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Revision: 1.459
Committed: Sat Dec 29 13:44:30 2007 UTC (16 years, 4 months ago) by root
Branch: MAIN
Changes since 1.458: +42 -32 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 package DC::UI;
2
3 use utf8;
4 use strict;
5
6 use List::Util ();
7
8 use DC;
9 use DC::Pod;
10 use DC::Texture;
11
12 our ($FOCUS, $HOVER, $GRAB); # various widgets
13
14 our $LAYOUT;
15 our $ROOT;
16 our $TOOLTIP;
17 our $BUTTON_STATE;
18
19 our %WIDGET; # all widgets, weak-referenced
20
21 our $TOOLTIP_WATCHER = EV::timer_ns 0, 0.03, sub {
22 $_[0]->stop;
23
24 if (!$GRAB) {
25 for (my $widget = $HOVER; $widget; $widget = $widget->{parent}) {
26 if (length $widget->{tooltip}) {
27 if ($TOOLTIP->{owner} != $widget) {
28 $TOOLTIP->{owner}->emit ("tooltip_hide") if $TOOLTIP->{owner};
29 $TOOLTIP->hide;
30
31 $TOOLTIP->{owner} = $widget;
32 $TOOLTIP->{owner}->emit ("tooltip_show") if $TOOLTIP->{owner};
33
34 return if $ENV{CFPLUS_DEBUG} & 8;
35
36 $TOOLTIP->set_tooltip_from ($widget);
37 $TOOLTIP->show;
38 }
39
40 return;
41 }
42 }
43 }
44
45 $TOOLTIP->hide;
46 $TOOLTIP->{owner}->emit ("tooltip_hide") if $TOOLTIP->{owner};
47 delete $TOOLTIP->{owner};
48 };
49
50 sub get_layout {
51 my $layout;
52
53 for (grep { $_->{name} } values %WIDGET) {
54 my $win = $layout->{$_->{name}} = { };
55
56 $win->{x} = ($_->{x} + $_->{w} * 0.5) / $::WIDTH if $_->{x} =~ /^[0-9.]+$/;
57 $win->{y} = ($_->{y} + $_->{h} * 0.5) / $::HEIGHT if $_->{y} =~ /^[0-9.]+$/;
58 $win->{w} = $_->{w} / $::WIDTH if defined $_->{w};
59 $win->{h} = $_->{h} / $::HEIGHT if defined $_->{h};
60
61 $win->{show} = $_->{visible} && $_->{is_toplevel};
62 }
63
64 $layout
65 }
66
67 sub set_layout {
68 my ($layout) = @_;
69
70 $LAYOUT = $layout;
71 }
72
73 # class methods for events
74 sub feed_sdl_key_down_event {
75 $FOCUS->emit (key_down => $_[0])
76 if $FOCUS;
77 }
78
79 sub feed_sdl_key_up_event {
80 $FOCUS->emit (key_up => $_[0])
81 if $FOCUS;
82 }
83
84 sub check_hover {
85 my ($widget) = @_;
86
87 if ($widget != $HOVER) {
88 my $hover = $HOVER; $HOVER = $widget;
89
90 $hover->update if $hover && $hover->{can_hover};
91 $HOVER->update if $HOVER && $HOVER->{can_hover};
92
93 $TOOLTIP_WATCHER->again;
94 }
95 }
96
97 sub feed_sdl_button_down_event {
98 my ($ev) = @_;
99 my ($x, $y) = ($ev->{x}, $ev->{y});
100
101 $BUTTON_STATE |= 1 << ($ev->{button} - 1);
102
103 unless ($GRAB) {
104 my $widget = $ROOT->find_widget ($x, $y);
105
106 $GRAB = $widget;
107 $GRAB->update if $GRAB;
108
109 $TOOLTIP_WATCHER->invoke;
110 }
111
112 if ($GRAB) {
113 if ($ev->{button} == 4 || $ev->{button} == 5) {
114 # mousewheel
115 my $delta = $ev->{button} * 2 - 9;
116 my $shift = $ev->{mod} & DC::KMOD_SHIFT;
117
118 $ev->{dx} = $shift ? $delta : 0;
119 $ev->{dy} = $shift ? 0 : $delta;
120
121 $GRAB->emit (mouse_wheel => $ev);
122 } else {
123 $GRAB->emit (button_down => $ev)
124 }
125 }
126 }
127
128 sub feed_sdl_button_up_event {
129 my ($ev) = @_;
130
131 my $widget = $GRAB || $ROOT->find_widget ($ev->{x}, $ev->{y});
132
133 $BUTTON_STATE &= ~(1 << ($ev->{button} - 1));
134
135 $GRAB->emit (button_up => $ev)
136 if $GRAB && $ev->{button} != 4 && $ev->{button} != 5;
137
138 unless ($BUTTON_STATE) {
139 my $grab = $GRAB; undef $GRAB;
140 $grab->update if $grab;
141 $GRAB->update if $GRAB;
142
143 check_hover $widget;
144 $TOOLTIP_WATCHER->invoke;
145 }
146 }
147
148 sub feed_sdl_motion_event {
149 my ($ev) = @_;
150 my ($x, $y) = ($ev->{x}, $ev->{y});
151
152 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
153
154 check_hover $widget;
155
156 $HOVER->emit (mouse_motion => $ev)
157 if $HOVER;
158 }
159
160 # convert position array to integers
161 sub harmonize {
162 my ($vals) = @_;
163
164 my $rem = 0;
165
166 for (@$vals) {
167 my $i = int $_ + $rem;
168 $rem += $_ - $i;
169 $_ = $i;
170 }
171 }
172
173 sub full_refresh {
174 # make a copy, otherwise for complains about freed values.
175 my @widgets = values %WIDGET;
176
177 $_->update
178 for @widgets;
179 }
180
181 sub reconfigure_widgets {
182 # make a copy, otherwise C<for> complains about freed values.
183 my @widgets = values %WIDGET;
184
185 $_->reconfigure
186 for @widgets;
187 }
188
189 # call when resolution changes etc.
190 sub rescale_widgets {
191 my ($sx, $sy) = @_;
192
193 for my $widget (values %WIDGET) {
194 if ($widget->{is_toplevel}) {
195 $widget->{x} += int $widget->{w} * 0.5 if $widget->{x} =~ /^[0-9.]+$/;
196 $widget->{y} += int $widget->{h} * 0.5 if $widget->{y} =~ /^[0-9.]+$/;
197
198 $widget->{x} = int 0.5 + $widget->{x} * $sx if $widget->{x} =~ /^[0-9.]+$/;
199 $widget->{w} = int 0.5 + $widget->{w} * $sx if exists $widget->{w};
200 $widget->{force_w} = int 0.5 + $widget->{force_w} * $sx if exists $widget->{force_w};
201 $widget->{y} = int 0.5 + $widget->{y} * $sy if $widget->{y} =~ /^[0-9.]+$/;
202 $widget->{h} = int 0.5 + $widget->{h} * $sy if exists $widget->{h};
203 $widget->{force_h} = int 0.5 + $widget->{force_h} * $sy if exists $widget->{force_h};
204
205 $widget->{x} -= int $widget->{w} * 0.5 if $widget->{x} =~ /^[0-9.]+$/;
206 $widget->{y} -= int $widget->{h} * 0.5 if $widget->{y} =~ /^[0-9.]+$/;
207
208 }
209 }
210
211 reconfigure_widgets;
212 }
213
214 #############################################################################
215
216 package DC::UI::Event;
217
218 sub xy {
219 $_[1]->coord2local ($_[0]{x}, $_[0]{y})
220 }
221
222 #############################################################################
223
224 package DC::UI::Base;
225
226 use strict;
227
228 use DC::OpenGL;
229
230 sub new {
231 my $class = shift;
232
233 my $self = bless {
234 x => "center",
235 y => "center",
236 z => 0,
237 w => undef,
238 h => undef,
239 can_events => 1,
240 @_
241 }, $class;
242
243 DC::weaken ($DC::UI::WIDGET{$self+0} = $self);
244
245 for (keys %$self) {
246 if (/^on_(.*)$/) {
247 $self->connect ($1 => delete $self->{$_});
248 }
249 }
250
251 if (my $layout = $DC::UI::LAYOUT->{$self->{name}}) {
252 $self->{x} = $layout->{x} * $DC::UI::ROOT->{alloc_w} if exists $layout->{x};
253 $self->{y} = $layout->{y} * $DC::UI::ROOT->{alloc_h} if exists $layout->{y};
254 $self->{force_w} = $layout->{w} * $DC::UI::ROOT->{alloc_w} if exists $layout->{w};
255 $self->{force_h} = $layout->{h} * $DC::UI::ROOT->{alloc_h} if exists $layout->{h};
256
257 $self->{x} -= $self->{force_w} * 0.5 if exists $layout->{x};
258 $self->{y} -= $self->{force_h} * 0.5 if exists $layout->{y};
259
260 $self->show if $layout->{show};
261 }
262
263 $self
264 }
265
266 sub destroy {
267 my ($self) = @_;
268
269 $self->hide;
270 $self->emit ("destroy");
271 %$self = ();
272 }
273
274 sub TO_JSON {
275 { "\fw" => $_[0]{s_id} }
276 }
277
278 sub show {
279 my ($self) = @_;
280
281 return if $self->{parent};
282
283 $DC::UI::ROOT->add ($self);
284 }
285
286 sub set_visible {
287 my ($self) = @_;
288
289 return if $self->{visible};
290
291 $self->{root} = $self->{parent}{root};
292 $self->{visible} = $self->{parent}{visible} + 1;
293
294 $self->emit (visibility_change => 1);
295
296 $self->realloc if !exists $self->{req_w};
297
298 $_->set_visible for $self->children;
299 }
300
301 sub set_invisible {
302 my ($self) = @_;
303
304 return unless $self->{visible};
305
306 $_->set_invisible for $self->children;
307
308 delete $self->{visible};
309 delete $self->{root};
310
311 undef $GRAB if $GRAB == $self;
312 undef $HOVER if $HOVER == $self;
313
314 $DC::UI::TOOLTIP_WATCHER->invoke
315 if $TOOLTIP->{owner} == $self;
316
317 $self->emit ("focus_out");
318 $self->emit (visibility_change => 0);
319 }
320
321 sub set_visibility {
322 my ($self, $visible) = @_;
323
324 return if $self->{visible} == $visible;
325
326 $visible ? $self->show
327 : $self->hide;
328 }
329
330 sub toggle_visibility {
331 my ($self) = @_;
332
333 $self->{visible}
334 ? $self->hide
335 : $self->show;
336 }
337
338 sub hide {
339 my ($self) = @_;
340
341 $self->set_invisible;
342
343 # extra $parent copy for 5.8.8+ bug workaround
344 # (otherwise $_[0] in remove gets freed
345 if (my $parent = $self->{parent}) {
346 $parent->remove ($self);
347 }
348 }
349
350 sub move_abs {
351 my ($self, $x, $y, $z) = @_;
352
353 $self->{x} = List::Util::max 0, List::Util::min $self->{root}{w} - $self->{w}, int $x;
354 $self->{y} = List::Util::max 0, List::Util::min $self->{root}{h} - $self->{h}, int $y;
355 $self->{z} = $z if defined $z;
356
357 $self->update;
358 }
359
360 sub set_size {
361 my ($self, $w, $h) = @_;
362
363 $self->{force_w} = $w;
364 $self->{force_h} = $h;
365
366 $self->realloc;
367 }
368
369 # traverse the widget chain up to find the maximum "physical" size constraints
370 sub get_max_wh {
371 my ($self) = @_;
372
373 my ($w, $h) = @$self{qw(max_w max_h)};
374
375 if ($w <= 0 || $h <= 0) {
376 my ($mw, $mh) = $self->{parent}
377 ? $self->{parent}->get_max_wh
378 : ($::WIDTH, $::HEIGHT);
379
380 $w = $mw if $w <= 0;
381 $h = $mh if $h <= 0;
382 }
383
384 ($w, $h)
385 }
386
387 sub size_request {
388 require Carp;
389 Carp::confess "size_request is abstract";
390 }
391
392 sub baseline_shift {
393 0
394 }
395
396 sub configure {
397 my ($self, $x, $y, $w, $h) = @_;
398
399 if ($self->{aspect}) {
400 my ($ow, $oh) = ($w, $h);
401
402 $w = List::Util::min $w, DC::ceil $h * $self->{aspect};
403 $h = List::Util::min $h, DC::ceil $w / $self->{aspect};
404
405 # use alignment to adjust x, y
406
407 $x += int 0.5 * ($ow - $w);
408 $y += int 0.5 * ($oh - $h);
409 }
410
411 if ($self->{x} ne $x || $self->{y} ne $y) {
412 $self->{x} = $x;
413 $self->{y} = $y;
414 $self->update;
415 }
416
417 if ($self->{alloc_w} != $w || $self->{alloc_h} != $h) {
418 return unless $self->{visible};
419
420 $self->{alloc_w} = $w;
421 $self->{alloc_h} = $h;
422
423 $self->{root}{size_alloc}{$self+0} = $self;
424 }
425 }
426
427 sub children {
428 # nop
429 }
430
431 sub visible_children {
432 $_[0]->children
433 }
434
435 sub set_max_size {
436 my ($self, $w, $h) = @_;
437
438 $self->{max_w} = int $w if defined $w;
439 $self->{max_h} = int $h if defined $h;
440
441 $self->realloc;
442 }
443
444 sub set_tooltip {
445 my ($self, $tooltip) = @_;
446
447 $tooltip =~ s/^\s+//;
448 $tooltip =~ s/\s+$//;
449
450 return if $self->{tooltip} eq $tooltip;
451
452 $self->{tooltip} = $tooltip;
453
454 if ($DC::UI::TOOLTIP->{owner} == $self) {
455 delete $DC::UI::TOOLTIP->{owner};
456 $DC::UI::TOOLTIP_WATCHER->invoke;
457 }
458 }
459
460 # translate global coordinates to local coordinate system
461 sub coord2local {
462 my ($self, $x, $y) = @_;
463
464 return (undef, undef) unless $self->{parent};
465
466 $self->{parent}->coord2local ($x - $self->{x}, $y - $self->{y})
467 }
468
469 # translate local coordinates to global coordinate system
470 sub coord2global {
471 my ($self, $x, $y) = @_;
472
473 return (undef, undef) unless $self->{parent};
474
475 $self->{parent}->coord2global ($x + $self->{x}, $y + $self->{y})
476 }
477
478 sub invoke_focus_in {
479 my ($self) = @_;
480
481 return if $FOCUS == $self;
482 return unless $self->{can_focus};
483
484 $FOCUS = $self;
485
486 $self->update;
487
488 0
489 }
490
491 sub invoke_focus_out {
492 my ($self) = @_;
493
494 return unless $FOCUS == $self;
495
496 undef $FOCUS;
497
498 $self->update;
499
500 $::MAPWIDGET->grab_focus #d# focus mapwidget if no other widget has focus
501 unless $FOCUS;
502
503 0
504 }
505
506 sub grab_focus {
507 my ($self) = @_;
508
509 $FOCUS->emit ("focus_out") if $FOCUS;
510 $self->emit ("focus_in");
511 }
512
513 sub invoke_mouse_motion { 0 }
514 sub invoke_button_up { 0 }
515 sub invoke_key_down { 0 }
516 sub invoke_key_up { 0 }
517 sub invoke_mouse_wheel { 0 }
518
519 sub invoke_button_down {
520 my ($self, $ev, $x, $y) = @_;
521
522 $self->grab_focus;
523
524 0
525 }
526
527 sub connect {
528 my ($self, $signal, $cb) = @_;
529
530 push @{ $self->{signal_cb}{$signal} }, $cb;
531
532 defined wantarray and DC::guard {
533 @{ $self->{signal_cb}{$signal} } = grep $_ != $cb,
534 @{ $self->{signal_cb}{$signal} };
535 }
536 }
537
538 sub disconnect_all {
539 my ($self, $signal) = @_;
540
541 delete $self->{signal_cb}{$signal};
542 }
543
544 my %has_coords = (
545 button_down => 1,
546 button_up => 1,
547 mouse_motion => 1,
548 mouse_wheel => 1,
549 );
550
551 sub emit {
552 my ($self, $signal, @args) = @_;
553
554 # I do not really like this solution, but I do not like duplication
555 # and needlessly verbose code, either.
