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14 | - IMPORTANT: lose/regain mapping might clear messgae log |
14 | - IMPORTANT: lose/regain mapping might clear messgae log |
15 | (maybe this happens when its being updated when the window isn't mapped => no |
15 | (maybe this happens when its being updated when the window isn't mapped => no |
16 | window context?) |
16 | window context?) |
17 | (this might be fixed now, watch out for it) |
17 | (this might be fixed now, watch out for it) |
18 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
18 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
19 | - IMPORTANT: online documentation for the client (rig up a podviewer with textview) |
19 | - IMPORTANT: ' and " and / should go into compketer :) |
20 | - IMPORTANT: '.' in map should repeat last command |
20 | - IMPORTANT: '.' in map should repeat last command |
21 | - important: center and improve dialogs (create cFClient::UI::Dialog) |
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22 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
21 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
23 | b) widget layout is nontrivial as to not obscure map |
22 | b) widget layout is nontrivial as to not obscure map |
24 | c) need better way to center map then middle-button, maybe map overview |
23 | c) need better way to center map then middle-button, maybe map overview |
25 | (but updates will be slow UPDATE updates are not at all slow). |
24 | (but updates will be slow UPDATE updates are not at all slow). |
26 | - IMPORTANT: verify and correct connection-dependent texture management |
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27 | - IMPORTANT: force mapscaling to 2**n values, can give nasty borders otherwise |
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28 | - IMPORTANT: message log slider goes too far down. |
25 | - IMPORTANT: message log slider goes too far down. |
29 | - IMPORTANT: focus mapwidget on login |
26 | - IMPORTANT: focus mapwidget on login |
30 | - IMPORTANT: font reconfigure works very badly. |
27 | - IMPORTANT: font reconfigure works very badly. |
31 | |
28 | |
32 | should be solved/investitaged before release: |
29 | should be solved/investitaged before release: |