ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/TODO
(Generate patch)

Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.24 by root, Thu Apr 20 02:43:00 2006 UTC vs.
Revision 1.42 by root, Fri Apr 28 09:22:00 2006 UTC

1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 2
3- IMPIMPIMP-ORA-ANT: history for commandline :) 312:17 <@schmorp> i do list all libs manually for pclient
4- enter runmode when cursor-key repeats 412:17 <@schmorp> will have to do that for gce too
5- mapmap (overview) 512:17 <@schmorp> remind me of it
6 - convetr to real window 612:17 <@schmorp> qwhen i next bundle it
7 - draw rectangle around visible area 7
8 - scroll visible area 8- IMPORTANT: containers must be arrays, not hashes, for floor ordering
9 - make size configurable/reesizable 9- IMPORTANT: slider should clip to valid range properly
10- use real mapmap size in map caching, not hardcoded 250 size
11- save only dirty cached maps, and save dirty maps != current map
12- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
13- the stats for the gauges which get into the stats_update function are somehow weird
14- IMPORTANT: map scroll darken code does not work
15- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
16- message window layout broken (entry too small).
17- mesa-rendering of textview shows only garbage and/or another texture
18- IMPORTANT: user interface (window positions etc.) should be saved, but 10- IMPORTANT: user interface (window positions etc.) should be saved, but
19 a) switching modes clears/recreates all widgets (has to, as parameters 11 a) switching modes clears/recreates all widgets (has to, as parameters
20 are not resolution-independent) 12 are not resolution-independent)
21 b) widget layout is nontrivial as to not obscure map 13 b) widget layout is nontrivial as to not obscure map
22 c) need better way to center map then middle-button, maybe map overview 14 c) need better way to center map then middle-button, maybe map overview
23 (but updates will be slow UPDATE updates are not at all slow). 15 (but updates will be slow UPDATE updates are not at all slow).
24- label needs "expected char width" 16- IMPORTANT: animate faces in inventory etc.
25- toplevel should enforce that windows always be partially visible 17
18should be solved/investitaged before release:
19- remove wrap_mode hack from texture and make it a per-texture operation
20- enter runmode when cursor-key repeats
21- mapmap (overview)
22 - scroll visible area
23- save only dirty cached maps, and save dirty maps != current map
24- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
25- mesa-rendering of textview shows only garbage and/or another texture
26- maybe move window managing functionality into toplevel 26- maybe move window managing functionality into toplevel
27- look into extendeddrawinfo and extendedmapinfo
27 28
29low priority:
30- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
31- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
32- performance: use texture collections for upstream server data instead if gobs
33 of small textures.
34- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
35 affect neighbouring visible pixels (border bleeding).
36- pango fontsize measure and decrease to achieve real pixel height
37
38TEMPORARY SERVER TODO:
39- palyer peaceful setting should be independen of game peaceful setting
40 (i.e. one should be able to become hostile against guards but still
41 be peaceful - the palyer peaceful would be toggled by priests and shown
42 in who, the game peaceful steting would be toggled by the peaceful command
43 but not otherwise shown).
44- run flawfinder on cf
45- disable old socket mode in server
28- implement suicide command for server 46- implement suicide command for server
29- cavehippo wants hashstring to be changed to hash name 47- cavehippo wants hashstring to be changed to hash name
30- pippij wants playerstealing to work between hostile players 48- pippij wants playerstealing to work between hostile players
31- schmorp wants to rework the who output format 49- schmorp wants to rework the who output format
32- attempt_jump tries to kick jumped-into monster,s but doesn't work 50- attempt_jump tries to kick jumped-into monster,s but doesn't work
36- 3) jumping into monsters does no damage, even though it's supposed to 54- 3) jumping into monsters does no damage, even though it's supposed to
37 be an attack (mentioned before). You also get no exp for this 55 be an attack (mentioned before). You also get no exp for this
38- 10) (feature request): bug/typo/idea commands to automatically log 56- 10) (feature request): bug/typo/idea commands to automatically log
39 your comments, with the mentioning of the current map (and perhaps an 57 your comments, with the mentioning of the current map (and perhaps an
40 item, if you do 'bug <item>'). 58 item, if you do 'bug <item>').
41
42"workarounded" but not solved:
43(- IMPORTANT: move widgets to integer coordinates - fix containers!)
44(- pango fontsize measure and decrease to achieve real pixel height)
45 59
46set_face 4783 => 70 60set_face 4783 => 70
47libpng warning: Ignoring gAMA chunk with gamma=0 61libpng warning: Ignoring gAMA chunk with gamma=0
48allocating id 71 62allocating id 71
49OK 63OK

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines