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12 | (mostly fixed, but still there: displays list and texture uploads do not go well together) |
12 | (mostly fixed, but still there: displays list and texture uploads do not go well together) |
13 | - IMPORTANT: lose/regain mapping might clear messgae log |
13 | - IMPORTANT: lose/regain mapping might clear messgae log |
14 | (maybe this happens when its being updated when the window isn't mapped => no |
14 | (maybe this happens when its being updated when the window isn't mapped => no |
15 | window context?) |
15 | window context?) |
16 | (this might be fixed now, watch out for it) |
16 | (this might be fixed now, watch out for it) |
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17 | - IMPORTANT: logging in with an invalid (already existing and used) character creates an endless loop. |
17 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
18 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
18 | - IMPORTANT: ' and " and / should go into compketer :) |
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19 | - IMPORTANT: '.' in map should repeat last command |
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20 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
19 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
21 | b) widget layout is nontrivial as to not obscure map |
20 | b) widget layout is nontrivial as to not obscure map |
22 | c) need better way to center map then middle-button, maybe map overview |
21 | c) need better way to center map then middle-button, maybe map overview |
23 | (but updates will be slow UPDATE updates are not at all slow). |
22 | (but updates will be slow UPDATE updates are not at all slow). |
24 | - IMPORTANT: focus mapwidget on login |
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25 | |
23 | |
26 | should be solved/investitaged before release: |
24 | should be solved/investitaged before release: |
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25 | - rethink message display in lower left corner |
27 | - auto-download of all faces from the server in the bg. |
26 | - auto-download of all faces from the server in the bg. |
28 | - many sliders should have labels attached. |
27 | - many sliders should have labels attached. |
29 | - widgets need to know about their visibility. the inventory |
28 | - widgets need to know about their visibility. the inventory |
30 | completely redraws itself on every animation change, even when its not visible. |
29 | completely redraws itself on every animation change, even when its not visible. |
31 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
30 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
32 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
31 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
33 | (after starting, pressing login with connection refused, then close window) |
32 | (after starting, press quit) |
34 | - flopper/menu imrpovement: |
33 | - flopper/menu imrpovement: |
35 | * things that are menus should act more like menus |
34 | * things that are menus should act more like menus |
36 | * inmventory etc. should fade-in automatically when used |
35 | * inmventory etc. should fade-in automatically when used |
37 | - add menu itemds for inventory items: mark/inscribe etc. |
36 | - add menu itemds for inventory items: mark/inscribe etc. |
38 | - remove wrap_mode hack from texture and make it a per-texture operation |
37 | - remove wrap_mode hack from texture and make it a per-texture operation |