1 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
1 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
2 | |
2 | |
|
|
3 | 12:17 <@schmorp> i do list all libs manually for pclient |
|
|
4 | 12:17 <@schmorp> will have to do that for gce too |
|
|
5 | 12:17 <@schmorp> remind me of it |
|
|
6 | 12:17 <@schmorp> qwhen i next bundle it |
|
|
7 | |
|
|
8 | - IMPORTANT: containers must be arrays, not hashes, for floor ordering |
3 | - IMPORTANT: slider should clip to valid range properly |
9 | - IMPORTANT: slider should clip to valid range properly |
4 | - IMPIMPIMP-ORA-ANT: history for commandline :) |
|
|
5 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
10 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
6 | a) switching modes clears/recreates all widgets (has to, as parameters |
11 | a) switching modes clears/recreates all widgets (has to, as parameters |
7 | are not resolution-independent) |
12 | are not resolution-independent) |
8 | b) widget layout is nontrivial as to not obscure map |
13 | b) widget layout is nontrivial as to not obscure map |
9 | c) need better way to center map then middle-button, maybe map overview |
14 | c) need better way to center map then middle-button, maybe map overview |
10 | (but updates will be slow UPDATE updates are not at all slow). |
15 | (but updates will be slow UPDATE updates are not at all slow). |
|
|
16 | - IMPORTANT: animate faces in inventory etc. |
11 | |
17 | |
|
|
18 | should be solved/investitaged before release: |
|
|
19 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
|
|
20 | (after starting, pressing ogin with connection refused, then close window) |
|
|
21 | - remove wrap_mode hack from texture and make it a per-texture operation |
12 | - enter runmode when cursor-key repeats |
22 | - enter runmode when cursor-key repeats |
13 | - mapmap (overview) |
23 | - mapmap (overview) |
14 | - convetr to real window |
|
|
15 | - draw rectangle around visible area |
|
|
16 | - scroll visible area |
24 | - scroll visible area |
17 | - make size configurable/reesizable |
|
|
18 | - use real mapmap size in map caching, not hardcoded 250 size |
|
|
19 | - save only dirty cached maps, and save dirty maps != current map |
25 | - save only dirty cached maps, and save dirty maps != current map |
20 | - elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges |
26 | - elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges |
21 | - the stats for the gauges which get into the stats_update function are somehow weird |
|
|
22 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
|
|
23 | - message window layout broken (entry too small). |
|
|
24 | - mesa-rendering of textview shows only garbage and/or another texture |
27 | - mesa-rendering of textview shows only garbage and/or another texture |
25 | - label needs "expected char width" |
|
|
26 | - toplevel should enforce that windows always be partially visible |
|
|
27 | - maybe move window managing functionality into toplevel |
28 | - maybe move window managing functionality into toplevel |
28 | - look into extendeddrawinfo and extendedmapinfo |
29 | - look into extendeddrawinfo and extendedmapinfo |
29 | |
30 | |
|
|
31 | low priority: |
|
|
32 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
|
|
33 | - add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) |
|
|
34 | - performance: use texture collections for upstream server data instead if gobs |
|
|
35 | of small textures. |
|
|
36 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
|
|
37 | affect neighbouring visible pixels (border bleeding). |
|
|
38 | - pango fontsize measure and decrease to achieve real pixel height |
|
|
39 | |
30 | TEMPORARY SERVER TODO: |
40 | TEMPORARY SERVER TODO: |
|
|
41 | - palyer peaceful setting should be independen of game peaceful setting |
|
|
42 | (i.e. one should be able to become hostile against guards but still |
|
|
43 | be peaceful - the palyer peaceful would be toggled by priests and shown |
|
|
44 | in who, the game peaceful steting would be toggled by the peaceful command |
|
|
45 | but not otherwise shown). |
31 | - run flawfinder on cf |
46 | - run flawfinder on cf |
32 | - disable old socket mode in server |
47 | - disable old socket mode in server |
33 | - implement suicide command for server |
48 | - implement suicide command for server |
34 | - cavehippo wants hashstring to be changed to hash name |
49 | - cavehippo wants hashstring to be changed to hash name |
35 | - pippij wants playerstealing to work between hostile players |
50 | - pippij wants playerstealing to work between hostile players |
… | |
… | |
42 | be an attack (mentioned before). You also get no exp for this |
57 | be an attack (mentioned before). You also get no exp for this |
43 | - 10) (feature request): bug/typo/idea commands to automatically log |
58 | - 10) (feature request): bug/typo/idea commands to automatically log |
44 | your comments, with the mentioning of the current map (and perhaps an |
59 | your comments, with the mentioning of the current map (and perhaps an |
45 | item, if you do 'bug <item>'). |
60 | item, if you do 'bug <item>'). |
46 | |
61 | |
47 | "workarounded" but not solved: |
|
|
48 | (- IMPORTANT: move widgets to integer coordinates - fix containers!) |
|
|
49 | (- pango fontsize measure and decrease to achieve real pixel height) |
|
|
50 | |
|
|
51 | set_face 4783 => 70 |
62 | set_face 4783 => 70 |
52 | libpng warning: Ignoring gAMA chunk with gamma=0 |
63 | libpng warning: Ignoring gAMA chunk with gamma=0 |
53 | allocating id 71 |
64 | allocating id 71 |
54 | OK |
65 | OK |
55 | set_face 4782 => 71 |
66 | set_face 4782 => 71 |