http://www.vionline.com/sound.html
http://www.stonewashed.net/2.html
http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
12:17 <@schmorp> i do list all libs manually for pclient
12:17 <@schmorp> will have to do that for gce too
12:17 <@schmorp> remind me of it
12:17 <@schmorp> qwhen i next bundle it
- IMPORTANT: lose/regain mapping might clear messgae log
(maybe this happens when its being updated when the window isn't mapped => no
window context?)
- IMPORTANT: online documentation for the client (rig up a podviewer with textview)
- IMPORTANT: '.' in map should repeat last command
- important: center and improve dialogs (create cFClient::UI::Dialog)
- IMPORT: output-lines/sync in server setup DEFAULT to 1/1 or so
- IMPORTANT: inventory update must be incremental (too slow) (really? check)
- IMPORTANT: user interface (window positions etc.) should be saved, but
b) widget layout is nontrivial as to not obscure map
c) need better way to center map then middle-button, maybe map overview
(but updates will be slow UPDATE updates are not at all slow).
- IMPORTANT: animate faces in inventory etc.
- IMPORTANT: dialog, der warnt ein savebed aufzusuchen.
- IMPORTANT: verify and correct connection-dependent texture management
should be solved/investitaged before release:
- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
(after starting, pressing login with connection refused, then close window)
- flopper/menu imrpovement:
* things that are menus should act more like menus
* inmventory etc. should fade-in automatically when used
- add menu itemds for inventory items: mark/inscribe etc.
- remove wrap_mode hack from texture and make it a per-texture operation
- enter runmode when cursor-key repeats
- mapmap (overview) - scroll visible area by clicking/dragging
- save only dirty cached maps, and save dirty maps != current map
- elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges
- maybe move window managing functionality into toplevel
- better window management (feedback)
- look into extendedmapinfo
- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
low priority:
- player list from server for tell etc. commands
- examine etc., should use extendeddrawinfo or sth. similar
- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).
- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
- performance: use texture collections for upstream server data instead if gobs
of small textures.
- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
affect neighbouring visible pixels (border bleeding).
- pango fontsize measure and decrease to achieve real pixel height
TEMPORARY SERVER TODO:
- palyer peaceful setting should be independen of game peaceful setting
(i.e. one should be able to become hostile against guards but still
be peaceful - the palyer peaceful would be toggled by priests and shown
in who, the game peaceful steting would be toggled by the peaceful command
but not otherwise shown).
- pippij wants playerstealing to work between hostile players
- attempt_jump tries to kick jumped-into monster,s but doesn't work
- 1) If you hide, and someone can see you trying to hide, you'll get a
message, even when you can't see that other person.
- 2) hiding exp is always 1, independant of how difficult it is to hide
- 3) jumping into monsters does no damage, even though it's supposed to
be an attack (mentioned before). You also get no exp for this
- 10) (feature request): bug/typo/idea commands to automatically log
your comments, with the mentioning of the current map (and perhaps an
item, if you do 'bug - ').
set_face 4783 => 70
libpng warning: Ignoring gAMA chunk with gamma=0
allocating id 71
OK
set_face 4782 => 71
libpng warning: Ignoring gAMA chunk with gamma=0
allocating id 72
OK
set_face 4781 => 72
libpng warning: Ignoring gAMA chunk with gamma=0
allocating id 73
OK
set_face 4784 => 73
libpng warning: Ignoring gAMA chunk with gamma=0