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15 | maybe drag&drop, otherwise two containers side-by-side makes little sense. |
15 | maybe drag&drop, otherwise two containers side-by-side makes little sense. |
16 | show player weight/max weight in inventory |
16 | show player weight/max weight in inventory |
17 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
17 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
18 | maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
18 | maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
19 | - notebook should provide a visual feedback (support form button class?) |
19 | - notebook should provide a visual feedback (support form button class?) |
20 | - store decoded graphics in database, not the png (also: do not store them in memory, re-fetch them on use) |
20 | - IMPORTANT: store decoded graphics in database, not the png (also: do not store them in memory, re-fetch them on use) |
21 | - skill page in playerbook |
21 | - skill page in playerbook |
22 | - enable autopickup/disable in right-click menĂ¼ for map |
22 | - enable autopickup/disable in right-click menĂ¼ for map |
23 | - help window close button |
23 | - help window close button |
24 | - floorbox should show currently open container |
24 | - floorbox should show currently open container |
25 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
25 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
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78 | be an attack (mentioned before). You also get no exp for this |
78 | be an attack (mentioned before). You also get no exp for this |
79 | - 10) (feature request): bug/typo/idea commands to automatically log |
79 | - 10) (feature request): bug/typo/idea commands to automatically log |
80 | your comments, with the mentioning of the current map (and perhaps an |
80 | your comments, with the mentioning of the current map (and perhaps an |
81 | item, if you do 'bug <item>'). |
81 | item, if you do 'bug <item>'). |
82 | |
82 | |
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83 | |
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84 | #TODO#d# display texture cache |
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85 | { |
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86 | glEnable GL_TEXTURE_2D; |
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87 | glBindTexture GL_TEXTURE_2D, 41; |
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88 | glColor 1, 1, 1, 1; |
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89 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
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90 | glEnable GL_BLEND; |
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91 | glBlendFunc GL_SRC_ALPHA, GL_ZERO; |
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92 | glBegin GL_QUADS; |
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93 | glTexCoord 0,1; glVertex 0,0; |
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94 | glTexCoord 1,1; glVertex 255,0; |
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95 | glTexCoord 1,0; glVertex 255,255; |
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96 | glTexCoord 0,0; glVertex 0,255; |
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97 | glEnd; |
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98 | glDisable GL_BLEND; |
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99 | glDisable GL_TEXTURE_2D; |
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100 | } |
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101 | |
83 | set_face 4783 => 70 |
102 | set_face 4783 => 70 |
84 | libpng warning: Ignoring gAMA chunk with gamma=0 |
103 | libpng warning: Ignoring gAMA chunk with gamma=0 |
85 | allocating id 71 |
104 | allocating id 71 |
86 | OK |
105 | OK |
87 | set_face 4782 => 71 |
106 | set_face 4782 => 71 |