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http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
| 2 |
|
| 3 |
- IMPORTANT: user interface (window positions etc.) should be saved, but |
| 4 |
a) switching modes clears/recreates all widgets (has to, as parameters |
| 5 |
are not resolution-independent) |
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b) widget layout is nontrivial as to not obscure map |
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c) need better way to center map then middle-button, maybe map overview |
| 8 |
(but updates will be slow UPDATE updates are not at all slow). |
| 9 |
- labels are generally shown too small |
| 10 |
- labels have an extra " " at the end that affects size calculations(?) |
| 11 |
- label needs "expected char size" |
| 12 |
- make font description copy: font size changes hurt A LOT |
| 13 |
- toplevel should enforce that windows always be partially visible |
| 14 |
- maybe move window managing functionality into toplevel |
| 15 |
|
| 16 |
"workarounded" but not solved: |
| 17 |
(- IMPORTANT: move widgets to integer coordinates - fix containers!) |
| 18 |
(- pango fontsize measure and decrease to achieve real pixel height) |