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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.13 by root, Sun Apr 16 07:36:22 2006 UTC vs.
Revision 1.21 by root, Tue Apr 18 21:34:02 2006 UTC

1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 2
3- IMPIMPIMP-ORA-ANT: history for commandline :)
4- enter runmode when cursor-key repeats
5- mapmap (overview)
6 - convetr to real window
7 - draw rectangle around visible area
8 - scroll visible area
9 - make size configurable/reesizable
10- use real mapmap size in map caching, not hardcoded 250 size
11- save only dirty cached maps, and save dirty maps != current map
12- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
13- the stats for the gauges which get into the stats_update function are somehow weird
3- IMPORTANT: map scroll darken code does not work 14- IMPORTANT: map scroll darken code does not work
4- IMPORTANT: message window entry widget should defocus automatically when invoked
5 from the map widget.
6- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too 15- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
7- message window layout broken (entry too small). 16- message window layout broken (entry too small).
8- mesa-rendering of textview shows only garbage and/or another texture 17- mesa-rendering of textview shows only garbage and/or another texture
9- IMPORTANT: user interface (window positions etc.) should be saved, but 18- IMPORTANT: user interface (window positions etc.) should be saved, but
10 a) switching modes clears/recreates all widgets (has to, as parameters 19 a) switching modes clears/recreates all widgets (has to, as parameters
12 b) widget layout is nontrivial as to not obscure map 21 b) widget layout is nontrivial as to not obscure map
13 c) need better way to center map then middle-button, maybe map overview 22 c) need better way to center map then middle-button, maybe map overview
14 (but updates will be slow UPDATE updates are not at all slow). 23 (but updates will be slow UPDATE updates are not at all slow).
15- labels are generally shown too small 24- labels are generally shown too small
16- labels have an extra " " at the end that affects size calculations(?) 25- labels have an extra " " at the end that affects size calculations(?)
17- label needs "expected char size" 26- label needs "expected char width"
18- make font description copy: font size changes hurt A LOT (really?) 27- make font description copy: font size changes hurt A LOT (really?)
19- toplevel should enforce that windows always be partially visible 28- toplevel should enforce that windows always be partially visible
20- maybe move window managing functionality into toplevel 29- maybe move window managing functionality into toplevel
21 30
22- cavehippo wants hashstring to be changed to hash name 31- cavehippo wants hashstring to be changed to hash name
32- pippij wants playerstealing to work between hostile players
33- schmorp wants to rework the who output format
23 34
24"workarounded" but not solved: 35"workarounded" but not solved:
25(- IMPORTANT: move widgets to integer coordinates - fix containers!) 36(- IMPORTANT: move widgets to integer coordinates - fix containers!)
26(- pango fontsize measure and decrease to achieve real pixel height) 37(- pango fontsize measure and decrease to achieve real pixel height)
27 38

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