… | |
… | |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: inventory: drop should be shift-click, or aply should be shift click, normal click should no drop |
11 | - IMPORTANT: fine-tuning of completer (drop 1 => drop all 1 _wrong_) |
12 | (maybe also for floorbox) |
12 | - IMPORTANT: investigate apply problem (neither space nor completer could apply anymore) |
|
|
13 | - IMPORTANT: learning spells does not make them show up automatically in the completer? |
|
|
14 | - IMPORTANT: statusbox update timer |
|
|
15 | - IMPORTANT: statusbox tooltip must not go away on updates |
|
|
16 | - IMPORTANT: history for completer (cursor-up) |
|
|
17 | - IMPORTANT: toggle stats/messgae log window to visible while character creation is active. |
13 | - IMPORTANT: win32, fow_tetxure sometimes nukes other textures |
18 | - IMPORTANT: win32, fow_tetxure sometimes nukes other textures |
14 | (mostly fixed, but still there: displays list and texture uploads do not go well together) |
19 | (mostly fixed, but still there: displays list and texture uploads do not go well together) |
15 | - IMPORTANT: lose/regain mapping might clear messgae log |
20 | - IMPORTANT: lose/regain mapping might clear messgae log |
16 | (maybe this happens when its being updated when the window isn't mapped => no |
21 | (maybe this happens when its being updated when the window isn't mapped => no |
17 | window context?) |
22 | window context?) |
18 | (this might be fixed now, watch out for it) |
23 | (this might be fixed now, watch out for it) |
|
|
24 | - IMPORTANT: logging in with an invalid (already existing and used) character creates an endless loop. |
19 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
25 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
20 | - IMPORTANT: ' and " and / should go into compketer :) |
|
|
21 | - IMPORTANT: '.' in map should repeat last command |
|
|
22 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
26 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
23 | b) widget layout is nontrivial as to not obscure map |
27 | b) widget layout is nontrivial as to not obscure map |
24 | c) need better way to center map then middle-button, maybe map overview |
28 | c) need better way to center map then middle-button, maybe map overview |
25 | (but updates will be slow UPDATE updates are not at all slow). |
29 | (but updates will be slow UPDATE updates are not at all slow). |
26 | - IMPORTANT: focus mapwidget on login |
|
|
27 | - IMPORTANT: font reconfigure works very badly. |
|
|
28 | |
30 | |
29 | should be solved/investitaged before release: |
31 | should be solved/investitaged before release: |
|
|
32 | - rethink message display in lower left corner |
30 | - auto-download of all faces from the server in the bg. |
33 | - auto-download of all faces from the server in the bg. |
31 | - many sliders should have labels attached. |
34 | - many sliders should have labels attached. |
32 | - widgets need to know about their visibility. the inventory |
35 | - widgets need to know about their visibility. the inventory |
33 | completely redraws itself on every animation change, even when its not visible. |
36 | completely redraws itself on every animation change, even when its not visible. |
34 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
37 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
35 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
38 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
36 | (after starting, pressing login with connection refused, then close window) |
39 | (after starting, press quit) |
37 | - flopper/menu imrpovement: |
40 | - flopper/menu imrpovement: |
38 | * things that are menus should act more like menus |
41 | * things that are menus should act more like menus |
39 | * inmventory etc. should fade-in automatically when used |
42 | * inmventory etc. should fade-in automatically when used |
40 | - add menu itemds for inventory items: mark/inscribe etc. |
43 | - add menu itemds for inventory items: mark/inscribe etc. |
41 | - remove wrap_mode hack from texture and make it a per-texture operation |
44 | - remove wrap_mode hack from texture and make it a per-texture operation |