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Revision: 1.476
Committed: Sun Jan 11 23:45:52 2009 UTC (15 years, 4 months ago) by root
Branch: MAIN
Changes since 1.475: +50 -21 lines
Log Message:
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File Contents

# Content
1 package DC::UI;
2
3 use utf8;
4 use strict;
5
6 use List::Util ();
7
8 use Guard ();
9
10 use DC;
11 use DC::Pod;
12 use DC::Texture;
13
14 our ($FOCUS, $HOVER, $GRAB); # various widgets
15
16 our $LAYOUT;
17 our $ROOT;
18 our $TOOLTIP;
19 our $BUTTON_STATE;
20
21 our %WIDGET; # all widgets, weak-referenced
22
23 our $TOOLTIP_WATCHER = EV::timer_ns 0, 0.03, sub {
24 $_[0]->stop;
25
26 if (!$GRAB) {
27 for (my $widget = $HOVER; $widget; $widget = $widget->{parent}) {
28 if (length $widget->{tooltip}) {
29 if ($TOOLTIP->{owner} != $widget) {
30 $TOOLTIP->{owner}->emit ("tooltip_hide") if $TOOLTIP->{owner};
31 $TOOLTIP->hide;
32
33 $TOOLTIP->{owner} = $widget;
34 $TOOLTIP->{owner}->emit ("tooltip_show") if $TOOLTIP->{owner};
35
36 return if $ENV{CFPLUS_DEBUG} & 8;
37
38 $TOOLTIP->set_tooltip_from ($widget);
39 $TOOLTIP->show;
40 }
41
42 return;
43 }
44 }
45 }
46
47 $TOOLTIP->hide;
48 $TOOLTIP->{owner}->emit ("tooltip_hide") if $TOOLTIP->{owner};
49 delete $TOOLTIP->{owner};
50 };
51
52 sub get_layout {
53 my $layout;
54
55 for (grep { $_->{name} } values %WIDGET) {
56 my $win = $layout->{$_->{name}} = { };
57
58 $win->{x} = ($_->{x} + $_->{w} * 0.5) / $::WIDTH if $_->{x} =~ /^[0-9.]+$/;
59 $win->{y} = ($_->{y} + $_->{h} * 0.5) / $::HEIGHT if $_->{y} =~ /^[0-9.]+$/;
60 $win->{w} = $_->{w} / $::WIDTH if defined $_->{w};
61 $win->{h} = $_->{h} / $::HEIGHT if defined $_->{h};
62
63 $win->{show} = $_->{visible} && $_->{is_toplevel};
64 }
65
66 $layout
67 }
68
69 sub set_layout {
70 my ($layout) = @_;
71
72 $LAYOUT = $layout;
73 }
74
75 # class methods for events
76 sub feed_sdl_key_down_event {
77 $FOCUS->emit (key_down => $_[0])
78 if $FOCUS;
79 }
80
81 sub feed_sdl_key_up_event {
82 $FOCUS->emit (key_up => $_[0])
83 if $FOCUS;
84 }
85
86 sub check_hover {
87 my ($widget) = @_;
88
89 if ($widget != $HOVER) {
90 my $hover = $HOVER; $HOVER = $widget;
91
92 $hover->update if $hover && $hover->{can_hover};
93 $HOVER->update if $HOVER && $HOVER->{can_hover};
94
95 $TOOLTIP_WATCHER->again;
96 }
97 }
98
99 sub feed_sdl_button_down_event {
100 my ($ev) = @_;
101 my ($x, $y) = ($ev->{x}, $ev->{y});
102
103 $BUTTON_STATE |= 1 << ($ev->{button} - 1);
104
105 unless ($GRAB) {
106 my $widget = $ROOT->find_widget ($x, $y);
107
108 $GRAB = $widget;
109 $GRAB->update if $GRAB;
110
111 $TOOLTIP_WATCHER->invoke;
112 }
113
114 if ($GRAB) {
115 if ($ev->{button} == 4 || $ev->{button} == 5) {
116 # mousewheel
117 my $delta = $ev->{button} * 2 - 9;
118 my $shift = $ev->{mod} & DC::KMOD_SHIFT;
119
120 $ev->{dx} = $shift ? $delta : 0;
121 $ev->{dy} = $shift ? 0 : $delta;
122
123 $GRAB->emit (mouse_wheel => $ev);
124 } else {
125 $GRAB->emit (button_down => $ev)
126 }
127 }
128 }
129
130 sub feed_sdl_button_up_event {
131 my ($ev) = @_;
132
133 my $widget = $GRAB || $ROOT->find_widget ($ev->{x}, $ev->{y});
134
135 $BUTTON_STATE &= ~(1 << ($ev->{button} - 1));
136
137 $GRAB->emit (button_up => $ev)
138 if $GRAB && $ev->{button} != 4 && $ev->{button} != 5;
139
140 unless ($BUTTON_STATE) {
141 my $grab = $GRAB; undef $GRAB;
142 $grab->update if $grab;
143 $GRAB->update if $GRAB;
144
145 check_hover $widget;
146 $TOOLTIP_WATCHER->invoke;
147 }
148 }
149
150 sub feed_sdl_motion_event {
151 my ($ev) = @_;
152 my ($x, $y) = ($ev->{x}, $ev->{y});
153
154 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
155
156 check_hover $widget;
157
158 $HOVER->emit (mouse_motion => $ev)
159 if $HOVER;
160 }
161
162 # convert position array to integers
163 sub harmonize {
164 my ($vals) = @_;
165
166 my $rem = 0;
167
168 for (@$vals) {
169 my $i = int $_ + $rem;
170 $rem += $_ - $i;
171 $_ = $i;
172 }
173 }
174
175 sub full_refresh {
176 # make a copy, otherwise for complains about freed values.
177 my @widgets = values %WIDGET;
178
179 $_->update
180 for @widgets;
181 }
182
183 sub reconfigure_widgets {
184 # make a copy, otherwise C<for> complains about freed values.
185 my @widgets = values %WIDGET;
186
187 $_->reconfigure
188 for @widgets;
189 }
190
191 # call when resolution changes etc.
192 sub rescale_widgets {
193 my ($sx, $sy) = @_;
194
195 for my $widget (values %WIDGET) {
196 if ($widget->{is_toplevel} || $widget->{c_rescale}) {
197 $widget->{x} += int $widget->{w} * 0.5 if $widget->{x} =~ /^[0-9.]+$/;
198 $widget->{y} += int $widget->{h} * 0.5 if $widget->{y} =~ /^[0-9.]+$/;
199
200 $widget->{x} = int 0.5 + $widget->{x} * $sx if $widget->{x} =~ /^[0-9.]+$/;
201 $widget->{w} = int 0.5 + $widget->{w} * $sx if exists $widget->{w};
202 $widget->{force_w} = int 0.5 + $widget->{force_w} * $sx if exists $widget->{force_w};
203 $widget->{y} = int 0.5 + $widget->{y} * $sy if $widget->{y} =~ /^[0-9.]+$/;
204 $widget->{h} = int 0.5 + $widget->{h} * $sy if exists $widget->{h};
205 $widget->{force_h} = int 0.5 + $widget->{force_h} * $sy if exists $widget->{force_h};
206
207 $widget->{x} -= int $widget->{w} * 0.5 if $widget->{x} =~ /^[0-9.]+$/;
208 $widget->{y} -= int $widget->{h} * 0.5 if $widget->{y} =~ /^[0-9.]+$/;
209
210 }
211 }
212
213 reconfigure_widgets;
214 }
215
216 #############################################################################
217
218 package DC::UI::Event;
219
220 sub xy {
221 $_[1]->coord2local ($_[0]{x}, $_[0]{y})
222 }
223
224 #############################################################################
225
226 package DC::UI::Base;
227
228 use strict;
229
230 use DC::OpenGL;
231
232 sub new {
233 my $class = shift;
234
235 my $self = bless {
236 x => "center",
237 y => "center",
238 z => 0,
239 w => undef,
240 h => undef,
241 can_events => 1,
242 @_
243 }, $class;
244
245 DC::weaken ($DC::UI::WIDGET{$self+0} = $self);
246
247 for (keys %$self) {
248 if (/^on_(.*)$/) {
249 $self->connect ($1 => delete $self->{$_});
250 }
251 }
252
253 if (my $layout = $DC::UI::LAYOUT->{$self->{name}}) {
254 $self->{x} = $layout->{x} * $DC::UI::ROOT->{alloc_w} if exists $layout->{x};
255 $self->{y} = $layout->{y} * $DC::UI::ROOT->{alloc_h} if exists $layout->{y};
256 $self->{force_w} = $layout->{w} * $DC::UI::ROOT->{alloc_w} if exists $layout->{w};
257 $self->{force_h} = $layout->{h} * $DC::UI::ROOT->{alloc_h} if exists $layout->{h};
258
259 $self->{x} -= $self->{force_w} * 0.5 if exists $layout->{x};
260 $self->{y} -= $self->{force_h} * 0.5 if exists $layout->{y};
261
262 $self->show if $layout->{show};
263 }
264
265 $self
266 }
267
268 sub destroy {
269 my ($self) = @_;
270
271 $self->hide;
272 $self->emit ("destroy");
273 %$self = ();
274 }
275
276 sub TO_JSON {
277 { "\fw" => $_[0]{s_id} }
278 }
279
280 sub show {
281 my ($self) = @_;
282
283 return if $self->{parent};
284
285 $DC::UI::ROOT->add ($self);
286 }
287
288 sub set_visible {
289 my ($self) = @_;
290
291 return if $self->{visible};
292
293 $self->{parent} && $self->{parent}{root}#d#
294 or return ::clienterror ("set_visible called without parent ($self->{parent}) or root\n" => 1);
295
296 $self->{root} = $self->{parent}{root};
297 $self->{visible} = $self->{parent}{visible} + 1;
298
299 $self->emit (visibility_change => 1);
300
301 $self->realloc if !exists $self->{req_w};
302
303 $_->set_visible for $self->visible_children;
304 }
305
306 sub set_invisible {
307 my ($self) = @_;
308
309 return unless $self->{visible};
310
311 $_->set_invisible for $self->children;
312
313 delete $self->{visible};
314 delete $self->{root};
315
316 undef $GRAB if $GRAB == $self;
317 undef $HOVER if $HOVER == $self;
318
319 $DC::UI::TOOLTIP_WATCHER->invoke
320 if $TOOLTIP->{owner} == $self;
321
322 $self->emit ("focus_out");
323 $self->emit (visibility_change => 0);
324 }
325
326 sub set_visibility {
327 my ($self, $visible) = @_;
328
329 return if $self->{visible} == $visible;
330
331 $visible ? $self->show
332 : $self->hide;
333 }
334
335 sub toggle_visibility {
336 my ($self) = @_;
337
338 $self->{visible}
339 ? $self->hide
340 : $self->show;
341 }
342
343 sub hide {
344 my ($self) = @_;
345
346 $self->set_invisible;
347
348 # extra $parent copy for 5.8.8+ bug workaround
349 # (otherwise $_[0] in remove gets freed
350 if (my $parent = $self->{parent}) {
351 $parent->remove ($self);
352 }
353 }
354
355 sub move_abs {
356 my ($self, $x, $y, $z) = @_;
357
358 $self->{x} = List::Util::max 0, List::Util::min $self->{root}{w} - $self->{w}, int $x;
359 $self->{y} = List::Util::max 0, List::Util::min $self->{root}{h} - $self->{h}, int $y;
360 $self->{z} = $z if defined $z;
361
362 $self->update;
363 }
364
365 sub set_size {
366 my ($self, $w, $h) = @_;
367
368 $self->{force_w} = $w;
369 $self->{force_h} = $h;
370
371 $self->realloc;
372 }
373
374 # traverse the widget chain up to find the maximum "physical" size constraints
375 sub get_max_wh {
376 my ($self) = @_;
377
378 my ($w, $h) = @$self{qw(max_w max_h)};
379
380 if ($w <= 0 || $h <= 0) {
381 my ($mw, $mh) = $self->{parent}
382 ? $self->{parent}->get_max_wh
383 : ($::WIDTH, $::HEIGHT);
384
385 $w = $mw if $w <= 0;
386 $h = $mh if $h <= 0;
387 }
388
389 ($w, $h)
390 }
391
392 sub size_request {
393 require Carp;
394 Carp::confess "size_request is abstract";
395 }
396
397 sub baseline_shift {
398 0
399 }
400
401 sub configure {
402 my ($self, $x, $y, $w, $h) = @_;
403
404 if ($self->{aspect}) {
405 my ($ow, $oh) = ($w, $h);
406
407 $w = List::Util::min $w, DC::ceil $h * $self->{aspect};
408 $h = List::Util::min $h, DC::ceil $w / $self->{aspect};
409
410 # use alignment to adjust x, y
411
412 $x += int 0.5 * ($ow - $w);
413 $y += int 0.5 * ($oh - $h);
414 }
415
416 if ($self->{x} ne $x || $self->{y} ne $y) {
417 $self->{x} = $x;
418 $self->{y} = $y;
419 $self->update;
420 }
421
422 if ($self->{alloc_w} != $w || $self->{alloc_h} != $h) {
423 return unless $self->{visible};
424
425 $self->{alloc_w} = $w;
426 $self->{alloc_h} = $h;
427
428 $self->{root}{size_alloc}{$self+0} = $self;
429 }
430 }
431
432 sub children {
433 # nop
434 }
435
436 sub visible_children {
437 $_[0]->children
438 }
439
440 sub set_max_size {
441 my ($self, $w, $h) = @_;
442
443 $self->{max_w} = int $w if defined $w;
444 $self->{max_h} = int $h if defined $h;
445
446 $self->realloc;
447 }
448
449 sub set_tooltip {
450 my ($self, $tooltip) = @_;
451
452 $tooltip =~ s/^\s+//;
453 $tooltip =~ s/\s+$//;
454
455 return if $self->{tooltip} eq $tooltip;
456
457 $self->{tooltip} = $tooltip;
458
459 if ($DC::UI::TOOLTIP->{owner} == $self) {
460 delete $DC::UI::TOOLTIP->{owner};
461 $DC::UI::TOOLTIP_WATCHER->invoke;
462 }
463 }
464
465 # translate global coordinates to local coordinate system
466 sub coord2local {
467 my ($self, $x, $y) = @_;
468
469 return (undef, undef) unless $self->{parent};
470
471 $self->{parent}->coord2local ($x - $self->{x}, $y - $self->{y})
472 }
473
474 # translate local coordinates to global coordinate system
475 sub coord2global {
476 my ($self, $x, $y) = @_;
477
478 return (undef, undef) unless $self->{parent};
479
480 $self->{parent}->coord2global ($x + $self->{x}, $y + $self->{y})
481 }
482
483 sub invoke_focus_in {
484 my ($self) = @_;
485
486 return if $FOCUS == $self;
487 return unless $self->{can_focus};
488
489 $FOCUS = $self;
490
491 $self->update;
492
493 0
494 }
495
496 sub invoke_focus_out {
497 my ($self) = @_;
498
499 return unless $FOCUS == $self;
500
501 undef $FOCUS;
502
503 $self->update;
504
505 $::MAPWIDGET->grab_focus #d# focus mapwidget if no other widget has focus
506 unless $FOCUS;
507
508 0
509 }
510
511 sub grab_focus {
512 my ($self) = @_;
513
514 $FOCUS->emit ("focus_out") if $FOCUS;
515 $self->emit ("focus_in");
516 }
517
518 sub invoke_mouse_motion { 0 }
519 sub invoke_button_up { 0 }
520 sub invoke_key_down { 0 }
521 sub invoke_key_up { 0 }
522 sub invoke_mouse_wheel { 0 }
523
524 sub invoke_button_down {
525 my ($self, $ev, $x, $y) = @_;
526
527 $self->grab_focus;
528
529 0
530 }
531
532 sub connect {
533 my ($self, $signal, $cb) = @_;
534
535 push @{ $self->{signal_cb}{$signal} }, $cb;
536
537 defined wantarray and Guard::guard {
538 @{ $self->{signal_cb}{$signal} } = grep $_ != $cb,
539 @{ $self->{signal_cb}{$signal} };
540 }
541 }
542
543 sub disconnect_all {
544 my ($self, $signal) = @_;
545
546 delete $self->{signal_cb}{$signal};
547 }
548
549 my %has_coords = (
550 button_down => 1,
551 button_up => 1,
552 mouse_motion => 1,
553 mouse_wheel => 1,
554 );
555
556 sub emit {
557 my ($self, $signal, @args) = @_;
558
559 # I do not really like this solution, but I do not like duplication
560 # and needlessly verbose code, either.
