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6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
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11 | - IMPORTANT: lose/regain mapping might clear messgae log |
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12 | (maybe this happens when its being updated when the window isn't mapped => no |
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13 | window context?) |
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14 | - IMPORTANT: ogg-vorbis not available - crash at startup, handle this better. |
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15 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
11 | - IMPORTANT: online documentation for the client (rig up a podviewer with textview) |
16 | - IMPORTANT: online documentation for the client (rig up a podviewer with textview) |
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17 | - IMPORTANT: '.' in map should repeat last command |
12 | - important: center and improve dialogs (create cFClient::UI::Dialog) |
18 | - important: center and improve dialogs (create cFClient::UI::Dialog) |
13 | - IMPORT: output-lines/sync in server setup DEFAULT to 1/1 or so |
19 | - IMPORT: output-lines/sync in server setup DEFAULT to 1/1 or so |
14 | - IMPORTANT: inventory update must be incremental (too slow) (really? check) |
20 | - IMPORTANT: inventory update must be incremental (too slow) (really? check) |
15 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
21 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
16 | b) widget layout is nontrivial as to not obscure map |
22 | b) widget layout is nontrivial as to not obscure map |
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24 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
30 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
25 | (after starting, pressing login with connection refused, then close window) |
31 | (after starting, pressing login with connection refused, then close window) |
26 | - flopper/menu imrpovement: |
32 | - flopper/menu imrpovement: |
27 | * things that are menus should act more like menus |
33 | * things that are menus should act more like menus |
28 | * inmventory etc. should fade-in automatically when used |
34 | * inmventory etc. should fade-in automatically when used |
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35 | - add menu itemds for inventory items: mark/inscribe etc. |
29 | - remove wrap_mode hack from texture and make it a per-texture operation |
36 | - remove wrap_mode hack from texture and make it a per-texture operation |
30 | - enter runmode when cursor-key repeats |
37 | - enter runmode when cursor-key repeats |
31 | - mapmap (overview) - scroll visible area by clicking/dragging |
38 | - mapmap (overview) - scroll visible area by clicking/dragging |
32 | - save only dirty cached maps, and save dirty maps != current map |
39 | - save only dirty cached maps, and save dirty maps != current map |
33 | - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
40 | - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges |