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6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
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11 | - IMPORTANT: put setup subwindows into a scrolled viewport (and rmeove sorlling from spell list). |
11 | - IMPORTANT: login host widget not updated correctly. |
12 | - IMPORTANT: invite (and maybe others) _need_ to be documented |
12 | - IMPORTANT: invite (and maybe others) _need_ to be documented |
13 | - IMPORTANT: move most everything into Setup-dialog with subdialogs. |
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14 | - IMPORTANT: save map shift in config. |
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15 | - IMPORTANT: message log window often loses contents after refreshes/res switches |
13 | - IMPORTANT: message log window often loses contents after refreshes/res switches |
16 | (m,aybe not, maybe after loging out and in again?) |
14 | (m,aybe not, maybe after loging out and in again?) |
17 | - IMPORTANT: toplevel geometry is not respected on moves. |
15 | - IMPORTANT: toplevel geometry is not respected on moves. |
18 | - IMPORTANT: learning spells does not make them show up automatically in the completer? |
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19 | - IMPORTANT: statusbox update timer |
16 | - IMPORTANT: statusbox update timer |
20 | - IMPORTANT: statusbox tooltip must not go away on updates |
17 | - IMPORTANT: statusbox tooltip must not go away on updates |
21 | - IMPORTANT: history for completer (cursor-up) |
18 | - IMPORTANT: history for completer (cursor-up) |
22 | - IMPORTANT: toggle stats/messgae log window to visible while character creation is active. |
19 | - IMPORTANT: toggle stats/messgae log window to visible while character creation is active. |
23 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
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24 | - IMPORTANT: stats window looks like shit initially (widget allocation?) |
20 | - IMPORTANT: stats window looks like shit initially (widget allocation?) |
25 | |
21 | |
26 | - binding window and editor layout broken for long recordings |
22 | - binding window and editor layout broken for long recordings |
27 | - sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction |
23 | - sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction |
28 | - minor: skill list which shows XP and lets u bind stuff |
24 | - minor: skill list which shows XP and lets u bind stuff |
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34 | - the binding editor should have a append-record mode or something like that |
30 | - the binding editor should have a append-record mode or something like that |
35 | - rethink message display in lower left corner |
31 | - rethink message display in lower left corner |
36 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
32 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
37 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
33 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
38 | (after starting, press quit) |
34 | (after starting, press quit) |
39 | - flopper/menu imrpovement: |
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40 | * things that are menus should act more like menus |
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41 | - better focus management: put focus onto active windows, remove it again later |
35 | - better focus management: put focus onto active windows, remove it again later |
42 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
36 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
43 | - enter runmode when cursor-key repeats (maybe not?) |
37 | - enter runmode when cursor-key repeats (maybe not?) |
44 | - mapmap (overview) - scroll visible area by clicking/dragging |
38 | - mapmap (overview) - scroll visible area by clicking/dragging |
45 | - split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
39 | - split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
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55 | or that some commands do not take arguments ("drop all"). |
49 | or that some commands do not take arguments ("drop all"). |
56 | - textview should not snap to bottom on resize. |
50 | - textview should not snap to bottom on resize. |
57 | - alt+cursor == diagonal |
51 | - alt+cursor == diagonal |
58 | - look into extendedmapinfo |
52 | - look into extendedmapinfo |
59 | - save only dirty cached maps, and save dirty maps != current map |
53 | - save only dirty cached maps, and save dirty maps != current map |
60 | - inventory update must be incremental (too slow) (really? check) |
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61 | - try to synchronize local animation speed with server updates to save on screen refreshes. |
54 | - try to synchronize local animation speed with server updates to save on screen refreshes. |
62 | - player list from server for tell etc. commands |
55 | - player list from server for tell etc. commands |
63 | - examine etc., should use extendeddrawinfo or sth. similar |
56 | - examine etc., should use extendeddrawinfo or sth. similar |
64 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
57 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
65 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
58 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |