1 | http://www.vionline.com/sound.html |
1 | http://www.vionline.com/sound.html |
2 | http://www.stonewashed.net/2.html |
2 | http://www.stonewashed.net/2.html |
3 | |
3 | |
4 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
4 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
5 | |
5 | |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: password-entry dialog (query!) not hidden, should be fixed |
11 | - IMPORTANT: Event: '?? cfplus:1856' died and then $Event::DIED died with: Can't use an undefined value as a HASH reference at /localvol/root/src/CFClient/blib/lib/CFClient/Protocol.pm line 579. |
12 | together with removing query dialog altogether. |
12 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
13 | - IMPORTANT: statusbox update timer |
13 | - skill page in playerbook |
14 | - IMPORTANT: statusbox tooltip must not go away on updates |
14 | - enable autopickup/disable in right-click menĂ¼ for map |
15 | - IMPORTANT: history for completer (cursor-up) |
15 | - help window close button |
16 | - IMPORTANT: toggle stats/messgae log window to visible while character creation is active. |
16 | - floorbox should show currently open container |
17 | - IMPORTANT: stats window looks like shit initially (widget allocation?) |
17 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
18 | |
18 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
19 | - binding window and editor layout broken for long recordings |
|
|
20 | - sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction |
|
|
21 | - minor: skill list which shows XP and lets u bind stuff |
19 | - minor: skill list which shows XP and lets u bind stuff |
22 | |
|
|
23 | should be solved/investitaged before release: |
|
|
24 | - make a real "table" for the spell list (not long strings like lvl: xxx sp: xx) |
|
|
25 | and add column titles (also for other tables like inventory and bindings) |
|
|
26 | - log messages received and commands sent to ~/.crossfire/log.$ip |
|
|
27 | - the binding editor should have a append-record mode or something like that |
|
|
28 | - rethink message display in lower left corner |
|
|
29 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
|
|
30 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
20 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
31 | (after starting, press quit) |
21 | (after starting, press quit) |
32 | - better focus management: put focus onto active windows, remove it again later |
22 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean. |
|
|
23 | - show stat changes in statusbox |
|
|
24 | |
|
|
25 | should be solved/investigated before 1.0 release: |
|
|
26 | - mapmap (overview) - scroll visible area by clicking/dragging |
|
|
27 | - binding window and editor layout broken for long recordings |
|
|
28 | - maybe open the help viewer on the first start, or a simple dialog that |
|
|
29 | initially lists keybidings for gcfclient converts. |
|
|
30 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
|
|
31 | (inventory, spell list, messge log...) => marc |
|
|
32 | - maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) |
|
|
33 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
|
|
34 | - spell list => scroll down => "Pickup" => scrollbar not updated |
|
|
35 | - what happened to the dialog being shown when modifiera are pressed, showing |
|
|
36 | keybindings for this modifier? |
33 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
37 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
34 | - enter runmode when cursor-key repeats (maybe not?) |
|
|
35 | - mapmap (overview) - scroll visible area by clicking/dragging |
|
|
36 | - split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
|
|
37 | - maybe move window managing functionality into toplevel |
|
|
38 | - better window management (graphical feedback) |
|
|
39 | - the player weight somehow updates strangely when dropping/picking up |
|
|
40 | |
38 | |
41 | low priority: |
39 | post-1.0: |
42 | - win32, fow_tetxure sometimes nukes other textures |
40 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
43 | (mostly fixed, but still there: displays list and texture uploads do not go well together) |
41 | affect neighbouring visible pixels (border bleeding). |
44 | - get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation. |
42 | - examine etc., should use extendeddrawinfo or sth. similar |
|
|
43 | - player list from server for tell etc. commands |
|
|
44 | - save only dirty cached maps, and save dirty maps != current map |
|
|
45 | - look into extendedmapinfo |
45 | - completer should know more about arguments, e.g. cast summon pet monster, |
46 | - completer should know more about arguments, e.g. cast summon pet monster, |
46 | or that some commands do not take arguments ("drop all"). |
47 | or that some commands do not take arguments ("drop all"). |
47 | - textview should not snap to bottom on resize. |
48 | - sliders do not change size after reconfigure. |
48 | - alt+cursor == diagonal |
49 | - enter runmode when cursor-key repeats (maybe not?) |
49 | - look into extendedmapinfo |
50 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
50 | - save only dirty cached maps, and save dirty maps != current map |
51 | (despite horrendous efforts, this is likely not fixable except by building a custom |
51 | - try to synchronize local animation speed with server updates to save on screen refreshes. |
52 | libcairo for win32). |
52 | - player list from server for tell etc. commands |
53 | (update: disabled antialiasing, this looks bad, but much better than antialiasing) |
53 | - examine etc., should use extendeddrawinfo or sth. similar |
|
|
54 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
54 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
55 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
|
|
56 | - performance: use texture collections for upstream server data instead if gobs |
55 | - performance: use texture collections for upstream server data instead if gobs |
57 | of small textures. |
56 | of small textures. |
58 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
|
|
59 | affect neighbouring visible pixels (border bleeding). |
|
|
60 | - pango fontsize measure and decrease to achieve real pixel height |
|
|
61 | |
57 | |
62 | TEMPORARY SERVER TODO: |
58 | TEMPORARY SERVER TODO: |
63 | - palyer peaceful setting should be independen of game peaceful setting |
59 | - palyer peaceful setting should be independen of game peaceful setting |
64 | (i.e. one should be able to become hostile against guards but still |
60 | (i.e. one should be able to become hostile against guards but still |
65 | be peaceful - the palyer peaceful would be toggled by priests and shown |
61 | be peaceful - the palyer peaceful would be toggled by priests and shown |