1 | http://www.vionline.com/sound.html |
1 | http://www.vionline.com/sound.html |
2 | http://www.stonewashed.net/2.html |
2 | http://www.stonewashed.net/2.html |
3 | |
3 | |
4 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
4 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
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5 | |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: recording multiple macros results in only one macro recorded |
11 | - IPORTANT³: server crashes |
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12 | >In the ruins of Narcopin lies the tomb of Aljwaf. |
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13 | ... |
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14 | .. |
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15 | many dangers, great rew< |
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16 | - IMPORTANT: running over or pickung up large stacks is etxremely slow |
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17 | = it still takes "long", but is orders of magnitude faster |
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18 | - IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?) |
12 | - IMPORTANT: texture reload not working on scaras machine |
19 | - IMPORTANT: texture reload not working on scaras machine (maybe now) |
13 | - IMPORTANT: for texture final fix do it manually (schmorp) |
20 | tetxure reload works. but fullscreen => minimize => no way to go back |
14 | - IMPORTANT: make close button optional to the very few windows that support it |
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15 | - IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls |
21 | - IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls |
16 | - IMPORTANT: magic mapping, anybody? |
22 | - IMPORTANT: discuss topmost menu, minor issues |
17 | |
23 | |
18 | should be solved/investitaged before BETA release: |
24 | should be solved/investitaged before BETA release: |
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25 | - floorbox should show currently open container |
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26 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
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27 | - binding keys is too complicated in the general case => disucss |
19 | - maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) |
28 | - maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) |
20 | - the binding dialog is sometimes behind all windows |
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21 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
29 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
22 | (inventory, spell list, messge log...) => marc |
30 | (inventory, spell list, messge log...) => marc |
23 | - add lmb mouse = cast, mmb2 = invoke or so to spell list. |
31 | - add lmb mouse = cast, mmb2 = invoke or so to spell list. |
24 | - maybe open the help viewer on the first start, or a simple dialog that |
32 | - maybe open the help viewer on the first start, or a simple dialog that |
25 | initially lists keybidings for gcfclient converts. |
33 | initially lists keybidings for gcfclient converts. |
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27 | - minor: skill list which shows XP and lets u bind stuff |
35 | - minor: skill list which shows XP and lets u bind stuff |
28 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
36 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
29 | (after starting, press quit) |
37 | (after starting, press quit) |
30 | - mapmap (overview) - scroll visible area by clicking/dragging |
38 | - mapmap (overview) - scroll visible area by clicking/dragging |
31 | - maybe move window managing functionality into toplevel: better window management (graphical feedback) |
39 | - maybe move window managing functionality into toplevel: better window management (graphical feedback) |
32 | - the player weight somehow updates strangely when dropping/picking up |
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33 | (update: is this still the case?) |
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34 | |
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35 | should be solved/investigated before 1.0 release: |
41 | should be solved/investigated before 1.0 release: |
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42 | - spell list => scroll down => "Pickup" => scrollbar not updated |
36 | - what happened to the dialog being shown when modifiera are pressed, showing |
43 | - what happened to the dialog being shown when modifiera are pressed, showing |
37 | keybindings for this modifier? |
44 | keybindings for this modifier? |
38 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
45 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
39 | - split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
46 | - split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
40 | - enter runmode when cursor-key repeats (maybe not?) |
47 | - enter runmode when cursor-key repeats (maybe not?) |