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21 | - IMPORTANT: verify and correct connection-dependent texture management |
21 | - IMPORTANT: verify and correct connection-dependent texture management |
22 | |
22 | |
23 | should be solved/investitaged before release: |
23 | should be solved/investitaged before release: |
24 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
24 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
25 | (after starting, pressing login with connection refused, then close window) |
25 | (after starting, pressing login with connection refused, then close window) |
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26 | - flopper/menu imrpovement: |
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27 | * things that are menus should act more like menus |
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28 | * inmventory etc. should fade-in automatically when used |
26 | - remove wrap_mode hack from texture and make it a per-texture operation |
29 | - remove wrap_mode hack from texture and make it a per-texture operation |
27 | - enter runmode when cursor-key repeats |
30 | - enter runmode when cursor-key repeats |
28 | - mapmap (overview) - scroll visible area by clicking/dragging |
31 | - mapmap (overview) - scroll visible area by clicking/dragging |
29 | - save only dirty cached maps, and save dirty maps != current map |
32 | - save only dirty cached maps, and save dirty maps != current map |
30 | - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
33 | - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges |