1 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
1 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
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3 | - IMPIMPIMP-ORA-ANT: history for commandline :) |
3 | - enter runmode when cursor-key repeats |
4 | - enter runmode when cursor-key repeats |
4 | - mapmap (overview) |
5 | - mapmap (overview) |
5 | - convetr to real window |
6 | - convetr to real window |
6 | - draw rectangle around visible area |
7 | - draw rectangle around visible area |
7 | - scroll visible area |
8 | - scroll visible area |
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18 | a) switching modes clears/recreates all widgets (has to, as parameters |
19 | a) switching modes clears/recreates all widgets (has to, as parameters |
19 | are not resolution-independent) |
20 | are not resolution-independent) |
20 | b) widget layout is nontrivial as to not obscure map |
21 | b) widget layout is nontrivial as to not obscure map |
21 | c) need better way to center map then middle-button, maybe map overview |
22 | c) need better way to center map then middle-button, maybe map overview |
22 | (but updates will be slow UPDATE updates are not at all slow). |
23 | (but updates will be slow UPDATE updates are not at all slow). |
23 | - labels are generally shown too small |
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24 | - labels have an extra " " at the end that affects size calculations(?) |
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25 | - label needs "expected char width" |
24 | - label needs "expected char width" |
26 | - make font description copy: font size changes hurt A LOT (really?) |
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27 | - toplevel should enforce that windows always be partially visible |
25 | - toplevel should enforce that windows always be partially visible |
28 | - maybe move window managing functionality into toplevel |
26 | - maybe move window managing functionality into toplevel |
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28 | - implement suicide command for server |
30 | - cavehippo wants hashstring to be changed to hash name |
29 | - cavehippo wants hashstring to be changed to hash name |
31 | - pippij wants playerstealing to work between hostile players |
30 | - pippij wants playerstealing to work between hostile players |
32 | - schmorp wants to rework the who output format |
31 | - schmorp wants to rework the who output format |
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32 | - attempt_jump tries to kick jumped-into monster,s but doesn't work |
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34 | "workarounded" but not solved: |
34 | "workarounded" but not solved: |
35 | (- IMPORTANT: move widgets to integer coordinates - fix containers!) |
35 | (- IMPORTANT: move widgets to integer coordinates - fix containers!) |
36 | (- pango fontsize measure and decrease to achieve real pixel height) |
36 | (- pango fontsize measure and decrease to achieve real pixel height) |
37 | |
37 | |