556 my @append
557 = $has_coords{$signal}
558 ? $args[0]->xy ($self)
559 : ();
560
561 #warn +(caller(1))[3] . "emit $signal on $self (parent $self->{parent})\n";#d#
562
563 for my $cb (
564 @{$self->{signal_cb}{$signal} || []}, # before
565 ($self->can ("invoke_$signal") || sub { 1 }), # closure
566 ) {
567 return $cb->($self, @args, @append) || next;
568 }
569
570 # parent
571 $self->{parent} && $self->{parent}->emit ($signal, @args)
572 }
573
574 #sub find_widget {
575 # in .xs
576
577 sub set_parent {
578 my ($self, $parent) = @_;
579
580 DC::weaken ($self->{parent} = $parent);
581 $self->set_visible if $parent->{visible};
582 }
583
584 sub realloc {
585 my ($self) = @_;
586
587 if ($self->{visible}) {
588 return if $self->{root}{realloc}{$self+0};
589
590 $self->{root}{realloc}{$self+0} = $self;
591 $self->{root}->update;
592 } else {
593 delete $self->{req_w};
594 delete $self->{req_h};
595 }
596 }
597
598 sub update {
599 my ($self) = @_;
600
601 $self->{parent}->update
602 if $self->{parent};
603 }
604
605 sub reconfigure {
606 my ($self) = @_;
607
608 $self->realloc;
609 $self->update;
610 }
611
612 # using global variables seems a bit hacky, but passing through all drawing
613 # functions seems pointless.
614 our ($draw_x, $draw_y, $draw_w, $draw_h); # screen rectangle being drawn
615
616 #sub draw {
617 #CFPlus.xs
618
619 sub _draw {
620 my ($self) = @_;
621
622 warn "no draw defined for $self\n";
623 }
624
625 sub DESTROY {
626 my ($self) = @_;
627
628 return if DC::in_destruct;
629
630 local $@;
631 eval { $self->destroy };
632 warn "exception during widget destruction: $@" if $@ & $@ != /during global destruction/;
633
634 delete $WIDGET{$self+0};
635 }
636
637 #############################################################################
638
639 package DC::UI::DrawBG;
640
641 our @ISA = DC::UI::Base::;
642
643 use strict;
644 use DC::OpenGL;
645
646 sub new {
647 my $class = shift;
648
649 $class->SUPER::new (
650 #bg => [0, 0, 0, 0.2],
651 #active_bg => [1, 1, 1, 0.5],
652 @_
653 )
654 }
655
656 sub _draw {
657 my ($self) = @_;
658
659 my $color = $FOCUS == $self && $self->{active_bg}
660 ? $self->{active_bg}
661 : $self->{bg};
662
663 if ($color && (@$color < 4 || $color->[3])) {
664 my ($w, $h) = @$self{qw(w h)};
665
666 glEnable GL_BLEND;
667 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
668 glColor_premultiply @$color;
669 glRect 0, 0, $w, $h;
670 glDisable GL_BLEND;
671 }
672 }
673
674 #############################################################################
675
676 package DC::UI::Empty;
677
678 our @ISA = DC::UI::Base::;
679
680 sub new {
681 my ($class, %arg) = @_;
682 $class->SUPER::new (can_events => 0, %arg);
683 }
684
685 sub size_request {
686 my ($self) = @_;
687
688 ($self->{w} + 0, $self->{h} + 0)
689 }
690
691 sub draw { }
692
693 #############################################################################
694
695 package DC::UI::Container;
696
697 our @ISA = DC::UI::Base::;
698
699 sub new {
700 my ($class, %arg) = @_;
701
702 my $children = delete $arg{children};
703
704 my $self = $class->SUPER::new (
705 children => [],
706 can_events => 0,
707 %arg,
708 );
709
710 $self->add (@$children)
711 if $children && @$children;
712
713 $self
714 }
715
716 sub realloc {
717 my ($self) = @_;
718
719 $self->{force_realloc} = 1;
720 $self->{force_size_alloc} = 1;
721 $self->SUPER::realloc;
722 }
723
724 sub add {
725 my ($self, @widgets) = @_;
726
727 $_->set_parent ($self)
728 for @widgets;
729
730 # TODO: only do this in widgets that need it, e.g. root, fixed
731 use sort 'stable';
732
733 $self->{children} = [
734 sort { $a->{z} <=> $b->{z} }
735 @{$self->{children}}, @widgets
736 ];
737
738 $self->realloc;
739
740 $self->emit (c_add => \@widgets);
741
742 map $_+0, @widgets
743 }
744
745 sub children {
746 @{ $_[0]{children} }
747 }
748
749 sub remove {
750 my ($self, @widgets) = @_;
751
752 $self->emit (c_remove => \@widgets);
753
754 for my $child (@widgets) {
755 delete $child->{parent};
756 $child->hide;
757 $self->{children} = [ grep $_ != $child, @{ $self->{children} } ];
758 }
759
760 $self->realloc;
761 }
762
763 sub clear {
764 my ($self) = @_;
765
766 my $children = $self->{children};
767 $self->{children} = [];
768
769 for (@$children) {
770 delete $_->{parent};
771 $_->hide;
772 }
773
774 $self->realloc;
775 }
776
777 sub find_widget {
778 my ($self, $x, $y) = @_;
779
780 $x -= $self->{x};
781 $y -= $self->{y};
782
783 my $res;
784
785 for (reverse $self->visible_children) {
786 $res = $_->find_widget ($x, $y)
787 and return $res;
788 }
789
790 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
791 }
792
793 sub _draw {
794 my ($self) = @_;
795
796 $_->draw for $self->visible_children;
797 }
798
799 #############################################################################
800
801 package DC::UI::Bin;
802
803 our @ISA = DC::UI::Container::;
804
805 sub new {
806 my ($class, %arg) = @_;
807
808 my $child = (delete $arg{child}) || new DC::UI::Empty::;
809
810 $class->SUPER::new (children => [$child], %arg)
811 }
812
813 sub add {
814 my ($self, $child) = @_;
815
816 $self->clear;
817 $self->SUPER::add ($child);
818 }
819
820 sub remove {
821 my ($self, $widget) = @_;
822
823 $self->SUPER::remove ($widget);
824
825 $self->{children} = [new DC::UI::Empty]
826 unless @{$self->{children}};
827 }
828
829 sub child { $_[0]->{children}[0] }
830
831 sub size_request {
832 $_[0]{children}[0]->size_request
833 }
834
835 sub invoke_size_allocate {
836 my ($self, $w, $h) = @_;
837
838 $self->{children}[0]->configure (0, 0, $w, $h);
839
840 1
841 }
842
843 #############################################################################
844 # back-buffered drawing area
845
846 package DC::UI::Window;
847
848 our @ISA = DC::UI::Bin::;
849
850 use DC::OpenGL;
851
852 sub new {
853 my ($class, %arg) = @_;
854
855 my $self = $class->SUPER::new (%arg);
856 }
857
858 sub update {
859 my ($self) = @_;
860
861 $ROOT->on_post_alloc ($self => sub { $self->render_child });
862 $self->SUPER::update;
863 }
864
865 sub invoke_size_allocate {
866 my ($self, $w, $h) = @_;
867
868 $self->update;
869
870 $self->SUPER::invoke_size_allocate ($w, $h)
871 }
872
873 sub _render {
874 my ($self) = @_;
875
876 $self->{children}[0]->draw;
877 }
878
879 sub render_child {
880 my ($self) = @_;
881
882 $self->{texture} = new_from_opengl DC::Texture $self->{w}, $self->{h}, sub {
883 glClearColor 0, 0, 0, 0;
884 glClear GL_COLOR_BUFFER_BIT;
885
886 {
887 package DC::UI::Base;
888
889 local ($draw_x, $draw_y, $draw_w, $draw_h) =
890 (0, 0, $self->{w}, $self->{h});
891
892 $self->_render;
893 }
894 };
895 }
896
897 sub _draw {
898 my ($self) = @_;
899
900 my $tex = $self->{texture}
901 or return;
902
903 glEnable GL_TEXTURE_2D;
904 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
905 glColor 0, 0, 0, 1;
906
907 $tex->draw_quad_alpha_premultiplied (0, 0);
908
909 glDisable GL_TEXTURE_2D;
910 }
911
912 #############################################################################
913
914 package DC::UI::ViewPort;
915
916 use List::Util qw(min max);
917
918 our @ISA = DC::UI::Window::;
919
920 sub new {
921 my $class = shift;
922
923 $class->SUPER::new (
924 scroll_x => 0,
925 scroll_y => 1,
926 @_,
927 )
928 }
929
930 sub size_request {
931 my ($self) = @_;
932
933 my ($w, $h) = @{$self->child}{qw(req_w req_h)};
934
935 $w = 1 if $self->{scroll_x};
936 $h = 1 if $self->{scroll_y};
937
938 ($w, $h)
939 }
940
941 sub invoke_size_allocate {
942 my ($self, $w, $h) = @_;
943
944 my $child = $self->child;
945
946 $w = $child->{req_w} if $self->{scroll_x} && $child->{req_w};
947 $h = $child->{req_h} if $self->{scroll_y} && $child->{req_h};
948
949 $self->child->configure (0, 0, $w, $h);
950 $self->update;
951
952 1
953 }
954
955 sub set_offset {
956 my ($self, $x, $y) = @_;
957
958 my $x = max 0, min $self->child->{w} - $self->{w}, int $x;
959 my $y = max 0, min $self->child->{h} - $self->{h}, int $y;
960
961 if ($x != $self->{view_x} or $y != $self->{view_y}) {
962 $self->{view_x} = $x;
963 $self->{view_y} = $y;
964
965 $self->emit (changed => $x, $y);
966 $self->update;
967 }
968 }
969
970 sub set_center {
971 my ($self, $x, $y) = @_;
972
973 $self->set_offset ($x - $self->{w} * .5, $y - $self->{h} * .5);
974 }
975
976 sub make_visible {
977 my ($self, $x, $y, $border) = @_;
978
979 if ( $x < $self->{view_x} + $self->{w} * $border
980 || $x > $self->{view_x} + $self->{w} * (1 - $border)
981 || $y < $self->{view_y} + $self->{h} * $border
982 || $y > $self->{view_y} + $self->{h} * (1 - $border)
983 ) {
984 $self->set_center ($x, $y);
985 }
986 }
987
988 # hmm, this does not work for topleft of $self... but we should not ask for that
989 sub coord2local {
990 my ($self, $x, $y) = @_;
991
992 $self->SUPER::coord2local ($x + $self->{view_x}, $y + $self->{view_y})
993 }
994
995 sub coord2global {
996 my ($self, $x, $y) = @_;
997
998 $x = List::Util::min $self->{w}, $x - $self->{view_x};
999 $y = List::Util::min $self->{h}, $y - $self->{view_y};
1000
1001 $self->SUPER::coord2global ($x, $y)
1002 }
1003
1004 sub find_widget {
1005 my ($self, $x, $y) = @_;
1006
1007 if ( $x >= $self->{x} && $x < $self->{x} + $self->{w}
1008 && $y >= $self->{y} && $y < $self->{y} + $self->{h}
1009 ) {
1010 $self->child->find_widget ($x + $self->{view_x}, $y + $self->{view_y})
1011 } else {
1012 $self->DC::UI::Base::find_widget ($x, $y)
1013 }
1014 }
1015
1016 sub _render {
1017 my ($self) = @_;
1018
1019 local $DC::UI::Base::draw_x = $DC::UI::Base::draw_x - $self->{view_x};
1020 local $DC::UI::Base::draw_y = $DC::UI::Base::draw_y - $self->{view_y};
1021
1022 DC::OpenGL::glTranslate -$self->{view_x}, -$self->{view_y};
1023
1024 $self->SUPER::_render;
1025 }
1026
1027 #############################################################################
1028
1029 package DC::UI::ScrolledWindow;
1030
1031 our @ISA = DC::UI::Table::;
1032
1033 sub new {
1034 my ($class, %arg) = @_;
1035
1036 my $child = delete $arg{child};
1037
1038 my $self;
1039
1040 my $hslider = new DC::UI::Slider
1041 c_col => 0,
1042 c_row => 1,
1043 vertical => 0,
1044 range => [0, 0, 1, 0.01], # HACK fix
1045 on_changed => sub {
1046 $self->{hpos} = $_[1];
1047 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1048 },
1049 ;
1050
1051 my $vslider = new DC::UI::Slider
1052 c_col => 1,
1053 c_row => 0,
1054 vertical => 1,
1055 range => [0, 0, 1, 0.01], # HACK fix
1056 on_changed => sub {
1057 $self->{vpos} = $_[1];
1058 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1059 },
1060 ;
1061
1062 $self = $class->SUPER::new (
1063 scroll_x => 0,
1064 scroll_y => 1,
1065 can_events => 1,
1066 hslider => $hslider,
1067 vslider => $vslider,
1068 col_expand => [1, 0],
1069 row_expand => [1, 0],
1070 %arg,
1071 );
1072
1073 $self->{vp} = new DC::UI::ViewPort
1074 c_col => 0,
1075 c_row => 0,
1076 expand => 1,
1077 scroll_x => $self->{scroll_x},
1078 scroll_y => $self->{scroll_y},
1079 on_changed => sub {
1080 my ($vp, $x, $y) = @_;
1081
1082 $vp->{parent}{hslider}->set_value ($x);
1083 $vp->{parent}{vslider}->set_value ($y);
1084
1085 0
1086 },
1087 on_size_allocate => sub {
1088 my ($vp, $w, $h) = @_;
1089 $vp->{parent}->update_slider;
1090 0
1091 },
1092 ;
1093
1094 $self->SUPER::add ($self->{vp});
1095
1096 $self->add ($child) if $child;
1097
1098 $self
1099 }
1100
1101 sub add {
1102 my ($self, $widget) = @_;
1103
1104 $self->{vp}->add ($self->{child} = $widget);
1105 }
1106
1107 sub set_offset { shift->{vp}->set_offset (@_) }
1108 sub set_center { shift->{vp}->set_center (@_) }
1109 sub make_visible { shift->{vp}->make_visible (@_) }
1110
1111 sub update_slider {
1112 my ($self) = @_;
1113
1114 my $child = ($self->{vp} or return)->child;
1115
1116 if ($self->{scroll_x}) {
1117 my ($w1, $w2) = ($child->{req_w}, $self->{vp}{w});
1118 $self->{hslider}->set_range ([$self->{hslider}{range}[0], 0, $w1, $w2, 1]);
1119
1120 my $visible = $w1 > $w2;
1121 if ($visible != $self->{hslider_visible}) {
1122 $self->{hslider_visible} = $visible;
1123 $visible ? $self->SUPER::add ($self->{hslider})
1124 : $self->SUPER::remove ($self->{hslider});
1125 }
1126 }
1127
1128 if ($self->{scroll_y}) {
1129 my ($h1, $h2) = ($child->{req_h}, $self->{vp}{h});
1130 $self->{vslider}->set_range ([$self->{vslider}{range}[0], 0, $h1, $h2, 1]);
1131
1132 my $visible = $h1 > $h2;
1133 if ($visible != $self->{vslider_visible}) {
1134 $self->{vslider_visible} = $visible;
1135 $visible ? $self->SUPER::add ($self->{vslider})
1136 : $self->SUPER::remove ($self->{vslider});
1137 }
1138 }
1139 }
1140
1141 sub start_dragging {
1142 my ($self, $ev) = @_;
1143
1144 $self->grab_focus;
1145
1146 my $ox = $self->{vp}{view_x};
1147 my $oy = $self->{vp}{view_y};
1148
1149 $self->{motion} = sub {
1150 my ($ev, $x, $y) = @_;
1151
1152 $ox -= $ev->{xrel};
1153 $oy -= $ev->{yrel};
1154
1155 $self->{vp}->set_offset ($ox, $oy);
1156 };
1157 }
1158
1159 sub invoke_mouse_wheel {
1160 my ($self, $ev) = @_;
1161
1162 $self->{vslider}->emit (mouse_wheel => $ev) if $self->{vslider_visible};
1163 $self->{hslider}->emit (mouse_wheel => $ev) if $self->{hslider_visible};
1164
1165 1
1166 }
1167
1168 sub invoke_button_down {
1169 my ($self, $ev, $x, $y) = @_;
1170
1171 if ($ev->{button} == 2) {
1172 $self->start_dragging ($ev);
1173 return 1;
1174 }
1175
1176 0
1177 }
1178
1179 sub invoke_button_up {
1180 my ($self, $ev, $x, $y) = @_;
1181
1182 if (delete $self->{motion}) {
1183 return 1;
1184 }
1185
1186 0
1187 }
1188
1189 sub invoke_mouse_motion {
1190 my ($self, $ev, $x, $y) = @_;
1191
1192 if ($self->{motion}) {
1193 $self->{motion}->($ev, $x, $y);
1194 return 1;
1195 }
1196
1197 0
1198 }
1199
1200 sub invoke_size_allocate {
1201 my ($self, $w, $h) = @_;
1202
1203 $self->update_slider;
1204 $self->SUPER::invoke_size_allocate ($w, $h)
1205 }
1206
1207 #############################################################################
1208
1209 package DC::UI::Frame;
1210
1211 our @ISA = DC::UI::Bin::;
1212
1213 use DC::OpenGL;
1214
1215 sub new {
1216 my $class = shift;
1217
1218 $class->SUPER::new (
1219 bg => undef,
1220 @_,
1221 )
1222 }
1223
1224 sub _draw {
1225 my ($self) = @_;
1226
1227 if ($self->{bg}) {
1228 my ($w, $h) = @$self{qw(w h)};
1229
1230 glEnable GL_BLEND;
1231 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
1232 glColor_premultiply @{ $self->{bg} };
1233 glRect 0, 0, $w, $h;
1234 glDisable GL_BLEND;
1235 }
1236
1237 $self->SUPER::_draw;
1238 }
1239
1240 #############################################################################
1241
1242 package DC::UI::FancyFrame;
1243
1244 our @ISA = DC::UI::Bin::;
1245
1246 use DC::OpenGL;
1247
1248 sub new {
1249 my ($class, %arg) = @_;
1250
1251 if ((exists $arg{label}) && !ref $arg{label}) {
1252 $arg{label} = new DC::UI::Label
1253 align => 1,
1254 valign => 0.5,
1255 text => $arg{label},
1256 fontsize => ($arg{border} || 0.8) * 0.75;
1257 }
1258
1259 my $self = $class->SUPER::new (
1260 # label => "",
1261 fg => [0.6, 0.3, 0.1],
1262 border => 0.8,
1263 style => 'single',
1264 %arg,
1265 );
1266
1267 $self
1268 }
1269
1270 sub add {
1271 my ($self, @widgets) = @_;
1272
1273 $self->SUPER::add (@widgets);
1274 $self->DC::UI::Container::add ($self->{label}) if $self->{label};
1275 }
1276
1277 sub border {
1278 int $_[0]{border} * $::FONTSIZE
1279 }
1280
1281 sub size_request {
1282 my ($self) = @_;
1283
1284 ($self->{label_w}, undef) = $self->{label}->size_request
1285 if $self->{label};
1286
1287 my ($w, $h) = $self->SUPER::size_request;
1288
1289 (
1290 $w + $self->border * 2,
1291 $h + $self->border * 2,
1292 )
1293 }
1294
1295 sub invoke_size_allocate {
1296 my ($self, $w, $h) = @_;
1297
1298 my $border = $self->border;
1299
1300 $w -= List::Util::max 0, $border * 2;
1301 $h -= List::Util::max 0, $border * 2;
1302
1303 if (my $label = $self->{label}) {
1304 $label->{w} = List::Util::max 0, List::Util::min $self->{label_w}, $w - $border * 2;
1305 $label->{h} = List::Util::min $h, $border;
1306 $label->invoke_size_allocate ($label->{w}, $label->{h});
1307 }
1308
1309 $self->child->configure ($border, $border, $w, $h);
1310
1311 1
1312 }
1313
1314 sub _draw {
1315 my ($self) = @_;
1316
1317 my $child = $self->{children}[0];
1318
1319 my $border = $self->border;
1320 my ($w, $h) = ($self->{w}, $self->{h});
1321
1322 $child->draw;
1323
1324 glColor @{$self->{fg}};
1325 glBegin GL_LINE_STRIP;
1326 glVertex $border * 1.5 , $border * 0.5 + 0.5;
1327 glVertex $border * 0.5 + 0.5, $border * 0.5 + 0.5;
1328 glVertex $border * 0.5 + 0.5, $h - $border * 0.5 + 0.5;
1329 glVertex $w - $border * 0.5 + 0.5, $h - $border * 0.5 + 0.5;
1330 glVertex $w - $border * 0.5 + 0.5, $border * 0.5 + 0.5;
1331 glVertex $self->{label} ? $border * 2 + $self->{label}{w} : $border * 1.5, $border * 0.5 + 0.5;
1332 glEnd;
1333
1334 if ($self->{label}) {
1335 glTranslate $border * 2, 0;
1336 $self->{label}->_draw;
1337 }
1338 }
1339
1340 #############################################################################
1341
1342 package DC::UI::Toplevel;
1343
1344 our @ISA = DC::UI::Bin::;
1345
1346 use DC::OpenGL;
1347
1348 my $bg =
1349 new_from_file DC::Texture DC::find_rcfile "d1_bg.png",
1350 mipmap => 1, wrap => 1;
1351
1352 my @border =
1353 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
1354 qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
1355
1356 my @icon =
1357 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
1358 qw(x1_move.png x1_resize.png);
1359
1360 sub new {
1361 my ($class, %arg) = @_;
1362
1363 my $self = $class->SUPER::new (
1364 bg => [1, 1, 1, 1],
1365 border_bg => [1, 1, 1, 1],
1366 border => 0.6,
1367 can_events => 1,
1368 min_w => 64,
1369 min_h => 32,
1370 %arg,
1371 );
1372
1373 $self->{title_widget} = new DC::UI::Label
1374 align => 0.5,
1375 valign => 1,
1376 text => $self->{title},
1377 fontsize => $self->{border},
1378 if exists $self->{title};
1379
1380 if ($self->{has_close_button}) {
1381 $self->{close_button} =
1382 new DC::UI::ImageButton
1383 path => 'x1_close.png',
1384 on_activate => sub { $self->emit ("delete") };
1385
1386 $self->DC::UI::Container::add ($self->{close_button});
1387 }
1388
1389 $self
1390 }
1391
1392 sub add {
1393 my ($self, @widgets) = @_;
1394
1395 $self->SUPER::add (@widgets);
1396 $self->DC::UI::Container::add ($self->{close_button}) if $self->{close_button};
1397 $self->DC::UI::Container::add ($self->{title_widget}) if $self->{title_widget};
1398 }
1399
1400 sub border {
1401 int $_[0]{border} * $::FONTSIZE
1402 }
1403
1404 sub get_max_wh {
1405 my ($self) = @_;
1406
1407 return ($self->{w}, $self->{h})
1408 if $self->{visible} && $self->{w};
1409
1410 $self->SUPER::get_max_wh
1411 }
1412
1413 sub size_request {
1414 my ($self) = @_;
1415
1416 $self->{title_widget}->size_request
1417 if $self->{title_widget};
1418
1419 $self->{close_button}->size_request
1420 if $self->{close_button};
1421
1422 my ($w, $h) = $self->SUPER::size_request;
1423
1424 (
1425 $w + $self->border * 2,
1426 $h + $self->border * 2,
1427 )
1428 }
1429
1430 sub invoke_size_allocate {
1431 my ($self, $w, $h) = @_;
1432
1433 if ($self->{title_widget}) {
1434 $self->{title_widget}{w} = $w;
1435 $self->{title_widget}{h} = $h;
1436 $self->{title_widget}->invoke_size_allocate ($w, $h);
1437 }
1438
1439 my $border = $self->border;
1440
1441 $h -= List::Util::max 0, $border * 2;
1442 $w -= List::Util::max 0, $border * 2;
1443
1444 $self->child->configure ($border, $border, $w, $h);
1445
1446 $self->{close_button}->configure ($self->{w} - $border, 0, $border, $border)
1447 if $self->{close_button};
1448
1449 1
1450 }
1451
1452 sub invoke_delete {
1453 my ($self) = @_;
1454
1455 $self->hide;
1456
1457 1
1458 }
1459
1460 sub invoke_button_down {
1461 my ($self, $ev, $x, $y) = @_;
1462
1463 my ($w, $h) = @$self{qw(w h)};
1464 my $border = $self->border;
1465
1466 my $lr = ($x >= 0 && $x < $border) || ($x > $w - $border && $x < $w);
1467 my $td = ($y >= 0 && $y < $border) || ($y > $h - $border && $y < $h);
1468
1469 if ($lr & $td) {
1470 my ($wx, $wy) = ($self->{x}, $self->{y});
1471 my ($ox, $oy) = ($ev->{x}, $ev->{y});
1472 my ($bw, $bh) = ($self->{w}, $self->{h});
1473
1474 my $mx = $x < $border;
1475 my $my = $y < $border;
1476
1477 $self->{motion} = sub {
1478 my ($ev, $x, $y) = @_;
1479
1480 my $dx = $ev->{x} - $ox;
1481 my $dy = $ev->{y} - $oy;
1482
1483 $self->{force_w} = $bw + $dx * ($mx ? -1 : 1);
1484 $self->{force_h} = $bh + $dy * ($my ? -1 : 1);
1485
1486 $self->move_abs ($wx + $dx * $mx, $wy + $dy * $my);
1487 $self->realloc;
1488 };
1489
1490 } elsif ($lr ^ $td) {
1491 my ($ox, $oy) = ($ev->{x}, $ev->{y});
1492 my ($bx, $by) = ($self->{x}, $self->{y});
1493
1494 $self->{motion} = sub {
1495 my ($ev, $x, $y) = @_;
1496
1497 ($x, $y) = ($ev->{x}, $ev->{y});
1498
1499 $self->move_abs ($bx + $x - $ox, $by + $y - $oy);
1500 # HACK: the next line is required to enforce placement
1501 $self->{parent}->invoke_size_allocate ($self->{parent}{w}, $self->{parent}{h});
1502 };
1503 } else {
1504 return 0;
1505 }
1506
1507 1
1508 }
1509
1510 sub invoke_button_up {
1511 my ($self, $ev, $x, $y) = @_;
1512
1513 ! ! delete $self->{motion}
1514 }
1515
1516 sub invoke_mouse_motion {
1517 my ($self, $ev, $x, $y) = @_;
1518
1519 $self->{motion}->($ev, $x, $y) if $self->{motion};
1520
1521 ! ! $self->{motion}
1522 }
1523
1524 sub invoke_visibility_change {
1525 my ($self, $visible) = @_;
1526
1527 delete $self->{motion} unless $visible;
1528
1529 0
1530 }
1531
1532 sub _draw {
1533 my ($self) = @_;
1534
1535 my $child = $self->{children}[0];
1536
1537 my ($w, $h ) = ($self->{w}, $self->{h});
1538 my ($cw, $ch) = ($child->{w}, $child->{h});
1539
1540 glEnable GL_TEXTURE_2D;
1541 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1542
1543 my $border = $self->border;
1544
1545 glColor @{ $self->{border_bg} };
1546 $border[0]->draw_quad_alpha ( 0, 0, $w, $border);
1547 $border[1]->draw_quad_alpha ( 0, $border, $border, $ch);
1548 $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch);
1549 $border[3]->draw_quad_alpha ( 0, $h - $border, $w, $border);
1550
1551 # move
1552 my $w2 = ($w - $border) * .5;
1553 my $h2 = ($h - $border) * .5;
1554 $icon[0]->draw_quad_alpha ( 0, $h2, $border, $border);
1555 $icon[0]->draw_quad_alpha ($w - $border, $h2, $border, $border);
1556 $icon[0]->draw_quad_alpha ($w2 , $h - $border, $border, $border);
1557
1558 # resize
1559 $icon[1]->draw_quad_alpha ( 0, 0, $border, $border);
1560 $icon[1]->draw_quad_alpha ($w - $border, 0, $border, $border)
1561 unless $self->{has_close_button};
1562 $icon[1]->draw_quad_alpha ( 0, $h - $border, $border, $border);
1563 $icon[1]->draw_quad_alpha ($w - $border, $h - $border, $border, $border);
1564
1565 if (@{$self->{bg}} < 4 || $self->{bg}[3]) {
1566 glColor @{ $self->{bg} };
1567
1568 # TODO: repeat texture not scale
1569 # solve this better(?)
1570 $bg->{s} = $cw / $bg->{w};
1571 $bg->{t} = $ch / $bg->{h};
1572 $bg->draw_quad_alpha ($border, $border, $cw, $ch);
1573 }
1574
1575 glDisable GL_TEXTURE_2D;
1576
1577 $child->draw;
1578
1579 if ($self->{title_widget}) {
1580 glTranslate 0, $border - $self->{h};
1581 $self->{title_widget}->_draw;
1582
1583 glTranslate 0, - ($border - $self->{h});
1584 }
1585
1586 $self->{close_button}->draw
1587 if $self->{close_button};
1588 }
1589
1590 #############################################################################
1591
1592 package DC::UI::Table;
1593
1594 our @ISA = DC::UI::Container::;
1595
1596 use List::Util qw(max sum);
1597
1598 use DC::OpenGL;
1599
1600 sub new {
1601 my $class = shift;
1602
1603 $class->SUPER::new (
1604 col_expand => [],
1605 row_expand => [],
1606 @_,
1607 )
1608 }
1609
1610 sub add {
1611 my ($self, @widgets) = @_;
1612
1613 for my $child (@widgets) {
1614 $child->{c_rowspan} ||= 1;
1615 $child->{c_colspan} ||= 1;
1616 }
1617
1618 $self->SUPER::add (@widgets);
1619 }
1620
1621 sub add_at {
1622 my $self = shift;
1623
1624 my @widgets;
1625
1626 while (@_) {
1627 my ($col, $row, $child) = splice @_, 0, 3, ();
1628
1629 $child->{c_row} = $row;
1630 $child->{c_col} = $col;
1631
1632 push @widgets, $child;
1633 }
1634
1635 $self->add (@widgets);
1636 }
1637
1638 sub get_wh {
1639 my ($self) = @_;
1640
1641 my (@w, @h);
1642
1643 my @children = $self->children;
1644
1645 # first pass, columns
1646 for my $widget (sort { $a->{c_colspan} <=> $b->{c_colspan} } @children) {
1647 my ($c, $w, $cs) = @$widget{qw(c_col req_w c_colspan)};
1648
1649 my $sw = sum @w[$c .. $c + $cs - 1];
1650
1651 if ($w > $sw) {
1652 $_ += ($w - $sw) / ($_ ? $sw / $_ : $cs) for @w[$c .. $c + $cs - 1];
1653 }
1654 }
1655
1656 # second pass, rows
1657 for my $widget (sort { $a->{c_rowspan} <=> $b->{c_rowspan} } @children) {
1658 my ($r, $h, $rs) = @$widget{qw(c_row req_h c_rowspan)};
1659
1660 my $sh = sum @h[$r .. $r + $rs - 1];
1661
1662 if ($h > $sh) {
1663 $_ += ($h - $sh) / ($_ ? $sh / $_ : $rs) for @h[$r .. $r + $rs - 1];
1664 }
1665 }
1666
1667 (\@w, \@h)
1668 }
1669
1670 sub size_request {
1671 my ($self) = @_;
1672
1673 my ($ws, $hs) = $self->get_wh;
1674
1675 (
1676 (sum @$ws),
1677 (sum @$hs),
1678 )
1679 }
1680
1681 sub invoke_size_allocate {
1682 my ($self, $w, $h) = @_;
1683
1684 my ($ws, $hs) = $self->get_wh;
1685
1686 my $req_w = (sum @$ws) || 1;
1687 my $req_h = (sum @$hs) || 1;
1688
1689 # now linearly scale the rows/columns to the allocated size
1690 my @col_expand = @{$self->{col_expand}};
1691 @col_expand = (1) x @$ws unless @col_expand;
1692 my $col_expand = (sum @col_expand) || 1;
1693
1694 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
1695
1696 DC::UI::harmonize $ws;
1697
1698 my @row_expand = @{$self->{row_expand}};
