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6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
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11 | - PANGO: create upstream-patch for inclusion into pango |
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12 | - SERVER: on shtudown: wanted to save map with player => map not being saved? |
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13 | - EDITOR: utf-8 encoded names get garbled when loading maps. editing/saving works. |
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14 | |
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15 | - REPRODUCTION: mousebutton-down on a corner of the inventory => press tab to hide the window => mousebutton-up => press tab to get the inv. window again => there it is |
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16 | |
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17 | - utf8-ify client-side messages |
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18 | |
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19 | - check whether fog-of-war is off by one, (elmex; i've seen this the last time i played) |
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20 | - spells ordering completely different for different users (maybe stored in hash?) |
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21 | - identify inventory hover slowness and fix it (schmorp) |
11 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
22 | - IMPORTANT: re-design inventory (_sense magic_ and _cursed_ should be shown visually!) |
12 | => either using bg attribute, or something else. neither way is currently implementable, imho |
23 | => either using bg attribute, or something else. neither way is currently implementable, imho |
13 | => or maybe using an extra icon for curses/magic items?) |
24 | => or maybe using an extra icon for curses/magic items?) |
14 | maybe drag&drop, otherwise two containers side-by-side makes little sense. |
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15 | show player weight/max weight in inventory |
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16 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
25 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
17 | maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
26 | make simple inventory filters: most recently added/changed, normal, only unlocked |
18 | - IMPORTANT: min_w/h MUST be respected at leats on interactive resizes |
27 | - floorbox out-of-screen after resizing (schmorp) |
19 | - IMPORTANT: character creation no longer automatically opens stat window, (also, texst no longer applies) |
28 | - skill book - tooltips with description and bind-to-key (schmorp) |
20 | - IMPORTANT: Event: '?? cfplus:1857' died and then $Event::DIED died with: Can't call method "coord2global" on an undefined value at /root/src/CFClient/blib/lib/CFClient/UI.pm line 419. |
29 | - all dialogs should be closable with "Esc" |
21 | - IMPORTANT: -Turning (<= full message, no attuned etc. prefix) |
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22 | - IMPORTANT: character creation dialogs broken (stats window etc.): fix |
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23 | - IMPORTANT: fullscreen-toggle does not toggle checkbox |
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24 | - close completer when connection dies |
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25 | - maybe Quit menu point into map menu (with dialog when logge din, as usual?) |
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26 | - the inventory needs separate scrollbars. unfortunately, that means |
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27 | addign a manual scrollbar to the other panes (skills and spells :() |
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28 | - notebook should provide a visual feedback (support form button class?) |
30 | - notebooks should provide visual feedback (support from button class?) |
29 | - buttons should support hovering visually |
31 | - buttons should support hovering visually |
30 | - experience change messages should include skill experience |
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31 | - minor: skill list which lets u bind stuff |
32 | - minor: skill list which lets u bind stuff |
32 | - floorbox should show currently open container |
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33 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
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34 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
33 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
35 | - experience |
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36 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
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37 | (after starting, press quit) |
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38 | - client sometimes crashes on Mapmenu=>Toggle autopickup |
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39 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean, esp. the sorted inventory |
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40 | |
34 | |
41 | should be solved/investigated before 1.0 release: |
35 | should be solved/investigated before 1.0 release: |
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36 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean |
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37 | - inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. |
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38 | - inventory: maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
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39 | - playerbook/skills should have sensible tooltips with skill descriptions |
42 | - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) |
40 | - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) |
43 | - NPC dialog box should have close button which finishes the dialog |
41 | - NPC dialog box should have close button which finishes the dialog |
44 | - mapmap (overview) - scroll visible area by clicking/dragging |
42 | - mapmap (overview) - scroll visible area by clicking/dragging |
45 | - binding window and editor layout broken for long recordings => use scroller |
43 | - binding window and editor layout broken for long recordings => use scroller |
46 | - maybe open the help viewer on the first start, or a simple dialog that |
44 | - maybe open the help viewer on the first start, or a simple dialog that |
47 | initially lists keybidings for gcfclient converts. |
45 | initially lists keybidings for gcfclient converts. |
48 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
46 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
49 | (inventory, spell list, messge log...) => marc |
47 | (inventory, spell list, messge log...) => marc |
50 | - maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) |
48 | - maybe the top fancyframe border should be larger (for close button and title to be more visible?) |
51 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
49 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
52 | - spell list => scroll down => "Pickup" => scrollbar not updated |
50 | - spell list => scroll down => "Pickup" => scrollbar not updated |
53 | - what happened to the dialog being shown when modifiers are pressed, showing |
51 | - what happened to the dialog being shown when modifiers are pressed, showing |
54 | keybindings for this modifier? |
52 | keybindings for this modifier? |
55 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
53 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
56 | |
54 | |
57 | post-1.0: |
55 | post-1.0: |
58 | - store decoded graphics in database, not the png (also: do not store them in memory, re-fetch them on use) |
56 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
59 | (maybe sth. else causes the slowness, such as database?) |
57 | (after starting, press quit) |
60 | - currently the font texture cache lacks "memory" (see texcache.c:tc_put) |
58 | - currently the font texture cache leaks "memory" (see texcache.c:tc_put) |
61 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
59 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
62 | affect neighbouring visible pixels (border bleeding). |
60 | affect neighbouring visible pixels (border bleeding). |
63 | - examine etc., should use extendeddrawinfo or sth. similar |
61 | - examine etc., should use extendeddrawinfo or sth. similar |
64 | - player list from server for tell etc. commands |
62 | - player list from server for tell etc. commands |
65 | - save only dirty cached maps, and save dirty maps != current map |
63 | - save only dirty cached maps, and save dirty maps != current map |
66 | - look into extendedmapinfo |
64 | - look into extendedmapinfo |
67 | - completer should know more about arguments, e.g. cast summon pet monster, |
65 | - completer should know more about arguments, e.g. cast summon pet monster, |
68 | or that some commands do not take arguments ("drop all"). |
66 | or that some commands do not take arguments ("drop all"). |
69 | - sliders do not change size after reconfigure. |
67 | - sliders do not change size after reconfigure. |
70 | - enter runmode when cursor-key repeats (maybe not?) |
68 | - enter runmode when cursor-key repeats (maybe not?) |
71 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
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72 | (despite horrendous efforts, this is likely not fixable except by building a custom |
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73 | libcairo for win32). |
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74 | (update: disabled antialiasing, this looks bad, but much better than antialiasing) |
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75 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
69 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
76 | - performance: use texture collections for upstream server data instead if gobs |
70 | - performance: use texture collections for upstream server data instead if gobs |
77 | of small textures. |
71 | of small textures. |
78 | |
72 | |
79 | TEMPORARY SERVER TODO: |
73 | TEMPORARY SERVER TODO: |