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3 | |
3 | |
4 | macosx: typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
4 | macosx: typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
5 | |
5 | |
6 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
6 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
7 | |
7 | |
8 | - display opengl renderer for troubleshooting |
8 | - improve smoothing implementation to be cleaner and more efficient. |
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9 | - make smoothing a separate setting, or depend on fast&ugly. |
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10 | |
9 | - automccompleter should vanish when its losing focus |
11 | - automccompleter should vanish when its losing focus |
10 | - allow inventory window to be stacked vertically, maybe? |
12 | - allow inventory window to be stacked vertically, maybe? |
11 | - ganondorf wants the complete to grow, never shrink |
13 | - ganondorf wants the complete to grow, never shrink |
12 | - keypad-enter does not do the same as return in text entries |
14 | - keypad-enter does not do the same as return in text entries |
13 | |
15 | |