1699 @row_expand = (1) x @$ws unless @row_expand;
1700 my $row_expand = (sum @row_expand) || 1;
1701
1702 $hs->[$_] += $row_expand[$_] / $row_expand * ($h - $req_h) for 0 .. $#$hs;
1703
1704 DC::UI::harmonize $hs;
1705
1706 my @x; for (0 .. $#$ws) { $x[$_ + 1] = $x[$_] + $ws->[$_] }
1707 my @y; for (0 .. $#$hs) { $y[$_ + 1] = $y[$_] + $hs->[$_] }
1708
1709 for my $widget ($self->children) {
1710 my ($r, $c, $w, $h, $rs, $cs) = @$widget{qw(c_row c_col req_w req_h c_rowspan c_colspan)};
1711
1712 $widget->configure (
1713 $x[$c], $y[$r],
1714 $x[$c + $cs] - $x[$c], $y[$r + $rs] - $y[$r],
1715 );
1716 }
1717
1718 1
1719 }
1720
1721 #############################################################################
1722
1723 package DC::UI::Fixed;
1724
1725 use List::Util qw(min max);
1726
1727 our @ISA = DC::UI::Container::;
1728
1729 sub _scale($$$) {
1730 my ($rel, $val, $max) = @_;
1731
1732 $rel ? $val * $max : $val
1733 }
1734
1735 sub size_request {
1736 my ($self) = @_;
1737
1738 my ($x1, $y1, $x2, $y2) = (0, 0, 0, 0);
1739
1740 # determine overall size by querying abs widgets
1741 for my $child ($self->visible_children) {
1742 unless ($child->{c_rel}) {
1743 my $x = $child->{c_x};
1744 my $y = $child->{c_y};
1745
1746 $x1 = min $x1, $x; $x2 = max $x2, $x + $child->{req_w};
1747 $y1 = min $y1, $y; $y2 = max $y2, $y + $child->{req_h};
1748 }
1749 }
1750
1751 my $W = $x2 - $x1;
1752 my $H = $y2 - $y1;
1753
1754 # now layout remaining widgets
1755 for my $child ($self->visible_children) {
1756 if ($child->{c_rel}) {
1757 my $x = _scale $child->{c_rel}, $child->{c_x}, $W;
1758 my $y = _scale $child->{c_rel}, $child->{c_y}, $H;
1759
1760 $x1 = min $x1, $x; $x2 = max $x2, $x + $child->{req_w};
1761 $y1 = min $y1, $y; $y2 = max $y2, $y + $child->{req_h};
1762 }
1763 }
1764
1765 my $W = $x2 - $x1;
1766 my $H = $y2 - $y1;
1767
1768 ($W, $H)
1769 }
1770
1771 sub invoke_size_allocate {
1772 my ($self, $W, $H) = @_;
1773
1774 for my $child ($self->visible_children) {
1775 my $x = _scale $child->{c_rel}, $child->{c_x}, $W;
1776 my $y = _scale $child->{c_rel}, $child->{c_y}, $H;
1777
1778 $x += $child->{c_halign} * $child->{req_w};
1779 $y += $child->{c_valign} * $child->{req_h};
1780
1781 $child->configure (int $x, int $y, $child->{req_w}, $child->{req_h});
1782 }
1783
1784 1
1785 }
1786
1787 #############################################################################
1788
1789 package DC::UI::Box;
1790
1791 our @ISA = DC::UI::Container::;
1792
1793 sub size_request {
1794 my ($self) = @_;
1795
1796 my @children = $self->visible_children;
1797
1798 $self->{vertical}
1799 ? (
1800 (List::Util::max map $_->{req_w}, @children),
1801 (List::Util::sum map $_->{req_h}, @children),
1802 )
1803 : (
1804 (List::Util::sum map $_->{req_w}, @children),
1805 (List::Util::max map $_->{req_h}, @children),
1806 )
1807 }
1808
1809 sub invoke_size_allocate {
1810 my ($self, $w, $h) = @_;
1811
1812 my $space = $self->{vertical} ? $h : $w;
1813 my @children = $self->visible_children;
1814
1815 my @req;
1816
1817 if ($self->{homogeneous}) {
1818 @req = ($space / (@children || 1)) x @children;
1819 } else {
1820 @req = map $_->{$self->{vertical} ? "req_h" : "req_w"}, @children;
1821 my $req = List::Util::sum @req;
1822
1823 if ($req > $space) {
1824 # ah well, not enough space
1825 $_ *= $space / $req for @req;
1826 } else {
1827 my $expand = (List::Util::sum map $_->{expand}, @children) || 1;
1828
1829 $space = ($space - $req) / $expand; # remaining space to give away
1830
1831 $req[$_] += $space * $children[$_]{expand}
1832 for 0 .. $#children;
1833 }
1834 }
1835
1836 DC::UI::harmonize \@req;
1837
1838 my $pos = 0;
1839 for (0 .. $#children) {
1840 my $alloc = $req[$_];
1841 $children[$_]->configure ($self->{vertical} ? (0, $pos, $w, $alloc) : ($pos, 0, $alloc, $h));
1842
1843 $pos += $alloc;
1844 }
1845
1846 1
1847 }
1848
1849 #############################################################################
1850
1851 package DC::UI::HBox;
1852
1853 our @ISA = DC::UI::Box::;
1854
1855 sub new {
1856 my $class = shift;
1857
1858 $class->SUPER::new (
1859 vertical => 0,
1860 @_,
1861 )
1862 }
1863
1864 #############################################################################
1865
1866 package DC::UI::VBox;
1867
1868 our @ISA = DC::UI::Box::;
1869
1870 sub new {
1871 my $class = shift;
1872
1873 $class->SUPER::new (
1874 vertical => 1,
1875 @_,
1876 )
1877 }
1878
1879 #############################################################################
1880
1881 package DC::UI::Label;
1882
1883 our @ISA = DC::UI::DrawBG::;
1884
1885 use DC::OpenGL;
1886
1887 sub new {
1888 my ($class, %arg) = @_;
1889
1890 my $self = $class->SUPER::new (
1891 fg => [1, 1, 1],
1892 #bg => none
1893 #active_bg => none
1894 #font => default_font
1895 #text => initial text
1896 #markup => initial narkup
1897 #max_w => maximum pixel width
1898 #style => 0, # render flags
1899 ellipsise => 3, # end
1900 layout => (new DC::Layout),
1901 fontsize => 1,
1902 align => 0.5,
1903 valign => 0.5,
1904 padding_x => 4,
1905 padding_y => 2,
1906 can_events => 0,
1907 %arg
1908 );
1909
1910 if (exists $self->{template}) {
1911 my $layout = new DC::Layout;
1912 $layout->set_text (delete $self->{template});
1913 $self->{template} = $layout;
1914 }
1915
1916 if (exists $self->{markup}) {
1917 $self->set_markup (delete $self->{markup});
1918 } else {
1919 $self->set_text (delete $self->{text});
1920 }
1921
1922 $self
1923 }
1924
1925 sub update {
1926 my ($self) = @_;
1927
1928 delete $self->{texture};
1929 $self->SUPER::update;
1930 }
1931
1932 sub realloc {
1933 my ($self) = @_;
1934
1935 delete $self->{ox};
1936 $self->SUPER::realloc;
1937 }
1938
1939 sub clear {
1940 my ($self) = @_;
1941
1942 $self->set_text ("");
1943 }
1944
1945 sub set_text {
1946 my ($self, $text) = @_;
1947
1948 return if $self->{text} eq "T$text";
1949 $self->{text} = "T$text";
1950
1951 $self->{layout}->set_text ($text);
1952
1953 delete $self->{size_req};
1954 $self->realloc;
1955 $self->update;
1956 }
1957
1958 sub set_markup {
1959 my ($self, $markup) = @_;
1960
1961 return if $self->{text} eq "M$markup";
1962 $self->{text} = "M$markup";
1963
1964 my $rgba = $markup =~ /span.*(?:foreground|background)/;
1965
1966 $self->{layout}->set_markup ($markup);
1967
1968 delete $self->{size_req};
1969 $self->realloc;
1970 $self->update;
1971 }
1972
1973 sub size_request {
1974 my ($self) = @_;
1975
1976 $self->{size_req} ||= do {
1977 my ($max_w, $max_h) = $self->get_max_wh;
1978
1979 $self->{layout}->set_font ($self->{font}) if $self->{font};
1980 $self->{layout}->set_width ($max_w);
1981 $self->{layout}->set_ellipsise ($self->{ellipsise});
1982 $self->{layout}->set_single_paragraph_mode ($self->{ellipsise});
1983 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
1984
1985 my ($w, $h) = $self->{layout}->size;
1986
1987 if (exists $self->{template}) {
1988 $self->{template}->set_font ($self->{font}) if $self->{font};
1989 $self->{template}->set_width ($max_w);
1990 $self->{template}->set_height ($self->{fontsize} * $::FONTSIZE);
1991
1992 my ($w2, $h2) = $self->{template}->size;
1993
1994 $w = List::Util::max $w, $w2;
1995 $h = List::Util::max $h, $h2;
1996 }
1997
1998 [$w, $h]
1999 };
2000
2001 @{ $self->{size_req} }
2002 }
2003
2004 sub baseline_shift {
2005 $_[0]{layout}->descent
2006 }
2007
2008 sub invoke_size_allocate {
2009 my ($self, $w, $h) = @_;
2010
2011 delete $self->{ox};
2012
2013 delete $self->{texture}
2014 unless $w >= $self->{req_w} && $self->{old_w} >= $self->{req_w};
2015
2016 1
2017 }
2018
2019 sub set_fontsize {
2020 my ($self, $fontsize) = @_;
2021
2022 $self->{fontsize} = $fontsize;
2023 delete $self->{size_req};
2024 delete $self->{texture};
2025
2026 $self->realloc;
2027 }
2028
2029 sub reconfigure {
2030 my ($self) = @_;
2031
2032 delete $self->{size_req};
2033 delete $self->{texture};
2034
2035 $self->SUPER::reconfigure;
2036 }
2037
2038 sub _draw {
2039 my ($self) = @_;
2040
2041 $self->SUPER::_draw; # draw background, if applicable
2042
2043 my $size = $self->{texture} ||= do {
2044 $self->{layout}->set_foreground (@{$self->{fg}});
2045 $self->{layout}->set_font ($self->{font}) if $self->{font};
2046 $self->{layout}->set_width ($self->{w});
2047 $self->{layout}->set_ellipsise ($self->{ellipsise});
2048 $self->{layout}->set_single_paragraph_mode ($self->{ellipsise});
2049 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
2050
2051 [$self->{layout}->size]
2052 };
2053
2054 unless (exists $self->{ox}) {
2055 $self->{ox} = $self->{padding_x} + int $self->{align} * ($self->{w} - $size->[0] - $self->{padding_x} * 2);
2056 $self->{oy} = $self->{padding_y} + int $self->{valign} * ($self->{h} - $size->[1] - $self->{padding_y} * 2);
2057
2058 $self->{layout}->render ($self->{ox}, $self->{oy}, $self->{style});
2059 };
2060
2061 # unless ($self->{list}) {
2062 # $self->{list} = DC::OpenGL::glGenList;
2063 # DC::OpenGL::glNewList $self->{list};
2064 # $self->{layout}->render ($self->{ox}, $self->{oy}, $self->{style});
2065 # DC::OpenGL::glEndList;
2066 # }
2067 #
2068 # DC::OpenGL::glCallList $self->{list};
2069
2070 $self->{layout}->draw;
2071 }
2072
2073 #sub destroy {
2074 # my ($self) = @_;
2075 #
2076 # DC::OpenGL::glDeleteList delete $self->{list} if $self->{list};
2077 #
2078 # $self->SUPER::destroy;
2079 #}
2080
2081 #############################################################################
2082
2083 package DC::UI::EntryBase;
2084
2085 our @ISA = DC::UI::Label::;
2086
2087 use DC::OpenGL;
2088
2089 sub new {
2090 my $class = shift;
2091
2092 $class->SUPER::new (
2093 fg => [1, 1, 1],
2094 bg => [0, 0, 0, 0.2],
2095 outline => [0.6, 0.3, 0.1],
2096 active_bg => [0, 0, 1, .2],
2097 active_fg => [1, 1, 1],
2098 active_outline => [1, 1, 0],
2099 can_hover => 1,
2100 can_focus => 1,
2101 align => 0,
2102 valign => 0.5,
2103 can_events => 1,
2104 ellipsise => 0,
2105 padding_x => 4,
2106 padding_y => 2,
2107 #text => ...
2108 #hidden => "*",
2109 @_
2110 )
2111 }
2112
2113 sub _set_text {
2114 my ($self, $text) = @_;
2115
2116 delete $self->{cur_h};
2117
2118 return if $self->{text} eq $text;
2119
2120 $self->{last_activity} = $::NOW;
2121 $self->{text} = $text;
2122
2123 $text =~ s/./*/g if $self->{hidden};
2124 $self->{layout}->set_text ("$text ");
2125 delete $self->{size_req};
2126
2127 $self->emit (changed => $self->{text});
2128
2129 $self->realloc;
2130 $self->update;
2131 }
2132
2133 sub set_text {
2134 my ($self, $text) = @_;
2135
2136 $self->{cursor} = length $text;
2137 $self->_set_text ($text);
2138 }
2139
2140 sub get_text {
2141 $_[0]{text}
2142 }
2143
2144 sub size_request {
2145 my ($self) = @_;
2146
2147 my ($w, $h) = $self->SUPER::size_request;
2148
2149 ($w + 1, $h) # add 1 for cursor
2150 }
2151
2152 sub invoke_key_down {
2153 my ($self, $ev) = @_;
2154
2155 my $mod = $ev->{mod};
2156 my $sym = $ev->{sym};
2157 my $uni = $ev->{unicode};
2158
2159 my $text = $self->get_text;
2160
2161 $self->{cursor} = List::Util::max 0, List::Util::min $self->{cursor}, length $text;
2162
2163 if ($uni == 8) {
2164 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
2165 } elsif ($uni == 127) {
2166 substr $text, $self->{cursor}, 1, "";
2167 } elsif ($sym == DC::SDLK_LEFT) {
2168 --$self->{cursor} if $self->{cursor};
2169 } elsif ($sym == DC::SDLK_RIGHT) {
2170 ++$self->{cursor} if $self->{cursor} < length $self->{text};
2171 } elsif ($sym == DC::SDLK_HOME) {
2172 # what a hack
2173 $self->{cursor} =
2174 (substr $self->{text}, 0, $self->{cursor}) =~ /^(.*\012)/
2175 ? length $1
2176 : 0;
2177 } elsif ($sym == DC::SDLK_END) {
2178 # uh, again
2179 $self->{cursor} =
2180 (substr $self->{text}, $self->{cursor}) =~ /^([^\012]*)\012/
2181 ? $self->{cursor} + length $1
2182 : length $self->{text};
2183 } elsif ($uni == 21) { # ctrl-u
2184 $text = "";
2185 $self->{cursor} = 0;
2186 } elsif ($uni == 27) {
2187 $self->emit ('escape');
2188 } elsif ($uni == 0x0d) {
2189 substr $text, $self->{cursor}++, 0, "\012";
2190 } elsif ($uni >= 0x20) {
2191 substr $text, $self->{cursor}++, 0, chr $uni;
2192 } else {
2193 return 0;
2194 }
2195
2196 $self->_set_text ($text);
2197
2198 $self->realloc;
2199 $self->update;
2200
2201 1
2202 }
2203
2204 sub invoke_focus_in {
2205 my ($self) = @_;
2206
2207 $self->{last_activity} = $::NOW;
2208
2209 $self->SUPER::invoke_focus_in
2210 }
2211
2212 sub invoke_button_down {
2213 my ($self, $ev, $x, $y) = @_;
2214
2215 $self->SUPER::invoke_button_down ($ev, $x, $y);
2216
2217 my $idx = $self->{layout}->xy_to_index ($x, $y);
2218
2219 # byte-index to char-index
2220 my $text = $self->{text};
2221 utf8::encode $text; $text = substr $text, 0, $idx; utf8::decode $text;
2222 $self->{cursor} = length $text;
2223
2224 $self->_set_text ($self->{text});
2225 $self->update;
2226
2227 1
2228 }
2229
2230 sub invoke_mouse_motion {
2231 my ($self, $ev, $x, $y) = @_;