561 my @append
562 = $has_coords{$signal}
563 ? $args[0]->xy ($self)
564 : ();
565
566 #warn +(caller(1))[3] . "emit $signal on $self (parent $self->{parent})\n";#d#
567
568 for my $cb (
569 @{$self->{signal_cb}{$signal} || []}, # before
570 ($self->can ("invoke_$signal") || sub { 1 }), # closure
571 ) {
572 return $cb->($self, @args, @append) || next;
573 }
574
575 # parent
576 $self->{parent} && $self->{parent}->emit ($signal, @args)
577 }
578
579 #sub find_widget {
580 # in .xs
581
582 sub set_parent {
583 my ($self, $parent) = @_;
584
585 DC::weaken ($self->{parent} = $parent);
586 $self->set_visible if $parent->{visible};
587 }
588
589 sub realloc {
590 my ($self) = @_;
591
592 if ($self->{visible}) {
593 return if $self->{root}{realloc}{$self+0};
594
595 $self->{root}{realloc}{$self+0} = $self;
596 $self->{root}->update;
597 } else {
598 delete $self->{req_w};
599 delete $self->{req_h};
600 }
601 }
602
603 sub update {
604 my ($self) = @_;
605
606 $self->{parent}->update
607 if $self->{parent};
608 }
609
610 sub reconfigure {
611 my ($self) = @_;
612
613 $self->realloc;
614 $self->update;
615 }
616
617 # using global variables seems a bit hacky, but passing through all drawing
618 # functions seems pointless.
619 our ($draw_x, $draw_y, $draw_w, $draw_h); # screen rectangle being drawn
620
621 #sub draw {
622 #CFPlus.xs
623
624 sub _draw {
625 my ($self) = @_;
626
627 warn "no draw defined for $self\n";
628 }
629
630 sub DESTROY {
631 my ($self) = @_;
632
633 return if DC::in_destruct;
634
635 local $@;
636 eval { $self->destroy };
637 warn "exception during widget destruction: $@" if $@ & $@ != /during global destruction/;
638
639 delete $WIDGET{$self+0};
640 }
641
642 #############################################################################
643
644 package DC::UI::DrawBG;
645
646 our @ISA = DC::UI::Base::;
647
648 use strict;
649 use DC::OpenGL;
650
651 sub new {
652 my $class = shift;
653
654 $class->SUPER::new (
655 #bg => [0, 0, 0, 0.2],
656 #active_bg => [1, 1, 1, 0.5],
657 @_
658 )
659 }
660
661 sub _draw {
662 my ($self) = @_;
663
664 my $color = $FOCUS == $self && $self->{active_bg}
665 ? $self->{active_bg}
666 : $self->{bg};
667
668 if ($color && (@$color < 4 || $color->[3])) {
669 my ($w, $h) = @$self{qw(w h)};
670
671 glEnable GL_BLEND;
672 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
673 glColor_premultiply @$color;
674 glRect 0, 0, $w, $h;
675 glDisable GL_BLEND;
676 }
677 }
678
679 #############################################################################
680
681 package DC::UI::Empty;
682
683 our @ISA = DC::UI::Base::;
684
685 sub new {
686 my ($class, %arg) = @_;
687 $class->SUPER::new (can_events => 0, %arg);
688 }
689
690 sub size_request {
691 my ($self) = @_;
692
693 ($self->{w} + 0, $self->{h} + 0)
694 }
695
696 sub draw { }
697
698 #############################################################################
699
700 package DC::UI::Container;
701
702 our @ISA = DC::UI::Base::;
703
704 sub new {
705 my ($class, %arg) = @_;
706
707 my $children = delete $arg{children};
708
709 my $self = $class->SUPER::new (
710 children => [],
711 can_events => 0,
712 %arg,
713 );
714
715 $self->add (@$children)
716 if $children && @$children;
717
718 $self
719 }
720
721 sub realloc {
722 my ($self) = @_;
723
724 $self->{force_realloc} = 1;
725 $self->{force_size_alloc} = 1;
726 $self->SUPER::realloc;
727 }
728
729 sub add {
730 my ($self, @widgets) = @_;
731
732 $_->set_parent ($self)
733 for @widgets;
734
735 # TODO: only do this in widgets that need it, e.g. root, fixed
736 use sort 'stable';
737
738 $self->{children} = [
739 sort { $a->{z} <=> $b->{z} }
740 @{$self->{children}}, @widgets
741 ];
742
743 $self->realloc;
744
745 $self->emit (c_add => \@widgets);
746
747 map $_+0, @widgets
748 }
749
750 sub children {
751 @{ $_[0]{children} }
752 }
753
754 sub remove {
755 my ($self, @widgets) = @_;
756
757 $self->emit (c_remove => \@widgets);
758
759 for my $child (@widgets) {
760 delete $child->{parent};
761 $child->hide;
762 $self->{children} = [ grep $_ != $child, @{ $self->{children} } ];
763 }
764
765 $self->realloc;
766 }
767
768 sub clear {
769 my ($self) = @_;
770
771 my $children = $self->{children};
772 $self->{children} = [];
773
774 for (@$children) {
775 delete $_->{parent};
776 $_->hide;
777 }
778
779 $self->realloc;
780 }
781
782 sub find_widget {
783 my ($self, $x, $y) = @_;
784
785 $x -= $self->{x};
786 $y -= $self->{y};
787
788 my $res;
789
790 for (reverse $self->visible_children) {
791 $res = $_->find_widget ($x, $y)
792 and return $res;
793 }
794
795 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
796 }
797
798 sub _draw {
799 my ($self) = @_;
800
801 $_->draw for $self->visible_children;
802 }
803
804 #############################################################################
805
806 package DC::UI::Bin;
807
808 our @ISA = DC::UI::Container::;
809
810 sub new {
811 my ($class, %arg) = @_;
812
813 my $child = (delete $arg{child}) || new DC::UI::Empty::;
814
815 $class->SUPER::new (children => [$child], %arg)
816 }
817
818 sub add {
819 my ($self, $child) = @_;
820
821 $self->clear;
822 $self->SUPER::add ($child);
823 }
824
825 sub remove {
826 my ($self, $widget) = @_;
827
828 $self->SUPER::remove ($widget);
829
830 $self->{children} = [new DC::UI::Empty]
831 unless @{$self->{children}};
832 }
833
834 sub child { $_[0]->{children}[0] }
835
836 sub size_request {
837 $_[0]{children}[0]->size_request
838 }
839
840 sub invoke_size_allocate {
841 my ($self, $w, $h) = @_;
842
843 $self->{children}[0]->configure (0, 0, $w, $h);
844
845 1
846 }
847
848 #############################################################################
849 # back-buffered drawing area
850
851 package DC::UI::Window;
852
853 our @ISA = DC::UI::Bin::;
854
855 use DC::OpenGL;
856
857 sub new {
858 my ($class, %arg) = @_;
859
860 my $self = $class->SUPER::new (%arg);
861 }
862
863 sub update {
864 my ($self) = @_;
865
866 $ROOT->on_post_alloc ($self => sub { $self->render_child });
867 $self->SUPER::update;
868 }
869
870 sub invoke_size_allocate {
871 my ($self, $w, $h) = @_;
872
873 $self->update;
874
875 $self->SUPER::invoke_size_allocate ($w, $h)
876 }
877
878 sub _render {
879 my ($self) = @_;
880
881 $self->{children}[0]->draw;
882 }
883
884 sub render_child {
885 my ($self) = @_;
886
887 $self->{texture} = new_from_opengl DC::Texture $self->{w}, $self->{h}, sub {
888 glClearColor 0, 0, 0, 0;
889 glClear GL_COLOR_BUFFER_BIT;
890
891 {
892 package DC::UI::Base;
893
894 local ($draw_x, $draw_y, $draw_w, $draw_h) =
895 (0, 0, $self->{w}, $self->{h});
896
897 $self->_render;
898 }
899 };
900 }
901
902 sub _draw {
903 my ($self) = @_;
904
905 my $tex = $self->{texture}
906 or return;
907
908 glEnable GL_TEXTURE_2D;
909 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
910 glColor 0, 0, 0, 1;
911
912 $tex->draw_quad_alpha_premultiplied (0, 0);
913
914 glDisable GL_TEXTURE_2D;
915 }
916
917 #############################################################################
918
919 package DC::UI::ViewPort;
920
921 use List::Util qw(min max);
922
923 our @ISA = DC::UI::Window::;
924
925 sub new {
926 my $class = shift;
927
928 $class->SUPER::new (
929 scroll_x => 0,
930 scroll_y => 1,
931 @_,
932 )
933 }
934
935 sub size_request {
936 my ($self) = @_;
937
938 my ($w, $h) = @{$self->child}{qw(req_w req_h)};
939
940 $w = 1 if $self->{scroll_x};
941 $h = 1 if $self->{scroll_y};
942
943 ($w, $h)
944 }
945
946 sub invoke_size_allocate {
947 my ($self, $w, $h) = @_;
948
949 my $child = $self->child;
950
951 $w = $child->{req_w} if $self->{scroll_x} && $child->{req_w};
952 $h = $child->{req_h} if $self->{scroll_y} && $child->{req_h};
953
954 $self->child->configure (0, 0, $w, $h);
955 $self->update;
956
957 1
958 }
959
960 sub set_offset {
961 my ($self, $x, $y) = @_;
962
963 my $x = max 0, min $self->child->{w} - $self->{w}, int $x;
964 my $y = max 0, min $self->child->{h} - $self->{h}, int $y;
965
966 if ($x != $self->{view_x} or $y != $self->{view_y}) {
967 $self->{view_x} = $x;
968 $self->{view_y} = $y;
969
970 $self->emit (changed => $x, $y);
971 $self->update;
972 }
973 }
974
975 sub set_center {
976 my ($self, $x, $y) = @_;
977
978 $self->set_offset ($x - $self->{w} * .5, $y - $self->{h} * .5);
979 }
980
981 sub make_visible {
982 my ($self, $x, $y, $border) = @_;
983
984 if ( $x < $self->{view_x} + $self->{w} * $border
985 || $x > $self->{view_x} + $self->{w} * (1 - $border)
986 || $y < $self->{view_y} + $self->{h} * $border
987 || $y > $self->{view_y} + $self->{h} * (1 - $border)
988 ) {
989 $self->set_center ($x, $y);
990 }
991 }
992
993 # hmm, this does not work for topleft of $self... but we should not ask for that
994 sub coord2local {
995 my ($self, $x, $y) = @_;
996
997 $self->SUPER::coord2local ($x + $self->{view_x}, $y + $self->{view_y})
998 }
999
1000 sub coord2global {
1001 my ($self, $x, $y) = @_;
1002
1003 $x = List::Util::min $self->{w}, $x - $self->{view_x};
1004 $y = List::Util::min $self->{h}, $y - $self->{view_y};
1005
1006 $self->SUPER::coord2global ($x, $y)
1007 }
1008
1009 sub find_widget {
1010 my ($self, $x, $y) = @_;
1011
1012 if ( $x >= $self->{x} && $x < $self->{x} + $self->{w}
1013 && $y >= $self->{y} && $y < $self->{y} + $self->{h}
1014 ) {
1015 $self->child->find_widget ($x + $self->{view_x}, $y + $self->{view_y})
1016 } else {
1017 $self->DC::UI::Base::find_widget ($x, $y)
1018 }
1019 }
1020
1021 sub _render {
1022 my ($self) = @_;
1023
1024 local $DC::UI::Base::draw_x = $DC::UI::Base::draw_x - $self->{view_x};
1025 local $DC::UI::Base::draw_y = $DC::UI::Base::draw_y - $self->{view_y};
1026
1027 DC::OpenGL::glTranslate -$self->{view_x}, -$self->{view_y};
1028
1029 $self->SUPER::_render;
1030 }
1031
1032 #############################################################################
1033
1034 package DC::UI::ScrolledWindow;
1035
1036 our @ISA = DC::UI::Table::;
1037
1038 sub new {
1039 my ($class, %arg) = @_;
1040
1041 my $child = delete $arg{child};
1042
1043 my $self;
1044
1045 my $hslider = new DC::UI::Slider
1046 c_col => 0,
1047 c_row => 1,
1048 vertical => 0,
1049 range => [0, 0, 1, 0.01], # HACK fix
1050 on_changed => sub {
1051 $self->{hpos} = $_[1];
1052 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1053 },
1054 ;
1055
1056 my $vslider = new DC::UI::Slider
1057 c_col => 1,
1058 c_row => 0,
1059 vertical => 1,
1060 range => [0, 0, 1, 0.01], # HACK fix
1061 on_changed => sub {
1062 $self->{vpos} = $_[1];
1063 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1064 },
1065 ;
1066
1067 $self = $class->SUPER::new (
1068 scroll_x => 0,
1069 scroll_y => 1,
1070 can_events => 1,
1071 hslider => $hslider,
1072 vslider => $vslider,
1073 col_expand => [1, 0],
1074 row_expand => [1, 0],
1075 %arg,
1076 );
1077
1078 $self->{vp} = new DC::UI::ViewPort
1079 c_col => 0,
1080 c_row => 0,
1081 expand => 1,
1082 scroll_x => $self->{scroll_x},
1083 scroll_y => $self->{scroll_y},
1084 on_changed => sub {
1085 my ($vp, $x, $y) = @_;
1086
1087 $vp->{parent}{hslider}->set_value ($x);
1088 $vp->{parent}{vslider}->set_value ($y);
1089
1090 0
1091 },
1092 on_size_allocate => sub {
1093 my ($vp, $w, $h) = @_;
1094 $vp->{parent}->update_slider;
1095 0
1096 },
1097 ;
1098
1099 $self->SUPER::add ($self->{vp});
1100
1101 $self->add ($child) if $child;
1102
1103 $self
1104 }
1105
1106 sub add {
1107 my ($self, $widget) = @_;
1108
1109 $self->{vp}->add ($self->{child} = $widget);
1110 }
1111
1112 sub set_offset { shift->{vp}->set_offset (@_) }
1113 sub set_center { shift->{vp}->set_center (@_) }
1114 sub make_visible { shift->{vp}->make_visible (@_) }
1115
1116 sub update_slider {
1117 my ($self) = @_;
1118
1119 my $child = ($self->{vp} or return)->child;
1120
1121 if ($self->{scroll_x}) {
1122 my ($w1, $w2) = ($child->{req_w}, $self->{vp}{w});
1123 $self->{hslider}->set_range ([$self->{hslider}{range}[0], 0, $w1, $w2, 1]);
1124
1125 my $visible = $w1 > $w2;
1126 if ($visible != $self->{hslider_visible}) {
1127 $self->{hslider_visible} = $visible;
1128 $visible ? $self->SUPER::add ($self->{hslider})
1129 : $self->SUPER::remove ($self->{hslider});
1130 }
1131 }
1132
1133 if ($self->{scroll_y}) {
1134 my ($h1, $h2) = ($child->{req_h}, $self->{vp}{h});
1135 $self->{vslider}->set_range ([$self->{vslider}{range}[0], 0, $h1, $h2, 1]);
1136
1137 my $visible = $h1 > $h2;
1138 if ($visible != $self->{vslider_visible}) {
1139 $self->{vslider_visible} = $visible;
1140 $visible ? $self->SUPER::add ($self->{vslider})
1141 : $self->SUPER::remove ($self->{vslider});
1142 }
1143 }
1144 }
1145
1146 sub start_dragging {
1147 my ($self, $ev) = @_;
1148
1149 $self->grab_focus;
1150
1151 my $ox = $self->{vp}{view_x};
1152 my $oy = $self->{vp}{view_y};
1153
1154 $self->{motion} = sub {
1155 my ($ev, $x, $y) = @_;
1156
1157 $ox -= $ev->{xrel};
1158 $oy -= $ev->{yrel};
1159
1160 $self->{vp}->set_offset ($ox, $oy);
1161 };
1162 }
1163
1164 sub invoke_mouse_wheel {
1165 my ($self, $ev) = @_;
1166
1167 $self->{vslider}->emit (mouse_wheel => $ev) if $self->{vslider_visible};
