--- deliantra/Deliantra-Client/TODO 2006/06/03 01:47:12 1.113 +++ deliantra/Deliantra-Client/TODO 2006/06/03 22:20:51 1.117 @@ -9,12 +9,9 @@ 12:17 <@schmorp> qwhen i next bundle it - IMPORTANT: invite (and maybe others) _need_ to be documented -- IMPORTANT: move most everything into Setup-dialog with subdialogs. -- IMPORTANT: save map shift in config. - IMPORTANT: message log window often loses contents after refreshes/res switches (m,aybe not, maybe after loging out and in again?) - IMPORTANT: toplevel geometry is not respected on moves. -- IMPORTANT: learning spells does not make them show up automatically in the completer? - IMPORTANT: statusbox update timer - IMPORTANT: statusbox tooltip must not go away on updates - IMPORTANT: history for completer (cursor-up) @@ -27,6 +24,8 @@ - minor: skill list which shows XP and lets u bind stuff should be solved/investitaged before release: +- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx) + and add column titles (also for other tables like inventory and bindings) - log messages received and commands sent to ~/.crossfire/log.$ip - the binding editor should have a append-record mode or something like that - rethink message display in lower left corner @@ -54,7 +53,6 @@ - alt+cursor == diagonal - look into extendedmapinfo - save only dirty cached maps, and save dirty maps != current map -- inventory update must be incremental (too slow) (really? check) - try to synchronize local animation speed with server updates to save on screen refreshes. - player list from server for tell etc. commands - examine etc., should use extendeddrawinfo or sth. similar