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6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IPORTANT³: server crashes |
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12 | >In the ruins of Narcopin lies the tomb of Aljwaf. |
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13 | ... |
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14 | .. |
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15 | many dangers, great rew< |
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16 | - IMPORTANT: wreight doesn't get updated on taking something, only when dropping. |
11 | - IMPORTANT: wreight doesn't get updated on taking something, only when dropping. |
17 | - IMPORTANT: running over or pickung up large stacks is etxremely slow |
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18 | = it still takes "long", but is orders of magnitude faster |
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19 | - IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?) |
12 | - IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?) |
20 | - IMPORTANT: texture reload not working on scaras machine (maybe now) |
13 | bind action stays open when closing theamcro recorder |
21 | tetxure reload works. but fullscreen => minimize => no way to go back |
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22 | - IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls |
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23 | - IMPORTANT: discuss topmost menu, minor issues |
14 | - IMPORTANT: discuss topmost menu, minor issues |
24 | 01:17 <Scara> ich habs grad nochmal getestet, es ist so das wenn ein item mit shift + |
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25 | leftclick gedropped wird verbliebt ein bild davon im inventory, anders |
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26 | wenn man mit dem befehl "drop *" etwas dropped verschwindet es aus dem |
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27 | inventory, wird etwas mit middle click gegessen bleibt es auch im |
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28 | inventory, auch wenn es eigendlich nicht dort ist |
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29 | |
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30 | |
15 | |
31 | should be solved/investitaged before BETA release: |
16 | should be solved/investitaged before BETA release: |
32 | - floorbox should show currently open container |
17 | - floorbox should show currently open container |
33 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
18 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
34 | - binding keys is too complicated in the general case => disucss |
19 | - binding keys is too complicated in the general case => disucss |
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44 | (after starting, press quit) |
29 | (after starting, press quit) |
45 | - mapmap (overview) - scroll visible area by clicking/dragging |
30 | - mapmap (overview) - scroll visible area by clicking/dragging |
46 | - maybe move window managing functionality into toplevel: better window management (graphical feedback) |
31 | - maybe move window managing functionality into toplevel: better window management (graphical feedback) |
47 | |
32 | |
48 | should be solved/investigated before 1.0 release: |
33 | should be solved/investigated before 1.0 release: |
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34 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
49 | - spell list => scroll down => "Pickup" => scrollbar not updated |
35 | - spell list => scroll down => "Pickup" => scrollbar not updated |
50 | - what happened to the dialog being shown when modifiera are pressed, showing |
36 | - what happened to the dialog being shown when modifiera are pressed, showing |
51 | keybindings for this modifier? |
37 | keybindings for this modifier? |
52 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
38 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
53 | - split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
39 | - split up gauges into: head, body and foot, so that contents begin in the interior of gauges |