1168 $self->{hslider}->emit (mouse_wheel => $ev) if $self->{hslider_visible};
1169
1170 1
1171 }
1172
1173 sub invoke_button_down {
1174 my ($self, $ev, $x, $y) = @_;
1175
1176 if ($ev->{button} == 2) {
1177 $self->start_dragging ($ev);
1178 return 1;
1179 }
1180
1181 0
1182 }
1183
1184 sub invoke_button_up {
1185 my ($self, $ev, $x, $y) = @_;
1186
1187 if (delete $self->{motion}) {
1188 return 1;
1189 }
1190
1191 0
1192 }
1193
1194 sub invoke_mouse_motion {
1195 my ($self, $ev, $x, $y) = @_;
1196
1197 if ($self->{motion}) {
1198 $self->{motion}->($ev, $x, $y);
1199 return 1;
1200 }
1201
1202 0
1203 }
1204
1205 sub invoke_size_allocate {
1206 my ($self, $w, $h) = @_;
1207
1208 $self->update_slider;
1209 $self->SUPER::invoke_size_allocate ($w, $h)
1210 }
1211
1212 #############################################################################
1213
1214 package DC::UI::Frame;
1215
1216 our @ISA = DC::UI::Bin::;
1217
1218 use DC::OpenGL;
1219
1220 sub new {
1221 my $class = shift;
1222
1223 $class->SUPER::new (
1224 bg => undef,
1225 @_,
1226 )
1227 }
1228
1229 sub _draw {
1230 my ($self) = @_;
1231
1232 if ($self->{bg}) {
1233 my ($w, $h) = @$self{qw(w h)};
1234
1235 glEnable GL_BLEND;
1236 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
1237 glColor_premultiply @{ $self->{bg} };
1238 glRect 0, 0, $w, $h;
1239 glDisable GL_BLEND;
1240 }
1241
1242 $self->SUPER::_draw;
1243 }
1244
1245 #############################################################################
1246
1247 package DC::UI::FancyFrame;
1248
1249 our @ISA = DC::UI::Bin::;
1250
1251 use DC::OpenGL;
1252
1253 sub new {
1254 my ($class, %arg) = @_;
1255
1256 if ((exists $arg{label}) && !ref $arg{label}) {
1257 $arg{label} = new DC::UI::Label
1258 align => 1,
1259 valign => 0.5,
1260 text => $arg{label},
1261 fontsize => ($arg{border} || 0.8) * 0.75;
1262 }
1263
1264 my $self = $class->SUPER::new (
1265 # label => "",
1266 fg => undef,
1267 border => 0.8,
1268 style => 'single',
1269 %arg,
1270 );
1271
1272 $self
1273 }
1274
1275 sub add {
1276 my ($self, @widgets) = @_;
1277
1278 $self->SUPER::add (@widgets);
1279 $self->DC::UI::Container::add ($self->{label}) if $self->{label};
1280 }
1281
1282 sub border {
1283 int $_[0]{border} * $::FONTSIZE
1284 }
1285
1286 sub size_request {
1287 my ($self) = @_;
1288
1289 ($self->{label_w}, undef) = $self->{label}->size_request
1290 if $self->{label};
1291
1292 my ($w, $h) = $self->SUPER::size_request;
1293
1294 (
1295 $w + $self->border * 2,
1296 $h + $self->border * 2,
1297 )
1298 }
1299
1300 sub invoke_size_allocate {
1301 my ($self, $w, $h) = @_;
1302
1303 my $border = $self->border;
1304
1305 $w -= List::Util::max 0, $border * 2;
1306 $h -= List::Util::max 0, $border * 2;
1307
1308 if (my $label = $self->{label}) {
1309 $label->{w} = List::Util::max 0, List::Util::min $self->{label_w}, $w - $border * 2;
1310 $label->{h} = List::Util::min $h, $border;
1311 $label->invoke_size_allocate ($label->{w}, $label->{h});
1312 }
1313
1314 $self->child->configure ($border, $border, $w, $h);
1315
1316 1
1317 }
1318
1319 sub _draw {
1320 my ($self) = @_;
1321
1322 my $child = $self->{children}[0];
1323
1324 my $border = $self->border;
1325 my ($w, $h) = ($self->{w}, $self->{h});
1326
1327 $child->draw;
1328
1329 glColor @{$self->{fg} || $DC::THEME{fancyframe}};
1330 glBegin GL_LINE_STRIP;
1331 glVertex $border * 1.5 , $border * 0.5 + 0.5;
1332 glVertex $border * 0.5 + 0.5, $border * 0.5 + 0.5;
1333 glVertex $border * 0.5 + 0.5, $h - $border * 0.5 + 0.5;
1334 glVertex $w - $border * 0.5 + 0.5, $h - $border * 0.5 + 0.5;
1335 glVertex $w - $border * 0.5 + 0.5, $border * 0.5 + 0.5;
1336 glVertex $self->{label} ? $border * 2 + $self->{label}{w} : $border * 1.5, $border * 0.5 + 0.5;
1337 glEnd;
1338
1339 if ($self->{label}) {
1340 glTranslate $border * 2, 0;
1341 $self->{label}->_draw;
1342 }
1343 }
1344
1345 #############################################################################
1346
1347 package DC::UI::Toplevel;
1348
1349 our @ISA = DC::UI::Bin::;
1350
1351 use DC::OpenGL;
1352
1353 my $bg =
1354 new_from_resource DC::Texture "d1_bg.png",
1355 mipmap => 1, wrap => 1;
1356
1357 my @border =
1358 map { new_from_resource DC::Texture $_, mipmap => 1 }
1359 qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
1360
1361 my @icon =
1362 map { new_from_resource DC::Texture $_, mipmap => 1 }
1363 qw(x1_move.png x1_resize.png);
1364
1365 sub new {
1366 my ($class, %arg) = @_;
1367
1368 my $self = $class->SUPER::new (
1369 bg => [1, 1, 1, 1],
1370 border_bg => [1, 1, 1, 1],
1371 border => 0.8,
1372 can_events => 1,
1373 min_w => 64,
1374 min_h => 32,
1375 %arg,
1376 );
1377
1378 $self->{title_widget} = new DC::UI::Label
1379 align => 0.5,
1380 valign => 1,
1381 text => $self->{title},
1382 fontsize => $self->{border},
1383 if exists $self->{title};
1384
1385 if ($self->{has_close_button}) {
1386 $self->{close_button} =
1387 new DC::UI::ImageButton
1388 path => 'x1_close.png',
1389 on_activate => sub { $self->emit ("delete") };
1390
1391 $self->DC::UI::Container::add ($self->{close_button});
1392 }
1393
1394 $self
1395 }
1396
1397 sub add {
1398 my ($self, @widgets) = @_;
1399
1400 $self->SUPER::add (@widgets);
1401 $self->DC::UI::Container::add ($self->{close_button}) if $self->{close_button};
1402 $self->DC::UI::Container::add ($self->{title_widget}) if $self->{title_widget};
1403 }
1404
1405 sub border {
1406 int $_[0]{border} * $::FONTSIZE
1407 }
1408
1409 sub get_max_wh {
1410 my ($self) = @_;
1411
1412 return ($self->{w}, $self->{h})
1413 if $self->{visible} && $self->{w};
1414
1415 $self->SUPER::get_max_wh
1416 }
1417
1418 sub size_request {
1419 my ($self) = @_;
1420
1421 $self->{title_widget}->size_request
1422 if $self->{title_widget};
1423
1424 $self->{close_button}->size_request
1425 if $self->{close_button};
1426
1427 my ($w, $h) = $self->SUPER::size_request;
1428
1429 (
1430 $w + $self->border * 2,
1431 $h + $self->border * 2,
1432 )
1433 }
1434
1435 sub invoke_size_allocate {
1436 my ($self, $w, $h) = @_;
1437
1438 if ($self->{title_widget}) {
1439 $self->{title_widget}{w} = $w;
1440 $self->{title_widget}{h} = $h;
1441 $self->{title_widget}->invoke_size_allocate ($w, $h);
1442 }
1443
1444 my $border = $self->border;
1445
1446 $h -= List::Util::max 0, $border * 2;
1447 $w -= List::Util::max 0, $border * 2;
1448
1449 $self->child->configure ($border, $border, $w, $h);
1450
1451 $self->{close_button}->configure ($self->{w} - $border, 0, $border, $border)
1452 if $self->{close_button};
1453
1454 1
1455 }
1456
1457 sub invoke_delete {
1458 my ($self) = @_;
1459
1460 $self->hide;
1461
1462 1
1463 }
1464
1465 sub invoke_button_down {
1466 my ($self, $ev, $x, $y) = @_;
1467
1468 my ($w, $h) = @$self{qw(w h)};
1469 my $border = $self->border;
1470
1471 my $lr = ($x >= 0 && $x < $border) || ($x > $w - $border && $x < $w);
1472 my $td = ($y >= 0 && $y < $border) || ($y > $h - $border && $y < $h);
1473
1474 if ($lr & $td) {
1475 my ($wx, $wy) = ($self->{x}, $self->{y});
1476 my ($ox, $oy) = ($ev->{x}, $ev->{y});
1477 my ($bw, $bh) = ($self->{w}, $self->{h});
1478
1479 my $mx = $x < $border;
1480 my $my = $y < $border;
1481
1482 $self->{motion} = sub {
1483 my ($ev, $x, $y) = @_;
1484
1485 my $dx = $ev->{x} - $ox;
1486 my $dy = $ev->{y} - $oy;
1487
1488 $self->{force_w} = $bw + $dx * ($mx ? -1 : 1);
1489 $self->{force_h} = $bh + $dy * ($my ? -1 : 1);
1490
1491 $self->move_abs ($wx + $dx * $mx, $wy + $dy * $my);
1492 $self->realloc;
1493 };
1494
1495 } elsif ($lr ^ $td) {
1496 my ($ox, $oy) = ($ev->{x}, $ev->{y});
1497 my ($bx, $by) = ($self->{x}, $self->{y});
1498
1499 $self->{motion} = sub {
1500 my ($ev, $x, $y) = @_;
1501
1502 ($x, $y) = ($ev->{x}, $ev->{y});
1503
1504 $self->move_abs ($bx + $x - $ox, $by + $y - $oy);
1505 # HACK: the next line is required to enforce placement
1506 $self->{parent}->invoke_size_allocate ($self->{parent}{w}, $self->{parent}{h});
1507 };
1508 } else {
1509 return 0;
1510 }
1511
1512 1
1513 }
1514
1515 sub invoke_button_up {
1516 my ($self, $ev, $x, $y) = @_;
1517
1518 ! ! delete $self->{motion}
1519 }
1520
1521 sub invoke_mouse_motion {
1522 my ($self, $ev, $x, $y) = @_;
1523
1524 $self->{motion}->($ev, $x, $y) if $self->{motion};
1525
1526 ! ! $self->{motion}
1527 }
1528
1529 sub invoke_visibility_change {
1530 my ($self, $visible) = @_;
1531
1532 delete $self->{motion} unless $visible;
1533
1534 0
1535 }
1536
1537 sub _draw {
1538 my ($self) = @_;
1539
1540 my $child = $self->{children}[0];
1541
1542 my ($w, $h ) = ($self->{w}, $self->{h});
1543 my ($cw, $ch) = ($child->{w}, $child->{h});
1544
1545 glEnable GL_TEXTURE_2D;
1546 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1547
1548 my $border = $self->border;
1549
1550 if ($border) {
1551 glColor @{ $self->{border_bg} };
1552 $border[0]->draw_quad_alpha ( 0, 0, $w, $border);
1553 $border[1]->draw_quad_alpha ( 0, $border, $border, $ch);
1554 $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch);
1555 $border[3]->draw_quad_alpha ( 0, $h - $border, $w, $border);
1556
1557 # move
1558 my $w2 = ($w - $border) * .5;
1559 my $h2 = ($h - $border) * .5;
1560 $icon[0]->draw_quad_alpha ( 0, $h2, $border, $border);
1561 $icon[0]->draw_quad_alpha ($w - $border, $h2, $border, $border);
1562 $icon[0]->draw_quad_alpha ($w2 , $h - $border, $border, $border);
1563
1564 # resize
1565 $icon[1]->draw_quad_alpha ( 0, 0, $border, $border);
1566 $icon[1]->draw_quad_alpha ($w - $border, 0, $border, $border)
1567 unless $self->{has_close_button};
1568 $icon[1]->draw_quad_alpha ( 0, $h - $border, $border, $border);
1569 $icon[1]->draw_quad_alpha ($w - $border, $h - $border, $border, $border);
1570 }
1571
1572 if (@{$self->{bg}} < 4 || $self->{bg}[3]) {
1573 glColor @{ $self->{bg} };
1574
1575 # TODO: repeat texture not scale
1576 # solve this better(?)
1577 $bg->{s} = $cw / $bg->{w};
1578 $bg->{t} = $ch / $bg->{h};
1579 $bg->draw_quad_alpha ($border, $border, $cw, $ch);
1580 }
1581
1582 glDisable GL_TEXTURE_2D;
1583
1584 $child->draw;
1585
1586 if ($self->{title_widget}) {
1587 glTranslate 0, $border - $self->{h};
1588 $self->{title_widget}->_draw;
1589
1590 glTranslate 0, - ($border - $self->{h});
1591 }
1592
1593 $self->{close_button}->draw
1594 if $self->{close_button};
1595 }
1596
1597 #############################################################################
1598
1599 package DC::UI::Table;
1600
1601 our @ISA = DC::UI::Container::;
1602
1603 use List::Util qw(max sum);
1604
1605 use DC::OpenGL;
1606
1607 sub new {
1608 my $class = shift;
1609
1610 $class->SUPER::new (
1611 col_expand => [],
1612 row_expand => [],
1613 @_,
1614 )
1615 }
1616
1617 sub add {
1618 my ($self, @widgets) = @_;
1619
1620 for my $child (@widgets) {
1621 $child->{c_rowspan} ||= 1;
1622 $child->{c_colspan} ||= 1;
1623 }
1624
1625 $self->SUPER::add (@widgets);
1626 }
1627
1628 sub add_at {
1629 my $self = shift;
1630
1631 my @widgets;
1632
1633 while (@_) {
1634 my ($col, $row, $child) = splice @_, 0, 3, ();
1635
1636 $child->{c_row} = $row;
1637 $child->{c_col} = $col;
1638
1639 push @widgets, $child;
1640 }
1641
1642 $self->add (@widgets);
1643 }
1644
1645 sub get_wh {
1646 my ($self) = @_;
1647
1648 my (@w, @h);
1649
1650 my @children = $self->children;
1651
1652 # first pass, columns
1653 for my $widget (sort { $a->{c_colspan} <=> $b->{c_colspan} } @children) {
1654 my ($c, $w, $cs) = @$widget{qw(c_col req_w c_colspan)};
1655
1656 my $sw = sum @w[$c .. $c + $cs - 1];
1657
1658 if ($w > $sw) {
1659 $_ += ($w - $sw) / ($_ ? $sw / $_ : $cs) for @w[$c .. $c + $cs - 1];
1660 }
1661 }
1662
1663 # second pass, rows
1664 for my $widget (sort { $a->{c_rowspan} <=> $b->{c_rowspan} } @children) {
1665 my ($r, $h, $rs) = @$widget{qw(c_row req_h c_rowspan)};
1666
1667 my $sh = sum @h[$r .. $r + $rs - 1];
1668
1669 if ($h > $sh) {
1670 $_ += ($h - $sh) / ($_ ? $sh / $_ : $rs) for @h[$r .. $r + $rs - 1];
1671 }
1672 }
1673
1674 (\@w, \@h)
1675 }
1676
1677 sub size_request {
1678 my ($self) = @_;
1679
1680 my ($ws, $hs) = $self->get_wh;
1681
1682 (
1683 (sum @$ws),
1684 (sum @$hs),
1685 )
1686 }
1687
1688 sub invoke_size_allocate {
1689 my ($self, $w, $h) = @_;
1690
1691 my ($ws, $hs) = $self->get_wh;
1692
1693 my $req_w = (sum @$ws) || 1;
1694 my $req_h = (sum @$hs) || 1;
1695
1696 # now linearly scale the rows/columns to the allocated size
1697 my @col_expand = @{$self->{col_expand}};
1698 @col_expand = (1) x @$ws unless @col_expand;
1699 my $col_expand = (sum @col_expand) || 1;
1700
1701 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
1702
1703 DC::UI::harmonize $ws;
1704
1705 my @row_expand = @{$self->{row_expand}};
1706 @row_expand = (1) x @$ws unless @row_expand;
1707 my $row_expand = (sum @row_expand) || 1;
1708
1709 $hs->[$_] += $row_expand[$_] / $row_expand * ($h - $req_h) for 0 .. $#$hs;
1710
1711 DC::UI::harmonize $hs;
1712
1713 my @x; for (0 .. $#$ws) { $x[$_ + 1] = $x[$_] + $ws->[$_] }
1714 my @y; for (0 .. $#$hs) { $y[$_ + 1] = $y[$_] + $hs->[$_] }
1715
1716 for my $widget ($self->children) {
