1 |
root |
1.7 |
http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
2 |
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3 |
root |
1.21 |
- IMPIMPIMP-ORA-ANT: history for commandline :) |
4 |
elmex |
1.25 |
- IMPORTANT: map scroll darken code does not work |
5 |
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- IMPORTANT: user interface (window positions etc.) should be saved, but |
6 |
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a) switching modes clears/recreates all widgets (has to, as parameters |
7 |
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are not resolution-independent) |
8 |
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b) widget layout is nontrivial as to not obscure map |
9 |
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c) need better way to center map then middle-button, maybe map overview |
10 |
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(but updates will be slow UPDATE updates are not at all slow). |
11 |
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12 |
elmex |
1.27 |
- BUG: when the gauge fontsize changes in client setup the fontsize isn't updated. |
13 |
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it's somehow only updated when the size of the frame changes. (or the size of |
14 |
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the labels itself? or their position?) |
15 |
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propably i'm doing something wrong in CFClient::UI::Frame ? |
16 |
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17 |
elmex |
1.20 |
- enter runmode when cursor-key repeats |
18 |
root |
1.19 |
- mapmap (overview) |
19 |
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- convetr to real window |
20 |
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- draw rectangle around visible area |
21 |
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- scroll visible area |
22 |
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- make size configurable/reesizable |
23 |
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- use real mapmap size in map caching, not hardcoded 250 size |
24 |
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- save only dirty cached maps, and save dirty maps != current map |
25 |
elmex |
1.18 |
- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges |
26 |
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- the stats for the gauges which get into the stats_update function are somehow weird |
27 |
root |
1.13 |
- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
28 |
root |
1.11 |
- message window layout broken (entry too small). |
29 |
root |
1.12 |
- mesa-rendering of textview shows only garbage and/or another texture |
30 |
root |
1.14 |
- label needs "expected char width" |
31 |
root |
1.9 |
- toplevel should enforce that windows always be partially visible |
32 |
root |
1.6 |
- maybe move window managing functionality into toplevel |
33 |
root |
1.8 |
|
34 |
root |
1.26 |
- disable old socket mode in server |
35 |
root |
1.23 |
- implement suicide command for server |
36 |
root |
1.11 |
- cavehippo wants hashstring to be changed to hash name |
37 |
root |
1.16 |
- pippij wants playerstealing to work between hostile players |
38 |
root |
1.17 |
- schmorp wants to rework the who output format |
39 |
root |
1.22 |
- attempt_jump tries to kick jumped-into monster,s but doesn't work |
40 |
root |
1.24 |
- 1) If you hide, and someone can see you trying to hide, you'll get a |
41 |
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message, even when you can't see that other person. |
42 |
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- 2) hiding exp is always 1, independant of how difficult it is to hide |
43 |
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- 3) jumping into monsters does no damage, even though it's supposed to |
44 |
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be an attack (mentioned before). You also get no exp for this |
45 |
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- 10) (feature request): bug/typo/idea commands to automatically log |
46 |
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your comments, with the mentioning of the current map (and perhaps an |
47 |
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item, if you do 'bug <item>'). |
48 |
root |
1.11 |
|
49 |
root |
1.9 |
"workarounded" but not solved: |
50 |
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(- IMPORTANT: move widgets to integer coordinates - fix containers!) |
51 |
root |
1.8 |
(- pango fontsize measure and decrease to achieve real pixel height) |
52 |
root |
1.11 |
|
53 |
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set_face 4783 => 70 |
54 |
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libpng warning: Ignoring gAMA chunk with gamma=0 |
55 |
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allocating id 71 |
56 |
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OK |
57 |
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set_face 4782 => 71 |
58 |
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libpng warning: Ignoring gAMA chunk with gamma=0 |
59 |
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allocating id 72 |
60 |
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OK |
61 |
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set_face 4781 => 72 |
62 |
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libpng warning: Ignoring gAMA chunk with gamma=0 |
63 |
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allocating id 73 |
64 |
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OK |
65 |
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set_face 4784 => 73 |
66 |
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libpng warning: Ignoring gAMA chunk with gamma=0 |
67 |
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