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6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
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10 | |
11 | - IMPORTANT: where did the window titles go, damnit? |
11 | - IMPORTANT: put setup subwindows into a scrolled viewport (and rmeove sorlling from spell list). |
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12 | - IMPORTANT: invite (and maybe others) _need_ to be documented |
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13 | - IMPORTANT: move most everything into Setup-dialog with subdialogs. |
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14 | - IMPORTANT: save map shift in config. |
12 | - IMPORTANT: message log window often loses contents after refreshes/res switches |
15 | - IMPORTANT: message log window often loses contents after refreshes/res switches |
13 | (m,aybe not, maybe after loging out and in again?) |
16 | (m,aybe not, maybe after loging out and in again?) |
14 | - IMPORTANT: toplevel geometry is not respected on moves. |
17 | - IMPORTANT: toplevel geometry is not respected on moves. |
15 | - IMPORTANT: learning spells does not make them show up automatically in the completer? |
18 | - IMPORTANT: learning spells does not make them show up automatically in the completer? |
16 | - IMPORTANT: statusbox update timer |
19 | - IMPORTANT: statusbox update timer |
17 | - IMPORTANT: statusbox tooltip must not go away on updates |
20 | - IMPORTANT: statusbox tooltip must not go away on updates |
18 | - IMPORTANT: history for completer (cursor-up) |
21 | - IMPORTANT: history for completer (cursor-up) |
19 | - IMPORTANT: toggle stats/messgae log window to visible while character creation is active. |
22 | - IMPORTANT: toggle stats/messgae log window to visible while character creation is active. |
20 | - IMPORTANT: win32, fow_tetxure sometimes nukes other textures |
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21 | (mostly fixed, but still there: displays list and texture uploads do not go well together) |
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22 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
23 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
23 | - IMPORTANT: user interface (window positions etc.) should be saved, but (finished!?) |
24 | - IMPORTANT: stats window looks like shit initially (widget allocation?) |
24 | (remaining things to do: testing, seems not to work reliably?) |
25 | |
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26 | - binding window and editor layout broken for long recordings |
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27 | - sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction |
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28 | - minor: skill list which shows XP and lets u bind stuff |
25 | |
29 | |
26 | should be solved/investitaged before release: |
30 | should be solved/investitaged before release: |
27 | - log messages received and commands sent to ~/.crossfire/log.$ip |
31 | - log messages received and commands sent to ~/.crossfire/log.$ip |
28 | - the binding editor should have a append-record mode or something like that |
32 | - the binding editor should have a append-record mode or something like that |
29 | - rethink message display in lower left corner |
33 | - rethink message display in lower left corner |
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40 | - maybe move window managing functionality into toplevel |
44 | - maybe move window managing functionality into toplevel |
41 | - better window management (graphical feedback) |
45 | - better window management (graphical feedback) |
42 | - the player weight somehow updates strangely when dropping/picking up |
46 | - the player weight somehow updates strangely when dropping/picking up |
43 | |
47 | |
44 | low priority: |
48 | low priority: |
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49 | - win32, fow_tetxure sometimes nukes other textures |
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50 | (mostly fixed, but still there: displays list and texture uploads do not go well together) |
45 | - get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation. |
51 | - get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation. |
46 | - completer should know more about arguments, e.g. cast summon pet monster, |
52 | - completer should know more about arguments, e.g. cast summon pet monster, |
47 | or that some commands do not take arguments ("drop all"). |
53 | or that some commands do not take arguments ("drop all"). |
48 | - textview should not snap to bottom on resize. |
54 | - textview should not snap to bottom on resize. |
49 | - alt+cursor == diagonal |
55 | - alt+cursor == diagonal |