4406
4407 $self->{post_alloc_hook}{$id} = $cb;
4408 }
4409
4410 sub draw {
4411 my ($self) = @_;
4412
4413 while ($self->{refresh_hook}) {
4414 $_->()
4415 for values %{delete $self->{refresh_hook}};
4416 }
4417
4418 while ($self->{realloc}) {
4419 my %queue;
4420 my @queue;
4421 my $widget;
4422
4423 outer:
4424 while () {
4425 if (my $realloc = delete $self->{realloc}) {
4426 for $widget (values %$realloc) {
4427 $widget->{visible} or next; # do not resize invisible widgets
4428
4429 $queue{$widget+0}++ and next; # duplicates are common
4430
4431 push @{ $queue[$widget->{visible}] }, $widget;
4432 }
4433 }
4434
4435 while () {
4436 @queue or last outer;
4437
4438 $widget = pop @{ $queue[-1] || [] }
4439 and last;
4440
4441 pop @queue;
4442 }
4443
4444 delete $queue{$widget+0};
4445
4446 my ($w, $h) = $widget->size_request;
4447
4448 $w = max $widget->{min_w}, $w + $widget->{padding_x} * 2;
4449 $h = max $widget->{min_h}, $h + $widget->{padding_y} * 2;
4450
4451 $w = min $widget->{max_w}, $w if exists $widget->{max_w};
4452 $h = min $widget->{max_h}, $h if exists $widget->{max_h};
4453
4454 $w = $widget->{force_w} if exists $widget->{force_w};
4455 $h = $widget->{force_h} if exists $widget->{force_h};
4456
4457 if ($widget->{req_w} != $w || $widget->{req_h} != $h
4458 || delete $widget->{force_realloc}) {
4459 $widget->{req_w} = $w;
4460 $widget->{req_h} = $h;
4461
4462 $self->{size_alloc}{$widget+0} = $widget;
4463
4464 if (my $parent = $widget->{parent}) {
4465 $self->{realloc}{$parent+0} = $parent
4466 unless $queue{$parent+0};
4467
4468 $parent->{force_size_alloc} = 1;
4469 $self->{size_alloc}{$parent+0} = $parent;
4470 }
4471 }
4472
4473 delete $self->{realloc}{$widget+0};
4474 }
4475
4476 while (my $size_alloc = delete $self->{size_alloc}) {
4477 my @queue = sort { $a->{visible} <=> $b->{visible} }
4478 values %$size_alloc;
4479
4480 while () {
4481 my $widget = pop @queue || last;
4482
4483 my ($w, $h) = @$widget{qw(alloc_w alloc_h)};
4484
4485 $w = max $widget->{min_w}, $w;
4486 $h = max $widget->{min_h}, $h;
4487
4488 # $w = min $self->{w} - $widget->{x}, $w if $self->{w};
4489 # $h = min $self->{h} - $widget->{y}, $h if $self->{h};
4490
4491 $w = min $widget->{max_w}, $w if exists $widget->{max_w};
4492 $h = min $widget->{max_h}, $h if exists $widget->{max_h};
4493
4494 $w = int $w + 0.5;
4495 $h = int $h + 0.5;
4496
4497 if ($widget->{w} != $w || $widget->{h} != $h || delete $widget->{force_size_alloc}) {
4498 $widget->{old_w} = $widget->{w};
4499 $widget->{old_h} = $widget->{h};
4500
4501 $widget->{w} = $w;
4502 $widget->{h} = $h;
4503
4504 $widget->emit (size_allocate => $w, $h);
4505 }
4506 }
4507 }
4508 }
4509
4510 while ($self->{post_alloc_hook}) {
4511 $_->()
4512 for values %{delete $self->{post_alloc_hook}};
4513 }
4514
4515 glViewport 0, 0, $::WIDTH, $::HEIGHT;
4516 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
4517 glClear GL_COLOR_BUFFER_BIT;
4518
4519 glMatrixMode GL_PROJECTION;
4520 glLoadIdentity;
4521 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000, 10000;
4522 glMatrixMode GL_MODELVIEW;
4523 glLoadIdentity;
4524
4525 {
4526 package DC::UI::Base;
4527
4528 local ($draw_x, $draw_y, $draw_w, $draw_h) =
4529 (0, 0, $self->{w}, $self->{h});
4530
4531 $self->_draw;
4532 }
4533 }
4534
4535 #############################################################################
4536
4537 package DC::UI;
4538
4539 $ROOT = new DC::UI::Root;
4540 $TOOLTIP = new DC::UI::Tooltip z => 900;
4541
4542 1
4543