1717 my ($r, $c, $w, $h, $rs, $cs) = @$widget{qw(c_row c_col req_w req_h c_rowspan c_colspan)};
1718
1719 $widget->configure (
1720 $x[$c], $y[$r],
1721 $x[$c + $cs] - $x[$c], $y[$r + $rs] - $y[$r],
1722 );
1723 }
1724
1725 1
1726 }
1727
1728 #############################################################################
1729
1730 package DC::UI::Fixed;
1731
1732 use List::Util qw(min max);
1733
1734 our @ISA = DC::UI::Container::;
1735
1736 sub _scale($$$) {
1737 my ($rel, $val, $max) = @_;
1738
1739 $rel ? $val * $max : $val
1740 }
1741
1742 sub size_request {
1743 my ($self) = @_;
1744
1745 my ($x1, $y1, $x2, $y2) = (0, 0, 0, 0);
1746
1747 # determine overall size by querying abs widgets
1748 for my $child ($self->visible_children) {
1749 unless ($child->{c_rel}) {
1750 my $x = $child->{c_x};
1751 my $y = $child->{c_y};
1752
1753 $x1 = min $x1, $x; $x2 = max $x2, $x + $child->{req_w};
1754 $y1 = min $y1, $y; $y2 = max $y2, $y + $child->{req_h};
1755 }
1756 }
1757
1758 my $W = $x2 - $x1;
1759 my $H = $y2 - $y1;
1760
1761 # now layout remaining widgets
1762 for my $child ($self->visible_children) {
1763 if ($child->{c_rel}) {
1764 my $x = _scale $child->{c_rel}, $child->{c_x}, $W;
1765 my $y = _scale $child->{c_rel}, $child->{c_y}, $H;
1766
1767 $x1 = min $x1, $x; $x2 = max $x2, $x + $child->{req_w};
1768 $y1 = min $y1, $y; $y2 = max $y2, $y + $child->{req_h};
1769 }
1770 }
1771
1772 my $W = $x2 - $x1;
1773 my $H = $y2 - $y1;
1774
1775 ($W, $H)
1776 }
1777
1778 sub invoke_size_allocate {
1779 my ($self, $W, $H) = @_;
1780
1781 for my $child ($self->visible_children) {
1782 my $x = _scale $child->{c_rel}, $child->{c_x}, $W;
1783 my $y = _scale $child->{c_rel}, $child->{c_y}, $H;
1784
1785 $x += $child->{c_halign} * $child->{req_w};
1786 $y += $child->{c_valign} * $child->{req_h};
1787
1788 $child->configure (int $x, int $y, $child->{req_w}, $child->{req_h});
1789 }
1790
1791 1
1792 }
1793
1794 #############################################################################
1795
1796 package DC::UI::Box;
1797
1798 our @ISA = DC::UI::Container::;
1799
1800 sub size_request {
1801 my ($self) = @_;
1802
1803 my @children = $self->visible_children;
1804
1805 $self->{vertical}
1806 ? (
1807 (List::Util::max map $_->{req_w}, @children),
1808 (List::Util::sum map $_->{req_h}, @children),
1809 )
1810 : (
1811 (List::Util::sum map $_->{req_w}, @children),
1812 (List::Util::max map $_->{req_h}, @children),
1813 )
1814 }
1815
1816 sub invoke_size_allocate {
1817 my ($self, $w, $h) = @_;
1818
1819 my $space = $self->{vertical} ? $h : $w;
1820 my @children = $self->visible_children;
1821
1822 my @req;
1823
1824 if ($self->{homogeneous}) {
1825 @req = ($space / (@children || 1)) x @children;
1826 } else {
1827 @req = map $_->{$self->{vertical} ? "req_h" : "req_w"}, @children;
1828 my $req = List::Util::sum @req;
1829
1830 if ($req > $space) {
1831 # ah well, not enough space
1832 $_ *= $space / $req for @req;
1833 } else {
1834 my $expand = (List::Util::sum map $_->{expand}, @children) || 1;
1835
1836 $space = ($space - $req) / $expand; # remaining space to give away
1837
1838 $req[$_] += $space * $children[$_]{expand}
1839 for 0 .. $#children;
1840 }
1841 }
1842
1843 DC::UI::harmonize \@req;
1844
1845 my $pos = 0;
1846 for (0 .. $#children) {
1847 my $alloc = $req[$_];
1848 $children[$_]->configure ($self->{vertical} ? (0, $pos, $w, $alloc) : ($pos, 0, $alloc, $h));
1849
1850 $pos += $alloc;
1851 }
1852
1853 1
1854 }
1855
1856 #############################################################################
1857
1858 package DC::UI::HBox;
1859
1860 our @ISA = DC::UI::Box::;
1861
1862 sub new {
1863 my $class = shift;
1864
1865 $class->SUPER::new (
1866 vertical => 0,
1867 @_,
1868 )
1869 }
1870
1871 #############################################################################
1872
1873 package DC::UI::VBox;
1874
1875 our @ISA = DC::UI::Box::;
1876
1877 sub new {
1878 my $class = shift;
1879
1880 $class->SUPER::new (
1881 vertical => 1,
1882 @_,
1883 )
1884 }
1885
1886 #############################################################################
1887
1888 package DC::UI::Label;
1889
1890 our @ISA = DC::UI::DrawBG::;
1891
1892 use DC::OpenGL;
1893
1894 sub new {
1895 my ($class, %arg) = @_;
1896
1897 my $self = $class->SUPER::new (
1898 fg => [1, 1, 1],
1899 #bg => none
1900 #active_bg => none
1901 #font => default_font
1902 #text => initial text
1903 #markup => initial narkup
1904 #max_w => maximum pixel width
1905 #style => 0, # render flags
1906 ellipsise => 3, # end
1907 layout => (new DC::Layout),
1908 fontsize => 1,
1909 align => 0.5,
1910 valign => 0.5,
1911 padding_x => 4,
1912 padding_y => 2,
1913 can_events => 0,
1914 %arg
1915 );
1916
1917 if (exists $self->{template}) {
1918 my $layout = new DC::Layout;
1919 $layout->set_text (delete $self->{template});
1920 $self->{template} = $layout;
1921 }
1922
1923 if (exists $self->{markup}) {
1924 $self->set_markup (delete $self->{markup});
1925 } else {
1926 $self->set_text (delete $self->{text});
1927 }
1928
1929 $self
1930 }
1931
1932 sub update {
1933 my ($self) = @_;
1934
1935 delete $self->{texture};
1936 $self->SUPER::update;
1937 }
1938
1939 sub realloc {
1940 my ($self) = @_;
1941
1942 delete $self->{ox};
1943 $self->SUPER::realloc;
1944 }
1945
1946 sub clear {
1947 my ($self) = @_;
1948
1949 $self->set_text ("");
1950 }
1951
1952 sub set_text {
1953 my ($self, $text) = @_;
1954
1955 return if $self->{text} eq "T$text";
1956 $self->{text} = "T$text";
1957
1958 $self->{layout}->set_text ($text);
1959
1960 delete $self->{size_req};
1961 $self->realloc;
1962 $self->update;
1963 }
1964
1965 sub set_markup {
1966 my ($self, $markup) = @_;
1967
1968 return if $self->{text} eq "M$markup";
1969 $self->{text} = "M$markup";
1970
1971 my $rgba = $markup =~ /span.*(?:foreground|background)/;
1972
1973 $self->{layout}->set_markup ($markup);
1974
1975 delete $self->{size_req};
1976 $self->realloc;
1977 $self->update;
1978 }
1979
1980 sub size_request {
1981 my ($self) = @_;
1982
1983 $self->{size_req} ||= do {
1984 my ($max_w, $max_h) = $self->get_max_wh;
1985
1986 $self->{layout}->set_font ($self->{font}) if $self->{font};
1987 $self->{layout}->set_width ($max_w);
1988 $self->{layout}->set_ellipsise ($self->{ellipsise});
1989 $self->{layout}->set_single_paragraph_mode ($self->{ellipsise});
1990 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
1991
1992 my ($w, $h) = $self->{layout}->size;
1993
1994 if (exists $self->{template}) {
1995 $self->{template}->set_font ($self->{font}) if $self->{font};
1996 $self->{template}->set_width ($max_w);
1997 $self->{template}->set_height ($self->{fontsize} * $::FONTSIZE);
1998
1999 my ($w2, $h2) = $self->{template}->size;
2000
2001 $w = List::Util::max $w, $w2;
2002 $h = List::Util::max $h, $h2;
2003 }
2004
2005 [$w, $h]
2006 };
2007
2008 @{ $self->{size_req} }
2009 }
2010
2011 sub baseline_shift {
2012 $_[0]{layout}->descent
2013 }
2014
2015 sub invoke_size_allocate {
2016 my ($self, $w, $h) = @_;
2017
2018 delete $self->{ox};
2019
2020 delete $self->{texture}
2021 unless $w >= $self->{req_w} && $self->{old_w} >= $self->{req_w};
2022
2023 1
2024 }
2025
2026 sub set_fontsize {
2027 my ($self, $fontsize) = @_;
2028
2029 $self->{fontsize} = $fontsize;
2030 delete $self->{size_req};
2031 delete $self->{texture};
2032
2033 $self->realloc;
2034 }
2035
2036 sub reconfigure {
2037 my ($self) = @_;
2038
2039 delete $self->{size_req};
2040 delete $self->{texture};
2041
2042 $self->SUPER::reconfigure;
2043 }
2044
2045 sub _draw {
2046 my ($self) = @_;
2047
2048 $self->SUPER::_draw; # draw background, if applicable
2049
2050 my $size = $self->{texture} ||= do {
2051 $self->{layout}->set_foreground (@{$self->{fg}});
2052 $self->{layout}->set_font ($self->{font}) if $self->{font};
2053 $self->{layout}->set_width ($self->{w});
2054 $self->{layout}->set_ellipsise ($self->{ellipsise});
2055 $self->{layout}->set_single_paragraph_mode ($self->{ellipsise});
2056 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
2057
2058 [$self->{layout}->size]
2059 };
2060
2061 unless (exists $self->{ox}) {
2062 $self->{ox} = $self->{padding_x} + int $self->{align} * ($self->{w} - $size->[0] - $self->{padding_x} * 2);
2063 $self->{oy} = $self->{padding_y} + int $self->{valign} * ($self->{h} - $size->[1] - $self->{padding_y} * 2);
2064
2065 $self->{layout}->render ($self->{ox}, $self->{oy}, $self->{style});
2066 };
2067
2068 # unless ($self->{list}) {
2069 # $self->{list} = DC::OpenGL::glGenList;
2070 # DC::OpenGL::glNewList $self->{list};
2071 # $self->{layout}->render ($self->{ox}, $self->{oy}, $self->{style});
2072 # DC::OpenGL::glEndList;
2073 # }
2074 #
2075 # DC::OpenGL::glCallList $self->{list};
2076
2077 $self->{layout}->draw;
2078 }
2079
2080 #sub destroy {
2081 # my ($self) = @_;
2082 #
2083 # DC::OpenGL::glDeleteList delete $self->{list} if $self->{list};
2084 #
2085 # $self->SUPER::destroy;
2086 #}
2087
2088 #############################################################################
2089
2090 package DC::UI::EntryBase;
2091
2092 our @ISA = DC::UI::Label::;
2093
2094 use DC::OpenGL;
2095
2096 sub new {
2097 my $class = shift;
2098
2099 $class->SUPER::new (
2100 fg => [1, 1, 1],
2101 bg => [0, 0, 0, 0.2],
2102 outline => undef,
2103 active_bg => [0, 0, 1, .2],
2104 active_fg => [1, 1, 1],
2105 active_outline => [1, 1, 0],
2106 can_hover => 1,
2107 can_focus => 1,
2108 align => 0,
2109 valign => 0.5,
2110 can_events => 1,
2111 ellipsise => 0,
2112 padding_x => 4,
2113 padding_y => 2,
2114 #text => ...
2115 #hidden => "*",
2116 @_
2117 )
2118 }
2119
2120 sub _set_text {
2121 my ($self, $text) = @_;
2122
2123 delete $self->{cur_h};
2124
2125 return if $self->{text} eq $text;
2126
2127 $self->{last_activity} = $::NOW;
2128 $self->{text} = $text;
2129
2130 $text =~ s/./*/g if $self->{hidden};
2131 $self->{layout}->set_text ("$text ");
2132 delete $self->{size_req};
2133
2134 $self->emit (changed => $self->{text});
2135
2136 $self->realloc;
2137 $self->update;
2138 }
2139
2140 sub set_text {
2141 my ($self, $text) = @_;
2142
2143 $self->{cursor} = length $text;
2144 $self->_set_text ($text);
2145 }
2146
2147 sub get_text {
2148 $_[0]{text}
2149 }
2150
2151 sub size_request {
2152 my ($self) = @_;
2153
2154 my ($w, $h) = $self->SUPER::size_request;
2155
2156 ($w + 1, $h) # add 1 for cursor
2157 }
2158
2159 sub invoke_key_down {
2160 my ($self, $ev) = @_;
2161
2162 my $mod = $ev->{mod};
2163 my $sym = $ev->{sym};
2164 my $uni = $ev->{unicode};
2165
2166 my $text = $self->get_text;
2167
2168 $self->{cursor} = List::Util::max 0, List::Util::min $self->{cursor}, length $text;
2169
2170 if ($sym == DC::SDLK_BACKSPACE) {
2171 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
2172 } elsif ($sym == DC::SDLK_DELETE) {
2173 substr $text, $self->{cursor}, 1, "";
2174 } elsif ($sym == DC::SDLK_LEFT) {
2175 --$self->{cursor} if $self->{cursor};
2176 } elsif ($sym == DC::SDLK_RIGHT) {
2177 ++$self->{cursor} if $self->{cursor} < length $self->{text};
2178 } elsif ($sym == DC::SDLK_HOME) {
2179 # what a hack
2180 $self->{cursor} =
2181 (substr $self->{text}, 0, $self->{cursor}) =~ /^(.*\012)/
2182 ? length $1
2183 : 0;
2184 } elsif ($sym == DC::SDLK_END) {
2185 # uh, again
2186 $self->{cursor} =
2187 (substr $self->{text}, $self->{cursor}) =~ /^([^\012]*)\012/
2188 ? $self->{cursor} + length $1
2189 : length $self->{text};
2190 } elsif ($uni == 21) { # ctrl-u
2191 $text = "";
2192 $self->{cursor} = 0;
2193 } elsif ($uni == 27) {
2194 $self->emit ('escape');
2195 } elsif ($uni == 0x0d) {
2196 substr $text, $self->{cursor}++, 0, "\012";
2197 } elsif ($uni >= 0x20) {
2198 substr $text, $self->{cursor}++, 0, chr $uni;
2199 } else {
2200 return 0;
2201 }
2202
2203 $self->_set_text ($text);
2204
2205 $self->realloc;
2206 $self->update;
2207
2208 1
2209 }
2210
2211 sub invoke_focus_in {
2212 my ($self) = @_;
2213
2214 $self->{last_activity} = $::NOW;
2215
2216 $self->SUPER::invoke_focus_in
2217 }
2218
2219 sub invoke_button_down {
2220 my ($self, $ev, $x, $y) = @_;
2221
2222 $self->SUPER::invoke_button_down ($ev, $x, $y);
2223
2224 my $idx = $self->{layout}->xy_to_index ($x, $y);
2225
2226 # byte-index to char-index
2227 my $text = $self->{text};
2228 utf8::encode $text; $text = substr $text, 0, $idx; utf8::decode $text;
2229 $self->{cursor} = length $text;
2230
2231 $self->_set_text ($self->{text});
2232 $self->update;
2233
2234 1
2235 }
2236
2237 sub invoke_mouse_motion {
2238 my ($self, $ev, $x, $y) = @_;
2239 # printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
2240
2241 1
2242 }
2243
2244 sub _draw {
2245 my ($self) = @_;
2246
2247 local $self->{fg} = $self->{fg};
2248
2249 if ($FOCUS == $self) {
2250 glColor_premultiply @{$self->{active_bg}};
2251 $self->{fg} = $self->{active_fg};
2252 } else {
2253 glColor_premultiply @{$self->{bg}};
2254 }
2255
2256 glEnable GL_BLEND;
2257 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2258 glRect 0, 0, $self->{w}, $self->{h};
2259 glDisable GL_BLEND;
2260
2261 $self->SUPER::_draw;
2262
2263 #TODO: force update every cursor change :(