2232 # printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
2233
2234 1
2235 }
2236
2237 sub _draw {
2238 my ($self) = @_;
2239
2240 local $self->{fg} = $self->{fg};
2241
2242 if ($FOCUS == $self) {
2243 glColor_premultiply @{$self->{active_bg}};
2244 $self->{fg} = $self->{active_fg};
2245 } else {
2246 glColor_premultiply @{$self->{bg}};
2247 }
2248
2249 glEnable GL_BLEND;
2250 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2251 glRect 0, 0, $self->{w}, $self->{h};
2252 glDisable GL_BLEND;
2253
2254 $self->SUPER::_draw;
2255
2256 #TODO: force update every cursor change :(
2257 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
2258
2259 unless (exists $self->{cur_h}) {
2260 my $text = substr $self->{text}, 0, $self->{cursor};
2261 utf8::encode $text;
2262
2263 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
2264 }
2265
2266 glColor_premultiply @{$self->{active_fg}};
2267 glBegin GL_LINES;
2268 glVertex $self->{cur_x} + $self->{ox} + .5, $self->{cur_y} + $self->{oy};
2269 glVertex $self->{cur_x} + $self->{ox} + .5, $self->{cur_y} + $self->{oy} + $self->{cur_h};
2270 glEnd;
2271
2272 glLineWidth 3;
2273 glColor @{$self->{active_outline}};
2274 glRect_lineloop 1.5, 1.5, $self->{w} - 1.5, $self->{h} - 1.5;
2275 glLineWidth 1;
2276
2277 } else {
2278 glColor @{$self->{outline}};
2279 glBegin GL_LINE_STRIP;
2280 glVertex .5, $self->{h} * .5;
2281 glVertex .5, $self->{h} - 2.5;
2282 glVertex $self->{w} - .5, $self->{h} - 2.5;
2283 glVertex $self->{w} - .5, $self->{h} * .5;
2284 glEnd;
2285 }
2286 }
2287
2288 #############################################################################
2289
2290 package DC::UI::Entry;
2291
2292 our @ISA = DC::UI::EntryBase::;
2293
2294 use DC::OpenGL;
2295
2296 sub invoke_key_down {
2297 my ($self, $ev) = @_;
2298
2299 my $sym = $ev->{sym};
2300
2301 if ($ev->{uni} == 0x0d || $sym == 13) {
2302 unshift @{$self->{history}},
2303 my $txt = $self->get_text;
2304
2305 $self->{history_pointer} = -1;
2306 $self->{history_saveback} = '';
2307 $self->emit (activate => $txt);
2308 $self->update;
2309
2310 } elsif ($sym == DC::SDLK_UP) {
2311 if ($self->{history_pointer} < 0) {
2312 $self->{history_saveback} = $self->get_text;
2313 }
2314 if (@{$self->{history} || []} > 0) {
2315 $self->{history_pointer}++;
2316 if ($self->{history_pointer} >= @{$self->{history} || []}) {
2317 $self->{history_pointer} = @{$self->{history} || []} - 1;
2318 }
2319 $self->set_text ($self->{history}->[$self->{history_pointer}]);
2320 }
2321
2322 } elsif ($sym == DC::SDLK_DOWN) {
2323 $self->{history_pointer}--;
2324 $self->{history_pointer} = -1 if $self->{history_pointer} < 0;
2325
2326 if ($self->{history_pointer} >= 0) {
2327 $self->set_text ($self->{history}->[$self->{history_pointer}]);
2328 } else {
2329 $self->set_text ($self->{history_saveback});
2330 }
2331
2332 } else {
2333 return $self->SUPER::invoke_key_down ($ev)
2334 }
2335
2336 1
2337 }
2338
2339 #############################################################################
2340
2341 package DC::UI::TextEdit;
2342
2343 our @ISA = DC::UI::EntryBase::;
2344
2345 use DC::OpenGL;
2346
2347 sub new {
2348 my $class = shift;
2349
2350 $class->SUPER::new (
2351 padding_y => 4,
2352
2353 @_
2354 )
2355 }
2356
2357 sub move_cursor_ver {
2358 my ($self, $dy) = @_;
2359
2360 my ($line, $x) = $self->{layout}->index_to_line_x ($self->{cursor});
2361
2362 $line += $dy;
2363
2364 if (defined (my $index = $self->{layout}->line_x_to_index ($line, $x))) {
2365 $self->{cursor} = $index;
2366 delete $self->{cur_h};
2367 $self->update;
2368 return;
2369 }
2370 }
2371
2372 sub invoke_key_down {
2373 my ($self, $ev) = @_;
2374
2375 my $sym = $ev->{sym};
2376
2377 if ($sym == DC::SDLK_UP) {
2378 $self->move_cursor_ver (-1);
2379 } elsif ($sym == DC::SDLK_DOWN) {
2380 $self->move_cursor_ver (+1);
2381 } else {
2382 return $self->SUPER::invoke_key_down ($ev)
2383 }
2384
2385 1
2386 }
2387
2388 #############################################################################
2389
2390 package DC::UI::ButtonBin;
2391
2392 our @ISA = DC::UI::Bin::;
2393
2394 use DC::OpenGL;
2395
2396 my @tex =
2397 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
2398 qw(b1_button_inactive.png b1_button_active.png);
2399
2400 sub new {
2401 my $class = shift;
2402
2403 $class->SUPER::new (
2404 can_hover => 1,
2405 align => 0.5,
2406 valign => 0.5,
2407 can_events => 1,
2408 @_
2409 )
2410 }
2411
2412 sub invoke_button_up {
2413 my ($self, $ev, $x, $y) = @_;
2414
2415 $self->emit ("activate")
2416 if $x >= 0 && $x < $self->{w}
2417 && $y >= 0 && $y < $self->{h};
2418
2419 1
2420 }
2421
2422 sub _draw {
2423 my ($self) = @_;
2424
2425 glEnable GL_TEXTURE_2D;
2426 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2427 glColor 0, 0, 0, 1;
2428
2429 my $tex = $tex[$GRAB == $self];
2430 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2431
2432 glDisable GL_TEXTURE_2D;
2433
2434 $self->SUPER::_draw;
2435 }
2436
2437 #############################################################################
2438
2439 package DC::UI::Button;
2440
2441 our @ISA = DC::UI::Label::;
2442
2443 use DC::OpenGL;
2444
2445 my @tex =
2446 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
2447 qw(b1_button_inactive.png b1_button_active.png);
2448
2449 sub new {
2450 my $class = shift;
2451
2452 $class->SUPER::new (
2453 padding_x => 8,
2454 padding_y => 4,
2455 fg => [1.0, 1.0, 1.0],
2456 active_fg => [0.8, 0.8, 0.8],
2457 can_hover => 1,
2458 align => 0.5,
2459 valign => 0.5,
2460 can_events => 1,
2461 @_
2462 )
2463 }
2464
2465 sub invoke_button_up {
2466 my ($self, $ev, $x, $y) = @_;
2467
2468 $self->emit ("activate")
2469 if $x >= 0 && $x < $self->{w}
2470 && $y >= 0 && $y < $self->{h};
2471
2472 1
2473 }
2474
2475 sub _draw {
2476 my ($self) = @_;
2477
2478 local $self->{fg} = $GRAB == $self ? $self->{active_fg} : $self->{fg};
2479
2480 glEnable GL_TEXTURE_2D;
2481 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2482 glColor 0, 0, 0, 1;
2483
2484 my $tex = $tex[$GRAB == $self];
2485 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2486
2487 glDisable GL_TEXTURE_2D;
2488
2489 $self->SUPER::_draw;
2490 }
2491
2492 #############################################################################
2493
2494 package DC::UI::CheckBox;
2495
2496 our @ISA = DC::UI::DrawBG::;
2497
2498 my @tex =
2499 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
2500 qw(c1_checkbox_bg.png c1_checkbox_active.png);
2501
2502 use DC::OpenGL;
2503
2504 sub new {
2505 my $class = shift;
2506
2507 $class->SUPER::new (
2508 padding_x => 2,
2509 padding_y => 2,
2510 fg => [1, 1, 1],
2511 active_fg => [1, 1, 0],
2512 bg => [0, 0, 0, 0.2],
2513 active_bg => [1, 1, 1, 0.5],
2514 state => 0,
2515 can_hover => 1,
2516 @_
2517 )
2518 }
2519
2520 sub size_request {
2521 my ($self) = @_;
2522
2523 (6) x 2
2524 }
2525
2526 sub toggle {
2527 my ($self) = @_;
2528
2529 $self->{state} = !$self->{state};
2530 $self->emit (changed => $self->{state});
2531 $self->update;
2532 }
2533
2534 sub invoke_button_down {
2535 my ($self, $ev, $x, $y) = @_;
2536
2537 if ($x >= $self->{padding_x} && $x < $self->{w} - $self->{padding_x}
2538 && $y >= $self->{padding_y} && $y < $self->{h} - $self->{padding_y}) {
2539 $self->toggle;
2540 } else {
2541 return 0
2542 }
2543
2544 1
2545 }
2546
2547 sub _draw {
2548 my ($self) = @_;
2549
2550 $self->SUPER::_draw;
2551
2552 glTranslate $self->{padding_x}, $self->{padding_y}, 0;
2553
2554 my ($w, $h) = @$self{qw(w h)};
2555
2556 my $s = List::Util::min $w - $self->{padding_x} * 2, $h - $self->{padding_y} * 2;
2557
2558 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
2559
2560 my $tex = $self->{state} ? $tex[1] : $tex[0];
2561
2562 glEnable GL_TEXTURE_2D;
2563 $tex->draw_quad_alpha (0, 0, $s, $s);
2564 glDisable GL_TEXTURE_2D;
2565 }
2566
2567 #############################################################################
2568
2569 package DC::UI::Image;
2570
2571 our @ISA = DC::UI::Base::;
2572
2573 use DC::OpenGL;
2574
2575 our %texture_cache;
2576
2577 sub new {
2578 my $class = shift;
2579
2580 my $self = $class->SUPER::new (
2581 can_events => 0,
2582 scale => 1,
2583 @_,
2584 );
2585
2586 $self->{path} || $self->{tex}
2587 or Carp::croak "'path' or 'tex' attributes required";
2588
2589 $self->{tex} ||= $texture_cache{$self->{path}} ||=
2590 new_from_file DC::Texture DC::find_rcfile $self->{path}, mipmap => 1;
2591
2592 DC::weaken $texture_cache{$self->{path}};
2593
2594 $self->{aspect} ||= $self->{tex}{w} / $self->{tex}{h};
2595
2596 $self
2597 }
2598
2599 sub STORABLE_freeze {
2600 my ($self, $cloning) = @_;
2601
2602 $self->{path}
2603 or die "cannot serialise DC::UI::Image on non-loadable images\n";
2604
2605 $self->{path}
2606 }
2607
2608 sub STORABLE_attach {
2609 my ($self, $cloning, $path) = @_;
2610
2611 $self->new (path => $path)
2612 }
2613
2614 sub size_request {
2615 my ($self) = @_;
2616
2617 (int $self->{tex}{w} * $self->{scale}, int $self->{tex}{h} * $self->{scale})
2618 }
2619
2620 sub _draw {
2621 my ($self) = @_;
2622
2623 my $tex = $self->{tex};
2624
2625 my ($w, $h) = ($self->{w}, $self->{h});
2626
2627 if ($self->{rot90}) {
2628 glRotate 90, 0, 0, 1;
2629 glTranslate 0, -$self->{w}, 0;
2630
2631 ($w, $h) = ($h, $w);
2632 }
2633
2634 glEnable GL_TEXTURE_2D;
2635 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2636
2637 $tex->draw_quad_alpha (0, 0, $w, $h);
2638
2639 glDisable GL_TEXTURE_2D;
2640 }
2641
2642 #############################################################################
2643
2644 package DC::UI::ImageButton;
2645
2646 our @ISA = DC::UI::Image::;
2647
2648 use DC::OpenGL;
2649
2650 my %textures;
2651
2652 sub new {
2653 my $class = shift;
2654
2655 my $self = $class->SUPER::new (
2656 padding_x => 4,
2657 padding_y => 4,
2658 fg => [1, 1, 1],
2659 active_fg => [0, 0, 1],
2660 can_hover => 1,
2661 align => 0.5,
2662 valign => 0.5,
2663 can_events => 1,
2664 @_
2665 );
2666 }
2667
2668 sub invoke_button_down {
2669 my ($self, $ev, $x, $y) = @_;
2670
2671 1
2672 }
2673
2674 sub invoke_button_up {
2675 my ($self, $ev, $x, $y) = @_;
2676
2677 $self->emit ("activate")
2678 if $x >= 0 && $x < $self->{w}
2679 && $y >= 0 && $y < $self->{h};
2680
2681 1
2682 }
2683
2684 #############################################################################
2685
2686 package DC::UI::VGauge;
2687
2688 our @ISA = DC::UI::Base::;
2689
2690 use List::Util qw(min max);
2691
2692 use DC::OpenGL;
2693
2694 my %tex = (
2695 food => [
2696 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
2697 qw/g1_food_gauge_empty.png g1_food_gauge_full.png/
2698 ],
2699 grace => [
2700 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
2701 qw/g1_grace_gauge_empty.png g1_grace_gauge_full.png g1_grace_gauge_overflow.png/
2702 ],
2703 hp => [
2704 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
2705 qw/g1_hp_gauge_empty.png g1_hp_gauge_full.png/
2706 ],
2707 mana => [
2708 map { new_from_file DC::Texture DC::find_rcfile $_, mipmap => 1 }
2709 qw/g1_mana_gauge_empty.png g1_mana_gauge_full.png g1_mana_gauge_overflow.png/
2710 ],
2711 );
2712
2713 # eg. VGauge->new (gauge => 'food'), default gauge: food
2714 sub new {
2715 my $class = shift;
2716
2717 my $self = $class->SUPER::new (
2718 type => 'food',
2719 @_
2720 );
2721
2722 $self->{aspect} = $tex{$self->{type}}[0]{w} / $tex{$self->{type}}[0]{h};
2723
2724 $self
2725 }
2726
2727 sub size_request {
2728 my ($self) = @_;
2729
2730 #my $tex = $tex{$self->{type}}[0];
2731 #@$tex{qw(w h)}
2732 (0, 0)
2733 }
2734
2735 sub set_max {
2736 my ($self, $max) = @_;
2737
2738 return if $self->{max_val} == $max;
2739
2740 $self->{max_val} = $max;
2741 $self->update;
2742 }
2743
2744 sub set_value {
2745 my ($self, $val, $max) = @_;
2746
2747 $self->set_max ($max)
2748 if defined $max;
2749
2750 return if $self->{val} == $val;
2751
2752 $self->{val} = $val;
2753 $self->update;
2754 }
2755
2756 sub _draw {
2757 my ($self) = @_;
2758
2759 my $tex = $tex{$self->{type}};
2760 my ($t1, $t2, $t3) = @$tex;
2761
2762 my ($w, $h) = ($self->{w}, $self->{h});
2763
2764 if ($self->{vertical}) {
2765 glRotate 90, 0, 0, 1;
2766 glTranslate 0, -$self->{w}, 0;
2767
2768 ($w, $h) = ($h, $w);
2769 }
2770
2771 my $ycut = $self->{val} / ($self->{max_val} || 1);
2772
2773 my $ycut1 = max 0, min 1, $ycut;
2774 my $ycut2 = max 0, min 1, $ycut - 1;
2775
2776 my $h1 = $self->{h} * (1 - $ycut1);
2777 my $h2 = $self->{h} * (1 - $ycut2);
2778 my $h3 = $self->{h};
2779
2780 $_ = $_ * (284-4)/288 + 4/288 for ($h1, $h2, $h3);
2781
2782 glEnable GL_BLEND;
2783 glBlendFuncSeparate GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
2784 GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2785 glEnable GL_TEXTURE_2D;
2786 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2787
2788 glBindTexture GL_TEXTURE_2D, $t1->{name};
