… | |
… | |
3 | |
3 | |
4 | macosx: typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
4 | macosx: typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
5 | |
5 | |
6 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
6 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
7 | |
7 | |
8 | - tooltips for experience widgets |
8 | * have ctrl=run, shift=fire indicatords somewhere, so people can find out about this feature |
9 | |
9 | |
10 | - improve smoothing implementation to be cleaner and more efficient. |
10 | - improve smoothing implementation to be cleaner and more efficient. |
11 | |
11 | |
12 | - automccompleter should vanish when its losing focus |
12 | - automccompleter should vanish when its losing focus |
13 | - allow inventory window to be stacked vertically, maybe? |
13 | - allow inventory window to be stacked vertically, maybe? |