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6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IPORTANT³: server crashes |
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12 | >In the ruins of Narcopin lies the tomb of Aljwaf. |
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13 | ... |
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14 | .. |
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15 | many dangers, great rew< |
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16 | - IMPORTANT²: if the metaserver dialog is open while save confgi was used, the client |
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17 | crashe son every startup. |
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18 | - IMPORTANT: running over or pickung up large stacks is etxremely slow. |
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19 | - IMPORTANT: bind to key should always be verbose (DONE) |
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20 | (elmex: what is meant by 'verbose' ?) |
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21 | (^ whats being bound to a key, see other, similar, menu entries?) |
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22 | - IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?) |
11 | - IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?) |
23 | - IMPORTANT: armour might not be used in the protocol anymore, maybe resist_physical should be used as armour? |
12 | bind action stays open when closing theamcro recorder |
24 | (or maybe even better: not have an Arm value anymore if its not used in the protocol?) |
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25 | - IMPORTANT: texture reload not working on scaras machine (maybe now) |
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26 | - IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls |
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27 | - IMPORTANT: discuss topmost menu, minor issues |
13 | - IMPORTANT: discuss topmost menu, minor issues |
28 | |
14 | - enable autopickup/disable in right-click menü for map |
29 | should be solved/investitaged before BETA release: |
15 | - help window close button |
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16 | - floorbox should show currently open container |
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17 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
30 | - binding keys is too complicated in the general case => disucss |
18 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
31 | - maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) |
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32 | - the binding dialog is sometimes behind all windows |
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33 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
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34 | (inventory, spell list, messge log...) => marc |
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35 | - add lmb mouse = cast, mmb2 = invoke or so to spell list. |
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36 | - maybe open the help viewer on the first start, or a simple dialog that |
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37 | initially lists keybidings for gcfclient converts. |
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38 | - binding window and editor layout broken for long recordings |
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39 | - minor: skill list which shows XP and lets u bind stuff |
19 | - minor: skill list which shows XP and lets u bind stuff |
40 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
20 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
41 | (after starting, press quit) |
21 | (after starting, press quit) |
42 | - mapmap (overview) - scroll visible area by clicking/dragging |
22 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean. |
43 | - maybe move window managing functionality into toplevel: better window management (graphical feedback) |
23 | - show stat changes in statusbox |
44 | - the player weight somehow updates strangely when dropping/picking up |
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45 | (update: is this still the case?) |
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46 | |
24 | |
47 | should be solved/investigated before 1.0 release: |
25 | should be solved/investigated before 1.0 release: |
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26 | - mapmap (overview) - scroll visible area by clicking/dragging |
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27 | - binding window and editor layout broken for long recordings |
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28 | - maybe open the help viewer on the first start, or a simple dialog that |
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29 | initially lists keybidings for gcfclient converts. |
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30 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
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31 | (inventory, spell list, messge log...) => marc |
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32 | - maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) |
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33 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
48 | - spell list => scroll down => "Pickup" => scrollbar not updated |
34 | - spell list => scroll down => "Pickup" => scrollbar not updated |
49 | - what happened to the dialog being shown when modifiera are pressed, showing |
35 | - what happened to the dialog being shown when modifiera are pressed, showing |
50 | keybindings for this modifier? |
36 | keybindings for this modifier? |
51 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
37 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
52 | - split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
38 | |
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39 | post-1.0: |
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40 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
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41 | affect neighbouring visible pixels (border bleeding). |
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42 | - examine etc., should use extendeddrawinfo or sth. similar |
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43 | - player list from server for tell etc. commands |
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44 | - save only dirty cached maps, and save dirty maps != current map |
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45 | - look into extendedmapinfo |
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46 | - completer should know more about arguments, e.g. cast summon pet monster, |
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47 | or that some commands do not take arguments ("drop all"). |
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48 | - sliders do not change size after reconfigure. |
53 | - enter runmode when cursor-key repeats (maybe not?) |
49 | - enter runmode when cursor-key repeats (maybe not?) |
54 | - better focus management: put focus onto active windows, remove it again later |
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55 | (mainly to speed up gui interaction when map isn't important). |
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56 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
50 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
57 | (despite horrendous efforts, this is likely not fixable except by building a custom |
51 | (despite horrendous efforts, this is likely not fixable except by building a custom |
58 | libcairo for win32). |
52 | libcairo for win32). |
59 | (update: disabled antialiasing, this looks bad, but much better than antialiasing) |
53 | (update: disabled antialiasing, this looks bad, but much better than antialiasing) |
60 | - the binding editor should have a append-record mode or something like that |
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61 | - make a real "table" for the spell list (not long strings like lvl: xxx sp: xx) |
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62 | and add column titles (also for other tables like inventory and bindings) |
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63 | - sliders do not change size after reconfigure. |
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64 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean. |
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65 | - investigate fill widget option. |
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66 | - win32, fow_tetxure sometimes nukes other textures |
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67 | (mostly fixed, but still there: displays list and texture uploads do not go well together) |
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68 | - get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation. |
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69 | - completer should know more about arguments, e.g. cast summon pet monster, |
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70 | or that some commands do not take arguments ("drop all"). |
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71 | - textview should not snap to bottom on resize. |
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72 | - alt+cursor == diagonal |
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73 | - look into extendedmapinfo |
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74 | - save only dirty cached maps, and save dirty maps != current map |
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75 | - try to synchronize local animation speed with server updates to save on screen refreshes. |
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76 | - player list from server for tell etc. commands |
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77 | - examine etc., should use extendeddrawinfo or sth. similar |
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78 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
54 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
79 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
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80 | - performance: use texture collections for upstream server data instead if gobs |
55 | - performance: use texture collections for upstream server data instead if gobs |
81 | of small textures. |
56 | of small textures. |
82 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
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83 | affect neighbouring visible pixels (border bleeding). |
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84 | - pango fontsize measure and decrease to achieve real pixel height |
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85 | |
57 | |
86 | TEMPORARY SERVER TODO: |
58 | TEMPORARY SERVER TODO: |
87 | - palyer peaceful setting should be independen of game peaceful setting |
59 | - palyer peaceful setting should be independen of game peaceful setting |
88 | (i.e. one should be able to become hostile against guards but still |
60 | (i.e. one should be able to become hostile against guards but still |
89 | be peaceful - the palyer peaceful would be toggled by priests and shown |
61 | be peaceful - the palyer peaceful would be toggled by priests and shown |