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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.175 by root, Mon Jun 26 21:59:03 2006 UTC vs.
Revision 1.183 by root, Thu Jun 29 21:47:48 2006 UTC

11- IPORTANT³: server crashes 11- IPORTANT³: server crashes
12>In the ruins of Narcopin lies the tomb of Aljwaf. 12>In the ruins of Narcopin lies the tomb of Aljwaf.
13... 13...
14.. 14..
15many dangers, great rew< 15many dangers, great rew<
16- IMPORTANT: wreight doesn't get updated on taking something, only when dropping.
17- IMPORTANT: running over or pickung up large stacks is etxremely slow
18 = it still takes "long", but is orders of magnitude faster
19- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
20- IMPORTANT: texture reload not working on scaras machine (maybe now)
21 tetxure reload works. but fullscreen => minimize => no way to go back
22- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls
23- IMPORTANT: discuss topmost menu, minor issues
2401:17 <Scara> ich habs grad nochmal getestet, es ist so das wenn ein item mit shift +
25 leftclick gedropped wird verbliebt ein bild davon im inventory, anders
26 wenn man mit dem befehl "drop *" etwas dropped verschwindet es aus dem
27 inventory, wird etwas mit middle click gegessen bleibt es auch im
28 inventory, auch wenn es eigendlich nicht dort ist
16 29
17 30
18- IMPORTANT²: if the metaserver dialog is open while save confgi was used, the client
19 crashe son every startup.
20- IMPORTANT: running over or pickung up large stacks is etxremely slow.
21- IMPORTANT: bind to key should always be verbose (DONE)
22 (elmex: what is meant by 'verbose' ?)
23 (^ whats being bound to a key, see other, similar, menu entries?)
24- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
25 (documenting as found: the binding window is behind other windows, since it forcefully grabs focus,
26 - it should always be topmost (z => 1000 or so)
27- IMPORTANT: armour might not be used in the protocol anymore, maybe resist_physical should be used as armour?
28 (or maybe even better: not have an Arm value anymore if its not used in the protocol?)
29- IMPORTANT: texture reload not working on scaras machine (maybe now)
30- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls
31- IMPORTANT: discuss topmost menu, minor issues
32
33should be solved/investitaged before BETA release: 31should be solved/investitaged before BETA release:
32- floorbox should show currently open container
33- make simple inventory filters: most recently added/changed, normal, only unlocked
34- binding keys is too complicated in the general case => disucss 34- binding keys is too complicated in the general case => disucss
35- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) 35- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?)
36- the binding dialog is sometimes behind all windows
37- maybe support mb4/mb5 on selected widgets to facilitate scrolling 36- maybe support mb4/mb5 on selected widgets to facilitate scrolling
38 (inventory, spell list, messge log...) => marc 37 (inventory, spell list, messge log...) => marc
39- add lmb mouse = cast, mmb2 = invoke or so to spell list. 38- add lmb mouse = cast, mmb2 = invoke or so to spell list.
40- maybe open the help viewer on the first start, or a simple dialog that 39- maybe open the help viewer on the first start, or a simple dialog that
41 initially lists keybidings for gcfclient converts. 40 initially lists keybidings for gcfclient converts.
43- minor: skill list which shows XP and lets u bind stuff 42- minor: skill list which shows XP and lets u bind stuff
44- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 43- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
45 (after starting, press quit) 44 (after starting, press quit)
46- mapmap (overview) - scroll visible area by clicking/dragging 45- mapmap (overview) - scroll visible area by clicking/dragging
47- maybe move window managing functionality into toplevel: better window management (graphical feedback) 46- maybe move window managing functionality into toplevel: better window management (graphical feedback)
48- the player weight somehow updates strangely when dropping/picking up
49 (update: is this still the case?)
50 47
51should be solved/investigated before 1.0 release: 48should be solved/investigated before 1.0 release:
52- spell list => scroll down => "Pickup" => scrollbar not updated 49- spell list => scroll down => "Pickup" => scrollbar not updated
53- what happened to the dialog being shown when modifiera are pressed, showing 50- what happened to the dialog being shown when modifiera are pressed, showing
54 keybindings for this modifier? 51 keybindings for this modifier?

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