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8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: Event: '?? cfplus:1856' died and then $Event::DIED died with: Can't use an undefined value as a HASH reference at /localvol/root/src/CFClient/blib/lib/CFClient/Protocol.pm line 579. |
11 | - IMPORTANT: Event: '?? cfplus:1856' died and then $Event::DIED died with: Can't use an undefined value as a HASH reference at /localvol/root/src/CFClient/blib/lib/CFClient/Protocol.pm line 579. |
12 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
12 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
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13 | => either using bg attribute, or something else. neither way is currently implementable, imho |
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14 | => or maybe using an extra icon for curses/magic items?) |
13 | maybe drag&drop, otherwise two containers side-by-side makes little sense. |
15 | maybe drag&drop, otherwise two containers side-by-side makes little sense. |
14 | show player weight/max weight in inventory |
16 | show player weight/max weight in inventory |
15 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
17 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
16 | maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
18 | maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
17 | - notebook should provide a visual feedback (support form button class?) |
19 | - notebook should provide a visual feedback (support form button class?) |
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40 | - what happened to the dialog being shown when modifiera are pressed, showing |
42 | - what happened to the dialog being shown when modifiera are pressed, showing |
41 | keybindings for this modifier? |
43 | keybindings for this modifier? |
42 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
44 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
43 | |
45 | |
44 | post-1.0: |
46 | post-1.0: |
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47 | - currently the font texture cache lacks "memory" (see texcache.c:tc_put) |
45 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
48 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
46 | affect neighbouring visible pixels (border bleeding). |
49 | affect neighbouring visible pixels (border bleeding). |
47 | - examine etc., should use extendeddrawinfo or sth. similar |
50 | - examine etc., should use extendeddrawinfo or sth. similar |
48 | - player list from server for tell etc. commands |
51 | - player list from server for tell etc. commands |
49 | - save only dirty cached maps, and save dirty maps != current map |
52 | - save only dirty cached maps, and save dirty maps != current map |