1 | http://www.vionline.com/sound.html |
1 | http://www.vionline.com/sound.html |
2 | http://www.stonewashed.net/2.html |
2 | http://www.stonewashed.net/2.html |
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4 | macosx: typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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4 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
6 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
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8 | - improve smoothing implementation to be cleaner and more efficient. |
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9 | - make smoothing a separate setting, or depend on fast&ugly. |
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11 | - automccompleter should vanish when its losing focus |
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12 | - allow inventory window to be stacked vertically, maybe? |
6 | - ganondorf wants the complete to grow, never shrink |
13 | - ganondorf wants the complete to grow, never shrink |
7 | - keypad-enter does not do the same as return in text entries |
14 | - keypad-enter does not do the same as return in text entries |
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9 | - ice in /whalingoutpost/misc/castle1 |
16 | - ice in /whalingoutpost/misc/castle1 |
10 | name ice, arch ice, type 0 with fly/walk on/off not handled in move_apply() |
17 | name ice, arch ice, type 0 with fly/walk on/off not handled in move_apply() |
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31 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
38 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
32 | - offer common options such as use_skill sense xxx etc. in inventory via menu? |
39 | - offer common options such as use_skill sense xxx etc. in inventory via menu? |
33 | - buttons should support hovering visually |
40 | - buttons should support hovering visually |
34 | - notebooks should provide visual feedback (support from button class?) |
41 | - notebooks should provide visual feedback (support from button class?) |
35 | - floorbox out-of-screen after resizing (schmorp) |
42 | - floorbox out-of-screen after resizing (schmorp) |
36 | - identify inventory hover slowness and fix it (schmorp) |
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37 | - inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. |
43 | - inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. |
38 | - playerbook/skills should have sensible tooltips with skill descriptions |
44 | - playerbook/skills should have sensible tooltips with skill descriptions |
39 | - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) |
45 | - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) |
40 | - mapmap (overview) - scroll visible area by clicking/dragging |
46 | - mapmap (overview) - scroll visible area by clicking/dragging |
41 | - binding window and editor layout broken for long recordings => use scroller |
47 | - binding window and editor layout broken for long recordings => use scroller |