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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.11 by root, Sun Apr 16 07:25:29 2006 UTC vs.
Revision 1.20 by elmex, Tue Apr 18 20:18:34 2006 UTC

1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 2
3- enter runmode when cursor-key repeats
4- mapmap (overview)
5 - convetr to real window
6 - draw rectangle around visible area
7 - scroll visible area
8 - make size configurable/reesizable
9- use real mapmap size in map caching, not hardcoded 250 size
10- save only dirty cached maps, and save dirty maps != current map
11- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
12- the stats for the gauges which get into the stats_update function are somehow weird
3- IMPORTANT: map scroll darken code does not work 13- IMPORTANT: map scroll darken code does not work
4- IMPORTANT: message window entry widget should defocus automatically when invoked 14- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
5 from the map widget.
6- message window layout broken (entry too small). 15- message window layout broken (entry too small).
16- mesa-rendering of textview shows only garbage and/or another texture
7- IMPORTANT: user interface (window positions etc.) should be saved, but 17- IMPORTANT: user interface (window positions etc.) should be saved, but
8 a) switching modes clears/recreates all widgets (has to, as parameters 18 a) switching modes clears/recreates all widgets (has to, as parameters
9 are not resolution-independent) 19 are not resolution-independent)
10 b) widget layout is nontrivial as to not obscure map 20 b) widget layout is nontrivial as to not obscure map
11 c) need better way to center map then middle-button, maybe map overview 21 c) need better way to center map then middle-button, maybe map overview
12 (but updates will be slow UPDATE updates are not at all slow). 22 (but updates will be slow UPDATE updates are not at all slow).
13- labels are generally shown too small 23- labels are generally shown too small
14- labels have an extra " " at the end that affects size calculations(?) 24- labels have an extra " " at the end that affects size calculations(?)
15- label needs "expected char size" 25- label needs "expected char width"
16- make font description copy: font size changes hurt A LOT (really?) 26- make font description copy: font size changes hurt A LOT (really?)
17- toplevel should enforce that windows always be partially visible 27- toplevel should enforce that windows always be partially visible
18- maybe move window managing functionality into toplevel 28- maybe move window managing functionality into toplevel
19 29
20- cavehippo wants hashstring to be changed to hash name 30- cavehippo wants hashstring to be changed to hash name
31- pippij wants playerstealing to work between hostile players
32- schmorp wants to rework the who output format
21 33
22"workarounded" but not solved: 34"workarounded" but not solved:
23(- IMPORTANT: move widgets to integer coordinates - fix containers!) 35(- IMPORTANT: move widgets to integer coordinates - fix containers!)
24(- pango fontsize measure and decrease to achieve real pixel height) 36(- pango fontsize measure and decrease to achieve real pixel height)
25 37

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