2264 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
2265
2266 unless (exists $self->{cur_h}) {
2267 my $text = substr $self->{text}, 0, $self->{cursor};
2268 utf8::encode $text;
2269
2270 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
2271 }
2272
2273 glColor_premultiply @{$self->{active_fg}};
2274 glBegin GL_LINES;
2275 glVertex $self->{cur_x} + $self->{ox} + .5, $self->{cur_y} + $self->{oy};
2276 glVertex $self->{cur_x} + $self->{ox} + .5, $self->{cur_y} + $self->{oy} + $self->{cur_h};
2277 glEnd;
2278
2279 glLineWidth 3;
2280 glColor @{$self->{active_outline}};
2281 glRect_lineloop 1.5, 1.5, $self->{w} - 1.5, $self->{h} - 1.5;
2282 glLineWidth 1;
2283
2284 } else {
2285 glColor @{$self->{outline} || $DC::THEME{entry_outline}};
2286 glBegin GL_LINE_STRIP;
2287 glVertex .5, $self->{h} * .5;
2288 glVertex .5, $self->{h} - 2.5;
2289 glVertex $self->{w} - .5, $self->{h} - 2.5;
2290 glVertex $self->{w} - .5, $self->{h} * .5;
2291 glEnd;
2292 }
2293 }
2294
2295 #############################################################################
2296
2297 package DC::UI::Entry;
2298
2299 our @ISA = DC::UI::EntryBase::;
2300
2301 use DC::OpenGL;
2302
2303 sub new {
2304 my $class = shift;
2305
2306 $class->SUPER::new (
2307 history_pointer => -1,
2308 @_
2309 )
2310 }
2311
2312
2313 sub invoke_key_down {
2314 my ($self, $ev) = @_;
2315
2316 my $sym = $ev->{sym};
2317
2318 if ($ev->{uni} == 0x0d || $sym == 13) {
2319 unshift @{$self->{history}},
2320 my $txt = $self->get_text;
2321
2322 $self->{history_pointer} = -1;
2323 $self->{history_saveback} = '';
2324 $self->emit (activate => $txt);
2325 $self->update;
2326
2327 } elsif ($sym == DC::SDLK_UP) {
2328 if ($self->{history_pointer} < 0) {
2329 $self->{history_saveback} = $self->get_text;
2330 }
2331 if (@{$self->{history} || []} > 0) {
2332 $self->{history_pointer}++;
2333 if ($self->{history_pointer} >= @{$self->{history} || []}) {
2334 $self->{history_pointer} = @{$self->{history} || []} - 1;
2335 }
2336 $self->set_text ($self->{history}->[$self->{history_pointer}]);
2337 }
2338
2339 } elsif ($sym == DC::SDLK_DOWN) {
2340 $self->{history_pointer}--;
2341 $self->{history_pointer} = -1 if $self->{history_pointer} < 0;
2342
2343 if ($self->{history_pointer} >= 0) {
2344 $self->set_text ($self->{history}->[$self->{history_pointer}]);
2345 } else {
2346 if (defined $self->{history_saveback}) {
2347 $self->set_text ($self->{history_saveback});
2348 $self->{history_saveback} = undef;
2349 }
2350 }
2351
2352 } else {
2353 return $self->SUPER::invoke_key_down ($ev)
2354 }
2355
2356 1
2357 }
2358
2359 #############################################################################
2360
2361 package DC::UI::TextEdit;
2362
2363 our @ISA = DC::UI::EntryBase::;
2364
2365 use DC::OpenGL;
2366
2367 sub new {
2368 my $class = shift;
2369
2370 $class->SUPER::new (
2371 padding_y => 4,
2372
2373 @_
2374 )
2375 }
2376
2377 sub move_cursor_ver {
2378 my ($self, $dy) = @_;
2379
2380 my ($line, $x) = $self->{layout}->index_to_line_x ($self->{cursor});
2381
2382 $line += $dy;
2383
2384 if (defined (my $index = $self->{layout}->line_x_to_index ($line, $x))) {
2385 $self->{cursor} = $index;
2386 delete $self->{cur_h};
2387 $self->update;
2388 return;
2389 }
2390 }
2391
2392 sub invoke_key_down {
2393 my ($self, $ev) = @_;
2394
2395 my $sym = $ev->{sym};
2396
2397 if ($sym == DC::SDLK_UP) {
2398 $self->move_cursor_ver (-1);
2399 } elsif ($sym == DC::SDLK_DOWN) {
2400 $self->move_cursor_ver (+1);
2401 } else {
2402 return $self->SUPER::invoke_key_down ($ev)
2403 }
2404
2405 1
2406 }
2407
2408 #############################################################################
2409
2410 package DC::UI::ButtonBin;
2411
2412 our @ISA = DC::UI::Bin::;
2413
2414 use DC::OpenGL;
2415
2416 my @tex =
2417 map { new_from_resource DC::Texture $_, mipmap => 1 }
2418 qw(b1_button_inactive.png b1_button_active.png);
2419
2420 sub new {
2421 my $class = shift;
2422
2423 $class->SUPER::new (
2424 can_hover => 1,
2425 align => 0.5,
2426 valign => 0.5,
2427 can_events => 1,
2428 @_
2429 )
2430 }
2431
2432 sub invoke_button_up {
2433 my ($self, $ev, $x, $y) = @_;
2434
2435 $self->emit ("activate")
2436 if $x >= 0 && $x < $self->{w}
2437 && $y >= 0 && $y < $self->{h};
2438
2439 1
2440 }
2441
2442 sub _draw {
2443 my ($self) = @_;
2444
2445 glEnable GL_TEXTURE_2D;
2446 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2447 glColor 0, 0, 0, 1;
2448
2449 my $tex = $tex[$GRAB == $self];
2450 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2451
2452 glDisable GL_TEXTURE_2D;
2453
2454 $self->SUPER::_draw;
2455 }
2456
2457 #############################################################################
2458
2459 package DC::UI::Button;
2460
2461 our @ISA = DC::UI::Label::;
2462
2463 use DC::OpenGL;
2464
2465 my @tex =
2466 map { new_from_resource DC::Texture $_, mipmap => 1 }
2467 qw(b1_button_inactive.png b1_button_active.png);
2468
2469 sub new {
2470 my $class = shift;
2471
2472 $class->SUPER::new (
2473 padding_x => 8,
2474 padding_y => 4,
2475 fg => [1.0, 1.0, 1.0],
2476 active_fg => [0.8, 0.8, 0.8],
2477 can_hover => 1,
2478 align => 0.5,
2479 valign => 0.5,
2480 can_events => 1,
2481 @_
2482 )
2483 }
2484
2485 sub invoke_button_up {
2486 my ($self, $ev, $x, $y) = @_;
2487
2488 $self->emit ("activate")
2489 if $x >= 0 && $x < $self->{w}
2490 && $y >= 0 && $y < $self->{h};
2491
2492 1
2493 }
2494
2495 sub _draw {
2496 my ($self) = @_;
2497
2498 local $self->{fg} = $GRAB == $self ? $self->{active_fg} : $self->{fg};
2499
2500 glEnable GL_TEXTURE_2D;
2501 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2502 glColor 0, 0, 0, 1;
2503
2504 my $tex = $tex[$GRAB == $self];
2505 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2506
2507 glDisable GL_TEXTURE_2D;
2508
2509 $self->SUPER::_draw;
2510 }
2511
2512 #############################################################################
2513
2514 package DC::UI::CheckBox;
2515
2516 our @ISA = DC::UI::DrawBG::;
2517
2518 my @tex =
2519 map { new_from_resource DC::Texture $_, mipmap => 1 }
2520 qw(c1_checkbox_bg.png c1_checkbox_active.png);
2521
2522 use DC::OpenGL;
2523
2524 sub new {
2525 my $class = shift;
2526
2527 $class->SUPER::new (
2528 fontsize => 1,
2529 padding_x => 2,
2530 padding_y => 2,
2531 fg => [1, 1, 1],
2532 active_fg => [1, 1, 0],
2533 bg => [0, 0, 0, 0.2],
2534 active_bg => [1, 1, 1, 0.5],
2535 state => 0,
2536 can_hover => 1,
2537 @_
2538 )
2539 }
2540
2541 sub size_request {
2542 my ($self) = @_;
2543
2544 ($self->{fontsize} * $::FONTSIZE) x 2
2545 }
2546
2547 sub toggle {
2548 my ($self) = @_;
2549
2550 $self->{state} = !$self->{state};
2551 $self->emit (changed => $self->{state});
2552 $self->update;
2553 }
2554
2555 sub invoke_button_down {
2556 my ($self, $ev, $x, $y) = @_;
2557
2558 if ($x >= $self->{padding_x} && $x < $self->{w} - $self->{padding_x}
2559 && $y >= $self->{padding_y} && $y < $self->{h} - $self->{padding_y}) {
2560 $self->toggle;
2561 } else {
2562 return 0
2563 }
2564
2565 1
2566 }
2567
2568 sub _draw {
2569 my ($self) = @_;
2570
2571 $self->SUPER::_draw;
2572
2573 glTranslate $self->{padding_x}, $self->{padding_y}, 0;
2574
2575 my ($w, $h) = @$self{qw(w h)};
2576
2577 my $s = List::Util::min $w - $self->{padding_x} * 2, $h - $self->{padding_y} * 2;
2578
2579 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
2580
2581 my $tex = $self->{state} ? $tex[1] : $tex[0];
2582
2583 glEnable GL_TEXTURE_2D;
2584 $tex->draw_quad_alpha (0, 0, $s, $s);
2585 glDisable GL_TEXTURE_2D;
2586 }
2587
2588 #############################################################################
2589
2590 package DC::UI::Image;
2591
2592 our @ISA = DC::UI::Base::;
2593
2594 use DC::OpenGL;
2595
2596 our %texture_cache;
2597
2598 sub new {
2599 my $class = shift;
2600
2601 my $self = $class->SUPER::new (
2602 can_events => 0,
2603 scale => 1,
2604 @_,
2605 );
2606
2607 $self->{path} || $self->{tex}
2608 or Carp::croak "'path' or 'tex' attributes required";
2609
2610 $self->{tex} ||= $texture_cache{$self->{path}} ||=
2611 new_from_resource DC::Texture $self->{path}, mipmap => 1;
2612
2613 DC::weaken $texture_cache{$self->{path}};
2614
2615 $self->{aspect} ||= $self->{tex}{w} / $self->{tex}{h};
2616
2617 $self
2618 }
2619
2620 sub STORABLE_freeze {
2621 my ($self, $cloning) = @_;
2622
2623 $self->{path}
2624 or die "cannot serialise DC::UI::Image on non-loadable images\n";
2625
2626 $self->{path}
2627 }
2628
2629 sub STORABLE_attach {
2630 my ($self, $cloning, $path) = @_;
2631
2632 $self->new (path => $path)
2633 }
2634
2635 sub size_request {
2636 my ($self) = @_;
2637
2638 (int $self->{tex}{w} * $self->{scale}, int $self->{tex}{h} * $self->{scale})
2639 }
2640
2641 sub _draw {
2642 my ($self) = @_;
2643
2644 my $tex = $self->{tex};
2645
2646 my ($w, $h) = ($self->{w}, $self->{h});
2647
2648 if ($self->{rot90}) {
2649 glRotate 90, 0, 0, 1;
2650 glTranslate 0, -$self->{w}, 0;
2651
2652 ($w, $h) = ($h, $w);
2653 }
2654
2655 glEnable GL_TEXTURE_2D;
2656 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2657
2658 $tex->draw_quad_alpha (0, 0, $w, $h);
2659
2660 glDisable GL_TEXTURE_2D;
2661 }
2662
2663 #############################################################################
2664
2665 package DC::UI::ImageButton;
2666
2667 our @ISA = DC::UI::Image::;
2668
2669 use DC::OpenGL;
2670
2671 my %textures;
2672
2673 sub new {
2674 my $class = shift;
2675
2676 my $self = $class->SUPER::new (
2677 padding_x => 4,
2678 padding_y => 4,
2679 fg => [1, 1, 1],
2680 active_fg => [0, 0, 1],
2681 can_hover => 1,
2682 align => 0.5,
2683 valign => 0.5,
2684 can_events => 1,
2685 @_
2686 );
2687 }
2688
2689 sub invoke_button_down {
2690 my ($self, $ev, $x, $y) = @_;
2691
2692 1
2693 }
2694
2695 sub invoke_button_up {
2696 my ($self, $ev, $x, $y) = @_;
2697
2698 $self->emit ("activate")
2699 if $x >= 0 && $x < $self->{w}
2700 && $y >= 0 && $y < $self->{h};
2701
2702 1
2703 }
2704
2705 #############################################################################
2706
2707 package DC::UI::VGauge;
2708
2709 our @ISA = DC::UI::Base::;
2710
2711 use List::Util qw(min max);
2712
2713 use DC::OpenGL;
2714
2715 my %tex = (
2716 food => [
2717 map { new_from_resource DC::Texture $_, mipmap => 1 }
2718 qw/g1_food_gauge_empty.png g1_food_gauge_full.png/
2719 ],
2720 grace => [
2721 map { new_from_resource DC::Texture $_, mipmap => 1 }
2722 qw/g1_grace_gauge_empty.png g1_grace_gauge_full.png g1_grace_gauge_overflow.png/
2723 ],
2724 hp => [
2725 map { new_from_resource DC::Texture $_, mipmap => 1 }
2726 qw/g1_hp_gauge_empty.png g1_hp_gauge_full.png/
2727 ],
2728 mana => [
2729 map { new_from_resource DC::Texture $_, mipmap => 1 }
2730 qw/g1_mana_gauge_empty.png g1_mana_gauge_full.png g1_mana_gauge_overflow.png/
2731 ],
2732 );
2733
2734 # eg. VGauge->new (gauge => 'food'), default gauge: food
2735 sub new {
2736 my $class = shift;
2737
2738 my $self = $class->SUPER::new (
2739 type => 'food',
2740 @_
2741 );
2742
2743 $self->{aspect} = $tex{$self->{type}}[0]{w} / $tex{$self->{type}}[0]{h};
2744
2745 $self
2746 }
2747
2748 sub size_request {
2749 my ($self) = @_;
2750
2751 #my $tex = $tex{$self->{type}}[0];
2752 #@$tex{qw(w h)}
2753 (0, 0)
2754 }
2755
2756 sub set_max {
2757 my ($self, $max) = @_;
2758
2759 return if $self->{max_val} == $max;
2760
2761 $self->{max_val} = $max;
2762 $self->update;
2763 }
2764
2765 sub set_value {
2766 my ($self, $val, $max) = @_;
2767
2768 $self->set_max ($max)
2769 if defined $max;
2770
2771 return if $self->{val} == $val;
2772
2773 $self->{val} = $val;
2774 $self->update;
2775 }
2776
2777 sub _draw {
2778 my ($self) = @_;
2779
2780 my $tex = $tex{$self->{type}};
2781 my ($t1, $t2, $t3) = @$tex;
2782
2783 my ($w, $h) = ($self->{w}, $self->{h});
2784
2785 if ($self->{vertical}) {
2786 glRotate 90, 0, 0, 1;
2787 glTranslate 0, -$self->{w}, 0;
2788
2789 ($w, $h) = ($h, $w);
2790 }
2791
2792 my $ycut = $self->{val} / ($self->{max_val} || 1);
2793
2794 my $ycut1 = max 0, min 1, $ycut;
2795 my $ycut2 = max 0, min 1, $ycut - 1;
2796
2797 my $h1 = $self->{h} * (1 - $ycut1);
2798 my $h2 = $self->{h} * (1 - $ycut2);
2799 my $h3 = $self->{h};
2800
2801 $_ = $_ * (284-4)/288 + 4/288 for ($h1, $h2, $h3);
2802
2803 glEnable GL_BLEND;
2804 glBlendFuncSeparate GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
2805 GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2806 glEnable GL_TEXTURE_2D;
2807 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2808
2809 glBindTexture GL_TEXTURE_2D, $t1->{name};
2810 glBegin GL_QUADS;
2811 glTexCoord 0 , 0; glVertex 0 , 0;
2812 glTexCoord 0 , $t1->{t} * (1 - $ycut1); glVertex 0 , $h1;
2813 glTexCoord $t1->{s}, $t1->{t} * (1 - $ycut1); glVertex $w, $h1;
2814 glTexCoord $t1->{s}, 0; glVertex $w, 0;
2815 glEnd;
2816
2817 my $ycut1 = List::Util::min 1, $ycut;
2818 glBindTexture GL_TEXTURE_2D, $t2->{name};
2819 glBegin GL_QUADS;
2820 glTexCoord 0 , $t2->{t} * (1 - $ycut1); glVertex 0 , $h1;
2821 glTexCoord 0 , $t2->{t} * (1 - $ycut2); glVertex 0 , $h2;
