1 |
root |
1.7 |
http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
2 |
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3 |
elmex |
1.20 |
- enter runmode when cursor-key repeats |
4 |
root |
1.19 |
- mapmap (overview) |
5 |
|
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- convetr to real window |
6 |
|
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- draw rectangle around visible area |
7 |
|
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- scroll visible area |
8 |
|
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- make size configurable/reesizable |
9 |
|
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- use real mapmap size in map caching, not hardcoded 250 size |
10 |
|
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- save only dirty cached maps, and save dirty maps != current map |
11 |
elmex |
1.18 |
- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges |
12 |
|
|
- the stats for the gauges which get into the stats_update function are somehow weird |
13 |
root |
1.11 |
- IMPORTANT: map scroll darken code does not work |
14 |
root |
1.13 |
- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
15 |
root |
1.11 |
- message window layout broken (entry too small). |
16 |
root |
1.12 |
- mesa-rendering of textview shows only garbage and/or another texture |
17 |
root |
1.9 |
- IMPORTANT: user interface (window positions etc.) should be saved, but |
18 |
root |
1.10 |
a) switching modes clears/recreates all widgets (has to, as parameters |
19 |
root |
1.9 |
are not resolution-independent) |
20 |
|
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b) widget layout is nontrivial as to not obscure map |
21 |
|
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c) need better way to center map then middle-button, maybe map overview |
22 |
root |
1.10 |
(but updates will be slow UPDATE updates are not at all slow). |
23 |
|
|
- labels are generally shown too small |
24 |
|
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- labels have an extra " " at the end that affects size calculations(?) |
25 |
root |
1.14 |
- label needs "expected char width" |
26 |
root |
1.11 |
- make font description copy: font size changes hurt A LOT (really?) |
27 |
root |
1.9 |
- toplevel should enforce that windows always be partially visible |
28 |
root |
1.6 |
- maybe move window managing functionality into toplevel |
29 |
root |
1.8 |
|
30 |
root |
1.11 |
- cavehippo wants hashstring to be changed to hash name |
31 |
root |
1.16 |
- pippij wants playerstealing to work between hostile players |
32 |
root |
1.17 |
- schmorp wants to rework the who output format |
33 |
root |
1.11 |
|
34 |
root |
1.9 |
"workarounded" but not solved: |
35 |
|
|
(- IMPORTANT: move widgets to integer coordinates - fix containers!) |
36 |
root |
1.8 |
(- pango fontsize measure and decrease to achieve real pixel height) |
37 |
root |
1.11 |
|
38 |
|
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set_face 4783 => 70 |
39 |
|
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libpng warning: Ignoring gAMA chunk with gamma=0 |
40 |
|
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allocating id 71 |
41 |
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OK |
42 |
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set_face 4782 => 71 |
43 |
|
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libpng warning: Ignoring gAMA chunk with gamma=0 |
44 |
|
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allocating id 72 |
45 |
|
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OK |
46 |
|
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set_face 4781 => 72 |
47 |
|
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libpng warning: Ignoring gAMA chunk with gamma=0 |
48 |
|
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allocating id 73 |
49 |
|
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OK |
50 |
|
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set_face 4784 => 73 |
51 |
|
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libpng warning: Ignoring gAMA chunk with gamma=0 |
52 |
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