--- deliantra/Deliantra-Client/TODO 2006/12/19 23:24:04 1.252 +++ deliantra/Deliantra-Client/TODO 2007/08/17 21:18:01 1.261 @@ -1,9 +1,19 @@ http://www.vionline.com/sound.html http://www.stonewashed.net/2.html - + +macosx: typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html -- ganondorf wants the complete to grow, never shrink +- IMPORTANT: when closign a window, the close button keeps the event or so, + resulting in endless resize when it reopens again. + +- improve smoothing implementation to be cleaner and more efficient. + +- automccompleter should vanish when its losing focus +- allow inventory window to be stacked vertically, maybe? +- ganondorf wants the completer to grow, never shrink +- keypad-enter does not do the same as return in text entries - ice in /whalingoutpost/misc/castle1 name ice, arch ice, type 0 with fly/walk on/off not handled in move_apply() @@ -32,7 +42,6 @@ - buttons should support hovering visually - notebooks should provide visual feedback (support from button class?) - floorbox out-of-screen after resizing (schmorp) -- identify inventory hover slowness and fix it (schmorp) - inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. - playerbook/skills should have sensible tooltips with skill descriptions - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message)