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10 | |
10 | |
11 | - PANGO: create upstream-patch for inclusion into pango |
11 | - PANGO: create upstream-patch for inclusion into pango |
12 | - SERVER: on shtudown: wanted to save map with player => map not being saved? |
12 | - SERVER: on shtudown: wanted to save map with player => map not being saved? |
13 | - EDITOR: utf-8 encoded names get garbled when loading maps. editing/saving works. |
13 | - EDITOR: utf-8 encoded names get garbled when loading maps. editing/saving works. |
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14 | |
15 | - the inventory needs separate scrollbars. unfortunately, that means |
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16 | addign a manual scrollbar to the other panes (skills and spells :() |
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17 | - check whether fog-of-war is off by one, (elmex; i've seen this the last time i played) |
15 | - check whether fog-of-war is off by one, (elmex; i've seen this the last time i played) |
18 | - spells ordering for complete different for different users (maybe stored in hash?) |
16 | - spells ordering for complete different for different users (maybe stored in hash?) |
19 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
17 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
20 | => either using bg attribute, or something else. neither way is currently implementable, imho |
18 | => either using bg attribute, or something else. neither way is currently implementable, imho |
21 | => or maybe using an extra icon for curses/magic items?) |
19 | => or maybe using an extra icon for curses/magic items?) |
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32 | - maybe Quit menu point into map menu (with dialog when logge din, as usual?) |
30 | - maybe Quit menu point into map menu (with dialog when logge din, as usual?) |
33 | - notebook should provide a visual feedback (support from button class?) |
31 | - notebook should provide a visual feedback (support from button class?) |
34 | - buttons should support hovering visually |
32 | - buttons should support hovering visually |
35 | - experience change messages should include skill experience |
33 | - experience change messages should include skill experience |
36 | - minor: skill list which lets u bind stuff |
34 | - minor: skill list which lets u bind stuff |
37 | - floorbox should show currently open container |
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38 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
35 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
39 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
36 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
40 | (after starting, press quit) |
37 | (after starting, press quit) |
41 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean, esp. the sorted inventory |
38 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean, esp. the sorted inventory |
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39 | |