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6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?) |
11 | - IMPORTANT: Event: '?? cfplus:1856' died and then $Event::DIED died with: Can't use an undefined value as a HASH reference at /localvol/root/src/CFClient/blib/lib/CFClient/Protocol.pm line 579. |
12 | bind action stays open when closing theamcro recorder |
12 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
13 | - IMPORTANT: discuss topmost menu, minor issues |
13 | => either using bg attribute, or something else. neither way is currently implementable, imho |
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14 | => or maybe using an extra icon for curses/magic items?) |
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15 | maybe drag&drop, otherwise two containers side-by-side makes little sense. |
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16 | show player weight/max weight in inventory |
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17 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
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18 | maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
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19 | - notebook should provide a visual feedback (support form button class?) |
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20 | - IMPORTANT: store decoded graphics in database, not the png (also: do not store them in memory, re-fetch them on use) |
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21 | - skill page in playerbook |
14 | - enable autopickup/disable in right-click menĂ¼ for map |
22 | - enable autopickup/disable in right-click menĂ¼ for map |
15 | - help window close button |
23 | - help window close button |
16 | - floorbox should show currently open container |
24 | - floorbox should show currently open container |
17 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
25 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
18 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
26 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
19 | - minor: skill list which shows XP and lets u bind stuff |
27 | - minor: skill list which shows XP and lets u bind stuff |
20 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
28 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
21 | (after starting, press quit) |
29 | (after starting, press quit) |
22 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean. |
30 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean, esp. the sorted inventory |
23 | |
31 | |
24 | should be solved/investigated before 1.0 release: |
32 | should be solved/investigated before 1.0 release: |
25 | - mapmap (overview) - scroll visible area by clicking/dragging |
33 | - mapmap (overview) - scroll visible area by clicking/dragging |
26 | - binding window and editor layout broken for long recordings |
34 | - binding window and editor layout broken for long recordings |
27 | - maybe open the help viewer on the first start, or a simple dialog that |
35 | - maybe open the help viewer on the first start, or a simple dialog that |
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34 | - what happened to the dialog being shown when modifiera are pressed, showing |
42 | - what happened to the dialog being shown when modifiera are pressed, showing |
35 | keybindings for this modifier? |
43 | keybindings for this modifier? |
36 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
44 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
37 | |
45 | |
38 | post-1.0: |
46 | post-1.0: |
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47 | - currently the font texture cache lacks "memory" (see texcache.c:tc_put) |
39 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
48 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
40 | affect neighbouring visible pixels (border bleeding). |
49 | affect neighbouring visible pixels (border bleeding). |
41 | - examine etc., should use extendeddrawinfo or sth. similar |
50 | - examine etc., should use extendeddrawinfo or sth. similar |
42 | - player list from server for tell etc. commands |
51 | - player list from server for tell etc. commands |
43 | - save only dirty cached maps, and save dirty maps != current map |
52 | - save only dirty cached maps, and save dirty maps != current map |
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68 | - 3) jumping into monsters does no damage, even though it's supposed to |
77 | - 3) jumping into monsters does no damage, even though it's supposed to |
69 | be an attack (mentioned before). You also get no exp for this |
78 | be an attack (mentioned before). You also get no exp for this |
70 | - 10) (feature request): bug/typo/idea commands to automatically log |
79 | - 10) (feature request): bug/typo/idea commands to automatically log |
71 | your comments, with the mentioning of the current map (and perhaps an |
80 | your comments, with the mentioning of the current map (and perhaps an |
72 | item, if you do 'bug <item>'). |
81 | item, if you do 'bug <item>'). |
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82 | |
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83 | |
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84 | #TODO#d# display texture cache |
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85 | { |
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86 | glEnable GL_TEXTURE_2D; |
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87 | glBindTexture GL_TEXTURE_2D, 41; |
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88 | glColor 1, 1, 1, 1; |
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89 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
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90 | glEnable GL_BLEND; |
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91 | glBlendFunc GL_SRC_ALPHA, GL_ZERO; |
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92 | glBegin GL_QUADS; |
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93 | glTexCoord 0,1; glVertex 0,0; |
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94 | glTexCoord 1,1; glVertex 255,0; |
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95 | glTexCoord 1,0; glVertex 255,255; |
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96 | glTexCoord 0,0; glVertex 0,255; |
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97 | glEnd; |
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98 | glDisable GL_BLEND; |
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99 | glDisable GL_TEXTURE_2D; |
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100 | } |
73 | |
101 | |
74 | set_face 4783 => 70 |
102 | set_face 4783 => 70 |
75 | libpng warning: Ignoring gAMA chunk with gamma=0 |
103 | libpng warning: Ignoring gAMA chunk with gamma=0 |
76 | allocating id 71 |
104 | allocating id 71 |
77 | OK |
105 | OK |