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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.112 by root, Fri Jun 2 20:54:24 2006 UTC vs.
Revision 1.117 by root, Sat Jun 3 22:20:51 2006 UTC

612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: move most everything into Setup-dialog with subdialogs. 11- IMPORTANT: invite (and maybe others) _need_ to be documented
12- IMPORTANT: save map shift in config.
13- IMPORTANT: message log window often loses contents after refreshes/res switches 12- IMPORTANT: message log window often loses contents after refreshes/res switches
14 (m,aybe not, maybe after loging out and in again?) 13 (m,aybe not, maybe after loging out and in again?)
15- IMPORTANT: toplevel geometry is not respected on moves. 14- IMPORTANT: toplevel geometry is not respected on moves.
16- IMPORTANT: learning spells does not make them show up automatically in the completer?
17- IMPORTANT: statusbox update timer 15- IMPORTANT: statusbox update timer
18- IMPORTANT: statusbox tooltip must not go away on updates 16- IMPORTANT: statusbox tooltip must not go away on updates
19- IMPORTANT: history for completer (cursor-up) 17- IMPORTANT: history for completer (cursor-up)
20- IMPORTANT: toggle stats/messgae log window to visible while character creation is active. 18- IMPORTANT: toggle stats/messgae log window to visible while character creation is active.
21- IMPORTANT:_ map feedback... e.g. when clicking on it 19- IMPORTANT:_ map feedback... e.g. when clicking on it
20- IMPORTANT: stats window looks like shit initially (widget allocation?)
22 21
23- binding window and editor layout broken for long recordings 22- binding window and editor layout broken for long recordings
24- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction 23- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction
25- minor: skill list which shows XP and lets u bind stuff 24- minor: skill list which shows XP and lets u bind stuff
26 25
27should be solved/investitaged before release: 26should be solved/investitaged before release:
27- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx)
28 and add column titles (also for other tables like inventory and bindings)
28- log messages received and commands sent to ~/.crossfire/log.$ip 29- log messages received and commands sent to ~/.crossfire/log.$ip
29- the binding editor should have a append-record mode or something like that 30- the binding editor should have a append-record mode or something like that
30- rethink message display in lower left corner 31- rethink message display in lower left corner
31- cairo/win32 looks like shit (premultiplied alpha bug?) 32- cairo/win32 looks like shit (premultiplied alpha bug?)
32- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 33- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
50 or that some commands do not take arguments ("drop all"). 51 or that some commands do not take arguments ("drop all").
51- textview should not snap to bottom on resize. 52- textview should not snap to bottom on resize.
52- alt+cursor == diagonal 53- alt+cursor == diagonal
53- look into extendedmapinfo 54- look into extendedmapinfo
54- save only dirty cached maps, and save dirty maps != current map 55- save only dirty cached maps, and save dirty maps != current map
55- inventory update must be incremental (too slow) (really? check)
56- try to synchronize local animation speed with server updates to save on screen refreshes. 56- try to synchronize local animation speed with server updates to save on screen refreshes.
57- player list from server for tell etc. commands 57- player list from server for tell etc. commands
58- examine etc., should use extendeddrawinfo or sth. similar 58- examine etc., should use extendeddrawinfo or sth. similar
59- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). 59- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).
60- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too 60- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too

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