2822 glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut2); glVertex $w, $h2;
2823 glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut1); glVertex $w, $h1;
2824 glEnd;
2825
2826 if ($t3) {
2827 glBindTexture GL_TEXTURE_2D, $t3->{name};
2828 glBegin GL_QUADS;
2829 glTexCoord 0 , $t3->{t} * (1 - $ycut2); glVertex 0 , $h2;
2830 glTexCoord 0 , $t3->{t}; glVertex 0 , $h3;
2831 glTexCoord $t3->{s}, $t3->{t}; glVertex $w, $h3;
2832 glTexCoord $t3->{s}, $t3->{t} * (1 - $ycut2); glVertex $w, $h2;
2833 glEnd;
2834 }
2835
2836 glDisable GL_BLEND;
2837 glDisable GL_TEXTURE_2D;
2838 }
2839
2840 #############################################################################
2841
2842 package DC::UI::Progress;
2843
2844 our @ISA = DC::UI::Label::;
2845
2846 use DC::OpenGL;
2847
2848 sub new {
2849 my ($class, %arg) = @_;
2850
2851 my $self = $class->SUPER::new (
2852 padding_x => 2,
2853 padding_y => 2,
2854 fg => [1, 1, 1],
2855 bg => [0, 0, 1, 0.2],
2856 bar => [0.7, 0.5, 0.1, 0.8],
2857 outline => [0.4, 0.3, 0],
2858 fontsize => 0.9,
2859 valign => 0.5,
2860 align => 0.5,
2861 can_events => 1,
2862 ellipsise => 1,
2863 label => "%d%%",
2864 %arg,
2865 );
2866
2867 $self->set_value ($arg{value} || -1);
2868
2869 $self
2870 }
2871
2872 sub set_label {
2873 my ($self, $label) = @_;
2874
2875 return if $self->{label} eq $label;
2876 $self->{label} = $label;
2877
2878 $self->DC::UI::Progress::set_value (0 + delete $self->{value});
2879 }
2880
2881 sub set_value {
2882 my ($self, $value) = @_;
2883
2884 if ($self->{value} ne $value) {
2885 $self->{value} = $value;
2886
2887 if ($value < 0) {
2888 $self->set_text ("-");
2889 } else {
2890 $self->set_text (sprintf $self->{label}, $value * 100);
2891 }
2892
2893 $self->update;
2894 }
2895 }
2896
2897 sub _draw {
2898 my ($self) = @_;
2899
2900 glEnable GL_BLEND;
2901 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2902
2903 my $px = $self->{padding_x};
2904 my $py = $self->{padding_y};
2905
2906 if ($self->{value} >= 0) {
2907 my $s = int $px + ($self->{w} - $px * 2) * $self->{value};
2908
2909 glColor_premultiply @{$self->{bar}};
2910 glRect $px, $py, $s, $self->{h} - $py;
2911 glColor_premultiply @{$self->{bg}};
2912 glRect $s , $py, $self->{w} - $px, $self->{h} - $py;
2913 }
2914
2915 glColor_premultiply @{$self->{outline}};
2916
2917 $px -= .5;
2918 $py -= .5;
2919
2920 glRect_lineloop $px, $py, $self->{w} - $px, $self->{h} - $py;
2921
2922 glDisable GL_BLEND;
2923
2924 {
2925 local $self->{bg}; # do not draw background
2926 $self->SUPER::_draw;
2927 }
2928 }
2929
2930 #############################################################################
2931
2932 package DC::UI::ExperienceProgress;
2933
2934 our @ISA = DC::UI::Progress::;
2935
2936 sub new {
2937 my ($class, %arg) = @_;
2938
2939 my $tt = exists $arg{tooltip} ? "$arg{tooltip}\n\n" : "";
2940
2941 my $self = $class->SUPER::new (
2942 %arg,
2943 tooltip => sub {
2944 my ($self) = @_;
2945
2946 sprintf "%slevel %d\n%s points\n%s next level\n%s to go, %d%% done",
2947 $tt,
2948 $self->{lvl},
2949 ::formsep ($self->{exp}),
2950 ::formsep ($self->{nxt}),
2951 ::formsep ($self->{nxt} - $self->{exp}),
2952 $self->_percent * 100,
2953 },
2954 );
2955
2956 $::CONN->{on_exp_update}{$self+0} = sub { $self->set_value ($self->{value}) }
2957 if $::CONN;
2958
2959 $self
2960 }
2961
2962 sub DESTROY {
2963 my ($self) = @_;
2964
2965 delete $::CONN->{on_exp_update}{$self+0}
2966 if $::CONN;
2967
2968 $self->SUPER::DESTROY;
2969 }
2970
2971 sub _percent {
2972 my ($self) = @_;
2973
2974 my $table = $::CONN && $::CONN->{exp_table}
2975 or return -1;
2976
2977 my $l0 = $table->[$self->{lvl} - 1];
2978 my $l1 = $table->[$self->{lvl}];
2979
2980 $self->{nxt} = $l1;
2981
2982 ($self->{exp} - $l0) / ($l1 - $l0)
2983 }
2984
2985 sub set_value {
2986 my ($self, $lvl, $exp) = @_;
2987
2988 $self->{lvl} = $lvl;
2989 $self->{exp} = $exp;
2990
2991 $self->SUPER::set_value ($self->_percent);
2992 }
2993
2994 #############################################################################
2995
2996 package DC::UI::Gauge;
2997
2998 our @ISA = DC::UI::VBox::;
2999
3000 sub new {
3001 my ($class, %arg) = @_;
3002
3003 my $self = $class->SUPER::new (
3004 tooltip => $arg{type},
3005 can_hover => 1,
3006 can_events => 1,
3007 %arg,
3008 );
3009
3010 $self->add ($self->{value} = new DC::UI::Label valign => 1, align => 0.5, template => "999");
3011 $self->add ($self->{gauge} = new DC::UI::VGauge type => $self->{type}, expand => 1, can_hover => 1);
3012 $self->add ($self->{max} = new DC::UI::Label valign => 0, align => 0.5, template => "999");
3013
3014 $self
3015 }
3016
3017 sub set_fontsize {
3018 my ($self, $fsize) = @_;
3019
3020 $self->{value}->set_fontsize ($fsize);
3021 $self->{max} ->set_fontsize ($fsize);
3022 }
3023
3024 sub set_max {
3025 my ($self, $max) = @_;
3026
3027 $self->{gauge}->set_max ($max);
3028 $self->{max}->set_text ($max);
3029 }
3030
3031 sub set_value {
3032 my ($self, $val, $max) = @_;
3033
3034 $self->set_max ($max)
3035 if defined $max;
3036
3037 $self->{gauge}->set_value ($val, $max);
3038 $self->{value}->set_text ($val);
3039 }
3040
3041 #############################################################################
3042
3043 package DC::UI::Slider;
3044
3045 use strict;
3046
3047 use DC::OpenGL;
3048
3049 our @ISA = DC::UI::DrawBG::;
3050
3051 my @tex =
3052 map { new_from_resource DC::Texture $_ }
3053 qw(s1_slider.png s1_slider_bg.png);
3054
3055 sub new {
3056 my $class = shift;
3057
3058 # range [value, low, high, page, unit]
3059
3060 # TODO: 0-width page
3061 # TODO: req_w/h are wrong with vertical
3062 # TODO: calculations are off
3063 my $self = $class->SUPER::new (
3064 fg => [1, 1, 1],
3065 active_fg => [0, 0, 0],
3066 bg => [0, 0, 0, 0.2],
3067 active_bg => [1, 1, 1, 0.5],
3068 range => [0, 0, 100, 10, 0],
3069 min_w => $::WIDTH / 80,
3070 min_h => $::WIDTH / 80,
3071 vertical => 0,
3072 can_hover => 1,
3073 inner_pad => 0.02,
3074 @_
3075 );
3076
3077 $self->set_value ($self->{range}[0]);
3078 $self->update;
3079
3080 $self
3081 }
3082
3083 sub set_range {
3084 my ($self, $range) = @_;
3085
3086 ($range, $self->{range}) = ($self->{range}, $range);
3087
3088 if ("@$range" ne "@{$self->{range}}") {
3089 $self->update;
3090 $self->set_value ($self->{range}[0]);
3091 }
3092 }
3093
3094 sub set_value {
3095 my ($self, $value) = @_;
3096
3097 my ($old_value, $lo, $hi, $page, $unit) = @{$self->{range}};
3098
3099 $hi = $lo if $hi < $lo;
3100
3101 $value = $hi - $page if $value > $hi - $page;
3102 $value = $lo if $value < $lo;
3103
3104 $value = $lo + $unit * int +($value - $lo + $unit * 0.5) / $unit
3105 if $unit;
3106
3107 @{$self->{range}} = ($value, $lo, $hi, $page, $unit);
3108
3109 if ($value != $old_value) {
3110 $self->emit (changed => $value);
3111 $self->update;
3112 }
3113 }
3114
3115 sub size_request {
3116 my ($self) = @_;
3117
3118 ($self->{req_w}, $self->{req_h})
3119 }
3120
3121 sub invoke_button_down {
3122 my ($self, $ev, $x, $y) = @_;
3123
3124 $self->SUPER::invoke_button_down ($ev, $x, $y);
3125
3126 $self->{click} = [$self->{range}[0], $self->{vertical} ? $y : $x];
3127
3128 $self->invoke_mouse_motion ($ev, $x, $y);
3129
3130 1
3131 }
3132
3133 sub invoke_mouse_motion {
3134 my ($self, $ev, $x, $y) = @_;
3135
3136 if ($GRAB == $self) {
3137 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
3138
3139 my (undef, $lo, $hi, $page) = @{$self->{range}};
3140
3141 $x = ($x - $self->{click}[1]) / ($w * $self->{scale});
3142
3143 $self->set_value ($self->{click}[0] + $x * ($hi - $page - $lo));
3144 } else {
3145 return 0;
3146 }
3147
3148 1
3149 }
3150
3151 sub invoke_mouse_wheel {
3152 my ($self, $ev) = @_;
3153
3154 my $delta = $self->{vertical} ? $ev->{dy} : $ev->{dx};
3155
3156 my $pagepart = $ev->{mod} & DC::KMOD_SHIFT ? 1 : 0.2;
3157
3158 $self->set_value ($self->{range}[0] + $delta * $self->{range}[3] * $pagepart);
3159
3160 1
3161 }
3162
3163 sub update {
3164 my ($self) = @_;
3165
3166 delete $self->{knob_w};
3167 $self->SUPER::update;
3168 }
3169
3170 sub _draw {
3171 my ($self) = @_;
3172
3173 unless ($self->{knob_w}) {
3174 $self->set_value ($self->{range}[0]);
3175
3176 my ($value, $lo, $hi, $page, $unit) = @{$self->{range}};
3177 my $range = ($hi - $page - $lo) || 1e-10;
3178
3179 my $knob_w = List::Util::min 1, $page / (($hi - $lo) || 1e-10) || 24 / $self->{w};
3180
3181 $self->{offset} = List::Util::max $self->{inner_pad}, $knob_w * 0.5;
3182 $self->{scale} = 1 - 2 * $self->{offset} || 1e-100;
3183
3184 $value = ($value - $lo) / $range;
3185 $value = $value * $self->{scale} + $self->{offset};
3186
3187 $self->{knob_x} = $value - $knob_w * 0.5;
3188 $self->{knob_w} = $knob_w;
3189 }
3190
3191 $self->SUPER::_draw ();
3192
3193 glScale $self->{w}, $self->{h};
3194
3195 if ($self->{vertical}) {
3196 # draw a vertical slider like a rotated horizontal slider
3197
3198 glTranslate 1, 0, 0;
3199 glRotate 90, 0, 0, 1;
3200 }
3201
3202 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
3203 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
3204
3205 glEnable GL_TEXTURE_2D;
3206 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3207
3208 # draw background
3209 $tex[1]->draw_quad_alpha (0, 0, 1, 1);
3210
3211 # draw handle
3212 $tex[0]->draw_quad_alpha ($self->{knob_x}, 0, $self->{knob_w}, 1);
3213
3214 glDisable GL_TEXTURE_2D;
3215 }
3216
3217 #############################################################################
3218
3219 package DC::UI::ValSlider;
3220
3221 our @ISA = DC::UI::HBox::;
3222
3223 sub new {
3224 my ($class, %arg) = @_;
3225
3226 my $range = delete $arg{range};
3227
3228 my $self = $class->SUPER::new (
3229 slider => (new DC::UI::Slider expand => 1, range => $range),
3230 entry => (new DC::UI::Label text => "", template => delete $arg{template}),
3231 to_value => sub { shift },
3232 from_value => sub { shift },
3233 %arg,
3234 );
3235
3236 $self->{slider}->connect (changed => sub {
3237 my ($self, $value) = @_;
3238 $self->{parent}{entry}->set_text ($self->{parent}{to_value}->($value));
3239 $self->{parent}->emit (changed => $value);
3240 });
3241
3242 # $self->{entry}->connect (changed => sub {
3243 # my ($self, $value) = @_;
3244 # $self->{parent}{slider}->set_value ($self->{parent}{from_value}->($value));
3245 # $self->{parent}->emit (changed => $value);
3246 # });
3247
3248 $self->add ($self->{slider}, $self->{entry});
3249
3250 $self->{slider}->emit (changed => $self->{slider}{range}[0]);
3251
3252 $self
3253 }
3254
3255 sub set_range { shift->{slider}->set_range (@_) }
3256 sub set_value { shift->{slider}->set_value (@_) }
3257
3258 #############################################################################
3259
3260 package DC::UI::TextScroller;
3261
3262 our @ISA = DC::UI::HBox::;
3263
3264 use DC::OpenGL;
3265
3266 sub new {
3267 my $class = shift;
3268
3269 my $self = $class->SUPER::new (
3270 fontsize => 1,
3271 can_events => 1,
3272 indent => 0,
3273 #font => default_font
3274 @_,
3275
3276 layout => (new DC::Layout),
3277 par => [],
3278 max_par => 0,
3279 height => 0,
3280 children => [
3281 (new DC::UI::Empty expand => 1),
3282 (new DC::UI::Slider vertical => 1),
3283 ],
3284 );
3285
3286 $self->{children}[1]->connect (changed => sub { $self->update });
3287
3288 $self
3289 }
3290
3291 sub set_fontsize {
3292 my ($self, $fontsize) = @_;
3293
3294 $self->{fontsize} = $fontsize;
3295 $self->reflow;
3296 }
3297
3298 sub size_request {
3299 my ($self) = @_;
3300
3301 my ($empty, $slider) = $self->visible_children;
3302
3303 local $self->{children} = [$empty, $slider];
3304 $self->SUPER::size_request
3305 }
3306
3307 sub invoke_size_allocate {
3308 my ($self, $w, $h) = @_;
3309
3310 my ($empty, $slider, @other) = @{ $self->{children} };
3311 $_->configure (@$_{qw(x y req_w req_h)}) for @other;
3312
3313 $self->{layout}->set_font ($self->{font}) if $self->{font};
3314 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
3315 $self->{layout}->set_width ($empty->{w});
3316 $self->{layout}->set_indent ($self->{fontsize} * $::FONTSIZE * $self->{indent});
3317
3318 $self->reflow;
3319
3320 local $self->{children} = [$empty, $slider];
3321 $self->SUPER::invoke_size_allocate ($w, $h)
3322 }
3323
3324 sub invoke_mouse_wheel {
3325 my ($self, $ev) = @_;
3326
3327 return 0 unless $ev->{dy}; # only vertical movements
3328
3329 $self->{children}[1]->emit (mouse_wheel => $ev);
3330
3331 1
3332 }
3333
3334 sub get_layout {
3335 my ($self, $para) = @_;
3336
3337 my $layout = $self->{layout};
3338
3339 $layout->set_font ($self->{font}) if $self->{font};
3340 $layout->set_foreground (@{$para->{fg}});
3341 $layout->set_height ($self->{fontsize} * $::FONTSIZE);
3342 $layout->set_width ($self->{children}[0]{w} - $para->{indent});
3343 $layout->set_indent ($self->{fontsize} * $::FONTSIZE * $self->{indent});
3344 $layout->set_markup ($para->{markup});
3345
3346 $layout->set_shapes (
3347 map
3348 +(0, $_->baseline_shift + $_->{padding_y} - $_->{h}, $_->{w}, $_->{h}),
3349 @{$para->{widget}}
3350 );
3351
3352 $layout
3353 }
3354
