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31 | - mesa-rendering of textview shows only garbage and/or another texture |
31 | - mesa-rendering of textview shows only garbage and/or another texture |
32 | - label needs "expected char width" |
32 | - label needs "expected char width" |
33 | - toplevel should enforce that windows always be partially visible |
33 | - toplevel should enforce that windows always be partially visible |
34 | - maybe move window managing functionality into toplevel |
34 | - maybe move window managing functionality into toplevel |
35 | - look into extendeddrawinfo and extendedmapinfo |
35 | - look into extendeddrawinfo and extendedmapinfo |
36 | - add extenstive tooltips to stats window, basically like a manual :) (resistances missing?) |
36 | - add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) |
37 | - performance: use texture collections for upstream server data instead if gobs |
37 | - performance: use texture collections for upstream server data instead if gobs |
38 | of small textures. |
38 | of small textures. |
39 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
39 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
40 | affect neighbouring visible pixels (border bleeding). |
40 | affect neighbouring visible pixels (border bleeding). |
41 | |
41 | |