2789 glBegin GL_QUADS;
2790 glTexCoord 0 , 0; glVertex 0 , 0;
2791 glTexCoord 0 , $t1->{t} * (1 - $ycut1); glVertex 0 , $h1;
2792 glTexCoord $t1->{s}, $t1->{t} * (1 - $ycut1); glVertex $w, $h1;
2793 glTexCoord $t1->{s}, 0; glVertex $w, 0;
2794 glEnd;
2795
2796 my $ycut1 = List::Util::min 1, $ycut;
2797 glBindTexture GL_TEXTURE_2D, $t2->{name};
2798 glBegin GL_QUADS;
2799 glTexCoord 0 , $t2->{t} * (1 - $ycut1); glVertex 0 , $h1;
2800 glTexCoord 0 , $t2->{t} * (1 - $ycut2); glVertex 0 , $h2;
2801 glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut2); glVertex $w, $h2;
2802 glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut1); glVertex $w, $h1;
2803 glEnd;
2804
2805 if ($t3) {
2806 glBindTexture GL_TEXTURE_2D, $t3->{name};
2807 glBegin GL_QUADS;
2808 glTexCoord 0 , $t3->{t} * (1 - $ycut2); glVertex 0 , $h2;
2809 glTexCoord 0 , $t3->{t}; glVertex 0 , $h3;
2810 glTexCoord $t3->{s}, $t3->{t}; glVertex $w, $h3;
2811 glTexCoord $t3->{s}, $t3->{t} * (1 - $ycut2); glVertex $w, $h2;
2812 glEnd;
2813 }
2814
2815 glDisable GL_BLEND;
2816 glDisable GL_TEXTURE_2D;
2817 }
2818
2819 #############################################################################
2820
2821 package DC::UI::Progress;
2822
2823 our @ISA = DC::UI::Label::;
2824
2825 use DC::OpenGL;
2826
2827 sub new {
2828 my ($class, %arg) = @_;
2829
2830 my $self = $class->SUPER::new (
2831 fg => [1, 1, 1],
2832 bg => [0, 0, 1, 0.2],
2833 bar => [0.7, 0.5, 0.1, 0.8],
2834 outline => [0.4, 0.3, 0],
2835 fontsize => 0.9,
2836 valign => 0.5,
2837 align => 0.5,
2838 can_events => 1,
2839 ellipsise => 1,
2840 label => "%d%%",
2841 %arg,
2842 );
2843
2844 $self->set_value ($arg{value} || -1);
2845
2846 $self
2847 }
2848
2849 sub set_label {
2850 my ($self, $label) = @_;
2851
2852 return if $self->{label} eq $label;
2853 $self->{label} = $label;
2854
2855 $self->DC::UI::Progress::set_value (0 + delete $self->{value});
2856 }
2857
2858 sub set_value {
2859 my ($self, $value) = @_;
2860
2861 if ($self->{value} ne $value) {
2862 $self->{value} = $value;
2863
2864 if ($value < 0) {
2865 $self->set_text ("-");
2866 } else {
2867 $self->set_text (sprintf $self->{label}, $value * 100);
2868 }
2869
2870 $self->update;
2871 }
2872 }
2873
2874 sub _draw {
2875 my ($self) = @_;
2876
2877 glEnable GL_BLEND;
2878 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2879
2880 if ($self->{value} >= 0) {
2881 my $s = int 2 + ($self->{w} - 4) * $self->{value};
2882
2883 glColor_premultiply @{$self->{bar}};
2884 glRect 2, 2, $s, $self->{h} - 2;
2885 glColor_premultiply @{$self->{bg}};
2886 glRect $s, 2, $self->{w} - 2, $self->{h} - 2;
2887 }
2888
2889 glColor_premultiply @{$self->{outline}};
2890 glRect_lineloop 1.5, 1.5, $self->{w} - 1.5, $self->{h} - 1.5;
2891
2892 glDisable GL_BLEND;
2893
2894 {
2895 local $self->{bg}; # do not draw background
2896 $self->SUPER::_draw;
2897 }
2898 }
2899
2900 #############################################################################
2901
2902 package DC::UI::ExperienceProgress;
2903
2904 our @ISA = DC::UI::Progress::;
2905
2906 sub new {
2907 my ($class, %arg) = @_;
2908
2909 my $self = $class->SUPER::new (
2910 tooltip => sub {
2911 my ($self) = @_;
2912
2913 sprintf "level %d\n%s points\n%s next level\n%s to go",
2914 $self->{lvl},
2915 ::formsep ($self->{exp}),
2916 ::formsep ($self->{nxt}),
2917 ::formsep ($self->{nxt} - $self->{exp}),
2918 },
2919 %arg
2920 );
2921
2922 $::CONN->{on_exp_update}{$self+0} = sub { $self->set_value ($self->{value}) }
2923 if $::CONN;
2924
2925 $self
2926 }
2927
2928 sub DESTROY {
2929 my ($self) = @_;
2930
2931 delete $::CONN->{on_exp_update}{$self+0}
2932 if $::CONN;
2933
2934 $self->SUPER::DESTROY;
2935 }
2936
2937 sub set_value {
2938 my ($self, $lvl, $exp) = @_;
2939
2940 $self->{lvl} = $lvl;
2941 $self->{exp} = $exp;
2942
2943 my $v = -1;
2944
2945 if ($::CONN && (my $table = $::CONN->{exp_table})) {
2946 my $l0 = $table->[$lvl - 1];
2947 my $l1 = $table->[$lvl];
2948
2949 $self->{nxt} = $l1;
2950
2951 $v = ($exp - $l0) / ($l1 - $l0);
2952 }
2953
2954 $self->SUPER::set_value ($v);
2955 }
2956
2957 #############################################################################
2958
2959 package DC::UI::Gauge;
2960
2961 our @ISA = DC::UI::VBox::;
2962
2963 sub new {
2964 my ($class, %arg) = @_;
2965
2966 my $self = $class->SUPER::new (
2967 tooltip => $arg{type},
2968 can_hover => 1,
2969 can_events => 1,
2970 %arg,
2971 );
2972
2973 $self->add ($self->{value} = new DC::UI::Label valign => 1, align => 0.5, template => "999");
2974 $self->add ($self->{gauge} = new DC::UI::VGauge type => $self->{type}, expand => 1, can_hover => 1);
2975 $self->add ($self->{max} = new DC::UI::Label valign => 0, align => 0.5, template => "999");
2976
2977 $self
2978 }
2979
2980 sub set_fontsize {
2981 my ($self, $fsize) = @_;
2982
2983 $self->{value}->set_fontsize ($fsize);
2984 $self->{max} ->set_fontsize ($fsize);
2985 }
2986
2987 sub set_max {
2988 my ($self, $max) = @_;
2989
2990 $self->{gauge}->set_max ($max);
2991 $self->{max}->set_text ($max);
2992 }
2993
2994 sub set_value {
2995 my ($self, $val, $max) = @_;
2996
2997 $self->set_max ($max)
2998 if defined $max;
2999
3000 $self->{gauge}->set_value ($val, $max);
3001 $self->{value}->set_text ($val);
3002 }
3003
3004 #############################################################################
3005
3006 package DC::UI::Slider;
3007
3008 use strict;
3009
3010 use DC::OpenGL;
3011
3012 our @ISA = DC::UI::DrawBG::;
3013
3014 my @tex =
3015 map { new_from_file DC::Texture DC::find_rcfile $_ }
3016 qw(s1_slider.png s1_slider_bg.png);
3017
3018 sub new {
3019 my $class = shift;
3020
3021 # range [value, low, high, page, unit]
3022
3023 # TODO: 0-width page
3024 # TODO: req_w/h are wrong with vertical
3025 # TODO: calculations are off
3026 my $self = $class->SUPER::new (
3027 fg => [1, 1, 1],
3028 active_fg => [0, 0, 0],
3029 bg => [0, 0, 0, 0.2],
3030 active_bg => [1, 1, 1, 0.5],
3031 range => [0, 0, 100, 10, 0],
3032 min_w => $::WIDTH / 80,
3033 min_h => $::WIDTH / 80,
3034 vertical => 0,
3035 can_hover => 1,
3036 inner_pad => 0.02,
3037 @_
3038 );
3039
3040 $self->set_value ($self->{range}[0]);
3041 $self->update;
3042
3043 $self
3044 }
3045
3046 sub set_range {
3047 my ($self, $range) = @_;
3048
3049 ($range, $self->{range}) = ($self->{range}, $range);
3050
3051 if ("@$range" ne "@{$self->{range}}") {
3052 $self->update;
3053 $self->set_value ($self->{range}[0]);
3054 }
3055 }
3056
3057 sub set_value {
3058 my ($self, $value) = @_;
3059
3060 my ($old_value, $lo, $hi, $page, $unit) = @{$self->{range}};
3061
3062 $hi = $lo + 1 if $hi <= $lo;
3063
3064 $page = $hi - $lo if $page > $hi - $lo;
3065
3066 $value = $lo if $value < $lo;
3067 $value = $hi - $page if $value > $hi - $page;
3068
3069 $value = $lo + $unit * int +($value - $lo + $unit * 0.5) / $unit
3070 if $unit;
3071
3072 @{$self->{range}} = ($value, $lo, $hi, $page, $unit);
3073
3074 if ($value != $old_value) {
3075 $self->emit (changed => $value);
3076 $self->update;
3077 }
3078 }
3079
3080 sub size_request {
3081 my ($self) = @_;
3082
3083 ($self->{req_w}, $self->{req_h})
3084 }
3085
3086 sub invoke_button_down {
3087 my ($self, $ev, $x, $y) = @_;
3088
3089 $self->SUPER::invoke_button_down ($ev, $x, $y);
3090
3091 $self->{click} = [$self->{range}[0], $self->{vertical} ? $y : $x];
3092
3093 $self->invoke_mouse_motion ($ev, $x, $y);
3094
3095 1
3096 }
3097
3098 sub invoke_mouse_motion {
3099 my ($self, $ev, $x, $y) = @_;
3100
3101 if ($GRAB == $self) {
3102 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
3103
3104 my (undef, $lo, $hi, $page) = @{$self->{range}};
3105
3106 $x = ($x - $self->{click}[1]) / ($w * $self->{scale});
3107
3108 $self->set_value ($self->{click}[0] + $x * ($hi - $page - $lo));
3109 } else {
3110 return 0;
3111 }
3112
3113 1
3114 }
3115
3116 sub invoke_mouse_wheel {
3117 my ($self, $ev) = @_;
3118
3119 my $delta = $self->{vertical} ? $ev->{dy} : $ev->{dx};
3120
3121 my $pagepart = $ev->{mod} & DC::KMOD_SHIFT ? 1 : 0.2;
3122
3123 $self->set_value ($self->{range}[0] + $delta * $self->{range}[3] * $pagepart);
3124
3125 1
3126 }
3127
3128 sub update {
3129 my ($self) = @_;
3130
3131 delete $self->{knob_w};
3132 $self->SUPER::update;
3133 }
3134
3135 sub _draw {
3136 my ($self) = @_;
3137
3138 unless ($self->{knob_w}) {
3139 $self->set_value ($self->{range}[0]);
3140
3141 my ($value, $lo, $hi, $page) = @{$self->{range}};
3142 my $range = ($hi - $page - $lo) || 1e-100;
3143
3144 my $knob_w = List::Util::min 1, $page / ($hi - $lo) || 0.1;
3145
3146 $self->{offset} = List::Util::max $self->{inner_pad}, $knob_w * 0.5;
3147 $self->{scale} = 1 - 2 * $self->{offset} || 1e-100;
3148
3149 $value = ($value - $lo) / $range;
3150 $value = $value * $self->{scale} + $self->{offset};
3151
3152 $self->{knob_x} = $value - $knob_w * 0.5;
3153 $self->{knob_w} = $knob_w;
3154 }
3155
3156 $self->SUPER::_draw ();
3157
3158 glScale $self->{w}, $self->{h};
3159
3160 if ($self->{vertical}) {
3161 # draw a vertical slider like a rotated horizontal slider
3162
3163 glTranslate 1, 0, 0;
3164 glRotate 90, 0, 0, 1;
3165 }
3166
3167 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
3168 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
3169
3170 glEnable GL_TEXTURE_2D;
3171 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3172
3173 # draw background
3174 $tex[1]->draw_quad_alpha (0, 0, 1, 1);
3175
3176 # draw handle
3177 $tex[0]->draw_quad_alpha ($self->{knob_x}, 0, $self->{knob_w}, 1);
3178
3179 glDisable GL_TEXTURE_2D;
3180 }
3181
3182 #############################################################################
3183
3184 package DC::UI::ValSlider;
3185
3186 our @ISA = DC::UI::HBox::;
3187
3188 sub new {
3189 my ($class, %arg) = @_;
3190
3191 my $range = delete $arg{range};
3192
3193 my $self = $class->SUPER::new (
3194 slider => (new DC::UI::Slider expand => 1, range => $range),
3195 entry => (new DC::UI::Label text => "", template => delete $arg{template}),
3196 to_value => sub { shift },
3197 from_value => sub { shift },
3198 %arg,
3199 );
3200
3201 $self->{slider}->connect (changed => sub {
3202 my ($self, $value) = @_;
3203 $self->{parent}{entry}->set_text ($self->{parent}{to_value}->($value));
3204 $self->{parent}->emit (changed => $value);
3205 });
3206
3207 # $self->{entry}->connect (changed => sub {
3208 # my ($self, $value) = @_;
3209 # $self->{parent}{slider}->set_value ($self->{parent}{from_value}->($value));
3210 # $self->{parent}->emit (changed => $value);
3211 # });
3212
3213 $self->add ($self->{slider}, $self->{entry});
3214
3215 $self->{slider}->emit (changed => $self->{slider}{range}[0]);
3216
3217 $self
3218 }
3219
3220 sub set_range { shift->{slider}->set_range (@_) }
3221 sub set_value { shift->{slider}->set_value (@_) }
3222
3223 #############################################################################
3224
3225 package DC::UI::TextScroller;
3226
3227 our @ISA = DC::UI::HBox::;
3228
3229 use DC::OpenGL;
3230
3231 sub new {
3232 my $class = shift;
3233
3234 my $self = $class->SUPER::new (
3235 fontsize => 1,
3236 can_events => 1,
3237 indent => 0,
3238 #font => default_font
3239 @_,
3240
3241 layout => (new DC::Layout),
3242 par => [],
3243 max_par => 0,
3244 height => 0,
3245 children => [
3246 (new DC::UI::Empty expand => 1),
3247 (new DC::UI::Slider vertical => 1),
3248 ],
3249 );
3250
3251 $self->{children}[1]->connect (changed => sub { $self->update });
3252
3253 $self
3254 }
3255
3256 sub set_fontsize {
3257 my ($self, $fontsize) = @_;
3258
3259 $self->{fontsize} = $fontsize;
3260 $self->reflow;
3261 }
3262
3263 sub size_request {
3264 my ($self) = @_;
3265
3266 my ($empty, $slider) = $self->visible_children;
3267
3268 local $self->{children} = [$empty, $slider];
3269 $self->SUPER::size_request
3270 }
3271
3272 sub invoke_size_allocate {
3273 my ($self, $w, $h) = @_;
3274
3275 my ($empty, $slider, @other) = @{ $self->{children} };
3276 $_->configure (@$_{qw(x y req_w req_h)}) for @other;
3277
3278 $self->{layout}->set_font ($self->{font}) if $self->{font};
3279 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
3280 $self->{layout}->set_width ($empty->{w});
3281 $self->{layout}->set_indent ($self->{fontsize} * $::FONTSIZE * $self->{indent});
3282
3283 $self->reflow;
3284
3285 local $self->{children} = [$empty, $slider];
3286 $self->SUPER::invoke_size_allocate ($w, $h)
3287 }
3288
3289 sub invoke_mouse_wheel {
3290 my ($self, $ev) = @_;
3291
3292 return 0 unless $ev->{dy}; # only vertical movements
3293
3294 $self->{children}[1]->emit (mouse_wheel => $ev);
3295
3296 1
3297 }
3298
3299 sub get_layout {
3300 my ($self, $para) = @_;
3301
3302 my $layout = $self->{layout};
3303
3304 $layout->set_font ($self->{font}) if $self->{font};
3305 $layout->set_foreground (@{$para->{fg}});
3306 $layout->set_height ($self->{fontsize} * $::FONTSIZE);
