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6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
11 | - <tt> not working on windows ?! |
12 | => either using bg attribute, or something else. neither way is currently implementable, imho |
12 | - PANGO: create upstream-patch for inclusion into pango |
13 | => or maybe using an extra icon for curses/magic items?) |
13 | - SERVER: on shtudown: wanted to save map with player => map not being saved? |
14 | maybe drag&drop, otherwise two containers side-by-side makes little sense. |
14 | - SERVER: document ext/mapinfo and cfplus.ext |
15 | show player weight/max weight in inventory |
15 | - SERVER: memleak like hell: probably event-related? |
16 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
16 | |
17 | maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
17 | - check whether fog-of-war is off by one, (elmex; i've seen this the last time i played) |
18 | - IMPORTANT: min_w/h MUST be respected at leats on interactive resizes |
18 | - skill book - tooltips with description (schmorp) |
19 | - IMPORTANT: character creation no longer automatically opens stat window, (also, texst no longer applies) |
19 | - IMPORTANT: server-protocol/upgrade etc. |
20 | - the inventory needs separate scrollbars. unfortunately, that means |
20 | - IMPORTANT: good installation instructions/problem faq. |
21 | addign a manual scrollbar to the other panes (skills and spells :() |
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22 | - notebook should provide a visual feedback (support form button class?) |
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23 | - buttons should support hovering visually |
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24 | - experience change messages should include skill experience |
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25 | - skill page in playerbook |
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26 | - help window close button |
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27 | - floorbox should show currently open container |
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28 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
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29 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
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30 | - minor: skill list which shows XP and lets u bind stuff |
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31 | - experience |
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32 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
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33 | (after starting, press quit) |
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34 | - client sometimes crashes on Mapmenu=>Toggle autopickup |
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35 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean, esp. the sorted inventory |
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36 | |
21 | |
37 | should be solved/investigated before 1.0 release: |
22 | should be solved/investigated before 1.0 release: |
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23 | - offer common options such as use_skill sense xxx etc. in inventory via menu? |
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24 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
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25 | - buttons should support hovering visually |
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26 | - notebooks should provide visual feedback (support from button class?) |
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27 | - floorbox out-of-screen after resizing (schmorp) |
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28 | - identify inventory hover slowness and fix it (schmorp) |
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29 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean |
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30 | - inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. |
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31 | - inventory: maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
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32 | - playerbook/skills should have sensible tooltips with skill descriptions |
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33 | - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) |
38 | - NPC dialog box should have close button which finishes the dialog |
34 | - NPC dialog box should have close button which finishes the dialog |
39 | - mapmap (overview) - scroll visible area by clicking/dragging |
35 | - mapmap (overview) - scroll visible area by clicking/dragging |
40 | - binding window and editor layout broken for long recordings => use scroller |
36 | - binding window and editor layout broken for long recordings => use scroller |
41 | - maybe open the help viewer on the first start, or a simple dialog that |
37 | - maybe open the help viewer on the first start, or a simple dialog that |
42 | initially lists keybidings for gcfclient converts. |
38 | initially lists keybidings for gcfclient converts. |
43 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
39 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
44 | (inventory, spell list, messge log...) => marc |
40 | (inventory, spell list, messge log...) => marc |
45 | - maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) |
41 | - maybe the top fancyframe border should be larger (for close button and title to be more visible?) |
46 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
42 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
47 | - spell list => scroll down => "Pickup" => scrollbar not updated |
43 | - spell list => scroll down => "Pickup" => scrollbar not updated |
48 | - what happened to the dialog being shown when modifiers are pressed, showing |
44 | - what happened to the dialog being shown when modifiers are pressed, showing |
49 | keybindings for this modifier? |
45 | keybindings for this modifier? |
50 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
46 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
51 | |
47 | |
52 | post-1.0: |
48 | post-1.0: |
53 | - store decoded graphics in database, not the png (also: do not store them in memory, re-fetch them on use) |
49 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
54 | (maybe sth. else causes the slowness, such as database?) |
50 | (after starting, press quit) |
55 | - currently the font texture cache lacks "memory" (see texcache.c:tc_put) |
51 | - currently the font texture cache leaks "memory" (see texcache.c:tc_put) |
56 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
52 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
57 | affect neighbouring visible pixels (border bleeding). |
53 | affect neighbouring visible pixels (border bleeding). |
58 | - examine etc., should use extendeddrawinfo or sth. similar |
54 | - examine etc., should use extendeddrawinfo or sth. similar |
59 | - player list from server for tell etc. commands |
55 | - player list from server for tell etc. commands |
60 | - save only dirty cached maps, and save dirty maps != current map |
56 | - save only dirty cached maps, and save dirty maps != current map |
61 | - look into extendedmapinfo |
57 | - look into extendedmapinfo |
62 | - completer should know more about arguments, e.g. cast summon pet monster, |
58 | - completer should know more about arguments, e.g. cast summon pet monster, |
63 | or that some commands do not take arguments ("drop all"). |
59 | or that some commands do not take arguments ("drop all"). |
64 | - sliders do not change size after reconfigure. |
60 | - sliders do not change size after reconfigure. |
65 | - enter runmode when cursor-key repeats (maybe not?) |
61 | - enter runmode when cursor-key repeats (maybe not?) |
66 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
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67 | (despite horrendous efforts, this is likely not fixable except by building a custom |
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68 | libcairo for win32). |
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69 | (update: disabled antialiasing, this looks bad, but much better than antialiasing) |
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70 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
62 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
71 | - performance: use texture collections for upstream server data instead if gobs |
63 | - performance: use texture collections for upstream server data instead if gobs |
72 | of small textures. |
64 | of small textures. |
73 | |
65 | |
74 | TEMPORARY SERVER TODO: |
66 | TEMPORARY SERVER TODO: |