3355 sub reflow {
3356 my ($self) = @_;
3357
3358 $self->{need_reflow}++;
3359 $self->update;
3360 }
3361
3362 sub set_offset {
3363 my ($self, $offset) = @_;
3364
3365 # todo: base offset on lines or so, not on pixels
3366 $self->{children}[1]->set_value ($offset);
3367 }
3368
3369 sub current_paragraph {
3370 my ($self) = @_;
3371
3372 $self->{top_paragraph} - 1
3373 }
3374
3375 sub scroll_to {
3376 my ($self, $para) = @_;
3377
3378 $para = List::Util::max 0, List::Util::min $#{$self->{par}}, $para;
3379
3380 $self->{scroll_to} = $para;
3381 $self->update;
3382 }
3383
3384 sub clear {
3385 my ($self) = @_;
3386
3387 my (undef, undef, @other) = @{ $self->{children} };
3388 $self->remove ($_) for @other;
3389
3390 $self->{par} = [];
3391 $self->{height} = 0;
3392 $self->{children}[1]->set_range ([0, 0, 0, 1, 1]);
3393 }
3394
3395 sub add_paragraph {
3396 my $self = shift;
3397
3398 for my $para (@_) {
3399 $para = {
3400 fg => [1, 1, 1, 1],
3401 indent => 0,
3402 markup => "",
3403 widget => [],
3404 ref $para ? %$para : (markup => $para),
3405 w => 1e10,
3406 wrapped => 1,
3407 };
3408
3409 $self->add (@{ $para->{widget} }) if @{ $para->{widget} };
3410 push @{$self->{par}}, $para;
3411 }
3412
3413 if (my $max = $self->{max_par}) {
3414 shift @{$self->{par}} while @{$self->{par}} > $max;
3415 }
3416
3417 $self->{need_reflow}++;
3418 $self->update;
3419 }
3420
3421 sub scroll_to_bottom {
3422 my ($self) = @_;
3423
3424 $self->{scroll_to} = $#{$self->{par}};
3425 $self->update;
3426 }
3427
3428 sub force_uptodate {
3429 my ($self) = @_;
3430
3431 if (delete $self->{need_reflow}) {
3432 my ($W, $H) = @{$self->{children}[0]}{qw(w h)};
3433
3434 my $height = 0;
3435
3436 for my $para (@{$self->{par}}) {
3437 if ($para->{w} != $W && ($para->{wrapped} || $para->{w} > $W)) {
3438 my $layout = $self->get_layout ($para);
3439 my ($w, $h) = $layout->size;
3440
3441 $para->{w} = $w + $para->{indent};
3442 $para->{h} = $h;
3443 $para->{wrapped} = $layout->has_wrapped;
3444 }
3445
3446 $para->{y} = $height;
3447 $height += $para->{h};
3448 }
3449
3450 $self->{height} = $height;
3451 $self->{children}[1]->set_range ([$self->{children}[1]{range}[0], 0, $height, $H, 1]);
3452
3453 delete $self->{texture};
3454 }
3455
3456 if (my $paridx = delete $self->{scroll_to}) {
3457 $self->{children}[1]->set_value ($self->{par}[$paridx]{y});
3458 }
3459 }
3460
3461 sub update {
3462 my ($self) = @_;
3463
3464 $self->SUPER::update;
3465
3466 return unless $self->{h} > 0;
3467
3468 delete $self->{texture};
3469
3470 $ROOT->on_post_alloc ($self => sub {
3471 $self->force_uptodate;
3472
3473 my ($W, $H) = @{$self->{children}[0]}{qw(w h)};
3474
3475 $self->{texture} ||= new_from_opengl DC::Texture $W, $H, sub {
3476 glClearColor 0, 0, 0, 0;
3477 glClear GL_COLOR_BUFFER_BIT;
3478
3479 package DC::UI::Base;
3480 local ($draw_x, $draw_y, $draw_w, $draw_h) =
3481 (0, 0, $self->{w}, $self->{h});
3482
3483 my $top = int $self->{children}[1]{range}[0];
3484
3485 my $paridx = 0;
3486 my $top_paragraph;
3487 my $top = int $self->{children}[1]{range}[0];
3488
3489 my $y0 = $top;
3490 my $y1 = $top + $H;
3491
3492 for my $para (@{$self->{par}}) {
3493 my $h = $para->{h};
3494 my $y = $para->{y};
3495
3496 if ($y0 < $y + $h && $y < $y1) {
3497 my $layout = $self->get_layout ($para);
3498
3499 $layout->render ($para->{indent}, $y - $y0);
3500 $layout->draw;
3501
3502 if (my @w = @{ $para->{widget} }) {
3503 my @s = $layout->get_shapes;
3504
3505 for (@w) {
3506 my ($dx, $dy) = splice @s, 0, 2, ();
3507
3508 $_->{x} = $dx + $para->{indent};
3509 $_->{y} = $dy + $y - $y0;
3510
3511 $_->draw;
3512 }
3513 }
3514 }
3515
3516 $paridx++;
3517 $top_paragraph ||= $paridx if $y >= $top;
3518 }
3519
3520 $self->{top_paragraph} = $top_paragraph;
3521 };
3522 });
3523 }
3524
3525 sub reconfigure {
3526 my ($self) = @_;
3527
3528 $self->SUPER::reconfigure;
3529
3530 $_->{w} = 1e10 for @{ $self->{par} };
3531 $self->reflow;
3532 }
3533
3534 sub _draw {
3535 my ($self) = @_;
3536
3537 glEnable GL_TEXTURE_2D;
3538 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3539 glColor 0, 0, 0, 1;
3540 $self->{texture}->draw_quad_alpha_premultiplied (0, 0, $self->{children}[0]{w}, $self->{children}[0]{h});
3541 glDisable GL_TEXTURE_2D;
3542
3543 $self->{children}[1]->draw;
3544 }
3545
3546 #############################################################################
3547
3548 package DC::UI::Animator;
3549
3550 use DC::OpenGL;
3551
3552 our @ISA = DC::UI::Bin::;
3553
3554 sub moveto {
3555 my ($self, $x, $y) = @_;
3556
3557 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
3558 $self->{speed} = 0.001;
3559 $self->{time} = 1;
3560
3561 ::animation_start $self;
3562 }
3563
3564 sub animate {
3565 my ($self, $interval) = @_;
3566
3567 $self->{time} -= $interval * $self->{speed};
3568 if ($self->{time} <= 0) {
3569 $self->{time} = 0;
3570 ::animation_stop $self;
3571 }
3572
3573 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
3574
3575 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
3576 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
3577 }
3578
3579 sub _draw {
3580 my ($self) = @_;
3581
3582 glPushMatrix;
3583 glRotate $self->{time} * 1000, 0, 1, 0;
3584 $self->{children}[0]->draw;
3585 glPopMatrix;
3586 }
3587
3588 #############################################################################
3589
3590 package DC::UI::Flopper;
3591
3592 our @ISA = DC::UI::Button::;
3593
3594 sub new {
3595 my $class = shift;
3596
3597 my $self = $class->SUPER::new (
3598 state => 0,
3599 on_activate => \&toggle_flopper,
3600 @_
3601 );
3602
3603 $self
3604 }
3605
3606 sub toggle_flopper {
3607 my ($self) = @_;
3608
3609 $self->{other}->toggle_visibility;
3610 }
3611
3612 #############################################################################
3613
3614 package DC::UI::Tooltip;
3615
3616 our @ISA = DC::UI::Bin::;
3617
3618 use DC::OpenGL;
3619
3620 sub new {
3621 my $class = shift;
3622
3623 $class->SUPER::new (
3624 @_,
3625 can_events => 0,
3626 )
3627 }
3628
3629 sub set_tooltip_from {
3630 my ($self, $widget) = @_;
3631
3632 my $tip = $widget->{tooltip};
3633 $tip = $tip->($widget) if "CODE" eq ref $tip;
3634
3635 $tip = DC::Pod::section_label tooltip => $1
3636 if $tip =~ /^#(.*)$/;
3637
3638 if ($ENV{CFPLUS_DEBUG} & 2) {
3639 $tip .= "\n\n" . (ref $widget) . "\n"
3640 . "$widget->{x} $widget->{y} $widget->{w} $widget->{h}\n"
3641 . "req $widget->{req_w} $widget->{req_h}\n"
3642 . "visible $widget->{visible}";
3643 }
3644
3645 $tip =~ s/^\n+//;
3646 $tip =~ s/\n+$//;
3647
3648 $self->add (new DC::UI::Label
3649 fg => $DC::THEME{tooltip_fg},
3650 markup => $tip,
3651 max_w => ($widget->{tooltip_width} || 0.25) * $::WIDTH,
3652 align => 0,
3653 fontsize => 0.8,
3654 style => $DC::THEME{tooltip_style}, # FLAG_INVERSE
3655 ellipsise => 0,
3656 font => ($widget->{tooltip_font} || $::FONT_PROP),
3657 );
3658 }
3659
3660 sub size_request {
3661 my ($self) = @_;
3662
3663 my ($w, $h) = @{$self->child}{qw(req_w req_h)};
3664
3665 ($w + 4, $h + 4)
3666 }
3667
3668 sub invoke_size_allocate {
3669 my ($self, $w, $h) = @_;
3670
3671 $self->SUPER::invoke_size_allocate ($w - 4, $h - 4)
3672 }
3673
3674 sub invoke_visibility_change {
3675 my ($self, $visible) = @_;
3676
3677 return unless $visible;
3678
3679 $self->{root}->on_post_alloc ("move_$self" => sub {
3680 my $widget = $self->{owner}
3681 or return;
3682
3683 if ($widget->{visible}) {
3684 my ($x, $y) = $widget->coord2global ($widget->{w}, 0);
3685
3686 ($x, $y) = $widget->coord2global (-$self->{w}, 0)
3687 if $x + $self->{w} > $self->{root}{w};
3688
3689 $self->move_abs ($x, $y);
3690 } else {
3691 $self->hide;
3692 }
3693 });
3694 }
3695
3696 sub _draw {
3697 my ($self) = @_;
3698
3699 my ($w, $h) = @$self{qw(w h)};
3700
3701 glColor @{ $DC::THEME{tooltip_bg} };
3702 glRect 0, 0, $w, $h;
3703
3704 glColor @{ $DC::THEME{tooltip_border} };
3705 glRect_lineloop .5, .5, $w + .5, $h + .5;
3706
3707 glTranslate 2, 2;
3708
3709 $self->SUPER::_draw;
3710 }
3711
3712 #############################################################################
3713
3714 package DC::UI::Face;
3715
3716 our @ISA = DC::UI::DrawBG::;
3717
3718 use DC::OpenGL;
3719
3720 sub new {
3721 my $class = shift;
3722
3723 my $self = $class->SUPER::new (
3724 size_w => 32,
3725 size_h => 8,
3726 aspect => 1,
3727 can_events => 0,
3728 @_,
3729 );
3730
3731 $self->update_anim;
3732
3733 $self
3734 }
3735
3736 sub update_timer {
3737 my ($self) = @_;
3738
3739 return unless $self->{timer};
3740
3741 if ($self->{visible}) {
3742 $self->{timer}->start;
3743 } else {
3744 $self->{timer}->stop;
3745 }
3746 }
3747
3748 sub update_face {
3749 my ($self) = @_;
3750
3751 if ($::CONN) {
3752 if (my $anim = $::CONN->{anim}[$self->{anim}]) {
3753 if ($anim && @$anim) {
3754 $self->{face} = $anim->[ $self->{frame} % @$anim ];
3755 delete $self->{face_change_cb};
3756
3757 if (my $tex = $self->{tex} = $::CONN->{texture}[ $::CONN->{face}[$self->{face}]{id} ]) {
3758 unless ($tex->{name} || $tex->{loading}) {
3759 $tex->upload (sub { $self->reconfigure });
3760 }
3761 }
3762 }
3763 }
3764 }
3765 }
3766
3767 sub update_anim {
3768 my ($self) = @_;
3769
3770 if ($self->{anim} && $self->{animspeed}) {
3771 DC::weaken (my $widget = $self);
3772
3773 $self->{animspeed} = List::Util::max 0.05, $self->{animspeed};
3774 $self->{timer} = EV::periodic_ns 0, $self->{animspeed}, undef, sub {
3775 return unless $::CONN;
3776
3777 my $w = $widget
3778 or return;
3779
3780 ++$w->{frame};
3781 $w->update_face;
3782
3783 # somehow, $widget can go away
3784 $w->update;
3785 $w->update_timer;
3786 };
3787
3788 $self->update_face;
3789 $self->update_timer;
3790 } else {
3791 delete $self->{timer};
3792 }
3793 }
3794
3795 sub size_request {
3796 my ($self) = @_;
3797
3798 if ($::CONN) {
3799 if (my $faceid = $::CONN->{face}[$self->{face}]{id}) {
3800 if (my $tex = $self->{tex} = $::CONN->{texture}[$faceid]) {
3801 if ($tex->{name}) {
3802 return ($self->{size_w} || $tex->{w}, $self->{size_h} || $tex->{h});
3803 } elsif (!$tex->{loading}) {
3804 $tex->upload (sub { $self->reconfigure });
3805 }
3806 }
3807
3808 $self->{face_change_cb} ||= $::CONN->on_face_change ($self->{face}, sub { $self->reconfigure });
3809 }
3810 }
3811
3812 ($self->{size_w} || 8, $self->{size_h} || 8)
3813 }
3814
3815 sub update {
3816 my ($self) = @_;
3817
3818 return unless $self->{visible};
3819
3820 $self->SUPER::update;
3821 }
3822
3823 sub set_face {
3824 my ($self, $face) = @_;
3825
3826 $self->{face} = $face;
3827 $self->reconfigure;
3828 }
3829
3830 sub set_anim {
3831 my ($self, $anim) = @_;
3832
3833 $self->{anim} = $anim;
3834 $self->update_anim;
3835 }
3836
3837 sub set_animspeed {
3838 my ($self, $animspeed) = @_;
3839
3840 $self->{animspeed} = $animspeed;
3841 $self->update_anim;
3842 }
3843
3844 sub invoke_visibility_change {
3845 my ($self) = @_;
3846
3847 $self->update_timer;
3848
3849 0
3850 }
3851
3852 sub _draw {
3853 my ($self) = @_;
3854
3855 $self->SUPER::_draw;
3856
3857 if (my $tex = $self->{tex}) {
3858 glEnable GL_TEXTURE_2D;
3859 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3860 glColor 0, 0, 0, 1;
3861 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
3862 glDisable GL_TEXTURE_2D;
3863 }
3864 }
3865
3866 sub destroy {
3867 my ($self) = @_;
3868
3869 (delete $self->{timer})->cancel
3870 if $self->{timer};
3871
3872 $self->SUPER::destroy;
3873 }
3874
3875 #############################################################################
3876
3877 package DC::UI::Buttonbar;
3878
3879 our @ISA = DC::UI::HBox::;
3880
3881 # TODO: should actually wrap buttons and other goodies.
3882
3883 #############################################################################
3884
3885 package DC::UI::Menu;
3886
3887 our @ISA = DC::UI::Toplevel::;
3888
3889 use DC::OpenGL;
3890
3891 sub new {
3892 my $class = shift;
3893
3894 my $self = $class->SUPER::new (
3895 items => [],
3896 z => 100,
3897 @_,
3898 );
3899
3900 $self->add ($self->{vbox} = new DC::UI::VBox);
3901
3902 for my $item (@{ $self->{items} }) {
3903 my ($widget, $cb, $tooltip) = @$item;
3904
3905 # handle various types of items, only text for now
3906 if (!ref $widget) {
3907 if ($widget =~ /\t/) {
3908 my ($left, $right) = split /\t/, $widget, 2;
3909
3910 $widget = new DC::UI::HBox
3911 can_hover => 1,
3912 can_events => 1,
3913 tooltip => $tooltip,
3914 children => [
3915 (new DC::UI::Label markup => $left , align => 0, expand => 1),
3916 (new DC::UI::Label markup => $right, align => 1),
3917 ],
3918 ;
3919
3920 } else {
3921 $widget = new DC::UI::Label
3922 can_hover => 1,
3923 can_events => 1,
3924 align => 0,
3925 markup => $widget,
3926 tooltip => $tooltip;
3927 }
3928 }
3929
3930 $self->{item}{$widget} = $item;
3931
3932 $self->{vbox}->add ($widget);
3933 }
3934
3935 $self
3936 }
3937
3938 # popup given the event (must be a mouse button down event currently)
3939 sub popup {
3940 my ($self, $ev) = @_;
3941
3942 $self->emit ("popdown");
3943
3944 # maybe save $GRAB? must be careful about events...
