| 1 |
root |
1.47 |
http://www.vionline.com/sound.html |
| 2 |
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http://www.stonewashed.net/2.html |
| 3 |
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| 4 |
root |
1.7 |
http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
| 5 |
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| 6 |
elmex |
1.34 |
12:17 <@schmorp> i do list all libs manually for pclient |
| 7 |
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12:17 <@schmorp> will have to do that for gce too |
| 8 |
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12:17 <@schmorp> remind me of it |
| 9 |
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12:17 <@schmorp> qwhen i next bundle it |
| 10 |
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| 11 |
root |
1.66 |
- IMPORTANT: inventory: drop should be shift-click, or aply should be shift click, normal click should no drop |
| 12 |
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(maybe also for floorbox) |
| 13 |
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- IMPORTANT: win32, fow_tetxure sometimes nukes other textures |
| 14 |
root |
1.58 |
- IMPORTANT: lose/regain mapping might clear messgae log |
| 15 |
root |
1.59 |
(maybe this happens when its being updated when the window isn't mapped => no |
| 16 |
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window context?) |
| 17 |
root |
1.71 |
(this might be fixed now, watch out for it) |
| 18 |
root |
1.60 |
- IMPORTANT:_ map feedback... e.g. when clicking on it |
| 19 |
root |
1.53 |
- IMPORTANT: online documentation for the client (rig up a podviewer with textview) |
| 20 |
root |
1.57 |
- IMPORTANT: '.' in map should repeat last command |
| 21 |
root |
1.53 |
- important: center and improve dialogs (create cFClient::UI::Dialog) |
| 22 |
elmex |
1.25 |
- IMPORTANT: user interface (window positions etc.) should be saved, but |
| 23 |
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b) widget layout is nontrivial as to not obscure map |
| 24 |
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c) need better way to center map then middle-button, maybe map overview |
| 25 |
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(but updates will be slow UPDATE updates are not at all slow). |
| 26 |
root |
1.45 |
- IMPORTANT: verify and correct connection-dependent texture management |
| 27 |
root |
1.64 |
- IMPORTANT: force mapscaling to 2**n values, can give nasty borders otherwise |
| 28 |
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- IMPORTANT: message log slider goes too far down. |
| 29 |
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- IMPORTANT: focus mapwidget on login |
| 30 |
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- IMPORTANT: font reconfigure works very badly. |
| 31 |
elmex |
1.27 |
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| 32 |
root |
1.42 |
should be solved/investitaged before release: |
| 33 |
root |
1.73 |
- auto-download of all faces from the server in the bg. |
| 34 |
root |
1.72 |
- many sliders should have labels attached. |
| 35 |
root |
1.71 |
- widgets need to know about their visibility. the inventory |
| 36 |
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completely redraws itself on every animation change, even when its not visible. |
| 37 |
root |
1.64 |
- cairo/win32 looks like shit (premultiplied alpha bug?) |
| 38 |
root |
1.43 |
- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
| 39 |
root |
1.46 |
(after starting, pressing login with connection refused, then close window) |
| 40 |
root |
1.55 |
- flopper/menu imrpovement: |
| 41 |
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* things that are menus should act more like menus |
| 42 |
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* inmventory etc. should fade-in automatically when used |
| 43 |
root |
1.56 |
- add menu itemds for inventory items: mark/inscribe etc. |
| 44 |
root |
1.38 |
- remove wrap_mode hack from texture and make it a per-texture operation |
| 45 |
elmex |
1.20 |
- enter runmode when cursor-key repeats |
| 46 |
root |
1.46 |
- mapmap (overview) - scroll visible area by clicking/dragging |
| 47 |
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- elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
| 48 |
root |
1.6 |
- maybe move window managing functionality into toplevel |
| 49 |
root |
1.70 |
- better window management (graphical feedback) |
| 50 |
root |
1.42 |
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| 51 |
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low priority: |
| 52 |
root |
1.73 |
- alt+2cursor == diagonal |
| 53 |
root |
1.70 |
- look into extendedmapinfo |
| 54 |
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- save only dirty cached maps, and save dirty maps != current map |
| 55 |
root |
1.67 |
- inventory update must be incremental (too slow) (really? check) |
| 56 |
root |
1.66 |
- try to synchronize local animation speed with server updates to save on screen refreshes. |
| 57 |
root |
1.52 |
- player list from server for tell etc. commands |
| 58 |
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- examine etc., should use extendeddrawinfo or sth. similar |
| 59 |
root |
1.49 |
- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
| 60 |
root |
1.42 |
- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
| 61 |
root |
1.37 |
- performance: use texture collections for upstream server data instead if gobs |
| 62 |
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of small textures. |
| 63 |
root |
1.36 |
- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
| 64 |
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affect neighbouring visible pixels (border bleeding). |
| 65 |
root |
1.42 |
- pango fontsize measure and decrease to achieve real pixel height |
| 66 |
root |
1.8 |
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| 67 |
root |
1.28 |
TEMPORARY SERVER TODO: |
| 68 |
root |
1.32 |
- palyer peaceful setting should be independen of game peaceful setting |
| 69 |
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(i.e. one should be able to become hostile against guards but still |
| 70 |
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be peaceful - the palyer peaceful would be toggled by priests and shown |
| 71 |
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in who, the game peaceful steting would be toggled by the peaceful command |
| 72 |
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but not otherwise shown). |
| 73 |
root |
1.16 |
- pippij wants playerstealing to work between hostile players |
| 74 |
root |
1.22 |
- attempt_jump tries to kick jumped-into monster,s but doesn't work |
| 75 |
root |
1.24 |
- 1) If you hide, and someone can see you trying to hide, you'll get a |
| 76 |
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message, even when you can't see that other person. |
| 77 |
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- 2) hiding exp is always 1, independant of how difficult it is to hide |
| 78 |
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- 3) jumping into monsters does no damage, even though it's supposed to |
| 79 |
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be an attack (mentioned before). You also get no exp for this |
| 80 |
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- 10) (feature request): bug/typo/idea commands to automatically log |
| 81 |
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your comments, with the mentioning of the current map (and perhaps an |
| 82 |
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item, if you do 'bug <item>'). |
| 83 |
root |
1.11 |
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| 84 |
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set_face 4783 => 70 |
| 85 |
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libpng warning: Ignoring gAMA chunk with gamma=0 |
| 86 |
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allocating id 71 |
| 87 |
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OK |
| 88 |
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set_face 4782 => 71 |
| 89 |
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libpng warning: Ignoring gAMA chunk with gamma=0 |
| 90 |
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allocating id 72 |
| 91 |
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OK |
| 92 |
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set_face 4781 => 72 |
| 93 |
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libpng warning: Ignoring gAMA chunk with gamma=0 |
| 94 |
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allocating id 73 |
| 95 |
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OK |
| 96 |
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set_face 4784 => 73 |
| 97 |
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libpng warning: Ignoring gAMA chunk with gamma=0 |
| 98 |
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