3307 $layout->set_width ($self->{children}[0]{w} - $para->{indent});
3308 $layout->set_indent ($self->{fontsize} * $::FONTSIZE * $self->{indent});
3309 $layout->set_markup ($para->{markup});
3310
3311 $layout->set_shapes (
3312 map
3313 +(0, $_->baseline_shift + $_->{padding_y} - $_->{h}, $_->{w}, $_->{h}),
3314 @{$para->{widget}}
3315 );
3316
3317 $layout
3318 }
3319
3320 sub reflow {
3321 my ($self) = @_;
3322
3323 $self->{need_reflow}++;
3324 $self->update;
3325 }
3326
3327 sub set_offset {
3328 my ($self, $offset) = @_;
3329
3330 # todo: base offset on lines or so, not on pixels
3331 $self->{children}[1]->set_value ($offset);
3332 }
3333
3334 sub current_paragraph {
3335 my ($self) = @_;
3336
3337 $self->{top_paragraph} - 1
3338 }
3339
3340 sub scroll_to {
3341 my ($self, $para) = @_;
3342
3343 $para = List::Util::max 0, List::Util::min $#{$self->{par}}, $para;
3344
3345 $self->{scroll_to} = $para;
3346 $self->update;
3347 }
3348
3349 sub clear {
3350 my ($self) = @_;
3351
3352 my (undef, undef, @other) = @{ $self->{children} };
3353 $self->remove ($_) for @other;
3354
3355 $self->{par} = [];
3356 $self->{height} = 0;
3357 $self->{children}[1]->set_range ([0, 0, 0, 1, 1]);
3358 }
3359
3360 sub add_paragraph {
3361 my $self = shift;
3362
3363 for my $para (@_) {
3364 $para = {
3365 fg => [1, 1, 1, 1],
3366 indent => 0,
3367 markup => "",
3368 widget => [],
3369 ref $para ? %$para : (markup => $para),
3370 w => 1e10,
3371 wrapped => 1,
3372 };
3373
3374 $self->add (@{ $para->{widget} }) if @{ $para->{widget} };
3375 push @{$self->{par}}, $para;
3376 }
3377
3378 if (my $max = $self->{max_par}) {
3379 shift @{$self->{par}} while @{$self->{par}} > $max;
3380 }
3381
3382 $self->{need_reflow}++;
3383 $self->update;
3384 }
3385
3386 sub scroll_to_bottom {
3387 my ($self) = @_;
3388
3389 $self->{scroll_to} = $#{$self->{par}};
3390 $self->update;
3391 }
3392
3393 sub force_uptodate {
3394 my ($self) = @_;
3395
3396 if (delete $self->{need_reflow}) {
3397 my ($W, $H) = @{$self->{children}[0]}{qw(w h)};
3398
3399 my $height = 0;
3400
3401 for my $para (@{$self->{par}}) {
3402 if ($para->{w} != $W && ($para->{wrapped} || $para->{w} > $W)) {
3403 my $layout = $self->get_layout ($para);
3404 my ($w, $h) = $layout->size;
3405
3406 $para->{w} = $w + $para->{indent};
3407 $para->{h} = $h;
3408 $para->{wrapped} = $layout->has_wrapped;
3409 }
3410
3411 $para->{y} = $height;
3412 $height += $para->{h};
3413 }
3414
3415 $self->{height} = $height;
3416 $self->{children}[1]->set_range ([$self->{children}[1]{range}[0], 0, $height, $H, 1]);
3417
3418 delete $self->{texture};
3419 }
3420
3421 if (my $paridx = delete $self->{scroll_to}) {
3422 $self->{children}[1]->set_value ($self->{par}[$paridx]{y});
3423 }
3424 }
3425
3426 sub update {
3427 my ($self) = @_;
3428
3429 $self->SUPER::update;
3430
3431 return unless $self->{h} > 0;
3432
3433 delete $self->{texture};
3434
3435 $ROOT->on_post_alloc ($self => sub {
3436 $self->force_uptodate;
3437
3438 my ($W, $H) = @{$self->{children}[0]}{qw(w h)};
3439
3440 $self->{texture} ||= new_from_opengl DC::Texture $W, $H, sub {
3441 glClearColor 0, 0, 0, 0;
3442 glClear GL_COLOR_BUFFER_BIT;
3443
3444 package DC::UI::Base;
3445 local ($draw_x, $draw_y, $draw_w, $draw_h) =
3446 (0, 0, $self->{w}, $self->{h});
3447
3448 my $top = int $self->{children}[1]{range}[0];
3449
3450 my $paridx = 0;
3451 my $top_paragraph;
3452 my $top = int $self->{children}[1]{range}[0];
3453
3454 my $y0 = $top;
3455 my $y1 = $top + $H;
3456
3457 for my $para (@{$self->{par}}) {
3458 my $h = $para->{h};
3459 my $y = $para->{y};
3460
3461 if ($y0 < $y + $h && $y < $y1) {
3462 my $layout = $self->get_layout ($para);
3463
3464 $layout->render ($para->{indent}, $y - $y0);
3465 $layout->draw;
3466
3467 if (my @w = @{ $para->{widget} }) {
3468 my @s = $layout->get_shapes;
3469
3470 for (@w) {
3471 my ($dx, $dy) = splice @s, 0, 2, ();
3472
3473 $_->{x} = $dx + $para->{indent};
3474 $_->{y} = $dy + $y - $y0;
3475
3476 $_->draw;
3477 }
3478 }
3479 }
3480
3481 $paridx++;
3482 $top_paragraph ||= $paridx if $y >= $top;
3483 }
3484
3485 $self->{top_paragraph} = $top_paragraph;
3486 };
3487 });
3488 }
3489
3490 sub reconfigure {
3491 my ($self) = @_;
3492
3493 $self->SUPER::reconfigure;
3494
3495 $_->{w} = 1e10 for @{ $self->{par} };
3496 $self->reflow;
3497 }
3498
3499 sub _draw {
3500 my ($self) = @_;
3501
3502 glEnable GL_TEXTURE_2D;
3503 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3504 glColor 0, 0, 0, 1;
3505 $self->{texture}->draw_quad_alpha_premultiplied (0, 0, $self->{children}[0]{w}, $self->{children}[0]{h});
3506 glDisable GL_TEXTURE_2D;
3507
3508 $self->{children}[1]->draw;
3509 }
3510
3511 #############################################################################
3512
3513 package DC::UI::Animator;
3514
3515 use DC::OpenGL;
3516
3517 our @ISA = DC::UI::Bin::;
3518
3519 sub moveto {
3520 my ($self, $x, $y) = @_;
3521
3522 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
3523 $self->{speed} = 0.001;
3524 $self->{time} = 1;
3525
3526 ::animation_start $self;
3527 }
3528
3529 sub animate {
3530 my ($self, $interval) = @_;
3531
3532 $self->{time} -= $interval * $self->{speed};
3533 if ($self->{time} <= 0) {
3534 $self->{time} = 0;
3535 ::animation_stop $self;
3536 }
3537
3538 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
3539
3540 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
3541 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
3542 }
3543
3544 sub _draw {
3545 my ($self) = @_;
3546
3547 glPushMatrix;
3548 glRotate $self->{time} * 1000, 0, 1, 0;
3549 $self->{children}[0]->draw;
3550 glPopMatrix;
3551 }
3552
3553 #############################################################################
3554
3555 package DC::UI::Flopper;
3556
3557 our @ISA = DC::UI::Button::;
3558
3559 sub new {
3560 my $class = shift;
3561
3562 my $self = $class->SUPER::new (
3563 state => 0,
3564 on_activate => \&toggle_flopper,
3565 @_
3566 );
3567
3568 $self
3569 }
3570
3571 sub toggle_flopper {
3572 my ($self) = @_;
3573
3574 $self->{other}->toggle_visibility;
3575 }
3576
3577 #############################################################################
3578
3579 package DC::UI::Tooltip;
3580
3581 our @ISA = DC::UI::Bin::;
3582
3583 use DC::OpenGL;
3584
3585 sub new {
3586 my $class = shift;
3587
3588 $class->SUPER::new (
3589 @_,
3590 can_events => 0,
3591 )
3592 }
3593
3594 sub set_tooltip_from {
3595 my ($self, $widget) = @_;
3596
3597 my $tip = $widget->{tooltip};
3598 $tip = $tip->($widget) if "CODE" eq ref $tip;
3599
3600 $tip = DC::Pod::section_label tooltip => $1
3601 if $tip =~ /^#(.*)$/;
3602
3603 if ($ENV{CFPLUS_DEBUG} & 2) {
3604 $tip .= "\n\n" . (ref $widget) . "\n"
3605 . "$widget->{x} $widget->{y} $widget->{w} $widget->{h}\n"
3606 . "req $widget->{req_w} $widget->{req_h}\n"
3607 . "visible $widget->{visible}";
3608 }
3609
3610 $tip =~ s/^\n+//;
3611 $tip =~ s/\n+$//;
3612
3613 $self->add (new DC::UI::Label
3614 markup => $tip,
3615 max_w => ($widget->{tooltip_width} || 0.25) * $::WIDTH,
3616 align => 0,
3617 fontsize => 0.8,
3618 style => 1, # FLAG_INVERSE
3619 ellipsise => 0,
3620 font => ($widget->{tooltip_font} || $::FONT_PROP),
3621 );
3622 }
3623
3624 sub size_request {
3625 my ($self) = @_;
3626
3627 my ($w, $h) = @{$self->child}{qw(req_w req_h)};
3628
3629 ($w + 4, $h + 4)
3630 }
3631
3632 sub invoke_size_allocate {
3633 my ($self, $w, $h) = @_;
3634
3635 $self->SUPER::invoke_size_allocate ($w - 4, $h - 4)
3636 }
3637
3638 sub invoke_visibility_change {
3639 my ($self, $visible) = @_;
3640
3641 return unless $visible;
3642
3643 $self->{root}->on_post_alloc ("move_$self" => sub {
3644 my $widget = $self->{owner}
3645 or return;
3646
3647 if ($widget->{visible}) {
3648 my ($x, $y) = $widget->coord2global ($widget->{w}, 0);
3649
3650 ($x, $y) = $widget->coord2global (-$self->{w}, 0)
3651 if $x + $self->{w} > $self->{root}{w};
3652
3653 $self->move_abs ($x, $y);
3654 } else {
3655 $self->hide;
3656 }
3657 });
3658 }
3659
3660 sub _draw {
3661 my ($self) = @_;
3662
3663 my ($w, $h) = @$self{qw(w h)};
3664
3665 glColor 1, 0.8, 0.4;
3666 glRect 0, 0, $w, $h;
3667
3668 glColor 0, 0, 0;
3669 glRect_lineloop .5, .5, $w + .5, $h + .5;
3670
3671 glTranslate 2, 2;
3672
3673 $self->SUPER::_draw;
3674 }
3675
3676 #############################################################################
3677
3678 package DC::UI::Face;
3679
3680 our @ISA = DC::UI::DrawBG::;
3681
3682 use DC::OpenGL;
3683
3684 sub new {
3685 my $class = shift;
3686
3687 my $self = $class->SUPER::new (
3688 size_w => 32,
3689 size_h => 8,
3690 aspect => 1,
3691 can_events => 0,
3692 @_,
3693 );
3694
3695 if ($self->{anim} && $self->{animspeed}) {
3696 DC::weaken (my $widget = $self);
3697
3698 $self->{animspeed} = List::Util::max 0.05, $self->{animspeed};
3699 $self->{timer} = EV::periodic_ns 0, $self->{animspeed}, undef, sub {
3700 return unless $::CONN;
3701
3702 my $w = $widget
3703 or return;
3704
3705 ++$w->{frame};
3706 $w->update_face;
3707
3708 # somehow, $widget can go away
3709 $w->update;
3710 $w->update_timer;
3711 };
3712
3713 $self->update_face;
3714 $self->update_timer;
3715 }
3716
3717 $self
3718 }
3719
3720 sub update_timer {
3721 my ($self) = @_;
3722
3723 return unless $self->{timer};
3724
3725 if ($self->{visible}) {
3726 $self->{timer}->start;
3727 } else {
3728 $self->{timer}->stop;
3729 }
3730 }
3731
3732 sub update_face {
3733 my ($self) = @_;
3734
3735 if ($::CONN) {
3736 if (my $anim = $::CONN->{anim}[$self->{anim}]) {
3737 if ($anim && @$anim) {
3738 $self->{face} = $anim->[ $self->{frame} % @$anim ];
3739 delete $self->{face_change_cb};
3740
3741 if (my $tex = $self->{tex} = $::CONN->{texture}[ $::CONN->{face}[$self->{face}]{id} ]) {
3742 unless ($tex->{name} || $tex->{loading}) {
3743 $tex->upload (sub { $self->reconfigure });
3744 }
3745 }
3746 }
3747 }
3748 }
3749 }
3750
3751 sub size_request {
3752 my ($self) = @_;
3753
3754 if ($::CONN) {
3755 if (my $faceid = $::CONN->{face}[$self->{face}]{id}) {
3756 if (my $tex = $self->{tex} = $::CONN->{texture}[$faceid]) {
3757 if ($tex->{name}) {
3758 return ($self->{size_w} || $tex->{w}, $self->{size_h} || $tex->{h});
3759 } elsif (!$tex->{loading}) {
3760 $tex->upload (sub { $self->reconfigure });
3761 }
3762 }
3763
3764 $self->{face_change_cb} ||= $::CONN->on_face_change ($self->{face}, sub { $self->reconfigure });
3765 }
3766 }
3767
3768 ($self->{size_w} || 8, $self->{size_h} || 8)
3769 }
3770
3771 sub update {
3772 my ($self) = @_;
3773
3774 return unless $self->{visible};
3775
3776 $self->SUPER::update;
3777 }
3778
3779 sub invoke_visibility_change {
3780 my ($self) = @_;
3781
3782 $self->update_timer;
3783
3784 0
3785 }
3786
3787 sub _draw {
3788 my ($self) = @_;
3789
3790 $self->SUPER::_draw;
3791
3792 if (my $tex = $self->{tex}) {
3793 glEnable GL_TEXTURE_2D;
3794 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3795 glColor 0, 0, 0, 1;
3796 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
3797 glDisable GL_TEXTURE_2D;
3798 }
3799 }
3800
3801 sub destroy {
3802 my ($self) = @_;
3803
3804 (delete $self->{timer})->cancel
3805 if $self->{timer};
3806
3807 $self->SUPER::destroy;
3808 }
3809
3810 #############################################################################
3811
3812 package DC::UI::Buttonbar;
3813
3814 our @ISA = DC::UI::HBox::;
3815
3816 # TODO: should actually wrap buttons and other goodies.
3817
3818 #############################################################################
3819
3820 package DC::UI::Menu;
3821
3822 our @ISA = DC::UI::Toplevel::;
3823
3824 use DC::OpenGL;
3825
3826 sub new {
3827 my $class = shift;
3828
3829 my $self = $class->SUPER::new (
3830 items => [],
3831 z => 100,
3832 @_,
3833 );
3834
3835 $self->add ($self->{vbox} = new DC::UI::VBox);
3836
3837 for my $item (@{ $self->{items} }) {
3838 my ($widget, $cb, $tooltip) = @$item;
3839
3840 # handle various types of items, only text for now
3841 if (!ref $widget) {
3842 if ($widget =~ /\t/) {
3843 my ($left, $right) = split /\t/, $widget, 2;
3844
3845 $widget = new DC::UI::HBox
3846 can_hover => 1,
3847 can_events => 1,
3848 tooltip => $tooltip,
3849 children => [
3850 (new DC::UI::Label markup => $left, expand => 1),
3851 (new DC::UI::Label markup => $right, align => 1),
3852 ],
3853 ;
3854
3855 } else {
3856 $widget = new DC::UI::Label
3857 can_hover => 1,
3858 can_events => 1,
3859 align => 0,
3860 markup => $widget,
3861 tooltip => $tooltip;
3862 }
3863 }
3864
3865 $self->{item}{$widget} = $item;
3866
3867 $self->{vbox}->add ($widget);
3868 }
3869
3870 $self
3871 }
3872
3873 # popup given the event (must be a mouse button down event currently)
3874 sub popup {
3875 my ($self, $ev) = @_;
3876
3877 $self->emit ("popdown");
3878
3879 # maybe save $GRAB? must be careful about events...