3945 $GRAB = $self;
3946 $self->{button} = $ev->{button};
3947
3948 $self->show;
3949
3950 my $x = $ev->{x};
3951 my $y = $ev->{y};
3952
3953 $self->{root}->on_post_alloc ($self => sub {
3954 $self->move_abs ($x - $self->{w} * 0.25, $y - $self->{border} * $::FONTSIZE * .5);
3955 });
3956
3957 1 # so it can be used inside event handlers
3958 }
3959
3960 sub invoke_mouse_motion {
3961 my ($self, $ev, $x, $y) = @_;
3962
3963 # TODO: should use vbox->find_widget or so
3964 $HOVER = $ROOT->find_widget ($ev->{x}, $ev->{y});
3965 $self->{hover} = $self->{item}{$HOVER};
3966
3967 0
3968 }
3969
3970 sub invoke_button_up {
3971 my ($self, $ev, $x, $y) = @_;
3972
3973 if ($ev->{button} == $self->{button}) {
3974 undef $GRAB;
3975 $self->hide;
3976
3977 $self->emit ("popdown");
3978 $self->{hover}[1]->() if $self->{hover};
3979 } else {
3980 return 0
3981 }
3982
3983 1
3984 }
3985
3986 #############################################################################
3987
3988 package DC::UI::Multiplexer;
3989
3990 our @ISA = DC::UI::Container::;
3991
3992 sub new {
3993 my $class = shift;
3994
3995 my $self = $class->SUPER::new (
3996 @_,
3997 );
3998
3999 $self->set_current_page (0);
4000
4001 $self
4002 }
4003
4004 sub add {
4005 my ($self, @widgets) = @_;
4006
4007 $self->SUPER::add (@widgets);
4008
4009 $self->set_current_page (0)
4010 if @widgets == @{ $self->{children} };
4011 }
4012
4013 sub get_current_page {
4014 my ($self) = @_;
4015
4016 $self->{current}
4017 }
4018
4019 sub set_current_page {
4020 my ($self, $page_or_widget) = @_;
4021
4022 my $widget = ref $page_or_widget
4023 ? $page_or_widget
4024 : $self->{children}[$page_or_widget];
4025
4026 $self->{current}->set_invisible if $self->{current} && $self->{visible};
4027
4028 if (($self->{current} = $widget)) {
4029 $self->{current}->set_visible if $self->{current} && $self->{visible};
4030 $self->{current}->configure (0, 0, $self->{w}, $self->{h});
4031
4032 $self->emit (page_changed => $self->{current});
4033 }
4034
4035 $self->realloc;
4036 }
4037
4038 sub visible_children {
4039 $_[0]{current} || ()
4040 }
4041
4042 sub size_request {
4043 my ($self) = @_;
4044
4045 $self->{current}
4046 ? $self->{current}->size_request
4047 : (0, 0)
4048 }
4049
4050 sub invoke_size_allocate {
4051 my ($self, $w, $h) = @_;
4052
4053 $self->{current}->configure (0, 0, $w, $h)
4054 if $self->{current};
4055
4056 1
4057 }
4058
4059 sub _draw {
4060 my ($self) = @_;
4061
4062 $self->{current}->draw
4063 if $self->{current};
4064 }
4065
4066 #############################################################################
4067
4068 package DC::UI::Notebook;
4069
4070 use DC::OpenGL;
4071
4072 our @ISA = DC::UI::VBox::;
4073
4074 sub new {
4075 my $class = shift;
4076
4077 my $self = $class->SUPER::new (
4078 buttonbar => (new DC::UI::Buttonbar),
4079 multiplexer => (new DC::UI::Multiplexer expand => 1),
4080 active_outline => [.7, .7, 0.2],
4081 # filter => # will be put between multiplexer and $self
4082 @_,
4083 );
4084
4085 $self->{filter}->add ($self->{multiplexer}) if $self->{filter};
4086 $self->SUPER::add ($self->{buttonbar}, $self->{filter} || $self->{multiplexer});
4087
4088 {
4089 Scalar::Util::weaken (my $wself = $self);
4090
4091 $self->{multiplexer}->connect (c_add => sub {
4092 my ($mplex, $widgets) = @_;
4093
4094 for my $child (@$widgets) {
4095 Scalar::Util::weaken $child;
4096 $child->{c_tab_} ||= do {
4097 my $tab =
4098 (UNIVERSAL::isa $child->{c_tab}, "DC::UI::Base")
4099 ? $child->{c_tab}
4100 : new DC::UI::Button markup => $child->{c_tab}[0], tooltip => $child->{c_tab}[1];
4101
4102 $tab->connect (activate => sub {
4103 $wself->set_current_page ($child);
4104 });
4105
4106 $tab
4107 };
4108
4109 $self->{buttonbar}->add ($child->{c_tab_});
4110 }
4111 });
4112
4113 $self->{multiplexer}->connect (c_remove => sub {
4114 my ($mplex, $widgets) = @_;
4115
4116 for my $child (@$widgets) {
4117 $wself->{buttonbar}->remove ($child->{c_tab_});
4118 }
4119 });
4120 }
4121
4122 $self
4123 }
4124
4125 sub add {
4126 my ($self, @widgets) = @_;
4127
4128 $self->{multiplexer}->add (@widgets)
4129 }
4130
4131 sub remove {
4132 my ($self, @widgets) = @_;
4133
4134 $self->{multiplexer}->remove (@widgets)
4135 }
4136
4137 sub pages {
4138 my ($self) = @_;
4139 $self->{multiplexer}->children
4140 }
4141
4142 sub page_index {
4143 my ($self, $widget) = @_;
4144
4145 my $i = 0;
4146 for ($self->pages) {
4147 if ($_ eq $widget) { return $i };
4148 $i++;
4149 }
4150
4151 undef
4152 }
4153
4154 sub add_tab {
4155 my ($self, $title, $widget, $tooltip) = @_;
4156
4157 $title = [$title, $tooltip] unless ref $title;
4158 $widget->{c_tab} = $title;
4159
4160 $self->add ($widget);
4161 }
4162
4163 sub get_current_page {
4164 my ($self) = @_;
4165
4166 $self->{multiplexer}->get_current_page
4167 }
4168
4169 sub set_current_page {
4170 my ($self, $page) = @_;
4171
4172 $self->{multiplexer}->set_current_page ($page);
4173 $self->emit (page_changed => $self->{multiplexer}{current});
4174 }
4175
4176 sub _draw {
4177 my ($self) = @_;
4178
4179 $self->SUPER::_draw ();
4180
4181 if (my $cur = $self->{multiplexer}{current}) {
4182 if ($cur = $cur->{c_tab_}) {
4183 glTranslate $self->{buttonbar}{x} + $cur->{x},
4184 $self->{buttonbar}{y} + $cur->{y};
4185 glLineWidth 3;
4186 #glEnable GL_BLEND;
4187 #glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
4188 glColor @{$self->{active_outline}};
4189 glRect_lineloop 1.5, 1.5, $cur->{w} - 1.5, $cur->{h} - 1.5;
4190 glLineWidth 1;
4191 #glDisable GL_BLEND;
4192 }
4193 }
4194 }
4195
4196 #############################################################################
4197
4198 package DC::UI::Selector;
4199
4200 use utf8;
4201
4202 our @ISA = DC::UI::Button::;
4203
4204 sub new {
4205 my $class = shift;
4206
4207 my $self = $class->SUPER::new (
4208 options => [], # [value, title, longdesc], ...
4209 value => undef,
4210 @_,
4211 );
4212
4213 $self->_set_value ($self->{value});
4214
4215 $self
4216 }
4217
4218 sub invoke_button_down {
4219 my ($self, $ev) = @_;
4220
4221 my @menu_items;
4222
4223 for (@{ $self->{options} }) {
4224 my ($value, $title, $tooltip) = @$_;
4225
4226 push @menu_items, [$tooltip || $title, sub { $self->set_value ($value) }];
4227 }
4228
4229 DC::UI::Menu->new (items => \@menu_items)->popup ($ev);
4230 }
4231
4232 sub _set_value {
4233 my ($self, $value) = @_;
4234
4235 my ($item) = grep $_->[0] eq $value, @{ $self->{options} };
4236 $item ||= $self->{options}[0]
4237 or return;
4238
4239 $self->{value} = $item->[0];
4240 $self->set_markup ("$item->[1] ⇓");
4241 # $self->set_tooltip ($item->[2]);
4242 }
4243
4244 sub set_value {
4245 my ($self, $value) = @_;
4246
4247 return unless $self->{value} ne $value;
4248
4249 $self->_set_value ($value);
4250 $self->emit (changed => $value);
4251 }
4252
4253 sub set_options {
4254 my ($self, $options) = @_;
4255
4256 $self->{options} = $options;
4257 $self->_set_value ($self->{value});
4258 }
4259
4260 #############################################################################
4261
4262 package DC::UI::Statusbox;
4263
4264 our @ISA = DC::UI::VBox::;
4265
4266 sub new {
4267 my $class = shift;
4268
4269 my $self = $class->SUPER::new (
4270 fontsize => 0.8,
4271 @_,
4272 );
4273
4274 DC::weaken (my $this = $self);
4275
4276 $self->{timer} = EV::timer 1, 1, sub { $this->reorder };
4277
4278 $self
4279 }
4280
4281 sub reorder {
4282 my ($self) = @_;
4283 my $NOW = EV::time;
4284
4285 # freeze display when hovering over any label
4286 return if $DC::UI::TOOLTIP->{owner}
4287 && grep $DC::UI::TOOLTIP->{owner} == $_->{label},
4288 values %{ $self->{item} };
4289
4290 while (my ($k, $v) = each %{ $self->{item} }) {
4291 delete $self->{item}{$k} if $v->{timeout} < $NOW;
4292 }
4293
4294 $self->{timer}->set (1, 1);
4295
4296 my @widgets;
4297
4298 my @items = sort {
4299 $a->{pri} <=> $b->{pri}
4300 or $b->{id} <=> $a->{id}
4301 } values %{ $self->{item} };
4302
4303 my $count = 10 + 1;
4304 for my $item (@items) {
4305 last unless --$count;
4306
4307 my $label = $item->{label} ||= do {
4308 # TODO: doesn't handle markup well (read as: at all)
4309 my $short = $item->{count} > 1
4310 ? "<b>$item->{count} ×</b> $item->{text}"
4311 : $item->{text};
4312
4313 for ($short) {
4314 s/^\s+//;
4315 s/\s+/ /g;
4316 }
4317
4318 new DC::UI::Label
4319 markup => $short,
4320 tooltip => $item->{tooltip},
4321 tooltip_font => $::FONT_PROP,
4322 tooltip_width => 0.67,
4323 fontsize => $item->{fontsize} || $self->{fontsize},
4324 max_w => $::WIDTH * 0.44,
4325 align => 0,
4326 fg => [@{ $item->{fg} }],
4327 can_events => 1,
4328 can_hover => 1
4329 };
4330
4331 if ((my $diff = $item->{timeout} - $NOW) < 2) {
4332 $label->{fg}[3] = ($item->{fg}[3] || 1) * $diff / 2;
4333 $label->update;
4334 $label->set_max_size (undef, $label->{req_h} * $diff)
4335 if $diff < 1;
4336 $self->{timer}->set (1/30, 1/30);
4337 } else {
4338 $label->{fg}[3] = $item->{fg}[3] || 1;
4339 }
4340
4341 push @widgets, $label;
4342 }
4343
4344 my $hash = join ",", @widgets;
4345 return if $hash eq $self->{last_widget_hash};
4346 $self->{last_widget_hash} = $hash;
4347
4348 $self->clear;
4349 $self->SUPER::add (reverse @widgets);
4350 }
4351
4352 sub add {
4353 my ($self, $text, %arg) = @_;
4354
4355 $text =~ s/^\s+//;
4356 $text =~ s/\s+$//;
4357
4358 return unless $text;
4359
4360 my $timeout = (int time) + ((delete $arg{timeout}) || 60);
4361
4362 my $group = exists $arg{group} ? $arg{group} : ++$self->{id};
4363
4364 if (my $item = $self->{item}{$group}) {
4365 if ($item->{text} eq $text) {
4366 $item->{count}++;
4367 } else {
4368 $item->{count} = 1;
4369 $item->{text} = $item->{tooltip} = $text;
4370 }
4371 $item->{id} += 0.2;#d#
4372 $item->{timeout} = $timeout;
4373 delete $item->{label};
4374 } else {
4375 $self->{item}{$group} = {
4376 id => ++$self->{id},
4377 text => $text,
4378 timeout => $timeout,
4379 tooltip => $text,
4380 fg => [0.8, 0.8, 0.8, 0.8],
4381 pri => 0,
4382 count => 1,
4383 %arg,
4384 };
4385 }
4386
4387 $ROOT->on_refresh (reorder => sub {
4388 $self->reorder;
4389 });
4390 }
4391
4392 sub reconfigure {
4393 my ($self) = @_;
4394
4395 delete $_->{label}
4396 for values %{ $self->{item} || {} };
4397
4398 $self->reorder;
4399 $self->SUPER::reconfigure;
4400 }
4401
4402 sub destroy {
4403 my ($self) = @_;
4404
4405 $self->{timer}->cancel;
4406
4407 $self->SUPER::destroy;
4408 }
4409
4410 #############################################################################
4411
4412 package DC::UI::Root;
4413
4414 our @ISA = DC::UI::Container::;
4415
4416 use List::Util qw(min max);
4417
4418 use DC::OpenGL;
4419
4420 sub new {
4421 my $class = shift;
4422
4423 my $self = $class->SUPER::new (
4424 visible => 1,
4425 @_,
4426 );
4427
4428 DC::weaken ($self->{root} = $self);
4429
4430 $self
4431 }
4432
4433 sub size_request {
4434 my ($self) = @_;
4435
4436 ($self->{w}, $self->{h})
4437 }
4438
4439 sub _to_pixel {
4440 my ($coord, $size, $max) = @_;
4441
4442 $coord =
4443 $coord eq "center" ? ($max - $size) * 0.5
4444 : $coord eq "max" ? $max
4445 : $coord;
4446
4447 $coord = 0 if $coord < 0;
4448 $coord = $max - $size if $coord > $max - $size;
4449
4450 int $coord + 0.5
4451 }
4452
4453 sub invoke_size_allocate {
4454 my ($self, $w, $h) = @_;
4455
4456 for my $child ($self->children) {
4457 my ($X, $Y, $W, $H) = @$child{qw(x y req_w req_h)};
4458
4459 $X = $child->{force_x} if exists $child->{force_x};
4460 $Y = $child->{force_y} if exists $child->{force_y};
4461
4462 $X = _to_pixel $X, $W, $self->{w};
4463 $Y = _to_pixel $Y, $H, $self->{h};
4464
4465 $child->configure ($X, $Y, $W, $H);
4466 }
4467
4468 1
4469 }
4470
4471 sub coord2local {
4472 my ($self, $x, $y) = @_;
4473
4474 ($x, $y)
4475 }
4476
4477 sub coord2global {
4478 my ($self, $x, $y) = @_;
4479
4480 ($x, $y)
4481 }
4482
4483 sub update {
4484 my ($self) = @_;
4485
4486 $::WANT_REFRESH = 1;
4487 }
4488
4489 sub add {
4490 my ($self, @children) = @_;
4491
4492 $_->{is_toplevel} = 1
4493 for @children;
4494
4495 $self->SUPER::add (@children);
4496 }
4497
4498 sub remove {
4499 my ($self, @children) = @_;
4500
4501 $self->SUPER::remove (@children);
4502
4503 delete $self->{is_toplevel}
4504 for @children;
4505
4506 while (@children) {
4507 my $w = pop @children;
4508 push @children, $w->children;
4509 $w->set_invisible;
4510 }
4511 }
4512
4513 sub on_refresh {
4514 my ($self, $id, $cb) = @_;
4515
4516 $self->{refresh_hook}{$id} = $cb;
4517 }
4518
4519 sub on_post_alloc {
4520 my ($self, $id, $cb) = @_;
4521
4522 $self->{post_alloc_hook}{$id} = $cb;
4523 }
4524
4525 sub draw {
4526 my ($self) = @_;
4527
4528 while ($self->{refresh_hook}) {
4529 $_->()
4530 for values %{delete $self->{refresh_hook}};
4531 }
4532
4533 while ($self->{realloc}) {
4534 my %queue;
4535 my @queue;
4536 my $widget;
4537
4538 outer:
4539 while () {
4540 if (my $realloc = delete $self->{realloc}) {
4541 for $widget (values %$realloc) {
4542 $widget->{visible} or next; # do not resize invisible widgets
4543
4544 $queue{$widget+0}++ and next; # duplicates are common
4545
4546 push @{ $queue[$widget->{visible}] }, $widget;
4547 }
4548 }
4549
4550 while () {
4551 @queue or last outer;
4552
4553 $widget = pop @{ $queue[-1] || [] }
4554 and last;
4555
4556 pop @queue;
4557 }
4558
4559 delete $queue{$widget+0};
4560
4561 my ($w, $h) = $widget->size_request;
4562
4563 $w += $widget->{padding_x} * 2;
4564 $h += $widget->{padding_y} * 2;
4565
4566 $w = max $widget->{min_w}, $w;
4567 $h = max $widget->{min_h}, $h;
4568
4569 $w = min $widget->{max_w}, $w if exists $widget->{max_w};
4570 $h = min $widget->{max_h}, $h if exists $widget->{max_h};
4571
4572 $w = $widget->{force_w} if exists $widget->{force_w};
4573 $h = $widget->{force_h} if exists $widget->{force_h};
4574
4575 if ($widget->{req_w} != $w || $widget->{req_h} != $h
4576 || delete $widget->{force_realloc}) {
4577 $widget->{req_w} = $w;
4578 $widget->{req_h} = $h;
4579
4580 $self->{size_alloc}{$widget+0} = $widget;
4581
4582 if (my $parent = $widget->{parent}) {
4583 $self->{realloc}{$parent+0} = $parent
4584 unless $queue{$parent+0};
4585
4586 $parent->{force_size_alloc} = 1;
4587 $self->{size_alloc}{$parent+0} = $parent;
4588 }
4589 }
4590
4591 delete $self->{realloc}{$widget+0};
4592 }
4593
4594 while (my $size_alloc = delete $self->{size_alloc}) {
4595 my @queue = sort { $a->{visible} <=> $b->{visible} }
4596 values %$size_alloc;
4597
4598 while () {
4599 my $widget = pop @queue || last;
4600
4601 my ($w, $h) = @$widget{qw(alloc_w alloc_h)};
4602
4603 $w = max $widget->{min_w}, $w;
4604 $h = max $widget->{min_h}, $h;
4605
4606 # $w = min $self->{w} - $widget->{x}, $w if $self->{w};
4607 # $h = min $self->{h} - $widget->{y}, $h if $self->{h};
4608
4609 $w = min $widget->{max_w}, $w if exists $widget->{max_w};
4610 $h = min $widget->{max_h}, $h if exists $widget->{max_h};
4611
4612 $w = int $w + 0.5;
4613 $h = int $h + 0.5;
4614
4615 if ($widget->{w} != $w || $widget->{h} != $h || delete $widget->{force_size_alloc}) {
4616 $widget->{old_w} = $widget->{w};
4617 $widget->{old_h} = $widget->{h};
4618
4619 $widget->{w} = $w;
4620 $widget->{h} = $h;
4621
4622 $widget->emit (size_allocate => $w, $h);
4623 }
4624 }
4625 }
4626 }
4627
4628 while ($self->{post_alloc_hook}) {
4629 $_->()
4630 for values %{delete $self->{post_alloc_hook}};
4631 }
4632
4633 glViewport 0, 0, $::WIDTH, $::HEIGHT;
4634 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
4635 glClear GL_COLOR_BUFFER_BIT;
4636
4637 glMatrixMode GL_PROJECTION;
4638 glLoadIdentity;
4639 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000, 10000;
4640 glMatrixMode GL_MODELVIEW;
4641 glLoadIdentity;
4642
4643 {
4644 package DC::UI::Base;
4645
4646 local ($draw_x, $draw_y, $draw_w, $draw_h) =
4647 (0, 0, $self->{w}, $self->{h});
4648
4649 $self->_draw;
4650 }
4651 }
4652
4653 #############################################################################
4654
4655 package DC::UI;
4656
4657 $ROOT = new DC::UI::Root;
4658 $TOOLTIP = new DC::UI::Tooltip z => 900;
4659
4660 1