3880 $GRAB = $self;
3881 $self->{button} = $ev->{button};
3882
3883 $self->show;
3884 $self->move_abs ($ev->{x} - $self->{w} * 0.5, $ev->{y} - $self->{h} * 0.5);
3885 }
3886
3887 sub invoke_mouse_motion {
3888 my ($self, $ev, $x, $y) = @_;
3889
3890 # TODO: should use vbox->find_widget or so
3891 $HOVER = $ROOT->find_widget ($ev->{x}, $ev->{y});
3892 $self->{hover} = $self->{item}{$HOVER};
3893
3894 0
3895 }
3896
3897 sub invoke_button_up {
3898 my ($self, $ev, $x, $y) = @_;
3899
3900 if ($ev->{button} == $self->{button}) {
3901 undef $GRAB;
3902 $self->hide;
3903
3904 $self->emit ("popdown");
3905 $self->{hover}[1]->() if $self->{hover};
3906 } else {
3907 return 0
3908 }
3909
3910 1
3911 }
3912
3913 #############################################################################
3914
3915 package DC::UI::Multiplexer;
3916
3917 our @ISA = DC::UI::Container::;
3918
3919 sub new {
3920 my $class = shift;
3921
3922 my $self = $class->SUPER::new (
3923 @_,
3924 );
3925
3926 $self->{current} = $self->{children}[0]
3927 if @{ $self->{children} };
3928
3929 $self
3930 }
3931
3932 sub add {
3933 my ($self, @widgets) = @_;
3934
3935 $self->SUPER::add (@widgets);
3936
3937 $self->{current} = $self->{children}[0]
3938 if @{ $self->{children} };
3939 }
3940
3941 sub get_current_page {
3942 my ($self) = @_;
3943
3944 $self->{current}
3945 }
3946
3947 sub set_current_page {
3948 my ($self, $page_or_widget) = @_;
3949
3950 my $widget = ref $page_or_widget
3951 ? $page_or_widget
3952 : $self->{children}[$page_or_widget];
3953
3954 $self->{current} = $widget;
3955 $self->{current}->configure (0, 0, $self->{w}, $self->{h});
3956
3957 $self->emit (page_changed => $self->{current});
3958
3959 $self->realloc;
3960 }
3961
3962 sub visible_children {
3963 $_[0]{current}
3964 }
3965
3966 sub size_request {
3967 my ($self) = @_;
3968
3969 $self->{current}->size_request
3970 }
3971
3972 sub invoke_size_allocate {
3973 my ($self, $w, $h) = @_;
3974
3975 $self->{current}->configure (0, 0, $w, $h);
3976
3977 1
3978 }
3979
3980 sub _draw {
3981 my ($self) = @_;
3982
3983 $self->{current}->draw;
3984 }
3985
3986 #############################################################################
3987
3988 package DC::UI::Notebook;
3989
3990 use DC::OpenGL;
3991
3992 our @ISA = DC::UI::VBox::;
3993
3994 sub new {
3995 my $class = shift;
3996
3997 my $self = $class->SUPER::new (
3998 buttonbar => (new DC::UI::Buttonbar),
3999 multiplexer => (new DC::UI::Multiplexer expand => 1),
4000 active_outline => [.7, .7, 0.2],
4001 # filter => # will be put between multiplexer and $self
4002 @_,
4003 );
4004
4005 $self->{filter}->add ($self->{multiplexer}) if $self->{filter};
4006 $self->SUPER::add ($self->{buttonbar}, $self->{filter} || $self->{multiplexer});
4007
4008 {
4009 Scalar::Util::weaken (my $wself = $self);
4010
4011 $self->{multiplexer}->connect (c_add => sub {
4012 my ($mplex, $widgets) = @_;
4013
4014 for my $child (@$widgets) {
4015 Scalar::Util::weaken $child;
4016 $child->{c_tab_} ||= do {
4017 my $tab =
4018 (UNIVERSAL::isa $child->{c_tab}, "DC::UI::Base")
4019 ? $child->{c_tab}
4020 : new DC::UI::Button markup => $child->{c_tab}[0], tooltip => $child->{c_tab}[1];
4021
4022 $tab->connect (activate => sub {
4023 $wself->set_current_page ($child);
4024 });
4025
4026 $tab
4027 };
4028
4029 $self->{buttonbar}->add ($child->{c_tab_});
4030 }
4031 });
4032
4033 $self->{multiplexer}->connect (c_remove => sub {
4034 my ($mplex, $widgets) = @_;
4035
4036 for my $child (@$widgets) {
4037 $wself->{buttonbar}->remove ($child->{c_tab_});
4038 }
4039 });
4040 }
4041
4042 $self
4043 }
4044
4045 sub add {
4046 my ($self, @widgets) = @_;
4047
4048 $self->{multiplexer}->add (@widgets)
4049 }
4050
4051 sub remove {
4052 my ($self, @widgets) = @_;
4053
4054 $self->{multiplexer}->remove (@widgets)
4055 }
4056
4057 sub pages {
4058 my ($self) = @_;
4059 $self->{multiplexer}->children
4060 }
4061
4062 sub add_tab {
4063 my ($self, $title, $widget, $tooltip) = @_;
4064
4065 $title = [$title, $tooltip] unless ref $title;
4066 $widget->{c_tab} = $title;
4067
4068 $self->add ($widget);
4069 }
4070
4071 sub get_current_page {
4072 my ($self) = @_;
4073
4074 $self->{multiplexer}->get_current_page
4075 }
4076
4077 sub set_current_page {
4078 my ($self, $page) = @_;
4079
4080 $self->{multiplexer}->set_current_page ($page);
4081 $self->emit (page_changed => $self->{multiplexer}{current});
4082 }
4083
4084 sub _draw {
4085 my ($self) = @_;
4086
4087 $self->SUPER::_draw ();
4088
4089 if (my $cur = $self->{multiplexer}{current}) {
4090 if ($cur = $cur->{c_tab_}) {
4091 glTranslate $self->{buttonbar}{x} + $cur->{x},
4092 $self->{buttonbar}{y} + $cur->{y};
4093 glLineWidth 3;
4094 #glEnable GL_BLEND;
4095 #glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
4096 glColor @{$self->{active_outline}};
4097 glRect_lineloop 1.5, 1.5, $cur->{w} - 1.5, $cur->{h} - 1.5;
4098 glLineWidth 1;
4099 #glDisable GL_BLEND;
4100 }
4101 }
4102 }
4103
4104 #############################################################################
4105
4106 package DC::UI::Selector;
4107
4108 use utf8;
4109
4110 our @ISA = DC::UI::Button::;
4111
4112 sub new {
4113 my $class = shift;
4114
4115 my $self = $class->SUPER::new (
4116 options => [], # [value, title, longdesc], ...
4117 value => undef,
4118 @_,
4119 );
4120
4121 $self->_set_value ($self->{value});
4122
4123 $self
4124 }
4125
4126 sub invoke_button_down {
4127 my ($self, $ev) = @_;
4128
4129 my @menu_items;
4130
4131 for (@{ $self->{options} }) {
4132 my ($value, $title, $tooltip) = @$_;
4133
4134 push @menu_items, [$tooltip || $title, sub { $self->set_value ($value) }];
4135 }
4136
4137 DC::UI::Menu->new (items => \@menu_items)->popup ($ev);
4138 }
4139
4140 sub _set_value {
4141 my ($self, $value) = @_;
4142
4143 my ($item) = grep $_->[0] eq $value, @{ $self->{options} };
4144 $item ||= $self->{options}[0]
4145 or return;
4146
4147 $self->{value} = $item->[0];
4148 $self->set_markup ("$item->[1] ⇓");
4149 # $self->set_tooltip ($item->[2]);
4150 }
4151
4152 sub set_value {
4153 my ($self, $value) = @_;
4154
4155 return unless $self->{value} ne $value;
4156
4157 $self->_set_value ($value);
4158 $self->emit (changed => $value);
4159 }
4160
4161 sub set_options {
4162 my ($self, $options) = @_;
4163
4164 $self->{options} = $options;
4165 $self->_set_value ($self->{value});
4166 }
4167
4168 #############################################################################
4169
4170 package DC::UI::Statusbox;
4171
4172 our @ISA = DC::UI::VBox::;
4173
4174 sub new {
4175 my $class = shift;
4176
4177 my $self = $class->SUPER::new (
4178 fontsize => 0.8,
4179 @_,
4180 );
4181
4182 DC::weaken (my $this = $self);
4183
4184 $self->{timer} = EV::timer 1, 1, sub { $this->reorder };
4185
4186 $self
4187 }
4188
4189 sub reorder {
4190 my ($self) = @_;
4191 my $NOW = Time::HiRes::time;
4192
4193 # freeze display when hovering over any label
4194 return if $DC::UI::TOOLTIP->{owner}
4195 && grep $DC::UI::TOOLTIP->{owner} == $_->{label},
4196 values %{ $self->{item} };
4197
4198 while (my ($k, $v) = each %{ $self->{item} }) {
4199 delete $self->{item}{$k} if $v->{timeout} < $NOW;
4200 }
4201
4202 $self->{timer}->set (1, 1);
4203
4204 my @widgets;
4205
4206 my @items = sort {
4207 $a->{pri} <=> $b->{pri}
4208 or $b->{id} <=> $a->{id}
4209 } values %{ $self->{item} };
4210
4211 my $count = 10 + 1;
4212 for my $item (@items) {
4213 last unless --$count;
4214
4215 my $label = $item->{label} ||= do {
4216 # TODO: doesn't handle markup well (read as: at all)
4217 my $short = $item->{count} > 1
4218 ? "<b>$item->{count} ×</b> $item->{text}"
4219 : $item->{text};
4220
4221 for ($short) {
4222 s/^\s+//;
4223 s/\s+/ /g;
4224 }
4225
4226 new DC::UI::Label
4227 markup => $short,
4228 tooltip => $item->{tooltip},
4229 tooltip_font => $::FONT_PROP,
4230 tooltip_width => 0.67,
4231 fontsize => $item->{fontsize} || $self->{fontsize},
4232 max_w => $::WIDTH * 0.44,
4233 align => 0,
4234 fg => [@{ $item->{fg} }],
4235 can_events => 1,
4236 can_hover => 1
4237 };
4238
4239 if ((my $diff = $item->{timeout} - $NOW) < 2) {
4240 $label->{fg}[3] = ($item->{fg}[3] || 1) * $diff / 2;
4241 $label->update;
4242 $label->set_max_size (undef, $label->{req_h} * $diff)
4243 if $diff < 1;
4244 $self->{timer}->set (1/30, 1/30);
4245 } else {
4246 $label->{fg}[3] = $item->{fg}[3] || 1;
4247 }
4248
4249 push @widgets, $label;
4250 }
4251
4252 $self->clear;
4253 $self->SUPER::add (reverse @widgets);
4254 }
4255
4256 sub add {
4257 my ($self, $text, %arg) = @_;
4258
4259 $text =~ s/^\s+//;
4260 $text =~ s/\s+$//;
4261
4262 return unless $text;
4263
4264 my $timeout = (int time) + ((delete $arg{timeout}) || 60);
4265
4266 my $group = exists $arg{group} ? $arg{group} : ++$self->{id};
4267
4268 if (my $item = $self->{item}{$group}) {
4269 if ($item->{text} eq $text) {
4270 $item->{count}++;
4271 } else {
4272 $item->{count} = 1;
4273 $item->{text} = $item->{tooltip} = $text;
4274 }
4275 $item->{id} += 0.2;#d#
4276 $item->{timeout} = $timeout;
4277 delete $item->{label};
4278 } else {
4279 $self->{item}{$group} = {
4280 id => ++$self->{id},
4281 text => $text,
4282 timeout => $timeout,
4283 tooltip => $text,
4284 fg => [0.8, 0.8, 0.8, 0.8],
4285 pri => 0,
4286 count => 1,
4287 %arg,
4288 };
4289 }
4290
4291 $ROOT->on_refresh (reorder => sub {
4292 $self->reorder;
4293 });
4294 }
4295
4296 sub reconfigure {
4297 my ($self) = @_;
4298
4299 delete $_->{label}
4300 for values %{ $self->{item} || {} };
4301
4302 $self->reorder;
4303 $self->SUPER::reconfigure;
4304 }
4305
4306 sub destroy {
4307 my ($self) = @_;
4308
4309 $self->{timer}->cancel;
4310
4311 $self->SUPER::destroy;
4312 }
4313
4314 #############################################################################
4315
4316 package DC::UI::Root;
4317
4318 our @ISA = DC::UI::Container::;
4319
4320 use List::Util qw(min max);
4321
4322 use DC::OpenGL;
4323
4324 sub new {
4325 my $class = shift;
4326
4327 my $self = $class->SUPER::new (
4328 visible => 1,
4329 @_,
4330 );
4331
4332 DC::weaken ($self->{root} = $self);
4333
4334 $self
4335 }
4336
4337 sub size_request {
4338 my ($self) = @_;
4339
4340 ($self->{w}, $self->{h})
4341 }
4342
4343 sub _to_pixel {
4344 my ($coord, $size, $max) = @_;
4345
4346 $coord =
4347 $coord eq "center" ? ($max - $size) * 0.5
4348 : $coord eq "max" ? $max
4349 : $coord;
4350
4351 $coord = 0 if $coord < 0;
4352 $coord = $max - $size if $coord > $max - $size;
4353
4354 int $coord + 0.5
4355 }
4356
4357 sub invoke_size_allocate {
4358 my ($self, $w, $h) = @_;
4359
4360 for my $child ($self->children) {
4361 my ($X, $Y, $W, $H) = @$child{qw(x y req_w req_h)};
4362
4363 $X = $child->{force_x} if exists $child->{force_x};
4364 $Y = $child->{force_y} if exists $child->{force_y};
4365
4366 $X = _to_pixel $X, $W, $self->{w};
4367 $Y = _to_pixel $Y, $H, $self->{h};
4368
4369 $child->configure ($X, $Y, $W, $H);
4370 }
4371
4372 1
4373 }
4374
4375 sub coord2local {
4376 my ($self, $x, $y) = @_;
4377
4378 ($x, $y)
4379 }
4380
4381 sub coord2global {
4382 my ($self, $x, $y) = @_;
4383
4384 ($x, $y)
4385 }
4386
4387 sub update {
4388 my ($self) = @_;
4389
4390 $::WANT_REFRESH = 1;
4391 }
4392
4393 sub add {
4394 my ($self, @children) = @_;
4395
4396 $_->{is_toplevel} = 1
4397 for @children;
4398
4399 $self->SUPER::add (@children);
4400 }
4401
4402 sub remove {
4403 my ($self, @children) = @_;
4404
4405 $self->SUPER::remove (@children);
4406
4407 delete $self->{is_toplevel}
4408 for @children;
4409
4410 while (@children) {
4411 my $w = pop @children;
4412 push @children, $w->children;
4413 $w->set_invisible;
4414 }
4415 }
4416
4417 sub on_refresh {
4418 my ($self, $id, $cb) = @_;
4419
4420 $self->{refresh_hook}{$id} = $cb;
4421 }
4422
4423 sub on_post_alloc {
4424 my ($self, $id, $cb) = @_;
4425
4426 $self->{post_alloc_hook}{$id} = $cb;
4427 }
4428
4429 sub draw {
4430 my ($self) = @_;
4431
4432 while ($self->{refresh_hook}) {
4433 $_->()
4434 for values %{delete $self->{refresh_hook}};
4435 }
4436
4437 while ($self->{realloc}) {
4438 my %queue;
4439 my @queue;
4440 my $widget;
4441
4442 outer:
4443 while () {
4444 if (my $realloc = delete $self->{realloc}) {
4445 for $widget (values %$realloc) {
4446 $widget->{visible} or next; # do not resize invisible widgets
4447
4448 $queue{$widget+0}++ and next; # duplicates are common
4449
4450 push @{ $queue[$widget->{visible}] }, $widget;
4451 }
4452 }
4453
4454 while () {
4455 @queue or last outer;
4456
4457 $widget = pop @{ $queue[-1] || [] }
4458 and last;
4459
4460 pop @queue;
4461 }
4462
4463 delete $queue{$widget+0};
4464
4465 my ($w, $h) = $widget->size_request;
4466
4467 $w += $widget->{padding_x} * 2;
4468 $h += $widget->{padding_y} * 2;
4469
4470 $w = max $widget->{min_w}, $w;
4471 $h = max $widget->{min_h}, $h;
4472
4473 $w = min $widget->{max_w}, $w if exists $widget->{max_w};
4474 $h = min $widget->{max_h}, $h if exists $widget->{max_h};
4475
4476 $w = $widget->{force_w} if exists $widget->{force_w};
4477 $h = $widget->{force_h} if exists $widget->{force_h};
4478
4479 if ($widget->{req_w} != $w || $widget->{req_h} != $h
4480 || delete $widget->{force_realloc}) {
4481 $widget->{req_w} = $w;
4482 $widget->{req_h} = $h;
4483
4484 $self->{size_alloc}{$widget+0} = $widget;
4485
4486 if (my $parent = $widget->{parent}) {
4487 $self->{realloc}{$parent+0} = $parent
4488 unless $queue{$parent+0};
4489
4490 $parent->{force_size_alloc} = 1;
4491 $self->{size_alloc}{$parent+0} = $parent;
4492 }
4493 }
4494
4495 delete $self->{realloc}{$widget+0};
4496 }
4497
4498 while (my $size_alloc = delete $self->{size_alloc}) {
4499 my @queue = sort { $a->{visible} <=> $b->{visible} }
4500 values %$size_alloc;
4501
4502 while () {
4503 my $widget = pop @queue || last;
4504
4505 my ($w, $h) = @$widget{qw(alloc_w alloc_h)};
4506
4507 $w = max $widget->{min_w}, $w;
4508 $h = max $widget->{min_h}, $h;
4509
4510 # $w = min $self->{w} - $widget->{x}, $w if $self->{w};
4511 # $h = min $self->{h} - $widget->{y}, $h if $self->{h};
4512
4513 $w = min $widget->{max_w}, $w if exists $widget->{max_w};
4514 $h = min $widget->{max_h}, $h if exists $widget->{max_h};
4515
4516 $w = int $w + 0.5;
4517 $h = int $h + 0.5;
4518
4519 if ($widget->{w} != $w || $widget->{h} != $h || delete $widget->{force_size_alloc}) {
4520 $widget->{old_w} = $widget->{w};
4521 $widget->{old_h} = $widget->{h};
4522
4523 $widget->{w} = $w;
4524 $widget->{h} = $h;
4525
4526 $widget->emit (size_allocate => $w, $h);
4527 }
4528 }
4529 }
4530 }
4531
4532 while ($self->{post_alloc_hook}) {
4533 $_->()
4534 for values %{delete $self->{post_alloc_hook}};
4535 }
4536
4537 glViewport 0, 0, $::WIDTH, $::HEIGHT;
4538 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
4539 glClear GL_COLOR_BUFFER_BIT;
4540
4541 glMatrixMode GL_PROJECTION;
4542 glLoadIdentity;
4543 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000, 10000;
4544 glMatrixMode GL_MODELVIEW;
4545 glLoadIdentity;
4546
4547 {
4548 package DC::UI::Base;
4549
4550 local ($draw_x, $draw_y, $draw_w, $draw_h) =
4551 (0, 0, $self->{w}, $self->{h});
4552
4553 $self->_draw;
4554 }
4555 }
4556
4557 #############################################################################
4558
4559 package DC::UI;
4560
4561 $ROOT = new DC::UI::Root;
4562 $TOOLTIP = new DC::UI::Tooltip z => 900;
4563
4564 1
4565